Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 14:25:50 Player: Deo Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2252) 2252 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 4554 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Beam Rifle Improved Light Cannon Datajack > --- INVENTORY -------- Light Assault Rifle Autogun [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun Backup Laser I Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 71 | 6 12 8 29 16 Power 12 | 1 1 3 4 3 Engine 7 | 1 1 2 2 1 Core 5 | . . 1 2 2 Reactor . | . . . . . Propulsion 17 | 2 4 2 7 2 Treads 10 | 2 2 . 4 2 Leg 6 | . 2 2 2 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 3 . 9 2 Device 3 | . 1 . 2 . Storage 3 | 1 1 . 1 . Processor 3 | . 1 . 1 1 Hackware 2 | . . . 2 . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 27 | 2 4 3 9 9 Energy Gun 10 | 2 2 . 2 4 Energy Cannon 1 | . . 1 . . Ballistic Gun 5 | . 1 1 1 2 Ballistic Cannon 5 | . . . 3 2 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 . 1 Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 35 | . 2 4 11 18 Power 7 | . . 1 2 4 Propulsion 9 | . . 1 4 4 Utility 3 | . 1 . 1 1 Weapon 16 | . 1 2 4 9 Highest Loss Streak 6 | . 1 2 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 99 95 75 Engine 9 | . 14 12 4 2 Core 3 | . . 1 5 6 Treads 16 | . 28 13 11 9 Leg 5 | . . 14 5 . Wheel 1 | . . . 3 . Device 5 | . 8 . 8 . Storage 8 | . 14 14 2 . Processor 9 | . 4 14 11 11 Hackware 4 | . . . 8 18 Protection 1 | . . . 2 4 Energy Gun 8 | . 15 6 4 11 Energy Cannon 2 | . . 7 1 . Ballistic Gun 6 | . 8 8 4 7 Ballistic Cannon 4 | . . . 11 2 Launcher 1 | . 4 . . . Impact Weapon 3 | . . . 9 . Special Melee Weapon 1 | . . 4 . 1 Peak Build Rating 26 | 6 8 10 22 26 Average Rating 12 | 5 7 7 17 20 On Entrance 8 | . 6 7 7 22 Naked Turns . | . . . . . Heaviest Build 56 | 11 51 49 56 21 Greatest Support 40 | 40 40 40 23 40 Greatest Overweight (x) 5 | . 1 2 5 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 25 | 8 20 20 25 5 Average Capacity 13 | 7 17 20 7 5 Most Carried 9 | 5 9 9 7 5 Average Carried 4 | . 4 6 4 1 Final Capacity 20 | 8 20 20 5 5 Final Carried 7 | . 7 6 5 1 Class Distribution -------------------- 67% | Mutant 15% | Scavenger-Mutant 10% | Hacker-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1535 | 203 227 127 748 230 Remotely . | . . . . . Salvage Created 2316 | 4 504 447 913 448 Parts 151 | 1 37 24 64 25 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 65 | . 11 14 30 10 Melee 1 | . . . 1 . Guns 28 | . 7 7 7 7 Cannons 30 | . . 7 20 3 AOE 4 | . 4 . . . Classes Destroyed 12 | 2 6 1 1 2 Worker 6 | 1 . 2 1 2 Builder 4 | . 3 . 1 . Tunneler 2 | 1 . . 1 . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 9 | . 3 . 4 2 Swarmer 18 | . 3 4 11 . Grunt 33 | . 8 8 10 7 Brawler 1 | . . . . 1 Sentry 10 | . . . 9 1 Hunter 1 | . . . . 1 Assembled 2 | . . 2 . . Best Kill Streak 6 | 1 4 3 6 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 3 | 1 3 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 498 | . 33 94 206 165 Missed 151 | . 13 31 62 45 Damage Taken 4616 | . 327 796 1776 1717 Core 1096 | . 48 201 278 569 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 83 | . 36 . 47 . Core Remaining (%) 43 | 100 . . 30 . Volleys Fired 207 | . 25 42 81 59 Largest 3 | . 2 2 3 3 Hottest 150 | . 105 80 125 150 Shots Fired 388 | . 48 75 164 101 Gun 241 | . 37 57 59 88 Cannon 136 | . . 18 105 13 Launcher 11 | . 11 . . . Special . | . . . . . Kinetic 249 | . 8 33 133 75 Thermal 97 | . 12 42 24 19 Explosive 11 | . 11 . . . Electromagnetic 31 | . 17 . 7 7 Robot Hit Streak 15 | . 7 15 9 12 Robot Miss Streak 5 | . 3 4 3 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 286 | . 28 68 110 80 Core Hits 147 | 2 35 27 44 39 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . . 4 . Critical Strikes 10 | . . . 8 2 Burn 2 | . . . 1 1 Destroy 1 | . . . . 1 Blast 2 | . . . 2 . Smash 5 | . . . 5 . Melee Attacks 25 | . . 12 13 . Impact 13 | . . . 13 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . . 10 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5214 | 17 894 726 2211 1366 Guns 2058 | . 331 464 445 818 Cannons 1911 | . . 228 1429 254 Explosions 808 | . 528 . . 280 Melee 337 | . . . 337 . Ramming 100 | 17 35 34 . 14 Kinetic 2694 | . 79 312 1563 740 Thermal 1006 | . 115 380 239 272 Explosive 746 | . 528 . . 218 Electromagnetic 331 | . 137 . 72 122 Impact 337 | . . . 337 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 1 6 Average Corruption 4 | . . . 1 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . . 14 Message Errors 3 | . . . . 3 Matter Fused 4 | . . . . 4 Heat Flow Errors 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 299 | . . . 189 110 Projectiles 44 | . . . 38 6 Explosions 104 | . . . . 104 Melee 151 | . . . 151 . Knockbacks 13 | . . . 8 5 Impact 1 | . . . 1 . Kinetic 11 | . . . 6 5 Secondary 1 | . . . 1 . Self-Inflicted Damage 199 | . 85 . . 114 Shots 4 | . 3 . . 1 Rammed 35 | 8 17 6 . 4 Targets Rammed 42 | 10 18 10 . 4 Kicked 3 | . . 3 . . Crushed 4 | 2 1 1 . . Highest Temperature 268 | . 150 100 234 268 Average Temperature 53 | . 31 31 56 74 Received Heat Transfer 1512 | . 135 282 618 477 Effects 5 | . . . 2 3 Energy Bleed 2 | . . . 2 . Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Fried 4 | . . . 4 . Impact Corruptions 7 | . . . 7 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 2727 | . 333 1110 592 692 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 449 | 10 304 125 449 314 Initial 172 | . 6 . 41 172 Average 119 | 2 70 29 199 204 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 77 | 100 96 100 56 44 Level 1 16 | . 3 . 26 55 Level 2 6 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . 5 2 Investigation 6 | . 2 . 3 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 14 15 50 16 Peak Tracking Total 7 | . 3 3 7 4 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 16 | . 4 . 11 1 Terminals 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 3 | . . . 2 1 Garrison Access . | . . . . . Total Hacks 52 | . 8 . 41 3 Successful 38 | . 5 . 30 3 Failed 14 | . 3 . 11 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 10 | . 1 . 9 . Terminals 23 | . 4 . 19 . Fabricators . | . . . . . Repair Stations 14 | . 4 . 10 . Recycling Units 2 | . . . 2 . Scanalyzers 13 | . . . 10 3 Garrison Access . | . . . . . Terminal Hacks 14 | . 2 . 12 . Record 6 | . 1 . 5 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Alert Level 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Assault Status 1 | . 1 . . . Recall Investigation 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 3 . 7 . Scan Component 5 | . 1 . 4 . Repair 3 | . 1 . 2 . Refit 2 | . 1 . 1 . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 12 | . . . 9 3 Insert Component 8 | . . . 6 2 Analyze 4 | . . . 3 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 3 . 10 1 Full Trace Events 9 | . 1 . 7 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 3 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 96 | . 32 . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 4 | . . . 3 1 Part Schematics Acquired 4 | . . . 3 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 6 | . . 6 . . Non-combat 5 | . . 5 . . Combat 1 | . . 1 . . Robot Hacks Applied 10 | . . 10 . . parse_system 4 | . . 4 . . no_distress 6 | . . 6 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 8900 | 230 2442 2110 3302 816 Spaces Moved 3898 | 150 928 767 1677 376 Core 113 | 35 . . 12 66 Treads 2712 | 115 928 394 965 310 Legs 670 | . . 373 297 . Wheels 326 | . . . 326 . Hover 77 | . . . 77 . Flight . | . . . . . Fastest Speed 50 | 50 160 240 105 50 Average Speed 195 | 134 219 249 168 168 Slowest Speed 400 | 160 240 260 400 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 7 91 96 84 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 111 | . 68 . 4 39 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 107 | . 68 . . 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 4758 | 173 1261 869 1981 474 Wait 401 | . 255 20 124 2 Move 3894 | 149 927 766 1676 376 Hop . | . . . . . Pick Up 80 | 7 16 7 36 14 Fast Attach . | . . . . . Attach 45 | 6 5 4 15 15 Detach 2 | . 2 . . . Swap 26 | . 7 4 14 1 Drop 36 | 1 6 4 22 3 Fire 207 | . 25 42 81 59 Melee 25 | . . 12 13 . Ram 2 | . . . . 2 Kick 3 | . . 3 . . Crush 37 | 10 18 7 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 15) 1224 | -10/Materials | Discovered new exit (range 7) 1798 | -10/Materials | Repaired Particle Gun? 1810 | -10/Materials | Discovered new exit (range 11) 2420 | -10/Materials | Discovered new exit (range 15) 2673 | -10/Materials | Entered Mines 2674 | -10/Mines | Learned location of Storage (-8) 3433 | -10/Mines | Discovered new exit (range 10) 3478 | -10/Mines | Excavation squad dispatched 3478 | -10/Mines | A large section of the Mines collapsed 3640 | -10/Mines | Discovered new exit (range 8) 3720 | -10/Mines | Core integrity fell below 50% 4583 | -10/Mines | Core integrity fell below 20% 4783 | -10/Mines | Entered Materials 4783 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4817 | -9/Materials | Build established: Scavenger-Mutant 5160 | -9/Materials | Lost 3 parts (1p1n1w) 5411 | -9/Materials | Discovered new exit (range 16) 5823 | -9/Materials | Discovered new exit (range 15) 6042 | -9/Materials | Build established: Mutant 6257 | -9/Materials | Discovered new exit (range 7) 6505 | -9/Materials | Core integrity fell below 50% 6802 | -9/Materials | Repaired Arm. Wheel 6834 | -9/Materials | Repaired Autogun? 7350 | -9/Materials | Build established: Scavenger-Mutant 7831 | -9/Materials | Build established: Hacker-Mutant 8085 | -9/Materials | Entered another Materials area 8085 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 8309 | -8/Materials | Lost 6 parts (1p2n3w) 8395 | -8/Materials | Lost 4 parts (1p1n1u1w) 8703 | -8/Materials | Build established: Hacker-Gunner 8819 | -8/Materials | Core integrity fell below 50% 8852 | -8/Materials | Lost 6 parts (2p1n3w) 8874 | -8/Materials | Core integrity fell below 20% 8901 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 08877_ H-55 Commando knocked back. 08877_ G-47 Trooper destroyed. 08878_ K-01 Serf collects debris. 08882_ Penetrated by Slug. 08882_ K-01 Serf collects debris. 08884_ Acquired Particle Gun. 08885_ Slug penetrates Nuclear Reactor. 08885_ Flak Cannon destroyed. 08885_ K-01 Serf collects debris. 08887_ XJQHMV3U5JVEDH8