Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 13:53:38 Player: Lexipup Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1293) 1293 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3848 Bonus ------- None Cogmind --------- Core Integrity 398/700 Matter 110/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Small Storage Unit Improved Terrain Scanner Shock Absorption System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Compact Matter Pod Advanced Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Particle Gun Particle Gun > --- INVENTORY -------- Small Storage Unit Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Visual Processing Unit Device Shock Absorption System Storage Compact Matter Pod Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 1 . Weapon 2 | . . . 1 1 Parts Attached 32 | 5 2 8 16 1 Power 5 | 1 . 1 2 1 Engine 3 | 1 . 1 . 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 5 | 2 . 1 2 . Treads 1 | . . 1 . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 5 | . . 1 4 . Device 1 | . . . 1 . Storage 1 | . . . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 17 | 2 2 5 8 . Energy Gun 6 | . 2 2 2 . Energy Cannon 2 | . . . 2 . Ballistic Gun 6 | 2 . 1 3 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 17 | . . 7 8 2 Power 5 | . . 2 2 1 Propulsion 4 | . . 3 1 . Utility 1 | . . . 1 . Weapon 7 | . . 2 4 1 Highest Loss Streak 4 | . . 3 4 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 45 | . 71 45 39 19 Engine 6 | . 14 8 . 4 Core 1 | . . . 3 . Treads 1 | . . 6 . . Leg 9 | . 28 7 2 . Flight 1 | . . . 3 . Storage 1 | . . . 3 . Processor 3 | . . . 5 7 Protection 1 | . . . 3 . Energy Gun 11 | . 16 10 12 . Ballistic Gun 3 | . 11 . . 6 Ballistic Cannon 1 | . . . 2 . Launcher 2 | . . 10 . . Peak Build Rating 20 | 5 7 7 20 13 Average Rating 8 | 3 6 5 12 11 On Entrance 5 | . 5 7 5 8 Naked Turns . | . . . . . Heaviest Build 19 | 6 9 11 19 15 Greatest Support 20 | 20 20 20 13 3 Greatest Overweight (x) 4 | . . 3 4 4 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 1 3 4 2 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 3 5 4 Class Distribution -------------------- 88% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 890 | 176 164 108 442 . Remotely . | . . . . . Salvage Created 1049 | . 157 394 466 32 Parts 64 | . 12 25 24 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 27 | . 5 9 13 . Guns 18 | . 5 5 8 . Cannons 5 | . . . 5 . AOE 4 | . . 4 . . Classes Destroyed 9 | . 3 4 2 . Worker 4 | . . 4 . . Builder 3 | . . 2 . 1 Recycler 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 3 | . 1 2 . . Swarmer 5 | . 3 . 2 . Grunt 16 | . 2 5 9 . Sentry 4 | . . 4 . . Hunter 2 | . . . 2 . Best Kill Streak 8 | . 3 8 3 1 Combat Bots Only 3 | . 3 3 3 . Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 294 | . 18 88 141 47 Missed 99 | . 6 23 51 19 Damage Taken 2897 | . 105 868 1364 560 Core 1046 | . 25 236 483 302 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 90 41 12 . Volleys Fired 181 | . 42 45 74 20 Largest 3 | . 2 2 3 1 Hottest 180 | . 130 130 180 28 Shots Fired 293 | . 84 72 117 20 Gun 229 | . 84 53 72 20 Cannon 45 | . . . 45 . Launcher 19 | . . 19 . . Special . | . . . . . Kinetic 127 | . 50 15 42 20 Thermal 138 | . 34 38 66 . Explosive 19 | . . 19 . . Electromagnetic 9 | . . . 9 . Robot Hit Streak 13 | . 13 4 9 3 Robot Miss Streak 9 | . 2 3 9 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 131 | . 20 32 74 5 Core Hits 80 | . 9 31 38 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2899 | . 280 1120 1301 198 Guns 1417 | . 280 372 649 116 Cannons 652 | . . . 652 . Explosions 830 | . . 748 . 82 Melee . | . . . . . Ramming . | . . . . . Kinetic 834 | . 138 84 496 116 Thermal 1219 | . 142 288 707 82 Explosive 748 | . . 748 . . Electromagnetic 98 | . . . 98 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 58 | . . 12 4 42 Projectiles 4 | . . . 4 . Explosions 54 | . . 12 . 42 Melee . | . . . . . Knockbacks 14 | . . . 14 . Impact . | . . . . . Kinetic 13 | . . . 13 . Secondary 1 | . . . 1 . Self-Inflicted Damage 25 | . . 25 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 609 | . 414 468 609 5 Average Temperature 148 | . 156 187 125 5 Received Heat Transfer 1107 | . 30 339 540 198 Effects 21 | . . 6 15 . Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . 2 1 . Interference 5 | . . 3 2 . Matter Decay 2 | . . . 2 . Short Circuit 3 | . . . 3 . Damage (minor) 1 | . . 1 . . Damage (major) 6 | . . . 6 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 2648 | . 333 703 1562 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 310 | . 157 310 265 289 Initial 126 | . . 18 126 65 Average 122 | . 59 74 162 243 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 72 | 100 100 84 65 12 Level 1 27 | . . 15 34 87 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 2 3 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 6 | . 2 2 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 7 14 21 5 Peak Tracking Total 5 | . 3 4 4 5 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 19 | . 4 5 . 10 Max in Single Turn 5 | . 1 2 . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2310 | 59 526 592 839 294 Spaces Moved 1329 | 59 332 327 456 155 Core 365 | 31 . 33 146 155 Treads 168 | . . 168 . . Legs 583 | 28 332 126 97 . Wheels . | . . . . . Hover . | . . . . . Flight 213 | . . . 213 . Fastest Speed 35 | 50 120 100 35 50 Average Speed 133 | 83 120 141 135 159 Slowest Speed 250 | 120 120 200 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 43 24 21 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 191 | . . 115 9 67 Melee . | . . . . . Projectile 9 | . . . 9 . AOE 182 | . . 115 . 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1587 | 69 379 386 571 182 Wait 2 | . . . . 2 Move 1323 | 58 331 326 453 155 Hop 1 | . . . 1 . Pick Up 35 | 6 4 5 18 2 Fast Attach . | . . . . . Attach 23 | 5 . 5 12 1 Detach . | . . . . . Swap 9 | . 2 3 4 . Drop 13 | . . 2 9 2 Fire 181 | . 42 45 74 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 15) 528 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 813 | -9/Materials | Lost 3 parts (1p2n) 1021 | -9/Materials | Discovered new exit (range 15) 1131 | -9/Materials | Core integrity fell below 50% 1133 | -9/Materials | Lost 3 parts (1p2w) 1178 | -9/Materials | Entered another Materials area 1178 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1505 | -8/Materials | Lost 4 parts (1p1u2w) 1679 | -8/Materials | Core integrity fell below 50% 1918 | -8/Materials | Discovered new exit (range 20) 1950 | -8/Materials | Core integrity fell below 20% 2017 | -8/Materials | Entered Factory 2017 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2311 | -7/Factory | Self-destructed Last Messages --------------- 02107_ Acquired Prototype Engine. 02108_ Identified Hvy. Deuterium Engine. 02134_ Acquired Imp. Terrain Scanner. 02176_ U-05 Engineer builds a Wall. 02195_ U-05 Engineer builds a Door. 02248_ W-25 Informer sends out distress signal. 02249_ ALERT: All DSF locations entering lockdown mode. 02250_ Slug penetrates Matter Pump. 02250_ Matter Pump disabled. 02252_ Slug penetrates W-25 Informer. 02256_ Slug penetrates Nuclear Reactor. 02266_ Slug penetrates Wall. 02268_ Slug penetrates L-41 Fighter. 02270_ Slug penetrates G-47 Trooper. 02270_ K-01 Serf collects debris. 02274_ Slug penetrates L-41 Fighter. 02292_ Gauss Rifle destroyed. 02304_ Hvy. Deuterium Engine destroyed. 02310_ Dropped Plasma Cannon. Map ----- +----------------------------------------------------+ | ??? ?#### # ###????????????????????????????? | | ??? #""" """#????????????????????????????? | | ???? # "#????????????????????????????? | | ????? " " ????????????????????????????? | | ?? ??? " "###########??????????????????? | | ?# # ## # ###????????????????? | | ?# # "" """"#????????????????? | | ?# # ##???????????????? | | ?# + "#???????????????? | | ?+ # "#???????????????? | | ?# # "#???????????????? | | ?# # "#???????????????? | | ?# # "#???????????????? | | ?# # #????????????????? | | ?# # "" #????????????????? | | ?# ############" #????????????????? | | ?# #??????????#" #????????????????? | | ?# #??????????## #????????????????? | | ?# #???????????# #????????????????? | | ## ###################+######????????????????? | | u #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #####/### ####@T####??????????????????? | | # #??####?????????????????????? | | = # #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | "" !# #???????????????????????????? | | "" # #???????????????????????????? | | """ ##########+#+#######?????????????????????? | | """ # #?????????????????????? | | """ # """ """ """ """ #?????????????????????? | | # """ """ """ """ #?????????????????????? | | # """ """ """ """ #?????????????????????? | | ?? # #?????????????????????? | | ####??### #?????????????????????? | | ????????# #?????????????????????? | | ????????# ] #?????????????????????? | | ????????####################?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemStorageArticulator Manual? 0 Play Time 00:22:34 Cumulative 1.5 hours Start 2025.03.16 @ 13:33:07 End 2025.03.16 @ 13:53:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcc81aa4-cbfb-4537-b229-b413624e17f4