Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 20:12:15

Player: Savant

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (333)      333
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 898

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     167/300
Energy                     82/125
System Corruption          0%
Temperature                Cool (30)
Movement                   Treading (160)
Location                   -10/Mines

 Parts 
-------
>                 --- POWER (1) --------
            Light Ion Engine
>                 --- PROPULSION (2) ---
            Light Treads
            Light Treads
>                 --- UTILITY (2) ------
            Large Storage Unit
>                 --- WEAPON (2) -------
                  Beam Cannon
            Light Cannon
>                 --- INVENTORY (15) ---
          Compact Wheel
         Improved Flight Unit
         Improved Flight Unit
         Improved Flight Unit
  Faulty Improved Flight Unit
                  Huge Storage Unit
                  Structural Scanner
             Mini Grenade Launcher
             Mini Grenade Launcher
                  Datajack
                  Mining Laser

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Large Storage Unit
           Seismic Detector
>          --- WEAPON -----------
           Assault Rifle
      Mini Grenade Launcher
>          --- INVENTORY --------
     Light Ion Engine
     Light Treads
     Light Treads
   Compact Wheel
  Improved Flight Unit
  Improved Flight Unit
  Improved Flight Unit
  Improved Flight Unit
           Huge Storage Unit
           Structural Scanner
           Beam Cannon
     Light Cannon
      Mini Grenade Launcher
           Datajack
           Mining Laser
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
Weapon                     Assault Rifle
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             42   | 6   25  11  
  Power                    3    | .   2   1   
    Engine                 3    | .   2   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               12   | 2   8   2   
    Treads                 9    | 2   5   2   
    Leg                    .    | .   .   .   
    Wheel                  3    | .   3   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  9    | 2   5   2   
    Device                 7    | 1   4   2   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   18   | 2   10  6   
    Energy Gun             .    | .   .   .   
    Energy Cannon          7    | .   4   3   
    Ballistic Gun          4    | 2   2   .   
    Ballistic Cannon       2    | .   1   1   
    Launcher               3    | .   1   2   
    Special Weapon         2    | .   2   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   .   5   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      5    | .   .   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  100 
  Engine                   13   | .   13  14  
  Treads                   27   | .   27  28  
  Device                   14   | .   14  14  
  Storage                  14   | .   14  14  
  Energy Cannon            13   | .   13  13  
  Ballistic Gun            13   | .   13  13  
Peak Build Rating          10   | 7   10  10  
  Average Rating           8    | 4   8   9   
  On Entrance              5    | .   7   10  
Naked Turns                .    | .   .   .   
Heaviest Build             31   | 9   31  31  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | .   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   12  15  
  Most Carried             15   | 8   15  15  
  Average Carried          11   | 5   10  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 8   15  11  

 Class Distribution 
--------------------
 67% | Mutant
 32% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           699  | 267 414 18  
  Remotely                 .    | .   .   .   
Salvage Created            641  | 17  594 30  
  Parts                    44   | 3   34  7   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  15   | .   10  5   
  Guns                     2    | .   2   .   
  Cannons                  8    | .   8   .   
  AOE                      5    | .   .   5   
Classes Destroyed          8    | 1   7   .   
  Worker                   2    | .   2   .   
  Tunneler                 2    | 1   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | .   2   .   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  11   | .   6   5   
  Grunt                    4    | .   4   .   
Best Kill Streak           6    | 1   6   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | 1   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        92   | .   59  33  
  Missed                   17   | .   10  7   
Damage Taken               1078 | .   492 586 
  Core                     254  | .   142 112 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              68   | 2   56  10  
  Largest                  2    | 2   2   2   
  Hottest                  100  | 40  100 95  
Shots Fired                127  | 4   107 16  
  Gun                      59   | 4   51  4   
  Cannon                   59   | .   51  8   
  Launcher                 4    | .   .   4   
  Special                  5    | .   5   .   
  Kinetic                  66   | 4   56  6   
  Thermal                  57   | .   51  6   
  Explosive                4    | .   .   4   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         7    | 2   7   7   
  Robot Miss Streak        6    | 1   6   3   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           58   | 3   47  8   
  Core Hits                29   | 1   22  6   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1314 | 29  796 489 
  Guns                     365  | 29  311 25  
  Cannons                  589  | .   485 104 
  Explosions               360  | .   .   360 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  447  | 29  359 59  
  Thermal                  507  | .   437 70  
  Explosive                360  | .   .   360 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 1    | .   .   1   
  Impact                   .    | .   .   .   
  Kinetic                  1    | .   .   1   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      21   | .   .   21  
  Shots                    1    | .   .   1   
  Rammed                   1    | .   .   1   
Targets Rammed             1    | .   .   1   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        297  | .   297 70  
  Average Temperature      76   | .   81  29  
  Received Heat Transfer   153  | .   153 .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             3    | .   3   .   
  Heat Transferred         1073 | .   925 148 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             239  | 5   187 239 
  Initial                  66   | .   3   66  
  Average                  99   | .   97  140 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         96   | 100 100 76  
  Level 1                  3    | .   .   23  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              32   | .   22  10  
  Peak Tracking Total      4    | .   4   3   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                2    | .   .   2   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          9    | .   8   1   
  Terminals                7    | .   6   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                24   | .   20  4   
  Successful               12   | .   10  2   
  Failed                   12   | .   10  2   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   23   | .   19  4   
  Terminals                22   | .   18  4   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   3   2   
  Part Schematic           1    | .   1   .   
  Robot Analysis           2    | .   .   2   
  Prototype ID Bank        1    | .   1   .   
  Terminal Index           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         7    | .   7   .   
  Terminals                5    | .   5   .   
    Assimilate             2    | .   2   .   
    Botnet                 2    | .   2   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   6   1   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               1    | .   1   .   
  Largest Group            1    | .   1   1   
  Highest-Rated Group      10   | .   10  10  
  Highest-Rated Ally       10   | .   10  10  
Total Orders               4    | .   4   .   
  STAY                     4    | .   4   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       2    | .   .   2   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               2342 | 112  1848 382  
Spaces Moved               1224 | 59   974  191  
  Core                     4    | 4    .    .    
  Treads                   1206 | 55   960  191  
  Legs                     .    | .    .    .    
  Wheels                   14   | .    14   .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   100  160  
  Average Speed            159  | 152  159  160  
  Slowest Speed            160  | 160  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       44   | 6    91   35   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    2    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 39   | .    5    34   
Terrain Destroyed          48   | .    5    43   
  Melee                    .    | .    .    .    
  Projectile               5    | .    5    .    
  AOE                      43   | .    .    43   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      1475 | 75   1153 247  
  Wait                     100  | 1    67   32   
  Move                     1222 | 58   973  191  
  Hop                      .    | .    .    .    
  Pick Up                  25   | 8    17   .    
  Fast Attach              10   | 6    4    .    
  Attach                   6    | .    2    4    
  Detach                   1    | .    1    .    
  Swap                     26   | .    19   7    
  Drop                     14   | .    14   .    
  Fire                     68   | 2    56   10   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    1    | .    .    1    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     2    | .    .    2    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / *Min x2)
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 14)
  113 | -11/Scrapyard | Entered Materials
  305 | -10/Materials | Build established: Mutant
  403 | -10/Materials | Discovered new exit (range 9)
  476 | -10/Materials | Discovered new exit (range 12)
  978 | -10/Materials | Discovered new exit (range 6)
 1261 | -10/Materials | Discovered new exit (range 14)
 1337 | -10/Materials | Core integrity fell below 50%
 1873 | -10/Materials | Build established: Scavenger-Mutant
 1961 | -10/Materials | Entered Mines
 1961 | -10/Mines     | Accompanied by 1 ally
 2037 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 2038 | -10/Mines     | Learned Materials stockpile data
 2109 | -10/Mines     | Discovered new exit (range 6)
 2269 | -10/Mines     | Assembled infested the area
 2274 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 2278 | -10/Mines     | Found a hidden stash of uninstalled traps
 2334 | -10/Mines     | Core integrity fell below 20%
 2343 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
02250_ S-10 Pest destroyed. <x2>
02253_ Technician 1a reports 0b10 security level has risen to 1.
02268_ Acquired 1 matter.
02269_ ALERT: Infestation in the mines, dispatching Demolisher response squad.
02274_ A derelict emerges from the shadows: "You need to get out of here! I've
  been tracking a group of Assembled to figure out where they're coming from, and
  they're closing on this area, come on!"
02275_ 4V-17T(h): "I'll hold them off! Go on ahead or try to find another way!"
02275_ HV Slug penetrates Wall.
02278_ A stash of uninstalled traps is collected here!
02279_ HV Slug penetrates Wall.
02281_ Installed Proton Bomb Trap. <x2>
02324_ Technician 1a destroyed.
02330_ Destroyed Shock Absorption System.
02331_ Ion Engine destroyed.
02331_ Assault Rifle destroyed.
02335_ D-53 Grenadier knocked back.
02341_ Lgt. Treads destroyed. <x2>
02343_ The unstable cave ceiling collapses.
02343_ Seismic Detector destroyed.

 Map 
-----
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| ????????????????????????????????   ##??????? ????? |
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| ???????????????????????????????? #???????????????? |
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| ???????????????????????????????? ????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RiotFissionSword
  Manual?         0
Play Time         00:19:54
  Cumulative      755.4 hours
  Start           2024.08.17 @ 19:52:35
  End             2024.08.17 @ 20:12:15
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          150
  Rogue           150
  Adventurer      0
  Explorer        0
Win Type          -
  Total           44
  Types           22/4/6/1/2/1/4/2/2
Lore%             80
Gallery%          91
Achievement%      91
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              14/SmallcapsGlow
Map View          84x54
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 73bc8d0b-457b-4139-a385-80e6ff43db76