Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.04 @ 19:00:52 Player: Mathewnd Result: Destroyed by Fortress with Graviton Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (298) 1490 Value Destroyed (14179) 14179 Prototype IDs (9) 180 Alien Tech Used (3) 600 Bonus (9453) 9453 TOTAL SCORE: 32802 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4853 Follower Combat Kills 1910 Registered with UFD 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -1610 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Overtuned Huge Scrapsphere Core Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Improved Cooling System Huge Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Advanced Powered Armor Advanced Focal Shield Advanced Shield Generator > --- WEAPON ----------- Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Helical Railgun > --- INVENTORY -------- Heavy Treads Advanced Heavy Treads Overtuned Huge Scrapsphere Scrap Suit Matter Compressor Improved Transmission Jammer Improved Thermal Shield Advanced Shield Generator Advanced Shield Generator Improved Hacking Suite Long-range Tractor Beam Subatomic Replicator Terrabomb Core Cannon KE Penetrator Overtuned Coil Gun Railgun Railgun Railgun Long-range Missile Launcher [Rating: 143] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Overtuned Huge Scrapsphere Hover Unit Cooled Airjet Flight Unit Biomechanical Wings Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Overtuned Coil Gun Energy Gun Medium Laser Energy Cannon Core Cannon Ballistic Gun Overtuned Coil Gun Launcher Long-range Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Slots Evolved 14 | . . . 2 . . . 6 . . 2 . . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . Utility 9 | . . . . . . . 4 . . 2 . . 1 . . 2 . Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . Parts Attached 151 | 5 7 6 1 8 5 5 18 . 35 1 . 23 7 11 6 5 8 Power 24 | 1 2 1 . 1 . 1 2 . 6 . . 4 1 3 1 1 . Engine 14 | 1 2 1 . 1 . 1 2 . 4 . . 1 1 . . . . Core 6 | . . . . . . . . . 2 . . 3 . . . 1 . Reactor 4 | . . . . . . . . . . . . . . 3 1 . . Propulsion 38 | 2 . 2 1 5 1 1 3 . 15 . . 4 1 3 . . . Treads 29 | 2 . 2 1 5 1 1 3 . 8 . . 2 1 3 . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . 2 . . 2 . . . . . Hover 3 | . . . . . . . . . 3 . . . . . . . . Flight 2 | . . . . . . . . . 2 . . . . . . . . Utility 47 | 1 3 1 . 1 1 . 6 . 5 1 . 9 3 4 5 4 3 Device 26 | . 2 . . . . . 2 . 2 1 . 3 2 3 5 3 3 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . Processor 8 | . . . . . . . 1 . 1 . . 5 . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 10 | . . 1 . 1 . . 3 . 2 . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 1 2 2 . 1 3 3 7 . 9 . . 6 2 1 . . 5 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 33 | 1 . 2 . . 3 3 5 . 8 . . 4 2 1 . . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . 1 . 3 1 . . . 1 . 1 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . System Corruption 3 | . . . . . . . . . . 3 . . . . . . . Parts Lost 69 | . 3 . . . 2 . 9 . 16 3 . 7 2 . . 2 25 Power 13 | . 2 . . . . . 1 . 4 1 . . 1 . . 2 2 Propulsion 14 | . . . . . . . 3 . 5 . . 2 1 . . . 3 Utility 18 | . . . . . . . 2 . 1 1 . 4 . . . . 10 Weapon 24 | . 1 . . . 2 . 3 . 6 1 . 1 . . . . 10 Highest Loss Streak 20 | . 1 . . . 2 . 6 . 6 2 . 5 1 . . 1 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 5 11 10 11 13 16 16 7 12 21 21 20 22 21 20 20 17 Power . | . . . . . 1 1 1 . . . . . . . 1 . . Propulsion 3 | 1 2 3 2 2 3 4 3 . 3 7 7 5 3 3 3 3 2 Utility 5 | . . 3 4 2 2 4 4 3 3 4 4 5 9 9 9 8 7 Weapon 6 | 1 2 4 4 5 6 6 6 4 4 9 9 9 7 6 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 40 | . . 2 . 4 . 2 . 6 4 . . 6 2 2 3 1 8 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 11 | . . . . 3 . . . . 3 . . 3 . 1 . . 1 Utility 9 | . . . . . . 2 . 4 . . . . . . . . 3 Weapon 17 | . . 2 . 1 . . . 1 1 . . 3 2 1 3 1 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 94 100 98 100 99 81 86 26 58 64 64 82 88 84 83 83 79 Engine 6 | . 13 14 11 11 11 9 12 4 3 6 5 3 4 . . . . Core 1 | . . . . . . . . . 3 . . 6 5 . . . 3 Reactor 1 | . . . . . . . . . . . . . . 8 10 8 3 Treads 19 | . 28 28 31 33 33 31 24 8 9 11 11 10 10 5 5 4 3 Wheel 2 | . . . . . . . . . 6 11 11 6 5 5 5 4 3 Device 8 | . 11 . . . . . 5 2 7 10 11 10 15 15 18 26 27 Storage 7 | . 14 14 11 11 11 10 6 2 4 5 5 5 5 5 5 4 3 Processor 5 | . . . . . . . 1 2 2 5 5 16 15 15 13 9 8 Protection 6 | . . 13 11 11 11 7 13 2 1 5 5 2 4 5 3 4 2 Ballistic Gun 20 | . 7 27 33 32 32 21 19 2 13 . . 13 20 20 20 19 17 Peak Build Rating 143 | 5 9 14 16 17 17 20 50 38 59 49 43 86 101 124 125 138 143 Average Rating 53 | 4 7 10 15 15 16 14 39 10 38 43 42 75 97 117 123 135 132 On Entrance 45 | . 5 7 14 16 16 17 20 38 1 49 43 43 83 96 124 125 129 Naked Turns 296 | . . . . . . 102 . 79 75 . . . . . . . 40 Heaviest Build 179 | 10 28 38 40 42 100 100 147 117 118 111 102 135 142 177 179 179 176 Greatest Support 112 | 40 40 40 60 63 63 66 88 80 112 40 16 20 47 80 20 20 20 Greatest Overweight (x) 14 | . . . . . 1 1 2 1 14 12 6 12 7 8 8 8 8 Average Overweight (x) 3 | . . . . . . . 1 . 2 7 6 6 6 6 8 7 6 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 15 15 15 24 24 25 10 18 25 25 25 25 25 25 25 24 Most Carried 25 | 5 8 15 14 15 17 25 23 19 23 23 21 25 25 25 25 25 25 Average Carried 18 | 3 5 12 13 14 16 19 20 7 12 21 21 22 24 24 24 24 22 Final Capacity 25 | 8 15 15 15 15 25 25 25 5 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 8 15 14 15 17 24 19 4 23 21 21 21 24 25 25 25 4 Class Distribution -------------------- 34% | Scavenger-Scrapper 20% | Commander-Tank 12% | Scavenger-Tank 10% | Scavenger-Mutant 8% | Mutant 5% | Commander-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Waste Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Matter Collected 10895 | 222 143 102 52 575 219 . 883 . 1163 137 . 1334 929 187 1502 997 2450 Remotely 2323 | . . . . . . . . . . . . . . . 504 483 1336 Salvage Created 18087 | . 559 128 . 862 556 . 946 . 1535 263 . 2349 1937 . 1805 2037 5110 Parts 997 | . 26 7 . 52 28 . 48 . 80 10 . 135 111 . 106 109 285 Haulers Intercepted 3 | . 1 . . 1 . . . . . . . . . . . 1 . Recyclers Shooed 9 | . . . . . . . 1 . 3 . . 1 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Combat Hostiles Destroyed 223 | . 14 3 . 19 6 . 14 . 16 3 . 30 18 . 21 20 59 Melee 8 | . . . . . . . . . 4 3 . 1 . . . . . Guns 194 | . 12 3 . 16 6 . 14 . 12 . . 21 17 . 17 20 56 Cannons 1 | . . . . . . . . . . . . . . . . . 1 AOE 18 | . . . . 3 . . . . . . . 8 1 . 4 . 2 Classes Destroyed 19 | . 4 . . 4 2 . 1 . 2 . . 4 . . 1 . 1 Worker 22 | . 1 1 . 1 . . 1 . 3 . . . 8 . 5 1 1 Builder 12 | . . . . 2 . . . . . . . 4 1 . 2 2 1 Tunneler 2 | . . . . . . . . . . . . 2 . . . . . Hauler 3 | . 1 . . 1 . . . . . . . . . . . 1 . Recycler 16 | . . . . 1 4 . . . 4 1 . 3 3 . . . . Mechanic 3 | . . . . . . . . . . . . 1 . . . . 2 Operator 3 | . . . . . . . . . 1 . . . . . . . 2 Watcher 9 | . . . . 2 . . . . . . . 2 2 . 1 2 . Swarmer 18 | . 3 1 . 5 . . . . 2 . . 3 . . 4 . . Saboteur 4 | . . . . . . . . . . . . 2 . . . . 2 Grunt 109 | . 11 2 . 7 . . 8 . 4 3 . 17 4 . 8 15 30 Brawler 7 | . . . . . . . . . . . . . . . 1 . 6 Duelist 6 | . . . . . . . . . . . . 1 1 . . . 4 Protector 2 | . . . . . 1 . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 24 | . . . . 7 4 . 1 . 2 . . 4 2 . 2 2 . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . Hunter 27 | . . . . . . . 4 . 5 . . 1 4 . 4 . 9 Programmer 26 | . . . . . 1 . 2 . 2 . . 2 7 . 2 3 7 Surgeon 1 | . . . . . . . . . . . . . . . . 1 . Martyr 3 | . . . . . . . . . . . . . . . 3 . . Best Kill Streak 13 | . 5 2 . 4 4 . 3 . 3 4 . 12 10 . 8 9 13 Combat Bots Only 11 | . 5 2 . 4 3 . 3 . 2 3 . 9 5 . 4 6 11 Max Kills in Single Turn 5 | . 2 1 . 2 1 . 1 . 1 1 . 3 3 . 5 2 3 Gunslinging 1 | . . . . . . . . . . . . 1 1 . . 1 1 Exploded 3 | . . . . 2 . . . . . . . 3 1 . 2 . 1 Melee 1 | . . . . . . . . . 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Hostile Shots Fired 1685 | . 88 13 10 65 14 . 224 2 325 17 . 108 79 . 97 111 532 Missed 472 | . 26 7 5 21 3 . 51 2 109 3 . 32 29 . 18 31 135 Damage Taken 17471 | . 691 83 72 634 158 . 2461 . 3134 265 . 1862 659 . 993 1123 5336 Core 2242 | . 106 . . 105 . . 135 . 316 20 . 162 62 . 45 36 1255 Absorbed by Shields 1905 | . . . . . . . . . . . . 23 243 . 371 418 850 Reduced by Siege Mode 270 | . . . . . . . . . . . . . . . 46 16 208 Ignored by Resistances 809 | . . . . . . . 388 . . . . . . . . 24 397 Regen/Repaired (Parts) 2937 | . . . . . . . 30 . 77 . . 313 130 1034 654 349 350 Core Remaining (%) 74 | 100 . 57 . . . 73 . . 46 . . 81 . . 90 . . Volleys Fired 636 | . 58 6 5 49 14 . 79 . 74 . . 64 46 . 59 47 135 Largest 4 | . 2 2 3 3 3 . 3 . 3 . . 3 4 . 4 4 4 Hottest 300 | . 100 46 66 66 69 . 86 . 86 . . 118 131 . 131 131 300 Shots Fired 2022 | . 113 12 15 135 39 . 228 . 200 . . 185 181 1 229 187 497 Gun 1998 | . 113 12 15 129 39 . 228 . 200 . . 175 181 1 227 187 491 Cannon 2 | . . . . . . . . . . . . . . . . . 2 Launcher 22 | . . . . 6 . . . . . . . 10 . . 2 . 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1906 | . 21 12 15 129 39 . 228 . 200 . . 175 181 1 227 187 491 Thermal 94 | . 92 . . . . . . . . . . . . . . . 2 Explosive 22 | . . . . 6 . . . . . . . 10 . . 2 . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 7 3 6 11 7 . 17 . 12 . . 13 14 10 20 18 22 Robot Miss Streak 5 | . 4 3 2 3 2 . 4 . 5 . . 3 3 . 3 5 4 Penetration Max 2 | . . . . . . . 1 . 1 . . 1 2 . 1 2 2 Secondary Targets 50 | . 2 . . . 1 . 3 . 3 . . 5 5 . 1 7 23 Max Gunslinging Chain 2 | . 1 . . . 1 . 1 . 1 . . 1 1 . 1 1 2 Shots Hit Robots 1306 | . 70 6 11 81 27 . 136 . 129 14 . 129 108 1 141 120 333 Core Hits 632 | . 28 5 . 37 12 . 58 . 48 6 . 72 59 . 75 68 164 Critical Kills 41 | . . . . 2 . . 5 . 2 . . 4 6 . 3 4 15 Critical Parts Destroyed 62 | . . . . 1 . . 6 . 1 . . 11 10 . 10 6 17 Critical Strikes 116 | . 7 . . 3 . . 11 . 5 2 . 16 16 . 13 10 33 Burn 7 | . 7 . . . . . . . . . . . . . . . . Destroy 104 | . . . . 3 . . 11 . 3 . . 15 16 . 13 10 33 Sever 5 | . . . . . . . . . 2 2 . 1 . . . . . Melee Attacks 62 | . . . . . . . 1 . 26 20 4 7 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . 1 . 26 20 4 7 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 6 2 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 40485 | 7 926 110 161 1368 436 . 1594 . 3394 674 . 5011 4353 . 5770 4789 11892 Guns 34046 | . 926 92 161 1212 398 . 1594 . 2375 . . 3387 3904 . 4424 4789 10784 Cannons 400 | . . . . . . . . . . . . . . . . . 400 Explosions 3864 | . . . . 135 . . . . . . . 1326 376 . 1331 . 696 Melee 1991 | . . . . . . . . . 1019 674 . 298 . . . . . Ramming 184 | 7 . 18 . 21 38 . . . . . . . 73 . 15 . 12 Kinetic 33280 | . 160 92 161 1212 398 . 1594 . 2375 . . 3387 3904 . 4424 4789 10784 Thermal 2131 | . 766 . . . . . . . . . . 238 . . 727 . 400 Explosive 2899 | . . . . 135 . . . . . . . 1088 376 . 604 . 696 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1991 | . . . . . . . . . 1019 674 . 298 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 . 8 8 18 3 3 7 4 4 6 . 1 Average Corruption 5 | . . . . . 1 . 5 8 13 3 3 5 2 4 4 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 217 | . . . . . 5 . 30 4 72 5 6 38 8 13 31 . 5 Message Errors 47 | . . . . . 2 . 7 . 15 1 2 7 4 3 5 . 1 Matter Fused 41 | . . . . . . . 8 4 6 2 1 7 1 3 9 . . Heat Flow Errors 25 | . . . . . 1 . 1 . 7 1 . 9 . 2 3 . 1 Energy Discharges 28 | . . . . . . . 5 . 12 1 1 6 . . 3 . . Parts Rejected 8 | . . . . . . . 3 . 2 . 1 1 . . 1 . . Parts Fused 3 | . . . . . 1 . 1 . . . . . . . 1 . . Data Loss (minor) 25 | . . . . . . . 1 . 13 . 1 5 . 3 1 . 1 Data Loss (major) 5 | . . . . . 1 . . . 2 . . . 1 . 1 . . Misfires 12 | . . . . . . . 2 . 2 . . 3 . 1 3 . 1 Alerts 5 | . . . . . . . 1 . 3 . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . Weapon Failures 17 | . . . . . . . 1 . 9 . . . 2 . 4 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 701 | . . . . . . . . . 112 22 . 82 103 . 161 . 221 Projectiles 180 | . . . . . . . . . . . . . . . . . 180 Explosions 383 | . . . . . . . . . . . . 82 99 . 161 . 41 Melee 138 | . . . . . . . . . 112 22 . . 4 . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 467 | . . . . 73 . . . . . . . 187 . . 31 . 176 Shots 10 | . . . . 2 . . . . . . . 4 . . 1 . 3 Rammed 23 | 4 . 2 . 5 3 . . . . . . . 6 . 3 . . Targets Rammed 29 | 4 . 2 . 8 4 . . . . . . . 7 . 3 . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . 3 1 . . . . . . . 1 . . . 1 Highest Temperature 427 | . 64 17 69 71 53 . 427 . 250 120 . 307 264 218 396 190 411 Average Temperature 96 | . 26 6 35 19 20 . 156 . 88 62 . 120 122 107 140 78 39 Received Heat Transfer 3399 | . 342 45 27 288 45 . 318 . 495 144 . 407 . . 21 304 963 Effects 22 | . . . . . . . 10 . . . . 4 4 . 4 . . Shutdowns 4 | . . . . . . . 2 . . . . . . . 2 . . Energy Bleed 5 | . . . . . . . 3 . . . . 1 . . 1 . . Interference 12 | . . . . . . . 4 . . . . 3 4 . 1 . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations 22 | . . . . . . . . . . . . . . 1 7 3 11 Total Turns 249 | . . . . . . . . . . . . . . 40 58 28 123 Longest Duration 40 | . . . . . . . . . . . . . . 40 23 15 24 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . . Parts Melted 24 | . 9 . . . . . . . 2 . . 1 . . 4 8 . Heat Transferred 3525 | . 2775 . . . . . . . . . . 200 . . 550 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Maximum Alert Level 5 | . . . . 1 . . . . . . . 3 2 1 4 4 5 Low Security (%) 66 | 100 100 100 100 47 100 . 100 100 100 100 100 52 22 95 6 . . Level 1 11 | . . . . 52 . . . . . . . . 64 4 29 . . Level 2 4 | . . . . . . . . . . . . 4 12 . 26 . 12 Level 3 10 | . . . . . . . . . . . . 41 . . 23 78 23 Level 4 4 | . . . . . . . . . . . . . . . 14 21 31 Level 5 1 | . . . . . . . . . . . . . . . . . 26 High Security . | . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1941 | . 167 98 39 368 122 . 90 . 170 74 2 774 633 217 1555 1227 1941 Initial 816 | . . 42 . 3 122 . . . . 60 . . 367 217 . 816 679 Average 280 | . 100 20 10 183 25 . 17 . 85 37 . 368 285 60 629 996 1287 Influence Increases 10317 | . 414 181 39 771 325 . 487 . 906 96 4 1331 774 8 2305 755 1921 Destroy 0b10 Robot/C 5380 | . 280 120 20 420 120 . 300 . 460 60 . 640 360 . 940 480 1180 Destroy 0b10 Robot/NC 400 | . 10 5 . 35 35 . 10 . 40 5 . 65 70 . 55 35 35 Destroy Leader 1060 | . 62 20 10 106 . . 82 . 140 . . 134 74 . 174 88 170 Allied During Kill 781 | . . 21 9 16 20 . 7 . 68 . . 25 . . 563 52 . Successful Hack 150 | . 15 . . 41 . . 38 . 28 14 . . 14 . . . . Select Force Hacks 180 | . 30 . . . 150 . . . . . . . . . . . . Disable Machine 855 | . . 15 . 75 . . 15 . 75 . . 120 90 . 255 15 195 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . . . . . Destroy Structure 1046 | . 2 . . 48 . . 5 . 5 2 4 152 166 8 318 70 266 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 300 | . 15 . . 30 . . 30 . 90 15 . 45 . . . . 75 Influence Decreases 6013 | . 304 223 30 460 447 . 487 . 781 156 4 580 520 225 750 362 684 Time Decay 4537 | . 274 223 30 387 427 . 336 . 441 126 4 438 470 225 460 262 434 Lost Part 612 | . 30 . . . . . 52 . 160 30 . 50 20 . . 20 250 Lost Ally 864 | . . . . 73 20 . 99 . 180 . . 92 30 . 290 80 . Squads Dispatched 73 | . 3 . . 2 . . 7 . 9 2 . 11 3 . 12 7 17 Investigation 16 | . 1 . . 1 . . 4 . 4 1 . 2 . . 2 1 . Extermination 13 | . . . . . . . 2 . 1 . . 2 2 . 3 . 3 Reinforcement 21 | . 2 . . 1 . . 1 . 1 1 . 1 1 . 4 4 5 Assault 16 | . . . . . . . . . . . . 3 . . 2 2 9 Garrison 7 | . . . . . . . . . 3 . . 3 . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . 1 . . 1 . . . . 1 1 . 4 1 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Distress Signals 22 | . 1 . . 1 . . 2 . . . . 4 4 . 5 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 348 | . 18 5 1 26 8 . 17 6 32 6 6 38 23 1 37 36 88 Peak Tracking Total 11 | . 5 2 1 3 5 . 4 6 4 4 6 10 5 1 6 6 11 Tactical Retreats 13 | . 1 . . 1 . . 1 . 3 1 . 3 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Traps Triggered 23 | . . . . 1 . . 3 . 6 1 . 5 1 . 3 3 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Machines Disabled 59 | . . 1 . 5 . . 1 . 5 . . 9 6 . 17 1 14 Max in Single Turn 4 | . . . . 1 . . 1 . 1 . . 2 2 . 4 1 1 Garrison Access 4 | . . . . 1 . . . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Machines Accessed 52 | . 5 . . 8 11 3 5 . 6 3 . 3 2 . 3 2 1 Terminals 27 | . 4 . . 7 6 . 2 . 3 2 . . 1 . . 1 1 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . 1 . . Recycling Units 12 | . 1 . . . 5 . . . 3 1 . 1 . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . 1 . . 1 . . . . 1 1 . . 1 . Total Hacks 131 | . 11 . . 21 20 27 15 . 11 6 . 4 4 . 8 2 2 Successful 80 | . 8 . . 11 11 27 5 . 7 1 . 2 3 . 3 1 1 Failed 51 | . 3 . . 10 9 . 10 . 4 5 . 2 1 . 5 1 1 Catastrophic 7 | . . . . . . . 2 . 2 . . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 80 | . 11 . . 15 20 . 11 . 10 6 . 2 1 . 2 . 2 Terminals 64 | . 10 . . 19 13 . 6 . 8 3 . . 2 . . 1 2 Fabricators 7 | . . . . . . . 7 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . 2 . . Recycling Units 17 | . 1 . . . 7 . . . 3 3 . 1 . . 2 . . Scanalyzers 4 | . . . . . . . . . . . . . . . 4 . . Garrison Access 9 | . . . . 2 . . 2 . . . . 2 2 . . 1 . Terminal Hacks 32 | . . . . 1 1 27 1 . . . . . 1 . . . 1 Record 23 | . . . . . . 23 . . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . 4 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . 1 . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . 1 . . 1 . Seal Access 3 | . . . . 1 . . . . . . . . 1 . . 1 . Unauthorized Hacks 42 | . 8 . . 9 10 . 3 . 7 1 . 2 1 . 1 . . Terminals 28 | . 7 . . 9 5 . 1 . 4 1 . . 1 . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . Botnet 11 | . 3 . . 3 1 . 1 . 2 . . . 1 . . . . Skim 16 | . 4 . . 5 4 . . . 2 1 . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 6 | . . . . . . . . . 3 . . 2 . . 1 . . Patch 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units 6 | . 1 . . . 5 . . . . . . . . . . . . Tunnel 6 | . 1 . . . 5 . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . 1 . . . . . . . . Scrapoids 4 | . . . . . . . . . 2 . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . . 4 7 . 5 . 3 3 . 1 1 . 3 1 1 Full Trace Events 6 | . . . . 1 1 . 2 . . 1 . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . 3 . . 1 3 . . 2 . Machine Destruction 6 | . . . . . . . . . . . . 1 3 . . 2 . Programmers 3 | . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 14 . . . . . . . . . . . . Allies Hacked 3 | . . . . . 1 . 1 . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Total Allies 63 | . . 5 . . 14 . 3 . 10 . 1 5 . 20 5 . . Largest Group 20 | . . 5 5 5 13 13 13 . 8 . 1 5 . 20 20 7 . Highest-Rated Group 747 | . . 85 85 85 119 119 119 . 227 . 31 241 . 747 747 266 . Highest-Rated Ally 50 | . . 31 31 31 15 15 20 . 31 . 31 50 . 50 50 47 . Total Orders 12 | . . . . . . . . . . . . . 9 . 3 . . EXPLORE 10 | . . . . . . . . . . . . . 7 . 3 . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . Ally Attacks 432 | . . 11 5 17 12 . 23 . 82 . 7 32 . 4 196 43 . Total Damage 8508 | . . 128 74 152 168 . 386 . 1287 . 107 437 . 167 4719 883 . Kills 58 | . . 3 1 2 3 . 2 . 7 . . 3 . 1 30 6 . Allies Corrupted 3 | . . . . . . . . . 1 . . 1 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Active Infowar (turns) 4 | . . . . . . . 1 . . . . 3 . . . . . Optics 3 | . . . . . . . . . . . . 3 . . . . . Structural 1 | . . . . . . . 1 . . . . . . . . . . Robot Analysis Total 4 | . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . 8 . 3 . . Drone Recoveries 5 | . . . . . . . . . . . . . 5 . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Turns Passed 18083 | 116 657 878 115 1144 1969 2753 1844 109 1628 295 132 1432 1192 816 1299 561 1143 Spaces Moved 8812 | 63 282 497 51 549 719 1244 635 155 1277 151 93 858 559 297 571 277 534 Core 766 | 3 . . . . . 192 . 147 364 . . . . . . . 60 Treads 4013 | 60 282 497 51 549 719 1052 635 8 115 7 . . 3 35 . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 3658 | . . . . . . . . . 423 144 93 858 556 262 571 277 474 Hover 94 | . . . . . . . . . 94 . . . . . . . . Flight 281 | . . . . . . . . . 281 . . . . . . . . Fastest Speed 37 | 50 160 160 160 160 160 50 236 50 37 130 130 110 130 130 150 140 50 Average Speed 159 | 154 160 160 160 160 236 210 237 59 91 154 130 130 136 154 150 149 138 Slowest Speed 325 | 160 160 160 160 160 240 240 320 240 240 320 130 190 325 250 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 7 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 52 83 8 77 97 56 11 85 34 6 63 17 18 88 27 9 45 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 12 | . 1 . . 3 5 3 . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 . . 1 . . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . 1 . . . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . . . . . . . Spaces Dug 85 | . . . . 21 . . 1 . 1 1 4 . 52 . . . 5 Terrain Destroyed 684 | . . . . 51 . . 17 . 7 1 4 72 120 1 182 32 197 Melee 11 | . . . . . . . 1 . 1 1 4 . 4 . . . . Projectile 354 | . . . . . . . 15 . 6 . . 44 56 1 60 31 141 AOE 314 | . . . . 51 . . . . . . . 28 60 . 122 . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Was Fac Res Qua Total 11765 | 77 373 568 73 710 948 1384 804 172 1535 183 97 1106 924 653 945 386 827 Wait 1557 | . 19 42 15 67 68 92 50 10 66 10 . 118 272 321 274 41 92 Move 8785 | 62 281 496 50 548 718 1243 635 154 1263 151 92 857 559 296 570 276 534 Hop 6 | . . . . . . . . . 6 . . . . . . . . Pick Up 147 | 6 5 9 1 8 2 30 6 4 29 . . 12 11 6 7 4 7 Fast Attach 71 | 4 3 1 . 1 1 5 4 . 27 1 1 12 1 3 4 2 1 Attach 65 | 1 3 . 2 . 1 4 15 . 9 1 . 5 3 1 2 3 15 Detach 15 | . 1 1 . . . . 4 . 1 . . 2 . 3 1 . 2 Swap 132 | . 2 5 . 17 4 1 6 . 7 . . 14 14 12 17 12 21 Drop 94 | . 1 6 . 12 1 9 2 4 9 . . 15 7 11 8 1 8 Fire 636 | . 58 6 5 49 14 . 79 . 74 . . 64 46 . 59 47 135 Melee 62 | . . . . . . . 1 . 26 20 4 7 4 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 29 | 4 . 2 . 8 4 . . . . . . . 7 . 3 . 1 Escape Stasis 31 | . . . . . . . 2 . 18 . . . . . . . 11 Rewire 135 | . . . . . 135 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x2 / Low x2 / Ext) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 9) 560 | -10/Materials | Discovered new exit (range 12) 774 | -10/Materials | Entered Mines 778 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1112 | -10/Mines | Build established: Scavenger-Mutant 1235 | -10/Mines | Discovered new exit (range 10) 1257 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1310 | -10/Mines | Learned location of 1 exit from Materials 1360 | -10/Mines | Discovered new exit (range 3) 1414 | -10/Mines | Found a hidden stash of uninstalled traps 1652 | -10/Mines | Entered Materials 1652 | -9/Materials | Accompanied by 5 allies 1652 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1653 | -9/Materials | Identified exit to Storage 1654 | -9/Materials | Identified exit to Materials 1657 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1767 | -9/Materials | Entered Storage 1767 | -9/Storage | Accompanied by 5 allies 1951 | -9/Storage | Build established: Scavenger-Tank 1967 | -9/Storage | Lost 3 allies 2725 | -9/Storage | Discovered exit to Materials (range 7) 2800 | -9/Storage | Learned location of 1 exit from Recycling 2830 | -9/Storage | Identified exit to Recycling 2848 | -9/Storage | Learned location of Zion (-7) 2854 | -9/Storage | Learned 2 Materials zone layouts 2855 | -9/Storage | Learned Materials stockpile data 2857 | -9/Storage | Learned Materials non-interactive machine intel 2866 | -9/Storage | Used back door to open Recycling access 2867 | -9/Storage | Learned location of Recycling (-9) 2911 | -9/Storage | Entered Recycling 2912 | -9/Recycling | Identified exit to Scraptown 3336 | -9/Recycling | Build established: Commander-Tank 4057 | -9/Recycling | Scanned before Scraplab entrance 4480 | -9/Recycling | Discovered new exit (range 7) 4789 | -9/Recycling | Entered Scraplab 4880 | -9/Recycling | Entered Scraptown 4880 | -9/Scraptown | Accompanied by 13 allies 4880 | -9/Scraptown | System corruption cleaned by C-Scrubber 5196 | -9/Scraptown | Visited UFD Registry 5196 | -9/Scraptown | Registered with UFD as "Smoothrigger" 5247 | -9/Scraptown | Visited Spacefarers 5254 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5271 | -9/Scraptown | Visited SPCMW 5304 | -9/Scraptown | Visited Fellowship of the Rings 5316 | -9/Scraptown | Received an X-ray algorithm 5369 | -9/Scraptown | Visited The Evicted 5463 | -9/Scraptown | Visited TADAMA 5578 | -9/Scraptown | Visited A0-MCA Data Center 5614 | -9/Scraptown | Visited Supply Room 5652 | -9/Scraptown | Visited Junk Repository 5681 | -9/Scraptown | Visited Junk Repository 5712 | -9/Scraptown | Visited Analyses Database 5775 | -9/Scraptown | Visited Abandonware Association 5854 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5859 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 5902 | -9/Scraptown | Visited Cartography Club 5950 | -9/Scraptown | Visited Supply Room 5991 | -9/Scraptown | Visited Chapter 10 6126 | -9/Scraptown | Visited Scrap Suit Storage 6272 | -9/Scraptown | Released all parts (9) 6343 | -9/Scraptown | Learned location of Storage (-9) 6343 | -9/Scraptown | Learned 8 Materials zone layouts 6343 | -9/Scraptown | Learned 24 Factory zone layouts 6343 | -9/Scraptown | Learned 12 Research zone layouts 6343 | -9/Scraptown | Learned 4 Access zone layouts 6343 | -9/Scraptown | Learned 8 Lower Caves zone layouts 6343 | -9/Scraptown | Learned 16 Upper Caves zone layouts 6343 | -9/Scraptown | Learned 12 Lower Caves zone layouts 6343 | -9/Scraptown | Learned 20 Upper Caves zone layouts 6343 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 6343 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 6343 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 6343 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 6343 | -9/Scraptown | Identified exit to Factory 6358 | -9/Scraptown | Found Deep Structural Scanner 6566 | -9/Scraptown | Build established: Commander-Mutant 7027 | -9/Scraptown | Discovered exit to Factory (range 5) 7264 | -9/Scraptown | Given a B+ rating by A0-MCA 7269 | -9/Scraptown | Found A0-MCA's Component Scanner 7438 | -9/Scraptown | Found Scrap Suit 7442 | -9/Scraptown | Found Scrap Suit 7557 | -9/Scraptown | Build established: Commander-Tank 7633 | -9/Scraptown | Entered Factory 7633 | -6/Factory | Accompanied by 13 allies 7633 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 7634 | -6/Factory | Identified exit to Lower Caves 7635 | -6/Factory | Identified exit to Factory 7635 | -6/Factory | Identified exit to Extension 7734 | -6/Factory | Lost 10 allies 8008 | -6/Factory | Build established: Scavenger-Tank 8469 | -6/Factory | Build established: Tank 8594 | -6/Factory | Noticed a derelict Sapper rigging charges 9156 | -6/Factory | Lost 6 parts (1p2n1u2w) 9407 | -6/Factory | Build established: Scavenger-Gunner 9477 | -6/Factory | Sucked down chute 9477 | -6/Factory | Entered Waste 9485 | -6/Waste | Spotted C-40 Crusher 9507 | -6/Waste | Released all parts (12) 9524 | -6/Waste | Spotted C-40 Crusher 9528 | -6/Waste | Spotted C-40 Crusher 9540 | -6/Waste | Spotted C-40 Crusher 9549 | -6/Waste | Spotted C-40 Crusher 9554 | -6/Waste | Spotted C-40 Crusher 9566 | -6/Waste | Discovered new exit (range 16) 9586 | -6/Waste | Entered Factory 9755 | -6/Factory | Discovered exit to Factory (range 15) 9834 | -6/Factory | Build established: Mutant 10018 | -6/Factory | System corruption reached 10% 10120 | -6/Factory | Lost 6 parts (1p2n3w) 10227 | -6/Factory | Loaded intel: 8 recycling unit locations 10319 | -6/Factory | Scrapoid reinforcements arrived 10373 | -6/Factory | Found Scrap Suit 10547 | -6/Factory | Scrapoid reinforcements arrived 10564 | -6/Factory | Garrison activated, responded to threat 10567 | -6/Factory | Found Corrupted Scrap Suit 10612 | -6/Factory | Lost 8 allies 10748 | -6/Factory | Lost 3 parts (1p1n1w) 10994 | -6/Factory | Build established: Scavenger-Scrapper 11091 | -6/Factory | Core integrity fell below 50% 11134 | -6/Factory | Lost 5 parts (1p1n1u2w) 11147 | -6/Factory | Discovered exit to Factory (range 16) 11214 | -6/Factory | Entered another Factory area 11214 | -5/Factory | Evolved 2 slots: Utility x2 11398 | -5/Factory | Build established: Scavenger-Mutant 11509 | -5/Factory | Sucked down chute 11509 | -5/Factory | Entered Waste 11510 | -5/Waste | Met a frightened Derelict 11519 | -5/Waste | Spotted C-40 Crusher 11556 | -5/Waste | Spotted C-40 Crusher 11561 | -5/Waste | Spotted C-40 Crusher 11563 | -5/Waste | Spotted C-40 Crusher 11565 | -5/Waste | Spotted C-40 Crusher 11610 | -5/Waste | Spotted C-40 Crusher 11621 | -5/Waste | Discovered new exit (range 16) 11641 | -5/Waste | Entered Factory 11868 | -5/Factory | Scrapoid reinforcements arrived 11895 | -5/Factory | Found Scrap Suit 11974 | -5/Factory | Lost 3 allies 11988 | -5/Factory | Found Scrap Suit 12159 | -5/Factory | Garrison activated, responded to threat 12177 | -5/Factory | Discovered new exit (range 10) 12210 | -5/Factory | Build established: Scavenger-Scrapper 12435 | -5/Factory | Destroyed 7 combat bots 12508 | -5/Factory | Destroyed 9 combat bots 12510 | -5/Factory | Lost 5 parts (1n3u1w) 12841 | -5/Factory | First assault squad dispatched 13073 | -5/Factory | Entered another Factory area 13073 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13074 | -4/Factory | Identified exit to Research 14265 | -4/Factory | Sucked down chute 14265 | -4/Factory | Entered Waste 14266 | -4/Waste | Joined by Warlord forces that had cleared the area 14351 | -4/Waste | Found Prototype Device 14351 | -4/Waste | Identified Thermal Barrier 14665 | -4/Waste | Discovered new exit (range 16) 14766 | -4/Waste | Found Broken Adv. Powered Armor 15025 | -4/Waste | A Compactor rumbled back to life 15025 | -4/Waste | Allies destroyed C-40 Crusher 15081 | -4/Waste | Entered Factory 15081 | -4/Factory | Accompanied by 20 allies 15261 | -4/Factory | Lost 4 allies 15472 | -4/Factory | Lost 5 allies 16129 | -4/Factory | Scrapoid reinforcements arrived 16343 | -4/Factory | Discovered exit to Research (range 16) 16375 | -4/Factory | Garrison activated, responded to threat 16376 | -4/Factory | First assault squad dispatched 16380 | -4/Factory | Entered Research 16380 | -3/Research | Accompanied by 7 allies 16380 | -3/Research | Evolved 2 slots: Utility x2 16381 | -3/Research | Identified exit to Quarantine 16503 | -3/Research | Lost 3 allies 16613 | -3/Research | Discovered new exit (range 8) 16776 | -3/Research | Identified exit to Research 16880 | -3/Research | First assault squad dispatched 16941 | -3/Research | Entered Quarantine 16962 | -3/Quarantine | Destroyed 7 combat bots 16990 | -3/Quarantine | Found Alien Energy Cannon 17075 | -3/Quarantine | Found Alien Artifact 17217 | -3/Quarantine | First assault squad dispatched 17435 | -3/Quarantine | Found Alien Artifact 17435 | -3/Quarantine | Identified Core Reset Matrix 17435 | -3/Quarantine | Identified Core Cannon 17435 | -3/Quarantine | Identified Terrabomb 17435 | -3/Quarantine | Used Core Reset Matrix 17439 | -3/Quarantine | Detected hypermatrix surge 17439 | -3/Quarantine | Sensed 15 artifacts in vicinity 17458 | -3/Quarantine | Found Subatomic Replicator 17606 | -3/Quarantine | Destroyed 9 combat bots 17740 | -3/Quarantine | Found Core Stripper 17790 | -3/Quarantine | Destroyed 8 combat bots 17793 | -3/Quarantine | Lost 3 parts (1u2w) 17883 | -3/Quarantine | Discovered exit to Research (range 8) 17890 | -3/Quarantine | Spotted Alpha 7 17961 | -3/Quarantine | Scanned by Researcher 18019 | -3/Quarantine | High security lockdown imminent 18031 | -3/Quarantine | Used Terrabomb 18043 | -3/Quarantine | Core integrity fell below 50% 18044 | -3/Quarantine | Released all parts (2) 18049 | -3/Quarantine | Destroyed 11 combat bots 18054 | -3/Quarantine | Core integrity fell below 20% 18066 | -3/Quarantine | Lost 20 parts (2p3n8u7w) 18081 | -3/Quarantine | Spotted Fortress 18084 | -3/Quarantine | Destroyed by Fortress with Graviton Cannon Last Messages --------------- 18055_ The unstable cave ceiling collapses. 18055_ Penetrated by Slug. 18055_ Slug penetrates Earth. 18055_ Penetrated by Slug. 18057_ The unstable cave ceiling collapses. 18057_ Adv. Shield Generator crushed. 18058_ Slug penetrates Earth. 18058_ Penetrated by Slug. 18058_ Held in stasis. 18058_ C-55 Analyst is analyzing... 18062_ Penetrated by Slug. 18062_ Held in stasis. 18062_ C-55 Analyst is analyzing... 18063_ Slug penetrates Earth. 18064_ The unstable cave ceiling collapses. 18069_ ALERT: Machine network offline. 18077_ System corrupted: Heat flow error (+269). 18079_ W-44 Eye sends out distress signal. 18084_ ALERT: Performing unscheduled system reset. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##??###????????????????????????????? | | ###############;###;###################??????????? | | ??????????? | | ?????????? | | ?????????? | | ????????? | | % ????????? | | w @ ????????? | | ##################### ######???????????????? | | ????????????????????#" FFF""#????????????????????? | | ????????????????????#""FFF""#????????????????????? | | ????????????????????#""FFF""#????????????????????? | | ????????????????????#"" ""#????????????????????? | | #???????????????????#"""""""#????????????????????? | | ###?????????????????#########????????????????????? | | ##?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 24 Recoil Reduction 4 Salvage Targeting 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Core Cannon Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed SmartHypercooledScreen Manual? 0 Play Time 02:43:51 Cumulative 347.2 hours Start 2025.03.03 @ 23:00:15 End 2025.03.04 @ 19:00:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 91 Gallery% 72 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeda6620-658d-46de-a2d2-8dc125692fa9