Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.28 @ 20:49:22 Player: Tono Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (245) 1225 Value Destroyed (9066) 9066 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 16257 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 241 Met Data Miner 300 Friendly Fire -374 Cogmind --------- Core Integrity 0/1150 Matter 99/300 Energy 70/100 System Corruption 26% Temperature Cool (-159) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Cryofiber Web Improved Heat Sink Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Targeting Computer Improved Target Analyzer Remote Force Field Recalibrator > --- WEAPON ----------- Tesla Rifle Autogun High-powered Shotgun Smartbomb Launcher Scythe > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Remote Force Field [Rating: 92] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Battery Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . . . 2 2 Power 4 | . . . 1 . 1 . . . . . 1 1 Propulsion 1 | . . . . 1 . . . . . . . . Utility 3 | . . . . . . 1 . . . . 1 1 Weapon 4 | . . . 1 1 1 1 . . . . . . Parts Attached 257 | 5 3 5 15 36 27 67 6 3 . 17 42 31 Power 58 | 2 . . 3 4 9 16 . . . 5 11 8 Engine 40 | 2 . . 3 2 6 14 . . . 3 9 1 Core 14 | . . . . 2 3 2 . . . 1 2 4 Reactor 4 | . . . . . . . . . . 1 . 3 Propulsion 45 | 2 . 1 6 11 3 10 2 . . 1 5 4 Treads 3 | . . . . . . . . . . . 3 . Leg 32 | 2 . 1 4 8 3 10 2 . . 1 1 . Wheel 3 | . . . 1 . . . . . . . 1 1 Hover 2 | . . . . . . . . . . . . 2 Flight 5 | . . . 1 3 . . . . . . . 1 Utility 67 | . 1 4 2 8 7 13 . 2 . 9 14 7 Device 45 | . . 1 1 4 5 7 . 1 . 8 11 7 Storage 4 | . 1 2 . . . . . . . . 1 . Processor 9 | . . 1 . 1 2 3 . . . . 2 . Hackware 1 | . . . . . . 1 . . . . . . Protection 8 | . . . 1 3 . 2 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 87 | 1 2 . 4 13 8 28 4 1 . 2 12 12 Energy Gun 24 | 1 . . 3 3 1 5 . . . 1 6 4 Energy Cannon 11 | . 1 . . . 4 2 1 1 . 1 1 . Ballistic Gun 21 | . . . . 5 2 7 1 . . . 3 3 Ballistic Cannon 5 | . . . . . . 4 . . . . . 1 Launcher 7 | . 1 . . . . 4 . . . . . 2 Special Weapon 2 | . . . . . . . . . . . 1 1 Impact Weapon 4 | . . . . 2 . 2 . . . . . . Slashing Weapon 11 | . . . 1 2 . 4 2 . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 3 . . . . . 1 Parts Lost 126 | . . 2 4 13 6 27 1 . . 7 29 37 Power 31 | . . . 1 2 1 6 . . . 4 8 9 Propulsion 16 | . . . 1 1 1 5 . . . . 4 4 Utility 28 | . . . 1 4 2 4 . . . 1 8 8 Weapon 51 | . . 2 1 6 2 12 1 . . 2 9 16 Highest Loss Streak 19 | . . 2 4 5 2 10 1 . . 2 19 19 Average Slot Usage (%) 82 | . 78 80 81 80 86 85 89 93 93 88 63 67 Engine 13 | . 14 14 18 8 19 15 13 13 13 10 5 7 Core 3 | . . . . 6 1 1 6 6 6 1 4 7 Leg 15 | . 28 28 20 18 13 17 20 20 20 19 7 . Device 8 | . . 4 6 10 7 7 6 7 6 11 13 13 Storage 1 | . 8 15 3 . . . . . . . . . Processor 4 | . . . . 2 1 4 6 6 6 6 4 9 Protection 3 | . . . 10 3 4 3 6 4 6 1 . . Energy Gun 3 | . 8 . 12 6 1 3 2 . . . 4 3 Energy Cannon 5 | . 5 8 . . 15 2 4 10 13 12 3 . Ballistic Gun 5 | . . . . 14 5 8 . 2 . . 1 6 Ballistic Cannon 2 | . . . . . . 4 6 6 6 6 1 . Launcher 3 | . 13 8 . . . 4 7 6 6 4 . 2 Slashing Weapon 5 | . . . 7 8 7 4 6 6 6 6 3 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 87 | 7 16 17 20 36 60 72 72 74 74 87 80 75 Greatest Support 70 | 20 20 20 20 34 42 51 51 50 50 50 70 70 Greatest Overweight (x) 18 | . . . 1 3 3 3 1 1 1 1 9 18 Average Overweight (x) . | . . . . . 1 . 1 1 1 . . 2 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 3 2 4 4 4 4 4 4 4 4 4 4 Average Carried 2 | 1 . . 2 2 2 3 3 3 4 3 1 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 . 2 4 . 4 4 4 4 4 4 4 . Class Distribution -------------------- 34% | Scavenger-Gunner 26% | Scavenger-Mutant 15% | Mutant 7% | Scavenger-Tank 5% | Scavenger-Executioner 5% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Matter Collected 4876 | 250 66 189 123 570 343 1463 438 132 . 351 653 298 Remotely . | . . . . . . . . . . . . . Salvage Created 9525 | 50 163 276 314 1331 955 2881 380 69 . 894 1641 571 Parts 490 | 3 7 14 20 64 41 166 17 4 . 40 77 37 Haulers Intercepted 4 | . 1 . . 1 . 1 . . . . 1 . Recyclers Shooed 10 | . . . . 2 . 4 . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . 11 11 . 31 . . Prevented 7 | . . . . . . . 1 . . 6 . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 168 | 1 3 7 6 17 11 44 16 4 . 25 19 15 Melee 36 | . . . 3 9 4 6 . . . 7 4 3 Guns 43 | 1 . . 3 7 3 13 5 . . . 9 2 Cannons 43 | . 2 3 . . 3 17 2 2 . 10 4 . AOE 46 | . 1 4 . 1 1 8 9 2 . 8 2 10 Classes Destroyed 16 | 1 1 3 3 4 2 1 1 . . . . . Worker 26 | . . . 1 4 3 12 . . . . 3 3 Builder 14 | . . . . 1 1 7 . . . . 2 3 Tunneler 4 | . . 1 . 1 . 1 . . . . . 1 Hauler 4 | . 1 . . 1 . 1 . . . . 1 . Recycler 13 | . . 1 . 4 3 3 . . . . 2 . Operator 4 | . . . . 1 1 1 . . . . 1 . Watcher 12 | . . . . 3 4 2 . . . . 1 2 Swarmer 39 | . . . . . 3 5 9 3 . 14 . 5 Grunt 69 | 1 3 6 4 11 4 19 3 . . 8 8 2 Brawler 3 | . . . . . . . 1 . . 2 . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 16 | . . . 1 5 2 3 1 . . 1 3 . Hunter 18 | . . . . 1 1 8 2 . . . 2 4 Programmer 19 | . . . . . 1 8 . . . . 6 4 Behemoth 2 | . . . . . . 1 . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 10 | 1 2 4 3 5 4 10 4 3 . 5 8 6 Combat Bots Only 5 | 1 2 3 2 4 2 4 4 3 . 5 3 5 Max Kills in Single Turn 5 | 1 2 2 1 2 2 5 3 3 . 5 4 3 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 4 | . 1 1 . 1 1 2 3 2 . 4 1 2 Melee 1 | . . . 1 1 1 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Damage Taken 14815 | 25 20 255 444 1529 1036 3780 573 107 . 806 2791 3449 Core 2775 | 8 . 53 56 314 102 449 55 42 . 33 498 1165 Absorbed by Shields 1210 | . . . . 45 . . . . . 195 242 728 Core Remaining (%) 66 | 96 . 75 86 42 85 . . . . 31 50 . Volleys Fired 382 | 5 4 14 25 54 35 110 24 4 . 24 48 35 Largest 5 | 1 2 2 2 3 4 5 4 4 . 4 5 4 Hottest 344 | 40 86 86 96 113 230 284 262 215 . 267 344 144 Shots Fired 869 | 5 8 22 26 107 93 292 59 15 . 69 131 42 Gun 478 | 5 . . 26 107 33 160 14 4 . . 103 26 Cannon 334 | . 4 11 . . 60 122 37 7 . 65 28 . Launcher 56 | . 4 11 . . . 10 8 4 . 4 . 15 Special 1 | . . . . . . . . . . . . 1 Kinetic 406 | . . . . 68 25 184 28 7 . 24 48 22 Thermal 229 | . . . 26 39 11 65 23 4 . 24 36 1 Explosive 54 | . 4 11 . . . 8 8 4 . 4 . 15 Electromagnetic 179 | 5 4 11 . . 57 35 . . . 17 47 3 Robot Hit Streak 39 | 4 8 13 13 21 10 15 15 17 . 23 24 39 Robot Miss Streak 4 | . . 1 2 3 4 3 3 . . 2 2 1 Penetration Max 2 | . . . . . . 2 . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . Shots Hit Robots 801 | 4 4 15 27 112 82 253 38 12 . 57 141 56 Core Hits 454 | 2 7 14 17 49 31 152 29 7 . 38 61 47 Critical Hits 18 | . . . . . 1 9 . . . 1 4 3 Critical Kills 4 | . . . . . . 3 . . . . 1 . Critical Parts Destroyed 14 | . . . . . 1 6 . . . 1 3 3 Melee Attacks 191 | . . . 7 43 23 46 . . . 15 39 18 Impact 12 | . . . . . . 12 . . . . . . Slashing 156 | . . . 7 42 11 24 . . . 15 39 18 Piercing . | . . . . . . . . . . . . . Sneak Attacks 47 | . . . 2 11 12 11 . . . . 8 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 29925 | 55 274 575 640 3624 2345 7795 1991 611 . 2898 4841 4276 Guns 6328 | 55 . . 270 1046 329 2210 251 62 . . 1531 574 Cannons 6077 | . 93 181 . . 1251 2120 390 202 . 1187 653 . Explosions 9531 | . 179 390 . 591 372 1866 1350 347 . 1098 516 2822 Melee 7906 | . . . 344 1987 393 1595 . . . 613 2129 845 Ramming 83 | . 2 4 26 . . 4 . . . . 12 35 Kinetic 5477 | . . . . 671 175 2566 333 159 . 329 763 481 Thermal 6132 | . . 49 270 966 580 1322 308 105 . 533 1326 673 Explosive 7112 | . 179 341 . . . 1630 1350 347 . 1098 . 2167 Electromagnetic 3215 | 55 93 181 . . 1197 678 . . . 325 611 75 Impact 364 | . . . . . . 364 . . . . . . Slashing 7542 | . . . 344 1987 393 1231 . . . 613 2129 845 Piercing . | . . . . . . . . . . . . . Highest Corruption 26 | . . 2 . 1 1 1 1 1 . 5 12 26 Average Corruption 2 | . . 2 . 1 1 1 1 1 . 4 5 8 Corruption Purged 3 | . . . . . 1 . . 1 . 1 . . Effects 116 | . . 3 . 3 5 1 6 5 . 20 42 31 Message Errors 32 | . . . . 2 2 1 5 4 . 2 9 7 Matter Fused 22 | . . . . . . . . . . 3 8 11 Heat Flow Errors 9 | . . . . . . . . . . 3 5 1 Energy Discharges 10 | . . 1 . . 1 . . 1 . 2 4 1 Parts Rejected 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 12 | . . 1 . 1 2 . 1 . . 3 4 . Data Loss (major) 2 | . . . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . 8 Targeting Errors 17 | . . 1 . . . . . . . 6 10 . Overload Shots 3 | . . . . . 3 . . . . . . . Effects 1 | . . . . . 1 . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . Overflow Damage 2793 | . 3 3 72 542 349 659 136 29 . 69 480 451 Projectiles 135 | . 3 . . . 68 16 3 . . 42 3 . Explosions 928 | . . 3 . 86 151 157 133 29 . 27 23 319 Melee 1730 | . . . 72 456 130 486 . . . . 454 132 Knockbacks 23 | . . . 1 . . 12 3 . . 5 2 . Impact 3 | . . . 1 . . 2 . . . . . . Kinetic 20 | . . . . . . 10 3 . . 5 2 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 381 | . . 106 8 . 44 42 60 . . 39 4 78 Shots 17 | . . 7 . . 2 2 2 . . 2 . 2 Rammed 39 | . . 3 8 . . 1 . . . . 11 16 Targets Rammed 45 | . 1 3 13 . . 1 . . . . 11 16 Kicked 6 | . 1 . 5 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 502 | 18 57 60 74 162 444 416 337 281 . 402 502 86 Average Temperature 125 | 14 21 28 24 46 148 125 112 116 . 103 198 28 Received Heat Transfer 3654 | 18 15 54 255 837 120 975 63 12 . 189 558 558 Effects 50 | . . . . . 16 9 . 3 . 1 21 . Shutdowns 17 | . . . . . 4 5 . . . . 8 . Energy Bleed 3 | . . . . . . 1 . . . 1 1 . Interference 25 | . . . . . 11 2 . 3 . . 9 . Matter Decay 1 | . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . 1 1 . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 17 | . . . . . 9 6 . . . . 2 . Impact Corruptions 5 | . . . . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . . . 1 1 2 1 . . . 1 3 Heat Transferred 7607 | . . 50 669 1203 646 1838 675 200 . 426 1463 437 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 2 . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Peak Influence 477 | 20 101 202 133 240 144 292 . . . . 212 477 Initial 102 | . 11 33 . . 35 1 . . . . 102 56 Average 86 | 7 34 88 36 102 59 94 . . . . 82 133 Maximum Alert Level 2 | . . 1 . 1 . 1 . . . . 1 2 Low Security (%) 91 | 100 100 93 100 92 100 83 . . . . 99 84 Level 1 7 | . . 6 . 7 . 16 . . . . . 6 Level 2 . | . . . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 42 | . . . 1 2 8 16 . . . 1 7 7 Investigation 10 | . . . 1 1 3 3 . . . . 2 . Extermination 18 | . . . . . 4 8 . . . . 3 3 Reinforcement 11 | . . . . 1 1 4 . . . . 2 3 Assault 1 | . . . . . . . . . . 1 . . Garrison 2 | . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . . 2 Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Distress Signals 10 | . . 1 1 4 . 2 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 239 | 1 3 6 7 33 20 64 18 4 . 30 31 22 Peak Tracking Total 6 | 1 2 2 4 6 3 5 4 3 . 5 4 6 Tactical Retreats 24 | . . . . 4 1 4 5 . . 1 7 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 11 | . . . . 1 4 3 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . 4 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 38 | . 1 1 . 5 5 19 . . . . . 7 Max in Single Turn 6 | . 1 1 . 5 3 6 . . . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 38 | . 4 . 3 5 6 11 . . 4 . 5 . Terminals 20 | . 4 . 2 2 3 6 . . . . 3 . Fabricators 4 | . . . . . 1 2 . . . . 1 . Repair Stations 6 | . . . 1 1 1 3 . . . . . . Recycling Units 2 | . . . . 1 . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 134 | . 11 . 10 26 14 34 . . 27 . 12 . Successful 103 | . 11 . 8 21 8 21 . . 27 . 7 . Failed 31 | . . . 2 5 6 13 . . . . 5 . Catastrophic 3 | . . . . . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . . . 2 . 1 . . 5 . 1 . Terminals 61 | . 11 . 7 11 6 20 . . . . 6 . Fabricators 13 | . . . . . 3 7 . . . . 3 . Repair Stations 17 | . . . 3 4 3 7 . . . . . . Recycling Units 10 | . . . . 7 . . . . . . 3 . Scanalyzers 4 | . . . . 4 . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 72 | . 11 . 7 10 3 10 . . 27 . 4 . Record 32 | . 4 . 4 5 2 4 . . 11 . 2 . Part Schematic 7 | . . . . . . 1 . . 6 . . . Robot Schematic 7 | . . . . . . . . . 7 . . . Prototype ID Bank 5 | . . . 1 . . 1 . . 3 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Alert Level 6 | . 4 . . 1 . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . Recall Investigation 3 | . . . . 1 . 2 . . . . . . Recall Reinforcements 2 | . . . . 1 1 . . . . . . . Recall Assault 1 | . . . . . . 1 . . . . . . Zone Layout 4 | . 1 . 1 1 . . . . . . 1 . Fabricator Hacks 11 | . . . . . 3 7 . . . . 1 . Network Status 3 | . . . . . 1 2 . . . . . . Load Schematic 4 | . . . . . 1 2 . . . . 1 . Build 4 | . . . . . 1 3 . . . . . . Repair Station Hacks 10 | . . . 1 3 2 4 . . . . . . Scan Component 6 | . . . 1 2 1 2 . . . . . . Repair 4 | . . . . 1 1 2 . . . . . . Recycling Unit Hacks 7 | . . . . 5 . . . . . . 2 . Recycle Component 2 | . . . . 1 . . . . . . 1 . Process 2 | . . . . 2 . . . . . . . . Report Inventory 2 | . . . . 1 . . . . . . 1 . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 1 4 5 9 . . . . 5 . Full Trace Events 10 | . . . 1 2 2 3 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . Robots Built 1 | . . . . . . 1 . . . . . . Matter 153 | . . . . . . 153 . . . . . . Time 81 | . . . . . . 81 . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 8 | . . . . 1 . 1 . . 6 . . . Parts Built 5 | . . . . . 2 3 . . . . . . Matter 526 | . . . . . 146 380 . . . . . . Time 263 | . . . . . 73 190 . . . . . . Total Part Build Rating 19 | . . . . . 6 13 . . . . . . Parts Repaired 4 | . . . . 1 1 2 . . . . . . Time 139 | . . . . 38 38 63 . . . . . . Parts Recycled 2 | . . . . 1 . . . . . . 1 . Recycled Matter 285 | . . . . 285 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 14 | . . . . 1 9 3 . . . . . 1 Non-combat 11 | . . . . . 8 3 . . . . . . Combat 3 | . . . . 1 1 . . . . . . 1 Robot Hacks Applied 19 | . . . . 1 12 5 . . . . . 1 parse_system 4 | . . . . 1 2 . . . . . . 1 no_distress 11 | . . . . . 8 3 . . . . . . find_recycling 3 | . . . . . 1 2 . . . . . . find_station 1 | . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total Allies 5 | . . . . . . 4 . . . 1 . . Largest Group 3 | . . . . . . 3 . . . 1 . . Highest-Rated Group 94 | . . . . . . 93 . . . 94 . . Highest-Rated Ally 94 | . . . . . . 31 . . . 94 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . 24 . . . 13 . . Total Damage 745 | . . . . . . 325 . . . 420 . . Kills 6 | . . . . . . 2 . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 3 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Turns Passed 15834 | 156 263 696 593 1399 2094 4069 1500 923 219 973 1678 1271 Spaces Moved 8771 | 131 201 427 385 775 1061 2173 938 574 147 549 881 529 Core 161 | 33 . . . . . . . . . . 10 118 Treads 374 | . . . . . . . . . . . 351 23 Legs 7749 | 98 201 427 339 770 1061 2173 938 574 147 549 472 . Wheels 128 | . . . 46 . . . . . . . 48 34 Hover 353 | . . . . . . . . . . . . 353 Flight 6 | . . . . 5 . . . . . . . 1 Fastest Speed 50 | 50 120 120 110 117 130 120 150 150 150 120 90 50 Average Speed 147 | 102 120 120 123 131 165 144 150 150 150 149 149 200 Slowest Speed 950 | 120 120 120 150 300 220 220 150 150 150 150 500 950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 6 30 58 28 44 25 31 71 80 75 63 15 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . . . . 6 4 . 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 868 | . 25 93 . 21 37 185 159 60 . 115 14 159 Melee . | . . . . . . . . . . . . . Projectile 51 | . . . . . 2 23 8 . . 14 3 1 AOE 817 | . 25 93 . 21 35 162 151 60 . 101 11 158 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total 10675 | 148 216 590 468 1009 1308 2834 981 626 146 612 1069 668 Wait 688 | . . 132 . 44 111 350 7 43 . . 1 . Move 8759 | 130 200 426 384 774 1060 2172 937 573 146 548 880 529 Hop . | . . . . . . . . . . . . . Pick Up 214 | 7 4 6 16 31 29 46 3 1 . 2 40 29 Fast Attach 39 | . . . 1 4 4 14 2 1 . 9 2 2 Attach 185 | 4 3 5 14 32 22 34 2 . . 1 39 29 Detach 11 | . . 1 1 5 3 1 . . . . . . Swap 33 | 1 . . . . 1 19 2 2 . 7 1 . Drop 126 | 1 4 3 7 22 20 41 4 2 . 6 8 8 Fire 382 | 5 4 14 25 54 35 110 24 4 . 24 48 35 Melee 191 | . . . 7 43 23 46 . . . 15 39 18 Ram 26 | . . . . . . . . . . . 8 18 Kick 21 | . 1 3 13 . . 1 . . . . 3 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 157 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 10) 420 | -10/Materials | Entered Mines 461 | -10/Mines | Discovered new exit (range 6) 604 | -10/Mines | Learned Materials stockpile data 617 | -10/Mines | Excavation squad dispatched 617 | -10/Mines | A large section of the Mines collapsed 1069 | -10/Mines | Discovered new exit (range 6) 1116 | -10/Mines | Entered Materials 1116 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1333 | -9/Materials | Lost 4 parts (1p1n1u1w) 1634 | -9/Materials | Build established: Scavenger-Mutant 1640 | -9/Materials | Discovered new exit (range 15) 1709 | -9/Materials | Entered another Materials area 1709 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1797 | -8/Materials | Repaired Katana 1892 | -8/Materials | Lost 5 parts (1p1n1u2w) 2206 | -8/Materials | Lost 4 parts (2u2w) 2947 | -8/Materials | Core integrity fell below 50% 3005 | -8/Materials | Found Powered Armor 3068 | -8/Materials | Discovered new exit (range 15) 3108 | -8/Materials | Entered Factory 3108 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3696 | -7/Factory | Build established: Tank 3802 | -7/Factory | Fabricated Great Maul (x2) 4499 | -7/Factory | Repaired Titanium Leg 5142 | -7/Factory | Discovered new exit (range 8) 5181 | -7/Factory | Build established: Scavenger-Gunner 5202 | -7/Factory | Entered another Factory area 5202 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5803 | -6/Factory | Lost 3 parts (1n2w) 5913 | -6/Factory | Lost 5 parts (2p1u2w) 6220 | -6/Factory | Build established: Scavenger-Tank 6375 | -6/Factory | Lost 10 parts (2p2n1u5w) 6673 | -6/Factory | Fabricated T-07 Excavator (x1) 6746 | -6/Factory | Fabricated Great Maul (x2) 6925 | -6/Factory | Lost 7 parts (2p2n2u1w) 6954 | -6/Factory | Spotted B-75 Beast 7173 | -6/Factory | Build established: Scavenger-Mutant 7639 | -6/Factory | Build established: Scavenger-Executioner 7733 | -6/Factory | Repaired Imp. Deuterium Engine 7767 | -6/Factory | Destroyed B-75 Beast 8330 | -6/Factory | Build established: Scavenger-Gunner 8397 | -6/Factory | Allied Derelicts emerged from ambush trap array 8601 | -6/Factory | Core integrity fell below 50% 8911 | -6/Factory | Repaired Carbon-fiber Leg 9229 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 9259 | -6/Factory | Garrison activated, responded to threat 9262 | -6/Factory | Discovered new exit (range 6) 9271 | -6/Factory | Entered Lower Caves 9613 | -6/Lower Caves | Build established: Scavenger-Mutant 10038 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10751 | -6/Lower Caves | Discovered new exit (range 10) 10771 | -6/Lower Caves | Entered another Lower Caves area 10822 | -6/Lower Caves | Spotted B-75 Beast 10832 | -6/Lower Caves | Destroyed B-75 Beast 10897 | -6/Lower Caves | Learned Factory terminal intel 10917 | -6/Lower Caves | Learned Factory stockpile data 11240 | -6/Lower Caves | Encountered a Warlord checkpoint 11416 | -6/Lower Caves | Build established: Scavenger-Gunner 11675 | -6/Lower Caves | Discovered new exit (range 13) 11694 | -6/Lower Caves | Entered Data Miner 11694 | -6/Data Miner | Discovered new exit (range 6) 11723 | -6/Data Miner | Met Data Miner 11802 | -6/Data Miner | Learned location of Section 7 (-2) 11802 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11816 | -6/Data Miner | Received God Mode back door access code from Data Miner 11913 | -6/Data Miner | Entered Proximity Caves 11995 | -5/Proximity Caves | Escorted by Enhanced Grunt 12010 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12782 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12865 | -5/Proximity Caves | Discovered new exit (range 9) 12886 | -5/Proximity Caves | Entered Factory 12886 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12888 | -5/Factory | Loaded intel: 20 terminal locations 13592 | -5/Factory | Lost 19 parts (5p3n5u6w) 13775 | -5/Factory | Build established: Mutant 14344 | -5/Factory | Lost 3 parts (1p2w) 14424 | -5/Factory | System corruption reached 10% 14549 | -5/Factory | Discovered new exit (range 6) 14564 | -5/Factory | Entered another Factory area 14564 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14603 | -4/Factory | Garrison activated, responded to threat 14656 | -4/Factory | Lost 4 parts (1n3w) 14939 | -4/Factory | Build established: Scavenger-Gunner 15178 | -4/Factory | Lost 10 parts (4p2u4w) 15408 | -4/Factory | Build established: Scavenger-Mutant 15655 | -4/Factory | Lost 3 parts (1n2w) 15662 | -4/Factory | System corruption reached 10% 15789 | -4/Factory | Core integrity fell below 50% 15802 | -4/Factory | Core integrity fell below 20% 15835 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15796_ Targeting Computer permanently disabled. 15796_ Destabilizing: Short circuit. 15797_ Slammed into G-67 Veteran. 15799_ R-10 Processor collects Antigrav System. 15800_ Acquired Tesla Rifle. 15802_ R-10 Processor collects Hpw. Shock Rifle. 15804_ Imp. Remote Datajack destroyed. 15804_ Slammed into G-67 Veteran. 15806_ Tesla Rifle destroyed. 15806_ Slammed into G-67 Veteran. 15806_ R-10 Processor collects Imp. Target Analyzer. 15807_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 15809_ P-70 Sage destroyed. 15809_ Slammed into G-67 Veteran. 15812_ R-10 Processor collects Imp. Heat Sink. 15819_ System corrupted: Matter fused (-5). 15831_ Acquired Adv. Cryofiber Web. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ??? ????????????? #?????????????????????????????? | | ??? #??????????? ?????????????????????????????? | | ???? ?????????? #?????????????????????????????? | | ????? ????????? #?????????????????????????????? | | ?????? ???????? #?????????????????????????????? | | ?????###+#######?# #?????????????????????????????? | | ?????# #?# #?????????????????????????????? | | ?????# #?# #?????????????????????????????? | | ?????# #?# #?????????????????????????????? | | ?????# """ =### #######???????????????????????? | | ?????# """" !/ #???????????????????????? | | ?????# """" =%### ##### #???????????????????????? | | ?????# """ #?# #???# #???????????????????????? | | ?????# #?# #???# #???????????????????????? | | ?????###########?# #???# #???????????????????????? | | ?????????????????# #???# ########### #???????????? | | ?????????????????# #???# #???????????? | | ?????????#########/##### #???????????? | | ?????????# ## #???????????? | | ?????????# """ gg ?????????? | | ?????????# "R ##g##############??????????? | | ?????????# """ # @ #????????????????????? | | ?????????# # !#????????????????????? | | ?????????# """" """" # #????????????????????? | | ?????????# """" """" # """ #????????????????????? | | ?????????# """ """" # """ #????????????????????? | | ?????????# """" """" # """ #????????????????????? | | ?????????# """" """" !# #????????????????????? | | ""???????# """" """" #######????????????????????? | | " ?????## #??????????????????????????? | | ###########+###############??????????????????? | | |*%=! = ??????????????????? | | = !%=!| = %! ?????????????????? | | = =! ! * ?????????????????? | | ?????????????????? | | * ??????????????????? | | ##/########## #####???????????????????? | | * # # #???????????????????????? | | ?## ## #???????????????????????? | | ???# ## #???????????????????????? | | ???##### #???????????????????????? | | ????????# #???????????????????????? | | ????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# ######??????????????????? | | ?? ?????????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 76 Energy Capacity 650 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Jamming Range 8 Armor Coverage 400 Resistance: KI 45 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Great Maul | -8/Materials | Scanalyzed Micro-nuke Launcher | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Great Maul | x2 | -7/Factory T-07 Excavator | x1 | -6/Factory | Preloaded Great Maul | x2 | -6/Factory Micro-nuke Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Crack Shot First Step to Greatness GoHome() Hey, That's Mine! I'm Back, Baby! Just What I Needed Leap Before You Look Librarian Loot Pinata Made in Tau Ceti IV More Power To You My Command Is Your Wish Novice Programmer One Hack Too Far Oops Part-time Mechanic Please Form A Line Remodeling Risk Taker Serviceable Loadout System Compromised The Oracle Tourist Troublemaker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed NullAlertTerminator Manual? 0 Play Time 03:07:11 Cumulative 6.2 hours Start 2021.10.28 @ 14:15:24 End 2021.10.28 @ 20:49:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb67e4fa-df0f-42a8-b59a-f6206300c333