Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 19:00:07 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (22) 4400 Robots Destroyed (470) 2350 Value Destroyed (17460) 17460 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (7327) 7327 TOTAL SCORE: 34397 Bonus ------- High Alert Combat Kills 5355 Follower Combat Kills 1097 Entered Garrisons 1000 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -1725 Cogmind --------- Core Integrity 517/850 Matter 145/300 Energy 200/200 System Corruption 10% Temperature Warning (335) Movement Treading (242) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (5) --- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Huge Storage Unit Improved Trap Scanner Improved Light Armor Plating Advanced Hacking Suite > --- WEAPON (4) ------- Gauss Cannon Mini Assault Cannon Heavy Flak Cannon > --- INVENTORY (25) --- Reinforced Deuterium Engine Armored Treads Improved Medium Treads Compact Wheel Improved Heat Sink Improved Cooling System High-capacity Matter Pod (200) Improved Signal Interpreter Encrypted Comm Array Launcher Loader Improved Propulsion Shielding Utility Shielding Force Field Force Field System Shield Dynamic Insulation System Hacking Drone Bay Autogun Battle Rifle Great Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Hacking Suite Heart of Steel > --- WEAPON ----------- Battle Rifle Coil Gun Mini Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Armored Treads Improved Medium Treads Improved Heat Sink Improved Cooling System High-capacity Matter Pod Improved Trap Scanner Improved Signal Interpreter Encrypted Comm Array Launcher Loader Improved Propulsion Shielding Utility Shielding Improved Light Armor Plating Force Field Force Field System Shield Dynamic Insulation System High-powered Tractor Beam Hacking Drone Bay Gauss Cannon Improved Proton Missile Launcher Great Maul [Rating: 80] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Force Field Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . . . . . . 2 . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Utility 3 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Parts Attached 312 | 3 3 4 18 11 14 1 21 17 . 10 16 12 8 25 36 13 7 8 12 3 63 7 Power 19 | . 1 . 2 . 4 . . 1 . . 2 . 1 2 3 . . . 2 . 1 . Engine 8 | . 1 . 2 . . . . . . . 1 . 1 . 2 . . . 1 . . . Core 7 | . . . . . 3 . . . . . 1 . . 2 1 . . . . . . . Reactor 4 | . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . Propulsion 58 | 2 . . 7 . 2 . 6 2 . 3 3 3 . 5 5 1 . . 2 1 16 . Treads 51 | 2 . . 7 . 2 . 6 2 . 3 3 3 . 5 5 1 . . 2 1 9 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | 1 2 . 3 . 3 . 4 1 . 1 2 3 4 7 17 6 6 2 4 . 22 3 Device 56 | 1 1 . . . 1 . 1 . . . 1 2 2 7 10 5 4 1 2 . 15 3 Storage 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . Processor 5 | . . . . . . . 1 . . . . . . . 2 . 1 1 . . . . Hackware 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . Protection 25 | . . . 3 . 2 . 2 1 . 1 1 1 1 . 3 1 1 . 2 . 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 144 | . . 4 6 11 5 1 11 13 . 6 9 6 3 11 11 6 1 6 4 2 24 4 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 85 | . . 3 5 6 4 . 9 6 . 4 7 3 2 7 9 4 . 3 2 1 9 1 Ballistic Cannon 5 | . . . . . . 1 . . . . . . . . . . . . . . 2 2 Launcher 30 | . . . . 5 1 . 2 4 . . 1 . 1 1 1 2 . 2 2 1 6 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 22 | . . . . . . . . 3 . 2 1 3 . 3 1 . 1 1 . . 7 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 3 . 1 . . . 1 . . . 4 1 . 3 2 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Parts Lost 41 | . . . . . 5 . . 1 . . . . 1 . 8 1 . . 1 1 18 5 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 16 | . . . . . 1 . . 1 . . . . . . 3 . . . 1 1 8 1 Utility 8 | . . . . . 1 . . . . . . . 1 . 2 . . . . . 3 1 Weapon 17 | . . . . . 3 . . . . . . . . . 3 1 . . . . 7 3 Highest Loss Streak 5 | . . . . . 5 . . 1 . . . . 1 . 4 1 . . 1 1 3 5 To Critical Strikes 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 100 99 77 96 99 100 96 89 90 90 93 99 99 97 94 100 99 84 98 Engine 5 | . 14 14 11 11 5 . . . . . 2 9 9 2 2 7 7 7 7 7 2 . Core 1 | . . . . . 5 11 9 2 . . 2 . . 6 4 . . . . . . . Reactor 1 | . . . . . . . . 6 9 9 3 . . . . . . . . . 3 6 Treads 29 | . 28 28 32 33 33 33 35 35 36 32 27 27 27 30 29 30 30 30 30 29 19 32 Device 8 | . 13 14 . . . . . . . . 8 9 9 9 10 10 11 14 15 15 10 12 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 7 7 7 7 7 7 6 6 Processor 1 | . . . . . . . 9 9 9 9 . . . . 4 3 . . . . . . Protection 7 | . . . 10 11 10 11 8 9 9 9 8 8 9 9 6 6 6 7 7 7 4 6 Energy Gun 1 | . 14 6 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 23 | . 14 21 30 25 22 . 22 22 27 23 26 24 27 23 29 29 28 17 26 30 13 11 Launcher 1 | . . . . 7 10 . . 1 . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . 3 . 3 . 2 . 3 . . 1 6 2 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 12 31 31 37 38 54 104 104 61 50 50 61 45 106 109 123 126 126 126 129 125 126 124 Greatest Support 134 | 40 40 40 66 66 69 69 112 112 99 110 112 112 112 112 90 98 98 98 98 88 134 134 Greatest Overweight (x) 12 | . . . . . . 1 1 . . . . . . 1 1 1 1 1 1 1 12 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . 1 1 1 1 1 1 4 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 8 12 15 15 15 15 15 15 15 15 15 15 15 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 15 15 15 15 15 15 14 15 15 15 25 25 25 25 25 25 25 24 25 23 Average Carried 19 | 4 12 14 14 15 11 14 14 13 14 14 14 15 21 24 24 24 23 24 24 23 22 22 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 15 15 15 15 14 14 15 15 15 25 25 25 24 24 25 23 24 22 21 Class Distribution -------------------- 33% | Scavenger-Tank 23% | Mutant 15% | Scavenger-Mutant 14% | Tank 6% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Tank | -7/Deep Caves Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Matter Collected 16829 | 332 84 82 648 239 815 10 547 731 . 800 853 697 524 1093 2403 1170 728 138 510 178 3901 346 Remotely 1675 | . . . . . . . . . . . . . . . . . . . 227 . 1164 284 Salvage Created 18102 | 210 559 328 1375 376 470 153 1196 561 . 866 1514 672 719 1394 3404 698 440 . 175 58 2593 341 Parts 1016 | 15 40 17 109 36 63 10 65 48 . 45 81 43 28 59 186 32 8 . 9 . 107 15 Haulers Intercepted 19 | . 1 . 4 . . . 4 . . . 2 . 1 . 5 . . . . . 2 . Recyclers Shooed 16 | 1 1 . 1 . . . 1 . . . 1 . . . 3 . . . . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . . . . 31 . 5 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Combat Hostiles Destroyed 334 | . 6 5 22 17 5 6 27 21 . 18 26 15 12 29 45 19 2 . 6 2 40 11 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Guns 231 | . 6 5 22 . 2 . 12 11 . 18 22 15 12 25 42 10 2 . 2 2 19 4 Cannons 30 | . . . . . . 6 12 . . . . . . . . . . . . . 6 6 AOE 69 | . . . . 17 3 . 3 10 . . 4 . . 4 3 9 . . 4 . 11 1 Classes Destroyed 27 | 3 7 . 2 1 3 . 2 3 . . . . . . 1 2 1 . 1 1 . . Worker 35 | 2 2 . 2 . . . 3 . . . 2 . . . 11 . . . . . 13 . Builder 14 | . 1 . 4 . . . . . . . 3 . . . 4 . . . . . 2 . Tunneler 8 | 5 . 1 1 . . . . . . . . . . . 1 . . . . . . . Hauler 19 | . 1 . 4 . . . 4 . . . 2 . 1 . 5 . . . . . 2 . Recycler 29 | 1 2 1 2 2 . . 2 . . . 3 . . . 10 . . . . . 6 . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 5 | . 1 . 1 . . . . . . . 2 . . . 1 . . . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . 3 . . . 4 . . . . . 1 . 2 . . . . . 1 . Swarmer 74 | . 1 3 9 11 . 3 7 3 . 1 2 3 . 8 . 6 . . . . 11 6 Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Grunt 146 | . 5 2 7 5 . 2 10 9 . 7 12 8 7 13 24 11 2 . . . 17 5 Brawler 10 | . . . . 1 . . . . . 1 2 1 . 1 3 1 . . . . . . Duelist 5 | . . . 1 . . 1 . 1 . . . . . 1 1 . . . . . . . Protector 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Sentry 46 | . . . 5 . . . 7 3 . 4 7 5 4 3 1 1 . . . 1 5 . Specialist 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . . Hunter 14 | . . . . . . . . 1 . 1 3 . 1 3 3 . . . . . 2 . Programmer 15 | . . . . . . . . 1 . 3 . . . . 6 . . . . . 5 . Heavy 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Samaritan 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 14 | 4 6 3 8 7 6 3 10 13 . 4 14 4 3 7 7 7 1 . 3 1 7 8 Combat Bots Only 13 | . 2 3 4 7 4 3 7 13 . 4 8 4 3 7 4 7 1 . 3 1 4 8 Max Kills in Single Turn 5 | 1 1 2 2 3 2 1 1 3 . 1 5 2 1 4 4 5 1 . 2 1 4 2 Gunslinging 1 | . . 1 . . . . . . . . 1 . . 1 1 . . . . . 1 . Exploded 5 | . . . . 3 2 . 1 3 . . 2 . . 4 1 5 . . 2 . 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 6 | . . 1 . . 4 . . . . . . . . . . . . . 1 . . . YI-UF0 (-10/Mines) 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Damage Taken 15437 | . 232 177 566 82 811 116 846 798 . 726 792 473 442 928 2341 528 30 . 380 555 3467 1147 Core 1194 | . 69 31 45 . 88 . 72 93 . 44 35 51 48 21 135 36 14 . 47 32 292 41 Absorbed by Shields 2348 | . . . . . 69 . . . . . 262 181 115 215 681 213 31 . 95 106 288 92 Redirected to Shielding 118 | . . . . . . . . . . . . . . . . . . . . . 118 . Regen/Repaired (Parts) 112 | . . . 88 . . . . . . . . . . . 24 . . . . . . . Core Remaining (%) 64 | 100 . 60 . . . 66 . . . . . . . 33 . . . . . 62 . . Volleys Fired 994 | 17 61 25 77 13 124 . 37 45 . 62 58 38 38 72 124 24 10 . 11 12 126 20 Largest 4 | 2 2 2 3 3 3 . 3 3 . 3 3 3 3 3 4 4 4 . 4 4 4 4 Hottest 177 | 70 70 70 99 63 66 . 71 74 . 79 84 75 75 81 112 109 109 . 106 106 169 177 Shots Fired 2735 | 34 122 50 227 23 260 9 139 89 . 147 165 108 110 185 467 89 40 . 29 45 331 66 Gun 2488 | 34 122 50 227 15 242 . 102 73 . 147 161 108 110 182 464 85 40 . 24 44 232 26 Cannon 158 | . . . . . . 9 34 . . . . . . . . . . . . . 76 39 Launcher 89 | . . . . 8 18 . 3 16 . . 4 . . 3 3 4 . . 5 1 23 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2538 | 17 61 31 216 15 242 9 136 73 . 147 161 108 110 182 464 85 40 . 24 44 308 65 Thermal 108 | 17 61 19 11 . . . . . . . . . . . . . . . . . . . Explosive 73 | . . . . 8 18 . 3 16 . . 4 . . 3 3 4 . . 5 1 8 . Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . . 15 1 Robot Hit Streak 32 | 8 11 7 32 3 12 8 28 13 . 27 26 12 16 24 15 9 14 . 4 5 19 5 Robot Miss Streak 10 | 1 3 4 2 2 4 2 3 2 . 3 3 2 2 4 9 6 8 . 8 3 10 4 Penetration Max 1 | . . . . . . . . . . 1 1 . . . 1 1 1 . . . 1 1 Secondary Targets 42 | . . 1 1 . . . . 2 . 3 3 6 1 10 9 1 1 . 1 . 3 . Max Gunslinging Chain 2 | . . 1 1 . . . . 1 . 1 1 1 1 1 2 1 1 . 1 . 1 . Autonomous 43 | . . . . . . 9 34 . . . . . . . . . . . . . . . Shots Hit Robots 1826 | 24 82 32 150 9 164 6 99 56 . 85 117 72 83 124 311 67 32 . 17 31 232 33 Core Hits 1026 | 10 34 21 64 23 63 4 50 42 . 35 66 30 30 53 178 59 18 . 33 10 172 31 Critical Kills 16 | . . . . . . . 3 . . 6 4 . 1 . 2 . . . . . . . Critical Parts Destroyed 18 | . . . . . . . 2 1 . 2 2 . . 3 4 1 1 . . . 2 . Critical Strikes 54 | 3 2 1 1 . . 1 11 1 . 8 7 . 1 3 6 1 1 . . . 3 4 Burn 7 | 3 2 1 1 . . . . . . . . . . . . . . . . . . . Destroy 29 | . . . . . . . 5 1 . 8 7 . 1 . 6 1 . . . . . . Blast 12 | . . . . . . 1 6 . . . . . . . . . . . . . 1 4 Smash 6 | . . . . . . . . . . . . . . 3 . . 1 . . . 2 . Melee Attacks 70 | . . 1 . . . . . 12 . 3 2 7 . 9 2 . 5 . . . 28 1 Impact 69 | . . . . . . . . 12 . 3 2 7 . 9 2 . 5 . . . 28 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . 1 . . . . . . . . . . . . . . . . . . 8 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44455 | 265 906 375 1948 901 2394 557 3855 1900 . 1662 3594 1566 1419 2569 7701 2059 1026 . 1082 796 6919 961 Guns 29199 | 265 888 342 1924 76 1915 . 1101 685 . 1662 2210 1391 1412 2120 7135 1300 637 . 281 615 2974 266 Cannons 4712 | . . . . . . 557 2161 . . . . . . . . . . . . . 1419 575 Explosions 8630 | . . . . 818 479 . 496 1215 . . 1384 175 . 188 529 759 . . 801 181 1485 120 Melee 1616 | . . . . . . . . . . . . . . 261 . . 389 . . . 966 . Ramming 298 | . 18 33 24 7 . . 97 . . . . . 7 . 37 . . . . . 75 . Kinetic 32871 | 63 328 173 1815 76 1915 557 3262 685 . 1662 2210 1391 1412 2120 7135 1300 637 . 281 615 4393 841 Thermal 1208 | 202 560 169 109 . . . . . . . . . . . . . . . . . 168 . Explosive 7537 | . . . . 818 479 . 496 1215 . . 1384 175 . 188 529 759 . . 801 181 512 . Electromagnetic 925 | . . . . . . . . . . . . . . . . . . . . . 805 120 Impact 1616 | . . . . . . . . . . . . . . 261 . . 389 . . . 966 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 1 1 7 7 7 7 7 6 6 6 6 . . 10 10 Average Corruption 6 | . . . . . . . . 1 1 6 7 7 7 7 5 6 6 6 . . 6 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 349 | . . . . . . . . 5 . 33 33 32 15 35 51 61 27 2 . . 45 10 Message Errors 81 | . . . . . . . . . . 7 6 4 6 8 13 11 11 1 . . 11 3 Matter Fused 94 | . . . . . . . . 2 . 10 11 9 1 11 16 17 5 1 . . 9 2 Heat Flow Errors 25 | . . . . . . . . . . . 6 3 1 2 1 5 3 . . . 3 1 Energy Discharges 47 | . . . . . . . . 1 . 3 4 3 2 6 6 11 2 . . . 8 1 Parts Rejected 5 | . . . . . . . . 1 . . . 2 . . . 1 . . . . 1 . Parts Fused 5 | . . . . . . . . . . . 1 . 1 . 2 . . . . . 1 . Data Loss (minor) 34 | . . . . . . . . 1 . 4 3 4 1 2 2 8 3 . . . 5 1 Data Loss (major) 16 | . . . . . . . . . . 1 1 2 . 2 3 5 1 . . . 1 . Misfires 16 | . . . . . . . . . . 4 . 3 . 1 2 3 1 . . . 2 . Alerts 3 | . . . . . . . . . . 1 . . 1 1 . . . . . . . . Weapon Failures 23 | . . . . . . . . . . 3 1 2 2 2 6 . 1 . . . 4 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1445 | . . . . 47 5 156 206 53 . . 103 . . 183 . 28 163 . . . 501 . Projectiles 339 | . . . . . . 156 173 . . . . . . . . . . . . . 10 . Explosions 264 | . . . . 47 5 . . 53 . . 103 . . . . 28 . . . . 28 . Melee 842 | . . . . . . . 33 . . . . . . 183 . . 163 . . . 463 . Knockbacks 39 | . . . . . . . 6 . . . . . . . 1 . 1 . . . 16 15 Impact 6 | . . . . . . . . . . . . . . . 1 . 1 . . . 4 . Kinetic 33 | . . . . . . . 6 . . . . . . . . . . . . . 12 15 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 276 | . . . . 8 . . . 108 . . . 46 . . 26 40 . . 28 20 . . Shots 10 | . . . . 1 . . . 4 . . . 1 . . 1 1 . . 1 1 . . Rammed 28 | . 3 8 1 2 . . 5 . . . . . 1 . 4 . . . . . 4 . Targets Rammed 38 | . 4 9 2 2 . . 10 . . . . . 1 . 4 . . . . . 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . 1 1 1 . . . 5 . . . . . . . . . . . . . 2 . Highest Temperature 471 | 100 258 170 155 20 86 . 175 100 . 36 471 254 234 331 286 293 263 . 274 366 371 317 Average Temperature 72 | 39 59 64 32 15 20 . 56 37 . 18 114 88 74 100 65 105 81 . 104 145 102 122 Received Heat Transfer 3870 | . 123 54 138 18 . 27 261 261 . 171 239 201 126 333 669 112 8 . 110 111 626 282 Effects 12 | . . . . . . . . . . . 2 . 1 . 2 . . . . 1 6 . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 8 | . . . . . . . . . . . . . . 1 . . . . . . 7 . Impact Corruptions 25 | . . . . . . . 2 . . . . . . 3 . . 6 . . . 14 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | 3 2 . 1 . . . . . . . . . . . 1 . . . 3 . . . Heat Transferred 3691 | 814 1739 555 333 . . . . . . . . . . . . . . . . . 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Peak Influence 2040 | 40 221 76 430 623 . 156 479 1279 623 1016 1337 1738 1242 1673 2040 . . . . . 1149 1030 Initial 918 | . 26 16 . 159 . . 60 313 623 407 495 869 846 677 877 . . . . . 918 714 Average 702 | 21 48 28 286 393 . 77 298 861 623 791 954 1365 997 1270 1445 . . . . . 638 823 Maximum Alert Level 5 | . 1 . 2 2 . . 2 4 2 3 4 5 4 5 5 . . . . . 4 3 Low Security (%) 17 | 100 97 100 16 . . 100 9 . . . . . . . . . . . . . . . Level 1 18 | . 2 . 72 54 . . 69 7 . 1 . . . . . . . . . . 18 . Level 2 18 | . . . 11 45 . . 21 16 100 30 32 . . 2 . . . . . . 45 . Level 3 24 | . . . . . . . . 54 . 67 21 38 79 22 29 . . . . . 34 100 Level 4 13 | . . . . . . . . 21 . . 46 17 20 68 25 . . . . . 1 . Level 5 8 | . . . . . . . . . . . . 43 . 6 44 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 3 . 1 . . . 2 . . . 4 . 5 . 22 . . . . . 13 . Investigation 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . Extermination 7 | . . . . . . . . . . . . . . . 3 . . . . . 4 . Reinforcement 26 | . 2 . 1 . . . 2 . . . 3 . 1 . 13 . . . . . 4 . Assault 8 | . . . . . . . . . . . 1 . 1 . 5 . . . . . 1 . Garrison 6 | . . . . . . . . . . . . . 2 . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Construction Impeded 5 | . . . . . . . . . . . 2 . . . 1 . . . . . 2 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Distress Signals 21 | . 3 . 4 . . . 1 . . . 2 . 1 . 5 . . . . 1 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 509 | . 22 5 37 17 13 6 32 25 1 23 42 28 21 29 84 20 5 . 9 10 58 22 Peak Tracking Total 10 | . 4 3 5 4 10 3 4 5 1 4 6 7 6 6 7 9 4 . 5 2 7 10 Tactical Retreats 29 | . . . 1 . 5 . 4 1 . 2 1 2 . 2 4 4 . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Traps Triggered 14 | . . . 1 . 1 . 1 1 . . . 1 . 1 2 . . . . . 3 3 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Machines Disabled 57 | . . . 2 . 6 1 1 9 . 4 10 4 . 4 6 2 . . 2 . 3 3 Max in Single Turn 2 | . . . 1 . 2 1 1 2 . 1 2 2 . 1 2 1 . . . . 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 13 | . . . . . . . . 5 . 2 . 2 . 3 . . . . . . . 1 Phase Generator 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Machines Accessed 42 | . 5 . 1 . 2 . 6 2 1 3 6 1 3 2 4 2 . . . . 4 . Terminals 29 | . 5 . . . . . 5 2 . 3 4 1 2 2 3 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . 2 . Total Hacks 82 | . 13 . 3 . 2 . 8 4 2 6 12 3 7 3 9 2 . . . . 8 . Successful 36 | . 6 . 2 . 2 . 3 2 1 2 5 1 2 2 3 2 . . . . 3 . Failed 46 | . 7 . 1 . . . 5 2 1 4 7 2 5 1 6 . . . . . 5 . Catastrophic 9 | . . . . . . . 2 . . . . 2 . . 3 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 8 . . . 1 . 6 . . . 2 . . . 5 . . 4 . . 5 . Terminals 59 | . 13 . . . . . 7 4 . 6 8 3 4 3 6 . . . . . 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 3 . . . . . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 2 . 1 . 3 . . . . . . . 3 . Terminal Hacks 24 | . 6 . . . 2 . 2 2 . 2 2 1 1 2 1 2 . . . . 1 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 6 . . . . . 1 . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 . 1 . . . 1 . 2 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . . . . . . . 1 . . . 2 . 1 . . . . . . . . . Garrison Registry 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . 2 . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Repair 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . 2 . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . 1 . . . 5 1 . 3 4 1 3 2 3 . . . . . 3 . Full Trace Events 5 | . 1 . . . . . . . . . . 1 1 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Time 42 | . . . 26 . . . . . . . . . . . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 63 | . . . . . . . . 22 . 10 . 8 . 12 4 . . . . . 2 5 Machine Destruction 55 | . . . . . . . . 18 . 10 . 8 . 12 . . . . . . 2 5 Programmers 8 | . . . . . . . . 4 . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 3 . . . 6 . 2 . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Total Allies 28 | . . . . 6 . . . 3 . 1 . 6 . 2 . 2 . 7 . . 1 . Largest Group 8 | . . . . 6 6 . . 3 3 3 . 3 1 2 2 2 2 8 8 . 1 . Highest-Rated Group 241 | . . . . 117 117 . . 95 95 95 . 101 16 56 56 36 36 241 241 . 99 . Highest-Rated Ally 99 | . . . . 31 31 . . 39 39 39 . 39 16 31 31 20 20 39 39 . 99 . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . 3 . . . . . . . . . . . . . . . . . STAY 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Ally Attacks 273 | . . . . 7 55 . . 20 . 10 . 52 1 3 39 4 4 . 58 . 20 . Total Damage 7413 | . . . . 103 86 . . 296 . 60 . 650 15 53 1548 48 . . 3403 . 1151 . Kills 57 | . . . . 3 1 . . 3 . 2 . 12 . 1 13 1 . . 10 . 11 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Robot Analysis Total 7 | . 6 . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . . . . . . . . 1 1 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Turns Passed 28181 | 137 1312 1203 1316 1073 2335 258 1719 1103 46 1179 1186 898 412 1093 2344 2174 1059 2520 1055 717 2819 223 Spaces Moved 12332 | 38 673 681 572 631 1179 105 896 517 27 566 524 441 184 420 733 839 416 1041 413 276 1074 86 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 11781 | 38 673 681 572 631 1179 105 896 517 27 566 524 441 184 420 733 839 416 1041 413 276 523 86 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 551 | . . . . . . . . . . . . . . . . . . . . . 551 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 131 | 160 160 160 160 160 160 240 160 160 162 162 158 155 155 155 238 238 238 238 238 245 131 162 Average Speed 188 | 160 160 160 160 160 160 240 163 161 162 162 161 156 155 183 238 238 238 238 240 245 194 163 Slowest Speed 320 | 160 160 160 160 160 160 240 240 162 162 163 163 165 155 238 238 238 238 238 245 245 320 242 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 75 91 57 95 90 20 79 69 8 68 54 52 20 64 29 92 62 86 58 58 24 20 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 7 | . . 2 . 1 1 . . . . . . . . . . 2 . 1 . . . . Known Exits Taken 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 1 . . . Scrap Searched 15 | . . . . 3 . 1 . . . . . . . . . 3 3 3 . 2 . . Spaces Dug 54 | . . . . 13 10 . . 13 . . 1 . . . 1 . . . . . 15 1 Terrain Destroyed 550 | . . . . 71 15 1 36 124 . 3 52 8 . 36 65 22 1 . 68 12 35 1 Melee 22 | . . . . . . . . 4 . . 1 . . . 1 . . . . . 15 1 Projectile 33 | . . . . . . 1 9 . . 3 3 . . 4 4 3 1 . . . 5 . AOE 493 | . . . . 71 15 . 27 120 . . 48 8 . 32 59 19 . . 68 12 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Gar Total 15286 | 84 799 745 828 671 1419 113 1064 683 29 714 737 592 269 630 1030 961 452 1087 453 294 1513 119 Wait 988 | 23 37 20 131 13 72 2 79 35 2 52 111 21 28 65 72 14 2 20 11 1 173 4 Move 12311 | 37 672 680 571 630 1178 104 896 516 27 563 524 440 184 418 732 838 415 1040 412 275 1073 86 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 157 | 2 14 2 9 . 14 3 6 6 . 10 8 1 8 3 30 6 6 5 2 3 18 1 Fast Attach 89 | 1 2 2 6 . 3 . 8 . . 2 8 4 1 5 9 3 4 7 2 . 22 . Attach 71 | 2 . . 1 . 7 1 2 4 . 1 3 . 1 2 14 4 2 2 2 2 19 2 Detach 15 | . . . . . 2 . . . . . . . 1 . 2 . . 3 . . 7 . Swap 153 | . 1 2 11 11 4 . 11 13 . 7 5 8 6 18 13 6 1 . 8 1 22 5 Drop 198 | 2 8 4 20 2 14 3 15 5 . 14 18 3 1 10 28 10 7 10 5 . 19 . Fire 994 | 17 61 25 77 13 124 . 37 45 . 62 58 38 38 72 124 24 10 . 11 12 126 20 Melee 70 | . . 1 . . . . . 12 . 3 2 7 . 9 2 . 5 . . . 28 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . 4 9 2 2 . . 10 . . . . . 1 . 4 . . . . . 6 . Escape Stasis 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Rewire 199 | . . . . . . . . 47 . . . 70 . 26 . 56 . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 3) 138 | -11/Junkyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 882 | -10/Materials | Discovered new exit (range 13) 1121 | -10/Materials | Discovered new exit (range 16) 1344 | -10/Materials | Discovered new exit (range 16) 1450 | -10/Materials | Entered Mines 1455 | -10/Mines | Discovered new exit (range 11) 1458 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1484 | -10/Mines | Destroyed YI-UF0 1808 | -10/Mines | Learned location of Storage (-9) 2002 | -10/Mines | Learned Materials stockpile data 2543 | -10/Mines | Found a hidden stash of uninstalled traps 2653 | -10/Mines | Entered Materials 2653 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2877 | -9/Materials | Discovered new exit (range 12) 2991 | -9/Materials | Build established: Scavenger-Tank 3025 | -9/Materials | Repaired Lgt. Armor Plating 3344 | -9/Materials | Discovered new exit (range 7) 3521 | -9/Materials | Discovered new exit (range 15) 3546 | -9/Materials | Build established: Tank 3969 | -9/Materials | Entered Mines 4029 | -9/Mines | Learned location of 1 exit from Materials 4089 | -9/Mines | Discovered new exit (range 10) 4379 | -9/Mines | Destroyed 7 combat bots 4514 | -9/Mines | Learned location of Zion (-7) 4568 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4600 | -9/Mines | Assembled infested the area 4622 | -9/Mines | Build established: Mutant 4653 | -9/Mines | Escorted by a lone wolf Derelict 4733 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4868 | -9/Mines | Discovered new exit (range 10) 5020 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5021 | -9/Mines | Discovered new exit (range 5) 5042 | -9/Mines | Entered Exiles 5042 | -9/Exiles | Accompanied by 6 allies 5072 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5098 | -9/Exiles | Met 8R-AWN 5130 | -9/Exiles | Met EX-HEX 5204 | -9/Exiles | Met EX-BIN 5330 | -9/Exiles | Aligned with FarCom system 5332 | -9/Exiles | Given EX-Vault access code 5383 | -9/Exiles | Opened EX-Vault 5396 | -9/Exiles | Found AWS/Autocannon 5429 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5485 | -9/Exiles | Met EX-DEC 5743 | -9/Exiles | Discovered new exit (range 15) 5966 | -9/Exiles | Attacked by the Exiles 6165 | -9/Exiles | Destroyed 8R-AWN 6189 | -9/Exiles | Lost 5 parts (1n1u3w) 6497 | -9/Exiles | Destroyed EX-BIN 6604 | -9/Exiles | Destroyed EX-HEX 6762 | -9/Exiles | Destroyed EX-DEC 6859 | -9/Exiles | Found Deploy-a-Sentry 7361 | -9/Exiles | Discovered new exit (range 12) 7377 | -9/Exiles | Stole two prototypes: AWS/Autocannon, Deploy-a-Sentry 7377 | -9/Exiles | Entered Mines 7599 | -8/Mines | Discovered new exit (range 5) 7635 | -8/Mines | Entered Materials 7635 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7636 | -8/Materials | Identified exit to Factory 7876 | -8/Materials | Destroyed 7 combat bots 7962 | -8/Materials | Build established: Gunner 8405 | -8/Materials | Discovered exit to Factory (range 16) 8521 | -8/Materials | Discovered exit to Factory (range 15) 9354 | -8/Materials | Identified exit to Garrison 9354 | -8/Materials | Entered Garrison 9385 | -8/Garrison | Triggered checkpoint 9436 | -8/Garrison | Garrison Relay disabled 9551 | -8/Garrison | Triggered checkpoint 9558 | -8/Garrison | Triggered checkpoint 9604 | -8/Garrison | Triggered checkpoint 9649 | -8/Garrison | Destroyed 13 combat bots 9722 | -8/Garrison | Triggered checkpoint 9771 | -8/Garrison | Garrison Relay disabled 9804 | -8/Garrison | Garrison Relay disabled 9901 | -8/Garrison | Phase Generator disabled 9976 | -8/Garrison | Discovered new exit (range 6) 9976 | -8/Garrison | Discovered new exit (range 80) 9976 | -8/Garrison | Discovered new exit (range 51) 10044 | -8/Garrison | Build established: Mutant 10062 | -8/Garrison | Triggered checkpoint 10102 | -8/Garrison | Garrison Relay disabled 10330 | -8/Garrison | Triggered checkpoint 10380 | -8/Garrison | Triggered checkpoint 10399 | -8/Garrison | Garrison Relay disabled 10457 | -8/Garrison | Entered Materials 10457 | -8/Materials | Accompanied by 3 allies 10503 | -8/Materials | Identified exit to Garrison 10503 | -8/Materials | Entered Garrison 10503 | -8/Garrison | Accompanied by 3 allies 10519 | -8/Garrison | P-60 Hacker assimilated allied VN-8WS(l) 10582 | -8/Garrison | Discovered new exit (range 65) 10582 | -8/Garrison | Discovered new exit (range 85) 10582 | -8/Garrison | Discovered new exit (range 53) 10764 | -8/Garrison | Triggered checkpoint 10818 | -8/Garrison | Triggered checkpoint 10860 | -8/Garrison | Garrison Relay disabled 10894 | -8/Garrison | Rescued a captive Derelict 11000 | -8/Garrison | Triggered checkpoint 11168 | -8/Garrison | Triggered checkpoint 11182 | -8/Garrison | Garrison Relay disabled 11288 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11433 | -8/Garrison | Build established: Scavenger-Mutant 11440 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11534 | -8/Garrison | Triggered checkpoint 11682 | -8/Garrison | Entered Materials 12082 | -8/Materials | Build established: Tank 12082 | -8/Materials | First assault squad dispatched 12197 | -8/Materials | Discovered exit to Factory (range 11) 12210 | -8/Materials | Destroyed 8 combat bots 12643 | -8/Materials | Discovered exit to Factory (range 8) 12868 | -8/Materials | Identified exit to Garrison 12868 | -8/Materials | Entered Garrison 13059 | -8/Garrison | Garrison Relay disabled 13208 | -8/Garrison | Core integrity fell below 50% 13338 | -8/Garrison | Triggered checkpoint 13377 | -8/Garrison | Garrison Relay disabled 13432 | -8/Garrison | Triggered checkpoint 13446 | -8/Garrison | Discovered new exit (range 5) 13619 | -8/Garrison | Discovered new exit (range 9) 13655 | -8/Garrison | Phase Generator disabled 13766 | -8/Garrison | Entered Materials 13766 | -8/Materials | Accompanied by 1 ally 14015 | -8/Materials | Garrison activated, responded to threat 14166 | -8/Materials | First assault squad dispatched 14178 | -8/Materials | Identified exit to Garrison 14178 | -8/Materials | Entered Garrison 14191 | -8/Garrison | Discovered exit to Factory (range 63) 14191 | -8/Garrison | Discovered exit to Factory (range 61) 14191 | -8/Garrison | Discovered exit to Factory (range 76) 14227 | -8/Garrison | Triggered checkpoint 14267 | -8/Garrison | Destroyed 7 combat bots 14267 | -8/Garrison | Garrison Relay disabled 14325 | -8/Garrison | Triggered checkpoint 14641 | -8/Garrison | Triggered checkpoint 14681 | -8/Garrison | Garrison Relay disabled 14778 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14809 | -8/Garrison | Build established: Scavenger-Mutant 14829 | -8/Garrison | Triggered checkpoint 15199 | -8/Garrison | Triggered checkpoint 15231 | -8/Garrison | Garrison Relay disabled 15271 | -8/Garrison | Entered Factory 15271 | -7/Factory | Accompanied by 2 allies 15271 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 15563 | -7/Factory | Build established: Scavenger-Tank 15629 | -7/Factory | Repaired Shield Generator 15739 | -7/Factory | Discovered new exit (range 3) 16071 | -7/Factory | First assault squad dispatched 16079 | -7/Factory | Cargo convoy interrupted 16199 | -7/Factory | DAS Turret deployed 16219 | -7/Factory | Lost 4 parts (1n1u2w) 16222 | -7/Factory | Found Prototype Processor 16222 | -7/Factory | Identified Exp. Targeting Computer 16257 | -7/Factory | Found Prototype Hackware 16887 | -7/Factory | Identified Exp. System Shield 17125 | -7/Factory | Discovered new exit (range 14) 17175 | -7/Factory | Identified exit to Factory 17556 | -7/Factory | Identified exit to Lower Caves 17615 | -7/Factory | Entered Lower Caves 17616 | -7/Lower Caves | Encountered a Warlord checkpoint 17716 | -7/Lower Caves | Met a Warlord Commander 17717 | -7/Lower Caves | Learned location of Warlord (-5) 17730 | -7/Lower Caves | Found Encrypted Comm Array 18640 | -7/Lower Caves | Discovered new exit (range 9) 18694 | -7/Lower Caves | Found Prototype Device 18694 | -7/Lower Caves | Identified Heart of Steel 18913 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18954 | -7/Lower Caves | Destroyed 7 combat bots 19328 | -7/Lower Caves | Learned location of Extension (-4) 19789 | -7/Lower Caves | Entered another Lower Caves area 19789 | -7/Lower Caves | Accompanied by 2 allies 19861 | -7/Lower Caves | Discovered exit to Factory (range 12) 19887 | -7/Lower Caves | Learned Factory garrison access intel 20423 | -7/Lower Caves | Spotted 9K-4YP(f) 20424 | -7/Lower Caves | Spotted CF-POR(f) 20424 | -7/Lower Caves | Spotted 3N-6VW(f) 20425 | -7/Lower Caves | Encountered a Master Thief 20425 | -7/Lower Caves | Encountered a Master Thief 20425 | -7/Lower Caves | Encountered a Master Thief 20428 | -7/Lower Caves | Graphene Brace stolen by Master Thief 20429 | -7/Lower Caves | Lgt. Neutrino Core stolen by Master Thief 20431 | -7/Lower Caves | Spotted 4Z-2RA(f) 20432 | -7/Lower Caves | Encountered a Master Thief 20434 | -7/Lower Caves | Adv. Heat Sink stolen by Master Thief 20437 | -7/Lower Caves | Destroyed 3N-6VW(f) 20485 | -7/Lower Caves | Discovered new exit (range 11) 20848 | -7/Lower Caves | Entered Zion 20848 | -7/Zion | Accompanied by 1 ally 20871 | -7/Zion | Build established: Scavenger-Mutant 20931 | -7/Zion | System corruption cleaned by Quarantine Array 21079 | -7/Zion | Given the Hacking Drone Bay 21079 | -7/Zion | Found Prototype Device 21144 | -7/Zion | Discovered new exit (range 16) 21349 | -7/Zion | Learned location of 1 exit from Proximity Caves 21883 | -7/Zion | Found Prototype Launcher 21883 | -7/Zion | Identified Rocket Array 22290 | -7/Zion | Gained Derelict followers 22475 | -7/Zion | Build established: Scavenger-Tank 22750 | -7/Zion | Gained Derelict followers 22810 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 22883 | -7/Zion | Found Prototype Processor 22883 | -7/Zion | Identified Exp. Target Analyzer 23303 | -7/Zion | Opened final containment barrier to the Deep Caves 23349 | -7/Zion | Discovered new exit (range 3) 23349 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 23368 | -7/Zion | Entered Deep Caves 23368 | -7/Deep Caves | Accompanied by 8 allies 23810 | -7/Deep Caves | Z-Facility disabled 23814 | -7/Deep Caves | Attacked by Z-Imprinter 23823 | -7/Deep Caves | Destroyed Z-Imprinter 23864 | -7/Deep Caves | Found Prototype Protection 23865 | -7/Deep Caves | Identified Zio. Weapon Casing 24406 | -7/Deep Caves | Discovered new exit (range 6) 24423 | -7/Deep Caves | Entered Proximity Caves 24423 | -6/Proximity Caves | Learned Factory emergency access door positions 24521 | -6/Proximity Caves | Spotter reported a threat 24599 | -6/Proximity Caves | Spotter reported a threat 24599 | -6/Proximity Caves | Spotter reported a threat 24642 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24739 | -6/Proximity Caves | Spotter reported a threat 24816 | -6/Proximity Caves | Spotter reported a threat 24827 | -6/Proximity Caves | Spotted B-75 Beast 24845 | -6/Proximity Caves | Destroyed B-75 Beast 24885 | -6/Proximity Caves | Spotter reported a threat 24924 | -6/Proximity Caves | Spotter reported a threat 24977 | -6/Proximity Caves | Spotter reported a threat 24987 | -6/Proximity Caves | Learned Factory security intel 25039 | -6/Proximity Caves | Spotter reported a threat 25140 | -6/Proximity Caves | Entered Factory 25140 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25143 | -6/Factory | Loaded intel: 4 garrison access locations 25238 | -6/Factory | Garrison activated, responded to threat 25311 | -6/Factory | Lost 3 parts (1n2u) 25337 | -6/Factory | Identified exit to Garrison 25393 | -6/Factory | Spotted B-75 Beast 25490 | -6/Factory | Search patrols dispatched 25619 | -6/Factory | Lost 3 parts (2n1w) 25840 | -6/Factory | Search patrols dispatched 25869 | -6/Factory | Joined by Warlord Ranger squad 26132 | -6/Factory | Found Launcher Loader 26190 | -6/Factory | Search patrols dispatched 26755 | -6/Factory | Build established: Scavenger-Mutant 26915 | -6/Factory | Joined by Warlord Chimera squad 26943 | -6/Factory | Identified exit to Garrison 26989 | -6/Factory | Garrison activated, responded to threat 27224 | -6/Factory | Found Prototype Launcher 27307 | -6/Factory | Build established: Scavenger-Gunner 27570 | -6/Factory | Heart of Steel transformed into Warbot 27650 | -6/Factory | Identified Scatter Rocket Array 27663 | -6/Factory | System corruption reached 10% 27959 | -6/Factory | Entered Garrison 28004 | -6/Garrison | Triggered checkpoint 28040 | -6/Garrison | Garrison Relay disabled 28112 | -6/Garrison | Triggered checkpoint 28145 | -6/Garrison | Triggered checkpoint 28175 | -6/Garrison | Triggered checkpoint 28182 | -6/Garrison | Self-destructed Last Messages --------------- 28159_ Slug penetrates S-27 Virus. 28159_ S-27 Virus destroyed. 28160_ Acquired 24 matter. 28160_ Acquired 26 matter. 28168_ Slug penetrates G-50 Soldier. 28168_ G-50 Soldier destroyed. 28169_ Acquired 67 matter. 28170_ System corrupted: Matter fused (-5). 28172_ Slug penetrates G-67 Veteran. 28172_ G-67 Veteran Field Laser blasted off. 28172_ G-67 Veteran knocked back. 28173_ Acquired 4 matter. 28174_ Hpw. Tractor Beam destroyed. 28175_ Slug penetrates Wall. 28175_ G-50 Soldier knocked back. 28175_ Garrison Door breached. 28175_ G-50 Soldier knocked back. 28179_ Slug penetrates G-50 Soldier. 28179_ G-50 Soldier destroyed. 28180_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####???""##?????????????????? | | ???????????????????? ??? ???##????????????? | | ???????????????????? ?? ??? ????????????? | | ???????????????????? =[ ?? ?? ????????????? | | ????????????????????#^% #? #? #?????????????? | | ??????????????????###%^^##^^^^## ###???????????? | | ??????????????????# [%% Y #???????????? | | ??????????????????# *= =% ?????????????? | | ??????????????????#* = ! ???????????????? | | ??????????????????? * ?????????????????? | | ????????????????????# = #? % #????#?????????????? | | ??????????########### g[## ## ####??????????? | | ??????????# =g@ ????????? | | ??????????# h g g= ????????? | | ??????????# ! ###???????????? | | ??????????# h########;###[ ######?????????????? | | ??????????# #??????# ??? #??????????????????? | | ??######??# #??????#????#####??????????????????? | | ??#"#! #??# #??????????????????????????????????? | | ??#"! #??# #??????????????????????????????????? | | ??# !! #??# #??????????????????????????????????? | | ??#"! #??# #??????????????????????????????????? | | ??#"# #??# #??????????????????????????????????? | | ????# #??# #??????????????????????????????????? | | ????# #??# #??????????????????????????????????? | | ????# #??# #??????????????????????????????????? | | ??### #??# #??????????????????????????????????? | | ??# #??# #??????????????????????????????????? | | ??# = =#??# #??????????????????????????????????? | | ??# =^^#??#^^^#??????????????????????????????????? | | ??###* #??#^^^#??????????????????????????????????? | | ????# #### #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????####### #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 10 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeAlphaDissipator Manual? 0 Play Time 03:19:13 Cumulative 410.6 hours Start 2023.03.28 @ 16:52:00 End 2023.03.29 @ 19:00:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/0/1/2/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 325a6109-dadd-45d0-8a24-22b4a9b173b8