Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.19 @ 10:14:21 Player: Cinder Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (65) 325 Value Destroyed (2779) 2779 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1053) 1053 TOTAL SCORE: 10997 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 37 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 48/100 System Corruption 24% Temperature Cool (18) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Q-thruster > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Targeting Computer Experimental Power Shielding Experimental Power Shielding Long-range Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Hypervelocity Railgun Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Matter Compressor Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Cloaking Device Experimental Weapon Shielding > --- WEAPON ----------- Vortex Rail Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Micro Antimatter Reactor Improved Antigrav System Nuclear Pulse Array Impulse Thruster Q-thruster Experimental Coolant Injector Large Storage Unit Improved Target Analyzer Advanced ECM Suite Experimental Weapon Shielding Disruptor Cannon Heavy Disruptor Cannon Fusion Bomb Launcher [Rating: 149] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Centrium Wheel Treads Biometal Medium Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Vortex Rail Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 2 . . . 4 2 . . . . 2 2 Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . 2 1 . . . 2 . . . . . 1 1 Utility 6 | . . . . . . . . 2 2 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 109 | 7 1 5 8 2 2 . 1 2 5 1 4 3 . 5 63 Power 12 | 1 . 2 1 1 . . . . . 1 1 . . . 5 Engine 5 | 1 . 1 1 1 . . . . . . . . . . 1 Core 4 | . . 1 . . . . . . . 1 1 . . . 1 Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 39 | 2 . . 6 1 1 . 1 1 2 . 1 . . 2 22 Treads 2 | . . . . . . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . . . . . . 1 Wheel 12 | 2 . . . . . . . . . . . . . 1 9 Hover 7 | . . . . . . . 1 1 . . . . . . 5 Flight 17 | . . . 6 1 1 . . . 2 . 1 . . 1 5 Utility 35 | 1 1 3 . . 1 . . 1 2 . . . . 3 23 Device 14 | . . 2 . . . . . . 1 . . . . 2 9 Storage 7 | 1 . 1 . . . . . . . . . . . 1 4 Processor 7 | . . . . . . . . 1 . . . . . . 6 Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 6 | . 1 . . . 1 . . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | 3 . . 1 . . . . . 1 . 2 3 . . 13 Energy Gun 10 | . . . . . . . . . . . . 2 . . 8 Energy Cannon 2 | . . . . . . . . . . . . . . . 2 Ballistic Gun 7 | 3 . . 1 . . . . . . . 2 . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . Unidentified Prototypes 13 | . . 1 . 1 . . . . 1 1 . 2 . . 7 Parts Lost 73 | . . 2 1 . 4 . . . 2 4 3 . 3 2 52 Power 9 | . . 1 . . . . . . . 1 1 . 2 . 4 Propulsion 34 | . . . 1 . 3 . . . 2 1 1 . 1 . 25 Utility 18 | . . 1 . . . . . . . 2 1 . . 1 13 Weapon 12 | . . . . . 1 . . . . . . . . 1 10 Highest Loss Streak 10 | . . 1 1 . 4 . . . 2 3 2 . 3 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 1 2 4 6 5 6 6 7 5 3 4 3 6 7 8 12 Power 1 | . 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 Propulsion 1 | . . 1 2 . . . . . . . . . . . 3 Utility 2 | . . . 1 2 2 2 3 1 . . . 1 1 1 4 Weapon 2 | . 1 1 1 1 2 2 2 2 2 2 1 3 5 6 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 13 | . . . 2 . . . 1 . . . . 3 . 2 5 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 7 | . . . . . . . 1 . . . . 2 . 1 3 Weapon 4 | . . . 1 . . . . . . . . 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 96 99 95 88 79 54 61 63 81 69 58 61 60 52 77 Engine 4 | . 14 5 11 18 15 9 9 6 10 9 1 3 4 . . Core 2 | . . 8 . . . . . . . . 3 5 4 5 1 Reactor 1 | . . . . . . . . . . . . . . . 3 Treads 1 | . . . . . . . . . . . . . . . 3 Wheel 11 | . 28 28 5 . . . . . . . . . . 2 19 Hover 3 | . . . . . . . 7 11 10 5 5 5 5 5 2 Flight 12 | . . . 35 41 38 27 27 20 22 19 16 17 15 11 3 Device 8 | . . 12 11 9 1 . . 6 10 11 9 5 5 10 10 Storage 7 | . 14 14 11 9 9 9 9 6 5 5 5 5 5 5 6 Processor 6 | . . . . . . . . 5 5 5 5 5 5 5 12 Protection 2 | . 10 1 . . 7 9 9 6 5 2 . . . . 2 Energy Gun 1 | . . . . . . . . . . . . . 4 1 3 Ballistic Gun 5 | . 28 28 22 10 7 . . . . . 3 8 . . . Peak Build Rating 149 | 6 7 17 19 21 21 12 13 31 57 57 55 65 65 82 149 Average Rating 63 | 4 6 10 17 20 15 12 12 30 50 50 49 58 62 66 108 On Entrance 29 | . 6 7 16 18 21 12 12 13 31 57 45 55 61 54 64 Avg Prop Armor Cover (%) 8 | . . . . 3 2 . 6 8 8 6 5 3 4 7 16 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 129 | 13 16 29 27 15 17 11 11 12 20 20 21 23 25 36 129 Greatest Support 112 | 26 26 26 26 17 21 13 13 13 28 26 26 25 25 27 112 Greatest Overweight (x) 3 | . . 1 1 . . . . . . . . . . 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 8 8 8 8 8 8 8 8 8 8 10 25 Average Capacity 12 | 7 8 12 9 8 8 8 8 8 8 8 8 8 8 9 17 Most Carried 23 | 2 2 13 13 8 8 8 8 7 7 5 4 8 8 10 23 Average Carried 9 | 1 2 5 8 7 7 7 8 6 4 4 3 6 7 8 13 Final Capacity 15 | 8 8 15 8 8 8 8 8 8 8 8 8 8 8 10 5 Final Carried 13 | 2 2 13 7 8 7 8 8 7 5 4 4 7 8 10 4 Class Distribution -------------------- 49% | Mutant 15% | Sprinter 10% | Scavenger-Mutant 9% | Infiltrator-Mutant 5% | Skirmisher 5% | Scavenger-Sprinter 3% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Matter Collected 2447 | 212 80 120 45 . 60 20 10 . 70 34 112 . 30 108 1546 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2183 | . 30 238 45 . . . . . . 9 94 . 30 . 1737 Parts 98 | . 1 11 3 . . . . . . . 7 . 3 . 73 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . 1 . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 8 . 2 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 50 | . . 4 3 . . . . . . 1 4 . 5 . 33 Melee 1 | . . . . . . . . . . 1 . . . . . Guns 29 | . . 4 3 . . . . . . . 4 . 4 . 14 Cannons 9 | . . . . . . . . . . . . . . . 9 AOE 9 | . . . . . . . . . . . . . 1 . 8 Classes Destroyed 13 | . 1 3 . . . . . . . 1 . . 1 . 7 Worker 4 | . 1 1 . . . . . . . . . . . . 2 Builder 5 | . . . . . . . . . . . . . . . 5 Tunneler 1 | . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . . 1 Recycler 3 | . . 1 . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . . . . . . 1 Swarmer 20 | . . 2 3 . . . . . . . 4 . 5 . 6 Grunt 15 | . . 2 . . . . . . . . . . . . 13 Duelist 1 | . . . . . . . . . . . . . . . 1 Sentry 4 | . . . . . . . . . . . . . . . 4 Programmer 9 | . . . . . . . . . . . . . . . 9 Decomposer 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 1 2 3 . . . . . . 1 4 . 5 . 6 Combat Bots Only 5 | . . 2 3 . . . . . . 1 4 . 5 . 5 Max Kills in Single Turn 2 | . 1 1 1 . . . . . . 1 2 . 1 . 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . 1 Exploded 2 | . . . . . . . . . . . . . 1 . 2 Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 579 | . . 31 20 . 57 4 . 6 10 12 36 7 34 2 360 Missed 204 | . . 9 10 . 28 2 . 6 5 7 18 2 15 2 100 Hits 375 | . . 22 10 . 29 2 . . 5 5 18 5 19 . 260 Melee 5 | . . . . . . . . . . . . . . . 5 Projectile 370 | . . 22 10 . 29 2 . . 5 5 18 5 19 . 255 Critical Strikes 15 | . . . . . . 1 . . . . 1 . . . 13 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . . . . . . . . . 3 Actively Blocked 2 | . . . . . . . . . . . . . . . 2 Damage Taken 9074 | . . 275 106 . 423 27 . . 96 455 276 94 315 189 6818 Core 1841 | . . 8 . . 91 14 . . . 183 53 19 97 74 1302 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 460 | . . . . . . . . . . . . . . . 460 Regen/Repaired (Parts) 12 | . . . . . . . . . . . . 12 . . . Core Remaining (%) 90 | 100 . 96 100 . . . 80 100 . . . . 64 93 . Volleys Fired 161 | 1 3 19 4 . . . . . . . 7 . 16 3 108 Largest 2 | 2 2 2 2 . . . . . . . 2 . 1 2 2 Hottest 160 | 40 40 40 43 . . . . . . . 56 . 60 88 160 Shots Fired 280 | 2 6 38 8 . . . . . . . 14 . 16 5 191 Gun 201 | 2 6 38 8 . . . . . . . 14 . 16 5 112 Cannon 78 | . . . . . . . . . . . . . . . 78 Launcher 1 | . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 128 | 2 6 38 8 . . . . . . . 14 . . 2 58 Thermal 49 | . . . . . . . . . . . . . . . 49 Explosive 1 | . . . . . . . . . . . . . . . 1 Electromagnetic 20 | . . . . . . . . . . . . . . . 20 Entropic 82 | . . . . . . . . . . . . . 16 3 63 Robot Hit Streak 43 | . 3 7 5 . . . . . . . 4 . 4 2 43 Robot Miss Streak 7 | 2 4 2 . . . . . . . . 7 . 6 7 5 Penetration Max 2 | . . . . . . . . . . . . . . . 2 Secondary Targets 3 | . . . . . . . . . . . 1 . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . 1 Shots Hit Robots 232 | . 3 26 5 . . . . . . 1 13 3 12 8 161 Core Hits 118 | . 2 11 4 . . . . . . . 12 . 6 1 82 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . . . . . . 1 . 8 Critical Strikes 25 | . . . . . . . . . . . . . 1 . 24 Burn 8 | . . . . . . . . . . . . . . . 8 Blast 7 | . . . . . . . . . . . . . . . 7 Corrupt 1 | . . . . . . . . . . . . . . . 1 Detonate 9 | . . . . . . . . . . . . . 1 . 8 Melee Attacks 22 | . . . . . . . . . 3 9 3 3 . 4 . Impact 15 | . . . . . . . . . 3 9 3 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . 1 1 3 . 4 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9594 | 15 30 265 56 . . . . . . 112 271 . 595 80 8170 Guns 4936 | 15 30 265 56 . . . . . . . 187 . 595 77 3711 Cannons 2624 | . . . . . . . . . . . . . . . 2624 Explosions 1744 | . . . . . . . . . . . . . . . 1744 Melee 196 | . . . . . . . . . . 112 84 . . . . Ramming 94 | . . . . . . . . . . . . . . 3 91 Kinetic 2788 | 15 30 265 56 . . . . . . . 187 . . 23 2212 Thermal 2607 | . . . . . . . . . . . . . . . 2607 Explosive 197 | . . . . . . . . . . . . . . . 197 Electromagnetic 412 | . . . . . . . . . . . . . . . 412 Impact 196 | . . . . . . . . . . 112 84 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 3300 | . . . . . . . . . . . . . 595 54 2651 Highest Corruption 24 | . . . . . . . . . . 8 8 8 . 1 24 Average Corruption 11 | . . . . . . . . . . 8 8 8 . 1 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 62 | . . . . . . . . . . 3 6 . . . 53 Message Errors 19 | . . . . . . . . . . 1 2 . . . 16 Matter Fused 10 | . . . . . . . . . . 2 2 . . . 6 Heat Flow Errors 5 | . . . . . . . . . . . . . . . 5 Energy Discharges 4 | . . . . . . . . . . . 1 . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . 1 . . . 6 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . . 3 Weapon Failures 9 | . . . . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 450 | . . . . . . . . . . 72 78 . . . 300 Projectiles 74 | . . . . . . . . . . . . . . . 74 Explosions 226 | . . . . . . . . . . . . . . . 226 Melee 150 | . . . . . . . . . . 72 78 . . . . Knockbacks 25 | . . . . . . . . . . . . . . . 25 Impact . | . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . . . . . 23 Secondary 2 | . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 712 | . . . . . . . . . . . . . 4 1 707 Shots 10 | . . . . . . . . . . . . . 1 . 9 Rammed 8 | . . . . . . . . . . . . . . 1 7 Targets Rammed 8 | . . . . . . . . . . . . . . 1 7 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 235 | . 6 37 4 . 114 15 . . 2 . . . 48 . 235 Average Temperature 53 | . 4 19 2 . 45 9 . . 2 . . . 18 . 71 Received Heat Transfer 1423 | . . 126 27 . 198 27 . . 45 . 9 45 . . 946 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . . . . . . 3 Impact Corruptions 6 | . . . . . . . . . . 2 4 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . 3 Heat Transferred 3630 | . . . . . . . . . . . . . . . 3630 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Maximum Alert Level 2 | . . . . . 1 . . . . . . . . . 2 Low Security (%) 78 | 100 100 100 100 100 97 100 . 100 100 . . . . 100 60 Level 1 20 | . . . . . 2 . . . . . . . . . 39 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 400 | . 5 40 106 31 238 92 . 14 28 . . . . 37 400 Initial 92 | . . 1 . 31 . 92 . . 6 . . . . 37 . Average 110 | . . 9 53 4 83 61 . 1 3 . . . . 15 188 Influence Increases 2249 | . 5 100 116 . 348 15 . 14 34 5 90 52 115 10 1345 Destroy 0b10 Robot/C 1000 | . . 80 60 . . . . . . . 80 20 100 . 660 Destroy 0b10 Robot/NC 85 | . 5 10 . . . . . . . 5 . . 5 . 60 Destroy Leader 154 | . . 10 10 . . . . . . . 10 . 10 . 114 Allied During Kill 2 | . . . . . . . . . . . . 2 . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . Successful Hack 47 | . . . . . 8 . . 14 13 . . . . . 12 Disable Machine 75 | . . . . . . . . . . . . . . . 75 Destroy Structure 291 | . . . 1 . . . . . 6 . . . . 10 274 Partial Spotted 90 | . . . . . 75 . . . 15 . . . . . . Lose Combat Pursuer 495 | . . . 45 . 255 15 . . . . . 30 . . 150 Influence Decreases 1924 | . . 105 40 76 110 216 37 . 46 7 30 92 75 70 1020 Entered New Map 345 | . . 4 . 45 . 146 37 . 8 2 . 60 20 23 . Time Decay 936 | . . 91 30 . 70 70 . . 38 5 30 20 25 47 510 Lost Part 600 | . . 10 10 . 40 . . . . . . . 30 . 510 Lost Ally 12 | . . . . . . . . . . . . 12 . . . Purge Threat 31 | . . . . 31 . . . . . . . . . . . Squads Dispatched 23 | . 1 . 2 . 3 . . . 4 . 1 . . . 12 Investigation 1 | . . . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . . . . 1 . . . . . 4 Reinforcement 15 | . 1 . 2 . 3 . . . 3 . . . . . 6 Assault 1 | . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Distress Signals 8 | . . . 2 . 2 . . . . . . . . 1 3 Communications Jammed 6 | . . . . . . . . . . . . . . 1 5 Distress Signals 6 | . . . . . . . . . . . . . . 1 5 Times Spotted 169 | . 1 5 16 . 31 1 . 1 9 5 24 8 5 4 59 Peak Tracking Total 14 | . 2 3 11 . 14 1 . 2 7 4 13 8 5 7 7 Tactical Retreats 27 | . . . 1 . 4 1 . . 1 3 5 1 . . 11 ECM-based Alert Blocks 41 | . . . . . . . . . 4 4 25 . . . 8 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Traps Triggered 5 | . . . . . . . . . . . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . 1 . . . . 1 . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . 1 . . . . 1 . . 1 . . Triggered 3 | . . . . . 1 . . . . 1 . . 1 . . Most Traps Carried 3 | . . 3 3 2 2 1 1 1 1 1 . . 1 . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Machines Disabled 5 | . . . . . . . . . . . . . . . 5 Max in Single Turn 2 | . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Machines Accessed 22 | . . . . 1 2 . . 1 6 . . 7 . . 5 Terminals 10 | . . . . 1 2 . . 1 5 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . 1 . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 49 | . . . . 1 6 . . 2 16 . . 14 . . 10 Successful 26 | . . . . 1 1 . . 1 6 . . 14 . . 3 Failed 23 | . . . . . 5 . . 1 10 . . . . . 7 Catastrophic 7 | . . . . . 1 . . . 3 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . . . . . 4 2 . 2 13 . . . . . 2 Terminals 23 | . . . . 1 6 . . 2 13 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 Scanalyzers 10 | . . . . . . . . . 3 . . . . . 7 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 17 | . . . . 1 1 . . . 1 . . 14 . . . Record 12 | . . . . . . . . . . . . 12 . . . Open Door 2 | . . . . . . . . . . . . 2 . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 3 . . . . . 3 Insert Component 1 | . . . . . . . . . . . . . . . 1 Retrieve Study 5 | . . . . . . . . . 3 . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 1 2 . . . . . . Terminals 3 | . . . . . . . . 1 2 . . . . . . Botnet 3 | . . . . . . . . 1 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . 1 2 1 . 1 5 . . . . . 5 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . 3 . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 1 . 3 . Non-combat 3 | . . . . . . . . . . . . . . 3 . Combat 1 | . . . . . . . . . . . . 1 . . . Robot Hacks Applied 5 | . . . . . . . . . . . . 1 . 4 . parse_system 3 | . . . . . . . . . . . . 1 . 2 . find_fabricator 1 | . . . . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Total Allies 1 | . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . Highest-Rated Group 61 | . . . . . . . . . . . . 61 . . . Highest-Rated Ally 61 | . . . . . . . . . . . . 61 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . 5 . . . Total Damage 357 | . . . . . . . . . . . . 357 . . . Kills 1 | . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Active Infowar (turns) 2529 | . . 109 98 40 13 . . 69 246 139 191 281 143 144 1056 Optics 189 | . . . . . . . . . . . . . . . 189 Sensors 2466 | . . 109 98 40 13 . . 69 246 139 191 281 143 144 993 IFF 9 | . . . . . . . . . . . . . . . 9 Seismic 88 | . . . . . . . . . . . . . . 71 17 Cloaking 588 | . . . . . . . . . . . . . . . 588 Jamming 359 | . . . . . . . . . . . . . . 98 261 ECM 548 | . . . . . . . . . 233 139 130 . . . 46 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Turns Passed 3931 | 55 115 356 98 40 145 144 183 69 246 139 191 281 143 144 1582 Spaces Moved 6490 | 45 117 285 185 107 402 420 529 190 682 324 468 776 325 215 1420 Core 1 | 1 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1334 | 44 117 285 9 . . . . . . . . . . 41 838 Hover 125 | . . . . . . . . . . . . . . . 125 Flight 5030 | . . . 176 107 402 420 529 190 682 324 468 776 325 174 457 Fastest Speed 28 | 50 90 90 31 31 28 34 34 34 29 32 30 30 30 32 32 Average Speed 46 | 88 90 100 34 31 31 34 34 34 33 34 33 30 30 50 71 Slowest Speed 195 | 90 90 105 105 31 34 34 34 34 34 40 37 30 34 130 195 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . 3 . 21 4 . 5 13 . 1 . . 2 17 Potential Cave-ins 4 | . . . . . . . . . . 4 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . Exploration Rate (%) 41 | 3 27 63 25 9 64 88 45 10 20 63 63 89 55 11 33 Regions Visited 15 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . . . . . . . . Scrap Searched 6 | . . 1 . . . . 2 . . 2 1 . . . . Spaces Dug 12 | . . . . . . . . . 3 7 2 . . . . Terrain Destroyed 181 | . . . . . . . . . 3 7 2 . 14 5 150 Melee 12 | . . . . . . . . . 3 7 2 . . . . Projectile 85 | . . . . . . . . . . . . . 13 5 67 AOE 84 | . . . . . . . . . . . . . 1 . 83 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Total 7032 | 54 120 319 214 114 401 416 531 188 678 336 481 825 352 242 1761 Wait 157 | . . . 4 . 13 . . . . . . 32 5 3 100 Move 6350 | 44 116 284 178 106 361 411 528 179 656 322 465 775 324 211 1390 Hop 59 | . . . 3 . 19 4 . 5 12 . 1 . . 2 13 Pick Up 68 | 2 . 9 6 3 2 1 1 1 1 . 1 5 2 3 31 Fast Attach 61 | 6 1 3 1 1 . . 1 1 3 . 2 2 . 5 35 Attach 58 | . . . 5 1 1 . . 2 3 1 1 2 1 3 38 Detach 29 | . . 1 2 1 . . . . . 1 . 3 1 4 16 Swap 19 | 1 . 2 3 . 1 . . . . . 1 . 1 2 8 Drop 37 | . . 1 8 2 3 . 1 . . 1 . 3 1 2 15 Fire 161 | 1 3 19 4 . . . . . . . 7 . 16 3 108 Melee 22 | . . . . . . . . . 3 9 3 3 . 4 . Ram 7 | . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 3 | . . . . . 1 . . . . 1 . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 9) 171 | -10/Materials | Entered Mines 233 | -10/Mines | Learned 2 Materials zone layouts 315 | -10/Mines | Build established: Mutant 416 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 418 | -10/Mines | Found Prototype Device 418 | -10/Mines | Identified Exp. Sensor Array 435 | -10/Mines | Learned Materials security intel 438 | -10/Mines | Found a hidden stash of uninstalled traps 513 | -10/Mines | Discovered new exit (range 14) 527 | -10/Mines | Entered Materials 527 | -9/Materials | Evolved 2 slots: Propulsion x2 528 | -9/Materials | Identified exit to Mines 528 | -9/Materials | Identified exit to Materials 625 | -9/Materials | Entered another Materials area 625 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 627 | -8/Materials | Discovered new exit (range 7) 665 | -8/Materials | Entered Storage 771 | -8/Storage | Identified exit to Recycling 809 | -8/Storage | Used back door to open Recycling access 810 | -8/Storage | Entered Recycling 816 | -8/Recycling | Lost 4 parts (3n1w) 946 | -8/Recycling | Scanned before Scraplab entrance 951 | -8/Recycling | Entered Scraplab 954 | -8/Recycling | Discovered new exit (range 2) 954 | -8/Recycling | Entered Scraptown 1016 | -8/Scraptown | Visited Cave Peace 1026 | -8/Scraptown | Visited Awakened 1030 | -8/Scraptown | Visited The Evicted 1041 | -8/Scraptown | Visited Shadow of the Wyrm 1047 | -8/Scraptown | Visited Spacefarers 1117 | -8/Scraptown | Visited UFD Registry 1135 | -8/Scraptown | Discovered new exit (range 5) 1137 | -8/Scraptown | Entered Factory 1137 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1201 | -6/Factory | Discovered new exit (range 16) 1206 | -6/Factory | Identified exit to Factory 1206 | -6/Factory | Entered another Factory area 1206 | -5/Factory | Evolved 2 slots: Utility x2 1234 | -5/Factory | Identified exit to Upper Caves 1234 | -5/Factory | Identified exit to Extension 1452 | -5/Factory | Entered Upper Caves 1509 | -5/Upper Caves | Crushed by falling debris 1540 | -5/Upper Caves | Lost 3 parts (1n2u) 1588 | -5/Upper Caves | Discovered new exit (range 9) 1590 | -5/Upper Caves | Identified exit to Upper Caves 1591 | -5/Upper Caves | Entered another Upper Caves area 1606 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1614 | -5/Upper Caves | Identified exit to Factory 1781 | -5/Upper Caves | Discovered new exit (range 6) 1782 | -5/Upper Caves | Identified exit to Warlord 1782 | -5/Upper Caves | Entered Warlord 1793 | -5/Warlord | System corruption cleaned by Quarantine Array 1914 | -5/Warlord | Learned Testing trap positions 1914 | -5/Warlord | Learned 4 Armory zone layouts 1914 | -5/Warlord | Learned 4 Access zone layouts 1914 | -5/Warlord | Learned 4 Testing zone layouts 1914 | -5/Warlord | Learned Factory repair station intel 1914 | -5/Warlord | Learned Armory fabricator intel 1914 | -5/Warlord | Learned Armory scanalyzer intel 1914 | -5/Warlord | Learned Research terminal intel 1952 | -5/Warlord | Visited the Vortex Lab 1954 | -5/Warlord | Found Prototype Energy Gun 1954 | -5/Warlord | Identified Vortex Shotgun 1957 | -5/Warlord | Found Prototype Energy Gun 1957 | -5/Warlord | Identified Vortex Rail 1961 | -5/Warlord | Found Vortex Rail 1964 | -5/Warlord | Found Vortex Shotgun 1973 | -5/Warlord | Warlord's base attacked by MAIN.C 1990 | -5/Warlord | Met Warlord 2054 | -5/Warlord | Build established: Sprinter 2055 | -5/Warlord | Opened side exit 2061 | -5/Warlord | Discovered new exit (range 10) 2063 | -5/Warlord | Identified exit to Proximity Caves 2063 | -5/Warlord | Entered Proximity Caves 2111 | -4/Proximity Caves | Learned 4 Research zone layouts 2157 | -4/Proximity Caves | Discovered exit to Factory (range 16) 2206 | -4/Proximity Caves | Entered Factory 2206 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2207 | -4/Factory | Identified exit to Research 2208 | -4/Factory | Loaded intel: 6 repair station locations 2208 | -4/Factory | Lost 3 parts (2p1n) 2350 | -4/Factory | Entered Research 2350 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2352 | -3/Research | Loaded intel: 23 terminal locations 2774 | -3/Research | Lost 10 parts (1p7n2u) 3078 | -3/Research | Found Fusion Bomb Launcher 3406 | -3/Research | System corruption reached 10% 3456 | -3/Research | Core integrity fell below 50% 3490 | -3/Research | Lost 8 parts (2p4n2u) 3500 | -3/Research | Build established: Mutant 3683 | -3/Research | Garrison activated, responded to threat 3780 | -3/Research | Lost 10 parts (5n1u4w) 3804 | -3/Research | Spotted B-86 Titan 3860 | -3/Research | Core integrity fell below 20% 3906 | -3/Research | Lost 8 parts (3n2u3w) 3923 | -3/Research | Found Fusion Bomb Launcher 3932 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 03875_ Critical hit (Burn: +50). 03875_ Dropped Mic. Antimatter Reactor. 03876_ G-67 Veteran heat damages Adv. Heat Sink. 03876_ Acquired 40 matter. 03883_ System corrupted: Heat flow error (+114). 03883_ Exp. Coolant Injector blasted off. 03883_ Slug penetrates Wall. 03886_ Knocked back. 03886_ Slug penetrates Door. 03886_ Penetrated by Slug. 03907_ ECM Suite destroyed. 03908_ System corrupted: Component data lost. 03921_ Penetrated by Slug. 03921_ Adv. Targeting Computer destroyed. 03923_ Dropped Micro-nuke Launcher. 03923_ Acquired Fusion Bomb Launcher. 03925_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 03926_ System corrupted: Heat flow error (+256). 03929_ Acquired Hyp. Railgun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????##############?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ] #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #########?????????? | | ??????????????????# # ########??? | | ??????????????????######+####### ??? | | ??????????????????# @ #??? | | ??????????????????# Y #??? | | ??????????????????# #??? | | ??????????????????# ########## / #??? | | ??????????????????# ########## ########??? | | ??????????????????# # ####+####?????????? | | ??????????????????# # ## ########??? | | ??????????????????# # ""## # ??? | | ??????????????????# # """##"" # ??? | | ??????????????????# # R"##"T # " ??? | | ??????????????????# # """##"" # """ ??? | | ??????????????????# # ""## # G ??? | | ??????????????????# # ## # """ ??? | | ??????????????????# # ## # " ??? | | ?????????????????## ####+###### # ??? | | ????????????#+#+## #?# # ??? | | ????????????# ### #####+##??? | | ????????????# + # ??? | | ????????????# ###????????????????? | | ????????????###### #??????????????????? | | ?????????????????# #### #??????????????????? | | ?????????????????# ##?? #??????????????????? | | ?????????????????# T#???#/#??????????????????? | | ?????????????????# #????? ?????????????????? | | ?????????????????# ##?????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 120 Energy Generation 35 Energy Capacity 750 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Armor Coverage 150 Power Shielding 90 Weapon Shielding 90 Evasion (%) 64 Targeting Accuracy 32 Target Analysis 6 Recoil Reduction 2 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Array | -5/Factory | Hacked Flight Unit | -5/Factory | Hacked Lgt. Ion Engine | -5/Factory | Hacked Centrium Wheel | -3/Research | Hacked Imp. Gravmag System | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeHardcellGutpuncher Manual? 0 Play Time 01:33:42 Cumulative 145.8 hours Start 2026.06.11 @ 20:11:09 End 2026.06.19 @ 10:14:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34967ef0-db4f-400f-98f0-c188ff48abd9