Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.05 @ 23:16:02 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1116) 1116 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 3588 Bonus ------- Follower Combat Kills 122 Cogmind --------- Core Integrity 474/550 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Makeshift Power Source Compact Wheel High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Makeshift Transmission Jammer Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Makeshift Shrapnel Gun Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Makeshift Power Source Wheel Compact Wheel High-capacity Matter Pod Improved Targeting Computer Makeshift Transmission Jammer Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Makeshift Shrapnel Gun Improved Light Cannon Mini Grenade Launcher Makeshift Spear Heavy Explosive Trap [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 44 | 7 19 4 1 4 9 Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 1 . . 3 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 5 | . 2 1 . . 2 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 11 | 2 4 1 . . 4 Device 2 | 1 . 1 . . . Storage 3 | 1 2 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . 2 . . . 2 Artifact . | . . . . . . Weapon 22 | 2 12 1 1 4 2 Energy Gun 7 | . 4 1 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 4 . . . . Ballistic Cannon 4 | . . . . 2 2 Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 3 . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 5 | . 1 3 . . 1 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 2 | . 1 1 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . 1 3 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 99 100 100 96 Engine 13 | . 14 14 14 14 9 Leg 12 | . 26 . . . . Wheel 13 | . 1 27 28 28 17 Device 6 | . . 10 14 14 8 Storage 13 | . 14 14 14 14 9 Processor 2 | . . . . . 15 Protection 8 | . 13 3 . . 8 Energy Gun 14 | . 8 27 28 24 . Ballistic Gun 6 | . 13 . . . . Ballistic Cannon 4 | . . . . 2 26 Special Melee Weapon 2 | . 5 . . . . Naked Turns . | . . . . . . Heaviest Build 45 | 12 36 36 32 34 45 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 8 | 3 1 2 1 1 8 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 7 10 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 11 | 4 8 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 13 15 15 15 Class Distribution -------------------- 69% | Mutant 15% | Commander-Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1093 | 272 108 263 20 9 421 Remotely . | . . . . . . Salvage Created 1039 | 57 125 375 44 38 400 Parts 75 | 7 17 25 . 5 21 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 7 13 . 3 9 Guns 16 | . 2 13 . 1 . Cannons 9 | . . . . . 9 AOE 7 | . 5 . . 2 . Classes Destroyed 8 | 1 3 . . . 4 Worker 1 | . . . . . 1 Tunneler 3 | 3 . . . . . Hauler 1 | . . . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 13 | . 5 6 . 2 . Grunt 17 | . 2 7 . 1 7 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 8 | 2 5 5 . 2 8 Combat Bots Only 5 | . 5 5 . 2 4 Max Kills in Single Turn 2 | 1 2 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1305 | . 399 391 . 141 374 Core 274 | . 66 112 . 20 76 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 . . . 20 . Volleys Fired 95 | 14 20 26 3 6 26 Largest 3 | 2 2 2 2 2 3 Hottest 130 | 40 85 130 130 130 117 Shots Fired 214 | 28 39 52 6 11 78 Gun 127 | 28 33 52 6 8 . Cannon 78 | . . . . . 78 Launcher 9 | . 6 . . 3 . Special . | . . . . . . Kinetic 131 | 28 25 . . . 78 Thermal 74 | . 8 52 6 8 . Explosive 9 | . 6 . . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 4 7 12 17 21 12 Robot Miss Streak 9 | 2 9 4 . 5 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 121 | 16 23 34 5 4 39 Core Hits 81 | 5 20 28 2 5 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 2 . 3 Burn 2 | . . . 2 . . Blast 3 | . . . . . 3 Melee Attacks 1 | . 1 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2338 | 167 530 527 75 162 877 Guns 1065 | 167 232 527 75 64 . Cannons 877 | . . . . . 877 Explosions 396 | . 298 . . 98 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1183 | 167 139 . . . 877 Thermal 759 | . 93 527 75 64 . Explosive 396 | . 298 . . 98 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . 16 . . 10 8 Projectiles 8 | . . . . . 8 Explosions 26 | . 16 . . 10 . Melee . | . . . . . . Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 12 | . . . . . 12 Secondary . | . . . . . . Self-Inflicted Damage 30 | . 30 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 568 | . 249 568 81 54 131 Average Temperature 116 | . 70 199 42 29 28 Received Heat Transfer 381 | . 51 96 . . 234 Effects 7 | . 1 6 . . . Shutdowns 2 | . . 2 . . . Energy Bleed 2 | . . 2 . . . Interference 1 | . 1 . . . . Damage (minor) 1 | . . 1 . . . Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1693 | . 105 1107 333 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 359 | 15 330 284 . 248 359 Initial 80 | . 9 19 . . 80 Average 127 | 5 93 156 . 125 217 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 74 | 100 82 70 . 84 49 Level 1 25 | . 17 29 . 15 50 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 15 14 . 8 19 Peak Tracking Total 6 | . 6 3 . 4 4 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 6 | . 2 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts 161 | . 161 . . . . Triggered . | . . . . . . Disarmed 3 | . 3 . . . . Reprogrammed 13 | . 13 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . 1 . . . . Most Traps Carried 1 | . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . 2 . . . 2 Max in Single Turn 2 | . 2 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 9 . 2 . 2 Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 32 . 3 . 6 Successful 26 | . 19 . 3 . 4 Failed 14 | . 12 . . . 2 Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 21 | . 17 . . . 4 Terminals 26 | . 23 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 12 | . 9 . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 9 . 3 . 1 Record 3 | . . . 3 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 3 | . 3 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 Retrieve Components 3 | . 2 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 8 . . . 2 Terminals 5 | . 5 . . . . Track 2 | . 2 . . . . Assimilate 1 | . 1 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 . . . 2 Reject 2 | . 1 . . . 1 Mask 2 | . 1 . . . 1 Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 9 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 26 | . 16 . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 7 | . 1 5 1 . . Largest Group 5 | . 1 5 5 4 2 Highest-Rated Group 82 | . 10 82 82 61 24 Highest-Rated Ally 31 | . 10 31 31 21 16 Total Orders 3 | . . 1 . . 2 STAY 2 | . . 1 . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 31 | . . 1 . 15 15 Total Damage 266 | . . 22 . 122 122 Kills 4 | . . 1 . 2 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4178 | 114 1928 717 556 207 656 Spaces Moved 2813 | 49 964 621 553 176 450 Core 16 | 15 . . . . 1 Treads . | . . . . . . Legs 901 | 34 867 . . . . Wheels 1896 | . 97 621 553 176 449 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 95 95 95 Average Speed 117 | 121 151 95 95 95 110 Slowest Speed 450 | 200 190 110 95 95 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 5 99 99 90 39 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 83 | . 43 . . 31 9 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 74 | . 43 . . 31 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3491 | 75 1391 695 578 204 548 Wait 316 | . 195 41 13 13 54 Move 2808 | 48 963 620 552 175 450 Hop . | . . . . . . Pick Up 41 | 6 20 2 4 3 6 Fast Attach 13 | 7 3 . . . 3 Attach 13 | . 4 3 . 1 5 Detach . | . . . . . . Swap 18 | . 12 1 1 3 1 Drop 21 | . 12 2 2 3 2 Fire 95 | 14 20 26 3 6 26 Melee 1 | . 1 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . 3 . . Trap 162 | . 161 . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 985 | -10/Materials | Discovered new exit (range 12) 1388 | -10/Materials | Discovered new exit (range 12) 1531 | -10/Materials | Central database locked down 1723 | -10/Materials | Discovered new exit (range 12) 2043 | -10/Materials | Entered Mines 2043 | -10/Mines | Accompanied by 1 ally 2047 | -10/Mines | Discovered new exit (range 13) 2177 | -10/Mines | Learned 2 Materials zone layouts 2220 | -10/Mines | Core integrity fell below 50% 2251 | -10/Mines | Lost 3 parts (1n1u1w) 2355 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2355 | -10/Mines | Discovered new exit (range 5) 2511 | -10/Mines | Discovered new exit (range 15) 2613 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2760 | -10/Mines | Entered Exiles 2760 | -10/Exiles | Found Exiles lab destroyed 2760 | -10/Exiles | Accompanied by 5 allies 2790 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2844 | -10/Exiles | Learned location of Zion (-6) 3119 | -10/Exiles | Build established: Commander-Mutant 3201 | -10/Exiles | Discovered new exit (range 12) 3316 | -10/Exiles | Entered Mines 3316 | -9/Mines | Accompanied by 4 allies 3452 | -9/Mines | Discovered new exit (range 9) 3460 | -9/Mines | Learned 2 Materials zone layouts 3491 | -9/Mines | Discovered new exit (range 16) 3498 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3509 | -9/Mines | Assembled infested the area 3514 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3516 | -9/Mines | Found a hidden stash of uninstalled traps 3523 | -9/Mines | Entered Materials 3523 | -8/Materials | Accompanied by 2 allies 3523 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3704 | -8/Materials | Discovered new exit (range 7) 3841 | -8/Materials | Build established: Gunner 3975 | -8/Materials | Discovered new exit (range 16) 4179 | -8/Materials | Self-destructed Last Messages --------------- 04164_ Med. Armor Plating severed. 04164_ Wheel severed. 04164_ Imp. Heat Sink severed. 04165_ U-05 Engineer lays Concrete. 04165_ Acquired Imp. Light Cannon. 04166_ U-05 Engineer lays Concrete. 04166_ R-06 Scavenger collects Imp. Heat Sink. 04168_ Triggered Blade Trap. 04168_ Massive razor-sharp blades shoot up from within the floor. 04168_ Wheel severed. 04168_ Imp. Light Cannon severed. 04168_ Imp. Targeting Computer severed. 04168_ R-06 Scavenger collects Imp. Light Cannon. 04169_ R-06 Scavenger collects Wheel. 04170_ R-06 Scavenger destroyed. 04171_ R-06 Scavenger collects Wheel. 04171_ U-05 Engineer lays Concrete. 04173_ Ion Engine destroyed. 04174_ R-06 Scavenger collects Sml. Storage Unit. 04176_ Critical hit (Burn: +37). 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""" ### "" + | | ??????????????# # #???????? #?# # | | ??????????????# # #????????######?###### | | ??????????????# # #????????????????????# | | ??????????????# ##########????????????????????# | | ??????????????# #?????????????????????????????## | | ??????????????# #??????????????????????????????? | | ??????????????# #????##########????????????????? | | ??????????????# #????# #????????????????? | | ??????????????# #????# """ #????????????????? | | ??????????????# #????# "T" ########?????????? | | ??????????????# #????# # #?????????? | | ??????????????# #????# # """#?????????? | | ??????????????# #????# """ # """#?????????? | | ??????????????# #????# """ | # """#?????????? | | ??????????????# #????# """ # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeScatterFlakker Manual? 0 Play Time 00:34:03 Cumulative 408.8 hours Start 2023.02.05 @ 22:36:48 End 2023.02.05 @ 23:16:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dc301f3-2a82-46e5-be95-9bf0460a1029