Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 00:46:42 Player: ChromeKnight Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1176) 1176 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2800) 2800 TOTAL SCORE: 7896 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 183/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Rolling (180) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (2) --- Overtuned Scrapsphere > --- UTILITY (7) ------ Huge Storage Unit Advanced Signal Interpreter Tech Extrapolator > --- WEAPON (4) ------- Heavy Rocket Launcher > --- INVENTORY (25) --- Micro Nuclear Core Overtuned Huge Scrapsphere Scrap Suit Improved Cooling System High-capacity Storage Unit Deep Structural Scanner Experimental Sensor Array Graphene Brace Hacking Suite System Shield CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Makeshift Light Armor Plating Tech Extrapolator > --- WEAPON ----------- Heavy Machine Gun Overtuned Coil Gun Antimatter Cannon Katana > --- INVENTORY -------- Micro Nuclear Core Improved Heavy Siege Treads Overtuned Scrapsphere Overtuned Scrapsphere Scrap Suit Improved Cooling System Deep Structural Scanner Improved Weapon Shielding Improved Heavy Armor Plating Graphene Brace Hacking Suite System Shield Heavy Rocket Launcher CPS Tube DRS Beacon [Rating: 81] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fusion Compressor Propulsion Improved Hover Unit Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Tech Extrapolator Protection Propulsion Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Overtuned Coil Gun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Slots Evolved 8 | . . . . . . 8 . . Power 1 | . . . . . . 1 . . Propulsion . | . . . . . . . . . Utility 5 | . . . . . . 5 . . Weapon 2 | . . . . . . 2 . . Parts Attached 53 | 6 7 2 8 3 10 7 1 9 Power 7 | 1 1 . 1 1 1 1 . 1 Engine 6 | 1 1 . 1 1 1 1 . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 . . 2 2 5 . . 1 Treads 4 | 2 . . 1 . . . . 1 Leg . | . . . . . . . . . Wheel 6 | . . . 1 2 3 . . . Hover 2 | . . . . . 2 . . . Flight . | . . . . . . . . . Utility 19 | 1 4 2 2 . 1 5 1 3 Device 5 | . 1 1 1 . . 1 . 1 Storage 5 | 1 1 . 1 . . 1 . 1 Processor 3 | . . . . . 1 2 . . Hackware . | . . . . . . . . . Protection 6 | . 2 1 . . . 1 1 1 Artifact . | . . . . . . . . . Weapon 15 | 2 2 . 3 . 3 1 . 4 Energy Gun 6 | 2 2 . . . . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . 1 . 1 . . 1 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 2 | . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . Parts Lost 22 | . 1 1 4 . . . 2 14 Power 4 | . 1 . 1 . . . . 2 Propulsion 4 | . . . 2 . . . . 2 Utility 6 | . . 1 . . . . 1 4 Weapon 8 | . . . 1 . . . 1 6 Highest Loss Streak 8 | . 1 1 1 . . . 2 8 To Critical Strikes . | . . . . . . . . . Average Backups 14 | . 8 14 16 19 13 11 14 13 Power . | . . . . 1 . . 1 1 Propulsion 3 | . . 4 3 4 2 1 2 2 Utility 7 | . 4 3 6 9 8 6 8 8 Weapon 2 | . 3 4 4 4 1 1 2 . Tool/Special . | . . . . . . . . . Unused Backups 26 | . 5 . 2 . 12 . . 7 Power 2 | . . . . . 1 . . 1 Propulsion 3 | . . . . . 3 . . . Utility 11 | . 1 . . . 5 . . 5 Weapon 6 | . 4 . . . 2 . . . Tool/Special 4 | . . . 2 . 1 . . 1 Average Slot Usage (%) 82 | . 98 99 76 83 84 76 80 62 Engine 12 | . 13 14 12 12 14 10 13 6 Treads 10 | . 28 28 16 6 . . . . Wheel 5 | . . . . 21 4 6 6 4 Hover 5 | . . . . . 21 . . . Device 2 | . 1 7 3 . . 12 13 8 Storage 13 | . 14 14 13 14 13 6 6 6 Processor 5 | . . . . . 13 18 18 13 Protection 1 | . 11 5 . . . . . 3 Energy Gun 13 | . 27 28 14 22 3 . . . Ballistic Gun 2 | . . . 1 3 2 6 6 6 Launcher 4 | . . . 12 . . . . . Slashing Weapon 3 | . . . . . 10 5 6 4 Peak Build Rating 81 | 6 11 19 34 38 37 78 79 81 Average Rating 28 | 5 7 11 23 34 26 68 74 58 On Entrance 28 | . 6 11 12 34 16 31 77 71 Avg Prop Armor Cover (%) 10 | . . . 13 11 8 . . . Naked Turns . | . . . . . . . . . Heaviest Build 211 | 13 32 34 211 211 211 89 89 132 Greatest Support 75 | 40 40 40 40 32 32 20 20 75 Greatest Overweight (x) 26 | 1 . . 10 13 11 4 4 26 Average Overweight (x) 2 | . . . 3 7 2 2 3 6 Largest Inventory Capacity 35 | 8 15 15 35 35 35 20 20 25 Average Capacity 23 | 7 14 15 29 35 15 16 20 24 Most Carried 35 | 1 15 15 33 35 21 17 20 21 Average Carried 20 | . 8 14 24 34 14 13 18 17 Final Capacity 35 | 8 15 15 35 35 15 20 20 25 Final Carried 32 | 1 15 15 32 21 15 17 20 14 Scrap Suit Usage (%) 9 | . . . . . . 100 100 66 Class Distribution -------------------- 52% | Mutant 39% | Hauler-Mutant 8% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Recycling Mutant | -8/Scraptown Scrapper | -6/Factory Scrapper | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Matter Collected 1258 | 260 38 32 300 170 80 32 . 346 Remotely . | . . . . . . . . . Salvage Created 1584 | . 286 68 192 627 . 28 . 383 Parts 79 | . 27 4 20 17 . 2 . 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . 4 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 35 | . 13 4 9 1 . . . 8 Melee 4 | . . . . . . . . 4 Guns 20 | . 12 4 1 1 . . . 2 Cannons 2 | . . . . . . . . 2 AOE 8 | . . . 8 . . . . . Classes Destroyed 10 | . 3 2 2 2 . . . 1 Worker 2 | . . 1 . . . 1 . . Tunneler 1 | . . 1 . . . . . . Recycler 9 | . . . . 9 . . . . Operator 1 | . 1 . . . . . . . Swarmer 14 | . 9 3 2 . . . . . Grunt 11 | . 4 1 . . . . . 6 Sentry 1 | . . . . 1 . . . . Hunter 2 | . . . . . . . . 2 Artisan 1 | . . . 1 . . . . . Subdweller 7 | . . . 7 . . . . . Best Kill Streak 5 | . 4 5 2 3 . 1 . 2 Combat Bots Only 4 | . 4 3 2 1 . . . 2 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . 1 . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Hostile Shots Fired 436 | . 38 14 99 8 . . 3 274 Missed 86 | . 5 4 29 5 . . 1 42 Hits 350 | . 33 10 70 3 . . 2 232 Melee 2 | . . . . . . . 2 . Projectile 348 | . 33 10 70 3 . . . 232 Critical Strikes 8 | . 1 . 2 . . . 1 4 Damage Taken 5104 | . 373 106 742 47 . . 99 3737 Core 1073 | . 45 7 162 . . . . 859 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 17 | . . . . . . . . 17 Redirected to Shielding 145 | . 42 . . . . . . 103 Core Remaining (%) 57 | 100 . . . . 14 . . . Volleys Fired 130 | . 29 10 39 18 . . . 34 Largest 3 | . 2 2 2 2 . . . 3 Hottest 130 | . 130 130 130 130 . . . 95 Shots Fired 217 | . 58 20 47 34 . . . 58 Gun 175 | . 58 20 21 34 . . . 42 Cannon 14 | . . . . . . . . 14 Launcher 28 | . . . 26 . . . . 2 Special . | . . . . . . . . . Kinetic 48 | . . . 10 . . . . 38 Thermal 141 | . 58 20 11 34 . . . 18 Explosive 28 | . . . 26 . . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . 6 7 7 9 . . . 7 Robot Miss Streak 6 | . 4 5 6 6 . . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 177 | . 37 19 34 30 . 1 . 56 Core Hits 131 | . 23 22 25 43 . 1 . 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 2 . . . . . . 3 Burn 2 | . 2 . . . . . . . Blast 1 | . . . . . . . . 1 Sever 2 | . . . . . . . . 2 Melee Attacks 34 | . . . 1 3 . 3 . 27 Impact 4 | . . . 1 3 . . . . Slashing 30 | . . . . . . 3 . 27 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4083 | . 466 247 1330 392 . 58 . 1590 Guns 1938 | . 462 247 272 392 . . . 565 Cannons 336 | . . . . . . . . 336 Explosions 1117 | . . . 1058 . . . . 59 Melee 688 | . . . . . . 58 . 630 Ramming 4 | . 4 . . . . . . . Kinetic 841 | . . . 196 . . . . 645 Thermal 1433 | . 462 247 76 392 . . . 256 Explosive 1117 | . . . 1058 . . . . 59 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 688 | . . . . . . 58 . 630 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 Average Corruption 5 | . . . . . . . 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . . 2 14 Message Errors 4 | . . . . . . . 1 3 Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 47 | . . . 1 . . . . 46 Projectiles 6 | . . . . . . . . 6 Explosions 1 | . . . 1 . . . . . Melee 40 | . . . . . . . . 40 Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 78 | . . . 31 . . . . 47 Shots 4 | . . . 3 . . . . 1 Rammed 2 | . 2 . . . . . . . Targets Rammed 2 | . 2 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 317 | . 200 253 269 288 . . . 317 Average Temperature 87 | . 58 95 80 106 . . . 102 Received Heat Transfer 1142 | . 72 27 638 9 . . . 396 Effects 6 | . 1 . 2 2 . . . 1 Energy Bleed 1 | . . . . . . . . 1 Interference 5 | . 1 . 2 2 . . . . Siege Activations 1 | . . . . . . . . 1 Total Turns 8 | . . . . . . . . 8 Longest Duration 8 | . . . . . . . . 8 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 2790 | . 1331 295 95 495 . . . 574 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 179 | . 179 70 . 94 . 15 . 42 Initial 70 | . . 14 . 70 . . . . Average 22 | . 76 13 . 11 . 1 . 9 Influence Increases 1032 | . 337 110 175 169 . 36 . 205 Destroy 0b10 Robot/C 560 | . 260 80 40 20 . . . 160 Destroy 0b10 Robot/NC 65 | . 5 10 . 45 . 5 . . Destroy Leader 80 | . 40 20 . . . . . 20 Successful Hack 43 | . 17 . . 12 . 14 . . Select Force Hacks 90 | . . . . 90 . . . . Destroy Structure 29 | . . . . 2 . 2 . 25 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 150 | . 15 . 135 . . . . . Influence Decreases 1024 | . 299 148 28 316 . 36 . 197 Entered New Map 101 | . . 24 . 77 . . . . Time Decay 784 | . 289 114 18 239 . 36 . 88 Lost Part 139 | . 10 10 10 . . . . 109 Squads Dispatched 3 | . 1 . . . . 1 . 1 Investigation 1 | . . . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 53 | . 21 4 13 1 . . 5 9 Peak Tracking Total 6 | . 6 3 2 1 . . 5 6 Tactical Retreats 6 | . 1 . 5 . . . . . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Traps Triggered 4 | . 2 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Disabled 3 | . . . 3 . . . . . Max in Single Turn 2 | . . . 2 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Accessed 21 | . 5 . 2 9 4 1 . . Terminals 10 | . 5 . . 5 . . . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 9 . 3 12 17 3 . . Successful 38 | . 6 . 3 9 17 3 . . Failed 6 | . 3 . . 3 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 22 | . 8 . . 14 . . . . Terminals 17 | . 9 . . 8 . . . . Fabricators 3 | . . . . . . 3 . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . 1 . 3 1 17 . . . Record 12 | . . . 1 1 10 . . . Robot Analysis 7 | . . . . . 7 . . . Open Door 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Release Object 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . Network Status 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 5 . . 8 . . . . Terminals 10 | . 5 . . 5 . . . . Skim 10 | . 5 . . 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . Tunnel 3 | . . . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . 2 . 1 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 21 | . . . . . 13 3 . 5 Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 42 | . . . . . . 42 . . Total Part Build Rating 4 | . . . . . . 4 . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . Total Damage 106 | . . . . . . . 106 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Active Infowar (turns) 1633 | . . 1 832 . . 549 108 143 Sensors 950 | . . 1 150 . . 549 108 142 Structural 821 | . . . 682 . . . . 139 Robot Analysis Total 7 | . . . . . 7 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Turns Passed 10153 | 112 810 544 3336 1554 2695 559 108 435 Spaces Moved 3913 | 68 417 263 661 470 1304 476 98 156 Core 60 | 6 . . . . 53 . . 1 Treads 1405 | 62 417 263 637 23 . . . 3 Legs . | . . . . . . . . . Wheels 1446 | . . . 24 447 249 476 98 152 Hover 1002 | . . . . . 1002 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 80 80 100 110 Average Speed 215 | 151 160 160 474 247 163 98 106 146 Slowest Speed 1350 | 160 160 160 1160 1160 600 110 110 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 74 57 31 81 86 12 77 3 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 8 | . 2 . . 6 . . . . Known Exits Taken 4 | . 1 1 . 1 1 . . . Unknown Exits Taken 2 | 1 . . 1 . . . . . Scrap Searched 3 | . . . . . 3 . . . Spaces Dug 6 | . . . 1 3 . 2 . . Terrain Destroyed 130 | . . . 97 3 . 2 . 28 Melee 6 | . . . 1 3 . 2 . . Projectile 13 | . . . . . . . . 13 AOE 110 | . . . 96 . . . . 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total 5394 | 74 503 365 813 822 1872 566 101 278 Wait 1109 | . 18 89 81 318 511 56 . 36 Move 3906 | 67 416 262 660 469 1303 476 97 156 Hop . | . . . . . . . . . Pick Up 77 | 1 21 1 16 5 23 7 3 . Fast Attach 31 | 6 4 . 4 3 7 3 . 4 Attach 26 | . 1 1 1 . 6 5 1 11 Detach 6 | . . . . . . 1 . 5 Swap 17 | . 2 2 6 2 . 1 . 4 Drop 48 | . 10 . 5 4 22 6 . 1 Fire 130 | . 29 10 39 18 . . . 34 Melee 34 | . . . 1 3 . 3 . 27 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . 2 . . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: Mat x2 / Exi / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 20) 235 | -10/Materials | Discovered new exit (range 17) 313 | -10/Materials | Build established: Mutant 668 | -10/Materials | Learned location of Subcaves (-10) 702 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Identified exit to Materials 712 | -10/Materials | Identified exit to Subcaves 748 | -10/Materials | Learned location of 2 exits from Mines 794 | -10/Materials | Loaded intel: 2 recycling unit locations 804 | -10/Materials | Identified exit to Mines 806 | -10/Materials | Learned location of 2 exits from Mines 842 | -10/Materials | Learned location of 2 exits from Mines 875 | -10/Materials | Learned location of 1 exit from Recycling 923 | -10/Materials | Entered Mines 924 | -10/Mines | Identified exit to Exiles 1297 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1300 | -10/Mines | Found Prototype Device 1306 | -10/Mines | Identified Exp. Sensor Array 1467 | -10/Mines | Entered Subcaves 1892 | -10/Subcaves | Core integrity fell below 50% 1928 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1939 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2666 | -10/Subcaves | Build established: Hauler-Mutant 2915 | -10/Subcaves | Found SUBCON Basin 4523 | -10/Subcaves | Discovered new exit (range 9) 4548 | -10/Subcaves | Core integrity fell below 20% 4803 | -10/Subcaves | Entered Recycling 4804 | -8/Recycling | Identified exit to Factory 6103 | -8/Recycling | Learned Storage emergency access door positions 6133 | -8/Recycling | Learned location of Storage (-8) 6154 | -8/Recycling | Identified exit to Scraptown 6186 | -8/Recycling | Learned location of Lower Caves (-7) 6230 | -8/Recycling | Learned location of Zion (-6) 6287 | -8/Recycling | Scanned before Scraplab entrance 6315 | -8/Recycling | Entered Scraplab 6357 | -8/Recycling | Entered Scraptown 6677 | -8/Scraptown | Build established: Mutant 6727 | -8/Scraptown | Discovered exit to Factory (range 11) 6893 | -8/Scraptown | Visited Symbiants 6939 | -8/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 7037 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 7088 | -8/Scraptown | Visited IN-MT5's Study 7157 | -8/Scraptown | Visited SPCMW 7190 | -8/Scraptown | Visited Assassins FH 7238 | -8/Scraptown | Visited UFD Registry 7238 | -8/Scraptown | Registered with UFD as "Hellspreader" 7421 | -8/Scraptown | Visited Analyses Database 7468 | -8/Scraptown | Visited Derelict Rescue Squad 7481 | -8/Scraptown | Found DRS Beacon 7524 | -8/Scraptown | Visited Modified Component R&D 7620 | -8/Scraptown | Visited Junk Repository 7685 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7701 | -8/Scraptown | Found DCF Scrap (28 items) 7967 | -8/Scraptown | Visited Curators Association 8032 | -8/Scraptown | Visited Abandonware Association 8050 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8062 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 8104 | -8/Scraptown | Visited Science Testing Area 8154 | -8/Scraptown | Visited LU-1G1's Boring Crew 8210 | -8/Scraptown | Received an X-ray algorithm 8569 | -8/Scraptown | Found Scrap Suit 8573 | -8/Scraptown | Found Scrap Suit 8983 | -8/Scraptown | Met Optimus 8983 | -8/Scraptown | Accepted into 0bPrime 9047 | -8/Scraptown | Discovered exit to Factory (range 5) 9052 | -8/Scraptown | Entered Factory 9052 | -6/Factory | Evolved 8 slots: Power x1, Utility x5, Weapon x2 9219 | -6/Factory | Fabricated Deep Structural Scanner (x1) 9348 | -6/Factory | Build established: Scrapper 9611 | -6/Factory | Sucked down chute 9611 | -6/Factory | Entered Waste 9612 | -6/Waste | Met a frightened Derelict 9626 | -6/Waste | EMP discharged 9650 | -6/Waste | Spotted C-40 Crusher 9667 | -6/Waste | Spotted C-40 Crusher 9667 | -6/Waste | Spotted C-40 Crusher 9671 | -6/Waste | Spotted C-40 Crusher 9684 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9685 | -6/Waste | Spotted C-40 Crusher 9687 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9702 | -6/Waste | Spotted C-40 Crusher 9704 | -6/Waste | Discovered new exit (range 10) 9718 | -6/Waste | Identified exit to Factory 9719 | -6/Waste | Entered Factory 9947 | -6/Factory | Lost 3 parts (1p1u1w) 10043 | -6/Factory | Core integrity fell below 50% 10065 | -6/Factory | Lost 8 parts (1p1n3u3w) 10085 | -6/Factory | Core integrity fell below 20% 10133 | -6/Factory | Lost 3 parts (1n2w) 10154 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10086_ Identified Hvy. Laser. 10087_ Tech Extrapolator generates new schematic "Hvy. Beamcaster". Influences: Plasma Rifle, Beamcaster. 10090_ Penetrated by Slug. 10098_ ALERT: Security rotation in progress. 10102_ Penetrated by Slug. 10102_ Hvy. Laser destroyed. 10105_ Acquired 43 matter. 10106_ Acquired 7 matter. 10111_ System corrupted: Component data lost. 10113_ Acquired Fusion Compressor. 10128_ Ovr. Scrapsphere repairs itself (+9). 10128_ Acquired 32 matter. 10133_ Acquired Hvy. Rocket Launcher. [Achievement: Hydra] 10136_ Slug penetrates Assembly Bed. 10140_ System corrupted: Energy discharge (-37). 10143_ Slug penetrates Wall. 10154_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????? ?????????????? | | ???????????????####/##?????????????? | | ??????????????? ?????????????? | | ???????????????""" "?????????????? | | ???????????????""" """?????????????? | | ?????????????????" ""??????????????? | | ????????????????? ???????????????? | | ?????????????????" ???????????????? | | ?????????????????" "???????????????? | | ??????????????"""" """"" ########## | | ?????????????? ########## | | ?????????????? ########## | | ??????????????####/################# | | ??????????????#### ##### # | | ??????????????#### ##### !!!# | | ??????????????#### # ###% !!!# | | ??????????????## # #""## !! | | ??????????????#### # ! | | ??????????????#### "# ! | | ??????????????#### % + | | ??????????????#### # ! | | ??????????????#### % "" " | | ??????????????#### # """" # | | ??????????????#### "" # | | ??????????????#### # "= # | | ????????????###### @ h!! # | | ????????????###### ## ##### | | ???????? ######## # = # | | ???????? ###### # #! # | | ???? ?? ####### # # | | ?? ####### # # | | ?? % # # | | ?? # """" """" # | | ?? " + """" """" # | | ??? # """" """" # | | ??? # """" """" # | | ???? ##### # """" """" # | | ???? ##### # """" """" # | | ???? ####### # """" """" # | | ????? ? ####### # # | | ????? ??????#### #######+##### | | ????????????#### ####### ##### | | ????????????#### ####### ##### | | ????????????######## ####### ##### | | ????????????######## ####????????? | | ????????????######## ####????????? | | ????????????######## ####????????? | | ????????????????#### ####????????? | | ????????????????#### ####????????? | | ????????????????#### ####????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Lgt. Humpback | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Deep Structural Scanner | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Mak. Power Source | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Mak. Sensor Array | -8/Scraptown | Extrapolated Mak. Kinetic Plating | -8/Scraptown | Extrapolated Multitool | -8/Scraptown | Extrapolated Barrage Gun | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Spk. Heavy Treads | -6/Factory | Extrapolated Mak. Propulsion Shielding | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Deep Structural Scanner | x1 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Inventory Pressure Scientist At Large Challenges ------------ None Game ------ Seed CatalystScrapRipteeth Manual? 0 Play Time 00:41:13 Cumulative 541.5 hours Start 2025.11.14 @ 22:42:34 End 2025.11.15 @ 00:46:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 876 Rogue 721 Adventurer 148 Explorer 7 Win Type - Total 26 Types 20/1/4/1/0/0/0/0/0/0 Lore% 78 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f006cc3-5692-4304-bd81-8a43510fd7ae