Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.23 @ 15:34:59 Player: Selene Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (878) 878 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1483 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 225/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Light Treads Improved Treads Improved Treads Subdweller Monowheel Structural Scanner Subdweller Optics Seismic Detector Hardened Light Armor Plating Rainbow Chip Heavy EM Pulse Gun Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Improved Treads Structural Scanner Subdweller Optics Seismic Detector Hardened Light Armor Plating Rainbow Chip Heavy EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Assault Rifle Subdweller Machine Gun [Rating: 18] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 12 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 5 | 2 2 1 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 11 | 2 6 3 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 7 | 2 3 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 7 | . 3 4 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes 1 | . . 1 Average Backups 12 | 2 11 14 Power . | . . . Propulsion 3 | 1 4 3 Utility 4 | . 2 5 Weapon 4 | . 3 5 Tool/Special . | . . . Unused Backups 19 | . 9 10 Power 2 | . 2 . Propulsion 5 | . 2 3 Utility 5 | . 1 4 Weapon 7 | . 4 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 26 | . 27 25 Wheel 1 | . . 2 Device 11 | . 9 12 Storage 14 | . 14 14 Protection 2 | . 4 1 Energy Gun 13 | . . 22 Ballistic Gun 14 | . 27 5 Peak Build Rating 18 | 7 12 18 Average Rating 12 | 5 10 15 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 41 | 15 39 41 Greatest Support 43 | 40 43 43 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 5 15 15 Average Carried 12 | 2 11 14 Final Capacity 15 | 8 15 15 Final Carried 13 | 5 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1079 | 161 590 328 Remotely . | . . . Salvage Created 1179 | 90 586 503 Parts 90 | 8 43 39 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 31 | . 19 12 Guns 31 | . 19 12 Classes Destroyed 6 | 1 4 1 Worker 1 | . 1 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Swarmer 12 | . 8 4 Grunt 11 | . 11 . Subdweller 8 | . . 8 Best Kill Streak 6 | 3 6 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 167 | . 117 50 Missed 39 | . 27 12 Hits 128 | . 90 38 Projectile 128 | . 90 38 Critical Strikes 3 | . . 3 Damage Taken 1556 | . 981 575 Core 251 | . 149 102 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 116 | 12 71 33 Largest 2 | 2 2 2 Hottest 90 | 40 90 90 Shots Fired 222 | 24 140 58 Gun 222 | 24 140 58 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 178 | 24 136 18 Thermal . | . . . Explosive . | . . . Electromagnetic 44 | . 4 40 Robot Hit Streak 13 | 3 10 13 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 7 | . 4 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 140 | 15 84 41 Core Hits 66 | 5 34 27 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1880 | 203 1109 568 Guns 1880 | 203 1109 568 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1386 | 203 1109 74 Thermal . | . . . Explosive . | . . . Electromagnetic 494 | . . 494 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 33 | . 11 22 Message Errors 8 | . 1 7 Matter Fused 10 | . 3 7 Heat Flow Errors 2 | . . 2 Energy Discharges 5 | . 2 3 Parts Rejected 1 | . 1 . Data Loss (minor) 4 | . 2 2 Data Loss (major) 1 | . 1 . Misfires 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 542 | . 72 542 Average Temperature 69 | . 20 243 Received Heat Transfer 1022 | . 372 650 Effects 2 | . . 2 Shutdowns 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 6 | . . 6 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 157 | 15 157 . Initial . | . . . Average 82 | 2 91 . Influence Increases 698 | 20 568 110 Destroy 0b10 Robot/C 460 | . 380 80 Destroy 0b10 Robot/NC 30 | 20 10 . Destroy Leader 82 | . 82 . Successful Hack 20 | . 20 . Select Force Hacks 30 | . 30 . Disable Machine 30 | . 30 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 45 | . 15 30 Influence Decreases 601 | 20 437 144 Entered New Map 63 | . . 63 Time Decay 498 | 20 407 71 Lost Part 40 | . 30 10 Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 30 15 Peak Tracking Total 7 | . 7 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 17 4 Successful 13 | . 9 4 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 12 | . 12 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Record 5 | . 1 4 Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 2 | . 2 . Reject 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2361 | 8 801 1552 Seismic 2361 | 8 801 1552 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2984 | 124 1163 1697 Spaces Moved 1404 | 46 525 833 Core 2 | 2 . . Treads 1227 | 44 525 658 Legs . | . . . Wheels 175 | . . 175 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 155 | 155 160 152 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 3 86 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1985 | 71 711 1203 Wait 377 | 2 61 314 Move 1402 | 45 524 833 Hop . | . . . Pick Up 33 | 5 22 6 Fast Attach 8 | 7 1 . Attach 6 | . 3 3 Detach . | . . . Swap 24 | . 13 11 Drop 19 | . 16 3 Fire 116 | 12 71 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 9) 689 | -10/Materials | Discovered new exit (range 5) 774 | -10/Materials | Core integrity fell below 50% 1025 | -10/Materials | Central database locked down 1101 | -10/Materials | Discovered new exit (range 15) 1266 | -10/Materials | Discovered new exit (range 10) 1288 | -10/Materials | Entered Subcaves 1292 | -10/Subcaves | Learned Materials emergency access door positions 1328 | -10/Subcaves | A Subdweller sparked back to life 1328 | -10/Subcaves | A Subdweller sparked back to life 1328 | -10/Subcaves | A Subdweller sparked back to life 1349 | -10/Subcaves | Core integrity fell below 20% 1364 | -10/Subcaves | Found Prototype Processor 1420 | -10/Subcaves | Discovered new exit (range 7) 1491 | -10/Subcaves | Visited Clippyterm 1495 | -10/Subcaves | Identified exit to Recycling 1495 | -10/Subcaves | Learned Factory trap positions 2946 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2947 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2985 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- (-103). 02831_ 6S-Y4L(R): "OHNO!" 02851_ 6S-Y4L(R) destroyed. 02861_ Acquired Sub. Monowheel. 02891_ System corrupted: Matter fused (-5). Sub. Monowheel falls loose from the Twisted Machinery. Mak. Light Armor Plating falls loose from the Twisted Machinery. 02962_ Imp. EM Shotgun destroyed. 02965_ Critical hit (Destroy). 02965_ Rnf. Ion Engine destroyed. 02967_ S-10 Pest destroyed. 02977_ System corrupted: Energy discharge (-25). 02979_ S-10 Pest destroyed. 02979_ Switching to secondary target: S-10 Pest. 02979_ S-10 Pest destroyed. 02980_ Flight Unit fries itself beyond repair. 02983_ Unknown Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ???????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????##?????????? ???????? | | ???????????????????????###>####???????# #??? ?? | | ???????????????????????""" """????????# ##?# ?? | | ??????????????????????? 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" ??????????????????# | | ??????????????????????? ? ?????????????????# | | ???????????????????????? ??####?????????????????## | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkDecoderFlamer Manual? 0 Play Time 00:19:46 Cumulative 179.5 hours Start 2025.04.23 @ 15:13:41 End 2025.04.23 @ 15:34:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 110 Adventurer 4 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4bd9947-12b9-4462-82ef-58c53f92af9c