Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.03 @ 20:43:04 Player: cavemonk Result: Destroyed by GB-014(z) with Makeshift Axe Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (201) 1005 Value Destroyed (5286) 5286 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 10471 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 401 Met Imprinter 300 Friendly Fire -444 Cogmind --------- Core Integrity 0/700 Matter 116/300 Energy 170/170 System Corruption 3% Temperature Cool (0) Movement Walking (170) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Makeshift Salvage Targeting Computer > --- WEAPON (2) ------- Makeshift Axe Makeshift Axe > --- INVENTORY (26) --- Improved Deuterium Engine Makeshift Power Source Makeshift Power Source Makeshift Power Source Makeshift Leg Advanced Heat Sink Coolant Injector Large Storage Unit Large Storage Unit Experimental Sensor Array Tactical Coordination Suite Makeshift Transmission Jammer Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Improved Field Recycling Unit (0) Bomb Drone Bay Gauss Rifle Heavy Battle Rifle Improved Heavy Machine Gun Mini Grenade Launcher Makeshift Sword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Makeshift Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Makeshift Salvage Targeting Computer Tactical Coordination Suite Improved Shield Generator > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Makeshift Power Source Makeshift Power Source Makeshift Power Source Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg Advanced Heat Sink Coolant Injector Large Storage Unit Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Makeshift Transmission Jammer Makeshift System Shield Improved Field Recycling Unit Bomb Drone Bay Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle Mini Grenade Launcher Improved Grenade Launcher Makeshift Axe CR-A16's Pointy Stick [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . 2 . 1 1 . . . Weapon . | . . . . . . . . . . Parts Attached 240 | 3 26 2 53 34 25 10 10 28 49 Power 17 | . 3 . 5 2 1 . . . 6 Engine 15 | . 3 . 5 2 1 . . . 4 Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 70 | 2 8 2 17 8 9 3 1 5 15 Treads 46 | 1 5 1 11 8 9 3 1 5 2 Leg 13 | . . . . . . . . . 13 Wheel 11 | 1 3 1 6 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 70 | 1 3 . 12 6 10 6 5 9 18 Device 31 | 1 1 . 2 1 4 5 3 4 10 Storage 9 | . 1 . 3 3 2 . . . . Processor 6 | . . . 2 . 1 . . 1 2 Hackware . | . . . . . . . . . . Protection 24 | . 1 . 5 2 3 1 2 4 6 Artifact . | . . . . . . . . . . Weapon 83 | . 12 . 19 18 5 1 4 14 10 Energy Gun 14 | . 4 . 10 . . . . . . Energy Cannon 8 | . . . 3 4 1 . . . . Ballistic Gun 39 | . 2 . 4 13 3 1 2 9 5 Ballistic Cannon . | . . . . . . . . . . Launcher 13 | . . . 2 1 1 . 2 5 2 Special Weapon 6 | . 6 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 2 . . . . . Parts Lost 36 | . . . 2 . . 1 . 10 23 Power 3 | . . . . . . . . . 3 Propulsion 16 | . . . . . . 1 . 5 10 Utility 8 | . . . . . . . . 2 6 Weapon 9 | . . . 2 . . . . 3 4 Highest Loss Streak 11 | . . . 1 . . 1 . 5 11 Average Slot Usage (%) 98 | . 99 100 99 99 99 99 99 98 95 Engine 8 | . 13 14 11 11 9 7 7 7 4 Treads 23 | . 16 20 21 22 26 30 30 29 23 Leg 1 | . . . . . . . . . 4 Device 5 | . 5 . 1 1 6 7 6 6 8 Storage 23 | . 14 14 21 28 27 23 23 23 23 Processor 6 | . . . 9 4 9 7 7 14 5 Protection 6 | . 8 14 11 9 2 6 6 . 5 Energy Gun 5 | . 24 28 16 . . . . . . Ballistic Gun 11 | . 2 . 4 21 17 15 14 10 11 Naked Turns . | . . . . . . . . . . Heaviest Build 120 | 12 30 30 69 87 104 116 107 111 120 Greatest Support 88 | 20 40 40 40 43 67 88 84 80 80 Greatest Overweight (x) 32 | 3 2 2 4 26 2 1 1 32 30 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 30 | 6 10 10 18 24 30 26 26 26 26 Average Capacity 22 | 6 9 10 16 21 24 26 26 26 26 Most Carried 26 | 6 10 10 18 24 26 26 26 26 26 Average Carried 21 | 5 8 9 15 21 24 25 25 23 25 Final Capacity 26 | 6 10 10 18 24 26 26 26 26 26 Final Carried 26 | 6 10 10 18 24 26 26 26 23 26 Class Distribution -------------------- 59% | Hauler-Mutant 31% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Matter Collected 5327 | 230 259 30 731 734 841 367 291 566 1278 Remotely 442 | . . . . . . 307 135 . . Salvage Created 7634 | 105 393 67 1708 837 1232 367 298 1199 1428 Parts 448 | 7 25 . 97 53 69 17 11 39 130 Haulers Intercepted 20 | . 1 . 6 6 6 1 . . . Recyclers Shooed 3 | . . . 2 1 . . . . . Parts Field Recycled 99 | . . . . . . 11 . . 88 Retrieved Matter 734 | . . . . . . 157 . . 577 Parts Self-Destructed 32 | . . . . . . . 6 26 . Prevented 10 | . . . . . . . 2 8 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Combat Hostiles Destroyed 104 | . 8 . 24 11 20 9 4 21 7 Guns 77 | . 7 . 22 11 17 9 1 3 7 Cannons 1 | . . . 1 . . . . . . AOE 22 | . 1 . . . 3 . 3 15 . Classes Destroyed 20 | 2 5 . 3 1 1 2 1 1 4 Worker 3 | . . . 1 1 1 . . . . Builder 1 | . . . . 1 . . . . . Tunneler 4 | 1 . . 2 . 1 . . . . Hauler 20 | . 1 . 6 6 6 1 . . . Recycler 5 | 1 . . 2 . 2 . . . . Operator 1 | . 1 . . . . . . . . Watcher 6 | . 1 . 3 . 2 . . . . Swarmer 10 | . 3 . 3 . 3 . . 1 . Grunt 52 | . 5 . 11 7 10 6 2 11 . Brawler 6 | . . . . . 1 . 1 4 . Duelist 3 | . . . 1 . . . . 2 . Protector 1 | . . . . . . . . 1 . Sentry 22 | . . . 9 4 6 1 . 2 . Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . 1 1 1 . Zionite 54 | . . . . . . . . . 54 Packrat 1 | . . . . . . . . 1 . Samaritan 3 | . . . . . . . 3 . . Tinkerer 3 | . . . . . . . . . 3 Surgeon 1 | . . . . . . . . . 1 Thug 1 | . . 1 . . . . . . . Butcher 1 | . . . . . . . . . 1 Mutant 5 | . . . . . . . . . 5 Best Kill Streak 9 | 2 3 . 4 4 5 4 3 9 8 Combat Bots Only 9 | . 3 . 3 3 4 4 3 9 1 Max Kills in Single Turn 5 | 1 1 1 2 2 2 1 1 5 2 Gunslinging . | . . . . . . . . . . Exploded 5 | . 1 . . . 2 . 1 5 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Damage Taken 9049 | . 125 . 1127 513 1015 723 160 1302 4084 Core 1066 | . 12 . 195 54 80 31 33 64 597 Absorbed by Shields 148 | . . . . . . . . . 148 Core Remaining (%) 79 | 100 . 95 . 37 85 . . . . Volleys Fired 560 | 5 29 4 96 75 79 34 18 38 182 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 105 | 80 100 90 105 60 60 30 66 66 36 Shots Fired 972 | 10 56 8 173 114 145 68 35 60 303 Gun 820 | 10 54 8 155 80 139 68 24 37 245 Cannon 51 | . . . 18 32 1 . . . . Launcher 99 | . . . . 2 5 . 11 23 58 Special 2 | . 2 . . . . . . . . Kinetic 640 | . 3 . 44 80 139 68 24 37 245 Thermal 53 | . 2 . 18 32 1 . . . . Explosive 80 | . . . . 2 5 . 6 9 58 Electromagnetic 199 | 10 51 8 111 . . . 5 14 . Robot Hit Streak 26 | 2 11 12 21 19 26 14 17 15 14 Robot Miss Streak 4 | 1 3 1 3 2 2 2 2 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . 2 . . 1 1 2 . . 6 Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . 1 Shots Hit Robots 632 | 5 35 8 114 63 99 51 23 47 187 Core Hits 332 | 2 18 2 66 28 49 19 16 44 88 Critical Hits 7 | . . . . . 2 . . 1 4 Critical Kills 4 | . . . . . 2 . . . 2 Critical Parts Destroyed 3 | . . . . . . . . 1 2 Melee Attacks 390 | . . . . . . . . . 390 Impact . | . . . . . . . . . . Slashing 390 | . . . . . . . . . 390 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 16203 | 51 606 144 2089 1197 2387 1316 779 2364 5270 Guns 11335 | 51 559 143 1848 1029 2057 1247 407 592 3402 Cannons 97 | . . . 97 . . . . . . Explosions 3594 | . 47 . . 49 238 69 360 1740 1091 Melee 697 | . . . . . . . . . 697 Ramming 480 | . . 1 144 119 92 . 12 32 80 Kinetic 9311 | . 15 . 562 1029 2057 1247 407 592 3402 Thermal 605 | . 47 . 97 . . 69 . 392 . Explosive 2291 | . . . . 49 238 . 245 668 1091 Electromagnetic 2819 | 51 544 143 1286 . . . 115 680 . Impact . | . . . . . . . . . . Slashing 697 | . . . . . . . . . 697 Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 3 3 . . 1 3 3 Average Corruption 2 | . 1 1 3 3 . . 1 2 2 Corruption Purged . | . . . . . . . . . . Effects 159 | . 5 3 40 47 . . . 19 45 Message Errors 46 | . 2 3 16 11 . . . 4 10 Matter Fused 38 | . . . 8 14 . . . 5 11 Heat Flow Errors 17 | . . . 5 4 . . . 4 4 Energy Discharges 18 | . 2 . 5 6 . . . . 5 Data Loss (minor) 20 | . . . 4 7 . . . 5 4 Targeting Errors 16 | . 1 . 2 4 . . . . 9 Weapon Failures 4 | . . . . 1 . . . 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 117 | . . . . 1 . 4 3 58 51 Projectiles . | . . . . . . . . . . Explosions 87 | . . . . 1 . 4 1 45 36 Melee 30 | . . . . . . . 2 13 15 Knockbacks 3 | . . . 1 . . . . 1 1 Impact 3 | . . . 1 . . . . 1 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 659 | . . . . . 20 55 61 347 176 Shots 23 | . . . . . 1 1 2 14 5 Rammed 51 | . . 1 13 15 10 . 2 1 9 Targets Rammed 56 | . . 1 15 15 12 . 2 1 10 Kicked 1 | . . . . . . . . . 1 Crushed 4 | . . . 2 . 2 . . . . Highest Temperature 278 | 90 201 78 278 254 22 9 8 244 253 Average Temperature 56 | 46 53 42 66 64 4 6 4 90 35 Received Heat Transfer 2451 | . 45 . 330 156 441 279 36 285 879 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 7 | . . 1 3 . . . . 3 . Combat Hostiles 4 | . . . 1 . . . . 3 . Parts Fried 17 | . 3 3 7 . . . . 4 . Impact Corruptions 3 | . . . . . . . 1 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 698 | . 50 . 148 . . 50 . 450 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . 4 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Peak Influence 1055 | 10 221 5 372 490 520 1055 . . . Initial 236 | . 6 5 . 156 104 236 . . . Average 172 | 8 93 2 130 219 150 678 . . . Maximum Alert Level 3 | . 1 . 1 2 2 3 . . . Low Security (%) 63 | 100 87 100 75 36 69 . . . . Level 1 28 | . 12 . 24 54 20 36 . . . Level 2 4 | . . . . 9 10 . . . . Level 3 3 | . . . . . . 63 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 . 4 1 2 5 . 1 . Investigation 3 | . . . 1 . 1 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 8 | . 2 . 3 1 1 1 . . . Assault 2 | . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Distress Signals 17 | . 2 . 6 3 6 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 265 | . 20 . 45 37 36 11 4 23 89 Peak Tracking Total 10 | . 4 . 3 4 4 4 3 10 8 Tactical Retreats 29 | . 5 . 1 1 3 . . 1 18 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Traps Triggered 7 | . 4 . . 1 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . . . . . . 2 Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Machines Disabled 16 | . . . 1 6 4 5 . . . Max in Single Turn 5 | . . . 1 1 1 5 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Machines Accessed 38 | . 7 2 7 10 11 1 . . . Terminals 26 | . 6 1 5 8 6 . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . . . . 2 2 . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 119 | . 31 3 27 23 31 4 . . . Successful 59 | . 14 2 15 9 17 2 . . . Failed 59 | . 16 1 12 14 14 2 . . . Catastrophic 8 | . 1 . 1 3 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 68 | . 22 2 23 12 9 . . . . Terminals 83 | . 30 2 21 17 13 . . . . Fabricators 4 | . . . . . . 4 . . . Repair Stations 18 | . . . . 6 12 . . . . Recycling Units 6 | . 1 . 4 . 1 . . . . Scanalyzers 4 | . . . 2 . 2 . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 28 | . 8 2 9 4 5 . . . . Robot Analysis 2 | . 1 . 1 . . . . . . Prototype ID Bank 6 | . 2 1 2 . 1 . . . . Open Door 2 | . . 1 . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . Terminal Index 4 | . 1 . 1 1 1 . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 4 | . 2 . . 2 . . . . . Locate Traps 4 | . . . 2 . 2 . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 11 | . . . . 3 8 . . . . Scan Component 7 | . . . . 2 5 . . . . Repair 4 | . . . . 1 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . 1 . 2 . . . . Insert Component 2 | . . . 1 . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 14 | . 6 . 5 2 1 . . . . Terminals 10 | . 5 . 3 2 . . . . . Track 6 | . 4 . 2 . . . . . . Disrupt 1 | . . . . 1 . . . . . Operators 3 | . 1 . 1 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . 2 . 1 . . . . Reject 2 | . 1 . 1 . . . . . . Mask 2 | . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 6 1 7 9 11 1 . . . Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 1 | . . . . . . 1 . . . Matter 285 | . . . . . . 285 . . . Time 76 | . . . . . . 76 . . . Total Part Build Rating 5 | . . . . . . 5 . . . Parts Repaired 4 | . . . . 1 3 . . . . Time 270 | . . . . 32 238 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Total Allies 16 | . . 3 . 11 . . . 2 . Largest Group 11 | . . 3 3 11 . . . 2 . Highest-Rated Group 187 | . . 40 40 187 . . . 48 . Highest-Rated Ally 99 | . . 16 16 99 . . . 32 . Total Orders 8 | . . 8 . . . . . . . STAY 5 | . . 5 . . . . . . . FOLLOW 1 | . . 1 . . . . . . . AID 2 | . . 2 . . . . . . . Ally Attacks 71 | . . . 19 39 . . . 13 . Total Damage 1618 | . . . 218 1111 . . . 289 . Kills 17 | . . . 2 14 . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Turns Passed 19217 | 54 911 723 3398 2608 2544 559 958 1386 6076 Spaces Moved 8468 | 30 630 553 1151 938 1241 247 510 664 2504 Core 21 | 1 . . . 17 . . . 1 2 Treads 7109 | . 82 159 1020 921 1241 247 510 663 2266 Legs 249 | 13 . . . . . . . . 236 Wheels 1089 | 16 548 394 131 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 80 | 90 80 100 120 180 165 165 172 180 170 Average Speed 173 | 106 105 117 173 211 174 166 173 183 188 Slowest Speed 1650 | 200 160 160 200 1350 185 172 176 1650 1550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 66 | 3 89 100 76 89 76 7 65 75 85 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . Known Exits Taken 6 | . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . Scrap Searched 12 | . . 2 . . . . 3 4 3 Spaces Dug 50 | . 2 . 5 15 2 . 7 . 19 Terrain Destroyed 398 | . 4 . 6 35 44 53 46 65 145 Melee 17 | . . . . . . . . . 17 Projectile 31 | . 2 . 6 16 7 . . . . AOE 350 | . 2 . . 19 37 53 46 65 128 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Total 11672 | 42 813 620 2391 1445 1507 338 554 764 3198 Wait 1679 | . 107 54 998 336 112 43 . 20 9 Move 8459 | 29 629 552 1150 937 1240 246 509 663 2504 Hop . | . . . . . . . . . . Pick Up 128 | 2 10 3 36 16 18 4 5 4 30 Fast Attach 55 | 2 8 . 11 7 5 . 3 3 16 Attach 46 | 1 . . 10 1 3 4 1 8 18 Detach 8 | . 1 . 1 . 1 . 1 1 3 Swap 139 | . 18 2 32 26 17 6 6 17 15 Drop 139 | 3 11 4 42 29 20 1 9 . 20 Fire 560 | 5 29 4 96 75 79 34 18 38 182 Melee 389 | . . . . . . . . . 389 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush 55 | . . 1 15 15 12 . 2 1 9 Escape Stasis 2 | . . . . 2 . . . . . Rewire 10 | . . . . 1 . . . 9 . Trap 2 | . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 100 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Discovered new exit (range 16) 823 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Entered Mines 967 | -10/Mines | Learned location of Storage (-9) 997 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1000 | -10/Mines | Found Prototype Device 1118 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1280 | -10/Mines | Discovered new exit (range 6) 1299 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1361 | -10/Mines | Found the Drone Emporium 1372 | -10/Mines | Found Prototype Device 1645 | -10/Mines | Discovered new exit (range 12) 1689 | -10/Mines | Entered Materials 1689 | -9/Materials | Accompanied by 3 allies 1689 | -9/Materials | Evolved 2 slots: Utility x2 1690 | -9/Materials | Identified exit to Storage 1721 | -9/Materials | Identified Exp. Sensor Array 1765 | -9/Materials | Discovered new exit (range 15) 3182 | -9/Materials | Discovered new exit (range 8) 3916 | -9/Materials | Discovered new exit (range 20) 4858 | -9/Materials | Discovered new exit (range 19) 5087 | -9/Materials | Entered Storage 5376 | -9/Storage | Core integrity fell below 50% 5564 | -9/Storage | Repaired Med. Armor Plating 5674 | -9/Storage | Met 01-MTF 6293 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6763 | -9/Storage | Build established: Hauler-Mutant 7178 | -9/Storage | Discovered new exit (range 15) 7489 | -9/Storage | Used back door to open Recycling access 7489 | -9/Storage | Discovered new exit (range 5) 7695 | -9/Storage | Entered Materials 7695 | -8/Materials | Accompanied by 1 ally (01-MTF) 7695 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7700 | -8/Materials | 01-MTF left 8366 | -8/Materials | Discovered new exit (range 16) 9737 | -8/Materials | Repaired Broken Exp. Sensor Array 9843 | -8/Materials | Repaired Broken Imp. Heavy Machine Gun 9882 | -8/Materials | Repaired Hrd. Medium Armor Plating 9925 | -8/Materials | Discovered new exit (range 9) 10227 | -8/Materials | Identified exit to Factory 10239 | -8/Materials | Entered Factory 10239 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10426 | -7/Factory | Fabricated Exp. Sensor Array (x1) 10443 | -7/Factory | Local fabrication network quarantined 10639 | -7/Factory | First assault squad dispatched 10776 | -7/Factory | Discovered new exit (range 5) 10793 | -7/Factory | Identified exit to Lower Caves 10798 | -7/Factory | Entered Lower Caves 11016 | -7/Lower Caves | Learned Factory stockpile data 11244 | -7/Lower Caves | Learned 4 Factory zone layouts 11660 | -7/Lower Caves | Discovered new exit (range 11) 11754 | -7/Lower Caves | Identified exit to Lower Caves 11756 | -7/Lower Caves | Entered another Lower Caves area 11797 | -7/Lower Caves | Lost 4 parts (1n2u1w) 11813 | -7/Lower Caves | Discovered new exit (range 6) 11821 | -7/Lower Caves | Identified exit to Factory 12067 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12108 | -7/Lower Caves | Destroyed 9 combat bots 12528 | -7/Lower Caves | Learned location of Zion (-7) 12931 | -7/Lower Caves | Spotted B-75 Beast 12987 | -7/Lower Caves | Lost 5 parts (4n1w) 13119 | -7/Lower Caves | Discovered new exit (range 11) 13135 | -7/Lower Caves | Identified exit to Zion 13142 | -7/Lower Caves | Entered Zion 13299 | -7/Zion | System corruption cleaned by Quarantine Array 14025 | -7/Zion | Found CR-A16's Pointy Stick 16951 | -7/Zion | Attacked by Zionites 17172 | -7/Zion | Core integrity fell below 50% 17224 | -7/Zion | Lost 11 parts (2p6n3u) 17792 | -7/Zion | Destroyed Imprinter 17808 | -7/Zion | Build established: Scavenger-Mutant 17819 | -7/Zion | Extracted access codes from Imprinter's data core 19012 | -7/Zion | Core integrity fell below 20% 19025 | -7/Zion | Lost 3 parts (2n1w) 19126 | -7/Zion | Lost 4 parts (2n1u1w) 19218 | -7/Zion | Destroyed by GB-014(z) with Makeshift Axe Last Messages --------------- 19100_ Acquired 22 matter. 1F-UU1(z) bursts out of the Twisted Machinery. 19117_ 1F-UU1(z) destroyed. 19135_ Acquired Mak. Leg. 19139_ Acquired Mak. Axe. 19140_ Acquired 22 matter. 19146_ System corrupted: Heat flow error (+204). 19146_ 2P-JDF(z) pulls a Mak. Hammer out of the Twisted Machinery. 19148_ Acquired Mak. Sword. 19151_ Acquired Mak. Power Source. 19156_ 2P-JDF(z) destroyed. 19156_ Mak. Axe follow-up attack on H6-BL9(g). 19160_ Acquired Mak. Leg. 19164_ XG-BK4(z) destroyed. 19167_ Acquired Mak. Leg. 19169_ Acquired 18 matter. 19170_ Acquired 11 matter. 19182_ Acquired Mak. Leg. 19214_ Mak. Armor Plating destroyed. 19215_ System corrupted: Mak. Axe targeting data glitched. 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Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalChargeThruster Manual? 0 Play Time 02:11:05 Cumulative 244.5 hours Start 2021.07.03 @ 18:00:47 End 2021.07.03 @ 20:43:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70d459de-45a5-4146-a92c-1d88c4cd2211