Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.26 @ 21:41:04 Player: raddakar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (3137) 3137 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (760) 760 TOTAL SCORE: 8972 Bonus ------- High Alert Combat Kills 60 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 59/300 Energy 96/100 System Corruption 14% Temperature Cool (78) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Armored Huge Wheel > --- UTILITY (8) ------ Medium Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Graphene Brace > --- WEAPON (4) ------- Magnetic Acceleration Cannon > --- INVENTORY (10) --- Improved Medium Treads Improved Medium Treads Armored Huge Wheel Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Recoil Nullifier Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Autogun Autogun Autogun Advanced EMP Blaster > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel Armored Huge Wheel Long-range Tractor Beam [Rating: 70] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Tesla Rifle Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Slots Evolved 10 | . . . 2 2 2 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 6 | . . . 2 . 2 1 . 1 . . Weapon 2 | . . . . . . 1 . 1 . . Parts Attached 130 | . 12 6 17 18 18 12 12 2 5 28 Power 10 | . 1 1 4 1 1 . 1 . . 1 Engine 5 | . 1 1 2 . 1 . . . . . Core 5 | . . . 2 1 . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 26 | . 3 . 2 4 3 1 4 . . 9 Treads 18 | . 3 . 2 4 1 . 3 . . 5 Leg 1 | . . . . . . . . . . 1 Wheel 7 | . . . . . 2 1 1 . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 50 | . 3 . 6 5 10 8 4 2 4 8 Device 25 | . 2 . 4 1 5 3 2 1 2 5 Storage 6 | . 1 . . 1 . 2 . . 1 1 Processor 6 | . . . . 1 2 1 . . 1 1 Hackware . | . . . . . . . . . . . Protection 13 | . . . 2 2 3 2 2 1 . 1 Artifact . | . . . . . . . . . . . Weapon 44 | . 5 5 5 8 4 3 3 . 1 10 Energy Gun 5 | . . . . 1 . . . . . 4 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | . 5 2 4 3 1 2 1 . . 3 Ballistic Cannon 7 | . . . 1 . 2 . 2 . . 2 Launcher 8 | . . 3 . 3 . . . . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . Corrupted Parts 3 | . . . . . . . . . . 3 System Corruption 13 | . . . . . . . . . . 13 Parts Lost 32 | . . 1 . 1 1 . 14 1 4 10 Power 4 | . . 1 . 1 . . 1 . . 1 Propulsion 10 | . . . . . . . 3 1 2 4 Utility 10 | . . . . . 1 . 4 . 2 3 Weapon 8 | . . . . . . . 6 . . 2 Highest Loss Streak 12 | . . 1 . 1 1 . 12 1 4 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 99 95 99 87 81 70 67 45 55 Engine 4 | . 13 13 7 . 2 6 1 . . . Core 3 | . . . 3 9 4 . 2 5 2 3 Treads 14 | . 14 28 21 36 10 . 10 10 2 3 Leg 1 | . 13 . . . . . . . . . Wheel 4 | . . . . . 9 13 7 5 2 7 Device 12 | . 12 14 25 12 11 11 7 16 9 1 Storage 8 | . 14 14 11 9 7 6 6 5 2 2 Processor 7 | . . . . . 10 16 15 11 13 19 Protection 7 | . . . 4 13 13 9 9 9 5 2 Energy Gun 1 | . 5 . . . . . . . . 4 Ballistic Gun 12 | . 21 25 20 14 9 8 3 . . 2 Ballistic Cannon 1 | . . . . . 2 5 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 14 29 32 44 49 54 53 62 40 46 43 Greatest Support 93 | 20 40 40 40 80 80 56 56 28 28 93 Greatest Overweight (x) 3 | . 1 . 1 . 1 1 2 1 3 3 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 10 Average Capacity 13 | . 11 15 15 15 15 15 15 15 10 7 Most Carried 15 | . 14 15 15 15 15 15 15 15 15 10 Average Carried 12 | . 9 13 14 14 14 14 13 14 10 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 10 Final Carried 15 | 6 14 15 15 15 15 15 15 15 5 5 Class Distribution -------------------- 77% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Matter Collected 3104 | 192 303 71 377 456 746 92 307 . 91 469 Remotely 764 | . 115 . 220 . . . 158 . 66 205 Salvage Created 4349 | . 728 28 424 716 978 239 285 . 179 772 Parts 226 | . 34 9 30 35 56 6 7 . 10 39 Haulers Intercepted 6 | . 2 . . 1 2 1 . . . . Recyclers Shooed 24 | . 6 . 2 3 7 1 . . . 5 Parts Field Recycled 13 | . . . . . . . . . 13 . Retrieved Matter 204 | . . . . . . . . . 204 . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Combat Hostiles Destroyed 71 | . 5 6 8 12 11 . 4 . 9 16 Melee 2 | . . . . . 2 . . . . . Guns 36 | . 5 . 6 10 8 . . . . 7 Cannons 15 | . . . 2 . 1 . 4 . . 8 AOE 16 | . . 6 . 1 . . . . 9 . Classes Destroyed 15 | . 5 1 2 2 2 . 2 . . 1 Worker 4 | . . . 1 . 2 . . . . 1 Builder 7 | . 1 . . 4 1 . . . . 1 Tunneler 3 | . 1 . . 1 1 . . . . . Hauler 6 | . 2 . . 1 2 1 . . . . Recycler 15 | . 5 . 2 1 5 1 . . . 1 Watcher 1 | . . . . 1 . . . . . . Swarmer 25 | . . 6 3 3 4 . . . 3 6 Cutter 3 | . . . . . . . . . . 3 Grunt 28 | . 5 . 3 7 2 . 1 . 5 5 Duelist 1 | . . . . 1 . . . . . . Sentry 7 | . . . 2 1 2 . 1 . . 1 Specialist 1 | . . . . . . . 1 . . . Hunter 2 | . . . . . 1 . . . 1 . Programmer 2 | . . . . . 2 . . . . . Heavy 2 | . . . . . . . 1 . . 1 Best Kill Streak 8 | . 5 3 4 8 5 2 3 . 7 5 Combat Bots Only 7 | . 2 3 3 3 4 . 3 . 7 4 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . 1 . . . . 2 . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Damage Taken 10040 | . 368 178 249 648 1363 . 2655 212 616 3751 Core 1566 | . 86 33 22 72 197 . 155 . 12 989 Absorbed by Shields 71 | . . . . . . . . . . 71 Reduced by Siege Mode 86 | . . . . . . . . . . 86 Regen/Repaired (Parts) 157 | . . . 157 . . . . . . . Core Remaining (%) 80 | 100 . 52 94 86 71 . 81 . . . Volleys Fired 318 | . 54 4 29 56 59 3 23 . 14 76 Largest 3 | . 2 2 2 2 2 2 3 . 1 3 Hottest 128 | . 60 60 58 61 76 53 101 . 36 128 Shots Fired 533 | . 108 6 51 89 118 4 36 . 14 107 Gun 434 | . 108 . 48 83 103 2 15 . . 75 Cannon 73 | . . . 3 . 15 2 21 . . 32 Launcher 26 | . . 6 . 6 . . . . 14 . Special . | . . . . . . . . . . . Kinetic 437 | . 79 . 51 78 118 4 36 . . 71 Thermal 12 | . . . . 5 . . . . . 7 Explosive 20 | . . 6 . . . . . . 14 . Electromagnetic 64 | . 29 . . 6 . . . . . 29 Robot Hit Streak 14 | . 7 1 7 8 13 2 14 . 13 13 Robot Miss Streak 11 | . 5 2 4 6 11 . 4 . 2 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . . . . 3 1 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . . . 1 Shots Hit Robots 379 | . 65 1 29 65 93 7 29 . 9 81 Core Hits 192 | . 29 7 19 30 41 4 10 . 21 31 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . Critical Strikes 14 | . . . 1 1 5 1 1 . . 5 Destroy 3 | . . . 1 1 1 . . . . . Blast 7 | . . . . . 2 . 1 . . 4 Corrupt 1 | . . . . . . . . . . 1 Sever 3 | . . . . . 2 1 . . . . Melee Attacks 19 | . . . . 2 10 7 . . . . Impact . | . . . . . . . . . . . Slashing 19 | . . . . 2 10 7 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9988 | . 873 273 440 1439 1743 249 1056 . 1086 2829 Guns 4879 | . 810 . 400 1006 1241 . 289 . . 1133 Cannons 2568 | . . . 39 . 237 55 767 . . 1470 Explosions 2037 | . 23 273 . 429 . . . . 1086 226 Melee 453 | . . . . . 259 194 . . . . Ramming 51 | . 40 . 1 4 6 . . . . . Kinetic 6452 | . 540 . 439 926 1478 55 1056 . . 1958 Thermal 415 | . 23 . . 80 . . . . . 312 Explosive 1359 | . . 273 . . . . . . 1086 . Electromagnetic 1258 | . 270 . . 429 . . . . . 559 Impact . | . . . . . . . . . . . Slashing 453 | . . . . . 259 194 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . 2 2 . . 1 . . . . 14 Average Corruption 9 | . 2 2 . . 1 . . . . 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . 8 . . 1 . . . . 25 Message Errors 7 | . . 4 . . . . . . . 3 Matter Fused 7 | . . 2 . . . . . . . 5 Heat Flow Errors 6 | . . . . . 1 . . . . 5 Energy Discharges 4 | . . 1 . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . 1 . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 311 | . . 18 . . 4 . 21 . 11 257 Projectiles 282 | . . . . . 4 . 21 . . 257 Explosions 29 | . . 18 . . . . . . 11 . Melee . | . . . . . . . . . . . Knockbacks 22 | . . . . . 4 1 2 . . 15 Impact . | . . . . . . . . . . . Kinetic 18 | . . . . . 4 1 2 . . 11 Secondary 4 | . . . . . . . . . . 4 Self-Inflicted Damage 365 | . . 69 . . 3 . . . 196 97 Shots 12 | . . 3 . . . . . . 7 2 Rammed 7 | . 3 . 1 2 1 . . . . . Targets Rammed 12 | . 7 . 1 3 1 . . . . . Kicked 3 | . 3 . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . Highest Temperature 326 | . 30 . . 5 185 8 6 . . 326 Average Temperature 47 | . 15 . . 2 27 3 5 . . 63 Received Heat Transfer 2484 | . 198 . 75 252 411 . 588 . 135 825 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 33 | . . . . . . . . . . 33 Longest Duration 33 | . . . . . . . . . . 33 Robots Corrupted 3 | . . . . 1 . . . . . 2 Combat Hostiles 2 | . . . . 1 . . . . . 1 Parts Fried 15 | . . . . 9 . . . . . 6 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 583 | . 50 . . 148 . . . . . 385 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . 1 . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Peak Influence 520 | . 175 283 254 349 325 122 91 47 411 520 Initial 215 | . . 42 109 89 139 97 85 47 28 215 Average 188 | . 86 156 154 218 227 112 64 46 318 316 Maximum Alert Level 2 | . . 1 1 1 1 . . . 2 2 Low Security (%) 57 | . 100 93 58 46 45 100 100 100 15 . Level 1 36 | . . 6 41 53 54 . . . 35 78 Level 2 6 | . . . . . . . . . 49 21 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 . 2 2 3 . 1 . . 5 Investigation 1 | . . . 1 . . . . . . . Extermination 2 | . . . . . 2 . . . . . Reinforcement 9 | . 2 . 1 2 1 . 1 . . 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Distress Signals 6 | . . . 1 3 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 13 6 13 25 16 . 11 . 9 38 Peak Tracking Total 10 | . 3 3 4 6 4 . 5 . 4 10 Tactical Retreats 11 | . 1 . 1 1 . . 3 . 1 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Traps Triggered 13 | . 3 . 1 . 3 . . 1 4 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Machines Disabled 4 | . . 1 . . 1 . . . 1 1 Max in Single Turn 1 | . . 1 . . 1 . . . 1 1 Garrison Relay 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Machines Accessed 8 | . . . 2 . 2 2 . 1 . 1 Terminals 1 | . . . . . . 1 . . . . Fabricators 2 | . . . . . 1 . . . . 1 Repair Stations 3 | . . . 2 . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 16 | . . . 6 . 2 4 . 2 . 2 Successful 10 | . . . 6 . 1 2 . 1 . . Failed 6 | . . . . . 1 2 . 1 . 2 Catastrophic 3 | . . . . . 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 2 | . . . . . . 2 . . . . Fabricators 3 | . . . . . 1 . . . . 2 Repair Stations 8 | . . . 6 . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . Terminal Hacks 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 7 | . . . 6 . . 1 . . . . Scan Component 4 | . . . 3 . . 1 . . . . Repair 3 | . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . 2 . 2 1 . 1 . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . Parts Repaired 3 | . . . 3 . . . . . . . Time 84 | . . . 84 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Turns Passed 4986 | . 645 294 777 650 887 366 239 140 316 672 Spaces Moved 2747 | 1 306 170 326 285 489 295 136 116 213 410 Core 171 | . . . . . . . . . 120 51 Treads 1091 | . 150 170 326 285 111 . 5 . 4 40 Legs 157 | 1 156 . . . . . . . . . Wheels 1328 | . . . . . 378 295 131 116 89 319 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 100 100 100 115 50 50 Average Speed 127 | 120 140 160 181 160 114 103 115 115 92 100 Slowest Speed 330 | 120 240 160 240 160 160 115 160 115 330 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 2 47 50 25 25 17 10 92 4 39 14 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 3 | . . . . 2 . 1 . . . . Terrain Destroyed 94 | . 2 34 . 4 8 1 7 . 21 17 Melee 3 | . . . . 2 . 1 . . . . Projectile 20 | . . . . . 8 . 7 . . 5 AOE 71 | . 2 34 . 2 . . . . 21 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Gar Fac Total 3745 | . 417 189 471 398 728 347 179 123 326 567 Wait 252 | . 11 2 62 11 105 7 . . 26 28 Move 2738 | . 305 169 325 284 488 294 135 116 212 410 Hop . | . . . . . . . . . . . Pick Up 89 | . 17 3 14 7 11 11 8 3 2 13 Fast Attach 63 | . 6 . 10 8 15 4 4 1 2 13 Attach 64 | . 5 6 6 8 3 8 8 1 4 15 Detach 20 | . 1 4 3 3 2 . 1 . 3 3 Swap 4 | . 1 . 1 2 . . . . . . Drop 112 | . 10 1 20 14 26 13 . 2 17 9 Fire 318 | . 54 4 29 56 59 3 23 . 14 76 Melee 19 | . . . . 2 10 7 . . . . Ram 1 | . . . . . 1 . . . . . Kick 3 | . 3 . . . . . . . . . Crush 8 | . 4 . 1 3 . . . . . . Escape Stasis 54 | . . . . . 8 . . . 46 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 646 | -10/Materials | Entered Mines 895 | -10/Mines | Discovered new exit (range 5) 940 | -10/Mines | Entered Materials 940 | -9/Materials | Evolved 2 slots: Utility x2 940 | -9/Materials | Discovered new exit (range 15) 1055 | -9/Materials | Repaired Lgt. Cannon? 1157 | -9/Materials | Repaired Lgt. Treads 1431 | -9/Materials | Repaired Hvy. Assault Rifle 1648 | -9/Materials | Discovered new exit (range 9) 1717 | -9/Materials | Entered another Materials area 1717 | -8/Materials | Evolved 2 slots: Propulsion x2 2194 | -8/Materials | Discovered new exit (range 9) 2367 | -8/Materials | Entered Factory 2367 | -7/Factory | Evolved 2 slots: Utility x2 2448 | -7/Factory | Fabricated Recalibrator (x2) 3235 | -7/Factory | Discovered new exit (range 15) 3254 | -7/Factory | Entered another Factory area 3254 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3619 | -6/Factory | Identified exit to DSF 3620 | -6/Factory | Entered DSF 3655 | -6/DSF | Additional patrols routed to DSF 3746 | -6/DSF | Lost 12 parts (1p3n3u5w) 3842 | -6/DSF | Discovered new exit (range 16) 3858 | -6/DSF | Identified exit to Factory 3859 | -6/DSF | Entered Factory 3859 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3999 | -5/Factory | Identified exit to Garrison 3999 | -5/Factory | Entered Garrison 4026 | -5/Garrison | Triggered checkpoint 4047 | -5/Garrison | Garrison Relay disabled 4128 | -5/Garrison | Triggered checkpoint 4185 | -5/Garrison | Destroyed 7 combat bots 4195 | -5/Garrison | Lost 4 parts (2n2u) 4308 | -5/Garrison | Discovered new exit (range 14) 4314 | -5/Garrison | Identified exit to Factory 4315 | -5/Garrison | Entered Factory 4450 | -5/Factory | System corruption reached 10% 4787 | -5/Factory | Garrison activated, responded to threat 4830 | -5/Factory | Core integrity fell below 50% 4831 | -5/Factory | Lost 3 parts (3u) 4926 | -5/Factory | Core integrity fell below 20% 4955 | -5/Factory | Lost 4 parts (1p2n1w) 4987 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04900_ G-50 Soldier destroyed. 04900_ R-10 Processor collects Sml. Matter Pod. 04902_ K-01 Serf collects debris. 04903_ U-05 Engineer builds a Wall. 04903_ Penetrated by Slug. 04908_ K-01 Serf collects debris. 04922_ 97CFAN D%U2LGQEBHBWI,3V 0= 04924_ Arm. Huge Wheel destroyed. 04941_ S-27 Virus destroyed. 04945_ System corrupted: Component data lost. 04961_ Acquired Magnetic Acceleration Cannon. 04963_ |BTKFB,B9AYKP18RVUEQ9K%:SEV8CZYG3U5/ 04967_ S-27 Virus Autogun blasted off. 04967_ S-27 Virus destroyed. 04969_ Destroyed VTOL Module. 04969_ Imp. Medium Treads destroyed. 04971_ S-27 Virus destroyed. 04974_ Acquired 10 matter. 04978_ System corrupted: Heat flow error (+110). 04981_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | "" #= ####### ###########??????????????? | | # """ + # #??????????????? | | /#/##### """ ####### # #########??????? | | #?# """ #?????# # # ??????? | | ### #?????# # # ???????? | | / """ #?????# # # """ "?????? | | ### """ #?????# # # """ ""????? | | #?# """ #?????# #?? # """ """???? | | #?# #?????# #???? # ???? | | #####+############ #######+### """ ""????? | | % """ """???? | | % """ """ ""? | | = ^ | | """ """ ??? | | % """ """ ??? | | ############+##### #######/##### """ """ ""? | | #????????? ??# #??# # | | #???????# """ # #??# """ # """ """ ""? | | #???????# """ # #??# """ # """ """ """ | | #???????# """ # #??# """ # """ """ """ | | #???????# # #??#"" # | | #???????# """ # #??#"F """ # | | ######???????# """ #Y#??#""" """ # ### | | ?????????????????? #g#??#""" """ # #? | | ?????????????????? #g;### # #? | | ??????????????????#####g%@###########+# ## | | ?????????????????????#=*% #????# + ## | | ?????????????????????#;% #????# ! # ## | | ?????????????????????## #????# # ## | | ??????????????????????# #????# """ # ######### | | ??????????????????????# ! #????# """ # #???????# | | ??????????????????????# #????# """ !# ######### | | ??????????????????????#####????######## + | | ??????????????????????????????????????#+######### | | ????????????????????????????????????? ??????# | | ???????????????????????????????????# """ ????# | | ???????????????????????????????????# """ #???## | | ???????????????????????????????????# """ #????# | | ???????????????????????????????????# #????# | | ???????????????????????????????????# """ #????# | | ???????????????????????????????????# """ #????# | | ???????????????????????????????????# ??? #????# | | ???????????????????????????????????# ?????! #????# | | ???????????????????????????????????????????##????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 6 Particle Charging 20 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Recalibrator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackGodBoregun Manual? 0 Play Time 01:19:59 Cumulative 127.6 hours Start 2022.06.26 @ 20:21:23 End 2022.06.26 @ 21:41:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 636a344b-9946-475c-beb4-6e4d1222b90b