Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 23:03:01 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (671) 671 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2446 Bonus ------- None Cogmind --------- Core Integrity 448/550 Matter 300/300 Energy 7/100 System Corruption 0% Temperature Cool (54) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner Targeting Computer Field Recycling Unit > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod (77) Light Armor Plating Lightning Gun Lightning Gun Lightning Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Targeting Computer Field Recycling Unit > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Matter Pod Light Armor Plating Medium Laser Small Laser Improved Medium Laser Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 28 | 7 2 16 3 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 . 4 . Treads 1 | 1 . . . Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 5 . Device 4 | . . 4 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 . 5 3 Energy Gun 10 | 2 . 5 3 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 8 | 2 8 9 9 Power . | . 1 1 1 Propulsion 3 | 2 4 3 2 Utility . | . . . 1 Weapon 3 | . 2 5 3 Tool/Special . | . . . . Unused Backups 14 | . . 6 8 Power 2 | . . 1 1 Propulsion 4 | . . 3 1 Utility 2 | . . . 2 Weapon 6 | . . 2 4 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 97 99 78 Engine 11 | . 14 11 9 Leg 22 | . 28 22 16 Device 11 | . . 14 18 Storage 11 | . 14 11 9 Processor 7 | . . 10 9 Protection 6 | . 11 7 . Energy Gun 22 | . 28 22 16 Peak Build Rating 20 | 6 8 15 20 Average Rating 11 | 4 6 11 16 On Entrance 7 | . 6 8 15 Avg Prop Armor Cover (%) 14 | 14 . . . Naked Turns . | . . . . Heaviest Build 30 | 12 22 27 30 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 2 | 1 1 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 3 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 9 9 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 552 | 243 47 170 92 Remotely 30 | . . 30 . Salvage Created 904 | . 119 670 115 Parts 45 | . 6 34 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 5 15 4 Guns 22 | . 5 14 3 Classes Destroyed 5 | . 2 3 . Worker 2 | . . 2 . Tunneler 1 | . . 1 . Swarmer 9 | . 3 3 3 Grunt 12 | . 2 9 1 Sentry 3 | . . 3 . Best Kill Streak 4 | . 4 4 2 Combat Bots Only 4 | . 4 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 153 | . 25 51 77 Missed 49 | . 6 16 27 Hits 104 | . 19 35 50 Projectile 104 | . 19 35 50 Critical Strikes 3 | . . 1 2 Damage Taken 1207 | . 174 418 615 Core 235 | . 57 76 102 Absorbed by Shields . | . . . . Redirected to Shielding 15 | . 12 3 . Core Remaining (%) 86 | 100 77 81 . Volleys Fired 85 | . 20 42 23 Largest 2 | . 2 2 2 Hottest 111 | . 80 100 111 Shots Fired 162 | . 40 84 38 Gun 162 | . 40 84 38 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 155 | . 40 84 31 Explosive . | . . . . Electromagnetic 7 | . . . 7 Robot Hit Streak 12 | . 5 11 12 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 111 | . 26 65 20 Core Hits 45 | . 8 30 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 2 3 Burn 5 | . . 2 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1394 | . 291 797 306 Guns 1394 | . 291 797 306 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1311 | . 291 797 223 Explosive . | . . . . Electromagnetic 83 | . . . 83 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 405 | . 206 99 405 Average Temperature 83 | . 85 38 123 Received Heat Transfer 501 | . 42 198 261 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 16 | . 2 10 4 Heat Transferred 3825 | . 650 2361 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 197 | . 100 197 131 Initial 76 | . . 29 76 Average 83 | . 43 104 96 Influence Increases 751 | . 150 456 145 Destroy 0b10 Robot/C 480 | . 100 300 80 Destroy 0b10 Robot/NC 15 | . . 15 . Destroy Leader 120 | . 20 80 20 Successful Hack 16 | . . 16 . Lose Combat Pursuer 120 | . 30 45 45 Influence Decreases 700 | . 80 345 275 Entered New Map 146 | . . 41 105 Time Decay 494 | . 80 294 120 Lost Part 60 | . . 10 50 Squads Dispatched 6 | . 1 3 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 9 23 8 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 7 | . 1 3 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 2 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 8 8 3 Successful 11 | . 3 6 2 Failed 8 | . 5 2 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 14 | . 8 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 8 | . 3 3 2 Record 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . . . 1 Disarm Traps 1 | . 1 . . Reinforcement Status 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 3 | . 1 2 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 485 | . . 234 251 Terrain 485 | . . 234 251 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1236 | 75 260 650 251 Spaces Moved 636 | 51 152 337 96 Core 7 | 7 . . . Treads 3 | 3 . . . Legs 626 | 41 152 337 96 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 175 Average Speed 128 | 116 120 119 177 Slowest Speed 245 | 160 190 175 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 37 28 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 899 | 63 187 509 140 Wait 101 | . 10 84 7 Move 633 | 50 151 336 96 Hop . | . . . . Pick Up 20 | 5 3 8 4 Fast Attach 18 | 7 2 7 2 Attach 3 | . . 1 2 Detach 5 | 1 1 2 1 Swap 8 | . . 8 . Drop 26 | . . 21 5 Fire 85 | . 20 42 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Utility x2 748 | -9/Materials | Discovered new exit (range 15) 986 | -9/Materials | Entered another Materials area 986 | -8/Materials | Evolved 2 slots: Propulsion x2 1043 | -8/Materials | Build established: Scavenger-Mutant 1237 | -8/Materials | Self-destructed Last Messages --------------- 01149_ R-06 Scavenger collects Beam Rifle. 01153_ R-06 Scavenger collects Sml. Laser. 01154_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01157_ Critical hit (Burn: +37). 01159_ Acquired 57 matter. 01159_ G-47 Trooper misfires. 01162_ U-05 Engineer builds a Door. 01173_ Acquired 15 matter. 01180_ ALERT: Alarm triggered, dispatching investigation squad. 01181_ Acquired 20 matter. 01188_ Imp. Aluminum Leg+ destroyed. 01209_ Hadron Collector disabled. 01217_ Aluminum Leg+ destroyed. 01222_ Lightning Gun destroyed. 01224_ Hadron Collector disabled. 01230_ Lgt. Ion Engine destroyed. 01232_ Aluminum Leg+ destroyed. 01235_ G-47 Trooper suffers critical hit (Burn). 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Aluminum Leg | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonJammingCompanion Manual? 0 Play Time 00:13:04 Cumulative 37.6 hours Start 2025.11.30 @ 22:48:59 End 2025.11.30 @ 23:03:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 914fd260-a8d1-4eb8-a20c-4ff4113f1540