Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 13:08:07 Player: btmk16 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (169) 845 Value Destroyed (4676) 4676 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (6758) 6758 TOTAL SCORE: 22999 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 114 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 684/700 System Corruption 0% Temperature Cool (28) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Improved Linear Gravjet Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (12) ----- Advanced Cooling System Advanced Weight Redist. System Machine Analyzer Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Reaction Control System Improved Powered Armor Improved Hacking Suite System Mapper Improved System Shield Improved System Shield > --- WEAPON (3) ------- Chainsword Chainsword > --- INVENTORY (5) ---- Superbattery (1500) Long-range Terrain Scanner Improved Powered Armor Compact HERF Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Linear Gravjet Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Advanced Weight Redist. System Machine Analyzer Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Reaction Control System Improved Powered Armor Improved Hacking Suite System Mapper Improved System Shield Improved System Shield > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Superbattery Long-range Terrain Scanner Improved Powered Armor Compact HERF Cannon Fusion Bomb Launcher [Rating: 167] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 2 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . . 2 . . . . . . . . 1 1 Utility 10 | . . . . . 2 1 . . . . . . 1 . 2 . . . . . . 2 1 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 265 | 8 8 . . 4 43 32 . 13 4 7 6 4 19 13 1 2 33 2 5 15 1 26 17 2 Power 29 | 1 2 . . 1 4 3 . 3 1 . . . 4 2 . . 2 . . 2 . 2 2 . Engine 12 | 1 1 . . 1 1 1 . 1 1 . . . 2 2 . . 1 . . . . . . . Core 11 | . 1 . . . 3 2 . 2 . . . . 2 . . . . . . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . . 1 . 2 2 . Propulsion 82 | 2 2 . . 1 10 14 . 2 2 2 4 1 2 2 1 2 12 . 1 6 . 13 2 1 Treads 30 | 2 2 . . 1 10 12 . . 2 . . . . . . . 1 . . . . . . . Leg 10 | . . . . . . 1 . . . 1 4 1 1 . . 2 . . . . . . . . Wheel 9 | . . . . . . 1 . 2 . 1 . . 1 2 1 . 1 . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . 4 . 1 1 . 2 1 1 Flight 23 | . . . . . . . . . . . . . . . . . 6 . . 5 . 11 1 . Utility 86 | 2 2 . . 1 9 9 . 5 . 2 2 2 8 7 . . 15 . 1 3 1 8 8 1 Device 36 | 1 1 . . . 4 3 . 1 . . . 1 6 3 . . 6 . . 1 . 5 4 . Storage 5 | 1 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Processor 12 | . . . . . 2 1 . 1 . . . . . 1 . . 2 . . 1 1 1 2 . Hackware 9 | . . . . . . . . 1 . . . . . . . . 5 . . 1 . 1 . 1 Protection 24 | . . . . 1 3 5 . 2 . 2 2 1 2 2 . . 2 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 3 2 . . 1 20 6 . 3 1 3 . 1 5 2 . . 4 2 3 4 . 3 5 . Energy Gun 5 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . Energy Cannon 4 | . . . . . 1 . . . . . . . 1 1 . . . . . . . . 1 . Ballistic Gun 23 | 2 1 . . . 12 3 . 1 . . . 1 2 1 . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 2 . . . 2 . . . . . . . Launcher 10 | . . . . . 2 1 . . . 3 . . . . . . 1 2 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 17 | . . . . 1 5 1 . 1 1 . . . . . . . 1 . 1 3 . 1 2 . Piercing Weapon 4 | . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . . . . . . 2 . 1 1 . . 3 . 1 2 1 Corrupted Parts 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . System Corruption 10 | . . . . . . . . 7 . . . . . . . . 3 . . . . . . . Parts Lost 62 | . 3 . . . 8 4 3 2 3 7 . 1 3 5 . 2 12 5 . . . 2 1 1 Power 10 | . 1 . . . 2 1 1 1 . . . . 1 . . . 1 1 . . . 1 . . Propulsion 21 | . 1 . . . 3 . 1 . . 2 . . 1 1 . 1 7 2 . . . 1 . 1 Utility 16 | . . . . . 1 1 . 1 . 4 . 1 1 2 . . 4 1 . . . . . . Weapon 15 | . 1 . . . 2 2 1 . 3 1 . . . 2 . 1 . 1 . . . . 1 . Highest Loss Streak 11 | . 1 . . . 4 1 3 1 1 2 . 1 2 2 . 2 11 3 . . . 1 1 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 99 97 98 73 65 68 59 38 83 92 82 66 59 86 75 82 98 99 99 95 91 Engine 4 | . 4 14 14 14 2 2 4 . 1 7 7 7 10 10 10 10 6 . . 8 . . . . Core 2 | . 9 . . . 5 4 . 3 5 . . . . . . . . . . . 5 1 . . Treads 12 | . 28 28 28 28 26 27 10 . 2 13 6 . . . . . 2 . . . . . . . Leg 4 | . . . . . . 1 . . . . 2 30 25 10 5 6 8 . . . . . . . Wheel 2 | . . . . . . . 7 14 13 7 6 . . 9 13 12 6 . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . 6 21 15 23 31 26 27 28 Device 11 | . 14 14 14 3 13 10 7 3 7 4 . 6 15 20 10 10 15 10 10 5 5 10 8 12 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 5 5 5 3 . 5 . . . 2 . Processor 6 | . . . . . 8 13 15 12 7 6 . . . . . . 2 5 5 9 9 12 13 16 Hackware 5 | . . . . . . . . 2 . . . . . . . . 7 21 21 25 26 23 20 15 Protection 5 | . . . . 10 4 5 4 4 7 9 7 22 15 6 5 5 7 1 . . . . 1 4 Energy Gun 1 | . 5 14 14 13 . 1 5 . . . . . . . . . . . . . . . 1 . Ballistic Gun 9 | . 22 14 14 14 18 20 8 1 . . . 6 6 5 5 2 . . . . . . . . Slashing Weapon 3 | . . . . 1 7 . . 6 6 . . . . . . . 2 5 9 10 10 9 4 8 Piercing Weapon 1 | . . . . . . . . 3 5 . . . . . . . . . 4 5 5 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 13 29 29 29 37 46 50 50 55 61 60 56 59 84 82 72 72 94 26 15 26 26 40 58 58 Greatest Support 96 | 40 40 40 40 40 60 96 28 56 60 60 76 76 78 48 54 54 36 33 20 37 37 43 58 58 Greatest Overweight (x) 3 | 1 . . . . . 1 1 . 2 2 1 . 2 2 1 2 3 . . . . . . . Average Overweight (x) . | . . . . . . . . . . 1 . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 12 | 6 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 5 5 5 5 5 5 5 Most Carried 15 | 7 10 9 10 14 15 15 15 15 15 15 13 14 15 15 15 15 15 5 4 5 5 5 5 5 Average Carried 11 | 4 8 9 9 12 14 14 15 14 14 12 9 10 14 14 14 15 11 4 3 4 5 4 3 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 7 9 9 10 14 15 15 15 15 15 10 7 14 13 14 15 15 5 4 4 5 5 5 5 5 Class Distribution -------------------- 28% | Mutant 14% | Scavenger-Skirmisher 8% | Gladiator 7% | Wizard-Scout 7% | Scavenger-Mutant 6% | Skirmisher 5% | Wizard-Sprinter 4% | Scavenger-Assassin 4% | Scavenger-Tank 3% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 5717 | 291 620 3 . 44 1039 781 . 269 95 120 . 258 502 257 . . 636 82 58 148 30 93 341 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6606 | 78 1136 54 . . 1827 767 . 450 130 85 . 131 478 146 . . 469 30 . . . 163 432 230 Parts 384 | 6 58 3 . . 108 53 . 31 8 6 . 8 26 11 . . 28 1 . . . 15 11 11 Haulers Intercepted 16 | . 2 . . . 5 3 . 1 . . . . . . . . 1 . . . . . 2 2 Recyclers Shooed 8 | . 1 . . . 1 1 . . . . . . 4 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 5 21 . 5 . . . . . 1 . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . 2 7 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 104 | . 26 3 . . 27 10 . 7 3 5 . 5 9 3 . . . 1 . . . 3 2 . Melee 16 | . . . . . 6 . . 6 3 . . . . . . . . . . . . . 1 . Guns 70 | . 26 3 . . 19 10 . 1 . . . 5 4 2 . . . . . . . . . . Cannons 6 | . . . . . . . . . . . . . 5 1 . . . . . . . . . . AOE 11 | . . . . . 2 . . . . 5 . . . . . . . 1 . . . 3 . . Classes Destroyed 16 | 2 5 . . . 6 1 . . 2 . . . . . . . . . . . . . . . Worker 12 | . . . . . 8 1 . . . . . . 1 . . . 1 . . . . 1 . . Builder 11 | . 1 . . . 1 . . 2 . . . . 2 1 . . 3 . . . . 1 . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . . . 5 3 . 1 . . . . . . . . 1 . . . . . 2 2 Recycler 7 | 1 1 . . . 3 1 . 1 . . . . . . . . . . . . . . . . Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . 3 . . . . . . . 1 . . . 1 . . . . 1 . 1 Watcher 8 | . . . . . 3 1 . . . . . . 1 . . . 1 . . . . 1 1 . Swarmer 34 | . 6 3 . . 9 . . 3 . 5 . 4 . . . . . 1 . . . 3 . . Grunt 36 | . 20 . . . 9 . . . . . . . 6 1 . . . . . . . . . . Brawler 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Sentry 16 | . . . . . 7 6 . 2 . . . . 1 . . . . . . . . . . . Hunter 5 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 2 . Programmer 8 | . . . . . . 4 . 1 . . . . 1 2 . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 5 3 . . 6 2 . 3 2 3 . 3 4 2 . . 1 1 . . . 3 2 2 Combat Bots Only 4 | . 4 3 . . 4 1 . 3 2 3 . 3 2 2 . . . 1 . . . 3 2 . Max Kills in Single Turn 3 | 1 1 1 . . 2 1 . 1 1 3 . 1 2 1 . . 1 1 . . . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . 3 . . . . . . . 1 . . . 3 . . Melee 1 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Damage Taken 12211 | . 986 36 . 199 1266 1385 169 689 1009 1274 . 373 1490 938 . 30 1371 546 . . 54 277 119 . Core 1688 | . 198 . . . 109 107 . 133 66 181 . 127 112 112 . . 231 204 . . . 81 27 . Absorbed by Shields 438 | . . . . . 48 . . . . . . . 216 174 . . . . . . . . . . Regen/Repaired (Parts) 205 | . . . . . . . . 183 . . . . . . . . . . . 22 . . . . Core Remaining (%) 73 | 100 . . . 20 80 . . . . . . 12 86 88 . . . . . . 62 93 98 100 Volleys Fired 404 | 6 123 3 . 4 85 49 . 5 . 6 . 14 62 32 . . 11 3 . . . 1 . . Largest 3 | 2 2 2 . 2 3 3 . 1 . 1 . 1 3 3 . . 1 1 . . . 1 . . Hottest 174 | 70 70 70 . 70 95 131 . 28 . 33 . 24 161 174 . . 98 80 . . . 52 . . Shots Fired 865 | 12 245 6 . 8 227 145 . 5 . 6 . 13 132 51 . . 11 3 . . . 1 . . Gun 720 | 12 245 6 . 8 223 145 . 5 . . . 13 46 17 . . . . . . . . . . Cannon 132 | . . . . . 1 . . . . . . . 86 34 . . 11 . . . . . . . Launcher 13 | . . . . . 3 . . . . 6 . . . . . . . 3 . . . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 746 | 11 206 3 . 4 223 141 . 5 . . . 13 98 42 . . . . . . . . . . Thermal 106 | 1 39 3 . 4 1 4 . . . . . . 34 9 . . 11 . . . . . . . Explosive 12 | . . . . . 3 . . . . 6 . . . . . . . 2 . . . 1 . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hit Streak 27 | 5 14 2 . 4 14 27 . 3 . 2 . 8 9 5 . . 2 2 . . . . . . Robot Miss Streak 9 | 1 4 3 . 1 5 6 . 9 . 3 . 4 7 9 . . 2 2 . . . . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 681 | 9 169 2 . 6 166 112 . 26 14 3 . 12 79 24 . . 14 2 . . . 13 25 5 Core Hits 330 | 4 67 3 . 2 83 52 . 14 5 6 . 11 38 11 . . 8 9 . . . 7 7 3 Critical Kills 4 | . 1 . . . 2 . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 2 . . . 4 . . 2 4 . . . 1 2 . . . . . . . 1 1 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 1 . . . 3 . . . . . . . . 1 . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . Sever 7 | . . . . . 1 . . 2 3 . . . . . . . . . . . . . 1 . Impale 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Melee Attacks 263 | . . . . . 43 2 . 39 18 . . . . . . . 31 2 2 . 6 64 41 15 Thermal 9 | . . . . . . . . . . . . . . . . . . . . . 2 4 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 197 | . . . . . 43 2 . 30 15 . . . . . . . 31 2 2 . 3 36 18 15 Piercing 57 | . . . . . . . . 9 3 . . . . . . . . . . . 1 24 20 . Sneak Attacks 35 | . . . . . 11 . . 6 . . . . . . . . 7 . . . . 3 5 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Follow-up Attacks 26 | . . . . . 6 . . 5 3 . . . . . . . . . . . . 4 7 1 Damage Inflicted 15632 | 73 1556 34 . 64 3440 1893 . 1348 662 412 . 227 1990 561 . . 816 284 . . . 900 1014 358 Guns 6747 | 73 1538 34 . 64 1972 1881 . 64 . . . 227 679 215 . . . . . . . . . . Cannons 1761 | . . . . . . . . . . . . . 1267 334 . . 160 . . . . . . . Explosions 1363 | . . . . . 333 . . . . 404 . . . . . . . 284 . . . 342 . . Melee 5666 | . . . . . 1134 . . 1284 662 . . . . . . . 656 . . . . 558 1014 358 Ramming 95 | . 18 . . . 1 12 . . . 8 . . 44 12 . . . . . . . . . . Kinetic 7223 | 61 1159 9 . 14 1972 1815 . 64 . . . 227 1457 445 . . . . . . . . . . Thermal 1285 | 12 379 25 . 50 . 66 . . . . . . 489 104 . . 160 . . . . . . . Explosive 1302 | . . . . . 333 . . . . 404 . . . . . . . 223 . . . 342 . . Electromagnetic 61 | . . . . . . . . . . . . . . . . . . 61 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4619 | . . . . . 1134 . . 1084 570 . . . . . . . 656 . . . . 401 416 358 Piercing 1047 | . . . . . . . . 200 92 . . . . . . . . . . . . 157 598 . Highest Corruption 20 | . . . . . 4 2 11 20 20 20 20 20 1 1 . . 9 5 5 5 . 2 . . Average Corruption 9 | . . . . . 3 1 6 17 20 20 20 20 1 1 . . 6 4 5 5 . 1 . . Corruption Purged 8 | . . . . . . 3 . . . . . . . . . . 5 . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . 21 . . . . Effects 229 | . . . . . 31 10 4 40 30 33 6 38 4 5 . . 13 4 6 . . 5 . . Message Errors 51 | . . . . . 11 1 1 12 6 5 1 9 1 1 . . 2 . 1 . . . . . Matter Fused 63 | . . . . . 8 2 1 11 7 8 . 12 . 2 . . 5 2 2 . . 3 . . Heat Flow Errors 28 | . . . . . 3 . . 5 4 4 1 2 3 2 . . 1 . 2 . . 1 . . Energy Discharges 27 | . . . . . 3 1 . 4 6 6 1 3 . . . . 1 2 . . . . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 40 | . . . . . 4 6 1 7 5 4 3 7 . . . . 1 . 1 . . 1 . . Data Loss (major) 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 7 | . . . . . 1 . . 1 2 . . 2 . . . . 1 . . . . . . . Misdirections 6 | . . . . . . . 1 . . 5 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 893 | . . . . . 332 . . 148 52 4 . . 46 . . . 164 3 . . . 111 33 . Projectiles 73 | . . . . . . . . . . . . . 46 . . . 27 . . . . . . . Explosions 18 | . . . . . . . . . . 4 . . . . . . . 3 . . . 11 . . Melee 802 | . . . . . 332 . . 148 52 . . . . . . . 137 . . . . 100 33 . Knockbacks 15 | . . . . . . 1 . . . . . . 11 3 . . . . . . . . . . Impact 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . 9 2 . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 184 | . . . . . 38 . . . . 82 . . . 6 . . . 58 . . . . . . Shots 7 | . . . . . 2 . . . . 3 . . . . . . . 2 . . . . . . Rammed 10 | . 2 . . . 2 1 . . . 3 . . . 2 . . . . . . . . . . Targets Rammed 14 | . 2 . . . 2 1 . . . 3 . . 4 2 . . . . . . . . . . Kicked 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 483 | 30 182 50 . 106 249 145 . 240 265 247 276 220 483 444 . . 329 171 18 58 300 159 354 . Average Temperature 83 | 18 41 26 . 46 50 27 . 106 103 81 144 92 117 178 . . 136 86 18 24 138 65 105 . Received Heat Transfer 2549 | . 417 . . . 615 306 . 126 180 351 . 90 340 42 . . 46 . . . 18 18 . . Effects 9 | . . . . . . . . . 1 1 . . 3 4 . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 6 . . . . . . . . . . . 2 . . . . . . . . . . . Heat Transferred 2956 | 37 1147 74 . 148 . 150 . . . . . . 950 200 . . 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Peak Influence 485 | 10 395 223 . . 441 182 67 189 . . . . 158 97 20 15 436 . . . . 485 295 196 Initial 198 | . 6 153 . . . 93 52 36 . . . . 2 28 5 7 10 . . . . 40 198 76 Average 134 | 6 186 215 . . 274 99 57 55 . . . . 44 34 11 9 65 . . . . 207 238 157 Maximum Alert Level 2 | . 1 1 . . 2 . . . . . . . . . . . 2 . . . . 2 1 . Low Security (%) 73 | 100 47 20 . 100 27 100 100 100 . . . . 100 100 100 100 92 . . . . 49 8 100 Level 1 23 | . 52 80 . . 56 . . . . . . . . . . . 6 . . . . 44 91 . Level 2 3 | . . . . . 15 . . . . . . . . . . . 1 . . . . 6 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 8 . . . 5 7 . 1 . 1 . . 3 2 . . 3 . . . . 5 . 1 Investigation 7 | . 3 . . . 1 . . . . . . . . . . . 1 . . . . 2 . . Extermination 10 | . . . . . . 3 . 1 . . . . 1 1 . . 2 . . . . 2 . . Reinforcement 15 | . 5 . . . 4 1 . . . . . . 2 1 . . . . . . . 1 . 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 27 | . 7 . . . 7 . . 2 . . . . . 2 . . 1 . . 1 . 3 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 350 | . 43 2 . 11 54 19 6 12 5 22 . 9 21 10 1 6 30 21 1 21 6 37 10 3 Peak Tracking Total 16 | . 5 2 . 7 6 4 6 4 2 16 . 3 4 4 1 6 12 9 1 10 4 13 2 1 Tactical Retreats 41 | . 4 . . 1 2 1 . . 1 3 . . 1 . . . 8 4 . 3 2 11 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 11 | . 2 . . . 2 1 . . . . . . . 2 1 . . 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 34 | . . . . . . . . . . . . . . . . . . 7 2 25 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 8 | . . . . . 3 . . . . 1 . . 1 1 . . . 2 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . 1 . . 1 1 . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 68 | . 3 . 2 . 7 10 . 4 . . 3 . 2 5 1 . 10 1 . 1 . 11 1 7 Terminals 50 | . 3 . . . 6 8 . 3 . . . . 2 4 . . 7 . . . . 9 1 7 Fabricators 6 | . . . . . . 1 . . . . . . . . 1 . 2 . . . . 2 . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . 1 . . 1 . . . . . . . Total Hacks 202 | . 10 . 2 . 18 28 . 7 . . 24 . 5 9 2 . 33 1 . 1 . 36 2 24 Successful 96 | . 4 . 2 . 9 7 . 3 . . 24 . 1 . 1 . 14 1 . 1 . 21 1 7 Failed 106 | . 6 . . . 9 21 . 4 . . . . 4 9 1 . 19 . . . . 15 1 17 Catastrophic 16 | . 3 . . . . 4 . 1 . . . . . 2 . . 2 . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 8 . 1 . 9 4 . 1 . . . . 3 3 . . 11 . . 1 . 7 2 4 Terminals 148 | . 10 . . . 17 24 . 4 . . . . 5 8 . . 23 . . . . 31 2 24 Fabricators 15 | . . . . . . 2 . . . . . . . . 2 . 6 . . . . 5 . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 2 . . . . . . . 1 . . 4 . . . . . . . Terminal Hacks 74 | . 2 . 2 . 6 5 . 1 . . 24 . . . . . 7 1 . 1 . 17 1 7 Record 7 | . . . 1 . . . . . . . 6 . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . 10 . . . . . . . . . . 2 . . Robot Schematic 6 | . . . . . . 1 . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . Prototype ID Bank 12 | . 1 . . . 2 3 . . . . 3 . . . . . . . . . . 2 . 1 Open Door 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Level Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Fabricator Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Alert Level 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Transport Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Zone Layout 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . . . . . . 1 . 2 . . . . 2 . . Load Schematic 4 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . 2 . . . 2 1 . . . . . . 1 . . . 4 . . . . 2 . . Terminals 11 | . 2 . . . 2 1 . . . . . . 1 . . . 4 . . . . 1 . . Botnet 11 | . 2 . . . 2 1 . . . . . . 1 . . . 4 . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 55 | . 3 . . . 6 10 . 3 . . . . 2 5 1 . 9 . . . . 9 . 7 Full Trace Events 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 10 . . . . . . . . . . 2 . . Parts Built 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 140 | . . . . . . . . . . . . . . . . . 64 . . . . 76 . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . 8 . . . . 5 . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . . . 96 . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . 96 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . Total Damage 433 | . . . . . . . . . . . . 433 . . . . . . . . . . . . Kills 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . Derelict Logs Recovered 6 | . . . . . . . . . 2 1 . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 17279 | 110 1555 30 347 425 2358 2347 131 933 687 635 100 807 1279 781 132 100 1181 131 157 994 151 1048 426 434 Spaces Moved 14206 | 48 621 13 217 243 937 1239 115 558 602 522 81 613 691 445 121 85 1411 411 365 1106 433 1501 1243 585 Core 10 | 7 . . . . . . . . . . . . . . . . 3 . . . . . . . Treads 3098 | 41 621 13 217 243 937 1016 . . 2 8 . . . . . . . . . . . . . . Legs 1305 | . . . . . . . . . . . 6 613 686 . . . . . . . . . . . Wheels 3208 | . . . . . . 223 115 558 600 514 75 . 5 445 121 85 467 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6585 | . . . . . . . . . . . . . . . . . 941 411 365 1106 433 1501 1243 585 Fastest Speed 14 | 50 160 160 160 160 160 115 100 100 100 115 115 125 125 101 105 108 27 27 32 21 21 18 14 14 Average Speed 82 | 149 160 160 160 160 160 151 109 100 104 116 115 125 136 111 107 114 64 28 32 28 21 21 15 14 Slowest Speed 240 | 160 160 160 160 160 160 160 115 100 240 160 125 125 195 130 108 120 135 32 32 32 21 24 18 14 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . . . . 14 . . 1 . 9 12 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 94 4 61 48 78 33 84 16 77 74 70 79 16 9 4 73 36 78 64 82 71 41 35 15 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . . 1 . . . . 1 1 . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . . 1 1 1 . 1 1 . . . . 1 1 1 1 . . Scrap Searched 9 | . . . . . . . . . 2 2 . 2 . . . . . . 2 . 1 . . . Spaces Dug 125 | . . . . . 9 2 . 12 2 . . . 3 7 . . 22 2 2 . 3 50 3 8 Terrain Destroyed 237 | . . . . . 25 2 . 12 2 62 . . 15 16 . . 26 11 2 . 3 50 3 8 Melee 98 | . . . . . 9 2 . 12 2 . . . . . . . 20 2 2 . 3 35 3 8 Projectile 37 | . . . . . . . . . . . . . 15 16 . . 6 . . . . . . . AOE 102 | . . . . . 16 . . . . 62 . . . . . . . 9 . . . 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Total 18617 | 73 979 17 217 271 1587 1599 120 868 629 545 88 638 908 686 123 86 1611 418 401 1790 485 2143 1424 911 Wait 3283 | 5 217 2 . 19 432 236 6 248 7 . . 1 110 183 . . 101 . 28 655 47 549 125 312 Move 14114 | 47 620 12 216 242 936 1239 114 557 601 521 80 612 690 444 121 84 1383 410 364 1103 432 1483 1223 580 Hop 31 | . . . . . . . . . . . . . . . . . 13 . . 1 . 8 7 2 Pick Up 87 | 6 4 . 1 1 24 10 . 5 . . . 7 6 3 1 . 14 . 1 1 . 1 2 . Fast Attach 131 | 8 1 . . 1 9 8 . 11 2 . . 4 10 9 1 2 25 . 3 8 1 11 14 3 Attach 47 | . 3 . . . 9 3 . 1 1 7 6 . 3 1 . . 5 2 2 . . 1 3 . Detach 33 | 1 1 . . 1 3 . . 4 1 3 2 . 1 3 . . 3 1 1 1 1 . 6 . Swap 88 | . 4 . . 3 25 21 . 1 1 . . . 6 3 . . 3 . . 7 . 14 . . Drop 149 | . 4 . . . 29 30 . 6 1 . . . 16 6 . . 21 . . 14 . 12 10 . Fire 404 | 6 123 3 . 4 85 49 . 5 . 6 . 14 62 32 . . 11 3 . . . 1 . . Melee 219 | . . . . . 33 2 . 30 15 . . . . . . . 31 2 2 . 4 52 34 14 Ram 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Crush 8 | . 2 . . . 2 1 . . . 3 . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . Rewire 6 | . . . . . . . . . . 5 . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 111 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 1079 | -10/Materials | Core integrity fell below 50% 1289 | -10/Materials | Discovered new exit (range 7) 1411 | -10/Materials | Discovered new exit (range 10) 1632 | -10/Materials | Discovered new exit (range 15) 1666 | -10/Materials | Entered Mines 1690 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1690 | -10/Mines | Discovered new exit (range 5) 1696 | -10/Mines | Entered Exiles 1722 | -10/Exiles | Discovered new exit (range 15) 1736 | -10/Exiles | Met 8R-AWN 1762 | -10/Exiles | Met EX-HEX 1808 | -10/Exiles | Met EX-BIN 1828 | -10/Exiles | Aligned with FarCom system 1829 | -10/Exiles | Given EX-Vault access code 1868 | -10/Exiles | Opened EX-Vault 1877 | -10/Exiles | Found Superbattery 1910 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1957 | -10/Exiles | Met EX-DEC 1982 | -10/Exiles | Learned location of Zion (-6) 2030 | -10/Exiles | Discovered new exit (range 10) 2043 | -10/Exiles | Left Exiles lab with Superbattery 2043 | -10/Exiles | Entered Mines 2057 | -9/Mines | Met a Derelict bent on vengeance 2180 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2401 | -9/Mines | Assembled infested the area 2456 | -9/Mines | Build established: Scavenger-Mutant 2459 | -9/Mines | Discovered new exit (range 6) 2468 | -9/Mines | Entered Materials 2468 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2521 | -8/Materials | Discovered new exit (range 16) 3024 | -8/Materials | Lost 4 parts (1p1u2w) 3171 | -8/Materials | Build established: Scavenger-Skirmisher 3603 | -8/Materials | Discovered new exit (range 16) 4151 | -8/Materials | Build established: Scavenger-Assassin 4562 | -8/Materials | Discovered new exit (range 15) 4707 | -8/Materials | Build established: Scavenger-Skirmisher 4778 | -8/Materials | Discovered new exit (range 7) 4784 | -8/Materials | Discovered new exit (range 9) 4826 | -8/Materials | Entered Factory 4826 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5568 | -7/Factory | Build established: Skirmisher 5691 | -7/Factory | Garrison activated, responded to threat 6617 | -7/Factory | Build established: Scavenger-Skirmisher 6651 | -7/Factory | Discovered new exit (range 9) 7104 | -7/Factory | Identified exit to Factory 7173 | -7/Factory | Sucked down chute 7173 | -7/Factory | Entered Waste 7188 | -7/Waste | EMP discharged 7196 | -7/Waste | Build established: Skirmisher 7200 | -7/Waste | Spotted C-40 Crusher 7203 | -7/Waste | Spotted C-40 Crusher 7237 | -7/Waste | Spotted C-40 Crusher 7238 | -7/Waste | Spotted C-40 Crusher 7244 | -7/Waste | Crushed by Compactor (1 part destroyed) 7246 | -7/Waste | Spotted C-40 Crusher 7258 | -7/Waste | Spotted C-40 Crusher 7258 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7268 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7271 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7288 | -7/Waste | EMP discharged 7288 | -7/Waste | System corruption reached 10% 7293 | -7/Waste | Discovered new exit (range 10) 7299 | -7/Waste | Lost 3 parts (1p1n1w) 7304 | -7/Waste | Entered Factory 7639 | -7/Factory | Build established: Gladiator 8027 | -7/Factory | Identified exit to Lower Caves 8151 | -7/Factory | Repaired Arm. Huge Wheel 8237 | -7/Factory | Entered Lower Caves 8247 | -7/Lower Caves | Learned Factory non-interactive machine intel 8410 | -7/Lower Caves | Encountered a Warlord checkpoint 8738 | -7/Lower Caves | Spotted B-75 Beast 8787 | -7/Lower Caves | Destroyed B-75 Beast 8884 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8887 | -7/Lower Caves | Learned Factory stockpile data 8914 | -7/Lower Caves | Discovered new exit (range 8) 8924 | -7/Lower Caves | Entered another Lower Caves area 9022 | -7/Lower Caves | Encountered a Warlord checkpoint 9033 | -7/Lower Caves | Discovered exit to Factory (range 12) 9183 | -7/Lower Caves | Build established: Mutant 9271 | -7/Lower Caves | Learned 4 Factory zone layouts 9334 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9340 | -7/Lower Caves | Core integrity fell below 50% 9355 | -7/Lower Caves | Ambushed by wild Derelicts 9433 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9538 | -7/Lower Caves | Discovered new exit (range 14) 9559 | -7/Lower Caves | Entered Data Miner 9559 | -7/Data Miner | Discovered new exit (range 6) 9581 | -7/Data Miner | Met Data Miner 9607 | -7/Data Miner | Learned location of Section 7 (-2) 9607 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9622 | -7/Data Miner | Received God Mode back door access code from Data Miner 9659 | -7/Data Miner | Entered Proximity Caves 9817 | -6/Proximity Caves | Escorted by Enhanced Grunt 10159 | -6/Proximity Caves | Spotted B-75 Beast 10305 | -6/Proximity Caves | Discovered exit to Factory (range 12) 10339 | -6/Proximity Caves | Core integrity fell below 20% 10466 | -6/Proximity Caves | Entered Factory 10466 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10467 | -6/Factory | Identified exit to Lower Caves 10469 | -6/Factory | Loaded intel: 221 non-interactive machine locations 10671 | -6/Factory | Discovered new exit (range 13) 11745 | -6/Factory | Entered another Factory area 11745 | -5/Factory | Evolved 2 slots: Propulsion x2 12521 | -5/Factory | Discovered new exit (range 4) 12526 | -5/Factory | Entered another Factory area 12526 | -4/Factory | Evolved 2 slots: Utility x2 12658 | -4/Factory | Sucked down chute 12658 | -4/Factory | Entered Waste 12675 | -4/Waste | Spotted C-40 Crusher 12682 | -4/Waste | Spotted C-40 Crusher 12689 | -4/Waste | Spotted C-40 Crusher 12692 | -4/Waste | Spotted C-40 Crusher 12696 | -4/Waste | Spotted C-40 Crusher 12698 | -4/Waste | Spotted C-40 Crusher 12699 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12737 | -4/Waste | Discovered new exit (range 11) 12758 | -4/Waste | Entered Factory 12769 | -4/Factory | Found Powered Armor 12966 | -4/Factory | Found Quantum Capacitor 13077 | -4/Factory | Fabricated Gamma Bomb Array? 13236 | -4/Factory | Identified exit to Upper Caves 13271 | -4/Factory | Build established: Scavenger-Mutant 13536 | -4/Factory | Lost 11 parts (1p6n4u) 13679 | -4/Factory | Incoming investigation squad redirected 13898 | -4/Factory | Discovered new exit (range 11) 13939 | -4/Factory | Entered Upper Caves 14012 | -4/Upper Caves | Lost 3 parts (1n1u1w) 14018 | -4/Upper Caves | Identified exit to Upper Caves 14063 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14070 | -4/Upper Caves | Entered another Upper Caves area 14109 | -4/Upper Caves | Learned Research stockpile data 14111 | -4/Upper Caves | Encountered a Warlord checkpoint 14121 | -4/Upper Caves | Build established: Hacker-Sprinter 14135 | -4/Upper Caves | Learned 4 Research zone layouts 14205 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14226 | -4/Upper Caves | Discovered new exit (range 4) 14227 | -4/Upper Caves | Entered Warlord 14235 | -4/Warlord | Discovered new exit (range 16) 14242 | -4/Warlord | System corruption cleaned by Quarantine Array 14316 | -4/Warlord | Visited the Vortex Lab 14337 | -4/Warlord | Warlord's base attacked by MAIN.C 14356 | -4/Warlord | Met Warlord 14362 | -4/Warlord | Opened Warlord's prototype stash 14370 | -4/Warlord | Found Prototype Hackware 14370 | -4/Warlord | Identified System Mapper 14373 | -4/Warlord | Found Prototype Processor 14373 | -4/Warlord | Identified Spectral Analyzer 14379 | -4/Warlord | Found Prototype Reactor 14660 | -4/Warlord | Build established: Wizard-Sprinter 14687 | -4/Warlord | Warlord forces counterattacked 14725 | -4/Warlord | Spotted Striker 14989 | -4/Warlord | Spotted Striker 14989 | -4/Warlord | Spotted Executioner 15012 | -4/Warlord | Warlord base infiltrated, sounded retreat 15013 | -4/Warlord | Enhanced Grunt warped into view 15013 | -4/Warlord | Enhanced Grunt warped into view 15013 | -4/Warlord | Enhanced Grunt warped into view 15013 | -4/Warlord | Enhanced Demolisher warped into view 15013 | -4/Warlord | Enhanced Demolisher warped into view 15013 | -4/Warlord | Enhanced Demolisher warped into view 15186 | -4/Warlord | Spotted Executioner 15186 | -4/Warlord | Spotted Striker 15186 | -4/Warlord | Spotted Executioner 15221 | -4/Warlord | Entered Proximity Caves 15258 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15296 | -3/Proximity Caves | Spotted B-86 Titan 15358 | -3/Proximity Caves | Discovered new exit (range 18) 15372 | -3/Proximity Caves | Entered Research 15372 | -3/Research | Spotted B-86 Titan 15372 | -3/Research | Evolved 2 slots: Utility x2 15404 | -3/Research | Discovered new exit (range 17) 15429 | -3/Research | Identified Vortex Chain Reactor 15670 | -3/Research | Build established: Wizard-Scout 15695 | -3/Research | Found Unknown Launcher 15716 | -3/Research | Discovered new exit (range 8) 15793 | -3/Research | Discovered new exit (range 19) 15806 | -3/Research | Fabricated Lgt. Regenerative Plating? 15936 | -3/Research | Identified exit to Armory 15936 | -3/Research | Identified exit to Testing 16054 | -3/Research | Identified Fusion Bomb Launcher 16122 | -3/Research | Search patrols dispatched 16420 | -3/Research | Entered another Research area 16420 | -2/Research | Warlord forces began assault on 0b10 16420 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16439 | -2/Research | Discovered new exit (range 15) 16530 | -2/Research | Research machine network offline 16595 | -2/Research | Met up with Warlord 16613 | -2/Research | Discovered new exit (range 14) 16646 | -2/Research | Found Imp. Powered Armor 16667 | -2/Research | Found Imp. Powered Armor 16767 | -2/Research | Discovered new exit (range 8) 16777 | -2/Research | Spotted B-90 Cyclops 16787 | -2/Research | Borebot progress halted 16816 | -2/Research | Spotted B-90 Cyclops 16835 | -2/Research | Spotted Executioner 16835 | -2/Research | Spotted Striker 16846 | -2/Research | Identified exit to Access 16846 | -2/Research | Entered Access 16846 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16882 | -1/Access | Identified exit to Surface 17059 | -1/Access | Build established: Hacker-Scout 17280 | *** | Escaped! Last Messages --------------- 16972_ K-01 Serf cleans the Terminal. 17114_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 17251_ Sneak attack on W-44 Eye. 17272_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Exp. Cloaking Device Exp. Gyrokinetic Inverter Cld. Q-thruster Exp. Armor Integrity Analyzer 17275_ >> Machine Analyzer network decryption results: 17275_ Terminal x2 17275_ K-01 Serf cleans the Terminal. 17276_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17279_ The Access Shell folds into the floor. [Achievement: True Cogmind] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ## # ## ?????# #?????????????????? | | + "# ## ???????# #?????????????????? | | ## ""# ## ?????????# #?????????????????? | | ?# ""# ###+############ ################### | | ?# ""# | | ?# ""# | | ?# T"# ###################+################# | | ?+ ""# #???????????????? ??????????????? | | ?# ""# #??????????????# ????????????? | | ?# ""# #??????????????# " #???????????? | | ?# ""# #??"???????????# """ #???????????? | | ?# "# #??"""?????????# """ #???????????? | | ?# # +??G???????????# " #???????????? | | ?#! # #??"""?????????# #???????????? | | ?# + #??"???????????# = #???????????? | | ?# # #??????????????# = #???????????? | | ?######/### #??????????????##########???????????? | | ????? ??# #???????????????????????????????????? | | ??? ??# #?????###???????????????????????????? | | ?? ??# k####### ##########??????????????????? | | ?# ??# """T""" "??????????????????? | | ?# ??# """ """ "????BB????????????? | | ?# ???# "????BB????????????? | | ?# ???# "??????????????????? | | ?#? ???# "" "??????????????????? | | ?? ???#A @" "??????????????????? | | ?? ???# "??????????????????? | | ?# ???# g "????BB????????????? | | ?+ !????# "????BB????????????? | | ?# ????# "??????????????????? | | ?# ????#k ####### ##########??????????????????? | | ?# ????# #?????###???????????????????????????? | | ?# ????# #???????????????????????????????????? | | ?# ????# #???????????????????????????????????? | | ?####?????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? +???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 600 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 750 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 4 Kinecelleration 40 Force Boost 20 Offensive Hacking 42 Defensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Exp. Q-thruster | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Gamma Bomb Array | x1 | -4/Factory | Preloaded Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Superachiever True Cogmind Challenges ------------ None Game ------ Seed HybridScrapRail Manual? 0 Play Time 03:02:49 Cumulative 557.2 hours Start 2023.03.08 @ 23:11:03 End 2023.03.13 @ 13:08:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 610 Rogue 609 Adventurer 0 Explorer 1 Win Type 0 Total 25 Types 18/0/4/3/0/0/0/0/0 Lore% 81 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96a22b78-da69-43d4-9fa9-1a6e7441e29f