Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 14:33:38 Player: Picayune Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (4465) 4465 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (565) 565 TOTAL SCORE: 11195 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 117/300 Energy 98/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Armor Integrity Analyzer Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Advanced Medium Treads Phase Gun Phase Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Thermal Shield Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Railgun Hardcell Cannon Heavy Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Advanced Medium Treads Advanced Medium Treads Phase Gun Phase Gun [Rating: 99] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Heavy EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 . Utility 6 | . . . . . . . 1 2 2 1 . Weapon 2 | . . 1 . . . 1 . . . . . Parts Attached 66 | 6 2 8 . 1 1 2 7 8 3 28 . Power 9 | 1 2 . . . . 1 2 . 1 2 . Engine 4 | 1 2 . . . . 1 . . . . . Core 4 | . . . . . . . 2 . 1 1 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 17 | 2 . 2 . 1 . . 3 1 . 8 . Treads 14 | 1 . 2 . . . . 3 1 . 7 . Leg . | . . . . . . . . . . . . Wheel 3 | 1 . . . 1 . . . . . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | 1 . 1 . . . . 2 3 2 12 . Device 8 | . . 1 . . . . 1 1 . 5 . Storage 1 | 1 . . . . . . . . . . . Processor 5 | . . . . . . . . 1 1 3 . Hackware 5 | . . . . . . . 1 . 1 3 . Protection 2 | . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . 5 . . 1 1 . 4 . 6 . Energy Gun 4 | . . 2 . . 1 . . . . 1 . Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 8 | 2 . . . . . 1 . 4 . 1 . Ballistic Cannon 5 | . . 3 . . . . . . . 2 . Launcher 1 | . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 26 | . 1 . . . . . . . . 23 2 Power 5 | . 1 . . . . . . . . 4 . Propulsion 4 | . . . . . . . . . . 3 1 Utility 10 | . . . . . . . . . . 9 1 Weapon 7 | . . . . . . . . . . 7 . Highest Loss Streak 8 | . 1 . . . . . . . . 8 2 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 6 | 2 6 6 8 6 5 7 7 6 7 5 4 Power 1 | . 1 2 2 2 2 2 1 1 1 . . Propulsion 1 | 1 4 3 4 2 1 . . . 1 1 2 Utility 1 | . . . 1 1 1 2 2 2 2 1 . Weapon 2 | . 1 1 1 1 1 2 3 2 2 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . . 1 . 2 . 2 6 . . 1 4 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . . 2 . . . . . . 2 Utility 4 | . . . . . . 2 2 . . . . Weapon 7 | . . 1 . . . . 3 . . 1 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 97 100 100 100 71 75 88 99 86 18 Engine 4 | . 14 11 11 11 11 9 4 . . . . Core 5 | . . . . . . . 10 13 11 7 . Treads 21 | . 14 21 22 22 22 26 23 20 17 17 4 Wheel 7 | . 14 11 11 11 11 9 7 6 5 4 . Device 7 | . . 9 11 11 11 9 7 6 5 7 3 Storage 7 | . 14 11 11 11 11 9 7 6 5 3 . Processor 3 | . . . . . . . . 5 11 9 10 Hackware 4 | . . . . . . . 6 6 10 9 . Protection 1 | . . . . . . . . 5 5 3 . Energy Gun 1 | . . 3 11 11 11 . . . . . . Ballistic Gun 10 | . 28 5 . . . 8 7 15 23 12 . Ballistic Cannon 4 | . . 23 22 22 22 . . . . 1 . Peak Build Rating 99 | 6 6 11 11 15 16 47 65 72 67 99 27 Average Rating 51 | 4 5 9 11 12 15 46 56 64 65 76 24 On Entrance 27 | . 6 6 11 11 15 16 47 65 60 66 27 Avg Prop Armor Cover (%) 18 | 13 12 15 15 15 15 17 17 16 17 21 26 Naked Turns 6 | . . . . . . . . . . 6 . Heaviest Build 51 | 12 14 20 20 20 20 26 33 44 41 51 3 Greatest Support 16 | 16 16 16 16 16 10 10 10 10 10 16 3 Greatest Overweight (x) 4 | . . 1 1 1 1 2 3 4 4 4 . Average Overweight (x) 2 | . . . 1 1 1 2 3 3 3 2 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 4 Average Carried 6 | 2 6 6 8 7 8 7 7 6 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 7 8 8 8 8 8 8 8 8 4 4 Class Distribution -------------------- 41% | Skirmisher 28% | Gunner 20% | Hacker-Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Matter Collected 2940 | 185 186 362 . . 53 232 597 173 . 1152 . Remotely . | . . . . . . . . . . . . Salvage Created 4192 | . 252 412 . . . 327 892 251 . 2058 . Parts 202 | . 14 13 . . . 26 51 17 . 81 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 83 | . 5 12 . . . 10 18 4 . 34 . Guns 59 | . 5 6 . . . 10 18 4 . 16 . Cannons 15 | . . 6 . . . . . . . 9 . AOE 7 | . . . . . . . . . . 7 . Classes Destroyed 16 | . 2 3 . . . 2 3 . . 6 . Worker 2 | . . . . . . . . . . 2 . Builder 7 | . 1 . . . . . . 1 . 5 . Recycler 2 | . . . . . . . . . . 2 . Operator 1 | . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 2 | . . . . . . 2 . . . . . Swarmer 14 | . . 3 . . . 7 4 . . . . Saboteur 1 | . . . . . . . . . . 1 . Grunt 25 | . 5 5 . . . . 5 1 . 9 . Brawler 1 | . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . 1 . Sentry 15 | . . 4 . . . 2 1 2 . 6 . Specialist 3 | . . . . . . . 2 . . 1 . Hunter 11 | . . . . . . 1 1 . . 9 . Programmer 11 | . . . . . . . 4 1 . 6 . Heavy 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | . 3 3 . . . 4 6 3 . 8 . Combat Bots Only 6 | . 3 3 . . . 4 6 2 . 5 . Max Kills in Single Turn 3 | . 2 1 . . . 2 1 2 . 3 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Hostile Shots Fired 689 | . 22 44 . . . 17 44 22 . 465 75 Missed 279 | . 4 13 . . . 5 16 7 . 197 37 Hits 410 | . 18 31 . . . 12 28 15 . 268 38 Melee 4 | . . . . . . . . . . 4 . Projectile 406 | . 18 31 . . . 12 28 15 . 264 38 Critical Strikes 20 | . . 1 . . . . 2 . . 15 2 Damage Taken 7433 | . 250 520 . . . 112 481 306 . 5069 695 Core 1426 | . 40 153 . . . 16 46 5 . 698 468 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 136 | . . 136 . . . . . . . . . Core Remaining (%) 90 | 100 84 . . . 61 97 93 99 100 . . Volleys Fired 184 | . 16 38 . . . 13 33 8 . 76 . Largest 4 | . 2 3 . . . 1 1 4 . 4 . Hottest 214 | . 40 105 . . . 60 60 80 . 214 . Shots Fired 500 | . 32 110 . . . 13 33 31 . 281 . Gun 356 | . 32 59 . . . 13 33 31 . 188 . Cannon 128 | . . 51 . . . . . . . 77 . Launcher 16 | . . . . . . . . . . 16 . Special . | . . . . . . . . . . . . Kinetic 397 | . 32 87 . . . 13 33 31 . 201 . Thermal 82 | . . 18 . . . . . . . 64 . Explosive 16 | . . . . . . . . . . 16 . Electromagnetic 5 | . . 5 . . . . . . . . . Robot Hit Streak 23 | . 5 10 . . . 6 10 9 . 23 . Robot Miss Streak 7 | . 3 2 . . . 2 7 2 . 3 . Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 2 | . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . Shots Hit Robots 311 | . 18 50 . . . 13 31 17 . 182 . Core Hits 209 | . 11 21 . . . 14 30 9 . 124 . Critical Kills 2 | . . . . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | . . 4 . . . . . . . 8 . Burn 1 | . . . . . . . . . . 1 . Meltdown 2 | . . . . . . . . . . 2 . Blast 9 | . . 4 . . . . . . . 5 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11386 | . 241 753 . . . 610 1579 439 . 7764 . Guns 5649 | . 241 267 . . . 610 1579 439 . 2513 . Cannons 2538 | . . 486 . . . . . . . 2052 . Explosions 3188 | . . . . . . . . . . 3188 . Melee . | . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . 11 . Kinetic 6729 | . 241 675 . . . 610 1579 439 . 3185 . Thermal 1696 | . . 78 . . . . . . . 1618 . Explosive 2762 | . . . . . . . . . . 2762 . Electromagnetic 188 | . . . . . . . . . . 188 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 3 1 . 9 . Average Corruption 4 | . . . . . . . 2 1 . 5 . Corruption Purged 3 | . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . . . . . . . 7 1 . 46 . Message Errors 9 | . . . . . . . 1 . . 8 . Matter Fused 16 | . . . . . . . 3 . . 13 . Heat Flow Errors 5 | . . . . . . . 2 . . 3 . Energy Discharges 7 | . . . . . . . . . . 7 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 1 . . 3 . Misfires 4 | . . . . . . . . . . 4 . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 7 | . . . . . . . . 1 . 6 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 132 | . . . . . . . . . . 132 . Projectiles 31 | . . . . . . . . . . 31 . Explosions 101 | . . . . . . . . . . 101 . Melee . | . . . . . . . . . . . . Knockbacks 8 | . . 3 . . . . . . . 5 . Impact . | . . . . . . . . . . . . Kinetic 7 | . . 3 . . . . . . . 4 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 195 | . . . . . . . . . . 195 . Shots 4 | . . . . . . . . . . 4 . Rammed 2 | . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 425 | . 2 184 . . . 140 200 121 . 425 . Average Temperature 80 | . 2 38 . . . 55 76 57 . 117 . Received Heat Transfer 1328 | . 135 189 . . . 18 96 21 . 767 102 Effects 4 | . . . . . . . . . . 4 . Shutdowns 3 | . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Melted 5 | . . . . . . . . . . 5 . Heat Transferred 1990 | . . 175 . . . . . . . 1815 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Maximum Alert Level 3 | . . . . . . . . . . 3 . Low Security (%) 92 | 100 100 100 100 . 100 100 100 100 100 76 . Level 1 . | . . . . . . . . . . 2 . Level 2 4 | . . . . . . . . . . 15 . Level 3 1 | . . . . . . . . . . 6 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 972 | . 75 108 . . . 125 140 77 29 972 . Initial 66 | . . 27 . . . . 53 66 29 . . Average 74 | . 35 35 . . . 20 20 25 6 192 . Influence Increases 3111 | . 125 324 . . . 305 510 145 . 1657 45 Destroy 0b10 Robot/C 1680 | . 100 240 . . . 200 360 80 . 700 . Destroy 0b10 Robot/NC 70 | . 5 5 . . . 10 . 5 . 45 . Destroy Leader 434 | . 20 70 . . . 54 90 30 . 170 . Allied During Kill 5 | . . . . . . . . . . 5 . Successful Hack 71 | . . 5 . . . 10 34 . . 22 . Disable Machine 165 | . . . . . . 15 . 30 . 120 . Destroy Structure 281 | . . 4 . . . 16 11 . . 250 . Lose Combat Pursuer 405 | . . . . . . . 15 . . 345 45 Influence Decreases 2494 | . 60 389 . . . 188 491 220 61 685 400 Entered New Map 564 | . . 38 . . . . 64 70 32 . 360 Time Decay 1361 | . 50 259 . . . 188 232 150 29 433 20 Lost Part 252 | . 10 . . . . . . . . 222 20 Lost Ally 90 | . . . . . . . 60 . . 30 . Purge Threat 227 | . . 92 . . . . 135 . . . . Squads Dispatched 27 | . 1 1 . . . 2 7 1 . 15 . Investigation 6 | . 1 . . . . 2 1 . . 2 . Extermination 7 | . . . . . . . 3 1 . 3 . Reinforcement 9 | . . 1 . . . . 2 . . 6 . Assault 1 | . . . . . . . . . . 1 . Garrison 4 | . . . . . . . 1 . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Distress Signals 14 | . . 4 . . . 1 3 . . 6 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 158 | . 6 24 . . . 13 23 4 . 76 12 Peak Tracking Total 17 | . 3 4 . . . 4 4 2 . 17 8 Tactical Retreats 10 | . . . . . . . 1 . . 8 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Traps Triggered 9 | . . . . . . 1 3 2 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Disabled 11 | . . . . . . 1 . 2 . 8 . Max in Single Turn 4 | . . . . . . 1 . 1 . 4 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Accessed 22 | . 1 5 . 1 . 8 4 . . 3 . Terminals 12 | . 1 3 . . . 5 2 . . 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 3 | . . 1 . . . 1 . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 1 . . 1 . Total Hacks 50 | . 2 12 . 1 . 20 8 . . 7 . Successful 24 | . . 5 . 1 . 9 5 . . 4 . Failed 26 | . 2 7 . . . 11 3 . . 3 . Catastrophic 6 | . . 1 . . . 3 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 47 | . 3 9 . 2 . 17 9 . . 7 . Terminals 28 | . 2 7 . . . 13 4 . . 2 . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units 6 | . . 3 . . . 2 . . . 1 . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 9 | . . . . . . 3 2 . . 4 . Terminal Hacks 6 | . . 2 . 1 . 2 1 . . . . Record 1 | . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 2 | . . 1 . . . . 1 . . . . Security Status 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . . 1 . . . 5 3 . . 4 . Terminals 7 | . . 1 . . . 4 1 . . 1 . Assimilate 2 | . . . . . . 1 . . . 1 . Botnet 3 | . . 1 . . . 1 1 . . . . Operators 2 | . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . 1 . Reject 2 | . . . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . 2 . Reprogram 2 | . . . . . . . 1 . . 1 . Watchers 2 | . . . . . . . 1 . . 1 . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 1 4 . . . 6 4 . . 2 . Full Trace Events 2 | . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total Allies 5 | . . . . . . . 3 . . 2 . Largest Group 3 | . . . . . . . 3 . . 1 . Highest-Rated Group 48 | . . . . . . . 48 . . 47 . Highest-Rated Ally 47 | . . . . . . . 16 . . 47 . Total Orders 1 | . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . 1 . Ally Attacks 19 | . . . . . . . 10 . . 9 . Total Damage 341 | . . . . . . . 139 . . 202 . Kills 1 | . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Turns Passed 6539 | 64 149 779 17 250 72 1361 1274 443 184 1894 52 Spaces Moved 4053 | 50 87 425 15 232 73 621 817 285 127 1217 104 Core 321 | 1 . . . . . . . . . 216 104 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 3732 | 49 87 425 15 232 73 621 817 285 127 1001 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 115 95 95 110 125 110 125 50 50 Average Speed 117 | 99 100 110 115 105 95 110 125 139 139 121 50 Slowest Speed 150 | 100 100 115 115 115 95 110 125 140 140 150 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 4 18 36 6 60 21 39 28 12 5 33 20 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . Terrain Destroyed 175 | . . . . . . 14 6 . . 155 . Melee . | . . . . . . . . . . . . Projectile 47 | . . . . . . 14 6 . . 27 . AOE 128 | . . . . . . . . . . 128 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total 5607 | 61 116 647 14 237 75 1303 1079 323 133 1515 104 Wait 1227 | . 11 170 . . 2 652 197 21 . 174 . Move 4042 | 49 86 424 14 231 72 620 816 284 126 1216 104 Hop . | . . . . . . . . . . . . Pick Up 44 | 6 1 4 . 1 . 8 11 2 2 9 . Fast Attach 25 | 6 . 2 . . . . . 4 . 13 . Attach 23 | . 1 2 . . . 2 2 2 2 12 . Detach 1 | . . . . . . . . . . 1 . Swap 25 | . 1 5 . 1 1 1 6 2 2 6 . Drop 34 | . . 2 . 4 . 7 14 . 1 6 . Fire 184 | . 16 38 . . . 13 33 8 . 76 . Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 16) 159 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 546 | -9/Materials | Build established: Gunner 744 | -9/Materials | Repaired Lgt. Treads 979 | -9/Materials | Discovered new exit (range 13) 993 | -9/Materials | Entered Mines 1005 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1005 | -9/Mines | Discovered new exit (range 5) 1010 | -9/Mines | Entered Exiles 1038 | -9/Exiles | Met 8R-AWN 1056 | -9/Exiles | Met EX-HEX 1098 | -9/Exiles | Met EX-BIN 1114 | -9/Exiles | Aligned with FarCom system 1115 | -9/Exiles | Given EX-Vault access code 1148 | -9/Exiles | Opened EX-Vault 1162 | -9/Exiles | Found Prototype Ballistic Gun 1165 | -9/Exiles | Identified XL Autogun Array 1184 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1216 | -9/Exiles | Met EX-DEC 1248 | -9/Exiles | Discovered new exit (range 14) 1260 | -9/Exiles | Left Exiles lab with XL Autogun Array 1260 | -9/Exiles | Entered Mines 1322 | -8/Mines | Discovered new exit (range 9) 1332 | -8/Mines | Entered Materials 1332 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1564 | -8/Materials | Build established: Skirmisher 2689 | -8/Materials | Discovered new exit (range 3) 2693 | -8/Materials | Entered Factory 2693 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2967 | -7/Factory | Fabricated Imp. Reaction Control System? 3914 | -7/Factory | Discovered new exit (range 7) 3921 | -7/Factory | Garrison activated, responded to threat 3967 | -7/Factory | Entered another Factory area 3967 | -6/Factory | Evolved 2 slots: Utility x2 4265 | -6/Factory | Build established: Gunner 4397 | -6/Factory | Discovered new exit (range 10) 4410 | -6/Factory | Entered another Factory area 4410 | -5/Factory | Evolved 2 slots: Utility x2 4575 | -5/Factory | Discovered new exit (range 13) 4594 | -5/Factory | Entered another Factory area 4594 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4711 | -4/Factory | Build established: Hacker-Gunner 5368 | -4/Factory | Garrison activated, responded to threat 5694 | -4/Factory | Spotted B-86 Titan 5760 | -4/Factory | Lost 4 parts (4u) 5874 | -4/Factory | Lost 5 parts (1p1n1u2w) 6126 | -4/Factory | Lost 8 parts (1p3u4w) 6344 | -4/Factory | First assault squad dispatched 6374 | -4/Factory | Released all parts (13) 6430 | -4/Factory | Core integrity fell below 50% 6485 | -4/Factory | Discovered new exit (range 6) 6488 | -4/Factory | Entered Upper Caves 6535 | -4/Upper Caves | Core integrity fell below 20% 6540 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06409_ W-44 Eye sends out distress signal. 06420_ System corrupted: Matter fused (-5). 06426_ B-60 Warrior suffers critical hit (Burn). 06429_ L-61 Swordsman knocked back. 06430_ K-01 Serf destroyed. 06433_ Acquired Adv. Reaction Control System. 06437_ Acquired Adv. Medium Treads. [Achievement: Physics Hates This One Trick] 06442_ M-36 Artificer repairs X-82 Rainmaker. 06457_ System corrupted: Matter fused (-10). 06478_ Acquired Imp. System Guard. 06485_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06528_ Adv. Reaction Control System destroyed. 06531_ C-30 ARC bursts open, deploying its payload. 06531_ G-73 Enforcer unfolds itself. 06531_ G-67 Veteran unfolds itself. 06534_ Adv. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????####? | | ????????????????????????????????????????????## ## | | ???????????????????????????????????####?????# # | | ????????????????????????????????#### #?????# ## | | ???????????????????????????????## #?????# #?# | | ????????????????????????????#### #????## ### | | ??????????????????????????### #??#### | | ??????????? ???????????### #### | | ??????????? ????#### %g | | ???????????# ## g gg ## | | ????????????# gg ## ### | | ?????????????# @ ## ######?#### | | ?????????????# ####### #### #??######?# | | ???????????????????????????## #??# ### ## | | ????????????????????????????#####??####### | | ????????????????????????????????????????## | | ????????????????????????????????????????# | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? ????# | | ?????????????????????????????????????????? ????# | | ?????????????????????????????????????????? ??# | | ????????????????????????????????????????#? ?????? | | ???????????????????????????????????????## ? ??#### | | ??????????????????????????????????????## ? ??# | | ??????????????????????????????????????# ??# | | ???????????????????????????????????????# ??# # | | ???????????????????????????????????????? ??# # | | ?????????????????????????????????????????# ### # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ??????????????????????????????????????????## # | | ??????????????????????????????????????????# # # ## | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????## ##? | | ???????????????????????????????????????????#####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 225 Resistance: TH 30 Evasion (%) 62 Targeting Accuracy 16 Armor Integrity Analysis 30 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Reaction Control System | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 2% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion I Have A Map? Live, Flee, And Rebuild Organ Harvest Physics Hates This One Trick Sixth Sense There's More Where That Came From Challenges ------------ None Game ------ Seed TrapExpertDeck Manual? 0 Play Time 01:21:02 Cumulative 68.0 hours Start 2025.10.23 @ 23:45:50 End 2025.11.05 @ 14:33:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9350c9b-e287-4339-be9b-e9d0f31b9ef8