Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.12 @ 17:15:59 Player: ILikeMonsters1890 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (73) 365 Value Destroyed (2397) 2397 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1053) 1053 TOTAL SCORE: 9935 Bonus ------- Follower Combat Kills 253 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 261/300 Energy 79/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Coolant Injector Advanced Weight Redist. System Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Arc Projector Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Improved Signal Interpreter Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Graphene Brace > --- WEAPON ----------- Heavy Laser Phase Cannon > --- INVENTORY -------- Advanced Coolant Injector Small Storage Unit Advanced Weight Redist. System [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Biometal Heavy Treads Leg Potential Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Array Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Device] Protection Improved Medium Armor Plating Weapon Mace Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . . 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . 2 1 . . . . . Utility 5 | . . . . . 3 . . . . . 1 1 Weapon 3 | . . . . . 1 . . . . . 1 1 Parts Attached 103 | 8 7 2 2 2 14 13 3 2 3 5 22 20 Power 12 | 1 1 . . 1 4 . 2 . . . 1 2 Engine 5 | 1 1 . . 1 1 . . . . . 1 . Core 5 | . . . . . 3 . 2 . . . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 28 | 3 1 2 2 . . 6 1 . . 1 7 5 Treads 2 | . . . . . . . . . . . . 2 Leg 6 | . . . 2 . . . . . . . 4 . Wheel 6 | 3 1 2 . . . . . . . . . . Hover 13 | . . . . . . 6 1 . . 1 3 2 Flight 1 | . . . . . . . . . . . . 1 Utility 31 | 2 4 . . . 6 3 . . 1 1 8 6 Device 16 | 1 2 . . . 2 3 . . 1 1 3 3 Storage 2 | 1 1 . . . . . . . . . . . Processor 6 | . . . . . 1 . . . . . 3 2 Hackware 1 | . . . . . . . . . . . 1 . Protection 6 | . 1 . . . 3 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 1 . . 1 4 4 . 2 2 3 6 7 Energy Gun 5 | . . . . . . . . . . . 1 4 Energy Cannon 4 | . . . . . . . . . . . 1 3 Ballistic Gun 3 | 2 . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . . . 1 2 . 2 . 2 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 11 | . 1 . . 1 3 2 . . 2 1 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 48 | . 1 2 . . 5 . . . . 8 13 19 Power 8 | . . . . . 3 . . . . 2 1 2 Propulsion 16 | . 1 2 . . . . . . . 4 3 6 Utility 10 | . . . . . 1 . . . . 1 2 6 Weapon 14 | . . . . . 1 . . . . 1 7 5 Highest Loss Streak 12 | . 1 2 . . 4 . . . . 4 11 12 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 99 99 100 100 96 98 100 93 100 84 58 46 Engine 8 | . 14 14 14 14 4 7 . . . . 3 . Core 1 | . . . . . 4 . 13 13 13 10 . . Leg 7 | . . . 7 28 18 1 . . . . 3 5 Wheel 9 | . 28 27 20 . . . . . . . . . Hover 6 | . . . . . . 27 33 33 33 25 9 1 Device 15 | . 13 14 14 14 18 22 20 13 20 16 8 8 Storage 9 | . 14 14 14 14 9 7 6 6 6 6 4 . Processor 5 | . . . . . 8 7 6 6 6 6 16 19 Protection 1 | . . . . . 8 . . . . . . 1 Ballistic Gun 7 | . 25 14 14 12 . . . . . . . . Impact Weapon 13 | . 2 14 14 15 23 22 20 6 20 13 7 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 48 | 15 30 30 30 32 43 43 40 48 40 48 36 28 Greatest Support 150 | 26 20 20 60 60 60 60 49 49 49 49 60 150 Greatest Overweight (x) 2 | . 1 2 1 . . 1 . . . 1 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 11 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 8 10 13 15 15 15 15 14 14 14 13 11 5 Average Carried 11 | 4 8 11 13 13 13 14 13 13 13 11 7 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 10 13 13 14 15 15 13 14 13 12 2 3 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Matter Collected 1763 | 322 194 31 . 40 165 160 40 300 . 196 89 226 Remotely . | . . . . . . . . . . . . . Salvage Created 3903 | 171 194 100 . 193 962 340 60 1050 . 540 75 218 Parts 105 | 15 17 7 . 8 23 5 5 . . 10 4 11 Haulers Intercepted 5 | . 1 . . . 2 1 . . . 1 . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 44 | . 5 2 . 3 16 1 1 5 . 5 2 4 Melee 9 | . . 1 . 2 5 . . . . 1 . . Guns 6 | . 5 . . . . . . . . . . 1 Cannons 1 | . . . . . . . . . . . . 1 AOE 13 | . . . . . 2 . . 5 . 2 2 2 Classes Destroyed 16 | 2 4 1 . . 3 1 . 1 . 2 . 2 Worker 5 | . . 1 . . 1 3 . . . . . . Builder 3 | . . . . . 3 . . . . . . . Tunneler 5 | 4 . . . . . 1 . . . . . . Hauler 5 | . 1 . . . 2 1 . . . 1 . . Recycler 4 | 1 . . . . 2 1 . . . . . . Operator 2 | . . . . . . 2 . . . . . . Watcher 5 | . 1 . . . 1 3 . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . Grunt 21 | . 2 2 . 3 12 . . . . . 1 1 Brawler 1 | . . . . . 1 . . . . . . . Sentry 7 | . . . . . 3 1 1 . . 1 1 . Specialist 3 | . . . . . . . . . . 3 . . Hunter 2 | . . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . 1 . . Compactor 5 | . . . . . . . . 5 . . . . Best Kill Streak 6 | 4 3 2 . 3 6 5 1 4 . 3 2 2 Combat Bots Only 5 | . 3 2 . 3 5 1 1 4 . 2 2 2 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 1 2 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 . 1 1 2 Melee 1 | . . 1 . 1 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Damage Taken 9183 | . 255 335 . 20 1521 131 . 67 . 1037 2255 3562 Core 2603 | . 50 78 . . 142 44 . . . 409 727 1153 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 23 | . 5 . . . 18 . . . . . . . Core Remaining (%) 65 | 100 . . . 48 74 93 . . . 51 27 . Volleys Fired 68 | 7 25 . . . 4 2 . 7 . 5 1 17 Largest 2 | 2 2 . . . 1 1 . 2 . 2 2 2 Hottest 155 | 40 40 . . . 30 45 . 90 . 90 90 155 Shots Fired 124 | 14 50 . . . 4 2 . 16 . 10 2 26 Gun 80 | 14 50 . . . . . . . . . . 16 Cannon 10 | . . . . . . . . . . . . 10 Launcher 34 | . . . . . 4 2 . 16 . 10 2 . Special . | . . . . . . . . . . . . . Kinetic 64 | 14 50 . . . . . . . . . . . Thermal 21 | . . . . . . . . . . . . 21 Explosive 34 | . . . . . 4 2 . 16 . 10 2 . Electromagnetic 5 | . . . . . . . . . . . . 5 Robot Hit Streak 10 | 6 7 . . . 4 4 . 7 . 9 7 10 Robot Miss Streak 8 | 1 5 . . . 3 4 . 8 . 3 2 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 210 | 10 31 12 . 12 70 17 2 13 . 18 8 17 Core Hits 135 | 6 10 2 . 3 21 5 . 21 . 40 13 14 Critical Kills 3 | . . . . . 2 1 . . . . . . Critical Parts Destroyed 21 | 1 . . . 1 12 4 1 . . 1 1 . Critical Strikes 28 | 1 . . . 1 16 5 1 . . 2 1 1 Destroy 1 | 1 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 Smash 26 | . . . . 1 16 5 1 . . 2 1 . Melee Attacks 177 | . 3 17 . 12 96 28 2 . . 12 7 . Impact 177 | . 3 17 . 12 96 28 2 . . 12 7 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 24 | . . 2 . 2 8 8 2 . . 2 . . Combat Hostiles 6 | . . . . . 2 . 2 . . 2 . . Follow-up Attacks 29 | . . . . 1 21 3 1 . . 3 . . Damage Inflicted 12606 | 131 414 341 . 432 2371 777 79 4934 . 1497 667 963 Guns 761 | 131 352 . . . . . . . . . . 278 Cannons 144 | . . . . . . . . . . . . 144 Explosions 7517 | . . . . . 397 104 . 4934 . 1052 543 487 Melee 4130 | . 62 341 . 432 1974 673 79 . . 445 124 . Ramming 54 | . . . . . . . . . . . . 54 Kinetic 483 | 131 352 . . . . . . . . . . . Thermal 845 | . . . . . . . . . . . . 845 Explosive 7030 | . . . . . 397 104 . 4934 . 1052 543 . Electromagnetic 64 | . . . . . . . . . . . . 64 Impact 4130 | . 62 341 . 432 1974 673 79 . . 445 124 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 17 17 19 2 12 Average Corruption 10 | . . . . . . . . 10 17 17 1 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . . . . . . . . 6 1 8 2 9 Message Errors 5 | . . . . . . . . 2 . 1 2 . Matter Fused 7 | . . . . . . . . . . 2 . 5 Heat Flow Errors 3 | . . . . . . . . 1 . . . 2 Energy Discharges 1 | . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . 1 2 . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 3 | . . . . . . . . 2 . 1 . . Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1313 | . 7 40 . 109 484 340 51 . . 70 39 173 Projectiles . | . . . . . . . . . . . . . Explosions 190 | . . . . . . 4 . . . 1 12 173 Melee 1123 | . 7 40 . 109 484 336 51 . . 69 27 . Knockbacks 13 | . . 3 . 2 3 4 . . . . . 1 Impact 12 | . . 3 . 1 3 4 . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 1135 | . . . . . 34 43 . 68 . 215 396 379 Shots 31 | . . . . . 2 2 . 4 . 8 11 4 Rammed 25 | . . . . . . . . . . . . 25 Targets Rammed 25 | . . . . . . . . . . . . 25 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 322 | . 2 . . . 16 . . 139 . . 2 322 Average Temperature 79 | . 2 . . . 8 . . 43 . . 2 133 Received Heat Transfer 1995 | . 93 183 . 12 783 24 . . . 102 579 219 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 31 | . 2 . . 1 13 12 1 . . 2 . . Impact Corruptions 51 | . 1 2 . 3 23 16 1 . . 4 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 768 | . . . . . . . . . . . . 768 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Peak Influence 428 | 25 192 150 . 206 428 290 164 158 137 287 189 231 Initial 188 | . 16 5 . . 79 188 119 57 110 99 140 77 Average 136 | 12 86 63 . 22 260 203 134 132 118 185 134 114 Maximum Alert Level 2 | . . . . 1 2 1 . . . 1 . 1 Low Security (%) 73 | 100 100 100 . 94 33 28 100 100 100 56 100 96 Level 1 23 | . . . . 5 52 71 . . . 43 . 3 Level 2 2 | . . . . . 14 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . . . 2 5 3 . . . 2 2 2 Investigation 7 | . . . . . 1 3 . . . . 2 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 6 | . . . . . 4 . . . . 2 . . Assault 2 | . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Distress Signals 1 | . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 109 | . 8 7 . 11 33 7 . 6 . 8 9 20 Peak Tracking Total 7 | . 3 3 . 7 7 2 . 4 . 3 7 6 Tactical Retreats 16 | . 1 . . . 5 . . 1 . 3 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Traps Triggered 4 | . 1 . . . . 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Machines Disabled 7 | . . . . . 1 . . . . . 2 4 Max in Single Turn 4 | . . . . . 1 . . . . . 2 4 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Machines Accessed 33 | . 6 . 1 . 9 11 . . 2 . 2 2 Terminals 20 | . 4 . . . 6 6 . . 2 . 1 1 Fabricators 3 | . . . . . . 1 . . . . 1 1 Repair Stations 3 | . 1 . . . 1 1 . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 82 | . 20 . 1 . 29 21 . . 2 . 5 4 Successful 38 | . 10 . 1 . 14 8 . . 2 . 2 1 Failed 44 | . 10 . . . 15 13 . . . . 3 3 Catastrophic 12 | . 1 . . . 5 3 . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 1 . 1 . 8 1 . . . . 1 . Terminals 54 | . 16 . . . 20 10 . . 2 . 3 3 Fabricators 6 | . . . . . . 3 . . . . 2 1 Repair Stations 7 | . 3 . . . 3 1 . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . Scanalyzers 8 | . . . . . 4 4 . . . . . . Garrison Access 4 | . . . . . 2 2 . . . . . . Terminal Hacks 19 | . 7 . 1 . 6 3 . . 2 . . . Record 1 | . . . . . . 1 . . . . . . Prototype ID Bank 4 | . 2 . . . . 1 . . 1 . . . Open DSF 2 | . . . . . . 1 . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 2 1 Load Schematic 1 | . . . . . . . . . . . 1 . Build 3 | . . . . . . 1 . . . . 1 1 Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 8 | . . . . . 4 4 . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . Analyze 5 | . . . . . 2 3 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 4 . . . 7 10 . . 1 . 2 2 Full Trace Events 8 | . 1 . . . 2 2 . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . Parts Built 6 | . . . . . . 2 . . . . 2 2 Authchips . | . . . . . . . . . . . . . Time 189 | . . . . . . 47 . . . . 73 69 Total Part Build Rating 34 | . . . . . . 10 . . . . 6 18 Parts Repaired 2 | . 1 . . . 1 . . . . . . . Time 52 | . 26 . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Total Allies 5 | . . 3 . 1 . . . 1 . . . . Largest Group 3 | . . 3 2 3 1 . . 1 . . . . Highest-Rated Group 63 | . . 40 32 63 31 . . 31 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 53 | . . 19 . 28 3 . . 3 . . . . Total Damage 776 | . . 215 . 438 62 . . 61 . . . . Kills 11 | . . 5 . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Turns Passed 5152 | 117 636 689 438 533 897 751 45 145 22 167 171 541 Spaces Moved 4404 | 95 346 642 434 493 555 877 27 203 34 146 110 442 Core 75 | 18 . . . . . . . . . . . 57 Treads 58 | . . . . . . . . . . . . 58 Legs 1270 | . . . 101 493 555 13 . . . . 24 84 Wheels 1398 | 77 346 642 333 . . . . . . . . . Hover 1428 | . . . . . . 864 27 203 34 146 86 68 Flight 175 | . . . . . . . . . . . . 175 Fastest Speed 50 | 50 80 95 90 90 90 58 52 52 52 52 65 50 Average Speed 80 | 75 83 95 93 90 90 58 52 52 52 76 101 76 Slowest Speed 166 | 90 95 110 95 90 90 166 52 52 52 146 146 145 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 54 99 79 87 39 27 1 82 1 94 4 13 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . Spaces Dug 9 | . . . . . 4 5 . . . . . . Terrain Destroyed 490 | . . . . . 37 44 . 264 . 78 28 39 Melee 9 | . . . . . 4 5 . . . . . . Projectile 4 | . . . . . . . . . . . . 4 AOE 477 | . . . . . 33 39 . 264 . 78 28 35 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Total 5614 | 126 641 691 465 563 818 1072 55 213 36 167 152 615 Wait 719 | . 238 24 26 51 140 130 24 1 . . 1 84 Move 4390 | 94 345 641 433 492 554 876 27 202 33 145 109 439 Hop 1 | . . . . . . . . . . . . 1 Pick Up 110 | 16 14 6 2 4 23 16 . . . 1 8 20 Fast Attach . | . . . . . . . . . . . . . Attach 71 | 7 3 2 2 . 9 3 2 . 1 4 18 20 Detach 10 | . . . . . . . . 1 . 2 3 4 Swap 32 | 1 4 . . 2 5 10 1 2 2 1 4 . Drop 48 | 1 9 1 2 3 12 14 . . . . 1 5 Fire 68 | 7 25 . . . 4 2 . 7 . 5 1 17 Melee 140 | . 3 17 . 11 71 21 1 . . 9 7 . Ram 15 | . . . . . . . . . . . . 15 Kick . | . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . . . 10 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Repaired Seismic Detector 320 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 15) 710 | -10/Materials | Identified exit to Mines 754 | -10/Materials | Entered Mines 833 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 895 | -10/Mines | Learned Materials stockpile data 931 | -10/Mines | Learned location of Mines (-9) 1007 | -10/Mines | Learned location of 1 exit from Materials 1142 | -10/Mines | Core integrity fell below 50% 1246 | -10/Mines | Discovered new exit (range 8) 1384 | -10/Mines | Learned location of Storage (-8) 1387 | -10/Mines | Discovered new exit (range 12) 1416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1416 | -10/Mines | Discovered new exit (range 5) 1443 | -10/Mines | Entered Exiles 1443 | -10/Exiles | Accompanied by 2 allies 1456 | -10/Exiles | Discovered new exit (range 15) 1467 | -10/Exiles | Met 8R-AWN 1482 | -10/Exiles | Met EX-HEX 1518 | -10/Exiles | Met EX-DEC 1581 | -10/Exiles | Discovered new exit (range 14) 1644 | -10/Exiles | Visited The Gauntlet 1710 | -10/Exiles | Met EX-BIN 1721 | -10/Exiles | Aligned with FarCom system 1722 | -10/Exiles | Given EX-Vault access code 1751 | -10/Exiles | Opened EX-Vault 1759 | -10/Exiles | Found Potential Leg 1761 | -10/Exiles | Found Potential Leg 1784 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1881 | -10/Exiles | Left Exiles lab with Potential Leg 1881 | -10/Exiles | Entered Mines 1881 | -9/Mines | Accompanied by 2 allies 2323 | -9/Mines | Met a Derelict testing a Signal Generator 2389 | -9/Mines | Discovered new exit (range 5) 2414 | -9/Mines | Entered Materials 2414 | -8/Materials | Accompanied by 1 ally 2414 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2415 | -8/Materials | Identified exit to Factory 2750 | -8/Materials | Lost 4 parts (2p1u1w) 3056 | -8/Materials | Repaired Hammer 3311 | -8/Materials | Entered Factory 3311 | -7/Factory | Evolved 2 slots: Propulsion x2 3317 | -7/Factory | Found Prototype Launcher 3318 | -7/Factory | Identified Rocket Array 3322 | -7/Factory | Found Rocket Array 3374 | -7/Factory | Fabricated Cmb. Airjet (x2) 3990 | -7/Factory | Discovered new exit (range 16) 3999 | -7/Factory | Identified exit to Factory 4062 | -7/Factory | Entered another Factory area 4062 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4107 | -6/Factory | Sucked down chute 4107 | -6/Factory | Entered Waste 4108 | -6/Waste | Met a frightened Derelict 4116 | -6/Waste | Spotted C-40 Crusher 4116 | -6/Waste | Spotted C-40 Crusher 4122 | -6/Waste | EMP discharged 4127 | -6/Waste | Spotted C-40 Crusher 4128 | -6/Waste | Spotted C-40 Crusher 4130 | -6/Waste | Spotted C-40 Crusher 4130 | -6/Waste | Destroyed C-40 Crusher 4147 | -6/Waste | Destroyed C-40 Crusher 4147 | -6/Waste | Destroyed C-40 Crusher 4157 | -6/Waste | Destroyed C-40 Crusher 4171 | -6/Waste | Spotted C-40 Crusher 4222 | -6/Waste | EMP discharged 4222 | -6/Waste | System corruption reached 10% 4224 | -6/Waste | Destroyed C-40 Crusher 4246 | -6/Waste | Discovered new exit (range 13) 4252 | -6/Waste | Identified exit to Factory 4252 | -6/Waste | Entered Factory 4274 | -6/Factory | Identified exit to DSF 4274 | -6/Factory | Entered DSF 4292 | -6/DSF | Discovered new exit (range 11) 4297 | -6/DSF | Identified exit to Factory 4308 | -6/DSF | Additional patrols routed to DSF 4358 | -6/DSF | Lost 3 parts (2n1w) 4441 | -6/DSF | Entered Factory 4441 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4469 | -5/Factory | Lost 4 parts (2p2n) 4576 | -5/Factory | Core integrity fell below 50% 4604 | -5/Factory | Fabricated Cesium-ion Thruster? 4606 | -5/Factory | Discovered new exit (range 5) 4611 | -5/Factory | Identified exit to Factory 4612 | -5/Factory | Entered another Factory area 4612 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4633 | -4/Factory | Lost 11 parts (1p3n2u5w) 4850 | -4/Factory | Fabricated Biometal Heavy Treads? 5040 | -4/Factory | Core integrity fell below 50% 5046 | -4/Factory | System corruption reached 10% 5076 | -4/Factory | Lost 12 parts (1p2n5u4w) 5109 | -4/Factory | Core integrity fell below 20% 5153 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 05140_ Fusion Modulator explodes. 05140_ H-77 Assassin destroyed. 05140_ Fusion Modulator explodes. 05140_ Destroyed Imp. Phase Shifter. 05140_ Destroyed Coil Gun. 05140_ Antigrav System destroyed. 05140_ Destroyed Antigrav System. 05140_ H-77 Assassin destroyed. 05140_ Antigrav System destroyed. 05140_ Destroyed Antigrav System. 05140_ Penetrated by Slug. 05143_ H-77 Assassin IFF system glitched. 05143_ H-77 Assassin suffers critical hit (Destroy). 05143_ H-77 Assassin destroyed. 05145_ Acquired 28 matter. 05150_ R-10 Processor collects Myomer Leg. 05150_ Slug penetrates K-01 Serf. 05153_ R-10 Processor collects Myomer Leg. 05153_ Penetrated by Slug. 05153_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ?????????????????????????????? | | ?????????????## k###########??????????????????? | | ??????? ###### #?########?????????? | | ??????? ### # # ###???????? | | ??????# ; #???????? | | ??????+ R ;; ;;###?????? | | ??????? #?????? | | ?????????? #?????? | | ?????????????# #?????? | | ?????????????# #?????? | | ?????????????# #?????? | | ?????????????# @ R[ #?????? | | ?????????????# #?????? | | ?????????????+ ; #?????? | | ?????????????# ; #?????? | | ?????????????# #?????? | | ?????????????# = ; #?????? | | ?????????????# w Ah # !#?????? | | ?????????????# R ##############?????? | | ?????????????# ####T ####?????????? | | ?????????????# #?????????? | | ??????????? #?????????? | | ?????????? ###???????? | | ????????? +???????? | | ????????? """ """ ###???????? | | ????????? """ """ #?????????? | | ?????????????"" """ #?????????? | | ????????????? ######+#### #?????????? | | ????????????????""" ?# % # ####??????? | | ??????????????? """ ?# """ # ???? | | ?????????????????"" ?# """ + ???? | | ????????????????? ???# """ # !???? | | ??????????????????????# # !???? | | ??????????????????????# # ????? | | ??????????????????????# #? ????? | | ??????????????????????# #? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 60 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Hover Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Preloaded Cesium-ion Thruster | x2 | -5/Factory Biometal Heavy Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeQuantumDevice Manual? 0 Play Time 01:06:09 Cumulative 71.8 hours Start 2022.10.12 @ 15:45:53 End 2022.10.12 @ 17:15:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd8dc668-1ce0-4c71-867f-5a0a352b90f3