Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 14:54:48 Player: k1ll3rb0t Result: Destroyed by MI-4FM(g) with Beamcaster Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (199) 995 Value Destroyed (7738) 7738 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (6047) 6047 TOTAL SCORE: 19540 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1703 Follower Combat Kills 2841 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/850 Matter 74/300 Energy 29/100 System Corruption 8% Temperature Cool (-141) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Cryofiber Web Coolant Injector Encrypted Comm Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Armored Treads Compact Battery (200) Linear Accelerator Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Coolant Injector Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Graphene Brace > --- WEAPON ----------- Heavy Plasma Cannon Antimatter Cannon Compact Linear Accelerator > --- INVENTORY -------- Fission Core Armored Treads Heavy Treads Biometal Medium Treads Biometal Medium Treads Advanced Heavy Treads Improved Cryofiber Web Cooling System Coolant Injector High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Drone Bay Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Linear Accelerator Gamma Bomb Array Missile Launcher [Rating: 98] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Cryofiber Web Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Propulsion] Protection Hardened Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Slots Evolved 8 | . . 2 2 . . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 5 | . . . 1 . . 2 . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 156 | 7 11 17 15 17 24 5 13 26 5 . 7 6 3 Power 15 | 1 2 2 1 1 1 . 1 2 1 . . 2 1 Engine 11 | 1 2 2 . 1 1 . 1 2 . . . 1 . Core 3 | . . . 1 . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 47 | 2 3 5 6 8 7 . 3 8 3 . 1 1 . Treads 44 | 2 3 5 6 8 7 . 3 5 3 . 1 1 . Leg . | . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . 3 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 52 | 2 2 5 3 3 10 4 4 11 1 . 3 2 2 Device 25 | 1 . 2 1 1 4 3 3 5 . . 2 1 2 Storage 5 | 1 2 . . . 1 . . 1 . . . . . Processor 3 | . . . . . . 1 . 2 . . . . . Hackware 1 | . . . . . . . . 1 . . . . . Protection 18 | . . 3 2 2 5 . 1 2 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 4 5 5 5 6 1 5 5 . . 3 1 . Energy Gun 1 | . . 1 . . . . . . . . . . . Energy Cannon 13 | . . . . 1 4 . 5 2 . . 1 . . Ballistic Gun 17 | 2 3 4 5 1 2 . . . . . . . . Ballistic Cannon 6 | . . . . 2 . 1 . 1 . . 2 . . Launcher 4 | . . . . 1 . . . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . . . . 2 . . 1 . . Corrupted Parts 2 | . . . . 1 1 . . . . . . . . System Corruption 17 | . . . . 7 10 . . . . . . . . Parts Lost 43 | . . 9 3 3 4 . . 12 . . 1 11 . Power 5 | . . 1 . . 1 . . . . . . 3 . Propulsion 16 | . . 2 3 . 1 . . 7 . . . 3 . Utility 13 | . . 2 . 2 1 . . 3 . . 1 4 . Weapon 9 | . . 4 . 1 1 . . 2 . . . 1 . Highest Loss Streak 10 | . . 3 2 1 4 . . 3 . . 1 10 . To Critical Strikes 1 | . . 1 . . . . . . . . . . . Average Backups 20 | 3 11 19 23 23 23 23 24 23 21 22 22 21 1 Power 1 | . 1 1 3 2 1 . . 1 2 2 2 1 . Propulsion 5 | 2 5 7 7 6 5 5 5 3 4 5 4 4 . Utility 7 | . 1 7 6 7 9 10 12 12 9 10 9 8 . Weapon 5 | . 2 3 6 7 6 6 6 5 5 5 5 6 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 40 | . 8 3 6 4 4 . 1 3 2 . 2 6 1 Power 10 | . 1 . 5 1 2 . . 1 . . . . . Propulsion 10 | . 5 . . 1 . . 1 . . . 1 2 . Utility 8 | . 1 1 . . 2 . . 1 . . 1 1 1 Weapon 12 | . 1 2 1 2 . . . 1 2 . . 3 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 98 99 99 99 92 90 99 87 86 85 79 28 Engine 6 | . 14 11 2 6 9 7 7 6 . . . . . Reactor 1 | . . . . . . . . . 5 6 6 5 . Treads 27 | . 28 43 35 36 36 30 30 25 12 13 13 12 4 Device 13 | . 14 4 7 6 9 15 15 21 20 20 19 18 16 Storage 8 | . 14 11 9 9 9 7 7 6 6 6 6 5 . Processor 5 | . . . . . . 6 7 10 13 13 13 11 . Protection 6 | . . 5 9 11 9 7 3 5 6 6 6 5 . Energy Cannon 7 | . . . . 2 17 7 11 16 13 13 13 11 . Ballistic Gun 9 | . 25 21 26 5 3 . . . . . . . . Ballistic Cannon 4 | . . . . 16 6 6 4 2 . . 5 4 4 Peak Build Rating 98 | 7 8 17 28 34 40 41 50 68 90 87 97 98 31 Average Rating 44 | 5 7 13 24 30 36 40 45 61 86 87 90 88 21 On Entrance 39 | . 7 8 17 27 34 39 41 50 65 87 87 95 2 Naked Turns 138 | . . . . . . . . . . . . 90 48 Heaviest Build 146 | 11 90 98 107 120 120 118 146 142 134 134 143 144 34 Greatest Support 130 | 40 40 80 80 80 80 80 83 83 130 130 130 120 20 Greatest Overweight (x) 5 | 3 2 1 1 1 1 1 1 5 5 1 1 3 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 13 24 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | 7 18 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 21 | 4 11 19 23 24 24 24 24 24 24 25 24 23 1 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 7 18 25 25 24 25 25 25 25 25 25 25 5 4 Class Distribution -------------------- 34% | Scavenger-Tank 33% | Tank 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -6/Garrison Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Matter Collected 6235 | 184 745 994 647 886 466 2 392 1038 211 . 282 351 37 Remotely . | . . . . . . . . . . . . . . Salvage Created 8413 | 13 912 1459 745 1198 682 . 436 1742 . . 172 1020 34 Parts 405 | 4 30 92 41 63 20 . 30 78 . . 3 42 2 Haulers Intercepted 8 | . 2 3 . . 2 . . 1 . . . . . Recyclers Shooed 17 | 1 6 1 2 . 1 . . 6 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Combat Hostiles Destroyed 166 | . 8 32 14 28 13 . 10 36 . . 5 20 . Melee 1 | . . . . . . . . . . . . 1 . Guns 56 | . 8 32 13 1 2 . . . . . . . . Cannons 70 | . . . . 9 9 . 10 30 . . 4 8 . AOE 26 | . . . 1 13 . . . 4 . . . 8 . Classes Destroyed 21 | 1 4 4 1 2 1 . 1 1 . . 2 3 1 Worker 3 | . . 1 . . 1 . . 1 . . . . . Builder 6 | . . . 1 . . . . 4 . . . 1 . Tunneler 2 | 1 . . . . . . . 1 . . . . . Hauler 8 | . 2 3 . . 2 . . 1 . . . . . Recycler 9 | . 8 . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . Watcher 2 | . . . . 1 . . . 1 . . . . . Swarmer 33 | . 6 4 2 6 3 . 3 8 . . . 1 . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 79 | . 2 20 4 12 8 . 3 17 . . 2 11 . Brawler 6 | . . 1 . 2 1 . . 1 . . . 1 . Duelist 4 | . . 1 1 . . . . 1 . . . 1 . Protector 2 | . . . . . . . . . . . . 2 . Sentry 19 | . . 6 7 5 . . . 1 . . . . . Specialist 7 | . . . . 3 . . 3 . . . 1 . . Hunter 6 | . . . . . 1 . . 2 . . . 3 . Programmer 6 | . . . . . . . . 6 . . . . . Heavy 1 | . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . 1 1 . Samaritan 1 | . . . . . . . . . . . . . 1 Butcher 1 | . . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 3 6 3 4 3 . 6 8 . . 2 8 . Combat Bots Only 8 | . 3 6 3 4 3 . 6 8 . . 2 7 . Max Kills in Single Turn 4 | 1 2 2 2 3 2 . 1 4 . . 1 3 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . Exploded 4 | . . . 1 3 . . . 4 . . . 3 . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Hostile Shots Fired 1184 | . 39 181 100 106 120 . 85 239 . . 4 301 9 Missed 315 | . 12 53 30 27 25 . 23 57 . . 3 82 3 Hits 869 | . 27 128 70 79 95 . 62 182 . . 1 219 6 Melee 20 | . . 4 1 . . . . 1 . . . 13 1 Projectile 849 | . 27 124 69 79 95 . 62 181 . . 1 206 5 Critical Strikes 32 | . . 4 3 1 3 . 1 8 . . . 12 . Actively Blocked 14 | . . . . . . . . 6 . . . 8 . Part Disruptions 1 | . . . . . . . . 1 . . . . . Damage Taken 13852 | . 230 1533 1166 1245 1600 . 720 2973 . . 356 3911 118 Core 1470 | . 34 158 101 106 145 . 63 212 . . 42 546 63 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 73 | . . . . . . . . . . . . 73 . Ignored by Resistances 556 | . . . . . . . 439 . . . 117 . . Regen/Repaired (Parts) 595 | . . . . . . . . . 458 . 137 . . Core Remaining (%) 74 | 100 86 60 . . 36 . 91 . . . . . . Volleys Fired 548 | 6 56 110 46 89 43 7 23 95 . . 31 33 9 Largest 3 | 2 2 2 3 3 3 1 2 3 . . 3 3 1 Hottest 270 | 40 40 46 73 149 197 80 130 270 . . 270 213 54 Shots Fired 1152 | 11 112 219 132 152 124 7 41 230 1 . 51 64 8 Gun 518 | 11 112 219 132 23 21 . . . . . . . . Cannon 588 | . . . . 99 103 7 41 224 1 . 51 54 8 Launcher 46 | . . . . 30 . . . 6 . . . 10 . Special . | . . . . . . . . . . . . . . Kinetic 734 | 11 112 219 132 102 39 5 23 51 . . 8 24 8 Thermal 372 | . . . . 20 85 2 18 173 1 . 43 30 . Explosive 5 | . . . . . . . . 3 . . . 2 . Electromagnetic 41 | . . . . 30 . . . 3 . . . 8 . Robot Hit Streak 34 | 5 15 27 33 34 7 5 13 20 . . 13 11 9 Robot Miss Streak 6 | 1 4 4 3 6 4 . 4 4 1 . 1 1 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 2 4 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Shots Hit Robots 701 | 9 73 157 90 72 73 2 27 129 . . 23 42 4 Core Hits 408 | 3 28 61 30 49 30 . 15 68 . . 7 115 2 Critical Kills 6 | . . . . 1 3 . . 2 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 17 | . . . 1 3 3 1 3 2 . . . 3 1 Meltdown 6 | . . . . 1 3 . . 2 . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Blast 10 | . . . . 2 . 1 3 . . . . 3 1 Melee Attacks 5 | . 5 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 5 | . 5 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21964 | 77 917 2188 1656 2719 1942 93 1271 5695 32 . 823 4361 190 Guns 5322 | 77 904 2188 1463 343 347 . . . . . . . . Cannons 11102 | . . . . 1099 1588 93 1271 4598 32 . 823 1409 189 Explosions 5465 | . . . 193 1277 . . . 1053 . . . 2942 . Melee . | . . . . . . . . . . . . . . Ramming 75 | . 13 . . . 7 . . 44 . . . 10 1 Kinetic 9683 | 77 904 2188 1463 1315 612 93 910 1071 . . 212 649 189 Thermal 7873 | . . . 193 257 1323 . 361 4206 32 . 611 890 . Explosive 1470 | . . . . . . . . 242 . . . 1228 . Electromagnetic 2863 | . . . . 1147 . . . 132 . . . 1584 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 8 18 . . 6 6 6 6 8 8 Average Corruption 5 | . . . . 5 8 . . 2 6 6 6 6 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 245 | . . . . 51 34 . . 37 23 1 53 36 10 Message Errors 60 | . . . . 16 6 . . 8 6 . 16 7 1 Matter Fused 56 | . . . . 11 5 . . 11 5 . 13 10 1 Heat Flow Errors 23 | . . . . 3 2 . . 3 2 . 8 4 1 Energy Discharges 26 | . . . . 5 3 . . 4 . . 7 5 2 Parts Rejected 3 | . . . . . . . . 2 . . 1 . . Parts Fused 3 | . . . . 1 2 . . . . . . . . Data Loss (minor) 33 | . . . . 8 4 . . 3 7 . 5 4 2 Data Loss (major) 10 | . . . . . 1 . . 2 2 1 1 2 1 Misfires 16 | . . . . 4 5 . . 3 1 . 2 1 . Alerts 7 | . . . . 2 2 . . . . . . 2 1 Weapon Failures 8 | . . . . 1 4 . . 1 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 424 | . . . 131 80 11 40 5 157 . . . . . Projectiles 275 | . . . . 80 11 40 5 139 . . . . . Explosions 149 | . . . 131 . . . . 18 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 53 | . . . . 15 . . 7 16 . . 1 11 3 Impact 1 | . . . . . . . . 1 . . . . . Kinetic 45 | . . . . 13 . . 7 13 . . 1 8 3 Secondary 7 | . . . . 2 . . . 2 . . . 3 . Self-Inflicted Damage 262 | . . . 107 43 . . . 4 . . . 108 . Shots 9 | . . . 2 4 . . . 1 . . . 2 . Rammed 15 | . 4 . . . 1 . . 9 . . . . 1 Targets Rammed 16 | . 4 . . . 1 . . 9 . . . 1 1 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . Highest Temperature 565 | . . 428 316 260 264 60 565 278 93 . 110 390 240 Average Temperature 93 | . . 55 106 59 110 43 115 86 70 . 49 135 129 Received Heat Transfer 4344 | . 30 603 486 531 819 . 90 735 . . 21 1002 27 Effects 6 | . . 2 . . . . 3 . . . . 1 . Shutdowns 1 | . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . Matter Decay 3 | . . 1 . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Siege Activations 2 | . . . . . . . . . . . 1 1 . Total Turns 5 | . . . . . . . . . . . 1 4 . Longest Duration 4 | . . . . . . . . . . . 1 4 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 4 . . . . . . . 3 . Combat Hostiles 7 | . . . . 4 . . . . . . . 3 . Parts Fried 14 | . . . . 2 . . . . . . . 12 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 7 | . . . . 1 3 . . 2 . . 1 . . Combat Hostiles 6 | . . . . 1 2 . . 2 . . 1 . . Parts Melted 17 | . . . . . 4 . . 10 . . 2 1 . Heat Transferred 11499 | . . . 100 351 2372 . 700 5750 50 . 950 1226 . Parts Sabotaged 1 | . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 7 . . . . . . . 2 . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Maximum Alert Level 5 | . . 1 . 4 3 1 1 3 1 . 5 5 . Low Security (%) 51 | 100 100 87 100 22 . . 20 63 85 100 4 . . Level 1 11 | . . 12 . 12 . 100 79 16 14 . 10 . . Level 2 8 | . . . . 14 55 . . 15 . . 9 . . Level 3 10 | . . . . 37 44 . . 4 . . 10 . . Level 4 7 | . . . . 13 . . . . . . 25 27 . Level 5 5 | . . . . . . . . . . . 39 7 . High Security 5 | . . . . . . . . . . . . 64 . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Peak Influence 4335 | 5 76 212 157 1448 778 331 384 749 261 14 2213 4335 . Initial 1161 | . . . 81 47 705 331 140 201 261 . . 1161 . Average 572 | . 8 139 76 669 699 262 304 214 73 . 1273 2510 . Influence Increases 11179 | 5 275 859 456 1431 523 19 244 1304 . 14 2283 3766 . Destroy 0b10 Robot/C 4780 | . 160 640 280 620 320 . 200 720 . . 440 1400 . Destroy 0b10 Robot/NC 235 | 5 50 20 10 10 20 . 10 40 . . . 70 . Destroy Leader 814 | . 34 166 80 30 84 . 30 174 . . 20 196 . Allied During Kill 1742 | . . . . 31 19 . . . . . 460 1232 . Successful Hack 170 | . 28 14 25 14 5 16 . 40 . 14 14 . . Disable Machine 465 | . . . 45 30 15 . . 165 . . 15 195 . Anti-Garrison Action 1600 | . . . . 550 . . . . . . 1050 . . Destroy Structure 743 | . 3 4 16 131 30 3 4 135 . . 284 133 . Partial Spotted 30 | . . . . 15 . . . . . . . 15 . Lose Combat Pursuer 600 | . . 15 . . 30 . . 30 . . . 525 . Influence Decreases 8649 | 5 275 664 578 56 1241 549 60 941 747 14 70 1644 1805 Entered New Map 4668 | . . . 114 26 743 399 60 183 486 . . 1052 1605 Time Decay 3141 | 5 275 574 434 . 398 150 . 628 261 14 . 222 180 Lost Part 430 | . . 90 30 30 40 . . 120 . . 10 110 . Lost Ally 410 | . . . . . 60 . . 10 . . 60 260 20 Squads Dispatched 62 | . 1 6 1 . 2 . 2 12 . . . 38 . Investigation 5 | . . 3 . . . . . 1 . . . 1 . Extermination 4 | . . . . . . . . 3 . . . 1 . Reinforcement 13 | . 1 3 1 . 1 . 2 4 . . . 1 . Assault 37 | . . . . . 1 . . 4 . . . 32 . Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Distress Signals 14 | . 1 3 2 2 1 . . 1 . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 361 | . 17 38 20 39 33 . 9 59 . . 34 105 7 Peak Tracking Total 29 | . 4 6 5 4 7 1 6 6 . . 4 29 7 Tactical Retreats 14 | . . 1 . . 2 . . 2 . . . 9 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Traps Triggered 14 | . . . . 10 . . . 2 . . 2 . . Indirectly 7 | . . . . 7 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Machines Disabled 36 | . . . 3 5 1 . . 11 . . 3 13 . Max in Single Turn 4 | . . . 3 2 1 . . 4 . . 1 4 . Garrison Access 1 | . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Machines Accessed 36 | . 6 5 7 2 2 2 . 8 . 1 2 1 . Terminals 26 | . 5 4 6 2 1 2 . 3 . . 2 1 . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . 1 . . 2 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . 1 . 1 . . . Total Hacks 83 | . 16 17 14 2 4 3 . 21 . 1 3 2 . Successful 33 | . 5 7 4 1 2 2 . 10 . 1 1 . . Failed 50 | . 11 10 10 1 2 1 . 11 . . 2 2 . Catastrophic 8 | . 2 . 2 . . . . 1 . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . 1 . . . . . . 2 . . . 1 . Terminals 62 | . 14 14 12 2 3 3 . 9 . . 3 2 . Fabricators 6 | . . . . . . . . 6 . . . . . Repair Stations 6 | . . . . . 1 . . 5 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . Garrison Access 4 | . . . 2 . . . . 1 . 1 . . . Terminal Hacks 22 | . 4 5 3 1 2 2 . 4 . . 1 . . Part Schematic 2 | . . . . . . . . 2 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Terminal Index 1 | . . 1 . . . . . . . . . . . Locate Traps 5 | . 2 2 . . . . . 1 . . . . . Hauler Manifests 4 | . 1 1 1 . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . . . Unlock Access 2 | . . . 1 . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 5 5 7 1 2 1 . 7 . 1 2 1 . Full Trace Events 5 | . . 3 . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . 2 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . 1 . . . . . Time 190 | . . . . . . . . 190 . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . Programmers 4 | . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 2 . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Total Allies 27 | . . . . 4 . . . . 20 . 3 . . Largest Group 20 | . . . . 4 4 . . . 20 20 20 17 . Highest-Rated Group 817 | . . . . 89 89 . . . 764 764 817 807 . Highest-Rated Ally 99 | . . . . 31 31 . . . 50 50 99 95 . Initial Warlord ECA Mod 81 | . . . . . 3 2 2 11 11 11 11 15 15 Total Orders 6 | . . . . . . . . 4 . . . . 2 EXPLORE 5 | . . . . . . . . 3 . . . . 2 RETURN 1 | . . . . . . . . 1 . . . . . Ally Attacks 424 | . . . . 26 26 . . . . . 159 213 . Total Damage 17405 | . . . . 378 404 . . . . . 7354 9269 . Kills 125 | . . . . 4 4 . . . . . 53 64 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 3 | . . . . . 2 . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Active Infowar (turns) 4841 | 15 2492 483 . . . 308 336 1207 . . . . . Structural 597 | . . . . . . 308 . 289 . . . . . Seismic 2990 | 15 2492 483 . . . . . . . . . . . Machine Analysis 1850 | . . . . . . 307 336 1207 . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 Drone Launches 6 | . . . . . . . . 4 . . . . 2 Drone Recoveries 3 | . . . . . . . . 3 . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Turns Passed 16690 | 144 2492 1951 1072 2415 954 311 336 2170 972 98 2091 1314 370 Spaces Moved 6384 | 74 1251 596 367 875 306 118 95 659 385 29 791 624 214 Core 286 | 12 . . . . . . . . . . . 181 93 Treads 6067 | 62 1251 596 367 875 306 118 95 655 358 29 791 443 121 Legs . | . . . . . . . . . . . . . . Wheels 31 | . . . . . . . . 4 27 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 242 242 160 143 245 245 50 50 Average Speed 220 | 152 178 238 240 240 241 242 242 255 237 245 246 192 123 Slowest Speed 326 | 200 320 240 240 240 242 242 242 326 245 245 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 7 91 41 45 80 24 4 76 21 95 1 89 22 76 Regions Visited 13 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 Known Exits Taken 3 | . . . 1 . . 1 . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 27 | . 3 . . . 3 3 . 15 . . . 3 . Terrain Destroyed 318 | . 3 . 13 77 32 3 4 159 . . 3 20 4 Melee 3 | . 3 . . . . . . . . . . . . Projectile 126 | . . . . . 32 3 4 71 . . 3 9 4 AOE 189 | . . . 13 77 . . . 88 . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Was Fac Gar Fac Low Total 8008 | 93 1390 922 480 1067 434 136 156 939 450 57 896 677 311 Wait 477 | . 28 150 16 14 21 . 1 83 23 29 39 2 71 Move 6369 | 73 1250 595 367 872 305 117 94 659 384 28 788 623 214 Hop . | . . . . . . . . . . . . . . Pick Up 158 | 7 19 32 14 12 14 4 9 27 9 . 9 . 2 Fast Attach 31 | 7 . 6 3 2 3 . . 3 2 . 2 . 3 Attach 67 | . . 9 5 4 3 4 6 15 3 . 1 10 7 Detach 7 | . . . . . . 1 . . 1 . . 1 4 Swap 126 | . 13 9 10 18 20 1 9 27 3 . 10 6 . Drop 149 | . 15 11 19 19 24 2 14 19 17 . 8 1 . Fire 548 | 6 56 110 46 89 43 7 23 95 . . 31 33 9 Melee 5 | . 5 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 16 | . 4 . . . 1 . . 9 . . . 1 1 Escape Stasis 14 | . . . . 6 . . . 2 . . 6 . . Rewire 41 | . . . . 31 . . . . 8 . 2 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: Sto x2 / Low x2 / DSF) -7/DSF -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 11) 1693 | -10/Materials | Discovered new exit (range 15) 1953 | -10/Materials | Discovered new exit (range 15) 2637 | -10/Materials | Entered another Materials area 2637 | -9/Materials | Evolved 2 slots: Propulsion x2 3279 | -9/Materials | Discovered new exit (range 10) 3396 | -9/Materials | Lost 3 parts (2n1u) 4588 | -9/Materials | Entered another Materials area 4588 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4890 | -8/Materials | Build established: Tank 5633 | -8/Materials | Build established: Scavenger-Tank 5660 | -8/Materials | Identified exit to Garrison 5660 | -8/Materials | Entered Garrison 5692 | -8/Garrison | Triggered checkpoint 6041 | -8/Garrison | Discovered new exit (range 57) 6041 | -8/Garrison | Discovered new exit (range 30) 6041 | -8/Garrison | Discovered new exit (range 47) 6193 | -8/Garrison | Found Hvy. Reactive Plating 6425 | -8/Garrison | Triggered checkpoint 6472 | -8/Garrison | Triggered checkpoint 6500 | -8/Garrison | Triggered checkpoint 6543 | -8/Garrison | Triggered checkpoint 7104 | -8/Garrison | Phase Generator disabled 7325 | -8/Garrison | Rescued a captive Derelict 7333 | -8/Garrison | Rescued a captive Derelict 7407 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7600 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7762 | -8/Garrison | Triggered checkpoint 8075 | -8/Garrison | Entered Materials 8075 | -8/Materials | Accompanied by 4 allies 8460 | -8/Materials | Discovered new exit (range 3) 8475 | -8/Materials | First assault squad dispatched 8719 | -8/Materials | Core integrity fell below 50% 8803 | -8/Materials | Lost 4 parts (1p1n1u1w) 9028 | -8/Materials | System corruption reached 10% 9029 | -8/Materials | Entered Factory 9029 | -7/Factory | Evolved 2 slots: Utility x2 9267 | -7/Factory | Identified exit to Storage 9267 | -7/Factory | Identified exit to Lower Caves 9340 | -7/Factory | Identified exit to DSF 9340 | -7/Factory | Entered DSF 9391 | -7/DSF | Additional patrols routed to DSF 9490 | -7/DSF | Sterilization system engaged 9510 | -7/DSF | Ambient heat levels rising (+10) 9525 | -7/DSF | Ambient heat levels rising (+10) 9540 | -7/DSF | Ambient heat levels rising (+10) 9555 | -7/DSF | Ambient heat levels rising (+10) 9570 | -7/DSF | Ambient heat levels rising (+10) 9585 | -7/DSF | Ambient heat levels rising (+10) 9600 | -7/DSF | Ambient heat levels rising (+10) 9615 | -7/DSF | Ambient heat levels rising (+10) 9630 | -7/DSF | Ambient heat levels rising (+10) 9641 | -7/DSF | Discovered new exit (range 15) 9645 | -7/DSF | Ambient heat levels rising (+10) 9660 | -7/DSF | Ambient heat levels rising (+10) 9675 | -7/DSF | Ambient heat levels rising (+10) 9676 | -7/DSF | Entered Factory 9676 | -6/Factory | Evolved 2 slots: Utility x2 10618 | -6/Factory | Fabricated Arm. Treads (x2) 10780 | -6/Factory | Discovered new exit (range 14) 10870 | -6/Factory | Identified exit to Factory 11057 | -6/Factory | Found Prototype Launcher 11057 | -6/Factory | Identified Scatter Rocket Array 11185 | -6/Factory | Destroyed 8 combat bots 11426 | -6/Factory | First assault squad dispatched 11592 | -6/Factory | Lost 3 parts (2n1w) 11846 | -6/Factory | Sucked down chute 11846 | -6/Factory | Entered Waste 11847 | -6/Waste | Joined by Warlord forces that had cleared the area 11879 | -6/Waste | Build established: Tank 12287 | -6/Waste | Discovered new exit (range 11) 12798 | -6/Waste | Identified exit to Factory 12818 | -6/Waste | Entered Factory 12818 | -6/Factory | Accompanied by 20 allies 12876 | -6/Factory | Identified exit to Garrison 12916 | -6/Factory | Entered Garrison 12916 | -6/Garrison | Accompanied by 20 allies 12959 | -6/Garrison | Assembled breached garrison interior 13230 | -6/Garrison | Spotted B-75 Beast 13234 | -6/Garrison | Destroyed B-75 Beast 13488 | -6/Garrison | Discovered new exit (range 3) 13492 | -6/Garrison | Identified exit to Factory 13521 | -6/Garrison | Spotted Striker 13521 | -6/Garrison | Spotted Striker 13527 | -6/Garrison | Allies destroyed Striker 13531 | -6/Garrison | Destroyed Striker 13564 | -6/Garrison | Rewired Striker 13910 | -6/Garrison | Found embedded Infiltrators 14080 | -6/Garrison | Discovered exit to Factory (range 15) 14202 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14400 | -6/Garrison | Discovered exit to Factory (range 3) 14562 | -6/Garrison | Found Gamma Bomb Array 14753 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15007 | -6/Garrison | Entered Factory 15007 | -6/Factory | Accompanied by 17 allies 15467 | -6/Factory | High security lockdown imminent 15547 | -6/Factory | High security lockdown engaged 15757 | -6/Factory | Garrison activated, responded to threat 15805 | -6/Factory | Destroyed *Ovi 15862 | -6/Factory | Lost 9 allies 15963 | -6/Factory | Lost 4 allies 16216 | -6/Factory | Core integrity fell below 50% 16222 | -6/Factory | Released all parts (9) 16226 | -6/Factory | Core integrity fell below 20% 16240 | -6/Factory | Destroyed 7 combat bots 16252 | -6/Factory | Lost 10 parts (2p3n4u1w) 16316 | -6/Factory | Discovered new exit (range 10) 16321 | -6/Factory | Entered Lower Caves 16327 | -6/Lower Caves | Met a Warlord Commander 16328 | -6/Lower Caves | Learned location of Warlord (-4) 16329 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16332 | -6/Lower Caves | Found Encrypted Comm Array 16502 | -6/Lower Caves | Build established: Mutant 16555 | -6/Lower Caves | Learned 4 Factory zone layouts 16625 | -6/Lower Caves | Released all parts (3) 16691 | -6/Lower Caves | Attacked by a faux Warlord 16691 | -6/Lower Caves | Destroyed by MI-4FM(g) with Beamcaster Last Messages --------------- 16576_ Acquired 34 matter. 16598_ System corrupted: Energy discharge (-103). 16615_ JF-FGU(l) knocked back. 16619_ JF-FGU(l) Carbon-fiber Leg blasted off. 16619_ JF-FGU(l) knocked back. 16623_ System corrupted: Substantial component data lost. 16625_ Released Imp. Cryofiber Web. 16625_ Released Coolant Injector. 16625_ Released Drone Bay. 16648_ System corrupted: Heat flow error (+277). 16673_ Acquired Coolant Injector. 16675_ Acquired Imp. Cryofiber Web. 16686_ Slammed into MI-4FM(g). 16690_ IR-PZF(M): "I've never seen anything like that down here. It must be an Unaware spy!" 16691_ IR-PZF(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #### | | ???????????????????????????????????????????# #??# | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #### | | ??????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# ##### | | ?????????????????????????????????????????# ##??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????## #### | | ??????????????????????????????????????????## | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????#### #? | | ?????????????????????????????????????????????## #? | | ????????????????????????????????????????###### ## | | ???????????????????????????????????????##! ## # | | ???????????????????????????????????????#" # | | ?????????????????????????###############= ## | | ???????????????????????### g ## % ## #? | | ???????????????????????# ####### %#### ##? | | ???????????????????????# ##?????# % #######?? | | ???????????????????????## #??????# ###? "????? | | ????????????????????????#@ #??????# ##?#" ???? | | ????????????????????????# #??? " % #?#"" ??# | | ????????????????????????# #?# " #??# "?## | | ????????????????????????# # # #" #### "## | | ????????????????????????# M##? ##% ## "" " | | ????????????????????????# ? # ##?# | | ????????????????????????# #############???# | | ????????????????????????# #???????????????# | | ????????????????????????# #??????????###??## | | ????????????????????????# #??????????# #??# | | ????????????????????????# #??????????# ### | | ????????????????????????? #??????????# | | ????????????????????????? #??????????### | | ????????????????????????? ?????????????## | | ????????????????????????? ??????????????# | | ????????????????????????? ??????????????## | | ??????????????????????????????????????????## | | ??????????????????????????????????? ??????# | | ?????????????????????????????????? ????# | | ????????????????????????????????? ### | | ?????????????????????????????????????# | | ?????????????????????????????????????## | | ??????????????????????????????????????### | | ????????????????????????????????????????## | | ?????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 40 Resistance: EX 50 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Arm. Treads | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportDeepBeamcaster Manual? 0 Play Time 02:42:57 Cumulative 135.8 hours Start 2025.09.03 @ 10:32:59 End 2025.09.03 @ 14:54:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 156146ad-b200-4e11-ae34-21a078d4fa5f