Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.04 @ 21:01:41 Player: Grimbling Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (326) 1630 Value Destroyed (17184) 17184 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2831) 2831 TOTAL SCORE: 29965 Bonus ------- High Alert Combat Kills 317 Follower Combat Kills 767 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 294 Friendly Fire -47 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 89/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Machine Analyzer Experimental Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Huge Storage Unit Layered Medium Armor Plating Quantum Rifle Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Experimental Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Core Shielding Centrium Light Armor Plating Centrium Light Armor Plating Improved Shock Absorption System Long-range Tractor Beam > --- WEAPON ----------- Helical Railgun Compact Mass Driver Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Phase Gun Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Linear Accelerator Micro-nuke Launcher [Rating: 197] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Autogun Energy Gun Enhanced Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Compact Linear Accelerator Launcher Micro-nuke Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 . 2 . 2 . . . . 2 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . 1 . Propulsion 3 | . . 1 . . . 1 . . . . . . . 1 . . Utility 12 | . 1 1 2 2 . . . 1 . . . . 2 1 1 1 Weapon 2 | . . . . . . . . 1 . . . . . . . 1 Parts Attached 307 | 6 6 6 12 15 13 2 4 5 9 7 4 17 34 30 94 43 Power 58 | 1 . 2 2 2 3 1 . 1 2 1 2 4 5 4 22 6 Engine 15 | 1 . 2 2 2 3 1 . 1 . 1 2 . . . . . Core 7 | . . . . . . . . . 1 . . 3 . . 3 . Reactor 36 | . . . . . . . . . 1 . . 1 5 4 19 6 Propulsion 59 | 2 1 2 2 4 2 1 2 1 3 1 . 5 5 6 13 9 Treads 59 | 2 1 2 2 4 2 1 2 1 3 1 . 5 5 6 13 9 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 111 | 2 2 1 6 6 5 . 1 2 2 2 2 4 15 12 31 18 Device 57 | 1 . 1 1 2 3 . 1 1 . 1 1 1 7 7 18 12 Storage 5 | 1 . . . 1 . . . . . . . . 1 . 1 1 Processor 19 | . . . 2 . . . . . 1 . . . 4 3 7 2 Hackware 3 | . . . . . . . . . . . . . . 2 . 1 Protection 27 | . 2 . 3 3 2 . . 1 1 1 1 3 3 . 5 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 79 | 1 3 1 2 3 3 . 1 1 2 3 . 4 9 8 28 10 Energy Gun 13 | . . . . . . . . . . . . . . . 11 2 Energy Cannon 7 | . . . . . . . . . . . . . . 1 5 1 Ballistic Gun 41 | 1 3 1 2 3 1 . . 1 1 3 . 4 9 4 5 3 Ballistic Cannon 11 | . . . . . . . . . 1 . . . . 2 6 2 Launcher 7 | . . . . . 2 . 1 . . . . . . 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 1 6 . . . . . . . 2 6 4 2 Parts Lost 145 | . . . . 4 1 . 2 1 4 4 2 5 14 9 53 46 Power 30 | . . . . . . . . . . 1 2 1 4 2 12 8 Propulsion 27 | . . . . . . . 1 1 2 1 . 2 1 . 10 9 Utility 56 | . . . . 3 1 . . . 1 2 . . 4 3 22 20 Weapon 32 | . . . . 1 . . 1 . 1 . . 2 5 4 9 9 Highest Loss Streak 12 | . . . . 2 1 . 1 1 4 2 1 3 7 4 12 9 To Critical Strikes 10 | . . . . . . . . . . . . . 3 1 3 3 Average Slot Usage (%) 87 | . 98 100 99 92 92 93 95 86 91 93 97 94 75 85 78 72 Engine 2 | . 12 10 8 7 7 12 12 11 . . 5 . . . . . Core 1 | . . . . . . . . . 4 5 4 7 . . 1 . Reactor 4 | . . . . . . . . . 4 3 . 1 8 8 7 8 Treads 17 | . 25 30 25 21 21 25 24 19 20 21 21 18 16 14 12 7 Device 18 | . 12 20 16 19 21 18 23 26 25 19 20 21 14 18 16 12 Storage 5 | . 12 10 8 7 7 6 6 5 5 5 5 5 5 4 3 2 Processor 12 | . . . 8 7 7 6 6 5 9 11 11 11 10 16 19 19 Protection 8 | . 12 10 15 15 13 12 12 11 8 11 10 11 4 4 2 5 Ballistic Gun 9 | . 23 20 16 14 13 12 8 4 5 10 15 14 14 10 2 1 Ballistic Cannon 2 | . . . . . . . . . 4 2 . . . 1 2 9 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 119 | 16 21 28 33 50 52 59 60 59 69 76 67 73 111 81 119 119 Greatest Support 187 | 40 40 60 60 70 70 90 100 102 109 109 102 109 127 159 187 180 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 16 19 Most Carried 20 | 5 10 10 10 15 15 13 15 15 15 14 15 15 15 15 20 19 Average Carried 11 | 3 8 9 9 10 13 12 13 13 9 10 14 14 10 13 11 13 Final Capacity 20 | 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 17 | 5 10 10 10 12 14 12 14 14 9 12 14 12 9 15 17 5 Class Distribution -------------------- 48% | Scavenger-Skirmisher 16% | Scavenger-Gunner 14% | Hacker-Mutant 6% | Hacker-Skirmisher 6% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Commander-Skirmisher | -6/Factory Hacker-Skirmisher | -6/DSF Hacker-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 12586 | 287 188 310 436 413 367 . 238 293 501 381 116 824 1590 1290 2669 2683 Remotely 1847 | . . . . . . . . . . . . . . 118 1431 298 Salvage Created 15420 | 158 512 460 637 555 676 . 280 224 457 383 172 820 2310 2246 2644 2886 Parts 689 | 6 36 32 45 31 45 . 13 12 19 15 7 32 107 116 84 89 Haulers Intercepted 15 | . 1 2 . . 3 . . . . . . . 2 3 . 4 Recyclers Shooed 10 | . . . . . 2 . . . . . . . . 4 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 249 | . 9 9 14 10 8 . 10 4 10 10 4 15 26 24 49 47 Melee 1 | . . . . . . . . . . . 1 . . . . . Guns 159 | . 9 9 14 10 8 . 1 4 7 9 3 15 23 18 24 5 Cannons 61 | . . . . . . . . . 3 1 . . . 3 19 35 AOE 24 | . . . . . . . 9 . . . . . 3 3 2 7 Classes Destroyed 25 | 3 5 1 . 1 2 . 2 . 1 1 1 1 1 . 4 2 Worker 20 | 2 1 . . . . . . . . . . . 10 5 . 2 Builder 10 | . 1 . . . . . . . . . . . 4 2 . 3 Tunneler 3 | 1 . . . . . . . . . . . . . 1 . 1 Hauler 15 | . 1 2 . . 3 . . . . . . . 2 3 . 4 Recycler 9 | 1 . . . . 1 . . . . . . . 2 3 . 2 Carrier 1 | . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . 1 . . Watcher 15 | . 3 2 3 . . . . . . . . . 3 1 1 2 Swarmer 40 | . 2 3 5 1 . . . . . 7 . 7 5 3 4 3 Saboteur 2 | . . . . . . . . . . . 2 . . . . . Grunt 76 | . 7 3 6 2 5 . 6 4 5 1 2 7 2 5 7 14 Brawler 3 | . . . . . . . . . . . . . . . 1 2 Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 27 | . . 3 3 6 1 . 1 . 1 1 . 1 1 2 5 2 Demolisher 2 | . . . . . . . . . . . . . . . 2 . Specialist 4 | . . . . . . . 2 . . . . . . 2 . . Hunter 38 | . . . . . . . . . 2 . . . 14 5 7 10 Programmer 33 | . . . . 1 2 . . . 2 . . . 3 6 5 14 Heavy 2 | . . . . . . . 1 . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . 1 . . 1 Striker 14 | . . . . . . . . . . . . . . . 14 . Executioner 3 | . . . . . . . . . . . . . . . 3 . Marauder 1 | . . . . . . . . . . . . . . . 1 . Troll 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 2 4 5 4 3 7 . 6 2 3 4 2 7 8 10 8 11 Combat Bots Only 8 | . 4 5 4 3 3 . 6 2 3 4 2 7 5 6 8 7 Max Kills in Single Turn 4 | 1 1 2 2 1 1 . 2 1 1 1 1 1 3 4 2 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . 1 . Exploded 3 | . . . . . . . 2 . . . . . 2 3 1 2 Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 30412 | . 151 178 418 814 475 . 876 206 994 449 467 963 2728 2553 9923 9217 Core 3524 | . . 12 39 62 26 . 94 . 73 27 74 149 173 183 998 1614 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 55 | . . . . . . . . . . . . . . . 7 48 Redirected to Shielding 130 | . . . . . . . . . . . . . . . . 130 Regen/Repaired (Parts) 1321 | . . . . . 17 . 47 124 227 31 31 204 253 220 167 . Core Remaining (%) 83 | 100 100 97 92 . 87 . 88 . . . . 67 84 85 31 . Volleys Fired 959 | 9 31 34 61 40 48 . 29 31 59 26 8 45 131 84 160 163 Largest 4 | 1 2 2 2 2 2 . 2 1 2 3 3 3 3 3 3 4 Hottest 298 | 20 40 43 46 51 48 . 48 28 81 81 69 69 90 134 298 272 Shots Fired 2146 | 9 58 68 122 80 95 . 31 31 75 66 24 116 367 225 425 354 Gun 1577 | 9 58 68 122 80 95 . 4 31 63 61 24 116 367 193 221 65 Cannon 522 | . . . . . . . . . 12 5 . . . 29 195 281 Launcher 47 | . . . . . . . 27 . . . . . . 3 9 8 Special . | . . . . . . . . . . . . . . . . . Kinetic 1886 | 9 58 68 122 80 95 . 4 31 75 66 24 116 367 222 248 301 Thermal 213 | . . . . . . . . . . . . . . . 168 45 Explosive 47 | . . . . . . . 27 . . . . . . 3 9 8 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 58 | 9 46 58 40 31 40 . 17 15 25 15 12 57 41 40 40 41 Robot Miss Streak 4 | . 1 2 3 2 1 . 1 1 3 4 2 3 1 3 2 3 Penetration Max 2 | . . . . . . . . . . . . . 1 2 1 1 Secondary Targets 23 | . 1 1 2 . 1 . . . . 2 2 . 7 4 3 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . 1 1 . 1 1 1 . Shots Hit Robots 1784 | 9 50 57 98 68 86 . 28 29 69 47 17 94 332 183 358 259 Core Hits 809 | 5 24 19 31 36 31 . 29 12 58 44 8 40 135 88 122 127 Critical Kills 33 | . 1 2 . 2 . . . . . 1 . 6 3 10 5 3 Critical Parts Destroyed 33 | . . 2 1 . . . . . . . 1 6 7 9 7 . Critical Strikes 112 | . 1 4 1 2 . . . . . 1 1 12 10 21 31 28 Burn 4 | . . . . . . . . . . . . . . . 4 . Meltdown 3 | . . . . . . . . . . . . . . . 2 1 Destroy 65 | . 1 4 1 2 . . . . . 1 1 12 10 20 11 2 Blast 40 | . . . . . . . . . . . . . . 1 14 25 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 48100 | 118 674 754 1419 1102 1494 . 1600 569 1566 815 259 1412 5901 5706 12998 11713 Guns 25841 | 118 674 754 1419 1102 1494 . 72 569 1208 779 259 1412 5341 3980 5181 1479 Cannons 15832 | . . . . . . . . . 358 36 . . . 682 6341 8415 Explosions 6365 | . . . . . . . 1528 . . . . . 560 1023 1476 1778 Melee . | . . . . . . . . . . . . . . . . . Ramming 62 | . . . . . . . . . . . . . . 21 . 41 Kinetic 35629 | 118 674 754 1419 1102 1494 . 72 569 1566 815 259 1412 5341 4662 7016 8356 Thermal 6604 | . . . . . . . . . . . . . 560 . 4506 1538 Explosive 5805 | . . . . . . . 1528 . . . . . . 1023 1476 1778 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 2 . . . 2 2 2 . 3 5 8 14 Average Corruption 3 | . . . . 1 1 . . . 1 2 2 . 2 4 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 54 | . . . . . . . . . . . . . . . 54 . Effects 144 | . . . . 1 9 . . . 13 15 1 . 12 19 27 47 Message Errors 29 | . . . . . . . . . 3 3 1 . 2 6 6 8 Matter Fused 38 | . . . . 1 2 . . . 3 5 . . 3 2 7 15 Heat Flow Errors 17 | . . . . . . . . . . 3 . . 1 4 5 4 Energy Discharges 19 | . . . . . 3 . . . 2 . . . 3 . 3 8 Parts Rejected 4 | . . . . . . . . . . . . . 1 1 . 2 Data Loss (minor) 10 | . . . . . 1 . . . 1 1 . . . 3 . 4 Data Loss (major) 10 | . . . . . 1 . . . . 2 . . . 1 3 3 Misfires 6 | . . . . . . . . . 2 1 . . 1 . 1 1 Alerts 6 | . . . . . 1 . . . 2 . . . 1 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . 1 . . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 749 | . . . . . . . . . . . . . 60 33 301 355 Projectiles 553 | . . . . . . . . . . . . . . 24 238 291 Explosions 185 | . . . . . . . . . . . . . 60 9 63 53 Melee 11 | . . . . . . . . . . . . . . . . 11 Knockbacks 128 | . . . . . . . . . 8 . . . . 6 57 57 Impact 2 | . . . . . . . . . . . . . . 2 . . Kinetic 121 | . . . . . . . . . 8 . . . . 4 57 52 Secondary 5 | . . . . . . . . . . . . . . . . 5 Self-Inflicted Damage 162 | . . . . . . . 18 . . . . . 52 . 66 26 Shots 8 | . . . . . . . 2 . . . . . 1 . 4 1 Rammed 6 | . . . . . . . . . . . . . . 3 . 3 Targets Rammed 6 | . . . . . . . . . . . . . . 3 . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 619 | . 27 4 83 19 9 . 22 12 50 397 128 265 268 159 324 619 Average Temperature 81 | . 6 2 20 5 5 . 7 6 15 132 61 105 18 23 96 122 Received Heat Transfer 4521 | . 150 96 342 411 282 . 456 171 117 63 210 174 84 129 765 1071 Effects 19 | . . . . . . . . . . 4 . 1 . . 2 12 Shutdowns 5 | . . . . . . . . . . 1 . . . . . 4 Energy Bleed 5 | . . . . . . . . . . 1 . 1 . . 2 1 Interference 4 | . . . . . . . . . . 1 . . . . . 3 Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . 1 . 2 1 Total Turns 38 | . . . . . . . . . . . . . 4 . 10 24 Longest Duration 24 | . . . . . . . . . . . . . 4 . 7 24 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 Robots Melted 5 | . . . . . . . . . . . . . . . 4 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . 4 . Parts Melted 24 | . . . . . . . . . . . . . . . 20 4 Heat Transferred 7857 | . . . . . . . . . . . . . 300 . 6077 1480 Parts Sabotaged 6 | . . . . . . . . . . . 6 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 630 | 20 265 152 378 171 308 31 319 228 . . . . 630 388 382 359 Initial 126 | . 9 1 45 13 14 28 16 124 . . . . . 126 125 37 Average 128 | 6 84 52 148 30 130 28 87 159 . . . . 324 154 103 140 Maximum Alert Level 2 | . 1 . 1 . 1 . 1 1 . . . . 2 1 1 1 Low Security (%) 79 | 100 74 100 80 100 74 100 76 75 . . . . 34 75 87 78 Level 1 16 | . 25 . 19 . 25 . 23 24 . . . . 19 24 12 21 Level 2 4 | . . . . . . . . . . . . . 45 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . Squads Dispatched 42 | . . . 2 5 3 . 3 4 . . . . 9 7 . 9 Investigation 5 | . . . . 1 . . . 2 . . . . . 1 . 1 Extermination 10 | . . . . 2 1 . . . . . . . 1 2 . 4 Reinforcement 15 | . . . . . 2 . 3 . . . . . 5 3 . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 12 | . . . 2 2 . . . 2 . . . . 3 1 . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 24 | . 1 1 2 2 1 . . . . . . . 3 2 10 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . 3 Times Spotted 354 | . 13 12 21 13 20 . 13 4 11 10 12 17 45 30 68 65 Peak Tracking Total 11 | . 3 3 6 3 4 . 6 3 4 4 6 4 5 8 9 11 Tactical Retreats 19 | . 1 . 1 . 1 . 3 . . . . 1 . 1 9 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 10 | . 1 . . 1 . . 1 1 . . . . 1 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . 1 . . Reprogrammed 10 | . . . . . 9 . . . . . . . . 1 . . Reused 3 | . . . . . 3 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 19 | . . . . 2 3 . . . . . 12 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 23 | . . . 1 . . . 1 . . . . . 13 1 2 5 Max in Single Turn 4 | . . . 1 . . . 1 . . . . . 4 1 1 1 Garrison Access 6 | . . . 1 1 1 . . . . . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 44 | . 7 2 3 4 10 1 . 1 . . 2 . 2 4 1 7 Terminals 29 | . 5 2 2 3 9 1 . . . . . . 1 3 . 3 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . 1 Recycling Units 3 | . 1 . . . . . . . . . . . . . 1 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 Garrison Access 6 | . . . 1 1 1 . . 1 . . . . . 1 . 1 Total Hacks 108 | . 18 10 10 11 25 2 . 2 . . 2 . 4 8 2 14 Successful 66 | . 14 5 5 7 18 1 . 1 . . 2 . 2 4 2 5 Failed 42 | . 4 5 5 4 7 1 . 1 . . . . 2 4 . 9 Catastrophic 1 | . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 57 | . 13 5 9 6 7 . . 2 . . . . 4 2 1 8 Terminals 81 | . 15 10 9 10 22 2 . . . . . . 1 7 . 5 Fabricators 3 | . . . . . . . . . . . . . 3 . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . 1 Recycling Units 7 | . 2 . . . . . . . . . . . . . 2 3 Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 Garrison Access 11 | . . . 1 1 3 . . 2 . . . . . 1 . 3 Terminal Hacks 32 | . 6 3 2 3 12 1 . . . . 2 . . 3 . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 7 | . 4 2 . . 1 . . . . . . . . . . . Open Door 6 | . . . . . 4 . . . . . 2 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . Reprogram Traps 4 | . . . . . 3 . . . . . . . . 1 . . Zone Layout 3 | . 1 1 . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 1 2 Report Inventory 1 | . . . . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 1 . . . . . . . . 1 . 1 Seal Access 5 | . . . 1 1 1 . . . . . . . . 1 . 1 Unauthorized Hacks 26 | . 8 2 2 3 5 . . 1 . . . . 2 . 1 2 Terminals 18 | . 5 2 2 3 5 . . . . . . . 1 . . . Botnet 17 | . 5 2 2 3 5 . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . 1 Mechanics 2 | . 1 . . . . . . . . . . . . . . 1 Recycling Units 3 | . 2 . . . . . . . . . . . . . 1 . Reject 1 | . 1 . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 1 2 3 6 1 . 1 . . . . 1 3 1 5 Full Trace Events 3 | . . . . 1 . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 79 | . . . . . . . . . . . . . . . . 79 Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 5 . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Total Allies 17 | . . . . 3 13 . . 1 . . . . . . . . Largest Group 13 | . . . . 3 13 11 9 1 1 . . . . . . . Highest-Rated Group 337 | . . . . 93 337 291 175 29 29 . . . . . . . Highest-Rated Ally 100 | . . . . 31 100 100 32 29 29 . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks 149 | . . . . 43 35 . 33 . 16 . . . 22 . . . Total Damage 4387 | . . . . 579 856 . 484 . 200 . . . 2268 . . . Kills 24 | . . . . 4 8 . 2 . 1 . . . 9 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 2 3 . 2 . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 18826 | 175 759 592 718 1322 1040 129 292 372 1516 1117 914 1721 1246 1489 3219 2205 Spaces Moved 9638 | 93 401 301 310 530 534 74 146 206 883 661 543 964 528 713 1510 1241 Core 136 | 4 . . . . . . . . . . . . . . . 132 Treads 9502 | 89 401 301 310 530 534 74 146 206 883 661 543 964 528 713 1510 1109 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 155 156 155 155 155 158 158 160 157 157 145 50 Average Speed 156 | 155 160 160 160 159 155 156 155 155 157 158 158 160 160 161 162 138 Slowest Speed 250 | 160 160 160 160 160 155 156 156 156 158 158 160 240 238 163 250 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 51 29 23 13 65 3 82 5 72 72 69 95 19 14 38 31 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . . 2 . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 1 3 . 4 . . . . Spaces Dug 7 | . . . . . . . . . . . . . . . 2 5 Terrain Destroyed 448 | . . . . . . . 84 . . . . . 107 88 69 100 Melee . | . . . . . . . . . . . . . . . . . Projectile 125 | . . . . . . . . . . . . . 4 27 44 50 AOE 323 | . . . . . . . 84 . . . . . 103 61 25 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Total 11837 | 112 460 344 412 927 654 88 192 247 976 701 591 1090 744 871 1920 1508 Wait 671 | . 12 . 20 329 37 13 4 . 15 . 32 57 21 6 92 33 Move 9622 | 92 400 300 309 529 533 73 145 205 882 660 542 963 527 712 1509 1241 Hop . | . . . . . . . . . . . . . . . . . Pick Up 86 | 5 8 1 1 2 4 . 4 2 1 3 1 1 10 10 24 9 Fast Attach 167 | 6 4 . 3 7 9 . 2 1 4 5 2 7 19 22 53 23 Attach 103 | . 1 2 3 2 2 2 1 4 5 2 2 6 13 5 36 17 Detach 84 | . . . 2 4 7 . 2 3 3 3 . 2 13 12 28 5 Swap 37 | . 1 4 6 6 2 . 1 . . . . 4 2 3 5 3 Drop 98 | . 3 3 7 8 12 . 4 1 4 1 4 5 8 14 13 11 Fire 959 | 9 31 34 61 40 48 . 29 31 59 26 8 45 131 84 160 163 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . 3 . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 3 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 58 | -11/Scrapyard | Identified exit to Materials 58 | -11/Scrapyard | Discovered exit to Materials (range 16) 176 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Evolved 1 slot: Utility x1 189 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Hacker-Mutant 711 | -10/Materials | Identified exit to Materials 711 | -10/Materials | Discovered exit to Materials (range 3) 935 | -10/Materials | Entered another Materials area 935 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1485 | -9/Materials | Identified exit to Materials 1485 | -9/Materials | Discovered exit to Materials (range 9) 1527 | -9/Materials | Entered another Materials area 1527 | -8/Materials | Evolved 2 slots: Utility x2 1612 | -8/Materials | Identified exit to Factory 1870 | -8/Materials | Garrison activated, responded to threat 2099 | -8/Materials | Build established: Scavenger-Skirmisher 2245 | -8/Materials | Entered Factory 2245 | -7/Factory | Evolved 2 slots: Utility x2 2861 | -7/Factory | Garrison activated, responded to threat 3252 | -7/Factory | Cargo convoy interrupted 3531 | -7/Factory | Identified exit to Storage 3531 | -7/Factory | Discovered exit to Storage (range 5) 3567 | -7/Factory | Entered Storage 3858 | -7/Storage | Identified exit to Recycling 3936 | -7/Storage | Met 01-MTF 4045 | -7/Storage | Build established: Hacker-Skirmisher 4131 | -7/Storage | Found Prototype Protection 4131 | -7/Storage | Identified Lgt. Regenerative Plating 4165 | -7/Storage | Found Prototype Launcher 4165 | -7/Storage | Identified Rocket Array 4228 | -7/Storage | Identified exit to Factory 4228 | -7/Storage | Discovered exit to Factory (range 8) 4456 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4607 | -7/Storage | Entered Factory 4607 | -6/Factory | Accompanied by 11 allies (01-MTF) 4607 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4612 | -6/Factory | 01-MTF left 4722 | -6/Factory | Identified exit to DSF 4736 | -6/Factory | Entered DSF 4736 | -6/DSF | Accompanied by 10 allies 4768 | -6/DSF | Additional patrols routed to DSF 4769 | -6/DSF | Build established: Commander-Skirmisher 4992 | -6/DSF | Sterilization system engaged 5003 | -6/DSF | Identified exit to Factory 5003 | -6/DSF | Discovered exit to Factory (range 16) 5012 | -6/DSF | Ambient heat levels rising (+10) 5027 | -6/DSF | Ambient heat levels rising (+10) 5028 | -6/DSF | Entered Factory 5028 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5224 | -5/Factory | Build established: Hacker-Mutant 5263 | -5/Factory | Garrison activated, responded to threat 5268 | -5/Factory | Identified exit to Upper Caves 5268 | -5/Factory | Discovered exit to Upper Caves (range 15) 5400 | -5/Factory | Entered Upper Caves 5400 | -5/Upper Caves | Accompanied by 1 ally 5401 | -5/Upper Caves | Encountered a Warlord checkpoint 5449 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5479 | -5/Upper Caves | Learned Factory garrison access intel 5615 | -5/Upper Caves | P-70 Sage assimilated allied G-50 Soldier 5684 | -5/Upper Caves | Lost 4 parts (2n1u1w) 6033 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6593 | -5/Upper Caves | Learned 4 Factory zone layouts 6831 | -5/Upper Caves | Identified exit to Upper Caves 6831 | -5/Upper Caves | Discovered exit to Upper Caves (range 6) 6916 | -5/Upper Caves | Entered another Upper Caves area 7101 | -5/Upper Caves | Learned 4 Factory zone layouts 7206 | -5/Upper Caves | Identified exit to Factory 7206 | -5/Upper Caves | Discovered exit to Factory (range 4) 7361 | -5/Upper Caves | Learned location of 1 exit from Factory 7584 | -5/Upper Caves | Learned Factory stockpile data 7620 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7889 | -5/Upper Caves | Identified exit to Warlord 7889 | -5/Upper Caves | Discovered exit to Warlord (range 9) 8033 | -5/Upper Caves | Entered Warlord 8079 | -5/Warlord | Identified exit to Proximity Caves 8079 | -5/Warlord | Discovered exit to Proximity Caves (range 13) 8131 | -5/Warlord | System corruption cleaned by Quarantine Array 8240 | -5/Warlord | Found Prototype Device 8333 | -5/Warlord | Met Warlord 8349 | -5/Warlord | Warlord's base attacked by MAIN.C 8699 | -5/Warlord | Warlord forces counterattacked 8755 | -5/Warlord | Opened side exit 8947 | -5/Warlord | Entered Proximity Caves 9108 | -4/Proximity Caves | Learned location of Armory (-4) 9221 | -4/Proximity Caves | Destroyed 7 combat bots 9754 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10278 | -4/Proximity Caves | Learned location of Testing (-3) 10339 | -4/Proximity Caves | Discovered exit to Factory (range 8) 10378 | -4/Proximity Caves | Spotted B-86 Titan 10668 | -4/Proximity Caves | Entered Factory 10668 | -4/Factory | Evolved 2 slots: Utility x2 10669 | -4/Factory | Identified exit to Research 10670 | -4/Factory | Identified exit to Upper Caves 10672 | -4/Factory | Loaded intel: 3 garrison access locations 10675 | -4/Factory | Lost 3 parts (1n2w) 10717 | -4/Factory | Identified Wardrone Bay 10965 | -4/Factory | Garrison activated, responded to threat 11002 | -4/Factory | Build established: Scavenger-Gunner 11045 | -4/Factory | Spotted B-86 Titan 11066 | -4/Factory | Destroyed B-86 Titan 11436 | -4/Factory | Lost 3 parts (1p2u) 11467 | -4/Factory | Build established: Scavenger-Skirmisher 11683 | -4/Factory | Lost 7 parts (2p1n1u3w) 11914 | -4/Factory | Entered Research 11914 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12086 | -3/Research | Found Prototype Processor 12086 | -3/Research | Identified Exp. Signal Interpreter 12093 | -3/Research | Found Exp. Signal Interpreter 12422 | -3/Research | Identified exit to Research 12422 | -3/Research | Discovered exit to Research (range 16) 12804 | -3/Research | Build established: Scavenger-Gunner 12832 | -3/Research | Garrison activated, responded to threat 13338 | -3/Research | Lost 4 parts (1p1u2w) 13347 | -3/Research | Discovered exit to Research (range 16) 13403 | -3/Research | Entered another Research area 13403 | -2/Research | Warlord forces began assault on 0b10 13403 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13513 | -2/Research | Research machine network offline 13701 | -2/Research | Build established: Scavenger-Skirmisher 13783 | -2/Research | Spotted Striker 13802 | -2/Research | Destroyed Striker 13983 | -2/Research | Lost 12 parts (3p3n4u2w) 14042 | -2/Research | Lost 4 parts (1p2u1w) 14049 | -2/Research | Spotted Striker 14061 | -2/Research | Destroyed Striker 14192 | -2/Research | Warlord destroyed during the assault 14390 | -2/Research | Build established: Scavenger-Gunner 14693 | -2/Research | Spotted Striker 14740 | -2/Research | Destroyed Striker 14769 | -2/Research | Lost 9 parts (1p3n3u2w) 14809 | -2/Research | Spotted Executioner 14820 | -2/Research | Spotted Striker 14851 | -2/Research | Destroyed Striker 14940 | -2/Research | Lost 10 parts (3p1n4u2w) 15465 | -2/Research | Spotted Striker 15480 | -2/Research | Destroyed Striker 15489 | -2/Research | Core integrity fell below 50% 15863 | -2/Research | Spotted Striker 15878 | -2/Research | Destroyed Striker 16047 | -2/Research | Spotted Executioner 16053 | -2/Research | Spotted Executioner 16055 | -2/Research | Destroyed Executioner 16061 | -2/Research | Destroyed Executioner 16106 | -2/Research | Spotted CE-REW(B) 16191 | -2/Research | Destroyed CE-REW(B) 16226 | -2/Research | Spotted Striker 16227 | -2/Research | Spotted Striker 16243 | -2/Research | Destroyed Striker 16256 | -2/Research | Destroyed Striker 16263 | -2/Research | Spotted Striker 16264 | -2/Research | Spotted Striker 16272 | -2/Research | Destroyed Striker 16282 | -2/Research | Destroyed Striker 16283 | -2/Research | Spotted Striker 16284 | -2/Research | Spotted Striker 16285 | -2/Research | Destroyed Striker 16303 | -2/Research | Destroyed Striker 16308 | -2/Research | Spotted Striker 16309 | -2/Research | Spotted Executioner 16324 | -2/Research | Destroyed 8 combat bots 16346 | -2/Research | Destroyed Striker 16370 | -2/Research | Destroyed Executioner 16408 | -2/Research | Lost 7 parts (2p3u2w) 16503 | -2/Research | Spotted Striker 16518 | -2/Research | Destroyed Striker 16532 | -2/Research | Identified exit to Access 16532 | -2/Research | Discovered exit to Access (range 22) 16622 | -2/Research | Entered Access 16622 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16724 | -1/Access | Garrison activated, responded to threat 16792 | -1/Access | Energy Cycler disabled 16915 | -1/Access | Build established: Scavenger-Tank 16969 | -1/Access | Spotted B-99 Colossus 16998 | -1/Access | Destroyed B-99 Colossus 17029 | -1/Access | Garrison activated, responded to threat 17034 | -1/Access | Lost 3 parts (3u) 17113 | -1/Access | Lost 5 parts (2p2n1w) 17453 | -1/Access | Lost 3 parts (3u) 17729 | -1/Access | Spotted B-99 Colossus 18021 | -1/Access | Build established: Scavenger-Skirmisher 18042 | -1/Access | Spotted 3S-NJO(L) 18051 | -1/Access | Destroyed 3S-NJO(L) 18101 | -1/Access | Destroyed 7 combat bots 18123 | -1/Access | Lost 4 parts (1p2u1w) 18194 | -1/Access | Lost 3 parts (2u1w) 18305 | -1/Access | System corruption reached 10% 18328 | -1/Access | Lost 6 parts (2p2n1u1w) 18486 | -1/Access | Lost 6 parts (2p1u3w) 18642 | -1/Access | Found Prototype Processor 18642 | -1/Access | Identified Exp. Targeting Computer 18651 | -1/Access | Core integrity fell below 50% 18695 | -1/Access | Found Exp. Targeting Computer 18725 | -1/Access | Build established: Hacker-Mutant 18778 | -1/Access | Lost 9 parts (1p2n4u2w) 18794 | -1/Access | Core integrity fell below 20% 18827 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 18764_ >> Machine Analyzer network decryption results: 18764_ Recycling Unit x1 18764_ K-01 Serf collects debris. 18766_ Dropped Enh. Quantum Rifle. 18766_ Acquired Lgt. Quantum Reactor. 18767_ Dropped Imp. Power Shielding. 18770_ Dropped Hcp. Storage Unit. 18771_ Acquired Lyr. Medium Armor Plating. 18772_ K-01 Serf collects debris. 18776_ Slug penetrates Wall. 18788_ Door malfunctions. 18793_ Enh. Optical Array destroyed. 18793_ Penetrated by Slug. 18796_ System corrupted: Substantial component data lost. 18803_ Triggered Ambush Trap. 18803_ G-73 Enforcer emerges from a hatch in the floor. 18817_ Penetrated by Slug. 18817_ Slug penetrates Wall. 18822_ System corrupted: Energy discharge (-26). 18823_ Exp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ???""? ??????????????????????????????????????????? | | ???""????????????????????????????????????????????? | | ?""""""??????????????????????????????????????????? | | ?""""""??????????????????????????????????????????? | | ???""???????????????? ?????????????????????????? | | ???""???????????????? ???????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# p #????????????????????? | | ????????????????????# +????????"???????????? | | ???????############## p#???????"""??????????? | | ######## # #????????"""?????????? | | * + ]%| #^ g ^ #?????????"??????????? | | ######## ==%* # #????????????????????? | | ???????# %! #%g #????????????????????? | | ???????# % = #% g #????????????????????? | | ???????# =[ +%% ###############??????? | | ???????# " % # % ## #??????? | | ???????# """" # % ## #??????? | | ???????# """"" # ## #??????? | | ???????# """"" # % @ ## """"" #??????? | | ???????# """" # ## """"" #??????? | | ???????# " # ## """"" #??????? | | ???????############## ## """"" #??????? | | ??????############### k## """"" #??????? | | ??????# # k## """"" #??????? | | ??????# * # ## #??????? | | ??????# # ## #??????? | | ####??# # ##] ! #??????? | | ##?# # ##########/########### | | ####%| # u p | | #%*# % " =#% | | #### ="Y" # | | #??# """ + | | ###??# # | | #????# # | | #################### | | !%=%% ###+################# | | [ % %% #???????????????????# | | ! #???????????????????# | | !%% % #???????????????????# | | =| #???????????????????# | | !* #???????????????????# | | =%| #???????????????????# | | ############## #???????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 86 Energy Capacity 680 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 14 Power Amplification 40 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 11 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyUtilityPod Manual? 0 Play Time 02:46:01 Cumulative 110.6 hours Start 2022.05.04 @ 12:53:51 End 2022.05.04 @ 21:01:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 29 Rogue 0 Adventurer 1 Explorer 28 Win Type - Total 8 Types 5/0/1/2/0/0/0/0/0 Lore% 64 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70f47981-dddc-4f3c-b49d-498f0d0d54b2