Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 00:58:22 Player: Skergy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (20) 100 Value Destroyed (630) 630 Prototype IDs (36) 720 Alien Tech Used (7) 1400 Bonus (10198) 10198 TOTAL SCORE: 20748 Bonus ------- Follower Combat Kills 598 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Scanned by Researcher 500 Met MAIN.C 5000 Win 3000 Cogmind --------- Core Integrity 54/1600 Matter 173/300 Energy 138/150 System Corruption 5% Temperature Cool (24) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Improved Q-thruster > --- UTILITY (11) ----- Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Point Defense System Improved Hacking Suite Advanced Drone Bay (1/2) Spacefold Activator Microwarp Drive > --- WEAPON (3) ------- KE Penetrator Centrium Greatsword > --- INVENTORY (10) --- Centrium Leg Improved Q-thruster Phase Redirector Drone Bay (1/2) Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Phase Redirector Advanced Point Defense System Improved Hacking Suite Advanced Drone Bay Microwarp Drive > --- WEAPON ----------- KE Penetrator Centrium Greatsword > --- INVENTORY -------- Centrium Leg Improved Q-thruster Drone Bay Spacefold Activator Advanced Datajack [Rating: 200] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Artifact Microwarp Drive Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . 10 . . . . 2 2 . 2 . . 2 . Power 2 | . . . . 1 . . . . . . . . . . 1 . Propulsion 6 | . . . . 2 . . . . 1 1 . 2 . . . . Utility 9 | . . . . 6 . . . . 1 1 . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 95 | 6 9 1 5 21 7 2 8 1 3 9 2 5 2 3 3 8 Power 12 | 1 2 . . 1 1 1 1 . 1 2 . . 1 . . 1 Engine 3 | 1 1 . . . . 1 . . . . . . . . . . Core 3 | . 1 . . . 1 . . . . 1 . . . . . . Reactor 6 | . . . . 1 . . 1 . 1 1 . . 1 . . 1 Propulsion 28 | 2 2 . 2 5 2 1 3 . 1 1 1 4 . 1 1 2 Treads 4 | 2 . . 2 . . . . . . . . . . . . . Leg 7 | . 2 . . 5 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 2 1 3 . 1 1 1 4 . 1 1 2 Utility 36 | 1 2 . 1 10 3 . 4 . 1 4 1 1 1 2 2 3 Device 19 | . . . 1 6 2 . 2 . . 2 1 . . . 2 3 Storage 3 | 1 1 . . . . . . . . . . 1 . . . . Processor 5 | . 1 . . 3 . . . . . 1 . . . . . . Hackware 3 | . . . . 1 . . 1 . 1 . . . . . . . Protection 3 | . . . . . 1 . 1 . . 1 . . . . . . Artifact 3 | . . . . . . . . . . . . . 1 2 . . Weapon 19 | 2 3 1 2 5 1 . . 1 . 2 . . . . . 2 Energy Gun 5 | 1 1 1 1 1 . . . . . . . . . . . . Energy Cannon 3 | . . . . 3 . . . . . . . . . . . . Ballistic Gun 4 | 1 1 . . 1 . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 4 | . 1 . 1 . 1 . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 17 | . . . . 2 . . 4 1 . 1 1 2 2 3 . 1 Parts Lost 50 | . 6 . . 13 3 1 . 2 . 4 2 3 1 2 2 11 Power 9 | . 2 . . 2 . . . . . 2 . . . 1 . 2 Propulsion 18 | . 1 . . 6 1 . . 1 . . 1 3 1 . 2 2 Utility 15 | . . . . 3 2 1 . . . 2 1 . . . . 6 Weapon 8 | . 3 . . 2 . . . 1 . . . . . 1 . 1 Highest Loss Streak 10 | . 3 . . 6 3 1 . 2 . 2 2 3 1 2 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | 3 11 14 14 12 8 4 4 4 3 4 4 6 8 9 8 4 Power 1 | . 2 2 1 . . . . 1 1 . . . . 1 . . Propulsion 2 | 1 3 4 2 2 . . . . . 1 1 . . . . 1 Utility 4 | . 3 5 7 3 1 2 1 1 1 1 . 2 5 5 5 2 Weapon 3 | . 2 3 3 6 7 2 1 1 1 2 2 2 3 3 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 35 | . 1 . 15 7 5 . 1 . . 1 . . . 2 1 2 Power 3 | . . . 2 1 . . . . . . . . . . . . Propulsion 6 | . 1 . 3 . . . . . . . . . . . . 2 Utility 13 | . . . 6 4 1 . . . . 1 . . . . 1 . Weapon 13 | . . . 4 2 4 . 1 . . . . . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 99 85 48 53 69 91 80 88 98 89 89 77 73 69 Engine 7 | . 1 14 14 4 . 1 5 5 1 . . . . . . . Core 1 | . 7 . . . . . . . . . 4 4 2 . 3 . Reactor 1 | . . . . 3 . . 1 . 3 5 4 4 6 7 4 4 Treads 13 | . 14 14 26 . 3 . . . . . . . . . . . Leg 6 | . 13 14 1 21 . . . . . . . . . . . . Flight 5 | . . . . . 1 12 20 23 24 27 28 30 29 27 27 24 Device 6 | . . . 8 13 8 . 3 11 10 9 7 5 4 3 5 5 Storage 9 | . 14 14 14 5 3 . . . . . . 2 4 4 4 4 Processor 9 | . 13 14 5 12 17 15 11 11 10 9 9 8 8 8 8 8 Hackware 3 | . . . . 4 5 5 6 11 12 14 14 13 13 13 12 6 Protection 1 | . . . . . . 5 6 9 10 11 14 13 8 3 . . Energy Gun 10 | . 13 20 14 8 . . . . . . . . . . . . Ballistic Gun 1 | . 10 . . 1 . . . . . 2 4 1 . . . 2 Slashing Weapon 7 | . 3 7 13 . 5 11 11 10 1 . . . . . . . Peak Build Rating 200 | 6 11 9 18 83 48 47 85 88 95 120 127 141 153 179 188 200 Average Rating 42 | 4 9 8 13 67 41 44 64 86 90 107 121 123 144 158 182 187 On Entrance 76 | . 6 9 8 18 33 44 47 85 84 95 120 127 136 144 173 178 Avg Prop Armor Cover (%) 5 | . 9 8 9 4 . . . . . 3 . 1 . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 70 | 11 30 30 31 70 26 14 32 24 30 46 48 49 65 61 53 63 Greatest Support 80 | 40 40 20 42 80 20 17 25 34 31 47 48 79 70 71 65 71 Greatest Overweight (x) 11 | 3 1 1 1 11 8 . 1 . . . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 12 | 7 13 15 15 15 12 5 5 5 5 5 5 8 10 10 10 10 Most Carried 15 | 4 15 15 15 15 12 5 5 5 5 5 5 10 10 10 10 10 Average Carried 11 | 3 11 14 14 12 8 4 4 4 3 4 4 7 8 9 9 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 10 10 10 10 10 Final Carried 15 | 4 14 15 14 13 5 4 5 3 5 5 5 7 10 10 10 5 Scrap Suit Usage (%) 7 | . . . . 68 . . . . . . . . . . . . Parts Cannibalized 2 | . . . . 2 . . . . . . . . . . . . Class Distribution -------------------- 70% | Mutant 12% | Hacker-Sprinter 8% | Scavenger-Scrapper 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 1624 | 260 169 195 46 155 211 41 . 148 20 75 12 . . . 121 171 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 779 | . 556 31 . 161 . . . . 20 . . . . . . 11 Parts 42 | . 30 2 . 8 . . . . . . . . . . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . 7 . . . . . 1 . . . . . . . . Prevented 5 | . . . . . . . . 5 . . . . . . . . Parts Restored 1 | . . . . 1 . . . . . . . . . . . . Broken 1 | . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 13 | . 9 2 . 2 . . . . . . . . . . . . Guns 12 | . 9 2 . 1 . . . . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . . . . Classes Destroyed 6 | . 2 1 . 3 . . . . . . . . . . . . Worker 3 | . . . . 1 . . . . 1 . . . . . . 1 Builder 1 | . . . . 1 . . . . . . . . . . . . Recycler 2 | . 2 . . . . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . Swarmer 2 | . . 2 . . . . . . . . . . . . . . Grunt 11 | . 9 . . 2 . . . . . . . . . . . . Best Kill Streak 4 | . 4 2 . 3 . . . . 1 . . . . . . 1 Combat Bots Only 3 | . 3 2 . 2 . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 . . . . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 740 | . 83 15 16 192 34 5 . 40 24 49 20 27 60 14 70 91 Missed 383 | . 26 5 6 90 15 4 . 29 15 32 13 17 29 10 41 51 Hits 357 | . 57 10 10 102 19 1 . 11 9 17 7 10 31 4 29 40 Projectile 357 | . 57 10 10 102 19 1 . 11 9 17 7 10 31 4 29 40 AOE 3 | . . . . . . . . . . . . . . . . 3 Critical Strikes 21 | . . . 1 12 . . . 2 . . . 1 2 . 2 1 Part Disruptions 1 | . . . 1 . . . . . . . . . . . . . Damage Taken 8674 | . 796 76 106 2245 375 42 . 149 163 373 141 194 525 451 1250 1788 Core 3010 | . 144 20 24 519 151 . . . 62 29 23 25 124 343 681 865 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Core 36 | . . . . . . . . . . . . . 36 . . . Redirected to Shielding 114 | . . . . . . . . . . 79 35 . . . . . Regen/Repaired (Parts) 31 | . . . . 31 . . . . . . . . . . . . Core Remaining (%) 58 | 100 . . 24 . . . . 29 94 . 96 . . 66 . 3 Volleys Fired 98 | . 50 7 . 17 . . . . . . . . 1 . . 23 Largest 3 | . 2 1 . 3 . . . . . . . . 1 . . 1 Hottest 246 | . 85 50 . 246 . . . . . . . . 20 . . 33 Shots Fired 173 | . 96 7 . 47 . . . . . . . . 1 . . 22 Gun 155 | . 96 7 . 30 . . . . . . . . . . . 22 Cannon 17 | . . . . 17 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . 1 . . . Kinetic 76 | . 54 . . . . . . . . . . . . . . 22 Thermal 66 | . 11 7 . 47 . . . . . . . . 1 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 31 | . 31 . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 7 5 . 3 . . . . . . . . . . . 4 Robot Miss Streak 11 | . 7 2 . 11 . . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 81 | . 54 5 . 12 1 . . . 1 . . . . . . 8 Core Hits 32 | . 20 2 . 7 . . . . . . . . . . . 3 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . 1 . 1 . . . . . . . . . . . . Burn 2 | . . 1 . 1 . . . . . . . . . . . . Melee Attacks 80 | . 8 11 . . 5 12 . 7 1 12 2 3 4 . 5 10 Impact 34 | . . . . . . . . 6 1 12 2 3 4 . 5 1 Slashing 46 | . 8 11 . . 5 12 . 1 . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1388 | . 568 63 . 443 42 . . . 84 . . . . . . 188 Guns 1071 | . 568 63 . 252 . . . . . . . . . . . 188 Cannons 143 | . . . . 143 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 125 | . . . . . 41 . . . 84 . . . . . . . Ramming 49 | . . . . 48 1 . . . . . . . . . . . Kinetic 444 | . 256 . . . . . . . . . . . . . . 188 Thermal 473 | . 15 63 . 395 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 297 | . 297 . . . . . . . . . . . . . . . Impact 84 | . . . . . . . . . 84 . . . . . . . Slashing 41 | . . . . . 41 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 17 17 21 21 21 . . . . . . 3 5 Average Corruption 13 | . . . . 8 17 18 21 21 . . . . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 61 | . . . . 5 22 11 5 9 . . . . . . 2 7 Message Errors 12 | . . . . 2 6 1 1 1 . . . . . . . 1 Matter Fused 13 | . . . . 1 4 2 1 2 . . . . . . 2 1 Heat Flow Errors 7 | . . . . . 2 3 1 . . . . . . . . 1 Energy Discharges 7 | . . . . . 3 1 . 2 . . . . . . . 1 Parts Rejected 3 | . . . . 2 . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . . 4 2 2 3 . . . . . . . 2 Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 44 | . . . . . . . . . 44 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 44 | . . . . . . . . . 44 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . Targets Rammed 5 | . . . . 4 1 . . . . . . . . . . . Kicked 4 | . . . . 4 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 730 | . 139 . 42 730 141 250 152 65 . . 21 89 14 12 75 187 Average Temperature 109 | . 55 . 14 283 75 114 92 31 . . 12 33 8 7 32 60 Received Heat Transfer 1128 | . 417 . 120 114 102 . . 48 12 27 54 45 99 18 9 63 Effects 23 | . . . . 23 . . . . . . . . . . . . Shutdowns 7 | . . . . 7 . . . . . . . . . . . . Interference 12 | . . . . 12 . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . Heat Transferred 1005 | . 37 259 . 709 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Maximum Alert Level 2 | . . . . . . . . . . . . . . . . 2 Low Security (%) 91 | 100 100 . . 100 . . . . 100 100 100 100 100 100 100 14 Level 1 3 | . . . . . . . . . . . . . . . . 33 Level 2 5 | . . . . . . . . . . . . . . . . 52 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 265 | . 110 . . 109 . . . . 55 188 157 129 138 157 158 265 Initial 100 | . . . . . . . . . 28 28 99 87 72 72 81 100 Average 43 | . 24 . . 25 . . . . 21 56 121 78 111 122 50 174 Influence Increases 2893 | . 300 50 . 279 105 150 . 75 65 350 98 122 126 135 316 722 Destroy 0b10 Robot/C 580 | . 180 40 . 80 . . . . . . . . . . 200 80 Destroy 0b10 Robot/NC 60 | . 10 . . 20 . . . . 5 . . . . . 15 10 Destroy Leader 142 | . 60 10 . 12 . . . . . . . . . . 40 20 Allied During Kill 17 | . . . . 5 . . . . . . . . . . . 12 Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . . . Successful Hack 248 | . 45 . . 7 . . . . . 36 8 13 27 45 25 42 Disable Machine 180 | . . . . . . . . . . 30 30 . 30 45 . 45 Destroy Structure 201 | . 5 . . 80 . . . . . 14 . 9 9 . 21 63 Partial Spotted 195 | . . . . . . . . . . 75 15 . 15 45 15 30 Lose Combat Pursuer 1260 | . . . . 75 105 150 . 75 60 195 45 90 45 . . 420 Influence Decreases 2241 | . 300 50 . 279 42 103 110 30 55 227 119 150 127 126 295 228 Entered New Map 543 | . . . . . . 13 110 . 17 27 79 70 57 56 56 58 Time Decay 1069 | . 260 50 . 171 42 80 . 20 38 130 20 50 60 50 58 40 Lost Part 398 | . 40 . . 88 . 10 . 10 . 40 20 30 10 20 20 110 Lost Ally 150 | . . . . 20 . . . . . 30 . . . . 80 20 Purge Threat 81 | . . . . . . . . . . . . . . . 81 . Squads Dispatched 34 | . 4 . . 6 . . . . . 4 . 6 3 2 6 3 Investigation 16 | . 2 . . 1 . . . . . 3 . 5 . 1 3 1 Extermination 8 | . . . . 2 . . . . . 1 . 1 1 1 1 1 Reinforcement 9 | . 2 . . 3 . . . . . . . . 2 . 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 10 | . 1 . . . . . . . 1 1 1 . . 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 226 | . 15 2 3 16 6 12 . 11 17 24 5 15 14 10 36 40 Peak Tracking Total 16 | . 4 2 2 6 5 5 . 8 16 10 5 11 9 11 14 15 Tactical Retreats 30 | . . . . 3 3 2 . 2 1 4 1 2 1 . 3 8 ECM-based Alert Blocks 28 | . . . . . . . . . . . . . . . 22 6 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 2 | . 2 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . 4 . . 5 . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 12 | . . . . . . . . . . 2 2 . 2 3 . 3 Max in Single Turn 1 | . . . . . . . . . . 1 1 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . . 2 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 63 | . 7 . 4 4 . . 8 . 4 7 2 7 3 4 4 9 Terminals 35 | . 6 . . 3 . . . . 4 3 2 3 2 4 1 7 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . . . 2 . 2 . . 2 2 Scanalyzers 4 | . . . . . . . . . . 1 . 2 1 . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . Total Hacks 175 | . 22 . 10 15 . . 23 . 15 13 4 18 7 10 14 24 Successful 121 | . 12 . 10 11 . . 23 . 11 9 2 15 6 5 9 8 Failed 53 | . 10 . . 4 . . . . 4 4 2 2 1 5 5 16 Catastrophic 3 | . . . . 1 . . . . . . . . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . Manual 73 | . 20 . . 10 . . . . 4 7 . 5 2 7 4 14 Terminals 106 | . 21 . . 13 . . . . 15 6 4 8 4 10 7 18 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . Recycling Units 19 | . 1 . . . . . . . . 2 . 5 . . 5 6 Scanalyzers 9 | . . . . . . . . . . 1 . 5 3 . . . Garrison Access 6 | . . . . . . . . . . 4 . . . . 2 . Terminal Hacks 70 | . 2 . 10 2 . . 23 . 8 3 2 6 2 2 5 5 Record 30 | . 1 . 9 . . . 11 . 1 1 . 1 1 2 1 2 Part Schematic 5 | . . . . . . . 4 . . . 1 . . . . . Robot Analysis 4 | . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . 4 . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 1 Branch Access Points 2 | . . . . . . . . . . 1 . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . 1 Recycling Unit Index 2 | . . . . . . . . . . . 1 . . . 1 . Alert Level 1 | . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . Reprogram Traps 2 | . . . . . . . . . 1 . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Assault Status 2 | . . . . . . . . . 1 1 . . . . . . Recall Investigation 2 | . . . . 1 . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . 3 . . 1 1 Report Inventory 1 | . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 3 | . . . . . . . . . . . . 2 . . 1 . Scanalyzer 5 | . . . . . . . . . . . . 3 2 . . . Retrieve Study 5 | . . . . . . . . . . . . 3 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 38 | . 10 . . 7 . . . . 3 5 . 3 2 3 3 2 Terminals 27 | . 9 . . 7 . . . . 3 2 . 1 2 3 . . Track 4 | . 1 . . 1 . . . . 1 . . . 1 . . . Assimilate 5 | . 2 . . 2 . . . . . . . . . 1 . . Botnet 16 | . 5 . . 3 . . . . 2 2 . 1 1 2 . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . . . 2 . 2 . . 2 2 Reject 1 | . 1 . . . . . . . . . . . . . . . Fedlink 6 | . . . . . . . . . . 2 . 2 . . 1 1 Scrapoids 1 | . . . . . . . . . . . . . . . 1 . Scraphulk 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . Reprogram 2 | . . . . . . . . . . 1 . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 . . 4 . . . . 4 4 2 6 3 4 4 9 Full Trace Events 8 | . 1 . . 1 . . . . . . . 2 . 1 . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 4 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . 3 2 . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 12 | . . . 1 1 . . . . . 2 . . . . 7 1 Largest Group 6 | . . . 1 2 . . . . . 2 . . . . 6 1 Highest-Rated Group 392 | . . . 49 59 . . . . . 112 . . . . 392 139 Highest-Rated Ally 139 | . . . 49 49 . . . . . 56 . . . . 69 139 Total Orders 7 | . . . 1 . . . . . . . . . . . 2 4 GUARD 2 | . . . 1 . . . . . . . . . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . . 1 3 RETURN 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 98 | . . . 3 14 . . . . . 5 . . . . 48 28 Total Damage 3760 | . . . 79 574 . . . . . 234 . . . . 1564 1309 Kills 23 | . . . 2 3 . . . . . . . . . . 13 5 Allies Corrupted 3 | . . . . . . . . . . 2 . . . . 1 . Allies Melted 2 | . . . 1 1 . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Active Infowar (turns) 5030 | . . . 1878 928 464 173 91 234 86 278 51 115 131 116 150 335 Optics 3149 | . . . . 925 464 173 91 234 86 278 51 115 131 116 150 335 Terrain 333 | . . . . . 333 . . . . . . . . . . . Structural 2374 | . . . 1878 496 . . . . . . . . . . . . ECM 123 | . . . . . . . . . . . . . . . 100 23 Robot Analysis Total 4 | . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 1 . 3 2 . 2 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . 2 6 Drone Recoveries 6 | . . . . . . . . . . . . . . . 1 5 Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 8514 | 67 1196 1029 3055 943 464 173 91 234 86 278 51 115 131 116 150 335 Spaces Moved 9010 | 39 429 406 1812 668 352 397 195 777 246 818 176 422 336 420 557 960 Core 21 | 9 . . . 2 10 . . . . . . . . . . . Treads 2749 | 30 364 406 1812 8 129 . . . . . . . . . . . Legs 723 | . 65 . . 658 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5097 | . . . . . 213 397 195 777 246 818 176 422 336 261 420 836 Fastest Speed 7 | 50 120 240 157 105 37 34 27 18 26 24 22 7 15 19 16 17 Average Speed 85 | 141 211 240 165 115 122 36 35 26 26 25 22 20 18 20 20 20 Slowest Speed 600 | 200 240 240 250 600 450 37 110 28 28 28 24 22 21 21 22 24 Overloaded Moves 712 | . . . . . . . . 30 . . . 5 102 . 68 507 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . 1 . 3 1 5 17 1 3 5 3 4 7 Potential Cave-ins 16 | . . . . . 2 4 . 4 . 3 . . 2 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . 1 . . . . . . . . Spacefolds 18 | . . . . . . . . . . . . . . 1 8 9 Microwarps 18 | . . . . . . . . . . . . . . 6 7 5 Exploration Rate (%) 41 | 5 76 32 93 22 54 63 64 88 9 27 32 18 37 23 28 37 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 9 | . . 1 . . 1 1 3 2 . 1 . . . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . 2 . 3 3 . 1 . . . . . . . . Spaces Dug 53 | . 5 2 . . 4 8 . 6 . 10 . 3 4 . 3 8 Terrain Destroyed 63 | . 5 2 . 10 4 8 . 6 . 10 . 3 4 . 3 8 Melee 52 | . 5 2 . . 4 8 . 6 . 10 . 3 4 . 3 7 Projectile 10 | . . . . 10 . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Total 9359 | 48 615 430 1867 804 373 410 211 788 258 843 180 441 374 301 468 948 Wait 272 | . 97 . 10 64 . . . . 12 14 . . . . 21 54 Move 8514 | 38 428 405 1811 667 349 396 188 774 235 785 173 415 325 262 427 836 Hop 45 | . . . . . 1 . 3 1 5 15 1 3 5 2 3 6 Pick Up 77 | 4 15 1 14 14 2 2 4 1 1 4 1 6 . 2 4 2 Fast Attach 62 | 6 4 . 4 6 6 1 8 2 2 7 . 3 2 6 1 4 Attach 46 | . 4 . . 13 3 1 1 2 . 2 2 5 1 . 3 9 Detach 20 | . 1 . 2 4 1 . 1 . 1 . . 2 4 1 . 3 Swap 30 | . 5 6 3 9 . . 1 1 1 1 . . . . 2 1 Drop 58 | . 3 . 21 6 5 2 5 1 . 2 . 3 . 8 2 . Fire 98 | . 50 7 . 17 . . . . . . . . 1 . . 23 Melee 75 | . 8 11 . . 5 8 . 6 1 12 2 3 4 . 5 10 Ram 1 | . . . . . 1 . . . . . . . . . . . Kick 4 | . . . . 4 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 16 . . . Rewire 2 | . . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 39 | . . . . . . . . . . 1 1 1 16 20 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Lost 3 parts (1p1n1w) 267 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 11) 680 | -10/Materials | Discovered new exit (range 15) 934 | -10/Materials | Core integrity fell below 50% 961 | -10/Materials | Discovered new exit (range 11) 1239 | -10/Materials | Discovered new exit (range 10) 1262 | -10/Materials | Identified exit to Subcaves 1264 | -10/Materials | Entered Subcaves 1265 | -10/Subcaves | Approached by a straggling Scientist 1307 | -10/Subcaves | Learned 2 Materials zone layouts 1349 | -10/Subcaves | Learned location of Zion (-6) 1349 | -10/Subcaves | Met a Zionite searching for "candidates" 1998 | -10/Subcaves | Discovered new exit (range 9) 2015 | -10/Subcaves | Identified exit to Materials 2056 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2291 | -10/Subcaves | Identified exit to Scraptown 2293 | -10/Subcaves | Entered Scraptown 2714 | -7/Scraptown | Discovered new exit (range 5) 2723 | -7/Scraptown | Identified exit to Factory 2735 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2842 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2847 | -7/Scraptown | Learned Research interactive machine intel 2887 | -7/Scraptown | Visited SPCMW 2938 | -7/Scraptown | Visited Spacefarers 3019 | -7/Scraptown | Visited Comm Corps 3116 | -7/Scraptown | Visited Red Mages 3180 | -7/Scraptown | Visited Awakened 3757 | -7/Scraptown | Visited UFD Registry 3780 | -7/Scraptown | Visited Shadow of the Wyrm 3842 | -7/Scraptown | Visited Junk Repository 3934 | -7/Scraptown | Registered with UFD as "Gammaface" 3974 | -7/Scraptown | Visited Curators Association 4024 | -7/Scraptown | Visited Observation Area 4200 | -7/Scraptown | Visited Chapter 10 4234 | -7/Scraptown | Visited Supply Room 4269 | -7/Scraptown | Visited Infowarlord's Domain 4280 | -7/Scraptown | Found Spectral Analyzer 4324 | -7/Scraptown | Visited Research Penetration Think Tank 4352 | -7/Scraptown | Visited Scrapoid Research Area 4398 | -7/Scraptown | Visited Junk Repository 4467 | -7/Scraptown | Visited Science Guys 4540 | -7/Scraptown | Visited Botcube Research 4559 | -7/Scraptown | Found Botcube 5134 | -7/Scraptown | Met Optimus 5134 | -7/Scraptown | Accepted into 0bPrime 5245 | -7/Scraptown | Found Scrap Suit 5289 | -7/Scraptown | Civil war broke out across Scraptown 5299 | -7/Scraptown | Botcube activated 5319 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 1 cannon, 1 launcher. 5325 | -7/Scraptown | Discovered exit to Factory (range 5) 5348 | -7/Scraptown | Lost 3 allies 5348 | -7/Scraptown | Entered Factory 5348 | -5/Factory | Accompanied by 1 ally 5348 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 5621 | -5/Factory | Build established: Scavenger-Scrapper 5754 | -5/Factory | Repaired Broken Ovr. Titanium Leg 6192 | -5/Factory | System corruption reached 10% 6237 | -5/Factory | Lost 5 parts (1p2n1u1w) 6248 | -5/Factory | Discovered new exit (range 5) 6252 | -5/Factory | Identified exit to Upper Caves 6291 | -5/Factory | Core integrity fell below 50% 6291 | -5/Factory | Entered Upper Caves 6314 | -5/Upper Caves | Lost 6 parts (1p4n1u) 6377 | -5/Upper Caves | Learned location of 1 exit from Factory 6466 | -5/Upper Caves | Build established: Mutant 6641 | -5/Upper Caves | Found DCF Scrap (14 items) 6681 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6681 | -5/Upper Caves | Lost 3 parts (1n2u) 6691 | -5/Upper Caves | Learned location of Armory (-4) 6709 | -5/Upper Caves | Learned Factory emergency access door positions 6729 | -5/Upper Caves | Discovered new exit (range 10) 6746 | -5/Upper Caves | Identified exit to Upper Caves 6755 | -5/Upper Caves | Entered another Upper Caves area 6787 | -5/Upper Caves | Discovered new exit (range 5) 6793 | -5/Upper Caves | Identified exit to Factory 6881 | -5/Upper Caves | Encountered a Warlord checkpoint 6923 | -5/Upper Caves | Discovered new exit (range 13) 6927 | -5/Upper Caves | Identified exit to Zhirov 6928 | -5/Upper Caves | Entered Zhirov 6928 | -5/Zhirov | Discovered new exit (range 3) 6929 | -5/Zhirov | Identified exit to Proximity Caves 6935 | -5/Zhirov | Met Zhirov 6942 | -5/Zhirov | Learned location of Quarantine (-2) 6942 | -5/Zhirov | Learned location of Testing (-3) 6942 | -5/Zhirov | Learned location of Command (-1) 6949 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6997 | -5/Zhirov | Found Alien Artifact 7003 | -5/Zhirov | Found Alien Artifact 7003 | -5/Zhirov | Identified Integrated Dissipator 7003 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7019 | -5/Zhirov | Entered Proximity Caves 7087 | -4/Proximity Caves | Spotted B-86 Titan 7200 | -4/Proximity Caves | Identified Transdimensional Reconstructor 7200 | -4/Proximity Caves | Warped through subspace 7241 | -4/Proximity Caves | Discovered exit to Factory (range 2) 7253 | -4/Proximity Caves | Entered Factory 7253 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7254 | -4/Factory | Identified exit to Upper Caves 7255 | -4/Factory | Identified exit to Research 7339 | -4/Factory | Entered Research 7339 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7340 | -3/Research | Loaded intel: 42 interactive machine locations 7456 | -3/Research | Loaded intel: 5 recycling unit locations 7465 | -3/Research | Spotted B-86 Titan 7558 | -3/Research | Identified exit to Testing 7581 | -3/Research | Learned location of Protoforge (-2) 7591 | -3/Research | Build established: Hacker-Sprinter 7617 | -3/Research | Entered Testing 7642 | -3/Testing | Discovered new exit (range 15) 7649 | -3/Testing | Identified exit to Research 7662 | -3/Testing | Spotted Alpha 7 7668 | -3/Testing | Entered Research 7668 | -2/Research | Evolved 2 slots: Propulsion x2 7699 | -2/Research | Spotted B-90 Cyclops 7704 | -2/Research | Spotted B-90 Cyclops 7750 | -2/Research | Spotted B-90 Cyclops 7754 | -2/Research | Identified exit to Quarantine 7758 | -2/Research | Central database locked down 7764 | -2/Research | Loaded intel: 5 recycling unit locations 7783 | -2/Research | Entered Quarantine 7798 | -2/Quarantine | Found Alien Artifact 7798 | -2/Quarantine | Identified Phase Redirector 7805 | -2/Quarantine | Lost 3 parts (3n) 7837 | -2/Quarantine | Scanned by Researcher 7849 | -2/Quarantine | Found Alien Reactor 7849 | -2/Quarantine | Identified Matter Drive 7898 | -2/Quarantine | Spotted Fortress 7912 | -2/Quarantine | Discovered new exit (range 6) 7912 | -2/Quarantine | Discovered new exit (range 7) 7913 | -2/Quarantine | Identified exit to Section 7 7913 | -2/Quarantine | Identified exit to Protoforge 7914 | -2/Quarantine | Entered Section 7 7946 | -2/Section 7 | Found Alien Artifact 7946 | -2/Section 7 | Identified Integrated Reactor 7946 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7970 | -2/Section 7 | Found Alien Artifact 7970 | -2/Section 7 | Identified Microwarp Drive 7994 | -2/Section 7 | Discovered new exit (range 15) 8000 | -2/Section 7 | Identified exit to Access 8015 | -2/Section 7 | Found Alien Artifact 8015 | -2/Section 7 | Identified Spacefold Activator 8024 | -2/Section 7 | Spotted Alpha 7 8024 | -2/Section 7 | Spotted Alpha 7 8030 | -2/Section 7 | Entered Access 8030 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8044 | -1/Access | Identified exit to Surface 8110 | -1/Access | Loaded intel: 4 recycling unit locations 8135 | -1/Access | Garrison activated, responded to threat 8145 | -1/Access | Scrapoids reinforcements arrived? 8165 | -1/Access | Spotted B-99 Colossus 8176 | -1/Access | Spotted B-99 Colossus 8176 | -1/Access | Spotted B-99 Colossus 8176 | -1/Access | Discovered new exit (range 2) 8176 | -1/Access | Identified exit to Command 8180 | -1/Access | Entered Command 8193 | -1/Command | Loaded intel: 2 recycling unit locations 8204 | -1/Command | Core integrity fell below 50% 8210 | -1/Command | Disengaged cave seal 8253 | -1/Command | Spotted M Guard 8253 | -1/Command | Spotted M Guard 8253 | -1/Command | Spotted Combat Programmer 8253 | -1/Command | Spotted Combat Programmer 8261 | -1/Command | Met MAIN.C 8264 | -1/Command | 0b10 Conduit disabled 8268 | -1/Command | Core integrity fell below 20% 8273 | -1/Command | MAIN.C activated Command garrisons 8281 | -1/Command | Adv. Hacking Suite fried by hacking feedback 8284 | -1/Command | Spotted B-99 Colossus 8321 | -1/Command | Lost 10 parts (2p2n5u1w) 8322 | -1/Command | Scraphulk reinforcements arrived 8403 | -1/Command | Allies destroyed M Guard 8487 | -1/Command | Spotted B-99 Colossus 8515 | *** | Escaped! Last Messages --------------- (201,116) (84,61) Map updated. 08463_ System corrupted: Heat flow error (+195). 08464_ Advanced Drone released from Adv. Drone Bay. 08464_ Advanced Drone knocked back. 08465_ Advanced Drone released from Adv. Drone Bay. 08466_ Slug penetrates Wave Inhibitor. 08469_ Advanced Drone retrieved by Adv. Drone Bay (repair cost: 4). 08470_ Wave Inhibitor disabled. 08503_ The unstable cave ceiling collapses. 08506_ W-44 Eye sends out distress signal. 08508_ K-01 Serf collects debris. 08513_ Spacefolded through Reinforced Barrier. [Achievement: 20k Club] [Achievement: I Think I Know What's Going On] [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ????????????????? ???????????????????????????? | | ????????? ?????? ???????????????????????????? | | ??????? ?????? ???????????????????????????? | | ??????? ?????? ???????????????????????????? | | ??????? ????? ???????????????????????????? | | ???????# "????? #???????????????????????????? | | ???????# ""???? #???????????????????????????? | | ???????# ????? #???????????????????????????? | | ???????# ????? #???????????????????????????? | | ???????# ????? #???????????????????????????? | | ???????# ?????? ????????????????????????????? | | ???????# ?????? ????????????????????????????? | | ???????#! ?????? ????????????????????????????? | | ???????# #?????? ????????????????????????????? | | #####+## #?????? ????????????????????????????? | | #?????? ????????????????????????????? | | #?????? ????????????????????????????? | | ? = +?????? ????????????????????????????? | | ###=^ #??????# #??##########/#??????????????? | | # =! #??????# #??# p# #???????? | | ?? #??????# #??# / #???????? | | ???? #??????# #??# @ ##### # #???????? | | ?????? #??????# #### #?????????????????????? | | ???????# #??????# ## #######???????????????##### | | ???????# ########+#####;##;###?????????????#"""" | | ???????# "## #?????????????#"" | | ???????# ### nk #?????????????#"""" | | ######## #?# #?????????????#"""" | | #" #?# ! +?????????????#" | | "# #?# #?????????????#"" | | ## ### #?????????????#"" | | ## + #?????????????# " | | ## ######+######+#####+#?####+####???# " | | ## #?????????? #??????#!! #???# " | | ## #??????????# #??????#!! #???#"""" | | ## #??????????# #??????#! #???#"" | | ## ??????????# #??????# #???# | | ## #?????????## ##?????# #???# | | ## #?????????# ##+#########+###### | | ## #?????????# "T | | ######## #?????????+ "" | | ?####### #?????????# | | # #?????????#% ################### " | | # #?????????## ##?????????????????# " | | * # #??????????# #??????????????????# | | # #?####?????# #######????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 250 Weapon Shielding 90 Point Defense Rating 240 Evasion (%) 75 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 37 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Nova Cannon | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ovr. Titanium Leg | 86% | -5/Factory | Broken Studied --------- Field Propulsion Drive | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Great Maul | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Quarantine | Hacked Imp. Plasma Cutter | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Matter Drive Integrated Reactor Microwarp Drive Spacefold Activator Achievements -------------- 20k Club By A Hair Civilization 2243 For Emergencies Only Frankenstein Ghost 'Em Heavy Suspicion Hulk Smash I Have A Map? I Think I Know What's Going On Item+ Link The Feds Meet Your Maker Nope Organ Harvest Overwhelming Rockin' Loadout Spot Them First Ultimate Loadout Uncivil War Vwoop! Walls Are Suggestions Well Done Challenges ------------ None Game ------ Seed PiercingZioniteExoskeleton Manual? 0 Play Time 03:52:48 Cumulative 82.9 hours Start 2025.12.13 @ 21:00:02 End 2025.12.24 @ 00:58:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 45 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f39f3bc-e256-4497-a22e-c1733111f2ce