Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.17 @ 07:13:24 Player: SergeMan Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (92) 460 Value Destroyed (2343) 2343 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4054 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 277/280 System Corruption 0% Temperature Cool (102) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (2) ------- Particle Cannon Improved Light Cannon > --- INVENTORY (12) --- Deuterium Engine Improved Heat Sink Improved Sensor Array Hardened Medium Armor Plating Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Improved Heat Sink Improved Sensor Array Salvage Targeting Computer Hardened Medium Armor Plating Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Datajack [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 56 | 7 17 26 6 Power 9 | 1 3 5 . Engine 9 | 1 3 5 . Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 4 10 3 Treads 19 | 2 4 10 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 4 4 1 Device 2 | 1 1 . . Storage 1 | . . 1 . Processor 7 | 1 2 3 1 Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 6 7 2 Energy Gun 4 | 1 3 . . Energy Cannon 4 | . . 3 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 7 | . 3 3 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 5 | . 1 3 1 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 3 | . 1 2 . Highest Loss Streak 3 | . 1 3 1 Average Slot Usage (%) 98 | . 99 98 99 Engine 12 | . 13 11 11 Treads 23 | . 27 20 22 Device 2 | . 7 . . Storage 7 | . . 11 11 Processor 19 | . 15 21 21 Hackware 8 | . 4 11 11 Energy Gun 3 | . 9 . . Energy Cannon 5 | . . 7 11 Ballistic Gun 5 | . 8 3 3 Ballistic Cannon 10 | . 10 11 7 Naked Turns . | . . . . Heaviest Build 48 | 8 11 47 48 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 12 | 4 4 12 12 Average Capacity 9 | 4 4 11 12 Most Carried 12 | 3 4 12 12 Average Carried 6 | 1 3 7 11 Final Capacity 12 | 4 4 12 12 Final Carried 12 | 1 4 12 12 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1838 | 300 361 1024 153 Remotely . | . . . . Salvage Created 3084 | 165 659 1874 386 Parts 189 | 14 34 111 30 Haulers Intercepted 8 | . 2 6 . Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 60 | . 11 38 11 Guns 9 | . 7 1 1 Cannons 51 | . 4 37 10 Classes Destroyed 12 | 2 4 4 2 Builder 1 | . . 1 . Tunneler 4 | 4 . . . Hauler 8 | . 2 6 . Recycler 5 | 1 1 3 . Operator 6 | . 1 5 . Watcher 8 | . 3 5 . Swarmer 11 | . . 8 3 Grunt 33 | . 11 19 3 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Sentry 12 | . . 10 2 Demolisher 1 | . . . 1 Best Kill Streak 7 | 4 2 7 3 Combat Bots Only 6 | . 2 6 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2780 | . 384 1804 592 Core 504 | . 95 320 89 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 62 . . Volleys Fired 223 | 10 52 129 32 Largest 2 | 2 2 2 2 Hottest 107 | 70 100 95 107 Shots Fired 433 | 20 99 252 62 Gun 135 | 20 80 25 10 Cannon 298 | . 19 227 52 Launcher . | . . . . Special . | . . . . Kinetic 302 | 10 59 201 32 Thermal 106 | 10 15 51 30 Explosive . | . . . . Electromagnetic 25 | . 25 . . Robot Hit Streak 29 | 6 8 29 14 Robot Miss Streak 3 | 2 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 312 | 13 73 182 44 Core Hits 121 | 5 33 68 15 Critical Hits 9 | . . 8 1 Critical Kills 5 | . . 5 . Critical Parts Destroyed 4 | . . 3 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5040 | 171 930 3056 883 Guns 1201 | 171 736 162 132 Cannons 3819 | . 174 2894 751 Explosions 20 | . 20 . . Melee . | . . . . Ramming . | . . . . Kinetic 3155 | 84 514 2227 330 Thermal 1608 | 87 139 829 553 Explosive . | . . . . Electromagnetic 277 | . 277 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Effects 13 | . 13 . . Message Errors 7 | . 7 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Targeting Errors 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 51 | . . 40 11 Projectiles 51 | . . 40 11 Explosions . | . . . . Melee . | . . . . Knockbacks 17 | . 2 13 2 Impact . | . . . . Kinetic 17 | . 2 13 2 Secondary . | . . . . Self-Inflicted Damage 39 | . 39 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 282 | 54 168 282 264 Average Temperature 55 | 19 36 47 109 Received Heat Transfer 1010 | . 198 609 203 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 3103 | 259 217 1628 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 419 | 25 175 419 220 Initial 153 | . 16 11 153 Average 141 | 12 42 206 165 Maximum Alert Level 2 | . . 2 1 Low Security (%) 69 | 100 100 47 75 Level 1 25 | . . 44 24 Level 2 4 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 7 . Investigation 6 | . 2 4 . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 99 | . 17 57 25 Peak Tracking Total 21 | . 2 6 21 Tactical Retreats 5 | . 2 2 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 24 | . 10 14 . Terminals 16 | . 7 9 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 68 | . 28 40 . Successful 55 | . 21 34 . Failed 13 | . 7 6 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 44 | . 18 26 . Fabricators . | . . . . Repair Stations 11 | . 6 5 . Recycling Units 7 | . 4 3 . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 33 | . 13 20 . Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . . 3 . Branch Access Points 1 | . . 1 . Emergency Access Points 3 | . 1 2 . Scanalyzer Index 1 | . . 1 . Alert Level 9 | . 4 5 . Unreport Threat 2 | . . 2 . Locate Traps 3 | . 2 1 . Hauler Manifests 1 | . 1 . . Registered Components 2 | . 1 1 . Zone Layout 7 | . 4 3 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 6 5 . Scan Component 6 | . 3 3 . Repair 5 | . 3 2 . Recycling Unit Hacks 5 | . 2 3 . Report Inventory 4 | . 2 2 . Retrieve Components 1 | . . 1 . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used 1 | . . 1 . Hacking Detections 19 | . 8 11 . Full Trace Events 6 | . 2 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 3 2 . Time 130 | . 78 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered 3 | . . . 3 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 6730 | 111 2313 3476 830 Spaces Moved 3188 | 44 1194 1556 394 Core 13 | 13 . . . Treads 3175 | 31 1194 1556 394 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 180 Average Speed 173 | 127 160 182 180 Slowest Speed 200 | 160 160 200 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 67 | 3 100 99 66 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 3 | . 2 . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 3971 | 76 1501 1940 454 Wait 424 | 13 210 184 17 Move 3185 | 43 1193 1555 394 Hop . | . . . . Pick Up 41 | 3 13 24 1 Fast Attach 19 | 5 6 6 2 Attach 11 | 2 3 6 . Detach . | . . . . Swap 26 | . 8 14 4 Drop 42 | . 16 22 4 Fire 223 | 10 52 129 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 17) 1046 | -10/Materials | Build established: Scavenger-Mutant 1307 | -10/Materials | Identified exit to Materials 1526 | -10/Materials | Discovered new exit (range 14) 1563 | -10/Materials | Identified exit to Mines 1905 | -10/Materials | Discovered exit to Materials (range 8) 2152 | -10/Materials | Discovered exit to Materials (range 16) 2284 | -10/Materials | Repaired Lgt. Treads 2311 | -10/Materials | Repaired Lgt. Treads 2339 | -10/Materials | Repaired Ion Engine 2425 | -10/Materials | Entered another Materials area 2425 | -9/Materials | Evolved 2 slots: Utility x2 2850 | -9/Materials | Discovered new exit (range 16) 2916 | -9/Materials | Identified exit to Mines 3112 | -9/Materials | Repaired Lgt. Cannon 3593 | -9/Materials | Lost 3 parts (1n2w) 3646 | -9/Materials | Discovered new exit (range 15) 3706 | -9/Materials | Repaired Lgt. Treads 3802 | -9/Materials | Build established: Mutant 4477 | -9/Materials | Discovered new exit (range 12) 5018 | -9/Materials | Discovered new exit (range 16) 5045 | -9/Materials | Identified exit to Materials 5081 | -9/Materials | Build established: Scavenger-Mutant 5148 | -9/Materials | Core integrity fell below 50% 5522 | -9/Materials | Build established: Mutant 5901 | -9/Materials | Entered Mines 5991 | -9/Mines | Learned location of 1 exit from Proximity Caves 6054 | -9/Mines | Learned 2 Materials zone layouts 6124 | -9/Mines | Core integrity fell below 20% 6710 | -9/Mines | Assembled infested the area 6731 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- squad. 06716_ G-47 Trooper destroyed. 06723_ U-05 Engineer destroyed. 06724_ C-30 ARC bursts open, deploying its payload. 06724_ D-53 Grenadier unfolds itself. 06725_ as-35635 destroyed. 06727_ as-25008 powers down. 06727_ as-76693 powers down. 06727_ as-86704 powers down. 06727_ as-05705 powers down. 06727_ as-19479 powers down. 06727_ as-98888 powers down. 06727_ as-62937 powers down. 06728_ HV Slug penetrates as-62937. 06728_ as-62937 suffers critical hit. 06728_ as-62937 destroyed. 06729_ as-98888 destroyed. 06729_ as-76693 destroyed. 06730_ D-53 Grenadier destroyed. 06730_ HV Slug penetrates as-86704. 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Cannon | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeArmoredFemtoactuators Manual? 0 Play Time 00:52:04 Cumulative 42.3 hours Start 2022.01.17 @ 05:05:53 End 2022.01.17 @ 07:13:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97324382-6ca6-4951-9bc5-528c8e502ac6