Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 13:26:53 Player: Elxavo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (2186) 2186 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4891 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 157/300 Energy 100/100 System Corruption 4% Temperature Cool (21) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Heat Sink Large Storage Unit Large Storage Unit Sensor Array Advanced Terrain Scan Processor Transmission Jammer ECM Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating System Shield Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer Armor Integrity Analyzer ECM Suite Reaction Control System > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Shock Bomb Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Heat Sink Large Storage Unit Large Storage Unit Sensor Array Advanced Terrain Scan Processor Transmission Jammer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating System Shield Field Recycling Unit Arc Projector Particle Gun Improved Light Cannon [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 57 | 5 5 15 13 19 Power 7 | 1 . 2 1 3 Engine 5 | 1 . 2 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 3 . 3 1 4 Treads 7 | 2 . 3 1 1 Leg 3 | . . . . 3 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | 1 1 6 8 8 Device 8 | . . 2 3 3 Storage 3 | 1 . 1 . 1 Processor 4 | . 1 1 1 1 Hackware . | . . . . . Protection 9 | . . 2 4 3 Artifact . | . . . . . Weapon 15 | . 4 4 3 4 Energy Gun 6 | . 3 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 1 2 . Ballistic Cannon 3 | . . 1 1 1 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . 1 6 2 19 Power 3 | . . 1 . 2 Propulsion 6 | . . 1 . 5 Utility 7 | . . 1 . 6 Weapon 12 | . 1 3 2 6 Highest Loss Streak 11 | . 1 4 1 11 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 91 | . 90 89 97 86 Engine 6 | . 14 9 9 1 Core 1 | . . . . 5 Treads 20 | . 28 20 25 11 Leg 4 | . . . . 12 Device 6 | . . 6 7 6 Storage 9 | . 14 11 9 8 Processor 9 | . 12 6 8 12 Protection 7 | . . 4 11 5 Energy Gun 3 | . 18 7 . . Ballistic Gun 12 | . 2 11 16 12 Ballistic Cannon 6 | . . 9 9 3 Launcher 1 | . . 1 . 2 Peak Build Rating 35 | 4 7 16 26 35 Average Rating 20 | 3 6 11 23 28 On Entrance 10 | . 4 7 15 25 Naked Turns . | . . . . . Heaviest Build 125 | 10 13 42 46 125 Greatest Support 69 | 40 40 46 69 69 Greatest Overweight (x) 35 | . . 1 . 35 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 8 15 15 25 Average Capacity 16 | 6 8 14 15 22 Most Carried 22 | 8 8 15 15 22 Average Carried 13 | 5 6 12 14 14 Final Capacity 25 | 8 8 15 15 25 Final Carried 15 | 8 7 15 15 15 Class Distribution -------------------- 41% | Gunner 29% | Mutant 21% | Tank 4% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1669 | 213 86 286 775 309 Remotely . | . . . . . Salvage Created 2249 | . 132 750 763 604 Parts 118 | . 6 40 46 26 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 5 17 20 10 Guns 31 | . 2 7 15 7 Cannons 15 | . . 10 5 . AOE 6 | . 3 . . 3 Classes Destroyed 10 | . 2 3 2 3 Worker 1 | . . . 1 . Hauler 1 | . . . . 1 Recycler 2 | . . . . 2 Watcher 5 | . . 3 1 1 Swarmer 10 | . 3 . 6 1 Grunt 29 | . 2 13 9 5 Brawler 3 | . . 1 2 . Sentry 5 | . . 3 1 1 Hunter 4 | . . . 2 2 Programmer 1 | . . . . 1 Best Kill Streak 5 | . 5 5 4 4 Combat Bots Only 5 | . 5 4 4 3 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 595 | . 26 81 102 386 Missed 188 | . 5 24 33 126 Damage Taken 5327 | . 307 790 865 3365 Core 997 | . 36 149 109 703 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 85 62 80 . Volleys Fired 155 | . 19 43 59 34 Largest 3 | . 2 3 3 3 Hottest 120 | . 80 103 103 120 Shots Fired 384 | . 33 98 161 92 Gun 267 | . 33 67 102 65 Cannon 104 | . . 31 59 14 Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 303 | . 4 80 151 68 Thermal 24 | . 19 . . 5 Explosive . | . . . . . Electromagnetic 57 | . 10 18 10 19 Robot Hit Streak 23 | . 8 23 15 13 Robot Miss Streak 6 | . 2 3 6 4 Penetration Max 1 | . . . 1 1 Secondary Targets . | . . . . . Shots Hit Robots 239 | . 19 67 99 54 Core Hits 104 | . 9 28 43 24 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . 2 2 . Destroy 1 | . . . 1 . Blast 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4588 | . 453 924 1650 1561 Guns 2547 | . 245 575 1143 584 Cannons 972 | . . 349 507 116 Explosions 1067 | . 208 . . 859 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 2928 | . 28 746 1544 610 Thermal 962 | . 328 . . 634 Explosive . | . . . . . Electromagnetic 696 | . 97 178 106 315 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 2 . 4 Average Corruption 2 | . . 2 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . 4 . 22 Message Errors 10 | . . 1 . 9 Matter Fused 5 | . . 1 . 4 Heat Flow Errors 2 | . . 1 . 1 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . 1 . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 200 | . 19 . 9 172 Projectiles 9 | . . . 9 . Explosions 191 | . 19 . . 172 Melee . | . . . . . Knockbacks 9 | . . 2 6 1 Impact . | . . . . . Kinetic 8 | . . 2 5 1 Secondary 1 | . . . 1 . Self-Inflicted Damage 218 | . 69 . . 149 Shots 8 | . 2 . . 6 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 276 | . 231 268 276 182 Average Temperature 65 | . 102 57 72 37 Received Heat Transfer 1695 | . 117 309 234 1035 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1286 | . 625 . . 661 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 2 . . 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 323 | . 149 313 295 323 Initial 120 | . . 62 120 117 Average 156 | . 35 214 143 189 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 64 | 100 100 34 71 56 Level 1 35 | . . 65 28 43 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 2 4 4 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 8 | . . 2 3 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 7 23 27 32 Peak Tracking Total 8 | . 3 4 5 8 Tactical Retreats 5 | . . 1 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . . 4 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . . . 3 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . . . 1 13 Max in Single Turn 6 | . . . 1 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 3 3 1 Terminals 8 | . 2 3 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 37 | . 11 9 14 3 Successful 27 | . 9 5 11 2 Failed 10 | . 2 4 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 31 | . 11 9 8 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 22 | . 9 5 6 2 Record 5 | . 3 1 1 . Robot Analysis 2 | . . 1 . 1 Prototype ID Bank 3 | . 2 . 1 . Terminal Index 1 | . . 1 . . Alert Level 2 | . 1 . . 1 Locate Traps 1 | . . . 1 . Dispatch Records 3 | . 1 1 1 . Security Status 1 | . . 1 . . Patrol Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 2 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . . 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3882 | 115 352 636 1498 1281 Spaces Moved 1416 | 65 180 247 553 371 Core 6 | 1 . . . 5 Treads 1195 | 59 180 247 553 156 Legs 210 | . . . . 210 Wheels 5 | 5 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 194 | 152 160 172 160 284 Slowest Speed 1800 | 160 160 240 160 1800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 35 26 40 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 99 | . 4 . 1 94 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE 97 | . 4 . . 93 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2239 | 81 213 382 1039 524 Wait 512 | . . 40 393 79 Move 1412 | 64 179 246 552 371 Hop . | . . . . . Pick Up 65 | 12 6 25 12 10 Fast Attach 4 | . 1 . 2 1 Attach 36 | 4 4 9 4 15 Detach 3 | . . 1 . 2 Swap 17 | 1 . 6 7 3 Drop 29 | . 4 12 10 3 Fire 155 | . 19 43 59 34 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 5) 466 | -10/Materials | Identified exit to Materials 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 595 | -9/Materials | Lost 4 parts (1p1n2w) 1027 | -9/Materials | Discovered new exit (range 4) 1102 | -9/Materials | Identified exit to Materials 1104 | -9/Materials | Entered another Materials area 1104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1725 | -8/Materials | Build established: Tank 2190 | -8/Materials | Build established: Gunner 2566 | -8/Materials | Discovered new exit (range 16) 2602 | -8/Materials | Entered Factory 2602 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3760 | -7/Factory | Discovered new exit (range 15) 3845 | -7/Factory | Core integrity fell below 50% 3847 | -7/Factory | Build established: Mutant 3868 | -7/Factory | Core integrity fell below 20% 3872 | -7/Factory | Lost 11 parts (2p3n2u4w) 3883 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03776_ S-27 Virus destroyed. 03779_ Critical hit (Destroy). 03779_ VSS Leg destroyed. 03786_ Imp. Aluminum Leg destroyed. 03788_ R-06 Scavenger destroyed. 03790_ IEC0GESKI3BSCTN|:FC5I 03792_ Arc Projector destroyed. 03796_ Imp. Aluminum Leg destroyed. 03798_ Critical hit (Burn: +37). 03805_ System corrupted: FCS attempts to trigger Particle Gun. 03805_ System corrupted: Particle Gun misfires. 03809_ Particle Gun destroyed. 03820_ Critical hit (Burn: +37). 03829_ S-27 Virus destroyed. 03835_ Lgt. Deuterium Engine destroyed. 03841_ Hrd. Heavy Armor Plating destroyed. 03847_ FHHBZ:HPKS0CZGC>2C,8L6CD7RM8W 03850_ Critical hit (Burn: +37). 03879_ Hrd. Heavy Armor Plating destroyed. 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Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceThrowingNeutralizer Manual? 0 Play Time 01:09:12 Cumulative 19.6 hours Start 2024.10.02 @ 12:14:03 End 2024.10.02 @ 13:26:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77c9274e-c9f1-48ef-a7bb-a0f66431e0a2