Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 13:25:14 Player: Manu Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2828) 2828 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 8397 Bonus ------- High Alert Combat Kills 69 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 134/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Micro Fission Core Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core Improved Fusion Compressor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Energy Well Layered Heavy Armor Plating Improved Shield Generator System Shield > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon Heavy Gauss Cannon Smartbomb Launcher > --- INVENTORY -------- F-cell Engine Neutrino Core Antimatter Reactor Heavy Machine Gun Heavy Pick [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Utility Improved Shield Generator Device Improved Shield Generator Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Layered Heavy Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 2 2 . 2 2 Power 2 | . . . . . 1 . 1 . Propulsion 2 | . . 1 . 1 . . . . Utility 5 | . . . 1 1 1 . 1 1 Weapon 3 | . . 1 1 . . . . 1 Parts Attached 111 | 5 4 13 15 14 3 18 18 21 Power 27 | 1 1 3 3 3 1 3 3 9 Engine 11 | 1 1 3 1 2 . 1 1 1 Core 15 | . . . 2 1 1 2 2 7 Reactor 1 | . . . . . . . . 1 Propulsion 18 | 1 1 5 3 2 . 3 1 2 Treads 6 | . . 2 . . . 3 1 . Leg 12 | 1 1 3 3 2 . . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 . 1 4 4 2 1 8 5 Device 16 | . . . 2 1 2 1 6 4 Storage 2 | 1 . . . . . . . 1 Processor 2 | . . . . 2 . . . . Hackware 1 | . . . . . . . 1 . Protection 5 | . . 1 2 1 . . 1 . Artifact . | . . . . . . . . . Weapon 40 | 2 2 4 5 5 . 11 6 5 Energy Gun 7 | 1 . 2 . 1 . 1 . 2 Energy Cannon 6 | . . . 1 2 . 3 . . Ballistic Gun 19 | 1 1 . 4 2 . 7 4 . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 3 | . . 1 . . . . 2 . Special Weapon 2 | . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 40 | . . 9 1 15 . 3 1 11 Power 5 | . . 1 1 2 . . . 1 Propulsion 11 | . . 4 . 4 . 1 . 2 Utility 10 | . . 1 . 3 . 2 1 3 Weapon 14 | . . 3 . 6 . . . 5 Highest Loss Streak 15 | . . 8 1 15 . 1 1 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 73 | . 85 85 86 90 11 50 81 50 Engine 4 | . 14 10 4 4 . . 4 2 Core 5 | . . . 3 2 3 9 10 5 Treads 7 | . . 2 5 . . 8 16 9 Leg 10 | . 28 27 16 26 . . . . Device 10 | . . . 7 6 8 8 20 11 Storage 4 | . 14 11 9 6 . . . . Processor 1 | . . . . 7 . . . . Protection 3 | . . 2 9 5 . . 2 3 Energy Gun 4 | . 7 12 7 3 . . 4 . Energy Cannon 1 | . . . 7 . . 1 . . Ballistic Gun 14 | . 19 17 15 23 . 19 14 5 Launcher 1 | . . . . . . . 1 3 Naked Turns 295 | . . . . 10 48 . . 237 Heaviest Build 85 | 12 14 22 28 30 6 39 74 85 Greatest Support 92 | 10 20 30 47 62 12 85 92 83 Greatest Overweight (x) 4 | 3 . . 1 4 . 1 . 1 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 Most Carried 8 | 5 8 8 8 8 5 5 5 5 Average Carried 4 | 3 5 5 3 7 3 3 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 5 7 3 8 2 4 4 4 2 Class Distribution -------------------- 39% | Scavenger-Tank 26% | Mutant 13% | Scavenger-Skirmisher 10% | Gunner 7% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Gunner | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Matter Collected 2241 | 250 88 127 188 321 . 459 367 441 Remotely . | . . . . . . . . . Salvage Created 2537 | . 107 323 188 534 . 428 386 571 Parts 154 | . 9 17 16 35 . 22 27 28 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 63 | . 6 9 6 10 . 8 12 12 Melee 1 | . . . . . . . . 1 Guns 45 | . 6 7 3 8 . 8 12 1 Cannons 7 | . . . 3 2 . . . 2 AOE 10 | . . 2 . . . . . 8 Classes Destroyed 13 | . 1 4 1 4 . 1 1 1 Worker 3 | . . . . 2 . . . 1 Builder 2 | . . . . . . . 1 1 Hauler 1 | . . 1 . . . . . . Recycler 1 | . . . . . . . . 1 Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 26 | . 6 3 3 3 . 3 8 . Grunt 16 | . . 3 . 2 . 3 1 7 Duelist 2 | . . 1 . . . . . 1 Sentry 5 | . . 2 1 2 . . . . Hunter 8 | . . . 2 2 . 1 1 2 Programmer 5 | . . . . 1 . . 2 2 Heavy 1 | . . . . . . 1 . . Best Kill Streak 7 | . 3 5 3 5 . 4 7 5 Combat Bots Only 6 | . 3 4 3 3 . 4 6 4 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 2 3 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . 1 . . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Hostile Shots Fired 678 | . 38 94 36 198 . 62 57 193 Missed 194 | . 6 24 5 68 . 13 11 67 Damage Taken 7772 | . 264 972 344 1956 . 995 601 2640 Core 1810 | . 16 127 51 375 . 62 26 1153 Absorbed by Shields 507 | . . . . . . . 219 288 Regen/Repaired (Parts) 38 | . . . . . . . 38 . Core Remaining (%) 83 | 100 93 68 90 46 . 92 97 . Volleys Fired 154 | . 19 23 10 34 . 15 26 27 Largest 4 | . 2 3 4 4 . 4 4 3 Hottest 172 | . 100 156 172 126 . 151 159 144 Shots Fired 418 | . 34 58 31 88 . 60 104 43 Gun 362 | . 30 50 22 74 . 59 104 23 Cannon 33 | . . . 9 14 . 1 . 9 Launcher 17 | . . 6 . . . . . 11 Special 6 | . 4 2 . . . . . . Kinetic 288 | . 30 20 13 64 . 59 78 24 Thermal 89 | . 4 32 18 7 . 1 26 1 Explosive 17 | . . 6 . . . . . 11 Electromagnetic 24 | . . . . 17 . . . 7 Robot Hit Streak 18 | . 4 7 7 8 . 6 18 13 Robot Miss Streak 8 | . 8 2 2 6 . 8 5 2 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 9 | . 1 1 . . . 3 4 . Max Gunslinging Chain 2 | . 1 1 . . . 1 2 . Shots Hit Robots 236 | . 11 40 16 48 . 25 63 33 Core Hits 152 | . 6 19 9 27 . 29 21 41 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . 1 . 2 . . 1 1 Burn 2 | . . 1 . . . . 1 . Destroy 1 | . . . . 1 . . . . Corrupt 1 | . . . . 1 . . . . Impale 1 | . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 6 | . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7884 | 2 182 864 241 880 . 664 1578 3473 Guns 3813 | . 182 448 118 609 . 638 1578 240 Cannons 525 | . . . 123 170 . 26 . 206 Explosions 3332 | . . 367 . 101 . . . 2864 Melee 161 | . . . . . . . . 161 Ramming 5 | 2 . 1 . . . . . 2 Kinetic 3174 | . 182 162 30 509 . 638 1265 388 Thermal 1327 | . . 334 211 102 . 26 313 341 Explosive 3017 | . . 367 . 101 . . . 2549 Electromagnetic 200 | . . . . 168 . . . 32 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 161 | . . . . . . . . 161 Highest Corruption 5 | . . . . 2 . . 3 5 Average Corruption 2 | . . . . 1 . . 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . 3 . . 11 4 Message Errors 1 | . . . . . . . . 1 Matter Fused 6 | . . . . . . . 4 2 Heat Flow Errors 6 | . . . . 1 . . 5 . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . 2 1 Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 185 | . . 40 . . . . . 145 Projectiles . | . . . . . . . . . Explosions 185 | . . 40 . . . . . 145 Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 69 | . . 30 . . . . . 39 Shots 3 | . . 2 . . . . . 1 Rammed 3 | . . 2 . . . . . 1 Targets Rammed 5 | 1 . 2 1 . . . . 1 Kicked 2 | 1 . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 657 | . 40 657 196 174 . 54 360 424 Average Temperature 131 | . 15 284 68 54 . 36 97 207 Received Heat Transfer 949 | . . 366 54 297 . 112 48 72 Effects 28 | . . 19 . . . . . 9 Shutdowns 7 | . . 5 . . . . . 2 Energy Bleed 4 | . . 4 . . . . . . Interference 6 | . . 4 . . . . . 2 Short Circuit 2 | . . 2 . . . . . . Damage (minor) 3 | . . 2 . . . . . 1 Damage (major) 6 | . . 2 . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 2583 | . . 988 444 185 . 37 629 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Peak Influence 583 | . 172 371 239 175 62 238 311 583 Initial 139 | . . 72 139 . 45 43 124 65 Average 142 | . 54 191 113 75 50 127 131 283 Maximum Alert Level 2 | . . 1 1 . . 1 1 2 Low Security (%) 80 | 100 100 48 94 100 100 80 97 32 Level 1 12 | . . 51 5 . . 19 2 30 Level 2 7 | . . . . . . . . 37 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 15 | . . 1 1 3 . 1 3 6 Investigation 1 | . . . 1 . . . . . Extermination 5 | . . . . 1 . . 2 2 Reinforcement 9 | . . 1 . 2 . 1 1 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . Haulers Reinforced 3 | . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Distress Signals 10 | . 1 2 1 2 . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 9 18 13 20 . 10 21 23 Peak Tracking Total 8 | . 4 6 3 8 . 4 7 7 Tactical Retreats 9 | . . 2 . 1 . 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Traps Triggered 8 | . . 1 . 3 . 1 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Machines Disabled 11 | . . 1 . 2 . . 1 7 Max in Single Turn 2 | . . 1 . 2 . . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Machines Accessed 21 | . 4 2 3 3 2 . 5 2 Terminals 20 | . 4 2 3 3 2 . 4 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . 7 9 9 6 3 . 8 7 Successful 21 | . 4 3 3 2 2 . 5 2 Failed 28 | . 3 6 6 4 1 . 3 5 Catastrophic 5 | . . 1 1 . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 20 | . 6 4 4 1 3 . 1 1 Terminals 47 | . 7 9 9 6 3 . 6 7 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 4 3 3 2 2 . 3 2 Record 4 | . 1 . . . 1 . . 2 Open DSF 4 | . . . . . 1 . 3 . Level Access Points 1 | . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . Zone Layout 8 | . 3 1 2 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 1 2 4 1 . 3 2 Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 25 | . . . . . . . 25 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Turns Passed 4232 | 112 304 338 480 687 149 255 1089 818 Spaces Moved 2920 | 56 196 174 276 466 284 153 573 742 Core 870 | 10 . . . 29 284 84 . 463 Treads 927 | . . 13 12 . . 69 573 260 Legs 1123 | 46 196 161 264 437 . . . 19 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 123 50 50 50 160 50 Average Speed 118 | 177 120 122 150 121 50 109 162 91 Slowest Speed 250 | 200 120 160 200 250 50 240 163 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 5 33 23 24 15 5 92 19 12 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . 3 . . . . . . . Terrain Destroyed 191 | . 3 29 1 15 . . . 143 Melee . | . . . . . . . . . Projectile 4 | . 3 . 1 . . . . . AOE 187 | . . 29 . 15 . . . 143 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Total 3371 | 66 222 245 317 525 289 206 672 829 Wait 82 | . . 29 . . . 6 31 16 Move 2913 | 56 195 173 275 465 283 152 572 742 Hop . | . . . . . . . . . Pick Up 48 | 5 3 3 9 4 3 6 10 5 Fast Attach 49 | 5 . 2 8 3 2 8 12 9 Attach 32 | . 1 8 1 6 1 2 4 9 Detach 5 | . . . . . . . . 5 Swap 30 | . 3 3 6 5 . 8 2 3 Drop 48 | . 1 2 7 8 . 9 15 6 Fire 154 | . 19 23 10 34 . 15 26 27 Melee 6 | . . . . . . . . 6 Ram 1 | . . . . . . . . 1 Kick 1 | . . . 1 . . . . . Crush 2 | . . 2 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 17) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 453 | -9/Materials | Identified exit to Materials 466 | -9/Materials | Discovered new exit (range 16) 755 | -9/Materials | Entered another Materials area 755 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 783 | -8/Materials | Lost 8 parts (1p3n1u3w) 1195 | -8/Materials | Discovered new exit (range 13) 1235 | -8/Materials | Entered Factory 1235 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1515 | -7/Factory | Build established: Scavenger-Skirmisher 1907 | -7/Factory | Lost 15 parts (2p4n3u6w) 1912 | -7/Factory | Released all parts (4) 1913 | -7/Factory | Discovered new exit (range 16) 1917 | -7/Factory | Core integrity fell below 50% 1922 | -7/Factory | Entered another Factory area 1922 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1939 | -6/Factory | Identified exit to DSF 1981 | -6/Factory | Discovered new exit (range 6) 2071 | -6/Factory | Entered DSF 2102 | -6/DSF | Additional patrols routed to DSF 2286 | -6/DSF | Discovered new exit (range 15) 2316 | -6/DSF | Sterilization system engaged 2326 | -6/DSF | Entered Factory 2326 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2658 | -5/Factory | Build established: Scavenger-Tank 2988 | -5/Factory | Repaired Lgt. Angular Momentum Engine 3353 | -5/Factory | Discovered new exit (range 15) 3415 | -5/Factory | Entered another Factory area 3415 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3924 | -4/Factory | Released all parts (6) 3952 | -4/Factory | Lost 8 parts (1p2n2u3w) 4006 | -4/Factory | Released all parts (3) 4111 | -4/Factory | Core integrity fell below 50% 4142 | -4/Factory | Released all parts (2) 4190 | -4/Factory | Core integrity fell below 20% 4198 | -4/Factory | Build established: Mutant 4233 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04166_ Door malfunctions. 04166_ U-05 Engineer lays Concrete. 04173_ Manufacturing Mainframe disabled. 04189_ U-05 Engineer lays Concrete. 04189_ Slug penetrates Wall. 04189_ Penetrated by Slug. 04190_ U-05 Engineer lays Concrete. 04196_ Slug penetrates Wall. 04196_ Penetrated by Slug. 04197_ U-05 Engineer lays Concrete. 04202_ System corrupted: Matter fused (-7). 04214_ Acquired 3 matter. 04214_ Acquired 9 matter. 04215_ Acquired 5 matter. 04223_ EPMIO PGP DH7FUR1OXODJSI&CCLUI#SOM 04230_ Slug penetrates Wall. 04232_ P-70 Sage destroyed. 04233_ Slug penetrates R-10 Processor. 04233_ Penetrated by Slug. 04233_ Slug penetrates Terminal. 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""" """ #! # # """ | | #"############+#### """ """ # # # """ | | ^ """ """ # # # """ | | ########## # | | ^ #????????# # """ | | ####????????# # """ | | = #???????????# # """ | | ############ #???????????# # | | #?# #####???????# ##### | | #?# #???????# | | ! ! #?# #???????# | | #?# #???????# | | #?# #???????# | | ##########?# ######### | | ?????????######+########## # = #####+###### | | ?????????# #??# # # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 47 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Origins Challenges ------------ None Game ------ Seed DynamicMyomerBeamcaster Manual? 0 Play Time 01:10:20 Cumulative 4.4 hours Start 2024.06.13 @ 12:16:51 End 2024.06.13 @ 13:25:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c6769dd3-a5d9-479d-bdaa-b8b496665a81