Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 11:04:14 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (164) 820 Value Destroyed (5243) 5243 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 9246 Bonus ------- High Alert Combat Kills 638 Follower Combat Kills 35 Friendly Fire -270 Cogmind --------- Core Integrity 428/700 Matter 243/300 Energy 138/150 System Corruption 0% Temperature Cool (89) Movement Treading (320) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (20) --- Improved Ion Engine Nuclear Core Light Treads Huge Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Experimental Sensor Array Improved Light Armor Plating Hacking Suite System Shield System Shield Particle Cannon Plasma Cannon Rocket Launcher Datajack Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Nuclear Core Micro Nuclear Core Light Treads Light Treads Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Experimental Sensor Array Improved Light Armor Plating Hacking Suite System Shield Particle Cannon Heavy Ion Cannon Rocket Launcher Rocket Launcher Datajack Axe [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . 1 2 . Weapon . | . . . . . . . Parts Attached 118 | 6 8 26 3 49 22 4 Power 12 | 1 . 4 . 5 2 . Engine 6 | 1 . 3 . 2 . . Core 6 | . . 1 . 3 2 . Reactor . | . . . . . . . Propulsion 36 | 2 3 8 1 12 8 2 Treads 33 | 2 1 8 1 11 8 2 Leg . | . . . . . . . Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 31 | 1 3 9 . 12 5 1 Device 7 | . . 1 . 3 2 1 Storage 4 | 1 1 1 . 1 . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 18 | . 2 7 . 8 1 . Artifact . | . . . . . . . Weapon 39 | 2 2 5 2 20 7 1 Energy Gun . | . . . . . . . Energy Cannon 9 | . 1 1 . 5 2 . Ballistic Gun 14 | 2 1 3 . 6 2 . Ballistic Cannon 4 | . . 1 1 2 . . Launcher 7 | . . . 1 4 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . 2 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 4 | . . 1 . 3 . . Parts Lost 34 | . 5 4 . 8 6 11 Power 3 | . . 1 . 1 1 . Propulsion 13 | . 2 1 . 3 2 5 Utility 12 | . 1 1 . 3 2 5 Weapon 6 | . 2 1 . 1 1 1 Highest Loss Streak 9 | . 3 1 . 3 2 9 To Critical Strikes 2 | . 1 . . . . 1 Average Slot Usage (%) 98 | . 97 99 100 96 98 97 Engine 7 | . 14 9 11 6 1 . Core 2 | . . 1 . 2 5 7 Treads 30 | . 17 32 33 35 29 28 Wheel 1 | . 11 . . . . . Device 11 | . . 7 11 12 21 14 Storage 9 | . 14 11 11 9 7 7 Processor 1 | . . . . . 6 6 Protection 11 | . 12 13 11 12 6 6 Energy Cannon 8 | . 4 9 11 7 7 14 Ballistic Gun 10 | . 23 12 . 8 6 . Ballistic Cannon 1 | . . . 10 1 . . Peak Build Rating 42 | 6 10 22 23 38 42 41 Average Rating 25 | 4 8 16 22 32 39 38 On Entrance 19 | . 6 10 22 23 35 41 Naked Turns . | . . . . . . . Heaviest Build 81 | 13 51 63 61 81 67 67 Greatest Support 87 | 40 40 63 63 87 84 84 Greatest Overweight (x) 4 | 4 4 1 . 1 1 1 Average Overweight (x) . | . 2 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 Average Carried 18 | 2 11 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 16 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 3181 | 206 470 680 149 1079 567 30 Remotely . | . . . . . . . Salvage Created 6380 | . 544 1446 271 2528 1279 312 Parts 369 | . 32 103 17 134 73 10 Haulers Intercepted 15 | . 1 6 . 6 2 . Recyclers Shooed 5 | . 3 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 136 | . 13 34 6 49 24 10 Melee 1 | . . . . 1 . . Guns 49 | . 10 16 . 15 8 . Cannons 59 | . 3 18 5 18 14 1 AOE 25 | . . . 1 14 2 8 Classes Destroyed 18 | . 5 3 2 6 2 . Worker 3 | . . 1 . 2 . . Builder 4 | . . . . 4 . . Tunneler 1 | . . . . . 1 . Hauler 15 | . 1 6 . 6 2 . Recycler 2 | . . . . 2 . . Mechanic 1 | . . . 1 . . . Operator 5 | . 1 2 . 1 1 . Watcher 4 | . . 2 . 2 . . Swarmer 24 | . 2 14 . 4 1 3 Grunt 81 | . 10 12 5 32 16 6 Brawler 3 | . . . 1 2 . . Duelist 4 | . . . . 4 . . Protector 1 | . . . . 1 . . Sentry 16 | . . 8 . 5 2 1 Hunter 3 | . . . . 1 2 . Programmer 3 | . . . . . 3 . Heavy 1 | . . . . 1 . . Subdweller 1 | . 1 . . . . . Thug 1 | . . . 1 . . . Best Kill Streak 12 | . 3 5 4 12 4 8 Combat Bots Only 9 | . 3 4 3 9 4 8 Max Kills in Single Turn 4 | . 1 2 2 4 3 3 Gunslinging . | . . . . . . . Exploded 4 | . . . 1 4 2 3 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 711 | . 97 131 22 183 172 106 Missed 211 | . 29 34 9 59 48 32 Damage Taken 7765 | . 1002 1234 182 2548 1709 1090 Core 858 | . 206 153 10 217 153 119 Absorbed by Shields 41 | . . . . . . 41 Redirected to Shielding 92 | . 72 20 . . . . Regen/Repaired (Parts) 96 | . . . . 96 . . Core Remaining (%) 59 | 100 17 . 59 60 . . Volleys Fired 436 | . 73 110 13 137 85 18 Largest 2 | . 2 2 2 2 2 2 Hottest 145 | . 80 91 112 112 145 145 Shots Fired 860 | . 146 220 26 271 167 30 Gun 435 | . 133 121 . 107 74 . Cannon 402 | . 13 99 22 155 90 23 Launcher 23 | . . . 4 9 3 7 Special . | . . . . . . . Kinetic 471 | . 133 121 9 134 74 . Thermal 366 | . 13 99 13 128 90 23 Explosive 23 | . . . 4 9 3 7 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 14 15 17 15 15 7 Robot Miss Streak 5 | . 3 4 2 4 5 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 568 | . 102 134 15 191 105 21 Core Hits 309 | . 37 57 11 124 53 27 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 3 | . . 1 . 2 . . Meltdown 1 | . . . . 1 . . Destroy 1 | . . 1 . . . . Blast 1 | . . . . 1 . . Melee Attacks 8 | . . . . 5 3 . Impact . | . . . . . . . Slashing 8 | . . . . 5 3 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14209 | . 1148 2496 701 5723 2727 1414 Guns 4458 | . 1007 1030 . 1626 795 . Cannons 5983 | . 141 1466 292 2240 1389 455 Explosions 3531 | . . . 409 1718 445 959 Melee 226 | . . . . 128 98 . Ramming 11 | . . . . 11 . . Kinetic 5042 | . 1007 1030 123 2087 795 . Thermal 5399 | . 141 1466 169 1779 1389 455 Explosive 3531 | . . . 409 1718 445 959 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 226 | . . . . 128 98 . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . . Average Corruption 3 | . . . . 3 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . 7 . . Message Errors 1 | . . . . 1 . . Matter Fused 5 | . . . . 5 . . Data Loss (major) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 201 | . . 12 43 61 71 14 Projectiles 37 | . . 12 . 2 23 . Explosions 85 | . . . 43 28 . 14 Melee 79 | . . . . 31 48 . Knockbacks 4 | . . . . 4 . . Impact . | . . . . . . . Kinetic 4 | . . . . 4 . . Secondary . | . . . . . . . Self-Inflicted Damage 189 | . . . . 69 . 120 Shots 7 | . . . . 3 . 4 Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 337 | . 140 115 6 325 81 337 Average Temperature 57 | . 26 33 4 81 25 93 Received Heat Transfer 2655 | . 426 339 108 846 648 288 Effects 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 17 | . 1 2 . 4 5 5 Heat Transferred 9357 | . 296 2553 296 3097 2382 733 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 933 | . 163 591 337 933 416 . Initial 364 | . . 27 230 80 364 . Average 270 | . 45 182 208 685 205 . Maximum Alert Level 3 | . . 2 1 3 2 . Low Security (%) 55 | 100 100 66 27 5 61 . Level 1 19 | . . 14 72 3 35 . Level 2 13 | . . 18 . 30 3 . Level 3 11 | . . . . 59 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . 1 . . Squads Dispatched 26 | . 4 4 1 9 8 . Investigation 10 | . 3 1 . 2 4 . Extermination 3 | . . . . . 3 . Reinforcement 9 | . 1 3 . 4 1 . Assault 4 | . . . 1 3 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 10 | . 3 4 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 211 | . 25 56 8 76 32 14 Peak Tracking Total 12 | . 5 4 4 8 5 12 Tactical Retreats 5 | . . 3 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 7 | . 1 2 . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts 18 | . . . . 18 . . Triggered . | . . . . . . . Disarmed 2 | . . . . 2 . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 1 | . . . . . . 1 Most Traps Carried 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 10 | . 2 3 . 1 4 . Max in Single Turn 1 | . 1 1 . 1 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 28 | . 7 6 . 6 9 . Terminals 21 | . 6 5 . 4 6 . Fabricators 2 | . . . . . 2 . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 78 | . 20 17 . 24 17 . Successful 23 | . 6 6 . 7 4 . Failed 55 | . 14 11 . 17 13 . Catastrophic 8 | . 1 . . 2 5 . Database Lockouts . | . . . . . . . Manual 53 | . 16 10 . 18 9 . Terminals 63 | . 17 16 . 19 11 . Fabricators 5 | . . . . . 5 . Repair Stations 2 | . . . . 2 . . Recycling Units 7 | . 3 1 . 3 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 15 | . 4 5 . 3 3 . Robot Analysis 5 | . 3 1 . 1 . . Branch Access Points 1 | . . 1 . . . . Alert Level 4 | . 1 1 . 1 1 . Unreport Threat 2 | . . . . 1 1 . Locate Traps 2 | . . 1 . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 5 | . 2 1 . 2 . . Report Inventory 3 | . 1 1 . 1 . . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 6 3 . 6 9 . Full Trace Events 9 | . 3 . . 3 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 3 . . 7 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 30 | . . . . 30 . . Total Damage 333 | . . . . 333 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total 5 | . 3 1 . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 10882 | 72 1400 3493 766 2080 2640 431 Spaces Moved 5161 | 42 684 1359 442 969 1440 225 Core 10 | 10 . . . . . . Treads 4693 | 32 226 1359 442 969 1440 225 Legs . | . . . . . . . Wheels 458 | . 458 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 105 160 160 152 152 152 Average Speed 175 | 143 160 225 160 157 156 164 Slowest Speed 320 | 250 320 240 160 235 240 235 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 4 97 96 92 81 43 35 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . 1 2 . Terrain Destroyed 152 | . . . 22 91 8 31 Melee 3 | . . . . 1 2 . Projectile 11 | . . . 3 7 1 . AOE 138 | . . . 19 83 5 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 6215 | 51 854 1606 475 1262 1711 256 Wait 301 | . 65 37 13 41 140 5 Move 5155 | 41 683 1358 441 968 1439 225 Hop . | . . . . . . . Pick Up 91 | 4 22 32 2 18 12 1 Fast Attach 21 | 6 2 3 . 8 2 . Attach 33 | . 4 6 . 13 7 3 Detach 1 | . . . . 1 . . Swap 64 | . 2 17 3 28 13 1 Drop 84 | . 3 43 3 23 10 2 Fire 436 | . 73 110 13 137 85 18 Melee 8 | . . . . 5 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 19 | . . . . 18 . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Discovered new exit (range 11) 683 | -10/Materials | Lost 3 parts (2n1u) 773 | -10/Materials | Derelicts attacked the area 879 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Core integrity fell below 50% 1153 | -10/Materials | Discovered new exit (range 9) 1202 | -10/Materials | Core integrity fell below 20% 1270 | -10/Materials | Discovered new exit (range 14) 1473 | -10/Materials | Entered another Materials area 1473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2380 | -9/Materials | Discovered new exit (range 3) 3231 | -9/Materials | Identified exit to Mines 3392 | -9/Materials | Discovered new exit (range 8) 3426 | -9/Materials | Build established: Scavenger-Mutant 4051 | -9/Materials | Discovered new exit (range 13) 4966 | -9/Materials | Entered Mines 5002 | -9/Mines | Discovered new exit (range 15) 5005 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5009 | -9/Mines | Found Prototype Device 5086 | -9/Mines | Build established: Mutant 5150 | -9/Mines | Found a hidden stash of uninstalled traps 5186 | -9/Mines | Learned location of Zion (-7) 5198 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5244 | -9/Mines | Met a Derelict testing a Signal Generator 5261 | -9/Mines | Found Signal Generator 5425 | -9/Mines | Learned Materials trap positions 5610 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5645 | -9/Mines | Discovered new exit (range 9) 5732 | -9/Mines | Entered Materials 5732 | -8/Materials | Accompanied by 3 allies 5732 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5733 | -8/Materials | Loaded intel: 15 trap records 5983 | -8/Materials | Destroyed 9 combat bots 6115 | -8/Materials | Discovered new exit (range 16) 6158 | -8/Materials | Lost 3 parts (1n2u) 6532 | -8/Materials | First assault squad dispatched 6653 | -8/Materials | Destroyed 7 combat bots 6838 | -8/Materials | Repaired Lgt. Treads 7017 | -8/Materials | Discovered new exit (range 8) 7265 | -8/Materials | Build established: Scavenger-Mutant 7314 | -8/Materials | Sterilization system engaged 7314 | -8/Materials | Non-combat units ordered to evacuate 7414 | -8/Materials | Combat units ordered to evacuate 7614 | -8/Materials | Ambient heat levels rising (+10) 7639 | -8/Materials | Discovered new exit (range 4) 7764 | -8/Materials | Ambient heat levels rising (+10) 7812 | -8/Materials | Entered Factory 7812 | -7/Factory | Evolved 2 slots: Utility x2 9879 | -7/Factory | Discovered new exit (range 11) 10444 | -7/Factory | Discovered new exit (range 6) 10452 | -7/Factory | Entered Lower Caves 10513 | -7/Lower Caves | Encountered a Warlord checkpoint 10764 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10785 | -7/Lower Caves | Spotted B-75 Beast 10858 | -7/Lower Caves | Attracted the attention of an 0b10 base 10883 | -7/Lower Caves | Self-destructed Last Messages --------------- 10873_ Autogun fries itself beyond repair. 10873_ G-47 Trooper destroyed. 10873_ Imp. Light Armor Plating destroyed. 10873_ Destroyed Imp. Light Armor Plating. 10875_ Penetrated by Slug. 10875_ Destroyed Lgt. Nuclear Core. 10875_ Lgt. Treads destroyed. 10877_ Aluminum Leg fries itself beyond repair. 10877_ G-47 Trooper destroyed. 10877_ Penetrated by Slug. 10877_ Lgt. Treads destroyed. 10879_ G-47 Trooper destroyed. 10880_ Imp. Shield Generator destroyed. 10881_ Destroyed VTOL Module. 10881_ S-27 Virus destroyed. 10881_ Destroyed VTOL Module. 10882_ Critical hit (Destroy). 10882_ Adv. Treads destroyed. 10883_ Penetrated by Slug. 10883_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????##;???????????????????????? | | ???????????????????????# ##?????????????????????? | | ??????????????????????? ###???????????????????? | | ???????????????????????# ????????????????????? | | ??????????????????????## ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????? ##???????????????????? | | ???????????? ##????#??? ????????????????????? | | ???????????? ##### ?? ????????????????????? | | ??????????? ??# ####?++#####?????????? | | ??????????? ??# s # "?????????? | | ????????????? ### =% "?????????? | | ??????????????# # "?????????? | | ???????????????# # " ???????? | | ????????????????# # @ #?? "" ???????? | | ?????????????????# " ????????? | | ???????????????????# [ =g "" +??????? | | ?????????????####### % " #??????? | | ?????????????# Y [% "#??????? | | ?????????????# "#??????? | | ?????????????#### "#??????? | | ????????????????## "#??#???? | | ?????????????????## # ""?? #???? | | ??????????????????## #"""""" T"?"? #??# | | ???????????????????# ########++###### ## | | ???????????????????# | | ???????????????????# | | ???????????????????## ######### ## | | ????????????????????# ### #??##### ##????? | | ????????????????????# ??## ##?## ##??????? | | ????????????????????# ???####??# ## #???? | | ????????????????????# ?????????# #???? | | ???????????????????? ?????????### # #???# | | ??????????????????? #???????????# # ## ##??## | | ??????????????????? ????????????# # #?###???# | | ?????????????????? ????????????# # #???????# | | ?????????????????? # ???????????## ##???????# | | ?????????????????### ???????????# #####???# | | ????????????????????##???????????# ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatDisruptionFacilitator Manual? 0 Play Time 00:49:25 Cumulative 175.2 hours Start 2025.04.07 @ 09:40:21 End 2025.04.08 @ 11:04:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9a42daf-3acb-40ed-8089-512319399554