Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.26 @ 00:22:07 Player: AnotherZach Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (168) 840 Value Destroyed (6161) 6161 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 12982 Bonus ------- High Alert Combat Kills 304 Follower Combat Kills 165 Entered Garrisons 200 Friendly Fire -48 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 64/100 System Corruption 7% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Power Amplifier Advanced Cryofiber Web Advanced Cooling System > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Cooled Fission Core High-capacity Matter Pod (200) Advanced Sensor Array Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Huge Storage Unit Weapon Mount Advanced Particle Charger Weapon Cycler Hacking Suite > --- WEAPON ----------- Field Laser Plasma Rifle Heavy Plasma Cannon Coil Gun Hypervelocity Coil Gun Railgun > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Advanced Sensor Array Target Analyzer Improved Armor Integrity Analyzer Energy Filter Point Defense Array KE Penetrator Heavy Rocket Launcher Mace [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Advanced Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 2 Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 5 | . . . 1 1 . . . . . 1 2 Weapon 4 | . . 2 . . . . 1 . . 1 . Parts Attached 170 | 7 5 11 20 9 20 21 8 14 . 6 49 Power 23 | 1 . 1 2 2 2 5 1 2 . . 7 Engine 10 | 1 . . . 1 1 1 . 2 . . 4 Core 12 | . . 1 2 1 1 4 1 . . . 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 36 | 2 . 3 5 4 4 3 1 2 . . 12 Treads 15 | . . 2 5 4 4 . . . . . . Leg 3 | . . . . . . . . . . . 3 Wheel 18 | 2 . 1 . . . 3 1 2 . . 9 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 50 | 2 2 1 3 2 8 7 2 5 . 4 14 Device 29 | 1 . 1 2 1 4 5 2 2 . 1 10 Storage 7 | 1 1 . . . . . . 1 . 2 2 Processor 1 | . 1 . . . . . . . . . . Hackware 2 | . . . . . . 1 . 1 . . . Protection 11 | . . . 1 1 4 1 . 1 . 1 2 Artifact . | . . . . . . . . . . . . Weapon 61 | 2 3 6 10 1 6 6 4 5 . 2 16 Energy Gun 15 | . . . 2 . 1 4 2 1 . . 5 Energy Cannon 4 | . . . 2 . 1 . . . . . 1 Ballistic Gun 23 | 2 1 1 1 1 1 1 2 4 . 2 7 Ballistic Cannon 13 | . 2 5 4 . 2 . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon 3 | . . . 1 . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 3 . . . . . . . 1 Parts Lost 58 | . . . . 3 14 8 . 7 . 2 24 Power 12 | . . . . 2 2 1 . 2 . 2 3 Propulsion 10 | . . . . . 3 . . 1 . . 6 Utility 18 | . . . . 1 5 4 . 3 . . 5 Weapon 18 | . . . . . 4 3 . 1 . . 10 Highest Loss Streak 17 | . . . . 3 4 4 . 7 . 2 17 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 89 | . 100 100 99 91 86 83 85 84 86 87 83 Engine 5 | . 14 . . 1 5 5 . 11 13 10 5 Core 4 | . . 10 9 8 . 7 13 . . . 1 Treads 8 | . . 15 27 23 22 1 . . . . . Wheel 9 | . 28 6 . . . 12 13 12 13 11 11 Device 12 | . 6 9 10 15 7 14 20 6 6 11 20 Storage 7 | . 14 11 9 7 7 7 6 6 6 5 4 Hackware 2 | . . . . . . 2 . 5 6 5 4 Protection 4 | . . . 7 3 13 4 . 5 6 5 4 Energy Gun 7 | . . . 4 7 4 10 24 11 13 6 8 Energy Cannon 1 | . . . 9 7 1 . . . . . 1 Ballistic Gun 12 | . 18 11 2 1 5 6 6 20 20 27 17 Ballistic Cannon 7 | . 9 33 11 5 7 2 . . . . . Slashing Weapon 2 | . . . 8 7 6 5 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 150 | 15 31 47 48 50 55 53 49 57 57 120 150 Greatest Support 66 | 26 26 44 66 64 66 64 56 56 56 56 65 Greatest Overweight (x) 3 | 1 1 1 . . . 1 . 1 1 2 3 Average Overweight (x) . | . . . . . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 15 19 23 Most Carried 25 | 4 15 15 15 15 15 15 15 14 15 24 25 Average Carried 14 | 1 9 14 14 13 12 10 11 12 14 17 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 5 Final Carried 24 | 3 15 15 15 15 12 10 14 14 15 24 4 Class Distribution -------------------- 26% | Scavenger-Tank 24% | Scavenger-Executioner 14% | Skirmisher 10% | Mutant 8% | Scavenger-Gunner 5% | Tank 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Matter Collected 4384 | 112 258 505 540 102 531 256 114 290 24 418 1234 Remotely . | . . . . . . . . . . . . Salvage Created 7060 | 153 428 491 857 237 608 522 262 359 33 530 2580 Parts 323 | 8 26 35 47 11 22 30 13 8 3 25 95 Haulers Intercepted 5 | . 1 1 1 . . . . . . 2 . Recyclers Shooed 8 | . 1 3 . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 6 2 . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 112 | . 2 10 17 3 18 9 5 9 1 7 31 Melee 28 | . . . 11 3 5 5 . . . . 4 Guns 53 | . 2 3 2 . 3 4 4 9 1 7 18 Cannons 24 | . . 7 4 . 10 . . . . . 3 AOE 2 | . . . . . . . . . . . 2 Classes Destroyed 19 | 2 4 4 2 . 4 . . 2 . . 1 Worker 16 | . 1 2 3 2 . 1 . . . 7 . Builder 9 | . . 1 . . . 2 1 . . . 5 Tunneler 3 | 2 . 1 . . . . . . . . . Hauler 5 | . 1 1 1 . . . . . . 2 . Recycler 11 | 1 3 1 . . . . . . . . 6 Mechanic 2 | . . 1 1 . . . . . . . . Operator 4 | . . . 1 1 . . 1 . . . 1 Watcher 6 | . 3 3 . . . . . . . . . Swarmer 15 | . . . 4 . . . . 2 . 2 7 Cutter 2 | . . . . . 2 . . . . . . Grunt 53 | . 2 5 12 . 7 8 3 4 . 3 9 Brawler 3 | . . 1 . . 2 . . . . . . Duelist 1 | . . . . . . . . 1 . . . Protector 1 | . . . . . 1 . . . . . . Sentry 20 | . . 4 1 3 4 . . 1 . 1 6 Demolisher 1 | . . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . . . 2 Hunter 9 | . . . . . 1 1 2 . . 1 4 Programmer 5 | . . . . . . . . 1 1 . 3 Best Kill Streak 8 | 2 4 4 8 2 5 4 5 6 1 7 8 Combat Bots Only 7 | . 2 3 7 2 5 3 2 6 1 3 6 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 1 1 2 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . . 1 1 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Hostile Shots Fired 1349 | . 8 40 91 201 320 117 32 63 10 56 411 Missed 411 | . 3 12 22 62 87 26 7 22 3 19 148 Damage Taken 11449 | . 40 306 690 940 2258 1065 277 594 81 561 4637 Core 1732 | . . 33 55 98 141 124 37 47 24 18 1155 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 3313 | . 13 87 210 303 688 317 77 166 22 153 1277 Core Remaining (%) 87 | 100 100 91 90 . . 48 . . 87 98 . Volleys Fired 233 | 8 17 29 12 3 37 14 14 17 5 28 49 Largest 6 | 2 2 4 3 3 3 4 5 5 5 6 6 Hottest 328 | 40 70 155 185 173 157 223 288 246 215 240 328 Shots Fired 932 | 16 34 116 36 9 86 37 68 80 9 163 278 Gun 755 | 16 31 29 14 4 48 31 68 80 9 163 262 Cannon 176 | . 3 87 22 5 38 6 . . . . 15 Launcher 1 | . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . Kinetic 622 | 16 34 116 11 3 54 17 17 41 3 134 176 Thermal 309 | . . . 25 6 32 20 51 39 6 29 101 Explosive 1 | . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 45 | 6 13 9 22 6 23 19 29 9 9 7 45 Robot Miss Streak 7 | 1 2 5 2 3 3 4 3 4 1 7 3 Penetration Max 2 | . . . . . . . . 1 . . 2 Secondary Targets 5 | . . . . . . . 1 2 . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 1 . . 1 Shots Hit Robots 721 | 12 25 69 46 26 89 58 48 55 8 71 214 Core Hits 417 | 3 13 47 36 14 90 29 17 23 2 44 99 Critical Kills 3 | . . 1 . . . . . . . . 2 Critical Parts Destroyed 11 | 1 . . . . . . 1 1 . 1 7 Critical Strikes 45 | 1 . 1 5 3 6 6 2 2 . 2 17 Burn 13 | . . . 1 . 1 . 1 1 . 1 8 Destroy 7 | 1 . 1 . . . . 1 1 . 1 2 Smash 7 | . . . . . . . . . . . 7 Sever 18 | . . . 4 3 5 6 . . . . . Melee Attacks 125 | . . . 28 20 21 32 . . . . 24 Impact 24 | . . . . . . . . . . . 24 Slashing 101 | . . . 28 20 21 32 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . 5 3 . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16264 | 156 344 1445 1624 938 2115 963 804 1001 190 1288 5396 Guns 9513 | 156 309 351 219 17 865 418 804 1001 190 1249 3934 Cannons 2750 | . 35 1094 307 83 801 44 . . . . 386 Explosions 340 | . . . . . . . . . . . 340 Melee 3619 | . . . 1098 838 449 501 . . . . 733 Ramming 42 | . . . . . . . . . . 39 3 Kinetic 7826 | 156 344 1445 137 40 1158 170 195 565 63 1070 2483 Thermal 4567 | . . . 389 60 508 292 609 436 127 179 1967 Explosive 210 | . . . . . . . . . . . 210 Electromagnetic . | . . . . . . . . . . . . Impact 733 | . . . . . . . . . . . 733 Slashing 2886 | . . . 1098 838 449 501 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 2 2 2 1 7 Average Corruption 2 | . . . . . . . 2 2 2 1 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . . . . . . . . 6 2 . 3 Message Errors 1 | . . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . . . 2 . . 1 Data Loss (minor) 2 | . . . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 440 | . . 13 140 26 . . . . . . 261 Projectiles 14 | . . 13 . . . . . . . . 1 Explosions 110 | . . . . . . . . . . . 110 Melee 316 | . . . 140 26 . . . . . . 150 Knockbacks 31 | . . 9 3 2 14 1 . . . . 2 Impact 2 | . . . . . . . . . . . 2 Kinetic 28 | . . 9 3 2 13 1 . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 171 | . . . . . . . . . . 19 152 Shots 3 | . . . . . . . . . . . 3 Rammed 3 | . . . . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 512 | . 9 314 345 162 419 90 279 192 87 172 512 Average Temperature 95 | . 6 91 132 68 144 28 125 65 44 39 117 Received Heat Transfer 3794 | . 30 168 405 429 894 738 36 252 . 172 670 Effects 15 | . . 1 1 . 3 . 3 . . . 7 Energy Bleed 3 | . . 1 1 . 1 . . . . . . Interference 11 | . . . . . 1 . 3 . . . 7 Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . . . 2 Impact Corruptions 8 | . . . . . . . . . . . 8 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 21 | . . . 1 . . 1 5 1 1 . 12 Heat Transferred 10064 | . . . 777 111 961 703 1443 1110 185 481 4293 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Peak Influence 763 | 15 141 261 230 162 499 493 235 . . 397 763 Initial 226 | . 8 2 5 87 99 226 126 . . 66 97 Average 216 | 4 64 137 117 122 326 336 152 . . 191 324 Maximum Alert Level 3 | . . 1 1 . 2 2 1 . . 1 3 Low Security (%) 54 | 100 100 73 78 100 17 . 85 . . 54 36 Level 1 33 | . . 26 21 . 59 62 14 . . 45 37 Level 2 11 | . . . . . 23 37 . . . . 20 Level 3 1 | . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 5 5 . 5 3 . . 2 9 Investigation 13 | . 1 . 4 . . 4 2 . . 1 1 Extermination 3 | . . . . . . . 1 . . 1 1 Reinforcement 8 | . . . 1 1 . 1 . . . . 5 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . 4 . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Distress Signals 5 | . . . . . . . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 186 | . 5 14 24 8 25 17 8 11 1 22 51 Peak Tracking Total 10 | . 2 3 6 3 4 4 3 6 1 9 10 Tactical Retreats 21 | . . . 3 . 5 2 1 1 . 2 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Traps Triggered 5 | . . 1 1 . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Machines Disabled 8 | . . . . . 1 . . 2 . 1 4 Max in Single Turn 2 | . . . . . 1 . . 1 . 1 2 Garrison Access 2 | . . . . . . . . . . 1 1 Garrison Relay 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Machines Accessed 28 | . 5 3 5 1 . 4 2 1 . 3 4 Terminals 15 | . 5 1 3 . . 1 1 1 . 2 1 Fabricators 3 | . . . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . 1 . . . . 1 Scanalyzers 4 | . . 1 2 . . . . . . . 1 Garrison Access 3 | . . . . 1 . . . . . 1 1 Total Hacks 89 | . 17 15 18 1 . 13 6 5 . 6 8 Successful 58 | . 10 9 16 1 . 6 3 5 . 4 4 Failed 30 | . 6 6 2 . . 7 3 . . 2 4 Catastrophic 5 | . 1 . . . . 2 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 49 | . 13 10 11 . . 3 3 . . 3 6 Terminals 58 | . 17 9 13 . . 3 3 5 . 5 3 Fabricators 11 | . . . . . . 8 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . 2 . . . 2 . . . . 1 Scanalyzers 12 | . . 4 5 . . . . . . . 3 Garrison Access 3 | . . . . 1 . . . . . 1 1 Terminal Hacks 28 | . 7 3 10 . . 1 . 5 . 2 . Record 5 | . . . . . . . . 5 . . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 5 | . 1 1 3 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Patrol Status 2 | . 1 1 . . . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . Hauler Manifests 3 | . 2 . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . 4 3 . . . . Load Schematic 3 | . . . . . . 2 1 . . . . Build 4 | . . . . . . 2 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . 4 4 . . . . . . . . Insert Component 4 | . . 2 2 . . . . . . . . Analyze 4 | . . 2 2 . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . 1 1 Unlock Access 1 | . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . 1 1 Unauthorized Hacks 12 | . 3 2 2 . . 1 . . . 1 3 Terminals 8 | . 3 1 1 . . 1 . . . 1 1 Botnet 8 | . 3 1 1 . . 1 . . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . 1 Reject 2 | . . 1 . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . . 1 Extract 2 | . . . 1 . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 4 3 3 1 . 4 2 1 . 2 3 Full Trace Events 14 | . 4 1 2 . . 4 2 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built 10 | . . . . . . 6 4 . . . . Authchips . | . . . . . . . . . . . . Time 416 | . . . . . . 201 215 . . . . Total Robot Build Rating 37 | . . . . . . 24 13 . . . . Part Schematics Acquired 12 | . 1 2 6 . . . . . . . 3 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 2 . . . . . . . . Part Schematics Acquired 4 | . . 2 2 . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 4 . . . . . 4 Machine Destruction 4 | . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Total Allies 10 | . . . . . . 6 4 . . . . Largest Group 4 | . . . . . . 3 4 3 1 1 . Highest-Rated Group 66 | . . . . . . 60 66 60 20 20 . Highest-Rated Ally 20 | . . . . . . 20 20 20 20 20 . Total Orders . | . . . . . . . . . . . . Ally Attacks 46 | . . . . . . 4 4 34 . 4 . Total Damage 1132 | . . . . . . 134 127 763 . 108 . Kills 5 | . . . . . . 2 . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Robot Analysis Total 5 | . 1 1 3 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Turns Passed 6131 | 79 460 863 642 154 779 443 354 673 80 414 1190 Spaces Moved 3525 | 44 377 414 315 42 374 221 271 516 59 233 659 Core 44 | 14 . . . . . . . . . . 30 Treads 994 | . . 246 315 42 374 17 . . . . . Legs 3 | . . . . . . . . . . . 3 Wheels 2484 | 30 377 168 . . . 204 271 516 59 233 626 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 145 150 145 105 100 100 115 100 50 Average Speed 127 | 87 101 174 150 160 149 110 100 110 115 119 123 Slowest Speed 225 | 100 105 225 163 163 150 150 100 115 115 130 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 4 63 32 37 2 40 6 3 58 12 8 20 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 4 | . 1 . 1 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 . . . 1 1 1 1 . . Scrap Searched 3 | . . . . . . . . 2 1 . . Spaces Dug 3 | . . . 1 . . . . . . . 2 Terrain Destroyed 61 | . . . 1 . . . . . . . 60 Melee 3 | . . . 1 . . . . . . . 2 Projectile 17 | . . . . . . . . . . . 17 AOE 41 | . . . . . . . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Fac Total 4446 | 68 420 493 411 88 484 336 325 574 64 285 898 Wait 83 | . . . 3 . 10 11 15 11 . . 33 Move 3515 | 43 376 413 314 42 372 220 270 515 58 233 659 Hop . | . . . . . . . . . . . . Pick Up 196 | 10 17 21 18 9 18 21 12 12 1 14 43 Fast Attach . | . . . . . . . . . . . . Attach 144 | 7 2 11 12 8 20 20 6 11 . 3 44 Detach 1 | . . . . . . . . . . . 1 Swap 26 | . 3 . 8 1 . 1 2 3 . 3 5 Drop 121 | . 5 19 16 5 6 17 6 5 . 3 39 Fire 233 | 8 17 29 12 3 37 14 14 17 5 28 49 Melee 125 | . . . 28 20 21 32 . . . . 24 Ram 2 | . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 13) 294 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Build established: Mutant 350 | -10/Materials | Central database locked down 450 | -10/Materials | Discovered exit to Materials (range 15) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Weapon x2 769 | -9/Materials | Discovered new exit (range 15) 955 | -9/Materials | Build established: Skirmisher 1176 | -9/Materials | Discovered new exit (range 10) 1403 | -9/Materials | Entered another Materials area 1403 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1711 | -8/Materials | Identified exit to Factory 1843 | -8/Materials | Destroyed 7 combat bots 2043 | -8/Materials | Build established: Scavenger-Tank 2045 | -8/Materials | Entered Factory 2045 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2170 | -7/Factory | Lost 3 parts (2p1u) 2183 | -7/Factory | Garrison activated, responded to threat 2199 | -7/Factory | Identified exit to Garrison 2199 | -7/Factory | Entered Garrison 2265 | -7/Garrison | Triggered checkpoint 2405 | -7/Garrison | Lost 4 parts (1p2n1w) 2457 | -7/Garrison | Triggered checkpoint 2496 | -7/Garrison | Lost 3 parts (3u) 2579 | -7/Garrison | Triggered checkpoint 2621 | -7/Garrison | Lost 3 parts (1n1u1w) 2669 | -7/Garrison | Discovered new exit (range 8) 2755 | -7/Garrison | Discovered new exit (range 10) 2785 | -7/Garrison | Triggered checkpoint 2825 | -7/Garrison | Garrison Relay disabled 2864 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2978 | -7/Garrison | Entered Factory 3191 | -7/Factory | Discovered new exit (range 15) 3234 | -7/Factory | Lost 3 parts (1p2u) 3309 | -7/Factory | Fabricated B-48 Gladiator? 3341 | -7/Factory | Lost 4 parts (1u3w) 3394 | -7/Factory | Core integrity fell below 50% 3418 | -7/Factory | Fabricated B-48 Gladiator (x3) 3420 | -7/Factory | Lost 3 allies 3421 | -7/Factory | Entered another Factory area 3421 | -6/Factory | Accompanied by 3 allies 3421 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3481 | -6/Factory | Discovered new exit (range 12) 3579 | -6/Factory | Fabricated K-01 Serf? 3616 | -6/Factory | Build established: Scavenger-Gunner 3742 | -6/Factory | Fabricated B-48 Gladiator? 3775 | -6/Factory | Entered Lower Caves 3775 | -6/Lower Caves | Accompanied by 3 allies 3805 | -6/Lower Caves | Attracted the attention of an 0b10 base 3852 | -6/Lower Caves | Lost 7 parts (2p1n3u1w) 3865 | -6/Lower Caves | Learned Research security intel 4040 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4119 | -6/Lower Caves | Build established: Scavenger-Tank 4420 | -6/Lower Caves | Discovered new exit (range 16) 4423 | -6/Lower Caves | Learned 12 Factory zone layouts 4429 | -6/Lower Caves | Encountered a Warlord checkpoint 4448 | -6/Lower Caves | Entered another Lower Caves area 4448 | -6/Lower Caves | Accompanied by 1 ally 4454 | -6/Lower Caves | Learned 4 Factory zone layouts 4466 | -6/Lower Caves | Learned Factory emergency access door positions 4519 | -6/Lower Caves | Discovered new exit (range 9) 4528 | -6/Lower Caves | Entered Factory 4528 | -5/Factory | Accompanied by 1 ally 4528 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4529 | -5/Factory | Identified exit to Factory 4600 | -5/Factory | Identified exit to DSF 4821 | -5/Factory | Build established: Scavenger-Executioner 4901 | -5/Factory | Discovered exit to Factory (range 15) 4942 | -5/Factory | Entered another Factory area 4942 | -4/Factory | Evolved 2 slots: Utility x2 4977 | -4/Factory | Garrison activated, responded to threat 5408 | -4/Factory | Garrison activated, responded to threat 5662 | -4/Factory | Spotted B-86 Titan 6054 | -4/Factory | Cargo convoy interrupted 6077 | -4/Factory | Core integrity fell below 50% 6091 | -4/Factory | Core integrity fell below 20% 6109 | -4/Factory | Lost 17 parts (3p3n3u8w) 6132 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06091_ Penetrated by Slug. 06091_ R-10 Processor inserts Lrg. Battery into recycling unit. 06091_ Acquired Wheel. 06093_ System corrupted: Energy discharge (-10). 06095_ K-01 Serf collects debris. 06102_ Acquired Power Amplifier. 06109_ Slammed into U-05 Engineer. 06109_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06113_ System corrupted: Component data lost. 06113_ Penetrated by Slug. 06119_ Wheel destroyed. 06121_ Penetrated by Slug. 06124_ Wheel destroyed. 06127_ Acquired Prototype Power Core. 06129_ Identified Cld. Fission Core. 06132_ System corrupted: IFF burst signal emitted. 06132_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??##############??????+ #?????##???????????????? | | ??# #??????# #???? ??????????????? | | ??# #??????# #??? ??????????????? | | ??# #????? + #??? ??????????????? | | ??# #????" ## #?? ???????????????? | | ??# #????" ## ### ????????????????? | | ??# #????" ## ?????????????????? | | ??# #??? ## ??????????????????? | | ??# #??? ?# ????????????????????? | | ??# ####/#### #?????????????????????? | | ??# ## ## #?????????????????????? | | ??# ## T ####??????????????????? | | ### + "" #??????????????????? | | ##/############ #??????????????????? | | #?????# | ####### #??????????????????? | | #?????### #########;###????????????????? | | #???????# #?# """ #????????????????? | | ##### #?????### #?# ""F"" #????????????????? | | ##???? ####### ?# "" "" pp#????????????????? | | #?????? s# p #????????????????? | | #?????? ?? Y ! #????????????????? | | +??????? ???? ?# @ ! #????????????????? | | #????????####+?? # *! #????????????????? | | ##???????????????# ## !! /#????????????????? | | ?????????????????# T#######Y###????????????????? | | ??????????H??????# ??????###??????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 28 Energy Capacity 480 Matter Stores 480 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 20 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- Beam Cannon | -10/Materials | Hacked Adv. Treads | -9/Materials | Scanalyzed Flak Cannon | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Extracted Particle Gun | -8/Materials | Extracted Mni. Grenade Launcher | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Imp. Thermal Shield | -4/Factory | Extracted Exp. Optical Array | -4/Factory | Extracted Reaction Control System | -4/Factory | Extracted Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory B-48 Gladiator | x3 | -7/Factory K-01 Serf | x1 | -6/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumNovaProtomatter Manual? 0 Play Time 01:09:20 Cumulative 214.7 hours Start 2024.04.25 @ 23:14:36 End 2024.04.26 @ 00:22:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de173d91-0be0-474e-803a-b186693acd37