Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 03:03:20 Player: gigi283 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (2256) 2256 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 4735 Bonus ------- High Alert Combat Kills 119 Cogmind --------- Core Integrity 11/550 Matter 249/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit System Shield > --- WEAPON (2) ------- Minigun > --- INVENTORY (15) --- Improved Heat Sink Medium Matter Pod (100) Improved Signal Interpreter Transport Network Coupler Relay Coupler [NC] (16) Minigun Heavy Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Ion Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Heat Sink Medium Matter Pod Improved Signal Interpreter Transport Network Coupler System Shield Relay Coupler [NC] Minigun Minigun Improved Datajack [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 64 | 6 5 5 22 26 Power 6 | 1 . 1 2 2 Engine 4 | 1 . . 2 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 30 | 2 1 1 16 10 Treads 13 | . . . 8 5 Leg 17 | 2 1 1 8 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 3 1 . 10 Device 6 | . 1 1 . 4 Storage 3 | 1 1 . . 1 Processor 2 | . 1 . . 1 Hackware 2 | . . . . 2 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 13 | 2 1 2 4 4 Energy Gun 5 | 1 . 1 2 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 37 | . . 6 6 25 Power 3 | . . 1 . 2 Propulsion 16 | . . 2 3 11 Utility 8 | . . 1 . 7 Weapon 10 | . . 2 3 5 Highest Loss Streak 7 | . . 6 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 81 88 88 Engine 9 | . 14 2 8 8 Core 1 | . . 11 2 . Treads 7 | . . . 14 5 Leg 23 | . 28 14 20 24 Device 10 | . 11 11 11 10 Storage 4 | . 7 . . 9 Processor 9 | . 6 14 11 7 Energy Gun 12 | . 14 12 17 6 Energy Cannon 2 | . . . . 6 Ballistic Gun 2 | . 4 . . 3 Launcher 4 | . 9 14 3 . Naked Turns . | . . . . . Heaviest Build 60 | 13 31 12 15 60 Greatest Support 80 | 20 20 10 80 42 Greatest Overweight (x) 13 | . 1 2 4 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 5 5 15 Average Capacity 9 | 7 9 5 5 14 Most Carried 13 | 1 6 5 5 13 Average Carried 5 | . 4 4 4 7 Final Capacity 15 | 8 5 5 5 15 Final Carried 9 | 1 5 4 5 9 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1288 | 143 266 124 331 424 Remotely . | . . . . . Salvage Created 3196 | . 283 178 1363 1372 Parts 182 | . 17 10 81 74 Haulers Intercepted 10 | . 2 . 6 2 Recyclers Shooed 8 | . 2 1 2 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 53 | . 7 2 23 21 Guns 26 | . 1 1 13 11 Cannons 10 | . . . . 10 AOE 15 | . 6 1 8 . Classes Destroyed 13 | . 3 2 6 2 Worker 2 | . . . 1 1 Builder 5 | . . 1 2 2 Tunneler 1 | . . . . 1 Hauler 10 | . 2 . 6 2 Recycler 5 | . . 1 2 2 Mechanic 1 | . . . 1 . Operator 3 | . . . 2 1 Watcher 8 | . 2 . 5 1 Swarmer 9 | . . . 6 3 Grunt 30 | . 7 2 10 11 Brawler 2 | . . . 1 1 Sentry 11 | . . . 6 5 Heavy 1 | . . . . 1 Best Kill Streak 8 | . 3 3 8 4 Combat Bots Only 5 | . 3 2 5 4 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 491 | . 36 22 124 309 Missed 135 | . 9 3 36 87 Damage Taken 5592 | . 328 283 1167 3814 Core 893 | . 10 93 251 539 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . 58 37 . Volleys Fired 322 | . 53 19 121 129 Largest 2 | . 2 1 2 2 Hottest 121 | . 80 65 121 116 Shots Fired 532 | . 75 19 191 247 Gun 411 | . 66 18 179 148 Cannon 99 | . . . . 99 Launcher 22 | . 9 1 12 . Special . | . . . . . Kinetic 100 | . 13 . . 87 Thermal 410 | . 53 18 179 160 Explosive 22 | . 9 1 12 . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 6 9 9 18 Robot Miss Streak 5 | . 3 1 4 5 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 346 | . 48 16 113 169 Core Hits 141 | . 22 7 54 58 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 23 | . . . 13 10 Burn 22 | . . . 13 9 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7196 | . 1120 244 2579 3253 Guns 4131 | . 491 218 1840 1582 Cannons 1644 | . . . . 1644 Explosions 1377 | . 622 26 729 . Melee . | . . . . . Ramming 44 | . 7 . 10 27 Kinetic 1137 | . 64 . . 1073 Thermal 4638 | . 427 218 1840 2153 Explosive 1377 | . 622 26 729 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 62 | . 12 . 29 21 Projectiles 18 | . . . . 18 Explosions 41 | . 12 . 29 . Melee 3 | . . . . 3 Knockbacks 6 | . . . . 6 Impact 1 | . . . . 1 Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 121 | . . 20 101 . Shots 3 | . . 1 2 . Rammed . | . . . . . Targets Rammed 6 | . 3 . 1 2 Kicked 6 | . 3 . 1 2 Crushed . | . . . . . Highest Temperature 285 | . 51 112 241 285 Average Temperature 62 | . 13 54 64 90 Received Heat Transfer 2496 | . 180 174 378 1764 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Melted 21 | . 1 1 12 7 Heat Transferred 11924 | . 1258 592 5254 4820 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 525 | . 179 49 506 525 Initial 175 | . . 10 18 175 Average 230 | . 41 40 294 329 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 39 | 100 100 100 21 4 Level 1 49 | . . . 58 84 Level 2 11 | . . . 20 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 1 3 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 9 | . . . 5 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 13 2 32 40 Peak Tracking Total 8 | . 4 2 6 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 5 . 3 1 Terminals 7 | . 5 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 18 | . 7 . 9 2 Successful 13 | . 4 . 7 2 Failed 5 | . 3 . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 7 | . 5 . 1 1 Terminals 11 | . 7 . 2 2 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 1 1 Record 1 | . 1 . . . Prototype ID Bank 2 | . 1 . 1 . Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 1 1 Terminals 4 | . 2 . 1 1 Botnet 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3697 | 54 882 161 1402 1198 Spaces Moved 1849 | 40 543 65 738 463 Core 31 | 4 . 4 17 6 Treads 341 | . . . 205 136 Legs 1477 | 36 543 61 516 321 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 120 120 Average Speed 146 | 113 135 181 141 166 Slowest Speed 700 | 120 190 190 250 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 78 16 57 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 161 | . 46 9 94 12 Melee . | . . . . . Projectile 12 | . . . . 12 AOE 149 | . 46 9 94 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2290 | 46 615 88 899 642 Wait 1 | . 1 . . . Move 1845 | 39 542 64 737 463 Hop . | . . . . . Pick Up 31 | 1 8 . 5 17 Fast Attach 38 | 6 . 4 17 11 Attach 19 | . 3 1 1 14 Detach . | . . . . . Swap 7 | . 2 . 4 1 Drop 21 | . 3 . 13 5 Fire 322 | . 53 19 121 129 Melee . | . . . . . Ram . | . . . . . Kick 6 | . 3 . 1 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 525 | -10/Materials | Identified exit to Materials 631 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Discovered exit to Materials (range 16) 760 | -10/Materials | Discovered new exit (range 7) 770 | -10/Materials | Identified exit to Mines 937 | -10/Materials | Entered Mines 994 | -10/Mines | Lost 6 parts (1p2n1u2w) 1045 | -10/Mines | Discovered exit to Materials (range 16) 1098 | -10/Mines | Entered Materials 1098 | -9/Materials | Evolved 2 slots: Propulsion x2 1271 | -9/Materials | Build established: Scavenger-Mutant 1371 | -9/Materials | Discovered new exit (range 4) 1376 | -9/Materials | Identified exit to Mines 1849 | -9/Materials | Discovered exit to Mines (range 9) 2090 | -9/Materials | Core integrity fell below 50% 2330 | -9/Materials | Discovered new exit (range 16) 2380 | -9/Materials | Identified exit to Materials 2500 | -9/Materials | Entered another Materials area 2500 | -8/Materials | Evolved 2 slots: Utility x2 2656 | -8/Materials | Discovered new exit (range 15) 3063 | -8/Materials | Lost 6 parts (1p3n1u1w) 3556 | -8/Materials | Core integrity fell below 50% 3582 | -8/Materials | Lost 6 parts (3n2u1w) 3688 | -8/Materials | Core integrity fell below 20% 3698 | -8/Materials | Self-destructed Last Messages --------------- 03649_ R-06 Scavenger collects Aluminum Leg. 03656_ R-06 Scavenger collects Lgt. Treads. 03657_ U-05 Engineer destroyed. 03659_ Lgt. Treads destroyed. 03660_ R-06 Scavenger collects Hvy. Assault Rifle. 03663_ G-47 Trooper knocked back. 03667_ R-06 Scavenger collects Particle Gun. 03669_ G-47 Trooper knocked back. 03669_ Hrd. Heavy Armor Plating destroyed. 03672_ G-47 Trooper knocked back. 03672_ R-06 Scavenger collects Targeting Computer. 03674_ Assault Cannon destroyed. 03677_ Adv. Heat Sink destroyed. 03681_ Hvy. Ion Engine destroyed. 03685_ Ion Cannon destroyed. 03692_ Arm. Treads destroyed. 03693_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????? ?????????????????#?????? | | ?#####????????????????###/######?????????? #?????? | | ?# #????????????????+ g #???###+## ??????? | | ?# ###########??????# #???# ????????? | | ?# # #??????# "g #???# !% ?????????? | | ?# # #####??# "G #???#[%##?????????? | | ?# # # #??# " " ##### ;#?????????? | | ?# + # #### =% ;#######+##? | | ## # """ """ # %!%!g % % %%% #? | | % # """ """ # / =%g gi % % #? | | ## # """ """ # @ !g%/% %#######????? | | ?# # # ###############*#% #??????????? | | ?# ########### #??????????????## #??????????? | | ?# #???????????????# #??????????? | | ?# #???????????????# #??????????? | | ## #??????????????? ??????????? | | # ###############??????????????? #?????????? | | # #????????????????????????????? #?????????? | | # #?###?#######????????????????? % #?????????? | | !#% ####### #?????????????????#+###?????????? | | # % % #??????????????????"????????????? | | !+ ^ ######## #??? ????????????? | | # % % % % % " ?? ????????????? | | # ####### ########+#????????? ????????????? | | # ##???### ##?????????????????? ????????????? | | # #????? # # ?????????????????"????????????? | | # #????" # #"" ????????????????????????????? | | ## #???"" + #"T #???????????????????????????? | | ?# ! #??""" # #"" #???????????????????????????? | | ?# !#?? # + #???????????????????????????? | | ?# = #?? ?# # ???#???????????????????????????? | | ?# =#?####?# # ???????????????????????????????? | | ?# #??????# #? ??????????????????????????????? | | ?# #??????# #????????????????????????????????? | | ## #??????+ #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledImprovedClaymores Manual? 0 Play Time 00:40:28 Cumulative 18.2 hours Start 2024.07.07 @ 02:18:25 End 2024.07.07 @ 03:03:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f22e7733-a209-4e3f-a776-708d5f417a73