Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 20:49:20 Player: Rubbe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1438) 1438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3323 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (25) --- Heat Sink Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Seismic Detector Salvage Targeting Computer ECM Suite Medium Laser Beam Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Seismic Detector Salvage Targeting Computer ECM Suite EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Shotgun Medium Laser Medium Laser Light Assault Rifle Light Assault Rifle Shotgun Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 46 | 6 15 8 17 Power 5 | 1 2 . 2 Engine 4 | 1 2 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 5 6 4 Treads . | . . . . Leg 17 | 2 5 6 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 5 2 9 Energy Gun 12 | . 4 2 6 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 28 | . 7 2 19 Power 6 | . 3 1 2 Propulsion 9 | . 1 . 8 Utility 2 | . . . 2 Weapon 11 | . 3 1 7 Highest Loss Streak 10 | . 2 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 91 93 61 Engine 8 | . 11 5 2 Leg 29 | . 26 44 18 Storage 12 | . 14 11 9 Processor 11 | . 10 11 17 Energy Gun 17 | . 19 22 6 Ballistic Gun 3 | . 6 . 1 Naked Turns . | . . . . Heaviest Build 96 | 10 88 86 96 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 27 | . 8 2 27 Average Overweight (x) 2 | . 3 1 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 25 | 4 16 25 22 Average Carried 12 | 1 8 19 15 Final Capacity 25 | 8 25 25 25 Final Carried 23 | 2 16 23 12 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 862 | 238 244 94 286 Remotely . | . . . . Salvage Created 1633 | . 617 352 664 Parts 101 | . 42 20 39 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 15 8 19 Guns 28 | . 15 7 6 Cannons 5 | . . . 5 AOE 8 | . . . 8 Classes Destroyed 9 | . 5 1 3 Worker 2 | . 1 . 1 Builder 2 | . . . 2 Recycler 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 11 | . 5 . 6 Grunt 23 | . 10 6 7 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Best Kill Streak 9 | . 3 2 9 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 353 | . 124 48 181 Missed 85 | . 29 12 44 Damage Taken 3485 | . 974 505 2006 Core 752 | . 152 44 556 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 158 | . 158 . . Core Remaining (%) 76 | 100 39 89 . Volleys Fired 154 | . 59 29 66 Largest 2 | . 2 2 2 Hottest 121 | . 90 121 121 Shots Fired 244 | . 109 45 90 Gun 214 | . 109 45 60 Cannon 15 | . . . 15 Launcher 15 | . . . 15 Special . | . . . . Kinetic 58 | . 44 . 14 Thermal 115 | . 49 31 35 Explosive 15 | . . . 15 Electromagnetic 56 | . 16 14 26 Robot Hit Streak 13 | . 5 6 13 Robot Miss Streak 5 | . 5 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 137 | . 54 27 56 Core Hits 90 | . 29 13 48 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 2 1 Burn 5 | . 2 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3146 | . 795 404 1947 Guns 1752 | . 738 399 615 Cannons 229 | . . . 229 Explosions 1148 | . 45 . 1103 Melee . | . . . . Ramming 17 | . 12 5 . Kinetic 495 | . 252 . 243 Thermal 1070 | . 410 304 356 Explosive 1103 | . . . 1103 Electromagnetic 461 | . 121 95 245 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . 11 . Message Errors 4 | . . 4 . Matter Fused 3 | . . 3 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles 1 | . . . 1 Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . . . 68 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 156 | . 156 141 124 Average Temperature 54 | . 65 50 39 Received Heat Transfer 1479 | . 336 243 900 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . 2 3 . Heat Transferred 3047 | . 1271 925 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 444 | . 162 306 444 Initial 65 | . . 46 65 Average 118 | . 50 133 297 Maximum Alert Level 2 | . . 1 2 Low Security (%) 76 | 100 100 73 14 Level 1 21 | . . 26 76 Level 2 1 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 4 3 8 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison 6 | . . . 6 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 22 17 36 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 7 | . 1 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . . 1 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 5 2 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 32 | . 11 13 8 Successful 19 | . 9 6 4 Failed 13 | . 2 7 4 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 20 | . 5 9 6 Fabricators . | . . . . Repair Stations 8 | . 6 2 . Recycling Units 2 | . . . 2 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 12 | . 5 3 4 Robot Analysis 1 | . 1 . . Alert Level 3 | . 2 1 . Unreport Threat 1 | . 1 . . Locate Traps 1 | . . . 1 Disarm Traps 2 | . . . 2 Dispatch Records 1 | . . 1 . Transport Status 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 4 1 . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 5 2 Full Trace Events 4 | . . 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3003 | 82 1525 829 567 Spaces Moved 860 | 74 337 347 102 Core 39 | 29 . . 10 Treads . | . . . . Legs 821 | 45 337 347 92 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 287 | 92 383 208 381 Slowest Speed 1400 | 120 680 260 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 60 30 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 76 | . 3 . 73 Melee . | . . . . Projectile . | . . . . AOE 76 | . 3 . 73 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1146 | 87 461 410 188 Wait 27 | . 27 . . Move 857 | 73 336 346 102 Hop . | . . . . Pick Up 52 | 8 23 18 3 Fast Attach . | . . . . Attach 34 | 6 8 6 14 Detach . | . . . . Swap 12 | . 7 2 3 Drop 8 | . . 8 . Fire 154 | . 59 29 66 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 612 | -10/Materials | Repaired Aluminum Leg 651 | -10/Materials | Repaired Aluminum Leg 1455 | -10/Materials | Core integrity fell below 50% 1493 | -10/Materials | Discovered new exit (range 7) 1608 | -10/Materials | Entered another Materials area 1608 | -9/Materials | Evolved 2 slots: Propulsion x2 1895 | -9/Materials | Build established: Scavenger-Mutant 2414 | -9/Materials | Discovered new exit (range 13) 2437 | -9/Materials | Entered another Materials area 2437 | -8/Materials | Evolved 2 slots: Utility x2 2483 | -8/Materials | Garrison activated, responded to threat 2586 | -8/Materials | Lost 7 parts (4n1u2w) 2785 | -8/Materials | Garrison activated, responded to threat 2815 | -8/Materials | Core integrity fell below 50% 2867 | -8/Materials | Lost 10 parts (2p3n5w) 2991 | -8/Materials | Core integrity fell below 20% 3004 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Imp. Ion Engine. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. G-47 Trooper emerges from the garrison. K-01 Serf collects debris. U-05 Engineer lays Concrete. Atomic Centrifuge disabled. T-07 Excavator is excavating. Critical hit (Burn: +37). T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# """ #????????????????????????? | | ???????????????# "T" #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# """ #????????????????????????? | | ???????????????# """ #????????????????????????? | | ???????????????# %" " #????????????????????????? | | ?????????#?????# #??##+##?????????????????? | | ?????????# #######+####### #?????????????????? | | ?????????# %% [ ###???????????????? | | ?????????# @ +???????????????? | | ?????????####### " ###???????????????? | | #########??????# "G"% #?????????????????? | | = #??????# " " "" #?????????????????? | | ######## g """ #?????????????????? | | """ "" # """ ????????????????? | | """ " + ???????????????? | | """ " # ??????????????? | | ########"T"# ######## ##?????????????? | | #"""#t#??????? ??????????????? | | # # """ ##### #???????????????????????? | | ###### # "Y" #???# #???????????????????????? | | ???# # ## # #???#+####????????????????????? | | ???## # ! #??? #????????????????????? | | ????# # % # #??? #????????????????????? | | ????# ######?? #????????????????????? | | ????## ###??????? ] #????????????????????? | | ?????#### ##???????? #????????????????????? | | ????????# ########??/ #????????????????????? | | ????????# #?// #????????????????????? | | ????????# #?// #????????????????????? | | ????????# [ ## ##????????????????? | | ????????######## =%* # ##???????????????? | | ???????????????# ![ #???????????????? | | ???????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyArcFragment Manual? 0 Play Time 00:22:51 Cumulative 3.9 hours Start 2024.04.29 @ 17:43:22 End 2024.04.29 @ 20:49:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 17f7ae8a-b4b9-4437-94be-e714e8518e3d