Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.11 @ 10:21:07 Player: whisper Result: Destroyed by 2U-2UX(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (84) 420 Value Destroyed (2732) 2732 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 8212 Bonus ------- Follower Combat Kills 117 Aligned with FarCom 300 Friendly Fire -157 Cogmind --------- Core Integrity 0/850 Matter 65/300 Energy 38/100 System Corruption 0% Temperature Cool (80) Movement Core (1250) Ox24 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Phase Cannon CR-A16's Pointy Stick > --- INVENTORY (20) --- Enhanced Nuclear Core Makeshift Leg Flexi-carbon Leg Energy Well (500) High-capacity Matter Pod (200) Advanced Terrain Scan Processor Particle Charger Advanced ECM Suite Trap Reconfigurator EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Slug Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Enhanced Nuclear Core Makeshift Leg Flexi-carbon Leg Energy Well High-capacity Matter Pod Advanced Terrain Scan Processor Particle Charger Advanced ECM Suite Improved Power Shielding Trap Reconfigurator EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Phase Cannon Gauss Rifle Slug Cannon Slug Cannon Grenade Launcher CR-A16's Pointy Stick [Rating: 62] Favorites ----------- Power Light Fission Core Engine Cooled Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . . . 3 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 128 | 6 16 7 1 2 10 19 10 7 29 12 9 Power 12 | 1 2 3 . . . 1 2 . 2 1 . Engine 7 | 1 2 1 . . . 1 . . 1 1 . Core 5 | . . 2 . . . . 2 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 4 2 . 2 1 3 1 . 10 5 . Treads 10 | . . . . 2 1 3 1 . 3 . . Leg 18 | 2 4 2 . . . . . . 7 3 . Wheel 1 | . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Utility 43 | 1 3 . 1 . 5 9 4 3 12 3 2 Device 15 | . . . . . 1 5 1 2 5 . 1 Storage 6 | 1 1 . 1 . 1 . . . . 2 . Processor 8 | . 2 . . . . 2 2 . 2 . . Hackware . | . . . . . . . . . . . . Protection 14 | . . . . . 3 2 1 1 5 1 1 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 7 2 . . 4 6 3 4 5 3 7 Energy Gun . | . . . . . . . . . . . . Energy Cannon 12 | . . . . . 2 3 2 2 2 . 1 Ballistic Gun 16 | 2 6 2 . . 1 1 1 . 2 . 1 Ballistic Cannon 8 | . 1 . . . . 1 . . 1 2 3 Launcher 5 | . . . . . 1 1 . 2 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 . . . . Parts Lost 33 | . 4 . . . . . 1 . 11 . 17 Power 4 | . . . . . . . 1 . 1 . 2 Propulsion 10 | . 1 . . . . . . . 5 . 4 Utility 9 | . 1 . . . . . . . 3 . 5 Weapon 10 | . 2 . . . . . . . 2 . 6 Highest Loss Streak 17 | . 3 . . . . . 1 . 11 . 17 Average Slot Usage (%) 97 | . 98 100 100 100 100 99 97 100 95 94 94 Engine 5 | . 14 1 . . . 2 6 6 5 4 5 Core 6 | . . 12 14 14 9 4 3 6 5 6 5 Treads 9 | . . . . 18 27 30 26 26 7 . . Leg 16 | . 27 28 28 9 . . . . 16 24 24 Device 3 | . . . . . . 1 3 4 8 6 . Storage 13 | . 14 14 14 14 18 15 13 13 13 10 13 Processor 13 | . 12 14 14 14 9 13 15 20 13 13 12 Protection 8 | . . . . . 18 14 13 7 8 13 17 Energy Cannon 4 | . . . . . 6 12 12 12 6 . . Ballistic Gun 10 | . 26 28 28 28 11 1 . . 4 1 . Ballistic Cannon 2 | . 1 . . . . . . . . 5 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 112 | 12 26 26 42 42 92 100 112 110 107 107 108 Greatest Support 83 | 20 20 20 20 40 60 80 83 83 83 70 70 Greatest Overweight (x) 6 | 1 2 1 2 2 1 1 1 1 4 6 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 20 | 6 10 10 12 12 20 20 20 20 20 20 20 Average Capacity 16 | 5 8 10 11 12 19 20 20 20 20 16 20 Most Carried 20 | 6 10 10 12 12 20 20 20 20 20 20 20 Average Carried 15 | 2 8 9 10 11 15 19 19 19 18 16 19 Final Capacity 20 | 6 10 10 12 12 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 12 11 20 20 20 20 20 20 13 Class Distribution -------------------- 34% | Scavenger-Mutant 34% | Hauler-Mutant 22% | Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 2362 | 254 521 419 . 14 198 232 110 170 282 162 . Remotely . | . . . . . . . . . . . . Salvage Created 3410 | . 611 205 . . 279 692 635 282 675 . 31 Parts 166 | . 53 14 . . 20 31 19 4 24 . 1 Haulers Intercepted 5 | . 2 . . . 1 1 1 . . . . Recyclers Shooed 3 | . 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 3 7 . . Prevented 19 | . . . . . . . . . 19 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 65 | . 15 7 . . 8 7 7 10 10 . 1 Guns 23 | . 12 7 . . 2 1 . . 1 . . Cannons 24 | . 3 . . . 1 4 5 3 8 . . AOE 14 | . . . . . 5 . 1 7 . . 1 Classes Destroyed 14 | . 7 . . . 2 3 . 1 . . 1 Worker 1 | . 1 . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . Tunneler 1 | . 1 . . . . . . . . . . Hauler 5 | . 2 . . . 1 1 1 . . . . Recycler 2 | . . . . . . 2 . . . . . Operator 2 | . 1 . . . . 1 . . . . . Watcher 6 | . 2 . . . 1 1 2 . . . . Swarmer 17 | . 6 3 . . 5 . . 3 . . . Grunt 35 | . 9 4 . . 1 4 6 4 7 . . Duelist 4 | . . . . . . . . 2 2 . . Sentry 6 | . . . . . 1 2 1 1 1 . . Hunter 2 | . . . . . 1 1 . . . . . Programmer 1 | . . . . . . 1 . . . . . Z-Light 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | . 5 2 . . 5 4 4 6 4 . 1 Combat Bots Only 6 | . 4 2 . . 5 2 3 6 4 . 1 Max Kills in Single Turn 4 | . 2 1 . . 3 4 2 3 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . . . 3 . 1 3 . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Damage Taken 6858 | . 766 282 . . 107 433 163 358 2001 . 2748 Core 1046 | . 83 87 . . . 10 . 53 285 . 528 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 32 100 98 . . . . . Volleys Fired 225 | . 92 19 . . 13 22 17 14 26 . 22 Largest 2 | . 2 2 . . 2 2 2 2 2 . 2 Hottest 138 | . 55 43 . . 126 126 126 126 126 . 138 Shots Fired 429 | . 183 38 . . 23 44 34 18 52 . 37 Gun 240 | . 168 38 . . 16 8 . . 7 . 3 Cannon 172 | . 15 . . . 4 36 34 8 45 . 30 Launcher 17 | . . . . . 3 . . 10 . . 4 Special . | . . . . . . . . . . . . Kinetic 286 | . 183 38 . . 16 11 . . 7 . 31 Thermal 2 | . . . . . . . . . . . 2 Explosive 17 | . . . . . 3 . . 10 . . 4 Electromagnetic 124 | . . . . . 4 33 34 8 45 . . Robot Hit Streak 36 | . 12 8 . . 23 28 29 36 19 . 3 Robot Miss Streak 6 | . 5 1 . . . 4 1 2 1 . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 310 | . 123 28 . . 21 37 31 12 45 . 13 Core Hits 155 | . 41 12 . . 14 22 13 28 22 . 3 Critical Hits 5 | . 3 . . . . . . . 2 . . Critical Kills 2 | . 1 . . . . . . . 1 . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . Melee Attacks 38 | . . . . . . . . . . 38 . Impact 38 | . . . . . . . . . . 38 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7074 | . 1404 360 . . 507 1064 1063 878 1188 . 610 Guns 2110 | . 1260 360 . . 231 87 . . 128 . 44 Cannons 3467 | . 144 . . . 107 764 876 117 1060 . 399 Explosions 1497 | . . . . . 169 213 187 761 . . 167 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 2738 | . 1404 360 . . 231 172 . . 128 . 443 Thermal 400 | . . . . . . 213 187 . . . . Explosive 1097 | . . . . . 169 . . 761 . . 167 Electromagnetic 2839 | . . . . . 107 679 876 117 1060 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 124 | . . . . . . 9 65 15 . . 35 Projectiles 62 | . . . . . . 9 45 . . . 8 Explosions 62 | . . . . . . . 20 15 . . 27 Melee . | . . . . . . . . . . . . Knockbacks 6 | . 1 . . . . . . . . . 5 Impact . | . . . . . . . . . . . . Kinetic 6 | . 1 . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . 36 . . . . . Shots 1 | . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 579 | . 20 11 . . 156 435 54 156 579 . 449 Average Temperature 101 | . 8 4 . . 70 117 16 51 188 . 159 Received Heat Transfer 2136 | . 321 147 . . 18 138 63 54 612 . 783 Effects 8 | . . . . . . . . . 6 . 2 Shutdowns 5 | . . . . . . . . . 3 . 2 Energy Bleed 2 | . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 3 3 . 1 . . Combat Hostiles 4 | . . . . . . 2 1 . 1 . . Parts Fried 19 | . . . . . 1 4 8 . 6 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 450 | . . . . . . 300 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 442 | . 301 160 . . 442 260 212 . . . . Initial 125 | . . 95 . . . 125 15 . . . . Average 108 | . 110 88 . . 276 117 70 . . . . Maximum Alert Level 2 | . 1 . . . 2 1 1 . . . . Low Security (%) 80 | 100 79 100 . 100 13 82 92 . . . . Level 1 17 | . 20 . . . 67 17 7 . . . . Level 2 2 | . . . . . 19 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 4 1 . . 2 2 2 . . . . Investigation 6 | . 2 1 . . 2 . 1 . . . . Extermination 2 | . . . . . . 2 . . . . . Reinforcement 3 | . 2 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 4 | . 1 . . . 1 1 1 . . . . Communications Jammed 6 | . . . . . . 6 . . . . . Distress Signals 6 | . . . . . . 6 . . . . . Times Spotted 101 | . 33 10 . . 12 10 8 10 14 1 3 Peak Tracking Total 6 | . 5 3 . . 4 3 3 6 4 1 3 Tactical Retreats 10 | . 5 1 . . 1 . . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 2 | . . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Reconfigurated 6 | . . . . . . 6 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 3 | . 1 . . . 1 1 . . . . . Max in Single Turn 1 | . 1 . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 20 | . 10 1 2 . 3 1 1 . 2 . . Terminals 10 | . 7 . . . 1 1 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 46 | . 29 1 2 . 10 1 1 . 2 . . Successful 29 | . 17 1 2 . 6 . 1 . 2 . . Failed 17 | . 12 . . . 4 1 . . . . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 18 . 1 . 4 . 1 . . . . Terminals 31 | . 23 . . . 6 1 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 5 | . 4 . . . 1 . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 16 | . 10 1 2 . 1 . . . 2 . . Record 2 | . . . 1 . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . . . 3 . 1 . . . . Terminals 3 | . 1 . . . 2 . . . . . . Botnet 1 | . . . . . 1 . . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Jam 1 | . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 7 . . . 2 1 . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 2 . . . . . Highest-Rated Group 40 | . . . . 40 40 32 . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 41 | . . . . . 33 8 . . . . . Total Damage 412 | . . . . . 288 124 . . . . . Kills 6 | . . . . . 5 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 2 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 10357 | 72 1343 949 556 454 524 847 641 1068 1352 2022 529 Spaces Moved 5585 | 49 691 572 330 250 232 383 289 567 518 1402 302 Core 4 | 4 . . . . . . . . . . . Treads 1718 | . . . . 163 232 383 289 567 84 . . Legs 3461 | 45 691 572 330 87 . . . . 434 1000 302 Wheels 60 | . . . . . . . . . . 60 . Hover 342 | . . . . . . . . . . 342 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 180 180 180 180 150 90 150 Average Speed 155 | 117 141 150 168 180 180 180 180 180 157 135 150 Slowest Speed 240 | 150 180 150 180 180 180 180 180 180 240 160 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 88 95 71 51 26 10 9 76 70 82 27 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 8 | . 2 1 1 . 1 . . . . 3 . Known Exits Taken 3 | . . . . . . 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 12 | . . 1 . 1 . . . 2 5 3 . Spaces Dug 2 | . . . . . . . . . . 2 . Terrain Destroyed 77 | . . . . . 18 2 3 39 . 2 13 Melee 2 | . . . . . . . . . . 2 . Projectile 5 | . . . . . . . . . . . 5 AOE 70 | . . . . . 18 2 3 39 . . 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 6802 | 60 891 634 333 256 317 498 375 594 1003 1500 341 Wait 632 | . 72 18 . 1 34 45 49 5 400 . 8 Move 5574 | 48 690 571 329 249 231 382 288 566 517 1401 302 Hop . | . . . . . . . . . . . . Pick Up 99 | 6 10 6 2 1 21 12 4 1 15 21 . Fast Attach 33 | 6 3 1 . . . 3 5 . 8 7 . Attach 35 | . 4 . . 2 4 2 3 . 11 2 7 Detach 10 | . . . . 1 . 2 2 . 5 . . Swap 61 | . 9 6 1 . 6 14 3 7 10 3 2 Drop 93 | . 11 13 1 2 8 14 4 1 11 28 . Fire 225 | . 92 19 . . 13 22 17 14 26 . 22 Melee 38 | . . . . . . . . . . 38 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 15) 252 | -10/Materials | Repaired Assault Rifle? 304 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 10) 1113 | -10/Materials | Lost 3 parts (1n1u1w) 1280 | -10/Materials | Discovered new exit (range 12) 1416 | -10/Materials | Entered Mines 1475 | -10/Mines | Learned location of Zion (-6) 1515 | -10/Mines | Met a Derelict shopkeep closing up shop 1693 | -10/Mines | Discovered new exit (range 13) 1749 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1968 | -10/Mines | Core integrity fell below 50% 2136 | -10/Mines | Discovered new exit (range 15) 2284 | -10/Mines | Build established: Scavenger-Mutant 2359 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2359 | -10/Mines | Discovered new exit (range 5) 2365 | -10/Mines | Entered Exiles 2401 | -10/Exiles | Met 8R-AWN 2428 | -10/Exiles | Met EX-HEX 2487 | -10/Exiles | Met EX-DEC 2664 | -10/Exiles | Met EX-BIN 2691 | -10/Exiles | Aligned with FarCom system 2693 | -10/Exiles | Given EX-Vault access code 2736 | -10/Exiles | Opened EX-Vault 2749 | -10/Exiles | Found Trap Reconfigurator 2784 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2903 | -10/Exiles | Discovered new exit (range 12) 2921 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2921 | -10/Exiles | Entered Mines 2923 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3064 | -9/Mines | Discovered new exit (range 11) 3077 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3250 | -9/Mines | Assembled infested the area 3255 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3375 | -9/Mines | Entered Materials 3375 | -8/Materials | Accompanied by 3 allies 3375 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3736 | -8/Materials | Build established: Hauler-Mutant 3844 | -8/Materials | Discovered new exit (range 10) 3899 | -8/Materials | Entered Factory 3899 | -7/Factory | Accompanied by 2 allies 3899 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4636 | -7/Factory | Discovered new exit (range 11) 4694 | -7/Factory | Identified exit to Factory 4746 | -7/Factory | Entered another Factory area 4746 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5339 | -6/Factory | Discovered new exit (range 16) 5383 | -6/Factory | Identified exit to Lower Caves 5387 | -6/Factory | Entered Lower Caves 6004 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6384 | -6/Lower Caves | Discovered new exit (range 15) 6453 | -6/Lower Caves | Identified exit to Lower Caves 6455 | -6/Lower Caves | Entered another Lower Caves area 6512 | -6/Lower Caves | Spotted B-75 Beast 6539 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6807 | -6/Lower Caves | Lost 11 parts (1p5n3u2w) 7311 | -6/Lower Caves | Build established: Scavenger-Mutant 7357 | -6/Lower Caves | Encountered a Warlord checkpoint 7599 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7677 | -6/Lower Caves | Learned Factory garrison access intel 7790 | -6/Lower Caves | Discovered new exit (range 13) 7807 | -6/Lower Caves | Entered Zion 7885 | -6/Zion | Discovered new exit (range 16) 7965 | -6/Zion | Learned location of Warlord (-4) 8160 | -6/Zion | Received a hallucinogenic algorithm 8679 | -6/Zion | Learned location of Quarantine (-3) 8854 | -6/Zion | Found CR-A16's Pointy Stick 9488 | -6/Zion | Discovered new exit (range 5) 9825 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9829 | -6/Zion | Entered Deep Caves 9881 | -6/Deep Caves | Build established: Derelict-Mutant 10282 | -6/Deep Caves | Attacked by Z-Imprinter 10315 | -6/Deep Caves | Core integrity fell below 50% 10342 | -6/Deep Caves | Core integrity fell below 20% 10358 | -6/Deep Caves | Destroyed by 2U-2UX(z) with Zionite Laser-S Last Messages --------------- 10317_ Destroyed Prototype Protection. 10318_ Flexi-carbon Leg destroyed. 10319_ Magnetic Acceleration Cannon destroyed. 10320_ Carbon-fiber Leg destroyed. 10321_ Flexi-carbon Leg destroyed. 10323_ Slug penetrates Z7-GA9(z). 10323_ Imp. Deuterium Engine destroyed. 10327_ Destroyed Prototype Storage. 10327_ Z7-GA9(z) destroyed. 10329_ Destroyed Prototype Protection. 10331_ Adv. Heat Sink destroyed. 10335_ Gauss Rifle destroyed. 10335_ Grenade Launcher destroyed. 10338_ The unstable cave ceiling collapses. 10340_ Slug penetrates Z-Imprinter. 10346_ Slug penetrates Wall. 10352_ Slug Cannon destroyed. 10353_ Slug penetrates Z-Imprinter. 10353_ Z-Imprinter knocked back. 10356_ Slug Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????? #?????????## ##????? | | ?????????????? #????????## ###??? | | ????????????? ##???????# ##?? | | ????????????? ######### ### | | ????????????? | | ???????????? | | ???????????? | | ??????????? ######### | | ??????????? ###??????## | | ??????????? ##????????# | | ???????? #?????????# | | ?????? ##????????# | | ???? z #????????# | | ???? #????????# | | ??? ##???????## | | ??? ;;#????????## # | | ??? ;#?????????# # | | ??"" ????????### # | | ?? ?????#### | | ??" ##???## ## | | ??"" #???# #### | | ???"" I ????# ##??# | | ???"" ###???## #??## | | ???"" #???## #??# | | ??"" ;#???# #??# | | ?"" @ ;;#???# #??## | | ? ;##???# #???## | | ?""" ;#????## #????## | | ?" #?????## #?????### | | ? ##?????#### #???????# | | #????????# #???????# | | ##???????# ##??????# | | #???????# ######## | | #???????# # | | #???????# | | ##### #???????# | | ????????????### #;#; #???????# ## | | ??????????????########;# ##???????# #### | | ?????????????????????#### ###????????## ###??### | | ?????????????????????????###???????????####??????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Armor Coverage 375 Power Shielding 66 Evasion (%) 47 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionGyrokineticInverter Manual? 0 Play Time 02:10:58 Cumulative 119.5 hours Start 2021.04.26 @ 20:46:46 End 2021.05.11 @ 10:21:07 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/CogTall Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bde50312-3a56-48b7-842d-e0bbc97d8012