Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 02:11:51 Player: MrMistersen Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (3782) 3782 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 8717 Bonus ------- High Alert Combat Kills 130 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 220/550 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Biomechanical Wings (fused) > --- UTILITY (5) ------ Large Storage Unit Matter Compressor > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Fission Core Hybrid Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- Improved Heavy Laser Heavy Particle Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Hybrid Fission Core Armored Huge Wheel Biomechanical Wings Improved Heat Sink Large Storage Unit Matter Compressor Recoil Stabilizer Layered Medium Armor Plating Mini Drone Bay [Rating: 65] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 2 2 . 2 . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . . . 2 . . . . Utility 3 | . . 1 1 . . 1 . . Weapon 2 | . . 1 . . . 1 . . Parts Attached 99 | 6 5 8 44 2 5 13 . 16 Power 16 | 1 . 1 7 . 2 2 . 3 Engine 8 | 1 . . 6 . . . . 1 Core 8 | . . 1 1 . 2 2 . 2 Reactor . | . . . . . . . . . Propulsion 28 | 2 2 2 14 2 1 2 . 3 Treads 5 | . . . 5 . . . . . Leg 2 | 2 . . . . . . . . Wheel 5 | . . . . 2 1 1 . 1 Hover 6 | . 2 2 2 . . . . . Flight 10 | . . . 7 . . 1 . 2 Utility 31 | 1 2 4 12 . 2 4 . 6 Device 14 | . 1 1 5 . 1 3 . 3 Storage 7 | 1 . 2 2 . . . . 2 Processor 3 | . 1 1 1 . . . . . Hackware . | . . . . . . . . . Protection 7 | . . . 4 . 1 1 . 1 Artifact . | . . . . . . . . . Weapon 24 | 2 1 1 11 . . 5 . 4 Energy Gun 7 | 2 . 1 1 . . 2 . 1 Energy Cannon 7 | . 1 . 4 . . 1 . 1 Ballistic Gun 4 | . . . 2 . . 2 . . Ballistic Cannon 6 | . . . 4 . . . . 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . 1 Parts Lost 47 | . . 2 19 . 4 4 3 15 Power 8 | . . . 3 . 1 . 1 3 Propulsion 12 | . . 1 6 . . 1 . 4 Utility 14 | . . . 5 . 2 2 . 5 Weapon 13 | . . 1 5 . 1 1 2 3 Highest Loss Streak 14 | . . 1 5 . 3 2 3 14 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 11 | 2 7 10 12 9 11 11 11 10 Power 1 | . 1 1 . . 1 2 5 3 Propulsion 3 | 1 2 5 3 4 3 1 2 2 Utility 3 | . 1 2 3 3 3 1 1 4 Weapon 3 | . 2 2 4 2 3 4 3 . Tool/Special . | . . . . . . . . . Unused Backups 25 | . 5 . 11 . 2 1 . 6 Power 4 | . 1 . . . 1 . . 2 Propulsion 8 | . 2 . 3 . 1 . . 2 Utility 6 | . . . 4 . . . . 2 Weapon 7 | . 2 . 4 . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 98 96 84 75 82 75 74 Engine 9 | . 14 2 14 7 2 . . . Core 6 | . . 8 3 7 11 13 11 12 Treads 2 | . . . 4 10 . . . . Wheel 2 | . . . . 5 15 12 13 11 Hover 5 | . 25 21 1 . . . . . Flight 5 | . . . 9 . . . . . Device 9 | . 3 5 9 7 7 16 20 17 Storage 14 | . 14 16 17 15 8 6 6 6 Processor 2 | . 9 10 . . . . . . Protection 6 | . . . 8 7 6 5 4 3 Energy Gun 6 | . 14 29 2 . . 3 9 3 Energy Cannon 5 | . 13 2 6 . . 4 . 4 Ballistic Gun 4 | . . . 4 7 7 12 9 . Ballistic Cannon 9 | . . . 13 15 14 4 . 11 Peak Build Rating 65 | 6 12 17 37 46 55 62 62 65 Average Rating 33 | 4 10 15 30 42 51 60 55 55 On Entrance 29 | . 6 11 17 37 46 51 62 38 Avg Prop Armor Cover (%) 1 | . . . 1 . . 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 85 | 14 24 37 61 56 81 85 69 77 Greatest Support 56 | 20 20 16 40 56 56 56 56 56 Greatest Overweight (x) 14 | . 1 2 14 1 1 2 1 5 Average Overweight (x) 2 | . . 1 4 . . 1 . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 14 Most Carried 15 | 5 8 15 15 14 15 15 13 15 Average Carried 12 | 2 7 10 12 12 13 13 12 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 4 7 15 14 12 15 12 13 . Class Distribution -------------------- 46% | Tank 28% | Gunner 11% | Scavenger-Tank 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Tank | -6/Waste Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Matter Collected 3285 | 260 91 233 1597 . 327 312 . 465 Remotely . | . . . . . . . . . Salvage Created 4429 | . 91 917 2078 . 541 620 . 182 Parts 205 | . 7 57 107 . 11 20 . 3 Haulers Intercepted 4 | . . . 4 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 91 | . 2 21 41 . 10 13 . 4 Guns 35 | . . 14 11 . 3 7 . . Cannons 50 | . 2 7 28 . 7 2 . 4 AOE 6 | . . . 2 . . 4 . . Classes Destroyed 14 | . 2 5 5 . . . . 2 Worker 7 | . . 2 2 . . . . 3 Builder 2 | . . 1 1 . . . . . Tunneler 1 | . . . . . . . . 1 Hauler 4 | . . . 4 . . . . . Recycler 6 | . . . 6 . . . . . Operator 1 | . . 1 . . . . . . Watcher 9 | . 1 1 5 . . 2 . . Swarmer 29 | . . 6 15 . 4 4 . . Grunt 42 | . 2 11 15 . 3 8 . 3 Sentry 12 | . . 4 7 . . 1 . . Specialist 2 | . . . 2 . . . . . Hunter 3 | . . . 1 . 2 . . . Programmer 1 | . . . . . . . . 1 Heavy 2 | . . . 1 . 1 . . . Best Kill Streak 8 | . 2 4 8 . 5 4 . 3 Combat Bots Only 7 | . 2 4 7 . 5 4 . 2 Max Kills in Single Turn 3 | . 1 1 3 . 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Hostile Shots Fired 696 | . 2 54 290 . 51 88 2 209 Missed 200 | . . 10 85 . 22 30 . 53 Hits 496 | . 2 44 205 . 29 58 2 156 Melee 2 | . . . . . . . 2 . Projectile 494 | . 2 44 205 . 29 58 . 156 Critical Strikes 9 | . . 2 4 . . . 1 2 Damage Taken 7533 | . 24 529 2797 . 608 768 115 2692 Core 1497 | . 12 136 465 . 34 28 . 822 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 2 | . . . 2 . . . . . Core Remaining (%) 74 | 100 95 66 15 . 95 . . . Volleys Fired 248 | . 7 44 118 . 25 25 . 29 Largest 4 | . 2 3 3 . 3 4 . 3 Hottest 204 | . 106 156 175 . 105 204 . 163 Shots Fired 660 | . 14 124 300 . 64 94 . 64 Gun 287 | . 7 102 79 . 19 64 . 16 Cannon 373 | . 7 22 221 . 45 30 . 48 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 361 | . . . 197 . 64 59 . 41 Thermal 211 | . 7 102 59 . . 20 . 23 Explosive . | . . . . . . . . . Electromagnetic 88 | . 7 22 44 . . 15 . . Robot Hit Streak 8 | . 3 8 6 . 7 6 . 7 Robot Miss Streak 14 | . 3 3 6 . 5 14 . 8 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 1 . . . 3 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 345 | . 6 70 143 . 31 49 . 46 Core Hits 214 | . 3 41 74 . 18 46 . 32 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 25 | . . 4 15 . 2 3 . 1 Burn 7 | . . 4 . . . 2 . 1 Destroy 1 | . . . 1 . . . . . Blast 16 | . . . 13 . 2 1 . . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8282 | . 104 990 3866 . 831 1476 . 1015 Guns 2581 | . 13 686 787 . 169 598 . 328 Cannons 4932 | . 85 294 2827 . 662 377 . 687 Explosions 682 | . . . 216 . . 466 . . Melee . | . . . . . . . . . Ramming 87 | . 6 10 36 . . 35 . . Kinetic 4204 | . . . 2180 . 831 581 . 612 Thermal 2781 | . 13 686 1038 . . 641 . 403 Explosive . | . . . . . . . . . Electromagnetic 1210 | . 85 294 612 . . 219 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . 1 . . . 15 15 Average Corruption 2 | . . . 1 . . . 10 13 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 85 | . . . 41 . . . 6 38 Message Errors 21 | . . . 15 . . . 2 4 Matter Fused 22 | . . . 13 . . . . 9 Heat Flow Errors 15 | . . . 5 . . . . 10 Energy Discharges 12 | . . . 6 . . . 1 5 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . 2 . . . 2 2 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 189 | . 10 . 126 . 35 18 . . Projectiles 189 | . 10 . 126 . 35 18 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 43 | . . . 17 . 6 1 . 19 Impact . | . . . . . . . . . Kinetic 43 | . . . 17 . 6 1 . 19 Secondary . | . . . . . . . . . Self-Inflicted Damage 66 | . 2 4 44 . . 16 . . Shots 1 | . . . 1 . . . . . Rammed 17 | . 3 3 8 . . 3 . . Targets Rammed 19 | . 3 3 10 . . 3 . . Kicked . | . . . . . . . . . Crushed 2 | . . . 2 . . . . . Highest Temperature 700 | . 165 484 617 . 82 700 . 235 Average Temperature 154 | . 58 144 154 . 30 245 . 96 Received Heat Transfer 1401 | . 12 207 747 . 18 219 . 198 Effects 55 | . . 2 26 . . 27 . . Shutdowns 16 | . . 1 4 . . 11 . . Energy Bleed 5 | . . . 5 . . . . . Interference 3 | . . 1 1 . . 1 . . Matter Decay 4 | . . . 3 . . 1 . . Short Circuit 2 | . . . 2 . . . . . Damage (minor) 3 | . . . 2 . . 1 . . Damage (major) 21 | . . . 8 . . 13 . . Damage (core) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . 1 4 2 . . 2 . . Heat Transferred 5353 | . 37 2294 1445 . . 985 . 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Maximum Alert Level 3 | . . 1 3 1 2 1 . . Low Security (%) 58 | 100 100 80 51 . . 24 100 100 Level 1 22 | . . 20 17 100 92 75 . . Level 2 18 | . . . 31 . 8 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 709 | . 30 233 709 322 460 307 89 40 Initial 322 | . . . 29 322 225 241 89 . Average 203 | . 3 135 256 322 329 230 31 6 Influence Increases 2942 | . 54 587 1476 . 275 424 . 126 Destroy 0b10 Robot/C 1820 | . 40 420 820 . 200 260 . 80 Destroy 0b10 Robot/NC 155 | . 5 25 90 . 5 10 . 20 Destroy Leader 416 | . 2 112 208 . 40 44 . 10 Successful Hack 51 | . 7 14 . . . 14 . 16 Disable Machine 255 | . . 15 150 . 15 75 . . Destroy Structure 155 | . . 1 133 . . 21 . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 75 | . . . 60 . 15 . . . Influence Decreases 2942 | . 54 516 838 387 137 627 257 126 Entered New Map 913 | . . . 42 387 97 219 168 . Time Decay 1710 | . 54 496 616 . . 368 60 116 Lost Part 299 | . . 20 180 . 40 40 9 10 Lost Ally 20 | . . . . . . . 20 . Squads Dispatched 16 | . . 4 7 . 1 1 . 3 Investigation 6 | . . 3 3 . . . . . Extermination 3 | . . . . . . 1 . 2 Reinforcement 6 | . . 1 3 . 1 . . 1 Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Distress Signals 7 | . . 1 5 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 5 25 59 . 11 17 6 9 Peak Tracking Total 6 | . 2 4 6 . 3 4 6 4 Tactical Retreats 5 | . . . 4 . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Traps Triggered 8 | . . . 2 . 2 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Machines Disabled 17 | . . 1 10 . 1 5 . . Max in Single Turn 2 | . . 1 2 . 1 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Machines Accessed 15 | . 3 3 5 1 . 2 . 1 Terminals 7 | . 2 2 1 1 . . . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 3 | . 1 . 1 . . 1 . . Scanalyzers 3 | . . 1 2 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 66 | . 10 26 20 1 . 6 . 3 Successful 45 | . 6 19 13 1 . 5 . 1 Failed 19 | . 3 7 6 . . 1 . 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . Manual . | . . . . . . . . . Terminals 25 | . 6 11 4 1 . . . 3 Fabricators 3 | . . . . . . 3 . . Repair Stations 4 | . . . 4 . . . . . Recycling Units 11 | . 4 . 4 . . 3 . . Scanalyzers 23 | . . 15 8 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 3 6 2 1 . . . 1 Record 3 | . 3 . . . . . . . Robot Analysis 2 | . . 2 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . Alert Level 2 | . . 1 1 . . . . . Maintenance Status 1 | . . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 9 | . 3 . 3 . . 3 . . Recycle Component 1 | . 1 . . . . . . . Process 3 | . 1 . 1 . . 1 . . Report Inventory 2 | . . . 1 . . 1 . . Retrieve Matter 2 | . . . 1 . . 1 . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 19 | . . 13 6 . . . . . Insert Component 7 | . . 4 3 . . . . . Analyze 6 | . . 4 2 . . . . . Retrieve Study 6 | . . 5 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 3 4 . . 1 . 1 Full Trace Events 7 | . 1 3 3 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . 3 2 . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 47 | . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . 10 . . Part Studies Acquired 6 | . . 5 1 . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 545 | . 234 . 282 . . 29 . . Retrieved Matter 384 | . . . 355 . . 29 . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . 3 2 . . . . . Part Schematics Acquired 5 | . . 3 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . Total Damage 82 | . . . . . . . 82 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Active Infowar (turns) 1 | . . . 1 . . . . . ECM 1 | . . . 1 . . . . . Robot Analysis Total 2 | . . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Turns Passed 9700 | 69 385 1340 5701 16 350 854 185 800 Spaces Moved 3957 | 53 293 686 1298 10 210 636 168 603 Core 19 | 14 . . 5 . . . . . Treads 530 | . . . 528 2 . . . . Legs 49 | 39 10 . . . . . . . Wheels 1579 | . . . . 8 210 636 168 557 Hover 1164 | . 283 686 195 . . . . . Flight 616 | . . . 570 . . . . 46 Fastest Speed 40 | 50 116 116 176 100 100 115 100 40 Average Speed 216 | 101 116 170 397 130 111 115 109 113 Slowest Speed 1160 | 120 120 176 1160 250 115 130 115 365 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 49 42 69 . 98 14 96 15 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . 2 . . . Terrain Destroyed 172 | . . . 150 . 3 19 . . Melee . | . . . . . . . . . Projectile 114 | . . . 103 . 3 8 . . AOE 58 | . . . 47 . . 11 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Total 4550 | 67 323 761 1576 13 276 699 168 667 Wait 5 | . . . 5 . . . . . Move 3950 | 52 292 685 1297 9 209 636 167 603 Hop . | . . . . . . . . . Pick Up 125 | 9 10 16 54 . 12 11 1 12 Fast Attach 5 | 1 1 1 1 . . 1 . . Attach 70 | 5 . 6 23 2 4 12 . 18 Detach 12 | . . 2 2 2 2 2 . 2 Swap 41 | . 4 2 30 . 1 3 . 1 Drop 59 | . 6 2 36 . 7 6 . 2 Fire 248 | . 7 44 118 . 25 25 . 29 Melee . | . . . . . . . . . Ram 14 | . 3 3 5 . . 3 . . Kick . | . . . . . . . . . Crush 5 | . . . 5 . . . . . Escape Stasis 16 | . . . . . 16 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 8) 286 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 5) 324 | -10/Materials | Identified exit to Materials 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 715 | -9/Materials | Discovered new exit (range 12) 733 | -9/Materials | Discovered new exit (range 14) 781 | -9/Materials | Identified exit to Mines 1236 | -9/Materials | Build established: Gunner 1238 | -9/Materials | Discovered new exit (range 15) 1795 | -9/Materials | Entered another Materials area 1795 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2068 | -8/Materials | Destroyed 7 combat bots 2372 | -8/Materials | Lost 3 parts (1n2u) 2648 | -8/Materials | Repaired Flight Unit 3694 | -8/Materials | Lost 5 parts (1p2n2w) 3960 | -8/Materials | Core integrity fell below 50% 4270 | -8/Materials | Build established: Tank 4669 | -8/Materials | Discovered new exit (range 15) 5991 | -8/Materials | Build established: Scavenger-Tank 6081 | -8/Materials | Core integrity fell below 20% 6631 | -8/Materials | Build established: Tank 7227 | -8/Materials | Central database locked down 7395 | -8/Materials | First assault squad dispatched 7416 | -8/Materials | Discovered new exit (range 16) 7496 | -8/Materials | Entered Factory 7496 | -7/Factory | Evolved 2 slots: Propulsion x2 7512 | -7/Factory | Identified exit to DSF 7512 | -7/Factory | Entered DSF 7539 | -7/DSF | Additional patrols routed to DSF 7594 | -7/DSF | Lost 3 parts (1p2u) 7696 | -7/DSF | Discovered new exit (range 15) 7857 | -7/DSF | Sterilization system engaged 7862 | -7/DSF | Entered Factory 7862 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8023 | -6/Factory | Fabricated Hvy. Flak Cannon (x2) 8166 | -6/Factory | Build established: Gunner 8646 | -6/Factory | Build established: Tank 8716 | -6/Factory | Sucked down chute 8716 | -6/Factory | Entered Waste 8717 | -6/Waste | Met a frightened Derelict 8731 | -6/Waste | EMP discharged 8735 | -6/Waste | Spotted C-40 Crusher 8766 | -6/Waste | Spotted C-40 Crusher 8768 | -6/Waste | Spotted C-40 Crusher 8789 | -6/Waste | Spotted C-40 Crusher 8790 | -6/Waste | Spotted C-40 Crusher 8831 | -6/Waste | EMP discharged 8831 | -6/Waste | System corruption reached 10% 8844 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8844 | -6/Waste | Spotted C-40 Crusher 8851 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8882 | -6/Waste | Lost 3 parts (1p2w) 8891 | -6/Waste | Discovered new exit (range 11) 8901 | -6/Waste | Entered Factory 9644 | -6/Factory | Core integrity fell below 50% 9676 | -6/Factory | Core integrity fell below 20% 9689 | -6/Factory | Lost 14 parts (2p4n5u3w) 9701 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09646_ Wall collapses. 09646_ Slug penetrates Wall. 09651_ Penetrated by Slug. 09651_ Slug penetrates Wall. 09653_ System corrupted: Matter fused (-6). 09654_ Penetrated by Slug. 09656_ Slug penetrates Wall. 09656_ Penetrated by Slug. 09656_ Hyb. Fission Core destroyed. 09658_ Penetrated by Slug. 09658_ Hyb. Fission Core destroyed. 09664_ Acquired 176 matter. 09671_ System corrupted: Biomechanical Wings fused. 09675_ Penetrated by Slug. 09692_ System corrupted: Heat flow error (+254). 09695_ Penetrated by Slug. 09697_ Slug penetrates Wall. 09700_ Penetrated by Slug. 09701_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #######?????? | | ????????????????????????# #?????? | | ??? ????????????????????# #?????? | | ?? "???????????????+???# ####### | | #? ""?????????????? ???# ## | | #? ""?????????????# ???# """ ## """ | | #? """"???????????# #??# """"" # """ | | # """"???????????+ #??# h""""" # """ | | + ????????????# #??# !! h # "" | | # """????????????# #??# !! h """ # "" | | # """????????????# #??# !! """"" # | | """"???????????# #??#@ """"" # | | """"??####+##### #### !! #####+ | | """"??# ! """ | | """"??# ===! """"" | | """"??# **!! """"" | | # ## [*= | | ########## | | ##???????# ^^ "####+##########^ ! ^ #####+ | | ######### # #?????# ^ # | | # #?????# """ """ # | | # """#?????# """ """ # | | # """#?????# """ """ #????? | | # """#?????# #????? | | # ""#?????# #????? | | ### ######## ! ""#????#####+#########????? | | # #??????# #????# ! ! #????????? | | # #??????# #????# ! #????????? | | # #??????####+########## !! #????????? | | # #?????????# #?#* # #????????? | | # #?????????# #?# "" # #????????? | | # #?????????# #?# "" # #????????? | | # #?????????# #?# """ # #????????? | | # ########### ### """ # #????????? | | # + """ ###########????????? | | # # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 1700 Matter Stores 500 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Evasion (%) 62 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Flak Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Flight Unit | 90% | -8/Materials Studied --------- Imp. Hover Unit | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Hot Goods I Have A Map? Item+ Just What I Needed More Dakka Please Serviceable Loadout Significant Disruption Well Done Window Shopping Challenges ------------ None Game ------ Seed DamperHoverFlamer Manual? 0 Play Time 01:19:22 Cumulative 8.7 hours Start 2026.08.10 @ 00:51:52 End 2026.08.10 @ 02:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65e74f5f-d898-4426-9519-c23dd7a6a208