Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.25 @ 10:10:08 Player: Haldron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1073) 1073 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4293 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 688/700 Matter 248/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Rolling (116) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Wheel Wheel Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Huge Storage Unit Targeting Computer Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Wheel Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Supersonic Drone Bay (0/1) Shock Rifle Heavy EM Shotgun Particle Gun Particle Gun EM Pulse Cannon High-powered Shotgun Gauss Rifle Flak Cannon Rocket Launcher Missile Launcher Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Beam Rifle Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Wheel Wheel Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Supersonic Drone Bay Shock Rifle Heavy EM Shotgun Particle Gun Particle Gun EM Pulse Cannon High-powered Shotgun Flak Cannon Rocket Launcher Missile Launcher Improved Datajack Great Maul [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 53 | 7 3 . 3 4 28 8 Power 4 | 1 . . . . 3 . Engine 3 | 1 . . . . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . . 1 . 7 2 Treads 3 | 1 . . . . 2 . Leg 4 | . . . . . 3 1 Wheel 5 | 1 . . 1 . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 2 . 2 2 8 3 Device 7 | 1 . . 1 1 4 . Storage 8 | 1 2 . 1 1 3 . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 18 | 2 1 . . 2 10 3 Energy Gun 5 | 1 1 . . . 2 1 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 8 | 1 . . . 2 3 2 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 13 | . . . . 1 11 1 Power 2 | . . . . . 2 . Propulsion 6 | . . . . . 5 1 Utility 2 | . . . . . 2 . Weapon 3 | . . . . 1 2 . Highest Loss Streak 4 | . . . . 1 4 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 91 91 Engine 8 | . 14 14 14 14 4 7 Core 2 | . . . . . 3 . Treads 7 | . 14 14 5 . 10 . Leg 5 | . . . . . 6 12 Wheel 19 | . 14 14 22 28 17 16 Device 13 | . 14 14 14 14 14 7 Storage 13 | . 14 14 14 14 12 15 Protection 1 | . . . . . 1 7 Energy Gun 4 | . 14 14 14 1 1 6 Energy Cannon 3 | . . . . . 6 . Ballistic Gun 11 | . 14 14 14 26 7 6 Naked Turns . | . . . . . . . Heaviest Build 111 | 15 16 16 91 91 111 111 Greatest Support 36 | 20 10 10 26 26 26 36 Greatest Overweight (x) 6 | 2 1 1 3 3 6 4 Average Overweight (x) 2 | . 1 1 1 3 2 3 Largest Inventory Capacity 25 | 8 25 8 25 25 25 25 Average Capacity 21 | 7 8 8 17 25 22 25 Most Carried 25 | 4 7 8 9 10 25 25 Average Carried 15 | 2 6 7 8 8 17 24 Final Capacity 25 | 8 8 8 25 25 25 25 Final Carried 25 | 4 7 8 9 10 25 25 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1333 | 288 60 . . 146 697 142 Remotely 347 | . . . . . 347 . Salvage Created 1476 | 132 78 . . 68 1058 140 Parts 83 | 8 8 . . . 56 11 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 3 | . 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 26 | . 1 . . 5 18 2 Guns 18 | . 1 . . 5 10 2 Cannons 7 | . . . . . 7 . AOE 1 | . . . . . 1 . Classes Destroyed 13 | 2 2 . . 1 7 1 Worker 3 | . 1 . . . 2 . Builder 2 | . . . . . 2 . Tunneler 2 | 2 . . . . . . Hauler 1 | . . . . . 1 . Recycler 2 | 1 . . . . 1 . Operator 2 | . . . . . 1 1 Watcher 3 | . . . . . 2 1 Swarmer 3 | . . . . . 3 . Grunt 11 | . 1 . . . 10 . Sentry 2 | . . . . . 2 . Hunter 4 | . . . . . 3 1 Programmer 1 | . . . . . . 1 Assembled 5 | . . . . 5 . . Best Kill Streak 5 | 2 2 . . 4 5 1 Combat Bots Only 4 | . 1 . . 4 4 1 Max Kills in Single Turn 2 | 1 1 . . 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2221 | . 94 . . 521 1379 227 Core 518 | . 15 . . 220 271 12 Absorbed by Shields . | . . . . . . . Core Remaining (%) 52 | 100 . . . 6 50 . Volleys Fired 158 | 6 10 . . 15 105 22 Largest 2 | 2 2 . . 2 2 2 Hottest 123 | 70 85 . . 85 123 79 Shots Fired 305 | 12 20 . . 30 199 44 Gun 239 | 12 20 . . 30 133 44 Cannon 59 | . . . . . 59 . Launcher . | . . . . . . . Special 7 | . . . . . 7 . Kinetic 190 | 6 10 . . 27 125 22 Thermal 108 | 6 10 . . 3 67 22 Explosive . | . . . . . . . Electromagnetic 7 | . . . . . 7 . Robot Hit Streak 19 | 3 19 . . 6 16 6 Robot Miss Streak 6 | 1 1 . . 3 6 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 196 | 7 18 . . 19 125 27 Core Hits 89 | 4 5 . . 10 59 11 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 2 . Burn 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Melee Attacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3023 | 88 238 . . 280 2016 401 Guns 2324 | 88 238 . . 280 1317 401 Cannons 657 | . . . . . 657 . Explosions 42 | . . . . . 42 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1824 | 38 103 . . 237 1254 192 Thermal 1064 | 50 135 . . 43 627 209 Explosive . | . . . . . . . Electromagnetic 135 | . . . . . 135 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 . 1 Average Corruption 1 | . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 46 | . . . . . 46 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 108 | 36 108 . . 72 52 8 Average Temperature 18 | 16 49 . . 29 12 3 Received Heat Transfer 544 | . 54 . . 40 450 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 2479 | 148 370 . . 111 1332 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 251 | 15 62 24 . . 251 222 Initial 114 | . 9 24 . . . 114 Average 71 | 6 29 24 . . 82 143 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 88 | 100 100 100 . 100 82 89 Level 1 11 | . . . . . 17 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . . 4 2 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . . . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 7 | . . . . 3 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 2 . . 6 29 6 Peak Tracking Total 5 | . 2 . . 4 5 3 Tactical Retreats 2 | . 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 5 | . 1 . 1 . 1 2 Terminals 3 | . 1 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 13 | . 3 . 4 . 3 3 Successful 6 | . . . 4 . 1 1 Failed 7 | . 3 . . . 2 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 4 | . . . 1 . 1 2 Terminals 8 | . 3 . . . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 4 . . . Record 4 | . . . 4 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 5 | . . . 2 1 2 . EXPLORE 3 | . . . 1 . 2 . RETURN 2 | . . . 1 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 4 | . . . 1 1 2 . Drone Recoveries 3 | . . . 1 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2970 | 75 142 83 296 437 1519 418 Spaces Moved 1482 | 43 94 85 243 247 561 209 Core 5 | 5 . . . . . . Treads 1 | 1 . . . . . . Legs . | . . . . . . . Wheels 1476 | 37 94 85 243 247 561 209 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 95 95 135 105 116 Average Speed 124 | 95 95 95 113 135 129 140 Slowest Speed 190 | 160 95 95 135 135 190 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 20 35 91 46 49 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 8 | . . . . . 8 . Terrain Destroyed 12 | . . . . . 12 . Melee 1 | . . . . . 1 . Projectile 7 | . . . . . 7 . AOE 4 | . . . . . 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2298 | 61 125 87 261 319 1153 292 Wait 550 | . 15 2 15 53 415 50 Move 1476 | 42 93 84 242 246 560 209 Hop . | . . . . . . . Pick Up 44 | 5 3 1 1 1 32 1 Fast Attach 16 | 7 . . . . 6 3 Attach 14 | . . . . 1 12 1 Detach 4 | . . . . . 3 1 Swap 23 | . 3 . 3 3 10 4 Drop 11 | 1 1 . . . 8 1 Fire 158 | 6 10 . . 15 105 22 Melee 2 | . . . . . 2 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 5) 204 | -10/Materials | Met 8R-AWN 218 | -10/Materials | Entered Mines 219 | -10/Mines | Followed 8R-AWN into the Mines 233 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 298 | -10/Mines | Discovered new exit (range 5) 301 | -10/Mines | Build established: Mutant 301 | -10/Mines | Entered Exiles 325 | -10/Exiles | Welcomed by 8R-AWN 340 | -10/Exiles | Met EX-HEX 386 | -10/Exiles | Met EX-BIN 399 | -10/Exiles | Aligned with FarCom system 400 | -10/Exiles | Given EX-Vault access code 422 | -10/Exiles | Opened EX-Vault 432 | -10/Exiles | Found Prototype Device 433 | -10/Exiles | Identified Supersonic Drone Bay 438 | -10/Exiles | Discovered new exit (range 60) 445 | -10/Exiles | Discovered new exit (range 67) 479 | -10/Exiles | Warned to stay clear of 0b10 Research branches 516 | -10/Exiles | Met EX-DEC 533 | -10/Exiles | Learned location of Zion (-7) 597 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 597 | -10/Exiles | Entered Mines 598 | -9/Mines | Assembled infested the area 656 | -9/Mines | Core integrity fell below 50% 667 | -9/Mines | Core integrity fell below 20% 1023 | -9/Mines | Discovered new exit (range 8) 1034 | -9/Mines | Entered Materials 1034 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1211 | -8/Materials | Discovered new exit (range 55) 1984 | -8/Materials | Lost 4 parts (3n1u) 2232 | -8/Materials | Discovered new exit (range 15) 2270 | -8/Materials | Build established: Scavenger-Mutant 2385 | -8/Materials | Lost 3 parts (1p1n1w) 2553 | -8/Materials | Entered Factory 2553 | -7/Factory | Evolved 2 slots: Utility x2 2971 | -7/Factory | Self-destructed Last Messages --------------- 02845_ H-55 Commando destroyed. 02847_ K-01 Serf collects debris. 02848_ Acquired 26 matter. 02851_ K-01 Serf collects debris. 02856_ Acquired Imp. Signal Interpreter. 02862_ Acquired 52 matter. 02864_ Discarded Imp. Signal Interpreter. 02866_ Acquired Targeting Computer. 02871_ Acquired Gauss Rifle. 02879_ W-25 Informer destroyed. 02889_ U-05 Engineer builds a Door. 02910_ P-60 Hacker destroyed. 02914_ Acquired 41 matter. 02929_ Dropped Autogun. 02933_ Connecting with Terminal... 02946_ K-01 Serf collects debris. 02971_ Connecting with Scanalyzer... >>Insert(Supersonic Drone Bay) Scanning Supersonic Drone Bay... [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????############?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# "# ?????? | | ????????????????????????????# "" ""# #???# | | ????????????????????????????# "" ""# #???# | | ????????????????????????????# """ [ ""# #???# | | ????????????????????????????# """ ""# #???# | | ?????????????????############ """ T"# #???# | | ?????????????????# ## ""# #???# | | ?????????????????# "" ## "" ""# #???# | | ?????????????????# ""S ## "" ""# #???# | | ?????????????????# """ ""@ ## """ ""# #???# | | ?????????????????# """ ## """ "# #???# | | ?????????????????# """ ## """ # #???# | | ?????????????????# ## # #???# | | ?????????????????# = ## *[ # #???# | | ???????????###########+#############+### ##### | | ???????? = =%! | | ???????? * | | ???????? | | ????????? | | ????????? * | | ??????????#####+############+##################### | | ??????????????????????# #????????# | | ??????????????????????# " " " " " #????????# | | ??????????????????????# " " " " " #????????# | | ??????????????????????# " " " " " #????????# | | ??????????????????????# " " " " " #????????# | | ??????????????????????# " " " " " #????????# | | ??????????????????????# " " " " " #????????# | | ??????????????????????# ?" " " "?" ?????????# | | ??????????????????????#??" " " "????????????# | | ???????????????????????????" "??????????????# | | ??????????????????????????? ??????????????# | | ??????????????????????????? ??????????????# | | ????????????????????????????#???????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Use The Force Challenges ------------ None Game ------ Seed NetworkArchitectMatrix Manual? 0 Play Time 00:35:58 Cumulative 119.1 hours Start 2022.06.24 @ 17:56:47 End 2022.06.25 @ 10:10:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 18 Adventurer 4 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2145405a-b728-43ca-aee9-5400263823a4