Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 02:01:23 Player: Olafz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (175) 875 Value Destroyed (7802) 7802 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (2890) 2890 TOTAL SCORE: 20607 Bonus ------- High Alert Combat Kills 603 Follower Combat Kills 187 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1600 Matter 40/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Actuator Array ECM Suite Improved Phase Shifter Graphene Brace > --- WEAPON ----------- Enhanced Quantum Rifle Power Sword Ionic Axe > --- INVENTORY -------- Light Antimatter Reactor Q-thruster Q-thruster Q-thruster Heavy Gauss Cannon [Rating: 154] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Advanced Melee Analysis Suite Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Falx Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Mace Slashing Weapon Falx Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 . . . . 2 . . 2 2 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . 1 . . . . 1 . . . Utility 13 | . . 1 1 1 . . 2 . . . . 1 . . 2 2 1 . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 319 | 6 1 15 15 15 33 26 10 19 22 10 2 16 7 42 30 14 . 8 3 25 Power 28 | 1 . 3 2 3 4 1 . 1 2 1 . 1 . 5 1 1 . . . 2 Engine 13 | 1 . 3 1 2 2 . . 1 2 1 . . . . . . . . . . Core 11 | . . . 1 1 2 1 . . . . . 1 . 5 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 1 . . . 2 Propulsion 87 | 2 . 5 7 5 11 9 3 6 8 3 . 5 . 10 2 3 . 3 . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 46 | 2 . 5 7 4 11 4 . 6 7 . . . . . . . . . . . Wheel 9 | . . . . . . 5 3 . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . 1 . . . . . 3 . 5 . 10 2 3 . 3 . 5 Utility 97 | 1 . 4 . 4 3 3 2 5 5 3 . 8 3 19 16 10 . 3 1 7 Device 43 | . . . . . 2 . 1 3 1 2 . 1 . 8 13 6 . 2 . 4 Storage 6 | 1 . 1 . 1 . 1 . . . . . 1 . . . 1 . . . . Processor 32 | . . 1 . . 1 1 1 2 4 . . 5 . 7 3 2 . 1 1 3 Hackware 7 | . . 1 . 3 . . . . . 1 . . . 1 . 1 . . . . Protection 9 | . . 1 . . . 1 . . . . . 1 3 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 1 3 6 3 15 13 5 7 7 3 2 2 4 8 11 . . 2 2 11 Energy Gun 5 | 1 . . 1 . . . . . 1 . . . 1 . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Ballistic Gun 29 | 1 1 3 4 2 7 5 4 1 . . . . . . . . . . . 1 Ballistic Cannon 22 | . . . . 1 1 6 1 3 3 . . . . . . . . 2 2 3 Launcher 9 | . . . . . 3 . . . 1 . . . . . 2 . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Slashing Weapon 34 | . . . . . 4 2 . 3 1 2 2 2 3 7 8 . . . . . Piercing Weapon 4 | . . . . . . . . . 1 1 . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 1 3 . . . . . 1 1 . 2 2 2 . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . . . . . . . . 6 . . Parts Lost 125 | . . 2 14 4 20 10 2 13 7 . 7 3 5 10 . 7 . 3 . 18 Power 12 | . . 1 2 1 2 1 . 1 1 . . . . 1 . 1 . . . 1 Propulsion 56 | . . 1 6 1 8 6 1 4 4 . 3 1 3 7 . 2 . 1 . 8 Utility 29 | . . . 1 . 4 . . 4 1 . 3 2 1 1 . 3 . 2 . 7 Weapon 28 | . . . 5 2 6 3 1 4 1 . 1 . 1 1 . 1 . . . 2 Highest Loss Streak 12 | . . 2 7 1 12 3 2 12 2 . 5 3 3 3 . 2 . 1 . 10 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 94 73 84 88 76 77 77 79 88 66 64 62 83 85 83 73 83 73 63 Engine 3 | . 14 10 4 2 1 6 . 3 5 6 4 . . . . . . . . . Core 1 | . . . 2 4 5 . 6 1 . . . 1 2 4 . . . . . . Leg 15 | . 28 32 26 25 29 17 . 16 19 5 . . . . . . . . . . Wheel 2 | . . . . . . 7 20 6 . 2 . . . . . . . . . . Flight 5 | . . . . . . . . . . 10 13 17 9 23 17 13 13 18 16 8 Device 5 | . . . . . 4 5 5 5 3 9 11 1 . 8 19 14 13 15 12 8 Storage 5 | . 14 11 9 7 7 7 6 6 6 3 . . . . . . . . . . Processor 19 | . . 5 9 7 10 8 14 17 28 25 18 23 34 30 31 34 30 33 32 40 Hackware 2 | . . 8 4 12 6 . . . . 3 . . . . . 1 4 2 . . Ballistic Gun 6 | . 26 22 10 13 12 8 10 6 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 4 . 4 2 . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 3 4 2 10 11 16 17 16 10 10 10 13 8 8 8 3 Peak Build Rating 154 | 6 6 16 20 37 54 60 53 57 65 64 55 79 79 92 114 127 112 128 123 154 Average Rating 53 | 4 5 13 14 26 30 48 45 48 53 58 43 57 53 76 102 114 112 118 111 99 On Entrance 56 | . 6 6 16 16 36 54 49 53 57 64 55 18 75 36 75 112 112 112 108 116 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 11 11 26 27 62 66 136 121 120 122 105 23 26 33 37 40 34 19 27 26 31 Greatest Support 75 | 20 20 30 37 55 60 52 52 75 75 37 28 27 27 34 34 34 26 32 27 43 Greatest Overweight (x) 36 | . . . . 1 1 6 4 27 36 3 1 . 5 5 1 . . 1 . 1 Average Overweight (x) . | . . . . . . 2 2 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 20 20 25 25 25 25 25 5 10 10 5 5 5 5 5 5 5 Average Capacity 14 | 7 8 9 10 11 20 20 25 25 25 15 5 5 6 5 5 5 5 5 5 5 Most Carried 25 | . 4 10 10 10 18 19 25 25 25 25 5 6 6 5 5 5 5 5 5 5 Average Carried 11 | . 1 9 7 8 10 17 23 20 20 13 4 4 4 4 4 4 5 3 4 4 Final Capacity 25 | 8 8 10 10 20 20 25 25 25 25 5 5 10 5 5 5 5 5 5 5 5 Final Carried 25 | . 4 10 6 10 18 17 24 19 25 5 5 6 4 5 5 5 5 4 5 5 Class Distribution -------------------- 19% | Scavenger-Mutant 17% | Scavenger-Gladiator 16% | Mutant 11% | Gladiator 5% | Scavenger-Assassin 5% | Hacker-Gunner 5% | Scavenger-Gunner 3% | Sprinter 3% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Assassin | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Garrison Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -3/Research Ninja | -2/Research Scavenger-Gladiator | -2/Garrison Scavenger-Gladiator | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Matter Collected 6541 | 247 73 511 257 399 827 1036 175 710 603 150 55 135 60 373 326 145 . 55 211 193 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7887 | . 115 707 308 412 814 849 175 671 553 . 276 440 565 464 621 387 . 101 129 300 Parts 395 | . 7 41 16 23 41 46 18 22 24 . 11 11 23 28 23 27 . 6 13 15 Haulers Intercepted 4 | . . 2 . 1 . . . . . . . . . . 1 . . . . . Recyclers Shooed 5 | . . . . 1 . 3 . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . 19 20 . 11 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Combat Hostiles Destroyed 129 | . 3 13 10 7 24 12 2 9 13 . 6 3 6 8 1 3 . 3 1 5 Melee 38 | . . . 3 . . 1 . . 2 . 6 3 6 8 1 3 . 3 1 1 Guns 40 | . 3 13 5 2 10 1 2 4 . . . . . . . . . . . . Cannons 27 | . . . . 4 . 5 . 5 11 . . . . . . . . . . 2 AOE 22 | . . . . 1 14 5 . . . . . . . . . . . . . 2 Classes Destroyed 15 | . 1 7 . 4 . . 1 1 . . . . . 1 . . . . . . Worker 9 | . . 1 . 1 . 3 . . . . . . . 2 1 . . . 1 . Builder 5 | . . 1 . . . 1 2 . . . . . . . . 1 . . . . Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Hauler 4 | . . 2 . 1 . . . . . . . . . . 1 . . . . . Recycler 11 | . . . . 1 . 6 . . . . . 2 . . 1 . . . . 1 Operator 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 Watcher 12 | . . 1 . . . . 1 . . . . . . 2 3 3 . . 1 1 Swarmer 27 | . . 3 4 1 5 2 . . . . 3 . 1 5 . . . 3 . . Grunt 55 | . 3 5 5 2 14 3 2 3 4 . 3 2 5 1 . 1 . . . 2 Brawler 5 | . . 1 . . 1 . . 2 . . . . . 1 . . . . . . Duelist 5 | . . . . 1 2 . . 2 . . . . . . . . . . . . Sentry 15 | . . 4 1 1 2 2 . 1 . . . 1 . 1 . 1 . . . 1 Hunter 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . . Programmer 11 | . . . . 1 . 4 . . 2 . . . . . . 1 . . 1 2 Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . Butcher 5 | . . . . . . . . . 5 . . . . . . . . . . . Mutant 2 | . . . . . . . . 1 1 . . . . . . . . . . . Best Kill Streak 6 | . 3 3 3 5 6 4 5 5 6 . 3 2 4 5 2 2 . 2 3 3 Combat Bots Only 6 | . 3 3 3 3 6 4 2 5 6 . 3 2 4 4 1 1 . 2 1 3 Max Kills in Single Turn 4 | . 1 1 1 3 3 4 1 1 1 . 1 1 1 1 1 1 . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 3 4 . . . . . . . . . . . . . 1 Melee 1 | . . . 1 . . 1 . . 1 . 1 1 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Hostile Shots Fired 1321 | . 21 57 135 28 156 179 9 110 64 7 30 15 68 89 50 76 . 15 7 205 Missed 455 | . 7 16 33 10 54 58 2 18 17 1 12 6 27 35 19 39 . 7 5 89 Damage Taken 16557 | . 160 639 1605 530 2100 1615 133 1636 1188 . 486 210 802 1127 403 812 . 196 115 2800 Core 4750 | . 34 119 299 79 271 281 . 364 234 . 200 67 366 360 116 293 . 44 24 1599 Absorbed by Shields 115 | . . . . . . . . . . . . . 85 30 . . . . . . Core Remaining (%) 59 | 100 86 70 45 . . 9 . . . . 6 . . 20 89 77 . 96 . . Volleys Fired 360 | . 14 65 36 22 57 54 12 28 27 . . . . . 5 . . 14 10 16 Largest 3 | . 2 2 3 3 3 3 3 3 1 . . . . . 1 . . 1 1 2 Hottest 120 | . 40 43 69 113 93 103 99 108 83 . . . . . 81 . . 57 61 120 Shots Fired 672 | . 28 130 58 66 136 96 25 58 28 . . . . . 5 . . 14 10 18 Gun 488 | . 28 130 58 48 108 43 24 48 1 . . . . . . . . . . . Cannon 145 | . . . . 18 4 50 1 10 21 . . . . . 2 . . 14 10 15 Launcher 39 | . . . . . 24 3 . . 6 . . . . . 3 . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 615 | . 28 130 58 62 112 93 25 58 21 . . . . . . . . 14 10 4 Thermal 15 | . . . . 4 . . . . . . . . . . . . . . . 11 Explosive 36 | . . . . . 24 3 . . 6 . . . . . . . . . . 3 Electromagnetic 6 | . . . . . . . . . 1 . . . . . 5 . . . . . Robot Hit Streak 18 | . 5 9 10 9 18 10 9 7 9 . . . . . 4 . . . . 5 Robot Miss Streak 4 | . 3 3 3 3 3 3 4 3 2 . . . . . . . . . . 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 7 | . 1 1 . . 3 . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 583 | . 16 90 62 43 84 62 16 51 32 . 9 16 23 24 18 13 . 3 6 15 Core Hits 308 | . 7 33 14 16 70 36 11 25 13 . 7 5 12 12 12 9 . 3 5 18 Critical Kills 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Critical Strikes 22 | . . 1 3 3 2 2 . . 2 . . 2 4 1 1 . . . . 1 Destroy 3 | . . 1 . . 2 . . . . . . . . . . . . . . . Blast 7 | . . . . 3 . 2 . . 1 . . . . . . . . . . 1 Smash 3 | . . . 3 . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . 1 . . 2 4 1 1 . . . . . Melee Attacks 281 | . . . 27 . 18 15 . 9 12 . 14 18 30 41 27 24 . 19 15 12 Impact 28 | . . . 27 . . . . . . . . . . 1 . . . . . . Slashing 251 | . . . . . 18 15 . 9 12 . 14 18 30 40 27 24 . 19 15 10 Piercing 2 | . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 24 | . . . 1 . . 7 . . . . . 2 2 3 5 1 . . . 3 Combat Hostiles 4 | . . . . . . . . . . . . . 2 1 . . . . . 1 Follow-up Attacks 23 | . . . . . . . . 1 2 . 2 3 4 2 4 4 . . 1 . Damage Inflicted 21403 | . 196 1081 1212 1017 2507 2468 351 1940 2139 . 424 849 1447 1352 1476 723 . 136 441 1644 Guns 5061 | . 196 1081 567 519 1208 471 330 680 9 . . . . . . . . . . . Cannons 3441 | . . . . 317 85 599 21 694 1350 . . . . . . . . . . 375 Explosions 3728 | . . . . 181 1214 738 . . 383 . . . . . 267 . . . 158 787 Melee 9142 | . . . 645 . . 635 . 566 397 . 424 849 1447 1352 1209 723 . 136 283 476 Ramming 31 | . . . . . . 25 . . . . . . . . . . . . . 6 Kinetic 8241 | . 196 1081 567 805 1293 1070 351 1374 1350 . . . . . . . . . . 154 Thermal 971 | . . . . 212 . 205 . . . . . . . . 175 . . . 158 221 Explosive 2917 | . . . . . 1214 533 . . 383 . . . . . . . . . . 787 Electromagnetic 101 | . . . . . . . . . 9 . . . . . 92 . . . . . Impact 645 | . . . 645 . . . . . . . . . . . . . . . . . Slashing 8497 | . . . . . . 635 . 566 397 . 424 849 1447 1352 1209 723 . 136 283 476 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . 1 . . 15 16 . 13 22 22 . . . 2 . . . 7 . 4 Average Corruption 11 | . . 1 . . 9 15 . 10 19 22 . . . 2 . . . 3 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 187 | . . 1 . . 31 57 . 24 48 5 . . . 10 . . . 5 . 6 Message Errors 39 | . . 1 . . 12 8 . 4 8 . . . . 4 . . . 1 . 1 Matter Fused 51 | . . . . . 3 15 . 8 19 1 . . . 2 . . . 1 . 2 Heat Flow Errors 26 | . . . . . 4 16 . 1 2 1 . . . . . . . 1 . 1 Energy Discharges 21 | . . . . . 6 5 . 3 5 1 . . . 1 . . . . . . Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Fused 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Data Loss (minor) 17 | . . . . . 2 2 . 1 8 . . . . 2 . . . 2 . . Data Loss (major) 10 | . . . . . 2 2 . 2 3 1 . . . . . . . . . . Misfires 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . Alerts 9 | . . . . . . 2 . 2 2 1 . . . 1 . . . . . 1 Misdirections 2 | . . . . . . 2 . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . . 2 . 2 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1190 | . . . 83 59 14 140 . 68 174 . 47 171 . 205 111 2 . . 32 84 Projectiles 175 | . . . . 23 . 22 . 21 109 . . . . . . . . . . . Explosions 203 | . . . 9 36 14 63 . . 39 . . . . . 5 . . . 6 31 Melee 812 | . . . 74 . . 55 . 47 26 . 47 171 . 205 106 2 . . 26 53 Knockbacks 15 | . . . 4 2 . 1 2 1 5 . . . . . . . . . . . Impact 4 | . . . 4 . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . 2 . 1 1 1 5 . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 961 | . . . 201 230 137 186 . . 55 . . . . . . . . . . 152 Shots 20 | . . . 2 3 7 4 . . 1 . . . . . . . . . . 3 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . . . . . 5 . . . . . . . . . . . . . 1 Kicked 5 | . . . . . . 5 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 290 | . 18 19 32 138 233 290 65 262 181 215 . . 1 . 48 . . 163 . 272 Average Temperature 65 | . 8 3 9 44 48 82 22 95 78 113 . . 1 . 24 . . 87 . 124 Received Heat Transfer 3382 | . 84 198 702 36 588 288 90 603 144 . 30 45 214 156 36 69 . . . 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . 4 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 759 | . . . . 224 . 150 . . . . . . . . 150 . . . 50 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Peak Influence 1126 | . 85 246 315 457 924 1126 612 . . . . 162 346 462 661 704 396 441 507 1123 Initial 544 | . . 35 46 142 211 485 544 . . . . 97 113 176 173 311 396 297 263 324 Average 407 | . 27 114 214 225 520 688 568 . . . . 128 223 294 425 454 396 390 354 687 Maximum Alert Level 4 | . . 1 1 2 3 4 2 . . . . . 1 2 2 3 1 2 2 4 Low Security (%) 25 | 100 100 95 31 51 . . . . . . . 100 38 16 27 . . . . . Level 1 31 | . . 4 68 46 49 . . . . . . . 61 79 11 41 100 43 89 21 Level 2 30 | . . . . 2 26 67 100 . . . . . . 4 61 57 . 56 10 33 Level 3 11 | . . . . . 23 29 . . . . . . . . . . . . . 37 Level 4 . | . . . . . . 3 . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 2 2 2 . 7 1 . . . . . . 2 3 2 . . 1 3 Investigation 5 | . 1 . . . . 2 . . . . . . . 1 1 . . . . . Extermination 9 | . . . . 2 . 3 . . . . . . . . 1 1 . . . 2 Reinforcement 10 | . . 2 2 . . 1 1 . . . . . . 1 . 1 . . 1 1 Assault 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . 1 . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Distress Signals 24 | . . 2 2 2 . . . . . . 9 . . 5 . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 333 | . 3 22 17 11 26 16 9 8 16 2 14 3 15 38 14 43 . 13 11 52 Peak Tracking Total 15 | . 3 4 5 4 6 5 4 7 4 2 5 2 7 7 4 15 . 4 5 11 Tactical Retreats 57 | . . . 4 . . 2 3 . 1 . 3 . 2 9 5 10 . 2 3 13 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Traps Triggered 14 | . 1 1 . 1 3 1 . . . . . . 2 3 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Machines Disabled 70 | . . . 3 7 5 22 . 2 2 . 1 . . . 25 . . 1 2 . Max in Single Turn 19 | . . . 3 4 1 6 . 1 2 . 1 . . . 19 . . 1 2 . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Machines Accessed 28 | . 1 1 2 2 . 1 . . 1 . 1 2 1 4 3 1 2 . 1 5 Terminals 19 | . 1 1 2 1 . . . . . . . 1 1 3 3 . 1 . . 5 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . 1 . . . 1 1 . 1 . Total Hacks 46 | . 1 2 5 4 . 3 . . 1 . 1 3 1 9 5 1 2 . 1 7 Successful 25 | . . . 4 1 . 2 . . 1 . 1 2 1 8 1 1 1 . 1 1 Failed 21 | . 1 2 1 3 . 1 . . . . . 1 . 1 4 . 1 . . 6 Catastrophic 8 | . 1 . . . . . . . . . . 1 . 1 1 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 23 | . 1 2 3 2 . . . . . . . 1 . 4 5 . 1 . . 4 Terminals 34 | . 1 2 5 2 . . . . . . . 2 1 8 5 . 1 . . 7 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . . . . 1 . . . 1 1 . 1 . Terminal Hacks 9 | . . . 2 . . . . . 1 . 1 . 1 4 . . . . . . Record 1 | . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . . 1 . . . 1 1 . 1 . Unlock Access 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 8 | . . . 2 . . . . . . . . 1 . 3 1 . . . . 1 Terminals 8 | . . . 2 . . . . . . . . 1 . 3 1 . . . . 1 Botnet 8 | . . . 2 . . . . . . . . 1 . 3 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 1 2 1 . . . . . . . 1 1 4 3 . 1 . . 5 Full Trace Events 2 | . . . . . . . . . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Used RIF Installer 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . . . . . . . . . . . . . . Machine Destruction 8 | . . . . . 8 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Total Allies 4 | . . . . . 2 . . . . . . . . . . . . 2 . . Largest Group 2 | . . . . . 2 . . . . . . . . . . . . 2 . . Highest-Rated Group 190 | . . . . . 56 . . . . . . . . . . . . 190 . . Highest-Rated Ally 95 | . . . . . 31 . . . . . . . . . . . . 95 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . 13 . . . . . . . . . . . . 13 . . Total Damage 719 | . . . . . 214 . . . . . . . . . . . . 505 . . Kills 4 | . . . . . 1 . . . . . . . . . . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Turns Passed 10367 | 48 172 924 394 541 1333 1282 294 804 1138 117 277 230 209 697 566 360 25 235 205 516 Spaces Moved 9233 | 38 107 566 171 342 624 592 168 397 488 153 472 377 209 1061 1072 742 66 237 413 938 Core 369 | 8 . . . . . . . 1 1 . 65 7 . 2 . . . . . 285 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 2776 | 30 107 566 171 342 624 303 . 233 400 . . . . . . . . . . . Wheels 733 | . . . . . . 289 168 163 87 26 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 5355 | . . . . . . . . . . 127 407 370 209 1059 1072 742 66 237 413 653 Fastest Speed 28 | 50 120 120 120 120 120 105 120 120 145 37 34 33 32 31 33 34 37 31 34 28 Average Speed 82 | 105 120 120 121 128 167 174 128 167 204 54 38 37 43 37 34 34 37 35 34 38 Slowest Speed 1850 | 120 120 120 125 190 190 540 150 1400 1850 145 114 50 385 300 114 37 37 114 34 100 Overloaded Moves 40 | . . . . . . . . . . . . . 40 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . 1 1 4 7 6 14 . . 1 8 Cave-ins Triggered 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Exploration Rate (%) 31 | 3 22 65 20 12 66 21 6 61 67 14 58 11 35 30 38 41 2 36 16 41 Regions Visited 20 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . . . . . . 1 . 1 1 1 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . . 1 3 . . . . . . . . . . . Spaces Dug 73 | . . . . . 17 1 . . . . . . 6 9 5 6 . 14 11 4 Terrain Destroyed 844 | . . . 38 75 199 191 . 4 65 . . . 6 9 39 6 . 28 34 150 Melee 50 | . . . . . 5 1 . . . . . . 6 9 5 6 . 10 4 4 Projectile 57 | . . . . 7 . 2 . 4 7 . . . . . . . . 18 13 6 AOE 737 | . . . 38 68 194 188 . . 58 . . . . . 34 . . . 17 140 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Gar Acc Com Total 10946 | 43 125 693 255 398 780 713 222 469 566 197 551 430 276 1288 1225 800 65 347 450 1053 Wait 480 | . . 19 5 4 16 5 19 10 7 4 64 19 9 109 53 31 . 51 10 45 Move 9130 | 37 106 565 170 341 622 591 167 396 487 152 469 374 201 1046 1059 714 65 235 410 923 Hop 38 | . . . . . . . . . . . 1 1 2 7 6 13 . . 1 7 Pick Up 98 | . 3 14 2 6 12 3 10 4 6 4 . 5 . 9 7 4 . 2 2 5 Fast Attach 159 | 6 1 4 7 8 12 10 4 4 13 1 1 10 1 30 21 8 . 3 1 14 Attach 122 | . . 3 7 3 11 14 3 13 7 8 2 6 6 10 5 6 . 5 2 11 Detach 82 | . 1 1 . 2 4 13 1 3 6 8 2 2 6 11 5 4 . 2 2 9 Swap 40 | . . 8 1 5 10 2 3 2 2 1 . . . 2 4 . . . . . Drop 115 | . . 14 . 7 2 1 3 2 1 19 2 . 6 16 24 4 . . 1 13 Fire 360 | . 14 65 36 22 57 54 12 28 27 . . . . . 5 . . 14 10 16 Melee 231 | . . . 27 . 18 15 . 7 10 . 10 13 25 35 18 16 . 17 11 9 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . . . . . 5 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . 10 . . . . . . . 20 13 18 . . 18 . . Rewire 6 | . . . . . 6 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Garrison -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -2/Research -2/Garrison -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 8) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 332 | -9/Materials | Build established: Mutant 798 | -9/Materials | Discovered new exit (range 8) 946 | -9/Materials | Discovered new exit (range 15) 1145 | -9/Materials | Entered another Materials area 1145 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1324 | -8/Materials | Lost 7 parts (1p2n4w) 1425 | -8/Materials | Core integrity fell below 50% 1479 | -8/Materials | Lost 7 parts (1p4n1u1w) 1535 | -8/Materials | Discovered new exit (range 3) 1539 | -8/Materials | Entered Factory 1539 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2078 | -7/Factory | Identified exit to Garrison 2080 | -7/Factory | Entered Garrison 2096 | -7/Garrison | Build established: Hacker-Gunner 2142 | -7/Garrison | Triggered checkpoint 2469 | -7/Garrison | Triggered checkpoint 2532 | -7/Garrison | Triggered checkpoint 2543 | -7/Garrison | Lost 12 parts (1p5n3u3w) 2691 | -7/Garrison | Discovered new exit (range 10) 2743 | -7/Garrison | Triggered checkpoint 2804 | -7/Garrison | Build established: Scavenger-Mutant 2811 | -7/Garrison | Installed Relay Interface Framework 2952 | -7/Garrison | Triggered checkpoint 3068 | -7/Garrison | Triggered checkpoint 3173 | -7/Garrison | Discovered new exit (range 10) 3202 | -7/Garrison | Crushed by falling debris 3202 | -7/Garrison | System corruption reached 10% 3238 | -7/Garrison | Build established: Scavenger-Gunner 3310 | -7/Garrison | H-XX Assembler disabled 3324 | -7/Garrison | Found Prototype Device 3324 | -7/Garrison | Identified Active Sensor Suite 3409 | -7/Garrison | Identified exit to Factory 3413 | -7/Garrison | Entered Factory 3626 | -7/Factory | Build established: Scavenger-Assassin 3725 | -7/Factory | Core integrity fell below 50% 4042 | -7/Factory | Lost 3 parts (3n) 4279 | -7/Factory | Core integrity fell below 20% 4608 | -7/Factory | Discovered new exit (range 16) 4695 | -7/Factory | Entered another Factory area 4695 | -6/Factory | Evolved 2 slots: Utility x2 4770 | -6/Factory | Build established: Scavenger-Mutant 4965 | -6/Factory | Discovered new exit (range 15) 4989 | -6/Factory | Entered Lower Caves 5012 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5217 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5246 | -6/Lower Caves | System corruption reached 10% 5297 | -6/Lower Caves | Lost 12 parts (1p3n4u4w) 5691 | -6/Lower Caves | Build established: Scavenger-Gladiator 5791 | -6/Lower Caves | Discovered new exit (range 2) 5793 | -6/Lower Caves | Entered another Lower Caves area 5805 | -6/Lower Caves | Discovered new exit (range 6) 6109 | -6/Lower Caves | Crushed by falling debris 6345 | -6/Lower Caves | Core integrity fell below 50% 6580 | -6/Lower Caves | Attacked by a faux Warlord 6922 | -6/Lower Caves | Discovered new exit (range 7) 6931 | -6/Lower Caves | Entered Zion 6972 | -6/Zion | Found CR-A16's Pointy Stick 7014 | -6/Zion | Given the Hacking Drone Bay 7019 | -6/Zion | Discovered new exit (range 15) 7032 | -6/Zion | System corruption cleaned by Quarantine Array 7034 | -6/Zion | RIF detected upon attempting to enter Zion 7034 | -6/Zion | Attacked by Zionites 7034 | -6/Zion | Spotted LZ-T8K(B) 7034 | -6/Zion | Spotted 1Q-FA7(B) 7048 | -6/Zion | Entered Proximity Caves 7147 | -5/Proximity Caves | Found Alien Artifact 7147 | -5/Proximity Caves | Identified Dimensional Node Initializer 7147 | -5/Proximity Caves | Initialized slip node 7213 | -5/Proximity Caves | Core integrity fell below 20% 7223 | -5/Proximity Caves | Learned Factory emergency access door positions 7289 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 7317 | -5/Proximity Caves | Discovered new exit (range 14) 7325 | -5/Proximity Caves | Entered Factory 7325 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7468 | -5/Factory | Lost 3 parts (1n2u) 7478 | -5/Factory | Found Powered Armor 7555 | -5/Factory | Identified exit to Garrison 7555 | -5/Factory | Entered Garrison 7607 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 7655 | -5/Garrison | Lost 3 parts (3n) 7657 | -5/Garrison | Triggered checkpoint 7675 | -5/Garrison | Spotted B-75 Beast 7681 | -5/Garrison | Triggered checkpoint 7701 | -5/Garrison | Triggered checkpoint 7703 | -5/Garrison | Learned Factory security intel 7760 | -5/Garrison | Discovered new exit (range 12) 7764 | -5/Garrison | Entered Factory 7992 | -5/Factory | Core integrity fell below 50% 8326 | -5/Factory | Lost 3 parts (1p2n) 8375 | -5/Factory | Discovered new exit (range 12) 8427 | -5/Factory | Lost 3 parts (1n1u1w) 8458 | -5/Factory | Discovered new exit (range 9) 8460 | -5/Factory | Identified exit to Factory 8461 | -5/Factory | Entered another Factory area 8461 | -4/Factory | Evolved 2 slots: Utility x2 8702 | -4/Factory | Spotted B-86 Titan 8964 | -4/Factory | Found Prototype Launcher 8964 | -4/Factory | Identified Tesla Bomb Launcher 9008 | -4/Factory | First assault squad dispatched 9022 | -4/Factory | Discovered new exit (range 14) 9026 | -4/Factory | Identified exit to Research 9027 | -4/Factory | Entered Research 9027 | -3/Research | Evolved 2 slots: Utility x2 9207 | -3/Research | Spotted B-86 Titan 9291 | -3/Research | Spotted B-86 Titan 9382 | -3/Research | Discovered new exit (range 8) 9384 | -3/Research | Identified exit to Research 9387 | -3/Research | Entered another Research area 9387 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9411 | -2/Research | Identified exit to Garrison 9412 | -2/Research | Entered Garrison 9430 | -2/Garrison | Triggered checkpoint 9500 | -2/Garrison | Found embedded Infiltrators 9593 | -2/Garrison | Spotted B-75 Beast 9644 | -2/Garrison | Expanded RIF knowledge: Program Shield 9645 | -2/Garrison | Discovered new exit (range 6) 9647 | -2/Garrison | Identified exit to Access 9647 | -2/Garrison | Entered Access 9647 | -1/Access | Evolved 2 slots: Utility x2 9830 | -1/Access | Energy Cycler disabled 9850 | -1/Access | Discovered new exit (range 8) 9852 | -1/Access | Identified exit to Command 9852 | -1/Access | Entered Command 9940 | -1/Command | Found Prototype Processor 9940 | -1/Command | Identified Exp. Core Analyzer 10014 | -1/Command | Spotted B-99 Colossus 10110 | -1/Command | Lost 10 parts (7n2u1w) 10122 | -1/Command | Spotted B-99 Colossus 10181 | -1/Command | Found Prototype Launcher 10181 | -1/Command | Identified Tactical Quantum Warhead 10217 | -1/Command | Core integrity fell below 50% 10250 | -1/Command | Lost 3 parts (3u) 10306 | -1/Command | Core integrity fell below 20% 10325 | -1/Command | Phase Generator disabled 10368 | -1/Command | Spotted Striker 10368 | -1/Command | Spotted Alpha 7 10368 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Earth. Penetrated by Slug. Enh. Nova Cannon destroyed. Lgt. Antimatter Reactor destroyed. The unstable cave ceiling collapses. Slammed into K-01 Serf. Penetrated by Slug. System corrupted: Matter fused (-8). Knocked back. Connecting with Cave Seal Controls... Penetrated by Slug. Phase Generator explodes. The unstable cave ceiling collapses. OWVLJDCZORUMS=A#BS=WN=F