Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.06 @ 22:29:09 Player: Minty Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (597) 597 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1322 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 142/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Structural Scanner Utility Shielding EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Structural Scanner Utility Shielding EM Pulse Gun [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | . 9 5 5 Power 3 | . 1 . 2 Engine 3 | . 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | . 3 1 1 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . 3 1 1 Utility 2 | . 2 . . Device 1 | . 1 . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | . 3 4 2 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | . 1 2 1 Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 . 7 Power 1 | . . . 1 Propulsion 4 | . 1 . 3 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 96 98 80 Engine 11 | . 14 14 9 Leg 8 | . 23 . . Flight 18 | . 3 28 26 Device 12 | . 11 14 13 Storage 3 | . 9 . . Processor 10 | . 4 14 13 Energy Gun 4 | . 13 1 . Ballistic Gun 13 | . 13 12 14 Launcher 3 | . . 12 1 Naked Turns . | . . . . Heaviest Build 13 | 12 13 8 8 Greatest Support 20 | 20 20 8 8 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 5 5 Average Capacity 5 | . 7 5 5 Most Carried 8 | . 8 5 5 Average Carried 4 | . 6 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 4 5 4 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 482 | 200 147 61 74 Remotely . | . . . . Salvage Created 549 | . 386 89 74 Parts 50 | . 33 15 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 10 8 2 Guns 8 | . 7 . 1 AOE 12 | . 3 8 1 Classes Destroyed 6 | . 5 . 1 Worker 1 | . 1 . . Builder 3 | . 3 . . Operator 1 | . 1 . . Swarmer 9 | . 3 6 . Grunt 9 | . 7 2 . Subdweller 2 | . . . 2 Best Kill Streak 11 | . 11 5 1 Combat Bots Only 8 | . 8 5 1 Max Kills in Single Turn 5 | . 5 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 61 | . 35 17 9 Missed 26 | . 13 7 6 Damage Taken 687 | . 234 109 344 Core 259 | . 25 62 172 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 55 | . 31 11 13 Largest 2 | . 2 2 2 Hottest 70 | . 70 60 50 Shots Fired 100 | . 62 16 22 Gun 85 | . 60 6 19 Cannon . | . . . . Launcher 15 | . 2 10 3 Special . | . . . . Kinetic 53 | . 29 5 19 Thermal . | . . . . Explosive 15 | . 2 10 3 Electromagnetic 32 | . 31 1 . Robot Hit Streak 6 | . 5 6 5 Robot Miss Streak 4 | . 4 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 52 | . 34 9 9 Core Hits 38 | . 23 11 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1757 | . 824 608 325 Guns 572 | . 457 41 74 Cannons . | . . . . Explosions 1077 | . 367 567 143 Melee . | . . . . Ramming 108 | . . . 108 Kinetic 292 | . 190 28 74 Thermal 136 | . 136 . . Explosive 941 | . 231 567 143 Electromagnetic 280 | . 267 13 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 36 | . . . 36 Average Corruption 24 | . . . 24 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 30 | . . 30 . Projectiles . | . . . . Explosions 30 | . . 30 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . . . 108 Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 68 | . 68 18 . Average Temperature 20 | . 23 7 . Received Heat Transfer 189 | . 120 42 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . 250 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 394 | . 321 394 . Initial 124 | . . 124 . Average 141 | . 57 334 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 62 | . 82 16 . Level 1 37 | . 17 83 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 16 6 1 Peak Tracking Total 4 | . 4 3 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 5 | . 4 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1603 | . 557 242 804 Spaces Moved 665 | 1 217 196 251 Core . | . . . . Treads . | . . . . Legs 130 | 1 129 . . Wheels . | . . . . Hover . | . . . . Flight 535 | . 88 196 251 Fastest Speed 37 | 120 37 37 37 Average Speed 54 | 120 90 37 37 Slowest Speed 200 | 120 200 37 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 38 52 28 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 82 | . . 75 7 Melee . | . . . . Projectile . | . . . . AOE 82 | . . 75 7 Terrain Rammed 38 | . . . 38 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1793 | . 519 348 926 Wait 988 | . 240 132 616 Move 660 | . 216 193 251 Hop 1 | . . 1 . Pick Up 10 | . 8 2 . Fast Attach 8 | . 5 1 2 Attach 5 | . . 2 3 Detach 6 | . 1 2 3 Swap 6 | . 4 2 . Drop 16 | . 13 2 1 Fire 55 | . 31 11 13 Melee . | . . . . Ram 37 | . . . 37 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 10) 502 | -10/Materials | Destroyed 8 combat bots 558 | -10/Materials | Entered Mines 572 | -10/Mines | Met a Derelict bent on vengeance 663 | -10/Mines | Discovered new exit (range 10) 799 | -10/Mines | Discovered new exit (range 4) 800 | -10/Mines | Entered Subcaves 835 | -10/Subcaves | Build established: Scavenger-Mutant 875 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 949 | -10/Subcaves | Lost 3 parts (1p1n1w) 995 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1010 | -10/Subcaves | Learned location of Zion (-7) 1010 | -10/Subcaves | Met a Zionite searching for "candidates" 1029 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1553 | -10/Subcaves | System corruption reached 10% 1560 | -10/Subcaves | Core integrity fell below 50% 1581 | -10/Subcaves | Core integrity fell below 20% 1584 | -10/Subcaves | Lost 3 parts (1n2u) 1587 | -10/Subcaves | System corruption reached 30% 1604 | -10/Subcaves | Core destroyed Last Messages --------------- 01589_ System corrupted by crushing effect (+1). 01589_ Destabilizing: System corrupted (+1). 01591_ Slammed into Earth. 01592_ Destabilizing: Core damaged (-7). 01594_ Slammed into Earth. 01594_ Destabilizing: Core damaged (-2). 01594_ Destabilizing: System corrupted (+2). 01595_ Slammed into Earth. 01595_ Destabilizing: Core damaged (-2). 01597_ Slammed into Earth. 01598_ Destabilizing: System corrupted (+1). 01599_ System corrupted: Matter fused (-7). 01600_ Slammed into Earth. 01600_ Destabilizing: Core damaged (-5). 01601_ Slammed into Earth. 01601_ Destabilizing: Core damaged (-2). 01603_ Slammed into Earth. 01603_ Destabilizing: Core damaged (-5). 01604_ Slammed into Earth. 01604_ Destabilizing: Core damaged (-10). 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"" ## ###??????????# | | ??????# ""?##"""" #?#????????#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonShadeRegenerator Manual? 0 Play Time 00:08:23 Cumulative 575.8 hours Start 2024.01.06 @ 22:22:08 End 2024.01.06 @ 22:29:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 479 Rogue 206 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f767cafc-65b4-4e1a-8b5a-e2ee7caee42b