Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 13:53:18 Player: Fleshy Vegetable Bird Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (117) 585 Value Destroyed (3440) 3440 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1304) 1304 TOTAL SCORE: 9109 Bonus ------- High Alert Combat Kills 504 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Target Analyzer Improved Target Analyzer Authchip [Device] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Improved Sensor Array Experimental Utility Shielding Disruptor Cannon Power Sword Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Energy Well IFF Parser Advanced Targeting Computer Kinecellerator Improved Shield Generator Improved Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Coil Gun Hypervelocity Gauss Rifle Heavy Machine Gun Power Sword > --- INVENTORY -------- Angular Momentum Engine Improved Medium Treads Matter Compressor Improved Sensor Array Improved Signal Interpreter Target Analyzer Cloaking Device Experimental Utility Shielding Focal Shield Thermal Defense Suite EM Shield Hacking Suite Authchip [R/Combat] Authchip [Device] Heavy Plasma Cannon Long-range Missile Launcher CPS Tube DRS Beacon [Rating: 92] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Medium Armor Plating Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power . | . . . . . . Propulsion 3 | . . . . 3 . Utility 5 | . . . . 4 1 Weapon 2 | . . . . 1 1 Parts Attached 86 | 9 15 12 7 32 11 Power 4 | 1 1 2 . . . Engine 3 | 1 1 1 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 28 | 4 7 4 2 8 3 Treads 12 | 1 . 3 2 5 1 Leg 1 | . . . . . 1 Wheel 15 | 3 7 1 . 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 2 3 3 2 17 5 Device 12 | 1 . . . 9 2 Storage 5 | 1 1 1 1 1 . Processor 5 | . . . . 3 2 Hackware 4 | . . . . 3 1 Protection 6 | . 2 2 1 1 . Artifact . | . . . . . . Weapon 22 | 2 4 3 3 7 3 Energy Gun 3 | 1 1 . . . 1 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 9 | 1 2 2 1 3 . Ballistic Cannon 3 | . 1 . 1 1 . Launcher 2 | . . . . 1 1 Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . 1 1 . 4 . Parts Lost 27 | . 2 1 . 3 21 Power 1 | . 1 . . . . Propulsion 9 | . . . . 1 8 Utility 8 | . . . . 2 6 Weapon 9 | . 1 1 . . 7 Highest Loss Streak 12 | . 2 1 . 1 12 To Critical Strikes . | . . . . . . Average Backups 13 | 1 9 14 12 14 14 Power . | . . 1 . 1 1 Propulsion 1 | . 1 2 2 1 . Utility 7 | . 5 6 6 9 9 Weapon 2 | . 2 3 3 2 1 Tool/Special . | . . . . . . Unused Backups 26 | 1 1 . 8 6 10 Power 4 | . . . 1 2 1 Propulsion 4 | 1 1 . . 2 . Utility 11 | . . . 3 2 6 Weapon 6 | . . . 4 . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 99 91 92 98 83 Engine 3 | . 13 6 . . . Core 5 | . . 5 10 5 4 Treads 13 | . . 17 15 15 13 Wheel 14 | . 28 9 14 14 6 Device 4 | . 2 . . 11 12 Storage 11 | . 14 11 10 11 8 Processor 1 | . . . . 3 9 Hackware 1 | . . . . 5 4 Protection 11 | . 11 17 19 3 . Energy Cannon 2 | . . . 2 5 3 Ballistic Gun 13 | . 22 13 10 13 8 Ballistic Cannon 4 | . 3 6 9 1 . Peak Build Rating 92 | 7 12 27 45 87 92 Average Rating 41 | 6 10 19 29 76 73 On Entrance 27 | . 7 11 27 38 84 Avg Prop Armor Cover (%) 10 | 13 . 9 8 12 15 Naked Turns . | . . . . . . Heaviest Build 93 | 15 38 46 58 93 89 Greatest Support 120 | 20 20 40 78 120 120 Greatest Overweight (x) 6 | 1 1 4 4 3 6 Average Overweight (x) 2 | . . 2 2 2 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 15 | 7 11 15 15 18 17 Most Carried 20 | 4 15 15 15 20 19 Average Carried 14 | 1 9 14 14 16 14 Final Capacity 20 | 8 15 15 15 20 5 Final Carried 20 | 3 15 15 15 20 5 Class Distribution -------------------- 57% | Mutant 26% | Tank 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 3811 | 326 587 286 229 1764 619 Remotely . | . . . . . . Salvage Created 5270 | 176 592 248 . 2488 1766 Parts 234 | 14 54 14 . 97 55 Haulers Intercepted 3 | . 1 . . 2 . Recyclers Shooed 7 | . . . . 3 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 66 | . 13 7 . 25 21 Melee 4 | . . . . . 4 Guns 37 | . 13 4 . 14 6 Cannons 12 | . . 3 . 5 4 AOE 11 | . . . . 4 7 Classes Destroyed 13 | 2 6 1 . 3 1 Worker 14 | . 4 . . 6 4 Builder 2 | . . . . 1 1 Tunneler 8 | 4 3 . . 1 . Hauler 3 | . 1 . . 2 . Recycler 14 | 1 1 . . 7 5 Operator 5 | . 2 . . 3 . Watcher 5 | . 2 . . 3 . Swarmer 18 | . 9 . . 9 . Grunt 25 | . 4 . . 7 14 Sentry 7 | . . . . 4 3 Hunter 2 | . . . . . 2 Programmer 7 | . . . . 5 2 Subdweller 7 | . . 7 . . . Best Kill Streak 9 | 2 4 3 . 6 9 Combat Bots Only 5 | . 4 3 . 5 5 Max Kills in Single Turn 6 | 1 2 1 . 5 6 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 485 | . 68 36 . 171 210 Missed 147 | . 19 11 . 59 58 Hits 338 | . 49 25 . 112 152 Projectile 338 | . 49 25 . 112 152 AOE 3 | . . 3 . . . Critical Strikes 9 | . 1 . . 3 5 Damage Taken 5373 | . 476 630 . 978 3289 Core 1258 | . 60 97 . 85 1016 Absorbed by Shields 530 | . . . . 504 26 Ignored by Resistances 278 | . . . . 64 214 Regen/Repaired (Parts) 272 | . . . 272 . . Core Remaining (%) 75 | 100 . . 37 90 . Volleys Fired 244 | 12 63 38 . 85 46 Largest 4 | 2 2 2 . 4 4 Hottest 255 | 70 53 100 . 192 255 Shots Fired 590 | 24 123 66 . 254 123 Gun 415 | 24 115 30 . 162 84 Cannon 154 | . 8 26 . 91 29 Launcher 11 | . . . . 1 10 Special 10 | . . 10 . . . Kinetic 447 | 12 123 56 . 175 81 Thermal 132 | 12 . 10 . 78 32 Explosive 11 | . . . . 1 10 Electromagnetic . | . . . . . . Robot Hit Streak 24 | 2 6 24 . 14 18 Robot Miss Streak 5 | 3 2 2 . 5 3 Penetration Max 2 | . . . . 2 1 Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 369 | 9 77 43 . 148 92 Core Hits 174 | 5 29 14 . 66 60 Critical Kills 8 | . . . . 5 3 Critical Parts Destroyed 13 | . 1 . . 8 4 Critical Strikes 29 | 1 1 1 . 15 11 Burn 1 | 1 . . . . . Meltdown 3 | . . . . 3 . Destroy 18 | . 1 . . 9 8 Blast 3 | . . 1 . 2 . Smash 1 | . . . . 1 . Sever 3 | . . . . . 3 Melee Attacks 46 | . . . . 18 28 Impact 6 | . . . . 6 . Slashing 40 | . . . . 12 28 Piercing . | . . . . . . Sneak Attacks 12 | . . . . 10 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12007 | 116 1167 651 . 4778 5295 Guns 4604 | 116 1098 358 . 1811 1221 Cannons 2658 | . 69 293 . 1593 703 Explosions 2711 | . . . . 379 2332 Melee 2028 | . . . . 995 1033 Ramming 6 | . . . . . 6 Kinetic 5040 | 67 1167 651 . 2030 1125 Thermal 2967 | 49 . . . 1405 1513 Explosive 1677 | . . . . 348 1329 Electromagnetic 289 | . . . . . 289 Impact 572 | . . . . 572 . Slashing 1456 | . . . . 423 1033 Piercing . | . . . . . . Highest Corruption 10 | . 4 4 . 4 10 Average Corruption 3 | . 3 4 . 2 3 Corruption Purged 4 | . . . . 4 . Corruption Blocked . | . . . . . . Effects 68 | . 14 39 . 10 5 Message Errors 16 | . 5 7 . 4 . Matter Fused 14 | . 2 6 . 3 3 Heat Flow Errors 7 | . 2 5 . . . Energy Discharges 10 | . . 8 . 1 1 Parts Fused 1 | . . 1 . . . Data Loss (minor) 5 | . . 4 . 1 . Data Loss (major) 5 | . 2 2 . 1 . Misfires 1 | . . 1 . . . Alerts 6 | . . 5 . . 1 Weapon Failures 3 | . 3 . . . . Overload Shots 1 | . . . . . 1 Overflow Damage 807 | . 4 . . 450 353 Projectiles 94 | . 4 . . 84 6 Explosions 273 | . . . . . 273 Melee 440 | . . . . 366 74 Knockbacks 5 | . 2 1 . 2 . Impact 2 | . . . . 2 . Kinetic 3 | . 2 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 240 | . . . . . 240 Shots 4 | . . . . . 4 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 542 | . 274 259 . 361 542 Average Temperature 95 | . 23 104 . 106 137 Received Heat Transfer 1004 | . 120 54 . 209 621 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Interference 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 3 . Impact Corruptions 9 | . . . . 9 . Robots Melted 3 | . . . . 3 . Combat Hostiles 2 | . . . . 2 . Parts Melted 14 | . . . . 10 4 Heat Transferred 3946 | 222 . . . 2100 1624 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 3 | . 1 . . 2 3 Low Security (%) 61 | 100 98 . . 60 . Level 1 9 | . 1 . . 12 12 Level 2 21 | . . . . 26 43 Level 3 7 | . . . . . 43 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 905 | 10 216 . . 546 905 Initial 267 | . . . . . 267 Average 226 | 1 42 . . 199 653 Influence Increases 2653 | 25 494 . . 1040 1094 Destroy 0b10 Robot/C 1180 | . 260 . . 500 420 Destroy 0b10 Robot/NC 255 | 25 65 . . 115 50 Destroy Leader 276 | . 46 . . 130 100 Trap Triggered on 0b10 20 | . . . . 20 . Successful Hack 86 | . 31 . . 39 16 Disable Machine 270 | . 15 . . 90 165 Destroy Structure 311 | . 2 . . 71 238 Lose Combat Pursuer 255 | . 75 . . 75 105 Influence Decreases 1788 | 25 476 18 . 494 775 Entered New Map 289 | . . 10 . . 279 Time Decay 1093 | 25 300 8 . 474 286 Lost Part 250 | . 20 . . 20 210 Purge Threat 156 | . 156 . . . . Squads Dispatched 25 | . 2 . . 15 8 Investigation 5 | . . . . 3 2 Extermination 5 | . . . . 5 . Reinforcement 8 | . 2 . . 4 2 Assault 6 | . . . . 3 3 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 6 | . 2 . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 28 7 . 42 32 Peak Tracking Total 8 | . 5 3 . 8 7 Tactical Retreats 11 | . 3 . . 4 4 Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 7 | . 4 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . 2 . Traps Extracted . | . . . . . . Installed 2 | . . . . 2 . Triggered 2 | . . . . 2 . Most Traps Carried 2 | . . . 2 2 . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 18 | . 1 . . 6 11 Max in Single Turn 10 | . 1 . . 2 10 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 23 | . 8 . 1 12 2 Terminals 14 | . 7 . . 7 . Fabricators 2 | . . . . 1 1 Repair Stations 2 | . 1 . . 1 . Recycling Units 3 | . . . . 2 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 61 | . 28 . 4 26 3 Successful 35 | . 16 . 4 13 2 Failed 26 | . 12 . . 13 1 Catastrophic 4 | . 1 . . 2 1 Database Lockouts . | . . . . . . Manual 40 | . 23 . . 16 1 Terminals 43 | . 26 . . 17 . Fabricators 3 | . . . . 1 2 Repair Stations 6 | . 2 . . 4 . Recycling Units 3 | . . . . 2 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 17 | . 8 . 4 5 . Record 4 | . . . 4 . . Part Schematic 2 | . 2 . . . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 4 | . 2 . . 2 . Terminal Index 1 | . . . . 1 . Recycling Unit Index 1 | . . . . 1 . Unreport Threat 2 | . 2 . . . . Locate Traps 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . 1 . . 1 . Scan Component 2 | . 1 . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 14 | . 7 . . 6 1 Terminals 11 | . 7 . . 4 . Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 8 | . 4 . . 4 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 2 1 Fedlink 3 | . . . . 2 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 18 | . 7 . . 10 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time 69 | . . . . . 69 Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 2 1 Machine Destruction 3 | . . . . 2 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 40 | . . . . 24 40 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 1882 | 12 172 . . 1306 392 IFF 643 | . . . . 251 392 Structural 1055 | . . . . 1055 . Seismic 184 | 12 172 . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 6 | . . 1 5 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 7588 | 117 1030 1513 2177 2118 633 Spaces Moved 5087 | 58 774 879 1721 1277 378 Core 191 | 6 . . . . 185 Treads 272 | . . 186 2 63 21 Legs 6 | . . . . . 6 Wheels 4618 | 52 774 693 1719 1214 166 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 110 100 50 Average Speed 121 | 90 92 151 124 123 100 Slowest Speed 330 | 100 95 240 160 160 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 94 37 88 35 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 1 4 . . Spaces Dug 22 | . . . . 19 3 Terrain Destroyed 220 | . . . . 75 145 Melee 8 | . . . . 5 3 Projectile 43 | . . . . 36 7 AOE 168 | . . . . 34 134 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 5919 | 94 982 974 1761 1616 492 Wait 232 | 10 96 23 5 94 4 Move 5082 | 57 773 878 1720 1276 378 Hop . | . . . . . . Pick Up 82 | 4 20 8 14 31 5 Fast Attach 35 | 8 3 2 1 17 4 Attach 23 | . 2 2 2 9 8 Detach 4 | . . . . 3 1 Swap 88 | 1 10 15 7 43 12 Drop 80 | 2 15 8 12 38 5 Fire 244 | 12 63 38 . 85 46 Melee 46 | . . . . 18 28 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . 2 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 5) 254 | -10/Materials | Discovered new exit (range 16) 277 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 6) 524 | -10/Materials | Discovered new exit (range 10) 756 | -10/Materials | Discovered new exit (range 8) 1148 | -10/Materials | Entered Subcaves 1149 | -10/Subcaves | Approached by a straggling Scientist 1156 | -10/Subcaves | Learned Materials emergency access door positions 1188 | -10/Subcaves | Core integrity fell below 50% 1514 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1613 | -10/Subcaves | Discovered new exit (range 7) 1788 | -10/Subcaves | A Subdweller sparked back to life 1788 | -10/Subcaves | A Subdweller sparked back to life 1788 | -10/Subcaves | A Subdweller sparked back to life 1831 | -10/Subcaves | Found Prototype Power Core 1831 | -10/Subcaves | Identified Meta Core 1832 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2565 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2566 | -10/Subcaves | Ambushed by Subdweller buried in earth 2661 | -10/Subcaves | Entered Scraptown 2661 | -9/Scraptown | System corruption cleaned by C-Scrubber 3075 | -9/Scraptown | Received an X-ray algorithm 3093 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3096 | -9/Scraptown | Learned Research terminal intel 3097 | -9/Scraptown | Learned 8 Research zone layouts 3099 | -9/Scraptown | Learned Factory stockpile data 3100 | -9/Scraptown | Learned 12 Research zone layouts 3102 | -9/Scraptown | Learned Research interactive machine intel 3117 | -9/Scraptown | Discovered new exit (range 13) 3190 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3198 | -9/Scraptown | Visited Comm Corps 3268 | -9/Scraptown | Visited CR-KLE's Repair Center 3285 | -9/Scraptown | Visited Science Testing Area 3459 | -9/Scraptown | Visited UFD Registry 3459 | -9/Scraptown | Registered with UFD as "Cogeater" 3489 | -9/Scraptown | Visited Cyclists 3501 | -9/Scraptown | Visited Awakened 3621 | -9/Scraptown | Visited Scrap Suit Storage 3645 | -9/Scraptown | Visited Science Guys 3674 | -9/Scraptown | Visited Junk Repository 3723 | -9/Scraptown | Visited Scrapoid Research Area 3758 | -9/Scraptown | Visited Research Penetration Think Tank 3793 | -9/Scraptown | Visited Derelict Rescue Squad 3809 | -9/Scraptown | Found DRS Beacon 3834 | -9/Scraptown | Visited Junk Repository 3892 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3992 | -9/Scraptown | Visited Junk Cannon Lab 4011 | -9/Scraptown | Visited Chapter 10 4030 | -9/Scraptown | Visited Curators Association 4489 | -9/Scraptown | Build established: Tank 4525 | -9/Scraptown | Visited Symbiants 4559 | -9/Scraptown | CR-KLE repaired 5 parts 4764 | -9/Scraptown | Met Optimus 4764 | -9/Scraptown | Accepted into 0bPrime 4826 | -9/Scraptown | Discovered new exit (range 5) 4838 | -9/Scraptown | Entered Factory 4838 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 4892 | -6/Factory | Identified exit to Garrison 5438 | -6/Factory | Ran an X-ray algorithm 5461 | -6/Factory | Discovered new exit (range 15) 5537 | -6/Factory | Discovered new exit (range 5) 5701 | -6/Factory | Discovered new exit (range 8) 6307 | -6/Factory | Discovered new exit (range 5) 6486 | -6/Factory | Loaded intel: 8 recycling unit locations 6537 | -6/Factory | Build established: Gunner 6561 | -6/Factory | Learned location of Protoforge (-2) 6938 | -6/Factory | First assault squad dispatched 6956 | -6/Factory | Entered another Factory area 6956 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7256 | -5/Factory | First assault squad dispatched 7328 | -5/Factory | Garrison activated, responded to threat 7416 | -5/Factory | Lost 6 parts (3n1u2w) 7497 | -5/Factory | Core integrity fell below 50% 7502 | -5/Factory | Loaded intel: 8 recycling unit locations 7529 | -5/Factory | Lost 12 parts (5n4u3w) 7569 | -5/Factory | Core integrity fell below 20% 7576 | -5/Factory | System corruption reached 10% 7589 | -5/Factory | Core destroyed Last Messages --------------- Building Biometal Heavy Treads... ETC: 69 07563_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 07567_ System corrupted: IFF burst signal emitted. 07570_ Acquired 6 matter. 07572_ K-01 Serf destroyed. 07573_ Triggered Proton Bomb Trap. 07573_ A bubble of electromagnetic force engulfs the area. 07573_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 07573_ K-01 Serf destroyed. 07575_ Triggered Tesla Bomb Trap. 07575_ A bubble of electromagnetic force engulfs the area. 07586_ System corrupted: Matter fused (-7). 07589_ Slammed into W-25 Informer. 07589_ Destabilizing: Core damaged (-30). 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""""""" !/ #?????????????????????????? | | ???? !/ #?????????????????????????? | | ?????? !/ #?????????????????????????? | | ???????? ####??????????????????????? | | ?????????? ?? +???""?????????????????? | | ???????????? #???# #???""?????????????????? | | ?????????????? ?????# #???Y"?????????????????? | | ??????????######+######## +???""?????????????????? | | ??????????# ##w#???""?????????????????? | | ??????????# ##@#??????????????????????? | | ??????????# """ """ + ###############????????? | | ??????????# """ """ # # #????????? | | ??????????# """ """ # # """""" #??######? | | ??????????# + + """""" #??# #? | | ??????????# """ """ #### """""" #??# #? | | ??????????# """ """ #??# """""" #??# #? | | ??????????# """ """ #??# #### #? | | ??????????#[ #??# """""" ## + #? | | ??????????# #??# """""" ## # #? | | ??????????#! #??# """""" ## # [ #? | | ???""?????###########+##??# """""" / # #? | | ???Y"???????????????# #???# ## # #? | | ???""????????####???# #???#######+######## ######? | | ????????????? ??# #??????# #???# #?????? | | ?????????????"""" ??# #??????# #???# #?????? | | ?????????????"""" ?# #??????# #???# #?????? | | ???????????# """" ?# #??????# #???# #?????? | | ???????????# """" # #??????# * #???# #?????? | | ???????????# # ######## =% #???# #?????? | | ???????????# + = #???# #?????? | | ???????????# # ######## #???# #?????? | | ?#####?????# # #??????# ##### ####### | | ## # ####??########## ###????# | | #T!########### #????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Wheel | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Nice Directions, Buddy Challenges ------------ None Game ------ Seed ScanClaymoresSlayer Manual? 0 Play Time 01:14:57 Cumulative 411.5 hours Start 2026.03.01 @ 10:58:31 End 2026.03.03 @ 13:53:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 462 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 76 Gallery% 68 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c8ba88f-4b4c-4c14-a3a4-b50c26287ace