Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.12 @ 20:17:16 // Winter2019/RPGLIKE

Player: IAMCRAIG

Result: Smashed by cave-in

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (32)       6400
Robots Destroyed (448)     2240
Value Destroyed (21625)    21625
Prototype IDs (110)        2200
Alien Tech Used (1)        200
Bonus (16013)              16013
              TOTAL SCORE: 52178

 Bonus
-------
High Alert Combat Kills    3722
Follower Combat Kills      8900
Entered Garrisons          800
Used RIF Installer         2000
Network Hubs Disabled      800
Met Data Miner             300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -1609

 Cogmind 
---------
Core Integrity             0/1050
Matter                     89/300
Energy                     552/590
System Corruption          6%
Temperature                Cool (0)
Movement                   Flying (28)
Location                   -3/Research

 Parts 
-------
>              --- POWER (2) --------
               Particle Reactor
               Quantum Reactor
>              --- PROPULSION (6) ---
        Cooled Field Propulsion Drive
               Electron Diverter
               Impulse Thruster Array
               Impulse Thruster Array
>              --- UTILITY (13) -----
  Experimental Coolant Injector
     Makeshift Sensor Array
      Advanced Signal Interpreter
    Long-range Terrain Scanner
      Advanced Reaction Control System
      Advanced Phase Shifter
               Centrium Medium Armor Plating
               EM Dispersion Field
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced System Shield
               System Restoration Module
>              --- WEAPON (4) -------
     Precision Phase Gun
               Gamma Bomb Array
      Advanced Remote Datajack
               Kinetic Spear
>              --- INVENTORY (5) ----
  High-density Centrium Wheel
      Improved Energy Well (33)
               Tactical Coordination Suite
      Improved Stasis Canceller
      Advanced Focal Shield

 Peak State 
------------
>              --- POWER ------------
               Particle Reactor
               Quantum Reactor
>              --- PROPULSION -------
  High-density Centrium Wheel
               Electron Diverter
               Impulse Thruster Array
               Impulse Thruster Array
>              --- UTILITY ----------
  Experimental Coolant Injector
     Makeshift Sensor Array
      Advanced Signal Interpreter
    Long-range Terrain Scanner
      Improved Stasis Canceller
      Advanced Reaction Control System
      Advanced Phase Shifter
               Centrium Medium Armor Plating
               EM Dispersion Field
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced System Shield
               Relay Coupler [Sentry]
>              --- WEAPON -----------
     Precision Phase Gun
      Improved Matter Neutralizer
      Advanced Remote Datajack
               Kinetic Spear
>              --- INVENTORY --------
               Backup Power VII
      Improved Energy Well
               Tactical Coordination Suite
               System Restoration Module
      Advanced Variable Charge Gun
[Rating: 190]

 Favorites 
-----------
Power                      Micro Nuclear Core
  Engine                   Cooled Ion Engine
  Power Core               Micro Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Improved Flight Unit
  Treads                   Light Treads
  Leg                      High-density Centrium Leg
  Wheel                    Wheel
  Hover Unit               Improved Hover Unit
  Flight Unit              Improved Flight Unit
Utility                    Advanced Signal Interpreter
  Device                   Long-range Terrain Scanner
  Storage                  Improved Energy Well
  Processor                Advanced Signal Interpreter
  Hackware                 Relay Coupler [Grunt]
  Protection               Hardened Light Armor Plating
Weapon                     Remote Datajack
  Energy Gun               Cooled Pulse Rifle
  Energy Cannon            Cooled Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Slug Cannon
  Launcher                 Advanced EMP Blaster
  Special Weapon           Remote Datajack
  Slashing Weapon          Power Sword
  Piercing Weapon          Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Was Fac Ext Cet Arc Hub Res 
Slots Evolved              20   | 3   4   1   4   .   .   1   1   1   .   .   .   .   1   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Power                    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | 2   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  12   | 1   2   .   3   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Weapon                   3    | .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             353  | 7   14  4   27  11  .   2   17  8   11  5   18  17  17  3   5   11  9   24  .   4   .   .   9   10  27  15  19  8   9   .   9   33  
  Power                    38   | 1   2   .   3   1   .   .   .   .   .   .   3   .   4   .   .   5   3   3   .   .   .   .   .   .   2   .   1   1   2   .   2   5   
    Engine                 14   | 1   .   .   3   .   .   .   .   .   .   .   2   .   1   .   .   5   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   13   | .   2   .   .   1   .   .   .   .   .   .   1   .   3   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
    Reactor                11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   1   2   .   1   4   
  Propulsion               81   | 3   4   .   9   5   .   .   3   .   3   .   8   2   4   .   .   1   1   3   .   .   .   .   3   .   9   6   3   1   .   .   .   13  
    Treads                 2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Wheel                  2    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Hover                  11   | .   4   .   4   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Flight                 64   | .   .   .   5   5   .   .   3   .   3   .   7   2   4   .   .   .   1   3   .   .   .   .   3   .   9   3   3   1   .   .   .   12  
  Utility                  162  | .   6   2   7   3   .   2   8   5   5   5   3   12  4   2   4   4   5   10  .   4   .   .   5   10  12  5   12  5   5   .   6   11  
    Device                 83   | .   5   2   2   1   .   1   5   1   1   .   2   2   2   1   2   2   3   4   .   3   .   .   .   5   4   4   9   4   5   .   3   10  
    Storage                10   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   4   .   1   .   .   .   2   .   
    Processor              9    | .   1   .   2   1   .   1   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware               49   | .   .   .   .   .   .   .   1   3   2   4   1   10  1   1   1   2   1   3   .   1   .   .   5   4   4   1   2   1   .   .   1   .   
    Protection             11   | .   .   .   2   1   .   .   2   1   .   1   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   72   | 3   2   2   8   2   .   .   6   3   3   .   4   3   5   1   1   1   .   8   .   .   .   .   1   .   4   4   3   1   2   .   1   4   
    Energy Gun             28   | .   2   .   2   .   .   .   1   .   .   .   1   3   1   1   .   .   .   7   .   .   .   .   .   .   3   2   1   1   2   .   .   1   
    Energy Cannon          10   | .   .   .   4   .   .   .   1   1   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Ballistic Gun          5    | 3   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Launcher               8    | .   .   .   .   1   .   .   1   2   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
    Special Weapon         7    | .   .   2   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        7    | .   .   .   1   1   .   .   1   .   1   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
    Special Melee Weapon   3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Unidentified Prototypes  35   | .   1   .   5   .   .   .   .   .   1   .   4   .   .   .   1   .   .   4   .   .   .   .   .   .   5   2   1   .   .   .   2   9   
Parts Lost                 10   | .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   1   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  6    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   1   1   
  Weapon                   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      3    | .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   1   
Average Slot Usage (%)     98   | .   96  100 99  100 100 98  98  98  99  98  99  99  99  100 96  96  99  99  100 100 100 100 99  100 99  99  93  90  90  91  90  89  
  Engine                   3    | .   1   .   6   9   6   5   5   5   5   5   5   5   1   .   .   2   4   3   4   4   4   4   4   4   4   4   4   4   3   .   .   .   
  Core                     5    | .   13  16  5   2   6   5   5   5   5   5   5   5   8   9   9   5   3   4   4   4   4   4   4   4   .   .   .   .   .   .   .   .   
  Hover                    4    | .   45  33  26  20  .   .   .   .   .   .   .   .   .   .   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   21   | .   .   .   3   10  31  29  26  26  26  26  25  26  25  23  22  22  22  25  26  26  26  26  25  25  24  24  18  15  16  16  16  15  
  Device                   15   | .   21  25  20  25  25  23  22  25  19  10  9   10  9   8   9   10  11  15  17  16  17  17  16  16  11  15  13  12  14  20  23  26  
  Processor                8    | .   2   8   10  12  12  14  13  10  10  10  10  10  10  9   9   9   9   8   8   8   8   8   8   7   4   4   4   4   4   4   4   4   
  Hackware                 18   | .   .   .   .   .   .   .   4   7   16  23  20  24  26  28  27  25  21  20  21  21  21  21  20  25  31  29  30  33  30  25  18  16  
  Protection               1    | .   .   .   7   6   6   5   2   .   .   .   5   .   3   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Energy Gun               4    | .   10  8   1   .   .   .   .   .   .   .   .   1   6   3   4   4   4   6   8   8   8   8   8   8   7   7   8   7   8   8   8   3   
  Energy Cannon            1    | .   .   .   5   6   6   5   4   .   .   .   .   .   3   4   4   4   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Special Weapon           3    | .   .   6   .   .   .   .   .   .   .   .   1   5   5   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   
  Slashing Weapon          2    | .   .   .   4   5   6   5   5   5   4   5   .   .   .   4   4   4   4   4   4   4   4   4   4   4   4   4   2   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             89   | 6   16  17  34  31  29  29  30  37  26  35  39  39  43  36  36  42  44  48  46  46  46  46  47  53  55  59  62  54  75  75  78  89  
  Greatest Support         89   | 20  37  37  46  37  29  29  38  38  35  35  43  43  44  44  44  44  44  52  52  52  52  52  55  55  61  59  78  78  78  78  78  89  
  Greatest Overweight (x)  4    | 1   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 5    | .   1   2   3   3   3   3   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   
  Average Capacity         3    | .   .   1   2   3   3   3   3   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   
  Most Carried             5    | .   1   2   3   3   3   3   3   3   3   4   4   4   4   4   4   4   4   4   4   4   3   4   4   4   4   4   5   5   5   5   5   5   
  Average Carried          3    | .   .   1   2   2   3   3   2   2   3   3   3   3   3   3   3   3   4   3   4   3   3   3   3   3   3   3   4   5   4   5   4   4   
  Final Capacity           5    | .   1   2   3   3   3   3   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   
  Final Carried            5    | .   1   2   3   3   3   3   3   3   3   4   4   4   4   4   4   4   4   4   4   3   3   4   4   4   4   4   5   5   5   5   5   5   

 Class Distribution 
--------------------
 35% | Hacker-Scout
 26% | Bothacker-Scout
 17% | Scavenger-Scout
 15% | Commander-Scout

 Dominant Class 
----------------
          Mutant | -10/Materials
 Scavenger-Scout | -10/Mines
 Scavenger-Scout | -9/Materials
 Scavenger-Scout | -9/Mines
 Scavenger-Scout | -9/Exiles
 Scavenger-Scout | -8/Mines
 Scavenger-Scout | -8/Materials
 Scavenger-Scout | -8/Garrison
    Hacker-Scout | -8/Materials
 Commander-Scout | -8/Garrison
 Bothacker-Scout | -7/Factory
 Bothacker-Scout | -7/Garrison
 Bothacker-Scout | -7/Factory
 Bothacker-Scout | -7/Lower Caves
 Bothacker-Scout | -7/Lower Caves
 Bothacker-Scout | -7/Zion
    Hacker-Scout | -6/Proximity Caves
    Hacker-Scout | -6/Factory
    Hacker-Scout | -6/Lower Caves
    Hacker-Scout | -6/Lower Caves
    Hacker-Scout | -6/Data Miner
    Hacker-Scout | -5/Proximity Caves
    Hacker-Scout | -5/Factory
 Commander-Scout | -5/Garrison
 Commander-Scout | -4/Factory
    Hacker-Scout | -4/Waste
    Hacker-Scout | -4/Factory
 Commander-Scout | -4/Extension
 Commander-Scout | -4/Cetus
 Commander-Scout | -4/Archives
    Hacker-Scout | -4/Hub_04(d)
    Hacker-Scout | -3/Research

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  
Matter Collected           6416  | 231  261  240  240  150  10   20   200  182  83   100  285  435  285  70   85   120  160  470  10   5    .    65   99   194  428  210  630  480  165  .    228  275  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            20212 | .    973  500  1720 405  .    193  1443 601  265  502  737  1152 1027 240  734  1241 1258 966  187  .    .    .    650  211  1000 .    1486 527  224  .    545  1425 
  Parts                    1034  | .    57   25   101  36   .    6    81   23   16   28   56   40   44   9    20   90   53   53   5    4    .    4    26   14   43   3    56   21   11   .    21   88   
Haulers Intercepted        25    | .    2    .    6    .    .    .    4    .    1    .    .    .    1    .    .    .    .    3    .    .    .    .    3    .    3    .    1    .    .    .    .    1    
Recyclers Shooed           8     | .    2    .    4    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      117   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   18   .    52   .    18   9    .    6    .    .    .    .    .    .    .    .    .    .    
  Prevented                16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    6    6    .    2    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Was Fac Ext Cet Arc Hub Res 
Combat Hostiles Destroyed  292  | .   17  3   33  18  .   .   30  10  4   9   16  11  16  5   4   7   17  16  2   3   .   1   5   8   7   .   16  4   5   .   2   23  
  Melee                    126  | .   .   .   22  11  .   .   14  .   4   9   13  7   3   5   4   1   4   11  .   3   .   .   .   .   1   .   3   2   .   .   2   7   
  Guns                     73   | .   15  3   4   .   .   .   .   .   .   .   .   1   9   .   .   2   7   3   2   .   .   .   5   8   4   .   6   .   2   .   .   2   
  Cannons                  30   | .   .   .   5   2   .   .   7   .   .   .   .   .   4   .   .   4   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  AOE                      36   | .   .   .   2   5   .   .   7   6   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  
Classes Destroyed          23   | .   9   1   3   1   .   .   1   .   .   .   3   1   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   16   | .   3   2   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   4   .   
  Builder                  6    | .   1   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Tunneler                 9    | .   .   3   1   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hauler                   25   | .   2   .   6   .   .   .   4   .   1   .   .   .   1   .   .   .   .   3   .   .   .   .   3   .   3   .   1   .   .   .   .   1   
  Recycler                 16   | .   1   3   5   .   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 4    | .   1   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 9    | .   1   .   2   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   1   .   
  Watcher                  28   | .   3   .   1   .   .   .   3   .   1   1   5   1   2   .   .   .   .   1   .   .   .   .   1   .   1   .   4   .   .   .   2   2   
  Swarmer                  72   | .   6   2   8   13  .   .   4   .   .   3   1   3   2   2   .   .   .   .   2   1   .   .   6   7   .   .   .   1   .   .   .   11  
  Grunt                    107  | .   11  1   15  3   .   .   14  7   3   2   5   2   6   .   4   .   6   10  .   1   .   .   .   .   2   .   9   .   .   .   1   5   
  Brawler                  10   | .   .   .   .   1   .   .   2   .   .   .   1   .   .   3   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  11   | .   .   .   1   .   .   .   2   .   .   1   1   2   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Protector                2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   46   | .   .   .   8   .   .   .   8   1   1   4   2   1   5   .   .   .   2   4   .   1   .   .   .   .   1   .   5   1   .   .   .   2   
  Demolisher               2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   18   | .   .   .   .   .   .   .   1   2   .   .   1   .   2   .   .   .   3   2   .   .   .   .   .   .   3   .   2   .   1   .   .   1   
  Programmer               7    | .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Behemoth                 7    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   2   .   .   .   .   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Lightning                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Zionite                  33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   33  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tinkerer                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surgeon                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Marauder                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           13   | .   4   3   6   5   .   2   10  8   3   3   3   2   4   3   2   8   4   3   2   3   .   1   4   7   5   .   5   2   2   .   5   13  
  Combat Bots Only         13   | .   3   2   6   4   .   .   7   8   3   3   3   2   3   3   2   2   4   3   2   3   .   1   4   7   5   .   5   2   2   .   2   13  
Max Kills in Single Turn   6    | .   1   1   3   2   .   1   3   1   1   1   1   1   2   1   1   1   1   1   1   1   .   1   2   2   1   .   2   1   1   .   6   4   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   2   2   .   .   3   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Melee                    1    | .   .   .   1   1   .   .   1   .   1   1   1   1   1   1   1   1   1   1   .   1   .   .   .   .   1   .   1   1   .   .   1   1   
Uniques/NPCs Destroyed     2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  YI-UF0 (-9/Mines)
  Imprinter (-7/Zion)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  
Damage Taken               21148 | .    449  169  823  943  .    .    1760 287  398  406  802  1829 475  49   191  1820 856  713  75   502  .    38   354  384  1462 .    1240 1418 458  11   1089 2147 
  Core                     16465 | .    369  134  573  689  .    .    1244 240  317  337  583  1484 360  38   151  1463 679  572  57   400  .    33   290  302  1180 .    1014 1137 358  8    908  1545 
  Absorbed by Shields      647   | .    .    .    .    .    .    .    .    27   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    67   255  233  11   .    54   
  Redirected to Core       13303 | .    254  116  526  501  .    .    920  161  291  235  463  1137 265  38   122  1235 601  469  57   341  .    16   229  273  1028 .    816  1001 358  8    661  1181 
Core Remaining (%)         96    | 100  .    100  .    .    .    100  .    .    .    95   .    .    .    .    .    .    100  .    .    .    .    100  .    100  .    .    .    .    .    .    79   .    
Volleys Fired              1175  | .    102  49   97   28   .    1    76   35   .    4    21   56   84   8    6    137  57   75   6    7    .    7    30   25   66   1    79   47   18   5    15   33   
  Largest                  2     | .    1    1    2    1    .    1    1    1    .    1    1    1    2    1    2    2    2    2    2    2    .    2    2    2    2    1    2    2    2    1    1    2    
  Hottest                  315   | .    45   100  113  68   .    68   68   68   .    36   36   75   225  30   105  315  315  120  40   40   .    40   120  40   140  50   140  140  140  50   80   160  
Shots Fired                1532  | .    102  49   101  28   .    1    76   35   .    4    21   56   140  8    7    220  100  102  10   13   .    9    51   38   107  1    115  53   28   5    15   37   
  Gun                      716   | .    102  44   13   .    .    .    .    .    .    .    .    3    79   .    1    84   43   48   8    12   .    4    42   26   82   .    72   13   20   .    8    12   
  Cannon                   433   | .    .    .    88   25   .    1    68   14   .    .    .    .    38   .    1    134  43   8    .    .    .    .    .    .    .    .    .    .    .    .    .    13   
  Launcher                 68    | .    .    .    .    3    .    .    8    21   .    4    18   7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Special                  315   | .    .    5    .    .    .    .    .    .    .    .    3    46   23   8    5    2    14   46   2    1    .    5    9    12   25   1    43   40   8    5    7    5    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  824   | .    .    5    88   25   .    1    68   14   .    .    .    3    117  .    2    218  86   56   8    12   .    4    42   26   16   .    .    .    .    .    8    25   
  Explosive                3     | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          395   | .    102  44   13   .    .    .    8    21   .    4    18   7    .    .    .    .    .    .    .    .    .    .    .    .    66   .    72   13   20   .    .    7    
  Robot Hit Streak         47    | .    23   8    6    6    .    .    12   5    .    6    7    12   10   4    10   12   15   23   4    17   .    26   41   39   47   13   14   12   13   11   18   9    
  Robot Miss Streak        5     | .    5    5    2    5    .    .    3    2    .    .    2    3    2    1    .    4    5    1    1    .    .    .    2    .    3    .    3    2    1    .    .    3    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        13    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    5    1    .    2    .    1    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    1    .    1    .    1    .    .    .    
Shots Hit Robots           1618  | .    69   25   109  42   .    7    125  21   16   59   62   90   84   15   42   154  81   128  13   18   .    9    65   35   90   7    99   61   26   5    15   46   
  Core Hits                670   | .    47   19   54   25   .    3    46   11   8    13   29   29   32   6    17   61   32   34   5    3    .    1    24   9    22   3    33   6    6    .    24   68   
  Critical Hits            31    | .    1    .    7    3    .    .    6    .    1    1    1    1    .    .    1    2    .    1    .    1    .    .    .    .    .    1    .    1    1    .    .    2    
  Critical Kills           10    | .    .    .    2    .    .    .    3    .    .    .    1    .    .    .    1    1    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    
  Critical Parts Destroyed 20    | .    1    .    5    3    .    .    3    .    1    1    .    1    .    .    .    1    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    2    
Melee Attacks              1210  | .    .    .    134  69   21   46   120  25   47   92   128  77   7    32   63   35   16   51   7    8    .    1    33   28   14   6    35   25   18   .    12   60   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 855   | .    .    .    134  69   21   46   119  16   47   65   14   .    7    32   63   35   16   51   7    8    .    1    33   28   14   6    23   .    .    .    .    .    
  Piercing                 303   | .    .    .    .    .    .    .    .    .    .    .    99   77   .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   25   18   .    12   60   
  Sneak Attacks            99    | .    .    .    14   7    .    4    10   .    3    17   10   3    1    1    1    5    .    6    .    .    .    .    4    .    1    2    4    2    .    .    .    4    
    Combat Hostiles        18    | .    .    .    .    1    .    .    .    .    .    2    4    2    .    1    .    1    .    1    .    .    .    .    .    .    .    2    2    .    .    .    .    2    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           57472 | .    1333 511  4541 1973 .    506  5266 1220 857  1821 2362 3433 2073 536  3507 4785 2273 3580 612  457  .    83   2028 515  1862 748  3023 1249 554  .    1744 4020 
  Guns                     12240 | .    1217 414  155  .    .    .    .    .    .    .    .    48   1014 .    18   1444 821  1043 124  241  .    83   757  449  1579 .    1803 206  502  .    .    322  
  Cannons                  6008  | .    .    .    633  249  .    .    1075 .    .    .    .    .    684  .    27   2050 726  188  .    .    .    .    .    .    .    .    .    .    .    .    .    376  
  Explosions               6094  | .    116  73   120  254  .    .    631  708  .    21   620  346  .    .    .    .    .    .    .    .    .    .    .    .    .    .    314  .    .    .    1241 1650 
  Melee                    33106 | .    .    .    3633 1470 .    506  3560 512  857  1800 1742 3039 375  536  3462 1291 726  2349 488  216  .    .    1271 66   283  748  906  1043 52   .    503  1672 
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  13823 | .    116  97   735  283  .    .    1186 .    .    .    44   110  1698 .    45   3494 1547 1231 124  241  .    83   757  449  245  .    70   .    .    .    .    1268 
  Explosive                464   | .    .    .    .    220  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    244  .    .    .    .    .    
  Electromagnetic          10079 | .    1217 414  173  .    .    .    520  708  .    21   576  284  .    .    .    .    .    .    .    .    .    .    .    .    1334 .    1803 206  502  .    1241 1080 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 24995 | .    .    .    3633 1470 .    506  3560 512  857  1800 352  .    375  536  3462 1291 726  2349 488  216  .    .    1271 66   283  748  494  .    .    .    .    .    
  Piercing                 8111  | .    .    .    .    .    .    .    .    .    .    .    1390 3039 .    .    .    .    .    .    .    .    .    .    .    .    .    .    412  1043 52   .    503  1672 
Highest Corruption         7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    2    .    .    1    1    1    .    7    6    
  Average Corruption       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    1    1    1    .    4    2    
  Corruption Purged        12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    3    1    1    .    3    1    
  Effects                  32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    6    .    .    .    .    .    .    5    .    .    2    .    1    .    5    6    
    Message Errors         9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    
    Matter Fused           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    
    Heat Flow Errors       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Energy Discharges      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    1    .    .    .    
    Targeting Errors       8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             15    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    3    2    6    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
Overflow Damage            5535  | .    .    .    723  235  .    185  405  51   124  110  75   143  118  132  1236 230  389  399  97   1    .    .    187  .    .    80   144  282  .    .    85   104  
  Projectiles              78    | .    .    .    4    .    .    .    12   .    .    .    .    .    15   .    10   19   2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   
  Explosions               120   | .    .    .    .    .    .    .    16   9    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    39   .    .    .    43   4    
  Melee                    5337  | .    .    .    719  235  .    185  377  42   124  110  66   143  103  132  1226 211  387  399  97   1    .    .    187  .    .    80   105  282  .    .    42   84   
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      521   | .    36   37   .    22   .    .    20   48   .    25   .    23   .    .    .    .    .    .    .    .    .    .    .    .    .    .    88   .    .    .    222  .    
  Shots                    16    | .    1    2    .    2    .    .    1    3    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        450   | .    168  68   330  4    .    .    52   50   .    3    5    6    224  .    .    277  192  249  .    .    .    .    1    188  450  22   313  6    21   15   23   111  
  Average Temperature      58    | .    27   13   137  4    .    .    16   25   .    3    5    6    43   .    .    57   37   37   .    .    .    .    1    47   75   22   53   3    16   11   9    34   
  Received Heat Transfer   3818  | .    195  45   336  87   .    .    759  87   90   108  204  270  168  9    57   230  105  210  9    153  .    9    30   18   132  .    183  130  26   .    39   129  
  Effects                  6     | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Energy Bleed           2     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Interference           3     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           29    | .    2    .    .    .    .    .    2    4    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    4    .    8    1    3    .    2    2    
  Combat Hostiles          24    | .    2    .    .    .    .    .    2    4    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    7    1    3    .    .    2    
  Parts Fried              72    | .    6    .    1    .    .    .    3    6    .    .    4    2    .    .    .    .    .    .    .    .    .    .    .    .    11   .    25   2    2    .    4    6    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             36    | .    1    .    2    1    .    .    2    .    .    1    .    .    4    .    .    6    4    9    .    2    .    2    .    1    1    .    .    .    .    .    .    .    
  Heat Transferred         20715 | .    100  150  1260 494  .    .    2074 .    .    .    50   124  2442 .    74   5103 2172 2002 222  444  .    148  1321 814  481  .    100  .    .    .    .    1140 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      15    | .    3    3    1    .    .    .    1    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  
Peak Influence             1660 | .    597  377  1473 885  .    119  809  1200 1059 1422 1308 730  1349 .    .    .    .    1096 .    .    .    .    1363 1660 1133 179  807  532  256  95   421  1099 
  Average Influence        611  | .    254  287  897  733  .    43   471  895  766  844  881  514  730  .    .    .    .    658  .    .    .    .    390  1402 862  179  331  161  113  86   149  307  
Maximum Alert Level        5    | .    2    1    4    3    .    .    3    4    3    4    4    3    4    .    .    .    .    3    .    .    .    .    4    5    4    .    3    2    1    .    2    4    
  Low Security (%)         20   | 100  46   19   2    .    .    100  19   .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    35   .    .    100  34   67   80   100  55   55   
  Level 1                  13   | .    31   80   4    .    .    .    15   .    .    7    .    19   .    .    .    .    .    9    .    .    .    .    17   .    .    .    34   18   19   .    42   23   
  Level 2                  26   | .    22   .    20   30   .    .    35   10   38   37   17   63   60   .    .    .    .    12   .    .    .    .    39   .    34   .    15   14   .    .    1    8    
  Level 3                  29   | .    .    .    34   69   .    .    28   63   61   25   74   17   30   .    .    .    .    55   .    .    .    .    1    16   53   .    15   .    .    .    .    12   
  Level 4                  10   | .    .    .    37   .    .    .    .    26   .    29   8    .    8    .    .    .    .    .    .    .    .    .    6    62   12   .    .    .    .    .    .    .    
  Level 5                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          139  | .    1    .    9    2    .    .    7    .    5    .    19   .    21   .    .    .    1    17   .    1    .    .    12   .    8    .    14   2    .    .    8    12   
  Investigation            61   | .    1    .    4    1    .    .    3    .    3    .    9    .    14   .    .    .    .    9    .    1    .    .    3    .    1    .    5    .    .    .    3    4    
  Extermination            11   | .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    2    .    .    .    .    1    .    1    .    1    .    .    .    1    2    
  Reinforcement            27   | .    .    .    3    .    .    .    1    .    2    .    1    .    1    .    .    .    .    1    .    .    .    .    2    .    4    .    5    2    .    .    2    3    
  Assault                  15   | .    .    .    2    1    .    .    .    .    .    .    5    .    2    .    .    .    1    2    .    .    .    .    .    .    1    .    .    .    .    .    1    .    
  Garrison                 25   | .    .    .    .    .    .    .    3    .    .    .    2    .    3    .    .    .    .    3    .    .    .    .    6    .    1    .    3    .    .    .    1    3    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       9    | .    .    .    1    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    1    1    .    .    1    1    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    .    .    1    
Alert ID Control Effect    88   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    30   .    42   8    2    .    .    3    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Was Fac Ext Cet Arc Hub Res 
Distress Signals           32   | .   .   .   4   .   .   .   4   .   1   .   1   .   1   .   .   .   .   1   .   .   .   .   2   .   4   .   7   1   2   .   3   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              950  | .   25  7   60  30  .   .   54  14  16  30  49  43  39  9   13  77  30  59  9   8   .   4   40  26  43  .   75  30  18  2   42  98  
  Peak Tracking Total      29   | .   3   3   8   13  .   .   8   5   5   6   7   12  6   6   3   16  7   6   4   7   .   2   7   10  6   .   10  6   7   1   19  29  
  Tactical Retreats        56   | .   3   .   7   2   .   .   2   .   .   .   6   6   .   .   2   4   2   1   .   .   .   .   1   .   .   .   2   .   .   .   7   11  

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Was Fac Ext Cet Arc Hub Res 
Traps Triggered            44   | .   .   .   .   .   .   .   1   8   1   2   .   13  1   .   .   .   .   3   .   .   .   .   1   2   3   .   2   2   .   .   1   4   
  Indirectly               7    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   
Trap Hack Attempts         99   | .   .   .   .   .   .   .   .   39  .   48  12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 15   | .   .   .   .   .   .   .   .   2   4   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Reprogrammed             18   | .   6   .   .   .   .   .   .   4   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Was Fac Ext Cet Arc Hub Res 
Machines Disabled          184  | .   20  4   30  8   .   4   13  8   8   10  2   12  1   2   .   2   1   1   .   1   .   .   4   7   5   .   22  5   1   1   11  1   
  Max in Single Turn       7    | .   2   1   2   2   .   1   2   1   1   1   1   2   1   1   .   1   1   .   .   .   .   .   .   2   1   .   4   1   1   .   7   1   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
  Garrison Relay           18   | .   .   .   .   .   .   .   .   4   .   4   .   6   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Phase Generator          4    | .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Energy Cycler            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Was Fac Ext Cet Arc Hub Res 
Machines Accessed          235  | .   9   .   14  1   .   .   16  .   8   .   24  .   30  .   1   .   .   32  1   1   4   .   18  .   12  .   15  12  5   1   12  19  
  Terminals                141  | .   7   .   10  .   .   .   10  .   6   .   12  .   15  .   .   .   .   18  .   1   .   .   9   .   7   .   9   10  5   .   11  11  
  Fabricators              22   | .   .   .   .   .   .   .   .   .   .   .   4   .   5   .   .   .   .   5   .   .   .   .   3   .   2   .   1   .   .   .   .   2   
  Repair Stations          11   | .   .   .   .   .   .   .   1   .   1   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   2   
  Recycling Units          21   | .   2   .   2   .   .   .   2   .   .   .   3   .   2   .   .   .   .   4   .   .   .   .   1   .   1   .   2   1   .   .   .   1   
  Scanalyzers              12   | .   .   .   2   .   .   .   2   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   2   .   1   .   1   .   .   .   .   1   
  Garrison Access          20   | .   .   .   .   .   .   .   1   .   1   .   3   .   4   .   .   .   .   4   .   .   .   .   3   .   .   .   1   .   .   .   1   2   
Total Hacks                1137 | .   40  .   54  1   .   .   84  .   39  .   73  .   95  .   1   .   .   144 1   4   25  .   95  .   61  .   77  73  28  1   89  152 
  Successful               883  | .   26  .   40  1   .   .   66  .   27  .   59  .   66  .   1   .   .   114 1   4   25  .   67  .   44  .   67  62  27  1   73  112 
  Failed                   252  | .   14  .   14  .   .   .   18  .   12  .   13  .   29  .   .   .   .   30  .   .   .   .   28  .   17  .   10  11  1   .   16  39  
    Catastrophic           19   | .   2   .   1   .   .   .   1   .   1   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   2   .   1   .   .   .   3   3   
  Database Lockouts        4    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Manual                   630  | .   23  .   33  .   1   .   53  .   27  .   33  .   43  .   .   5   .   93  .   .   .   .   42  .   25  .   41  43  28  2   65  73  
  Terminals                756  | .   27  .   40  .   .   .   56  .   31  .   42  .   48  .   .   .   .   96  .   4   .   .   36  .   46  .   48  63  28  .   83  108 
  Fabricators              92   | .   .   .   .   .   .   .   .   .   .   .   10  .   19  .   .   .   .   17  .   .   .   .   18  .   7   .   7   .   .   .   .   14  
  Repair Stations          29   | .   .   .   .   .   .   .   2   .   4   .   2   .   6   .   .   .   .   .   .   .   .   .   .   .   2   .   2   6   .   .   .   5   
  Recycling Units          95   | .   13  .   8   .   .   .   10  .   .   .   8   .   6   .   .   .   .   14  .   .   .   .   13  .   4   .   10  4   .   .   .   5   
  Scanalyzers              56   | .   .   .   6   .   .   .   10  .   .   .   2   .   6   .   .   .   .   3   .   .   .   .   14  .   2   .   6   .   .   .   .   7   
  Garrison Access          80   | .   .   .   .   .   .   .   6   .   4   .   9   .   10  .   .   .   .   14  .   .   .   .   14  .   .   .   4   .   .   .   6   13  
Terminal Hacks             322  | .   10  .   8   1   .   .   21  .   10  .   19  .   14  .   1   .   .   39  1   4   25  .   14  .   18  .   20  20  10  1   35  51  
  Record                   42   | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   4   11  .   1   .   .   .   1   2   6   1   2   8   
  Part Schematic           25   | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   4   .   .   5   .   1   .   4   .   2   2   .   .   4   1   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           36   | .   1   .   .   .   .   .   8   .   .   .   1   .   4   .   .   .   .   2   .   .   .   .   3   .   1   .   6   2   .   .   1   7   
  Prototype ID Bank        28   | .   1   .   2   .   .   .   1   .   1   .   2   .   1   .   .   .   .   7   .   .   3   .   1   .   .   .   1   1   .   .   3   4   
  Open Door                9    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   5   1   .   .   .   
  Level Access Points      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   1   1   
  Branch Access Points     8    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   1   .   .   .   1   1   
  Emergency Access Points  4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Machine Index            5    | .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Terminal Index           5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   1   1   
  Fabricator Index         4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycling Unit Index     2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scanalyzer Index         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Garrison Index           5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   
  Alert Level              4    | .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          46   | .   .   .   .   .   .   .   2   .   4   .   5   .   3   .   .   .   .   5   .   .   .   .   2   .   4   .   1   7   3   .   5   5   
  Locate Traps             26   | .   2   .   2   .   .   .   2   .   1   .   .   .   1   .   .   .   .   4   .   .   .   .   2   .   1   .   3   .   .   .   3   5   
  Disarm Traps             2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Reprogram Traps          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Investigation Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Extermination Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assault Status           2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recall Investigation     6    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
  Recall Extermination     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Recall Reinforcements    5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   
  Recall Assault           3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Hauler Manifests         7    | .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   1   1   
  Registered Components    9    | .   .   .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   1   1   
  Registered Prototypes    5    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   
  Zone Layout              10   | .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   4   
Fabricator Hacks           39   | .   .   .   .   .   .   .   .   .   .   .   5   .   8   .   .   .   .   6   .   .   .   .   8   .   2   .   5   .   .   .   .   5   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Load Schematic           13   | .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   1   .   .   .   .   3   .   1   .   2   .   .   .   .   1   
  Build                    23   | .   .   .   .   .   .   .   .   .   .   .   2   .   6   .   .   .   .   4   .   .   .   .   4   .   1   .   3   .   .   .   .   3   
Repair Station Hacks       27   | .   .   .   .   .   .   .   2   .   4   .   2   .   4   .   .   .   .   .   .   .   .   .   .   .   2   .   2   6   .   .   .   5   
  Scan Component           13   | .   .   .   .   .   .   .   1   .   2   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   1   3   .   .   .   2   
  Repair                   13   | .   .   .   .   .   .   .   1   .   2   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   1   3   .   .   .   2   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Recycling Unit Hacks       41   | .   4   .   4   .   .   .   4   .   .   .   6   .   2   .   .   .   .   6   .   .   .   .   5   .   2   .   4   2   .   .   .   2   
  Report Inventory         22   | .   2   .   2   .   .   .   2   .   .   .   3   .   2   .   .   .   .   4   .   .   .   .   2   .   1   .   2   1   .   .   .   1   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Retrieve Components      18   | .   2   .   2   .   .   .   2   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   2   .   1   .   2   1   .   .   .   1   
Scanalyzer                 50   | .   .   .   5   .   .   .   10  .   .   .   2   .   6   .   .   .   .   2   .   .   .   .   13  .   2   .   4   .   .   .   .   6   
  Insert Component         24   | .   .   .   3   .   .   .   5   .   .   .   1   .   3   .   .   .   .   1   .   .   .   .   5   .   1   .   2   .   .   .   .   3   
  Analyze                  26   | .   .   .   2   .   .   .   5   .   .   .   1   .   3   .   .   .   .   1   .   .   .   .   8   .   1   .   2   .   .   .   .   3   
Garrison Access Hacks      16   | .   .   .   .   .   .   .   1   .   2   .   3   .   1   .   .   .   .   3   .   .   .   .   1   .   .   .   1   .   .   .   1   3   
  Unlock Access            10   | .   .   .   .   .   .   .   1   .   1   .   3   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   2   
  Coupler Status           6    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
Unauthorized Hacks         866  | .   31  .   50  .   .   .   64  .   25  .   50  .   70  .   .   .   .   124 .   .   .   .   65  .   39  .   66  70  35  .   80  97  
  Terminals                270  | .   7   .   21  .   .   .   21  .   9   .   13  .   15  .   .   .   .   32  .   .   .   .   7   .   14  .   23  32  17  .   33  26  
    Track                  83   | .   1   .   6   .   .   .   6   .   2   .   4   .   5   .   .   .   .   13  .   .   .   .   2   .   4   .   8   9   4   .   10  9   
    Assimilate             34   | .   .   .   2   .   .   .   4   .   1   .   3   .   2   .   .   .   .   6   .   .   .   .   .   .   2   .   2   3   2   .   5   2   
    Botnet                 79   | .   5   .   7   .   .   .   5   .   4   .   5   .   5   .   .   .   .   7   .   .   .   .   4   .   4   .   7   9   4   .   5   8   
    Detonate               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
    Disrupt                54   | .   1   .   4   .   .   .   5   .   2   .   1   .   3   .   .   .   .   6   .   .   .   .   .   .   2   .   5   9   4   .   7   5   
    Operators              14   | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   1   2   3   .   1   2   
    Sabotage               3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Fabricators              33   | .   .   .   .   .   .   .   .   .   .   .   3   .   6   .   .   .   .   9   .   .   .   .   5   .   2   .   2   .   .   .   .   6   
    Report                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
    Prioritize             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   2   
    Siphon                 17   | .   .   .   .   .   .   .   .   .   .   .   3   .   5   .   .   .   .   2   .   .   .   .   2   .   2   .   1   .   .   .   .   2   
    Haulers                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
    Download               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          37   | .   5   .   2   .   .   .   4   .   .   .   2   .   3   .   .   .   .   7   .   .   .   .   4   .   2   .   4   2   .   .   .   2   
    Monitor                6    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
    Reject                 16   | .   2   .   1   .   .   .   2   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   1   .   1   .   2   1   .   .   .   1   
    Recyclers              3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Mask                   10   | .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   1   .   1   1   .   .   .   1   
    Tunnel                 2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          48   | .   .   .   .   .   .   .   3   .   2   .   4   .   7   .   .   .   .   10  .   .   .   .   10  .   .   .   2   .   .   .   4   6   
    Broadcast              7    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   1   1   
    Restock                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   1   
    Reprogram              24   | .   .   .   .   .   .   .   2   .   1   .   3   .   6   .   .   .   .   4   .   .   .   .   4   .   .   .   1   .   .   .   1   2   
    Intercept              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   
    Watchers               6    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   1   
    Eject                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Data Cores Recovered       3    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     3    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         198  | .   9   .   12  .   .   .   13  .   7   .   21  .   28  .   .   .   .   29  .   1   .   .   16  .   11  .   13  9   3   .   10  16  
  Full Trace Events        45   | .   3   .   2   .   .   .   2   .   2   .   7   .   13  .   .   .   .   6   .   1   .   .   3   .   1   .   2   .   .   .   1   2   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             31   | .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   9   .   .   .   .   2   .   .   .   2   .   .   .   .   6   
    Matter                 2305 | .   .   .   .   .   .   .   .   .   .   .   .   .   656 .   .   .   .   567 .   .   .   .   318 .   .   .   238 .   .   .   .   526 
    Time                   621  | .   .   .   .   .   .   .   .   .   .   .   .   .   332 .   .   .   .   99  .   .   .   .   56  .   .   .   42  .   .   .   .   92  
  Total Robot Build Rating 138  | .   .   .   .   .   .   .   .   .   .   .   .   .   36  .   .   .   .   36  .   .   .   .   12  .   .   .   12  .   .   .   .   42  
Part Schematics Acquired   46   | .   .   .   2   .   .   .   4   .   .   .   2   .   4   .   .   .   .   6   .   .   5   .   5   .   5   .   4   2   .   .   4   3   
  Parts Built              9    | .   .   .   .   .   .   .   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   
    Matter                 1880 | .   .   .   .   .   .   .   .   .   .   .   424 .   388 .   .   .   .   .   .   .   .   .   476 .   208 .   384 .   .   .   .   .   
    Time                   566  | .   .   .   .   .   .   .   .   .   .   .   99  .   134 .   .   .   .   .   .   .   .   .   168 .   69  .   96  .   .   .   .   .   
  Total Part Build Rating  54   | .   .   .   .   .   .   .   .   .   .   .   7   .   19  .   .   .   .   .   .   .   .   .   12  .   .   .   16  .   .   .   .   .   
Parts Repaired             13   | .   .   .   .   .   .   .   1   .   2   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   1   3   .   .   .   2   
  Time                     457  | .   .   .   .   .   .   .   32  .   76  .   19  .   69  .   .   .   .   .   .   .   .   .   .   .   31  .   51  133 .   .   .   46  
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         73   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   73  .   .   .   .   .   .   .   .   .   
  Retrieved Components     91   | .   3   .   19  .   .   .   13  .   .   .   10  .   .   .   .   .   .   12  .   .   .   .   10  .   7   .   4   10  .   .   .   3   
Parts Scanalyzed           22   | .   .   .   2   .   .   .   5   .   .   .   1   .   3   .   .   .   .   1   .   .   .   .   4   .   1   .   2   .   .   .   .   3   
  Part Schematics Acquired 20   | .   .   .   2   .   .   .   4   .   .   .   1   .   3   .   .   .   .   1   .   .   .   .   4   .   1   .   2   .   .   .   .   2   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Was Fac Ext Cet Arc Hub Res 
Used RIF Installer         4    | .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              218  | .   .   .   .   .   .   .   .   5   .   12  14  27  13  4   5   1   5   29  2   1   .   3   9   11  20  .   23  16  6   5   6   1   
  Non-combat               58   | .   .   .   .   .   .   .   .   .   .   .   8   .   6   .   1   1   1   15  1   .   .   .   3   .   .   .   4   12  1   2   3   .   
  Combat                   160  | .   .   .   .   .   .   .   .   5   .   12  6   27  7   4   4   .   4   14  1   1   .   3   6   11  20  .   19  4   5   3   3   1   
Robot Hacks Applied        241  | .   .   .   .   .   .   .   .   5   .   13  14  29  17  5   5   1   7   36  2   1   .   3   9   12  23  .   24  17  6   5   6   1   
  parse_system             23   | .   .   .   .   .   .   .   .   .   .   2   .   3   2   1   1   1   .   1   .   .   .   1   .   1   3   .   .   2   3   1   1   .   
  no_distress              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  find_chute               8    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  deconstruct_machine      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  hold_bot                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  ignore_repairs           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  map_walls                3    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  map_earth                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_fabricator          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  drop_inventory           9    | .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   
  find_recycling           4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  ignore_parts             14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   2   7   .   .   .   .   
  find_station             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  deconstruct_bot          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  purge_threat             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  disarm_traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  block_reporting          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  map_route                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  scatter_targeting        7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   1   .   .   1   .   .   .   .   1   1   .   
  disrupt_area             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   .   .   .   
  spike_heat               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  amplify_resonance        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  disable_weapons          2    | .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  overwrite_iff            35   | .   .   .   .   .   .   .   .   .   .   .   1   12  .   2   .   .   .   2   .   .   .   .   .   1   4   .   9   2   2   .   .   .   
  streamctrl_high          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  formatsys_low            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  formatsys_high           99   | .   .   .   .   .   .   .   .   5   .   10  6   13  6   2   3   .   4   8   .   1   .   1   5   10  11  .   10  .   .   2   1   1   
Relay Couplers Released    51   | .   .   .   .   .   .   .   .   6   .   7   .   12  2   .   .   .   .   3   .   .   .   .   2   7   5   .   4   2   .   .   1   .   
  Ejected                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Machine Destruction      37   | .   .   .   .   .   .   .   .   6   .   7   .   12  2   .   .   .   .   .   .   .   .   .   .   7   2   .   .   .   .   .   1   .   
  Programmers              11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   3   .   2   2   .   .   .   .   
  Attached                 39   | .   .   .   .   .   .   .   .   3   1   4   1   10  1   1   1   .   1   1   .   1   .   .   2   4   3   1   2   1   .   .   1   .   
Robots Rewired             30   | .   .   .   .   .   .   .   .   .   .   7   1   6   .   2   .   .   2   1   .   .   .   .   .   .   .   .   .   11  .   .   .   .   
Allies Hacked              21   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   4   .   2   .   1   2   3   .   .   6   .   .   .   .   1   
Hacks Repelled             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  
Total Allies               296   | .    .    5    2    1    .    .    5    5    4    17   15   32   32   6    3    5    8    33   .    3    .    3    14   14   17   .    29   20   7    3    2    11   
  Largest Group            22    | .    .    5    6    1    .    .    3    5    8    18   19   7    14   9    10   15   4    16   4    6    5    8    10   14   18   4    13   20   22   19   19   8    
  Highest-Rated Group      1351  | .    .    85   95   31   .    .    33   78   126  295  370  116  271  270  237  363  131  360  134  204  169  364  503  604  763  177  697  993  1351 1061 992  436  
  Highest-Rated Ally       156   | .    .    31   31   31   .    .    15   16   16   38   38   26   32   81   81   81   41   54   47   47   47   94   94   90   90   54   90   156  156  150  94   90   
Total Orders               38    | .    .    .    3    .    .    .    1    .    .    .    .    2    3    .    .    2    3    11   .    .    .    1    4    2    1    .    3    .    2    .    .    .    
  STAY                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  GOTO                     6     | .    .    .    2    .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  ROAM                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   10    | .    .    .    1    .    .    .    1    .    .    .    .    1    2    .    .    1    .    2    .    .    .    .    1    .    .    .    .    .    1    .    .    .    
  AID                      9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    3    .    .    .    1    1    1    .    .    .    .    .    .    .    .    
  EXPLORE                  9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    2    1    1    .    2    .    .    .    .    .    
  RETURN                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               1845  | .    .    17   51   7    .    .    14   1    49   43   78   51   180  23   22   101  36   243  17   20   .    11   140  65   184  6    190  112  56   7    53   68   
  Total Damage             48192 | .    .    260  751  64   .    .    230  .    763  508  1338 586  3070 342  399  3530 1265 4502 554  446  .    414  5019 1551 5824 107  6759 3546 1888 197  1910 2369 
  Kills                    360   | .    .    3    14   2    .    .    3    .    9    10   12   3    30   3    4    27   4    36   7    4    .    2    37   10   32   1    49   21   12   2    9    14   
Allies Corrupted           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    1    .    .    1    .    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Was Fac Ext Cet Arc Hub Res 
Robot Analysis Total       36   | .   1   .   .   .   .   .   8   .   .   .   1   .   4   .   .   .   .   2   .   .   .   .   3   .   1   .   6   2   .   .   1   7   
Derelict Logs Recovered    15   | .   .   2   .   1   .   .   .   .   .   .   .   .   .   2   3   1   2   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   8   .   2   .   8   .   .   .   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  
Turns Passed               29523 | 37   1001 620  1605 917  267  363  1092 931  624  948  1280 1576 1971 1107 1053 1213 1073 1676 796  886  25   991  1476 1146 799  231  1155 575  473  90   394  1132 
Spaces Moved               41079 | 46   1203 775  1847 996  472  533  1224 998  798  1171 2470 2470 3785 994  1218 1792 1228 3345 722  902  78   712  2205 1051 1353 630  1820 815  578  162  900  1786 
  Core                     56    | 44   11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Treads                   2     | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Wheels                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Hover                    4734  | .    1192 775  1847 920  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   36285 | .    .    .    .    76   472  533  1224 998  798  1171 2470 2470 3785 994  1218 1792 1228 3345 722  902  78   712  2205 1051 1353 628  1820 815  578  162  900  1785 
  Fastest Speed            19    | 50   48   48   44   26   26   26   26   26   26   26   25   25   25   25   25   25   25   22   22   22   22   22   19   19   19   20   20   23   23   23   23   23   
  Average Speed            26    | 55   49   48   47   48   26   26   26   26   26   26   25   25   25   25   25   25   25   22   22   22   22   22   21   21   19   20   22   23   23   23   23   26   
  Slowest Speed            250   | 160  65   48   112  52   26   26   30   26   26   26   106  25   25   25   25   25   25   25   22   22   22   22   24   24   20   250  23   23   23   23   23   110  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            213   | .    .    .    .    .    .    .    3    .    1    4    8    3    21   9    4    20   2    13   1    .    .    1    24   .    23   5    32   12   .    7    5    15   
  Cave-ins Triggered       4     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
Exploration Rate (%)       79    | 3    97   96   92   97   69   95   85   97   55   99   58   99   69   95   95   86   97   75   90   85   69   84   59   97   33   96   42   85   93   97   89   56   
  Regions Visited          32
    Branch Regions         16
  Pre-discovered Areas     10    | .    .    3    1    .    .    .    .    .    .    .    1    .    .    .    2    .    1    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        25    | .    1    1    1    1    1    1    1    .    1    .    1    .    1    1    1    1    1    1    1    1    1    1    1    .    .    .    1    1    1    1    1    .    
  Unknown Exits Taken      1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             24    | .    .    1    .    1    .    1    .    .    .    .    .    .    .    2    3    3    4    .    2    6    .    1    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 307   | .    .    1    23   17   11   36   11   2    15   2    58   .    3    18   22   6    2    5    .    .    .    .    10   4    9    .    18   .    7    .    4    23   
Terrain Destroyed          1388  | .    8    15   52   64   11   43   19   78   15   133  64   161  9    18   22   16   9    5    .    .    .    .    10   77   9    .    48   .    7    .    449  46   
  Melee                    299   | .    .    .    23   17   11   36   11   2    15   2    58   .    .    18   22   3    1    5    .    .    .    .    10   4    9    .    18   .    7    .    4    23   
  Projectile               40    | .    .    4    .    .    .    .    .    .    .    .    .    .    9    .    .    13   8    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    
  AOE                      1049  | .    8    11   29   47   .    7    8    76   .    131  6    161  .    .    .    .    .    .    .    .    .    .    .    73   .    .    30   .    .    .    443  19   

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  
Total                      56265 | 54   1500 967  2280 1304 584  686  1731 1604 1141 1695 2916 3275 4652 1793 1861 2269 1872 4099 1337 1567 85   1536 3091 1902 1758 718  2412 1135 870  206  1057 2308 
  Wait                     10813 | .    143  118  97   144  92   104  219  407  264  321  203  487  721  752  554  229  494  518  600  610  8    812  792  678  191  39   377  218  187  41   80   313  
  Move                     40647 | 45   1202 774  1846 995  471  532  1217 995  794  1161 2453 2463 3742 979  1211 1757 1223 3318 719  901  77   709  2160 1049 1311 619  1757 792  577  148  889  1761 
  Hop                      181   | .    .    .    .    .    .    .    3    .    1    4    8    2    21   5    2    13   2    13   1    .    .    1    20   .    19   5    30   10   .    6    5    10   
  Pick Up                  132   | .    2    5    7    5    .    .    4    4    .    6    5    10   4    4    2    7    .    6    .    4    .    1    7    10   7    4    11   .    3    .    6    8    
  Fast Attach              188   | 6    13   1    19   5    .    2    5    1    5    2    14   4    6    .    2    5    7    16   .    .    .    .    4    2    14   12   9    4    4    .    4    22   
  Attach                   36    | .    .    .    4    1    .    .    1    3    .    1    1    4    3    2    .    .    .    3    .    1    .    .    .    2    2    1    .    .    2    .    2    3    
  Detach                   33    | .    .    .    3    1    .    .    1    1    1    2    .    2    2    1    .    2    1    2    .    1    .    .    .    2    .    3    1    1    1    .    1    4    
  Swap                     133   | 1    2    3    4    5    .    .    11   4    6    2    3    9    8    1    4    6    2    5    .    3    .    .    5    6    11   2    10   4    3    .    4    9    
  Drop                     276   | 2    9    7    22   12   .    1    8    3    5    4    20   10   13   2    3    13   4    17   .    4    .    .    9    8    25   15   19   .    5    .    8    28   
  Fire                     1175  | .    102  49   97   28   .    1    76   35   .    4    21   56   84   8    6    137  57   75   6    7    .    7    30   25   66   1    79   47   18   5    15   33   
  Melee                    1210  | .    .    .    134  69   21   46   120  25   47   92   128  77   7    32   63   35   16   51   7    8    .    1    33   28   14   6    35   25   18   .    12   60   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            269   | .    .    .    .    .    .    .    .    68   1    16   .    81   .    .    .    1    .    15   .    .    .    .    .    59   18   .    3    4    .    .    .    3    
  Rewire                   101   | .    .    .    .    .    .    .    .    5    .    7    5    12   5    2    2    .    4    10   .    2    .    2    6    12   10   .    12   .    .    3    1    1    
  Trap                     99    | .    .    .    .    .    .    .    .    39   .    48   12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            972   | .    27   10   47   39   .    .    66   14   17   25   43   58   36   5    12   64   62   50   4    26   .    3    25   21   70   11   69   30   52   3    30   53   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 7 exits: *Fac x2 / Low x2 / Gar / Gar / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 4 exits: *Fac x3 / *Low)
-7/Lower Caves (discovered 2 exits: *Low / *Zio)
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: *Dee / *Pro)
-6/Proximity Caves
-6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm)
-4/Waste
-4/Factory (discovered 9 exits: *Res x4 / Upp x2 / *Ext x2 / *Arm)
-4/Extension (discovered 3 exits: *Res x2 / *Cet)
-4/Cetus (discovered 3 exits: *Res x2 / *Arc)
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 7 exits: Res x3 / Qua x2 / Gar / Gar)

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Upgraded with Propulsion slot (x2)
     1 | -11/Scrapyard      | Upgraded with Utility slot (x1)
    27 | -11/Scrapyard      | Discovered new exit (range 16)
    38 | -11/Scrapyard      | Entered Materials
    66 | -10/Materials      | Upgraded with Propulsion slot (x1)
   107 | -10/Materials      | Discovered new exit (range 16)
   228 | -10/Materials      | Identified exit to Mines
   259 | -10/Materials      | Discovered new exit (range 16)
   312 | -10/Materials      | Build established: Mutant
   334 | -10/Materials      | Discovered new exit (range 15)
   646 | -10/Materials      | Reached level 2
   681 | -10/Materials      | Upgraded with Power slot (x1)
   681 | -10/Materials      | Upgraded with Utility slot (x1)
   894 | -10/Materials      | Reached level 3
   907 | -10/Materials      | Upgraded with Utility slot (x1)
  1039 | -10/Materials      | Entered Mines
  1052 | -10/Mines          | Reached level 4
  1071 | -10/Mines          | Learned location of Mines (-9)
  1159 | -10/Mines          | Upgraded with Weapon slot (x1)
  1234 | -10/Mines          | Learned location of Storage (-8)
  1311 | -10/Mines          | Build established: Scavenger-Scout
  1414 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1460 | -10/Mines          | Discovered new exit (range 15)
  1472 | -10/Mines          | Identified exit to Materials
  1476 | -10/Mines          | Discovered exit to Materials (range 16)
  1659 | -10/Mines          | Entered Materials
  1659 | -9/Materials       | Accompanied by 5 allies
  1661 | -9/Materials       | Reached level 5
  1664 | -9/Materials       | Led the pair of lost Derelicts to an unsafe place
  1669 | -9/Materials       | Upgraded with Utility slot (x1)
  1706 | -9/Materials       | Reached level 6
  1714 | -9/Materials       | Upgraded with Utility slot (x1)
  1939 | -9/Materials       | Discovered new exit (range 7)
  1949 | -9/Materials       | Reached level 7
  1980 | -9/Materials       | Identified exit to Mines
  2005 | -9/Materials       | Upgraded with Utility slot (x1)
  2052 | -9/Materials       | Reached level 8
  2059 | -9/Materials       | First assault squad dispatched
  2067 | -9/Materials       | Upgraded with Propulsion slot (x1)
  2294 | -9/Materials       | Discovered new exit (range 13)
  2428 | -9/Materials       | Reached level 9
  2469 | -9/Materials       | Discovered new exit (range 9)
  2877 | -9/Materials       | Discovered new exit (range 16)
  2912 | -9/Materials       | Identified exit to Materials
  3235 | -9/Materials       | Reached level 10
  3264 | -9/Materials       | Entered Mines
  3278 | -9/Mines           | Discovered new exit (range 11)
  3310 | -9/Mines           | Assembled infested the area
  3315 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  3325 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  3377 | -9/Mines           | Destroyed YI-UF0
  3403 | -9/Mines           | Discovered exit to Materials (range 12)
  3696 | -9/Mines           | Discovered exit to Materials (range 10)
  3738 | -9/Mines           | Met a Derelict shopkeep closing up shop
  3750 | -9/Mines           | Core integrity fell below 50%
  3864 | -9/Mines           | Met a Derelict testing a Signal Generator
  4068 | -9/Mines           | Build established: Scout
  4128 | -9/Mines           | Identified exit to Exiles
  4181 | -9/Mines           | Entered Exiles
  4188 | -9/Exiles          | Met 8R-AWN
  4192 | -9/Exiles          | Met EX-HEX
  4202 | -9/Exiles          | Met EX-BIN
  4205 | -9/Exiles          | Met EX-DEC
  4390 | -9/Exiles          | Build established: Scavenger-Scout
  4445 | -9/Exiles          | Discovered new exit (range 11)
  4447 | -9/Exiles          | Identified exit to Mines
  4448 | -9/Exiles          | Entered Mines
  4450 | -8/Mines           | Reached level 11
  4450 | -8/Mines           | Upgraded with Utility slot (x1)
  4470 | -8/Mines           | Discovered exit to Materials (range 8)
  4580 | -8/Mines           | Discovered exit to Materials (range 15)
  4811 | -8/Mines           | Entered Materials
  4892 | -8/Materials       | Reached level 12
  4921 | -8/Materials       | Upgraded with Weapon slot (x1)
  4968 | -8/Materials       | Repaired Hrd. Light Armor Plating
  5028 | -8/Materials       | Discovered new exit (range 10)
  5042 | -8/Materials       | Discovered new exit (range 16)
  5053 | -8/Materials       | Identified exit to Storage
  5326 | -8/Materials       | Build established: Hacker-Scout
  5373 | -8/Materials       | Garrison activated, responded to threat
  5416 | -8/Materials       | Core integrity fell below 50%
  5446 | -8/Materials       | Lost 3 parts (2n1u)
  5467 | -8/Materials       | Discovered exit to Storage (range 20)
  5474 | -8/Materials       | Garrison activated, responded to threat
  5475 | -8/Materials       | Reached level 13
  5498 | -8/Materials       | Identified exit to Garrison
  5560 | -8/Materials       | Destroyed 7 combat bots
  5618 | -8/Materials       | Discovered new exit (range 13)
  5674 | -8/Materials       | Discovered new exit (range 3)
  5674 | -8/Materials       | Identified exit to Factory
  5809 | -8/Materials       | Build established: Scavenger-Scout
  5868 | -8/Materials       | Garrison activated, responded to threat
  5903 | -8/Materials       | Entered Garrison
  5998 | -8/Garrison        | Phase Generator disabled
  6166 | -8/Garrison        | Discovered new exit (range 18)
  6272 | -8/Garrison        | Triggered checkpoint
  6276 | -8/Garrison        | Triggered checkpoint
  6310 | -8/Garrison        | Reached level 14
  6312 | -8/Garrison        | Upgraded with Utility slot (x1)
  6343 | -8/Garrison        | Destroyed 8 combat bots
  6372 | -8/Garrison        | Discovered new exit (range 13)
  6398 | -8/Garrison        | Identified exit to Materials
  6445 | -8/Garrison        | Discovered exit to Materials (range 14)
  6467 | -8/Garrison        | Installed Relay Interface Framework
  6478 | -8/Garrison        | Garrison Relay disabled
  6554 | -8/Garrison        | Garrison Relay disabled
  6585 | -8/Garrison        | Triggered checkpoint
  6589 | -8/Garrison        | Garrison Relay disabled
  6642 | -8/Garrison        | Triggered checkpoint
  6662 | -8/Garrison        | Garrison Relay disabled
  6690 | -8/Garrison        | Triggered checkpoint
  6718 | -8/Garrison        | Triggered checkpoint
  6834 | -8/Garrison        | Entered Materials
  6834 | -8/Materials       | Accompanied by 5 allies
  6847 | -8/Materials       | Identified exit to Garrison
  6953 | -8/Materials       | Discovered exit to Factory (range 7)
  7093 | -8/Materials       | Discovered exit to Factory (range 16)
  7186 | -8/Materials       | Crushed by falling debris
  7231 | -8/Materials       | Build established: Hacker-Scout
  7276 | -8/Materials       | Repaired Adv. Terrain Scanner
  7315 | -8/Materials       | Repaired Katana
  7458 | -8/Materials       | Entered Garrison
  7458 | -8/Garrison        | Accompanied by 6 allies
  7474 | -8/Garrison        | Triggered checkpoint
  7528 | -8/Garrison        | Garrison Relay disabled
  7618 | -8/Garrison        | Triggered checkpoint
  7640 | -8/Garrison        | Triggered checkpoint
  7694 | -8/Garrison        | Triggered checkpoint
  7713 | -8/Garrison        | Reached level 15
  7738 | -8/Garrison        | Triggered checkpoint
  7739 | -8/Garrison        | Discovered exit to Factory (range 18)
  7886 | -8/Garrison        | Garrison Relay disabled
  7954 | -8/Garrison        | Triggered checkpoint
  7957 | -8/Garrison        | Discovered exit to Factory (range 18)
  8021 | -8/Garrison        | Triggered checkpoint
  8027 | -8/Garrison        | Build established: Commander-Scout
  8058 | -8/Garrison        | Discovered exit to Factory (range 18)
  8106 | -8/Garrison        | Expanded RIF knowledge: Patrol Navigation
  8121 | -8/Garrison        | Garrison Relay disabled
  8126 | -8/Garrison        | Triggered checkpoint
  8172 | -8/Garrison        | Phase Generator disabled
  8406 | -8/Garrison        | Entered Factory
  8406 | -7/Factory         | Accompanied by 16 allies
  8464 | -7/Factory         | Discovered new exit (range 18)
  8501 | -7/Factory         | Reached level 16
  8609 | -7/Factory         | Identified exit to Lower Caves
  8746 | -7/Factory         | Identified exit to Garrison
  8754 | -7/Factory         | Garrison activated, responded to threat
  8806 | -7/Factory         | First assault squad dispatched
  8882 | -7/Factory         | Garrison activated, responded to threat
  9008 | -7/Factory         | Identified exit to Garrison
  9053 | -7/Factory         | Fabricated Imp. Flight Unit?
  9147 | -7/Factory         | Repaired Cesium-ion Thruster
  9148 | -7/Factory         | Discovered new exit (range 13)
  9155 | -7/Factory         | Identified exit to Factory
  9210 | -7/Factory         | Reached level 17
  9296 | -7/Factory         | Identified exit to Garrison
  9434 | -7/Factory         | Build established: Bothacker-Scout
  9455 | -7/Factory         | Central database locked down
  9594 | -7/Factory         | Fabricated Biomechanical Wings?
  9686 | -7/Factory         | Entered Garrison
  9686 | -7/Garrison        | Accompanied by 2 allies
  9767 | -7/Garrison        | Phase Generator disabled
  9820 | -7/Garrison        | Garrison Relay disabled
  9825 | -7/Garrison        | Garrison Relay disabled
  9853 | -7/Garrison        | Triggered checkpoint
  9880 | -7/Garrison        | Spotted B-75 Beast
  9880 | -7/Garrison        | Spotted B-75 Beast
  9906 | -7/Garrison        | Triggered checkpoint
  9996 | -7/Garrison        | Triggered checkpoint
 10000 | -7/Garrison        | Core integrity fell below 50%
 10013 | -7/Garrison        | Core integrity fell below 20%
 10014 | -7/Garrison        | Triggered checkpoint
 10020 | -7/Garrison        | Triggered checkpoint
 10067 | -7/Garrison        | Discovered new exit (range 14)
 10183 | -7/Garrison        | Garrison Relay disabled
 10367 | -7/Garrison        | Discovered new exit (range 6)
 10368 | -7/Garrison        | Identified exit to Factory
 10505 | -7/Garrison        | Garrison Relay disabled
 10544 | -7/Garrison        | Triggered checkpoint
 10570 | -7/Garrison        | Triggered checkpoint
 10613 | -7/Garrison        | Triggered checkpoint
 10648 | -7/Garrison        | Garrison Relay disabled
 10764 | -7/Garrison        | Destroyed B-75 Beast
 10774 | -7/Garrison        | Destroyed B-75 Beast
 10894 | -7/Garrison        | Triggered checkpoint
 10908 | -7/Garrison        | Triggered checkpoint
 10952 | -7/Garrison        | Discovered exit to Factory (range 10)
 10964 | -7/Garrison        | Triggered checkpoint
 10968 | -7/Garrison        | Expanded RIF knowledge: Program Shield
 10984 | -7/Garrison        | Triggered checkpoint
 10992 | -7/Garrison        | Garrison Relay disabled
 11262 | -7/Garrison        | Entered Factory
 11262 | -7/Factory         | Accompanied by 5 allies
 11278 | -7/Factory         | Reached level 18
 11291 | -7/Factory         | Upgraded with Utility slot (x1)
 11597 | -7/Factory         | Fabricated Adv. Thermal Shield (x2)
 11651 | -7/Factory         | Repaired Cld. Ion Engine
 11697 | -7/Factory         | Discovered exit to Factory (range 12)
 11771 | -7/Factory         | Repaired Lrn. Terrain Scanner
 11929 | -7/Factory         | Fabricated L-31 Rogue (x3)
 11994 | -7/Factory         | Discovered exit to Factory (range 18)
 12037 | -7/Factory         | Fabricated L-31 Rogue?
 12110 | -7/Factory         | Fabricated Biomechanical Wings (x1)
 12308 | -7/Factory         | Discovered exit to Factory (range 16)
 12780 | -7/Factory         | Discovered exit to Lower Caves (range 22)
 12869 | -7/Factory         | Fabricated B-48 Gladiator (x3)
 12878 | -7/Factory         | Garrison activated, responded to threat
 12936 | -7/Factory         | Fabricated B-48 Gladiator (x3)
 13062 | -7/Factory         | Local fabrication network quarantined
 13233 | -7/Factory         | Entered Lower Caves
 13233 | -7/Lower Caves     | Accompanied by 4 allies
 13233 | -7/Lower Caves     | Reached level 19
 13245 | -7/Lower Caves     | Upgraded with Weapon slot (x1)
 13306 | -7/Lower Caves     | Spotted B-75 Beast
 13306 | -7/Lower Caves     | Assimilated Beast 4a with formatsys_high
 13352 | -7/Lower Caves     | Learned Factory non-interactive machine intel
 13599 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
 13602 | -7/Lower Caves     | Identified exit to Zion
 13651 | -7/Lower Caves     | Encountered a Warlord checkpoint
 13721 | -7/Lower Caves     | Discovered new exit (range 20)
 13898 | -7/Lower Caves     | Learned 4 Factory zone layouts
 14321 | -7/Lower Caves     | Identified exit to Lower Caves
 14340 | -7/Lower Caves     | Entered another Lower Caves area
 14340 | -7/Lower Caves     | Accompanied by 7 allies
 14346 | -7/Lower Caves     | Discovered exit to Factory (range 16)
 14651 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 14701 | -7/Lower Caves     | Found Alien Artifact
 14701 | -7/Lower Caves     | Identified Core Expander
 14701 | -7/Lower Caves     | Installed Core Expander, added new Propulsion slot
 14711 | -7/Lower Caves     | Encountered a Warlord checkpoint
 15339 | -7/Lower Caves     | Build established: Commander-Scout
 15393 | -7/Lower Caves     | Entered Zion
 15393 | -7/Zion            | Accompanied by 10 allies
 15398 | -7/Zion            | Learned 8 Factory zone layouts
 15436 | -7/Zion            | Discovered new exit (range 22)
 15454 | -7/Zion            | Gained Derelict followers
 15461 | -7/Zion            | Identified exit to Proximity Caves
 15672 | -7/Zion            | Crushed by falling debris
 15673 | -7/Zion            | RIF detected upon attempting to enter Zion
 15673 | -7/Zion            | Attacked by Zionites
 15712 | -7/Zion            | Found Relay Coupler [Programmer]
 15714 | -7/Zion            | Found Relay Coupler [Programmer]
 15716 | -7/Zion            | Found Relay Coupler [Programmer]
 15754 | -7/Zion            | Spotted T5-LGT(B)
 15756 | -7/Zion            | Spotted 4L-O4X(B)
 15792 | -7/Zion            | Destroyed T5-LGT(B)
 15799 | -7/Zion            | Allies destroyed 4L-O4X(B)
 15908 | -7/Zion            | Destroyed Imprinter
 15912 | -7/Zion            | Extracted access codes from Imprinter's data core
 15964 | -7/Zion            | Build established: Bothacker-Scout
 16265 | -7/Zion            | Discovered new exit (range 21)
 16304 | -7/Zion            | Opened final containment barrier to the Deep Caves
 16308 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 16309 | -7/Zion            | Identified exit to Deep Caves
 16606 | -7/Zion            | Entered Proximity Caves
 16704 | -6/Proximity Caves | Hacker 5a assimilated hostile L-41 Fighter
 16715 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 16920 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 17000 | -6/Proximity Caves | Spotted B-75 Beast
 17124 | -6/Proximity Caves | Learned Factory non-interactive machine intel
 17241 | -6/Proximity Caves | Destroyed B-75 Beast
 17355 | -6/Proximity Caves | Build established: Hacker-Scout
 17504 | -6/Proximity Caves | Learned location of Extension (-4)
 17527 | -6/Proximity Caves | Reached level 20
 17564 | -6/Proximity Caves | Discovered exit to Factory (range 16)
 17679 | -6/Proximity Caves | Entered Factory
 17680 | -6/Factory         | Identified exit to Factory
 17680 | -6/Factory         | Identified exit to Lower Caves
 17681 | -6/Factory         | Loaded intel: 215 non-interactive machine locations
 17875 | -6/Factory         | Found Prototype Processor
 17875 | -6/Factory         | Identified Exp. Targeting Computer
 17880 | -6/Factory         | Found Exp. Targeting Computer
 17952 | -6/Factory         | Identified exit to Garrison
 18053 | -6/Factory         | Fabricated B-48 Gladiator (x3)
 18053 | -6/Factory         | Build established: Bothacker-Scout
 18086 | -6/Factory         | Fabricated B-48 Gladiator (x3)
 18119 | -6/Factory         | Fabricated B-48 Gladiator (x3)
 18241 | -6/Factory         | Mak. System Shield fried by hacking feedback
 18264 | -6/Factory         | Garrison activated, responded to threat
 18309 | -6/Factory         | Discovered exit to Factory (range 23)
 18314 | -6/Factory         | Reached level 21
 18316 | -6/Factory         | Upgraded with Utility slot (x1)
 18387 | -6/Factory         | Build established: Commander-Scout
 18480 | -6/Factory         | Local fabrication network quarantined
 18729 | -6/Factory         | Mak. Hacking Suite fried by hacking feedback
 18939 | -6/Factory         | Discovered exit to Factory (range 17)
 19010 | -6/Factory         | Spotted B-75 Beast
 19054 | -6/Factory         | Build established: Hacker-Scout
 19065 | -6/Factory         | Allies destroyed B-75 Beast
 19079 | -6/Factory         | First assault squad dispatched
 19100 | -6/Factory         | Hacker 5c assimilated hostile G-50 Soldier
 19102 | -6/Factory         | Hacker 5c assimilated hostile G-50 Soldier
 19126 | -6/Factory         | Hacker 5d assimilated hostile Y-54 Guardian
 19215 | -6/Factory         | Hacker 5d assimilated hostile G-67 Veteran
 19355 | -6/Factory         | Entered Lower Caves
 19355 | -6/Lower Caves     | Accompanied by 4 allies
 19411 | -6/Lower Caves     | Learned Factory stockpile data
 19798 | -6/Lower Caves     | Encountered a Warlord checkpoint
 19888 | -6/Lower Caves     | Discovered new exit (range 15)
 20103 | -6/Lower Caves     | Identified exit to Lower Caves
 20151 | -6/Lower Caves     | Entered another Lower Caves area
 20151 | -6/Lower Caves     | Accompanied by 4 allies
 20152 | -6/Lower Caves     | Discovered exit to Factory (range 15)
 20274 | -6/Lower Caves     | Encountered a Warlord checkpoint
 20309 | -6/Lower Caves     | Learned Factory terminal intel
 20439 | -6/Lower Caves     | Learned Factory garrison access intel
 20455 | -6/Lower Caves     | Spotted B-75 Beast
 20472 | -6/Lower Caves     | Allies destroyed B-75 Beast
 20742 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 20795 | -6/Lower Caves     | Attracted the attention of an 0b10 base
 20818 | -6/Lower Caves     | Reached level 22
 20852 | -6/Lower Caves     | Learned location of 1 exit from Research
 20852 | -6/Lower Caves     | Learned Extension stockpile data
 20869 | -6/Lower Caves     | Discovered new exit (range 4)
 20870 | -6/Lower Caves     | Identified exit to Data Miner
 21037 | -6/Lower Caves     | Entered Data Miner
 21037 | -6/Data Miner      | Accompanied by 5 allies
 21037 | -6/Data Miner      | Discovered new exit (range 7)
 21042 | -6/Data Miner      | Met Data Miner
 21047 | -6/Data Miner      | Learned location of Section 7 (-2)
 21047 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 21049 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 21054 | -6/Data Miner      | Identified exit to Proximity Caves
 21062 | -6/Data Miner      | Entered Proximity Caves
 21062 | -5/Proximity Caves | Accompanied by 5 allies
 21604 | -5/Proximity Caves | Spotted B-75 Beast
 21606 | -5/Proximity Caves | Escorted by Enhanced Grunt
 21610 | -5/Proximity Caves | Destroyed B-75 Beast
 21778 | -5/Proximity Caves | Discovered exit to Factory (range 19)
 21816 | -5/Proximity Caves | Sage 6a assimilated hostile G-67 Veteran
 22053 | -5/Proximity Caves | Entered Factory
 22053 | -5/Factory         | Accompanied by 8 allies
 22055 | -5/Factory         | Loaded intel: 214 non-interactive machine locations
 22056 | -5/Factory         | Loaded intel: 20 terminal locations
 22057 | -5/Factory         | Loaded intel: 4 garrison access locations
 22263 | -5/Factory         | Garrison activated, responded to threat
 22302 | -5/Factory         | Incoming investigation squad redirected
 22390 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
 22476 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
 22486 | -5/Factory         | Spotted B-75 Beast
 22520 | -5/Factory         | Reached level 23
 22520 | -5/Factory         | Allies destroyed B-75 Beast
 22572 | -5/Factory         | Garrison activated, responded to threat
 22693 | -5/Factory         | Discovered new exit (range 17)
 22696 | -5/Factory         | Identified exit to Factory
 22730 | -5/Factory         | Master 6a assimilated hostile Y-64 Sentinel
 22757 | -5/Factory         | Identified exit to Upper Caves
 22873 | -5/Factory         | Discovered exit to Factory (range 52)
 22956 | -5/Factory         | Found Exp. Thermal Shield
 23347 | -5/Factory         | Identified exit to Garrison
 23418 | -5/Factory         | Reached level 24
 23419 | -5/Factory         | Upgraded with Utility slot (x1)
 23429 | -5/Factory         | Garrison activated, responded to threat
 23436 | -5/Factory         | Local fabrication network quarantined
 23445 | -5/Factory         | Fabricated P-70 Sage?
 23529 | -5/Factory         | Entered Garrison
 23529 | -5/Garrison        | Accompanied by 10 allies
 23534 | -5/Garrison        | Sage 6c assimilated hostile Y-64 Sentinel
 23596 | -5/Garrison        | Triggered checkpoint
 23596 | -5/Garrison        | Garrison Relay disabled
 23672 | -5/Garrison        | Spotted B-75 Beast
 23677 | -5/Garrison        | Allies destroyed B-75 Beast
 23696 | -5/Garrison        | Spotted B-75 Beast
 23700 | -5/Garrison        | Triggered checkpoint
 23703 | -5/Garrison        | Triggered checkpoint
 23707 | -5/Garrison        | Triggered checkpoint
 23711 | -5/Garrison        | Master 6a assimilated hostile S-27 Virus
 23731 | -5/Garrison        | Allies destroyed B-75 Beast
 23740 | -5/Garrison        | Destroyed 7 combat bots
 23766 | -5/Garrison        | Triggered checkpoint
 23789 | -5/Garrison        | Master 6b assimilated hostile G-50 Soldier
 23790 | -5/Garrison        | Triggered checkpoint
 23803 | -5/Garrison        | Discovered exit to Factory (range 5)
 23833 | -5/Garrison        | Garrison Relay disabled
 23874 | -5/Garrison        | Discovered exit to Factory (range 15)
 23888 | -5/Garrison        | Expanded RIF knowledge: Alert ID Control
 23897 | -5/Garrison        | Triggered checkpoint
 23917 | -5/Garrison        | Garrison Relay disabled
 24005 | -5/Garrison        | Discovered exit to Factory (range 49)
 24100 | -5/Garrison        | Build established: Commander-Scout
 24312 | -5/Garrison        | Triggered checkpoint
 24324 | -5/Garrison        | Garrison Relay disabled
 24428 | -5/Garrison        | Phase Generator disabled
 24675 | -5/Garrison        | Entered Factory
 24675 | -4/Factory         | Accompanied by 13 allies
 24677 | -4/Factory         | Reached level 25
 24754 | -4/Factory         | Discovered new exit (range 14)
 24823 | -4/Factory         | Identified exit to Upper Caves
 24961 | -4/Factory         | Identified exit to Extension
 24961 | -4/Factory         | Identified exit to Armory
 24974 | -4/Factory         | Spotted B-86 Titan
 24975 | -4/Factory         | Identified exit to Research
 25003 | -4/Factory         | Allies destroyed B-86 Titan
 25062 | -4/Factory         | Found Prototype Device
 25062 | -4/Factory         | Identified EM Disruption Field
 25097 | -4/Factory         | Garrison activated, responded to threat
 25126 | -4/Factory         | Spotted B-86 Titan
 25145 | -4/Factory         | Core integrity fell below 50%
 25148 | -4/Factory         | Incoming assault squad redirected
 25157 | -4/Factory         | Destroyed B-86 Titan
 25379 | -4/Factory         | Repaired Impulse Thruster
 25474 | -4/Factory         | Sucked down chute
 25474 | -4/Factory         | Entered Waste
 25474 | -4/Waste           | The area was eerily silent
 25510 | -4/Waste           | A Compactor rumbled back to life
 25511 | -4/Waste           | Spotted C-40 Crusher
 25516 | -4/Waste           | Allies destroyed C-40 Crusher
 25540 | -4/Waste           | 4 allies followed down the chute
 25589 | -4/Waste           | Discovered new exit (range 20)
 25589 | -4/Waste           | Found Prototype Launcher
 25589 | -4/Waste           | Identified Enh. Gamma Bomb Array
 25663 | -4/Waste           | Build established: Hacker-Scout
 25678 | -4/Waste           | Identified exit to Factory
 25705 | -4/Waste           | Entered Factory
 25705 | -4/Factory         | Accompanied by 4 allies
 25734 | -4/Factory         | Discovered exit to Research (range 23)
 25743 | -4/Factory         | Incoming investigation squad redirected
 25829 | -4/Factory         | Sage 7d assimilated hostile G-67 Veteran
 25876 | -4/Factory         | Reached level 26
 25961 | -4/Factory         | Discovered exit to Research (range 17)
 26165 | -4/Factory         | P-80 Master assimilated hostile G-67 Veteran
 26205 | -4/Factory         | Repaired Broken Adv. Phase Shifter
 26224 | -4/Factory         | Garrison activated, responded to threat
 26389 | -4/Factory         | Fabricated Impulse Thruster Array?
 26458 | -4/Factory         | Incoming investigation squad redirected
 26476 | -4/Factory         | Master 7a assimilated hostile Y-64 Sentinel
 26497 | -4/Factory         | Fabricated Impulse Thruster Array (x1)
 26523 | -4/Factory         | Incoming investigation squad redirected
 26541 | -4/Factory         | Fabricated P-70 Sage (x2)
 26860 | -4/Factory         | Entered Extension
 26860 | -4/Extension       | Accompanied by 8 allies
 26862 | -4/Extension       | Reached level 27
 26879 | -4/Extension       | Energy Cycler disabled
 26879 | -4/Extension       | Rescued a captive Derelict
 26879 | -4/Extension       | Rescued a captive Derelict
 26879 | -4/Extension       | Rescued a captive Derelict
 26884 | -4/Extension       | Rescued a captive Derelict
 26889 | -4/Extension       | Rescued a captive Derelict
 26893 | -4/Extension       | Rescued a captive Derelict
 26894 | -4/Extension       | Rescued A7
 26908 | -4/Extension       | Rescued a captive Derelict
 27010 | -4/Extension       | Spotted B-86 Titan
 27012 | -4/Extension       | Spotted B-86 Titan
 27012 | -4/Extension       | Discovered exit to Research (range 16)
 27025 | -4/Extension       | Destroyed B-86 Titan
 27037 | -4/Extension       | Core integrity fell below 20%
 27041 | -4/Extension       | Destroyed B-86 Titan
 27235 | -4/Extension       | Repaired Exp. Cesium-ion Thruster
 27277 | -4/Extension       | Repaired Cold Fusion Reactor
 27327 | -4/Extension       | Repaired Hvy. Tesla Rifle
 27348 | -4/Extension       | Discovered exit to Research (range 10)
 27349 | -4/Extension       | Discovered new exit (range 6)
 27350 | -4/Extension       | Identified exit to Cetus
 27404 | -4/Extension       | Disrupted transfer network
 27435 | -4/Extension       | Entered Cetus
 27435 | -4/Cetus           | Accompanied by 18 allies
 27440 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 27441 | -4/Cetus           | Spotted Cetus Guard
 27441 | -4/Cetus           | Spotted Cetus Guard
 27442 | -4/Cetus           | Spotted Cetus Guard
 27442 | -4/Cetus           | Spotted Cetus Guard
 27445 | -4/Cetus           | Build established: Commander-Scout
 27448 | -4/Cetus           | Destroyed Cetus Guard
 27454 | -4/Cetus           | Allies destroyed Cetus Guard
 27456 | -4/Cetus           | Allies destroyed Cetus Guard
 27463 | -4/Cetus           | Destroyed Cetus Guard
 27481 | -4/Cetus           | Started Cetus Manufacturing Module
 27506 | -4/Cetus           | Manufactured an Enhanced Grunt
 27508 | -4/Cetus           | Escorted A7 to Cetus Mainframe
 27531 | -4/Cetus           | Manufactured an Enhanced Grunt
 27533 | -4/Cetus           | Discovered new exit (range 18)
 27556 | -4/Cetus           | Manufactured an Enhanced Grunt
 27578 | -4/Cetus           | Discovered exit to Research (range 17)
 27581 | -4/Cetus           | Manufactured an Enhanced Grunt
 27606 | -4/Cetus           | Manufactured an Enhanced Grunt
 27666 | -4/Cetus           | Crushed by falling debris
 27687 | -4/Cetus           | Found a strange terminal
 27710 | -4/Cetus           | Identified exit to Archives
 27730 | -4/Cetus           | Spotted Cetus Guard
 27730 | -4/Cetus           | Spotted Cetus Guard
 27731 | -4/Cetus           | Spotted Cetus Guard
 27736 | -4/Cetus           | Spotted Cetus Guard
 27744 | -4/Cetus           | Discovered exit to Research (range 17)
 27747 | -4/Cetus           | Destroyed Cetus Guard
 27748 | -4/Cetus           | Destroyed Cetus Guard
 27751 | -4/Cetus           | Allies destroyed Cetus Guard
 27753 | -4/Cetus           | Allies destroyed Cetus Guard
 27773 | -4/Cetus           | Met Revision 17
 27908 | -4/Cetus           | Entered Archives
 27908 | -4/Archives        | Accompanied by 18 allies
 27910 | -4/Archives        | Discovered exit to Research (range 24)
 27913 | -4/Archives        | Received a hacking code to weaken MAIN.C
 27917 | -4/Archives        | Discovered new exit (range 18)
 27920 | -4/Archives        | Discovered new exit (range 17)
 27929 | -4/Archives        | Unable to access archive contents
 27940 | -4/Archives        | Unable to access archive contents
 27956 | -4/Archives        | Identified exit to Hub_04(d)
 27998 | -4/Archives        | Entered Hub_04(d)
 27998 | -4/Hub_04(d)       | Accompanied by 18 allies
 28000 | -4/Hub_04(d)       | Reached level 28
 28104 | -4/Hub_04(d)       | Garrison activated, responded to threat
 28108 | -4/Hub_04(d)       | Network Hub disabled
 28113 | -4/Hub_04(d)       | Spotted Lightning
 28115 | -4/Hub_04(d)       | Spotted Lightning
 28116 | -4/Hub_04(d)       | Spotted Lightning
 28117 | -4/Hub_04(d)       | Identified exit to Garrison
 28119 | -4/Hub_04(d)       | Spotted Lightning
 28123 | -4/Hub_04(d)       | Spotted Lightning
 28123 | -4/Hub_04(d)       | Spotted Lightning
 28124 | -4/Hub_04(d)       | Spotted Lightning
 28126 | -4/Hub_04(d)       | Discovered exit to Research (range 23)
 28128 | -4/Hub_04(d)       | Spotted Lightning
 28136 | -4/Hub_04(d)       | Destroyed Lightning
 28139 | -4/Hub_04(d)       | Spotted Lightning
 28142 | -4/Hub_04(d)       | Spotted Lightning
 28146 | -4/Hub_04(d)       | Spotted Lightning
 28146 | -4/Hub_04(d)       | Found EM Dispersion Field
 28176 | -4/Hub_04(d)       | Discovered exit to Research (range 22)
 28247 | -4/Hub_04(d)       | Network Hub disabled
 28293 | -4/Hub_04(d)       | Disrupted transfer network
 28353 | -4/Hub_04(d)       | Incoming investigation squad redirected
 28360 | -4/Hub_04(d)       | Network Hub disabled
 28379 | -4/Hub_04(d)       | Incoming investigation squad redirected
 28382 | -4/Hub_04(d)       | Network Hub disabled
 28392 | -4/Hub_04(d)       | Entered Research
 28393 | -3/Research        | Identified exit to Research
 28420 | -3/Research        | Build established: Hacker-Scout
 28488 | -3/Research        | Discovered exit to Research (range 18)
 28506 | -3/Research        | Repaired Adv. Phase Shifter
 28599 | -3/Research        | Identified exit to Garrison
 28660 | -3/Research        | Garrison activated, responded to threat
 28666 | -3/Research        | P-80 Master assimilated hostile Y-72 Warden
 28713 | -3/Research        | Identified exit to Quarantine
 28737 | -3/Research        | Reached level 29
 28739 | -3/Research        | Upgraded with Utility slot (x1)
 28822 | -3/Research        | Fabricated G-67 Veteran (x3)
 28869 | -3/Research        | Fabricated G-67 Veteran (x3)
 28970 | -3/Research        | Incoming investigation squad redirected
 28999 | -3/Research        | Central database locked down
 29185 | -3/Research        | Repaired Lgt. Particle Reactor
 29279 | -3/Research        | Spotted B-86 Titan
 29292 | -3/Research        | Local fabrication network quarantined
 29383 | -3/Research        | Found Gamma Bomb Array
 29395 | -3/Research        | Core integrity fell below 50%
 29421 | -3/Research        | Destroyed 13 combat bots
 29430 | -3/Research        | Identified exit to Garrison
 29521 | -3/Research        | Core integrity fell below 20%
 29525 | -3/Research        | Crushed by falling debris
 29525 | -3/Research        | Smashed by cave-in

 Last Messages 
---------------
29464_ Acquired Mak. Sensor Array.
29465_ Penetrated by Slug.
29465_ Slug penetrates Wall. <x3>
29483_ System corrupted: Matter fused (-9).
29483_ Acquired 53 matter.
29484_ K-01 Serf cleans the Subatomic Condenser.
29495_ System Restoration Module purges 1% of system corruption (5%).
29499_ Drone sends a signal.
29501_ U-05 Engineer builds a Wall.
29503_ Sneak attack on U-05 Engineer.
29503_ U-05 Engineer destroyed.
29509_ K-01 Serf collects debris.
29511_ System corrupted: Kinetic Spear targeting data glitched.
29511_ U-05 Engineer builds a Wall.
29514_ K-01 Serf collects debris. <x2>
29519_ P-80 Master destroyed.
29525_ The unstable cave ceiling collapses.
29525_ Crushed by falling debris.
29525_ Relay Coupler [Sentry] destroyed.
29525_ System corrupted by crushing effect (+1).

 Map 
-----
+----------------------------------------------------+
| ######??? ?#    !  #                               |
| ?   ??    ?#       #                               |
| +##?## ?  ##       #    ######+##########   *      |
| ?  ###  ? ##       #    ###        # ??  #         |
|   ?###    #####+####    ###        #     +         |
|    ?##                  ###        #           # # |
| ? ?###                  ### ==     #    ?# #  ## # |
|    ###                  ### ==     #?    + ##### # |
|    ??#                  ### ==     #     # ##### # |
| ####################    ###        # ?   # ##### # |
| ###?#?#?##########?#    ###        ####### ##?## # |
| #####?#######?###??#    ###        ####?## ##### # |
| ##################?#    ################## ##### # |
| ####################    #####?######?##### ##### # |
| #?####?#############    ###########?###### ##### # |
| ########### ==     #w   #####?############+##### # |
| ########### ==     #    ##?##############      #   |
| #######?### =      #    #################      #   |
| #######?###        #    ####?############      #   |
| ###########        +    #?########"#"#"##      #   |
| ###########        #    ##########"#"#"##      #   |
| ###?#######        #    ####""""" " " "T#      #   |
| ?##########        #  !*####"" ""       ###+####   |
| ##?########        # =!*##?#""     BB     ^^       |
| ####################  ==####"" >   BB     ^^       |
| #?##################  !%#@##"             ^^       |
| ################?###   k;###"" ""       ########## |
| ######?#############   p#?##""""" " " " ##   """   |
| ####################    ##########"#"#"###   "T"   |
|  ###?###############R   ###??#####"#"#"###         |
|  ###################R   ##################         |
|  ###################    ##################      k  |
|  #         ######         A       uu  w k+     !   |
|  #         ###### ##+#####################k        |
|  #    """  ###### ##     [################         |
|  #   """"  +      ##      ##############?#         |
|  +   """"  #########      ########?##########+#### |
|  #   """   #########      ##################       |
|  #         #########      #####?############       |
|  # !       ##?######      #########?########       |
|  #####/###+##################################      |
|  ##### ### ########## ###?#?#################      |
|  ##### ### #       ## #######################      |
|            +       ## #############?#########      |
|            #       #  ####################?##      |
|            ##################################      |
|            ########################         #      |
| #####+####+########################         #      |
|             ##?####################         #      |
|             #######################         /      |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           92
Coolant Potential          120
Energy Generation          65
Energy Capacity            1200
Matter Stores              500
Matter Capacity            700
Sight Range                18
Robot Scan Range           32
Terrain Scan Range         24
Terrain Scan Density       510
Cloak Strength             3
Additional Mass Support    12
Base Temperature (-)       100
Armor Coverage             300
Resistance: KI             30
Resistance: TH             10
Resistance: EM             75
Core Shielding             20
Phase Shifting             15
Evasion (%)                94
Targeting Accuracy         12
Melee Accuracy             5
Stasis Canceling           2
Offensive Hacking          38
Defensive Hacking          19

 Item Schematics 
-----------------
               Imp. Flight Unit | -9/Materials  | Scanalyzed
               Adv. Beam Cannon | -9/Materials  | Scanalyzed
     Adv. Weight Redist. System | -8/Materials  | Scanalyzed
            Imp. Cooling System | -8/Materials  | Scanalyzed
               Adv. EMP Blaster | -8/Materials  | Scanalyzed
               Reactive Plating | -8/Materials  | Scanalyzed
                  System Shield | -7/Factory    | Scanalyzed
            Biomechanical Wings | -7/Factory    | Hacked
            Variable Charge Gun | -7/Factory    | Scanalyzed
           Cld. Particle Cannon | -7/Factory    | Scanalyzed
            Adv. Thermal Shield | -7/Factory    | Scanalyzed
          Adv. Shield Generator | -7/Factory    | Hacked
               Cld. Pulse Rifle | -6/Factory    | Scanalyzed
            Adv. Actuator Array | -6/Factory    | Hacked
             Adv. Powered Armor | -6/Factory    | Downloaded
             Overload Regulator | -6/Factory    | Hacked
 Imp. System Restoration Module | -6/Factory    | Hacked
            Cmb. Gravmag System | -6/Factory    | Hacked
               Combat Drone Bay | -6/Data Miner | Free
      Lgt. Regenerative Plating | -6/Data Miner | Free
       Exp. Cesium-ion Thruster | -6/Data Miner | Free
                 Exp. ECM Suite | -6/Data Miner | Free
                  Kinetic Spear | -6/Data Miner | Free
             Imp. Energy Mantle | -5/Factory    | Hacked
             Adv. Hacking Suite | -5/Factory    | Scanalyzed
             Adv. System Shield | -5/Factory    | Scanalyzed
            Exp. Thermal Shield | -5/Factory    | Scanalyzed
               Imp. Energy Well | -5/Factory    | Scanalyzed
             Imp. Phase Shifter | -4/Factory    | Scanalyzed
         Impulse Thruster Array | -4/Factory    | Hacked
                   Biometal Leg | -4/Factory    | Hacked
           Lgt. Quantum Reactor | -4/Factory    | Hacked
    Cld. Nuclear Pulse Thruster | -4/Factory    | Hacked
               Enh. Force Lance | -4/Factory    | Hacked
              Hdn. Centrium Leg | -4/Factory    | Scanalyzed
    Tactical Coordination Suite | -4/Factory    | Scanalyzed
          Imp. Stasis Canceller | -4/Factory    | Hacked
                     Q-thruster | -4/Extension  | Hacked
             Enh. Quantum Rifle | -4/Extension  | Hacked
        Com. Linear Accelerator | -4/Hub_04(d)  | Hacked
                    Force Lance | -4/Hub_04(d)  | Hacked
               Enh. Nova Cannon | -4/Hub_04(d)  | Hacked
           Exp. Power Amplifier | -4/Hub_04(d)  | Hacked
          Biometal Heavy Treads | -3/Research   | Hacked
      System Restoration Module | -3/Research   | Scanalyzed
       Adv. Variable Charge Gun | -3/Research   | Scanalyzed

 Robot Schematics 
------------------
 B-48 Gladiator | -7/Factory    | Hacked
     S-27 Virus | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
   G-67 Veteran | -6/Data Miner | Free
   L-41 Fighter | -6/Data Miner | Free
      P-70 Sage | -6/Data Miner | Free
     I-36 Angel | -6/Data Miner | Free

 Fabricated
------------
         Imp. Flight Unit | x1 | -7/Factory  
      Biomechanical Wings | x1 | -7/Factory  
      Adv. Thermal Shield | x2 | -7/Factory  | Preloaded
               L-31 Rogue | x3 | -7/Factory  | Preloaded
               L-31 Rogue | x3 | -7/Factory  | Preloaded
      Biomechanical Wings | x1 | -7/Factory  
           B-48 Gladiator | x3 | -7/Factory  
           B-48 Gladiator | x3 | -7/Factory  
           B-48 Gladiator | x3 | -6/Factory  
           B-48 Gladiator | x3 | -6/Factory  
           B-48 Gladiator | x3 | -6/Factory  
 Exp. Cesium-ion Thruster | x1 | -5/Factory  
 Exp. Cesium-ion Thruster | x1 | -5/Factory  
                P-70 Sage | x2 | -5/Factory  
   Impulse Thruster Array | x1 | -4/Factory  
   Impulse Thruster Array | x1 | -4/Factory  
                P-70 Sage | x2 | -4/Factory  
             G-67 Veteran | x3 | -3/Research 
             G-67 Veteran | x3 | -3/Research 

 Alien Tech Used 
-----------------
Core Expander

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  
Levels Raised              28    | .    2    1    6    .    .    1    2    1    .    1    2    .    1    1    .    .    1    1    .    1    .    .    2    .    1    .    1    1    .    .    1    1    
  XP Earned                46297 | 3000 3819 1801 7954 1073 67   708  3507 980  857  906  2681 1024 1614 197  201  63   1151 2409 324  232  73   566  2533 732  1796 71   1442 799  709  163  486  2359 
  XP Spent                 44945 | 1900 3890 1000 7970 .    850  2375 1900 2600 .    1500 1400 100  2900 1100 .    .    .    3500 .    900  .    .    3600 .    1475 .    1250 360  300  .    275  3800 
Upgrades                   67    | 4    7    2    11   .    2    3    5    1    .    6    2    2    1    1    .    .    .    3    .    2    .    .    2    .    6    .    1    2    1    .    2    1    
  Power Slot               1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Slot          4     | 2    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Utility Slot             12    | 1    2    .    3    .    .    1    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Weapon Slot              3     | .    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Core Integrity           9     | .    .    .    .    .    .    1    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    
  Heat Dissipation         8     | .    .    .    3    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Energy Generation        4     | .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Mass Support             2     | 1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Inventory Capacity       5     | .    1    1    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Sight Range              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    
  Sensor Range             5     | .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Terrain Scan Density     5     | .    2    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ranged Accuracy          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Attack %            2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  TH Resistance %          2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Protomatter Created        5174  | .    219  .    531  152  .    .    496  138  81   102  418  246  311  92   96   67   348  513  .    118  .    65   31   44   99   183  348  .    175  .    .    301  
  Integrity Restored       19202 | .    493  179  821  820  .    .    1367 234  365  470  867  1266 751  49   203  1367 1286 793  75   510  .    38   351  404  1401 243  1232 675  1117 40   690  1095 
    Core                   15408 | .    369  134  573  689  .    .    1207 167  316  413  618  1266 578  38   151  1184 958  572  57   400  .    33   290  302  1180 .    1014 675  820  8    690  706  
    Parts                  3794  | .    124  45   248  131  .    .    160  67   49   57   249  .    173  11   52   183  328  221  18   110  .    5    61   102  221  243  218  .    297  32   .    389  
Protomatter Decayed        6377  | .    13   .    399  .    .    .    87   21   211  29   439  132  392  109  98   52   247  682  22   172  .    109  453  90   297  438  998  202  .    .    548  137  

 Game 
------
Seed              GravmagEnhancedAutocannon
  Manual?         0
Play Time         12:01:36
  Cumulative      178.1 hours
  Start           2020.04.11 @ 20:53:12
  End             2020.04.12 @ 20:17:16
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          58
  Rogue           58
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0
Lore%             61
Gallery%          72
Achievement%      64
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          75x55
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fed5fbee-bbf1-490a-b66c-aea75bf2ddc9