Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 21:29:45 Player: Rockstar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (33) 165 Value Destroyed (1378) 1378 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (685) 685 TOTAL SCORE: 6668 Bonus ------- Pacifist 200 High Alert Combat Kills 36 Follower Combat Kills 149 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 87/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Improved Signal Interpreter Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Sensor Array Improved Melee Analysis Suite Improved Reaction Control System Phase Shifter Improved Core Shielding > --- WEAPON ----------- Powered Hammer Great Axe > --- INVENTORY -------- Enhanced Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Layered Light Armor Plating Layered Light Armor Plating [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Flight Unit Cesium-ion Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Core Shielding Weapon Powered Hammer Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . . 2 . 1 . . . . 1 . Utility 3 | . . . . 2 . . . . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 72 | 5 2 2 14 13 4 . 8 . 6 18 . Power 11 | 1 . . 2 2 . . 2 . 2 2 . Engine 5 | 1 . . 1 2 . . . . 1 . . Core 6 | . . . 1 . . . 2 . 1 2 . Reactor . | . . . . . . . . . . . . Propulsion 24 | 1 1 2 5 2 1 . 3 . 2 7 . Treads 6 | 1 1 2 1 . . . . . 1 . . Leg 16 | . . . 4 2 . . 3 . 1 6 . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . Flight 1 | . . . . . 1 . . . . . . Utility 25 | 1 1 . 2 7 3 . 2 . 1 8 . Device 7 | . . . . . 2 . 1 . . 4 . Storage 2 | 1 1 . . . . . . . . . . Processor 8 | . . . 2 4 1 . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 8 | . . . . 3 . . 1 . 1 3 . Artifact . | . . . . . . . . . . . . Weapon 12 | 2 . . 5 2 . . 1 . 1 1 . Energy Gun 5 | . . . 3 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 41 | . . . 1 16 . . . . 4 15 5 Power 5 | . . . . 1 . . . . 2 1 1 Propulsion 16 | . . . . 7 . . . . 2 6 1 Utility 12 | . . . . 3 . . . . . 7 2 Weapon 8 | . . . 1 5 . . . . . 1 1 Highest Loss Streak 13 | . . . 1 7 . . . . 2 13 5 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 6 | 1 4 7 14 17 3 3 4 5 4 4 2 Power 1 | . 1 1 2 5 2 2 1 1 . . 1 Propulsion 1 | . 1 3 1 1 . . . . . . . Utility 2 | . . 1 6 8 1 1 2 3 2 2 1 Weapon 1 | . 1 2 3 1 . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 20 | . . . 5 7 . . 3 . . 2 3 Power 7 | . . . 2 4 . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 11 | . . . 3 3 . . 3 . . 1 1 Weapon 2 | . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 85 96 91 13 30 69 84 80 95 11 Engine 4 | . 14 14 4 4 . . . . 2 1 . Core 6 | . . . 6 3 . . 7 15 10 10 1 Treads 9 | . 28 28 18 7 . . . . 3 . . Leg 17 | . . . 23 25 . . 15 23 17 37 2 Flight 1 | . . . . . . 7 7 7 . . . Device 9 | . . . . . 13 15 21 15 15 16 . Storage 4 | . 14 14 11 8 . . . . . . . Processor 5 | . . . 9 21 . 7 7 7 . 5 1 Protection 5 | . . . . 2 . . . 7 15 9 2 Energy Gun 2 | . . . 15 8 . . . . . . . Ballistic Gun 6 | . 28 28 6 . . . . . . . . Launcher 1 | . . . . . . . . . 6 . . Impact Weapon 3 | . . . . . . . 6 7 7 6 1 Peak Build Rating 70 | 5 7 6 26 33 9 9 37 37 42 70 23 Average Rating 28 | 4 6 6 18 28 4 9 25 37 38 64 8 On Entrance 16 | . 5 6 6 26 1 9 9 37 37 40 23 Naked Turns 140 | . . . . 7 . . . . . . 133 Heaviest Build 66 | 13 48 48 51 66 2 2 18 18 37 41 13 Greatest Support 113 | 20 40 40 80 68 5 5 48 48 48 113 16 Greatest Overweight (x) 16 | . 1 1 16 3 . . . . 1 . . Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 10 | 6 18 20 20 19 5 5 5 5 5 5 5 Most Carried 20 | 3 7 7 20 20 4 3 5 5 5 5 3 Average Carried 6 | 1 4 7 14 17 3 3 4 5 4 4 2 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 3 7 7 20 5 3 3 5 5 5 5 3 Class Distribution -------------------- 65% | Mutant 22% | Derelict-Mutant 10% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Gladiator | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Matter Collected 1390 | 250 . 89 177 260 . . 124 . 155 322 13 Remotely . | . . . . . . . . . . . . Salvage Created 1110 | . . 28 55 535 . . . . 189 303 . Parts 52 | . . . 7 27 . . . . 6 12 . Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 3 . . 7 . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 34 | . . 2 2 15 . . . . 7 8 . Melee 3 | . . . . . . . . . . 3 . Guns 7 | . . 2 . 5 . . . . . . . Cannons 7 | . . . . 7 . . . . . . . AOE 12 | . . . 2 3 . . . . 5 2 . Classes Destroyed 11 | . . 1 2 4 . . . . 2 2 . Hauler 1 | . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . 1 . . Swarmer 9 | . . . 2 4 . . . . 2 1 . Grunt 12 | . . . . 6 . . . . 2 4 . Duelist 1 | . . . . . . . . . . 1 . Sentry 1 | . . . . 1 . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . Specialist 3 | . . . . 3 . . . . . . . Hunter 3 | . . . . . . . . . 2 1 . Programmer 1 | . . . . . . . . . . 1 . Assembled 2 | . . 2 . . . . . . . . . Best Kill Streak 6 | . . 2 2 6 . . . . 3 3 . Combat Bots Only 6 | . . 2 2 6 . . . . 3 3 . Max Kills in Single Turn 2 | . . 1 2 2 . . . . 2 2 . Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . . 2 2 . . . . 2 2 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Hostile Shots Fired 601 | . . 16 44 173 . . . . 36 275 57 Missed 210 | . . 2 16 54 . . . . 10 112 16 Hits 391 | . . 14 28 119 . . . . 26 163 41 Melee 11 | . . 11 . . . . . . . . . Projectile 380 | . . 3 28 119 . . . . 26 163 41 AOE 12 | . . 3 . 8 . . . . . 1 . Critical Strikes 20 | . . . . 8 . . . . 1 8 3 Actively Blocked 1 | . . . . . . . . . . 1 . Damage Taken 6513 | . . 448 241 2145 . . . . 527 2396 756 Core 1472 | . . 191 32 350 . . . . 45 300 554 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 213 | . . . . . . . . . 17 141 55 Core Remaining (%) 68 | 100 . 23 92 36 . . . . 93 . . Volleys Fired 81 | . . 11 13 45 . . . . 9 3 . Largest 2 | . . 2 2 2 . . . . 1 1 . Hottest 133 | . . 40 100 133 . . . . 43 43 . Shots Fired 137 | . . 22 25 78 . . . . 9 3 . Gun 87 | . . 22 24 41 . . . . . . . Cannon 34 | . . . . 34 . . . . . . . Launcher 12 | . . . . . . . . . 9 3 . Special 4 | . . . 1 3 . . . . . . . Kinetic 70 | . . 22 14 34 . . . . . . . Thermal 14 | . . . 1 13 . . . . . . . Explosive 12 | . . . . . . . . . 9 3 . Electromagnetic 41 | . . . 10 31 . . . . . . . Robot Hit Streak 28 | . . 6 8 28 . . . . 14 5 . Robot Miss Streak 6 | . . 3 6 3 . . . . 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 113 | . . 14 10 62 . . . . 7 20 . Core Hits 56 | . . 6 3 28 . . . . 6 13 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . 1 . Critical Strikes 3 | . . 1 . 1 . . . . . 1 . Destroy 1 | . . 1 . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . Smash 1 | . . . . . . . . . . 1 . Melee Attacks 28 | . . . . . . . . . 5 23 . Impact 24 | . . . . . . . . . 5 19 . Slashing 4 | . . . . . . . . . . 4 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . Damage Inflicted 3805 | . . 149 278 1246 . . . . 916 1216 . Guns 712 | . . 149 122 441 . . . . . . . Cannons 588 | . . . . 588 . . . . . . . Explosions 1583 | . . . 132 163 . . . . 818 470 . Melee 831 | . . . . . . . . . 98 733 . Ramming 19 | . . . . 6 . . . . . 13 . Kinetic 777 | . . 149 40 588 . . . . . . . Thermal 503 | . . . 156 347 . . . . . . . Explosive 1288 | . . . . . . . . . 818 470 . Electromagnetic 387 | . . . 82 305 . . . . . . . Impact 754 | . . . . . . . . . 98 656 . Slashing 77 | . . . . . . . . . . 77 . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 2 2 . . . . . . . 12 12 Average Corruption 6 | . 2 2 . . . . . . . 11 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . 2 10 . . . . . . . 22 12 Message Errors 12 | . . 2 . . . . . . . 6 4 Matter Fused 10 | . . 2 . . . . . . . 5 3 Heat Flow Errors 6 | . . 3 . . . . . . . 3 . Energy Discharges 7 | . 1 . . . . . . . . 4 2 Data Loss (minor) 7 | . 1 2 . . . . . . . 2 2 Data Loss (major) 2 | . . 1 . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 221 | . . . 17 25 . . . . 70 109 . Projectiles . | . . . . . . . . . . . . Explosions 59 | . . . 17 25 . . . . 17 . . Melee 162 | . . . . . . . . . 53 109 . Knockbacks 11 | . . . . 6 . . . . 1 4 . Impact 5 | . . . . . . . . . 1 4 . Kinetic 5 | . . . . 5 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 62 | . . . . 3 . . . . 59 . . Shots 2 | . . . . . . . . . 2 . . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 5 | . . . . 1 . . . . . 4 . Kicked 4 | . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . Highest Temperature 315 | . . 173 28 172 . . . . 24 256 315 Average Temperature 58 | . . 77 12 52 . . . . 11 68 178 Received Heat Transfer 1716 | . . . 45 648 . . . . 27 504 492 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 2 3 . Combat Hostiles 5 | . . . . . . . . . 2 3 . Parts Fried 4 | . . . . . . . . . 4 . . Impact Corruptions 10 | . . . . . . . . . 4 6 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 796 | . . . 250 546 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 3 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Maximum Alert Level 2 | . . . 1 . . . . . . 2 . Low Security (%) 73 | 100 100 100 98 100 100 . . . . . . Level 1 14 | . . . 1 . . . . . . 53 . Level 2 12 | . . . . . . . . . . 46 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 646 | . . . 204 185 45 . . . . 646 . Initial 600 | . . . . 19 45 . . . . 600 . Average 157 | . . . 92 110 38 . . . . 457 . Influence Increases 1863 | . . . 313 463 . . . . 150 922 15 Destroy 0b10 Robot/C 780 | . . . 200 300 . . . . 120 160 . Destroy 0b10 Robot/NC 20 | . . . 10 5 . . . . 5 . . Destroy Leader 174 | . . . 44 80 . . . . 10 40 . Allied During Kill 40 | . . . 35 5 . . . . . . . Successful Hack 41 | . . . 7 18 . . . . . 16 . Disable Machine 60 | . . . 15 30 . . . . . 15 . Destroy Structure 28 | . . . 2 10 . . . . . 16 . Advance Influence 600 | . . . . . . . . . . 600 . Lose Combat Pursuer 120 | . . . . 15 . . . . 15 75 15 Influence Decreases 1847 | . . . 266 410 75 25 . . 150 650 271 Entered New Map 194 | . . . . 28 55 10 . . . . 101 Time Decay 1084 | . . . 236 203 20 15 . . 140 350 120 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . Lost Part 360 | . . . 10 140 . . . . 10 150 50 Lost Ally 59 | . . . 20 39 . . . . . . . Squads Dispatched 16 | . . . 3 10 . . . . . 3 . Investigation 4 | . . . 1 3 . . . . . . . Extermination 2 | . . . . . . . . . . 2 . Reinforcement 6 | . . . 2 4 . . . . . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Distress Signals 9 | . 1 . . 3 . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 102 | . 1 4 14 34 . . . . 11 30 8 Peak Tracking Total 14 | . 1 2 5 11 . . . . 3 14 7 Tactical Retreats 7 | . . . . 1 . . . . 1 4 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Traps Triggered 7 | . 1 . 1 2 . . . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Machines Disabled 4 | . . . 1 2 . . . . . 1 . Max in Single Turn 1 | . . . 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Machines Accessed 13 | . . . 2 3 2 . 1 4 . 1 . Terminals 5 | . . . 1 1 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 49 | . . . 5 8 6 . 1 28 . 1 . Successful 37 | . . . 2 4 1 . 1 28 . 1 . Failed 12 | . . . 3 4 5 . . . . . . Catastrophic 3 | . . . 1 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . . . 2 4 . . . . . . Terminals 13 | . . . 4 2 6 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . Terminal Hacks 34 | . . . 2 2 . . 1 28 . 1 . Record 11 | . . . . . . . . 11 . . . Part Schematic 9 | . . . . . . . . 9 . . . Robot Schematic 5 | . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . Terminals 1 | . . . . . 1 . . . . . . Track 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . 2 2 2 . . . . 1 . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 . . . 9 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 2 . . . . . . . Highest-Rated Group 40 | . . 40 40 24 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 45 | . . . 32 13 . . . . . . . Total Damage 409 | . . . 314 95 . . . . . . . Kills 10 | . . . 9 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Active Infowar (turns) 2730 | . . . . . 43 77 697 98 1062 753 . Sensors 2729 | . . . . . 42 77 697 98 1062 753 . Structural 2150 | . . . . . 43 77 697 98 1062 173 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . 2 2 . 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Turns Passed 5158 | 71 252 761 627 433 43 77 697 98 1062 791 246 Spaces Moved 3482 | 41 108 299 302 177 76 220 581 82 651 560 385 Core 403 | 4 . . 2 15 66 . . . . . 316 Treads 570 | 37 108 299 126 . . . . . . . . Legs 2254 | . . . 174 162 . . 556 82 651 560 69 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 255 | . . . . . 10 220 25 . . . . Fastest Speed 35 | 50 160 240 130 50 35 35 35 120 120 120 50 Average Speed 131 | 149 228 240 147 153 48 35 116 120 156 120 62 Slowest Speed 850 | 160 240 240 850 340 50 35 120 120 190 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 3 30 73 31 23 2 43 77 70 65 18 59 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . . . 1 2 1 . . . Known Exits Taken 3 | . . . 1 1 . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 9 | . . 1 . . . . 5 . 2 . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 169 | . . . 1 9 . . . . 141 18 . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . . . AOE 168 | . . . 1 8 . . . . 141 18 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Total 3883 | 48 114 323 459 250 81 219 602 81 675 641 390 Wait 126 | . . 12 97 1 . . . . . 12 4 Move 3471 | 40 107 298 301 177 75 219 580 81 650 558 385 Hop . | . . . . . . . . . . . . Pick Up 48 | 3 4 . 17 6 1 . 10 . 3 3 1 Fast Attach 33 | 5 1 . 8 3 2 . 3 . 2 9 . Attach 32 | . 1 . 3 10 2 . 5 . 3 8 . Detach 12 | . 1 . 6 1 . . . . 1 3 . Swap 23 | . . 2 4 7 . . . . 2 8 . Drop 28 | . . . 10 . 1 . 4 . . 13 . Fire 81 | . . 11 13 45 . . . . 9 3 . Melee 24 | . . . . . . . . . 5 19 . Ram . | . . . . . . . . . . . . Kick 4 | . . . . . . . . . . 4 . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 287 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 325 | -10/Mines | Assembled infested the area 374 | -10/Mines | Core integrity fell below 50% 400 | -10/Mines | Learned 4 Materials zone layouts 414 | -10/Mines | Met a Derelict bent on vengeance 723 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 924 | -10/Mines | Learned location of Zion (-6) 1052 | -10/Mines | Discovered new exit (range 15) 1085 | -10/Mines | Entered Materials 1085 | -9/Materials | Accompanied by 3 allies 1085 | -9/Materials | Evolved 2 slots: Propulsion x2 1086 | -9/Materials | Identified exit to Materials 1712 | -9/Materials | Entered another Materials area 1712 | -8/Materials | Accompanied by 2 allies 1712 | -8/Materials | Evolved 2 slots: Utility x2 1790 | -8/Materials | Garrison activated, responded to threat 1847 | -8/Materials | Lost 5 parts (1n1u3w) 1950 | -8/Materials | Lost 3 parts (1n2w) 2073 | -8/Materials | Identified exit to Factory 2138 | -8/Materials | Released all parts (5) 2140 | -8/Materials | Core integrity fell below 50% 2145 | -8/Materials | Entered Factory 2145 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2168 | -7/Factory | Lost 7 parts (1p4n2u) 2174 | -7/Factory | Discovered new exit (range 7) 2188 | -7/Factory | Entered Lower Caves 2260 | -7/Lower Caves | Discovered new exit (range 16) 2265 | -7/Lower Caves | Entered another Lower Caves area 2467 | -7/Lower Caves | Learned location of Extension (-5) 2944 | -7/Lower Caves | Discovered new exit (range 5) 2950 | -7/Lower Caves | Encountered a Warlord checkpoint 2962 | -7/Lower Caves | Entered Data Miner 2962 | -7/Data Miner | Discovered new exit (range 6) 2985 | -7/Data Miner | Met Data Miner 3009 | -7/Data Miner | Learned location of Section 7 (-2) 3009 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3030 | -7/Data Miner | Received God Mode back door access code from Data Miner 3060 | -7/Data Miner | Entered Proximity Caves 3063 | -6/Proximity Caves | Spotter reported a threat 3065 | -6/Proximity Caves | Spotter reported a threat 3292 | -6/Proximity Caves | Spotted B-75 Beast 3368 | -6/Proximity Caves | Build established: Derelict-Mutant 3390 | -6/Proximity Caves | Spotter reported a threat 3698 | -6/Proximity Caves | Spotter reported a threat 3877 | -6/Proximity Caves | Discovered new exit (range 14) 3988 | -6/Proximity Caves | Learned Factory interactive machine intel 4016 | -6/Proximity Caves | Learned Factory interactive machine intel 4122 | -6/Proximity Caves | Entered Factory 4122 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4123 | -6/Factory | Loaded intel: 54 interactive machine locations 4286 | -6/Factory | Spotted B-75 Beast 4383 | -6/Factory | Identified exit to Lower Caves 4461 | -6/Factory | System corruption reached 10% 4472 | -6/Factory | Search patrols dispatched 4585 | -6/Factory | Build established: Gladiator 4832 | -6/Factory | Garrison activated, responded to threat 4913 | -6/Factory | Entered Lower Caves 4931 | -6/Lower Caves | Spotted B-75 Beast 4942 | -6/Lower Caves | Lost 13 parts (1p6n5u1w) 4997 | -6/Lower Caves | Core integrity fell below 50% 5037 | -6/Lower Caves | Core integrity fell below 20% 5057 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 5067 | -6/Lower Caves | Learned 8 Factory zone layouts 5122 | -6/Lower Caves | Build established: Mutant 5159 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04985_ Enh. Nuclear Core destroyed. 04996_ Arm. Leg destroyed. 05001_ System corrupted: Energy discharge (-30). 05026_ Imp. Core Shielding destroyed. 05036_ Knocked back. 05039_ |PQ7R/LWWL&QLHLGLWYZ2N,UU0TI 05059_ System corrupted: Component data lost. 05060_ Searching scrap... 05060_ Found Magnetic Acceleration Cannon. 05060_ Found 52 Matter. 05061_ Acquired Magnetic Acceleration Cannon. 05067_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 05076_ System corrupted: Component data lost. 05106_ =DUSRUF#W1M