Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.14 @ 13:33:46 Player: astrosteve Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (117) 585 Value Destroyed (3426) 3426 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 7084 Bonus ------- High Alert Combat Kills 313 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Compact Wheel Armored Huge Wheel Structural Scanner Trap Scanner Sensor Array Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Visual Processing Unit Sensor Array Transport Network Coupler Improved Medium Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon Minigun > --- INVENTORY -------- Cooling System Large Storage Unit Structural Scanner Trap Scanner ECM Suite Light Armor Plating Reactive Plating System Restoration Module EM Pulse Gun Beam Rifle Spread Laser Heavy Particle Gun Rocket Launcher Datajack Remote Datajack Maul [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . 1 2 1 . Weapon 1 | . . 1 . . . Parts Attached 161 | 7 27 34 46 39 8 Power 17 | 1 4 2 7 3 . Engine 14 | 1 4 2 6 1 . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 30 | 3 8 2 9 8 . Treads . | . . . . . . Leg 6 | . . . 2 4 . Wheel 18 | 3 6 2 5 2 . Hover 4 | . . . 2 2 . Flight 2 | . 2 . . . . Utility 56 | 1 5 12 14 18 6 Device 29 | . 2 7 7 11 2 Storage 5 | 1 3 . . 1 . Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 19 | . . 4 6 6 3 Artifact . | . . . . . . Weapon 58 | 2 10 18 16 10 2 Energy Gun 23 | 1 7 5 3 5 2 Energy Cannon 4 | . . . 3 1 . Ballistic Gun 9 | 1 2 3 2 1 . Ballistic Cannon 1 | . . . 1 . . Launcher 7 | . . 2 4 1 . Special Weapon 2 | . . 1 . 1 . Impact Weapon 3 | . . 2 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 9 | . 1 5 2 1 . Unidentified Prototypes . | . . . . . . Parts Lost 48 | . 4 6 8 19 11 Power 8 | . 2 1 1 3 1 Propulsion 11 | . 2 2 2 4 1 Utility 16 | . . 2 3 5 6 Weapon 13 | . . 1 2 7 3 Highest Loss Streak 13 | . 2 2 5 13 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 87 90 92 85 60 Engine 10 | . 13 10 8 10 . Wheel 12 | . 22 15 12 2 7 Hover 1 | . . . . 4 . Device 10 | . 10 7 10 12 4 Storage 9 | . 14 11 9 6 7 Processor 10 | . . 4 18 15 7 Protection 6 | . . 9 7 9 15 Energy Gun 8 | . 12 12 7 4 8 Energy Cannon 7 | . . . 13 12 1 Ballistic Gun 6 | . 13 12 2 1 . Naked Turns . | . . . . . . Heaviest Build 89 | 11 89 61 74 83 48 Greatest Support 32 | 10 32 32 20 28 28 Greatest Overweight (x) 27 | 2 15 3 22 27 1 Average Overweight (x) 2 | . 1 2 4 4 1 Largest Inventory Capacity 25 | 8 25 20 20 20 15 Average Capacity 18 | 7 17 20 20 17 15 Most Carried 20 | 5 19 20 20 17 10 Average Carried 14 | 2 10 18 18 13 9 Final Capacity 20 | 8 20 20 20 15 15 Final Carried 20 | 3 15 20 17 10 9 Class Distribution -------------------- 41% | Mutant 23% | Scavenger-Tank 16% | Scavenger-Skirmisher 13% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 2433 | 209 370 636 701 418 99 Remotely . | . . . . . . Salvage Created 3793 | . 326 1470 1219 618 160 Parts 215 | . 33 91 57 26 8 Haulers Intercepted 4 | . 1 1 2 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 96 | . 10 43 26 11 6 Melee 1 | . . 1 . . . Guns 61 | . 10 34 7 6 4 Cannons 22 | . . 1 14 5 2 AOE 10 | . . 7 3 . . Classes Destroyed 12 | . 4 4 3 1 . Worker 2 | . . 1 . 1 . Builder 2 | . . . 2 . . Hauler 4 | . 1 1 2 . . Recycler 2 | . . . 1 1 . Watcher 11 | . 3 4 2 2 . Swarmer 33 | . 8 15 6 3 1 Grunt 40 | . 2 17 14 4 3 Brawler 3 | . . 2 . . 1 Protector 1 | . . 1 . . . Sentry 13 | . . 8 4 1 . Hunter 4 | . . . 2 1 1 Programmer 2 | . . . . 2 . Best Kill Streak 8 | . 4 8 6 5 2 Combat Bots Only 8 | . 4 8 6 5 2 Max Kills in Single Turn 4 | . 1 4 2 1 1 Gunslinging 1 | . . 1 . . . Exploded 4 | . . 4 1 . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 5690 | . 454 967 1067 1938 1264 Core 1130 | . 81 136 208 410 295 Absorbed by Shields 187 | . . . 187 . . Redirected to Shielding 67 | . . 2 65 . . Regen/Repaired (Parts) 331 | . 97 . 234 . . Core Remaining (%) 73 | 100 67 66 62 . . Volleys Fired 264 | . 40 78 68 47 31 Largest 3 | . 2 3 3 3 2 Hottest 185 | . 70 179 185 176 130 Shots Fired 531 | . 70 172 165 84 40 Gun 392 | . 70 163 88 40 31 Cannon 119 | . . . 68 42 9 Launcher 16 | . . 6 9 1 . Special 4 | . . 3 . 1 . Kinetic 170 | . 40 74 40 16 . Thermal 337 | . 30 89 114 64 40 Explosive 16 | . . 6 9 1 . Electromagnetic 7 | . . 3 2 2 . Robot Hit Streak 23 | . 21 23 16 16 15 Robot Miss Streak 4 | . 3 4 3 3 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 6 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 410 | . 45 137 130 65 33 Core Hits 225 | . 17 80 60 25 43 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 13 | . 3 5 4 1 . Burn 9 | . 2 3 3 1 . Meltdown 1 | . . . 1 . . Destroy 3 | . 1 2 . . . Melee Attacks 29 | . 2 10 17 . . Impact 8 | . . 2 6 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 18 | . 1 6 11 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7896 | . 559 2325 2754 1574 684 Guns 4443 | . 559 1828 933 604 519 Cannons 2039 | . . . 1017 882 140 Explosions 1071 | . . 405 578 88 . Melee 278 | . . 52 226 . . Ramming 41 | . . 16 . . 25 Kinetic 1839 | . 318 834 438 249 . Thermal 4650 | . 241 1005 1512 1233 659 Explosive 1071 | . . 405 578 88 . Electromagnetic 17 | . . 13 . 4 . Impact 278 | . . 52 226 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 9 12 Average Corruption 8 | . . . . 7 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . . 12 12 Message Errors 2 | . . . . 2 . Matter Fused 8 | . . . . 5 3 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 1 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 3 | . . . . 1 2 Misfires 2 | . . . . 1 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 136 | . . 32 66 33 5 Projectiles 54 | . . . 16 33 5 Explosions 43 | . . . 43 . . Melee 39 | . . 32 7 . . Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 80 | . . 8 46 16 10 Shots 3 | . . . 2 1 . Rammed 10 | . . 1 . . 9 Targets Rammed 10 | . . 1 . . 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 698 | . 60 486 445 698 565 Average Temperature 115 | . 22 77 120 157 221 Received Heat Transfer 1755 | . 102 438 567 414 234 Effects 34 | . . 3 6 18 7 Shutdowns 11 | . . 2 1 4 4 Energy Bleed 4 | . . 1 1 1 1 Interference 6 | . . . 3 3 . Matter Decay 2 | . . . 1 1 . Short Circuit 2 | . . . . 2 . Damage (minor) 4 | . . . . 2 2 Damage (major) 5 | . . . . 5 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 2 | . . 1 1 . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 17 | . 1 4 6 5 1 Heat Transferred 9583 | . 804 2700 3133 2035 911 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 794 | . 228 794 486 184 230 Initial 216 | . . . 216 42 . Average 196 | . 37 538 297 45 133 Maximum Alert Level 3 | . 1 3 2 . 1 Low Security (%) 60 | 100 98 13 16 100 51 Level 1 21 | . 1 7 64 . 48 Level 2 13 | . . 47 19 . . Level 3 5 | . . 30 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 7 4 3 . Investigation 5 | . . 2 3 . . Extermination 3 | . . . . 3 . Reinforcement 5 | . . 4 1 . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 6 | . 1 3 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 148 | . 17 55 37 21 18 Peak Tracking Total 9 | . 5 6 7 5 9 Tactical Retreats 10 | . 1 4 2 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 10 | . 3 1 2 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 4 | . . 1 2 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 20 | . 6 5 6 3 . Terminals 13 | . 3 5 3 2 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 76 | . 16 18 38 4 . Successful 69 | . 16 17 33 3 . Failed 7 | . . 1 5 1 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 38 | . 6 18 11 3 . Fabricators . | . . . . . . Repair Stations 20 | . 6 . 14 . . Recycling Units 5 | . 4 . 1 . . Scanalyzers 12 | . . . 12 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 33 | . 6 17 8 2 . Record 10 | . . 6 4 . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Scanalyzer Index 1 | . . . 1 . . Alert Level 4 | . 3 1 . . . Unreport Threat 2 | . 1 1 . . . Locate Traps 5 | . 1 2 1 1 . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 18 | . 6 . 12 . . Scan Component 9 | . 3 . 6 . . Repair 9 | . 3 . 6 . . Recycling Unit Hacks 5 | . 4 . 1 . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 3 | . 2 . 1 . . Scanalyzer 12 | . . . 12 . . Insert Component 5 | . . . 5 . . Analyze 7 | . . . 7 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 3 4 1 . Full Trace Events 4 | . 1 1 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 9 | . 3 . 6 . . Time 264 | . 78 . 186 . . Parts Recycled 1 | . 1 . . . . Recycled Matter 190 | . 190 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 12 | . 2 5 4 1 . Non-combat 9 | . 1 3 4 1 . Combat 3 | . 1 2 . . . Robot Hacks Applied 17 | . 2 6 8 1 . parse_system 10 | . 2 3 4 1 . no_distress 6 | . . 2 4 . . find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 7640 | 77 1915 1241 2133 2014 260 Spaces Moved 4080 | 64 1363 685 1106 735 127 Core 42 | 10 4 . 1 27 . Treads . | . . . . . . Legs 47 | . . . 2 45 . Wheels 3767 | 54 1359 685 1101 441 127 Hover 224 | . . . 2 222 . Flight . | . . . . . . Fastest Speed 50 | 50 95 115 110 100 115 Average Speed 151 | 95 127 132 144 235 115 Slowest Speed 1400 | 150 800 145 1150 1400 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 44 | 5 94 68 46 16 35 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 123 | . . 35 77 11 . Melee . | . . . . . . Projectile 8 | . . 1 7 . . AOE 115 | . . 34 70 11 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 5016 | 79 1474 845 1475 946 197 Wait 313 | . 1 11 207 73 21 Move 4075 | 63 1362 684 1105 734 127 Hop . | . . . . . . Pick Up 79 | 6 29 14 17 13 . Fast Attach 38 | 4 8 . 11 12 3 Attach 59 | 3 7 17 14 16 2 Detach 23 | 1 2 10 1 8 1 Swap 64 | . 12 17 21 11 3 Drop 36 | 2 11 3 14 6 . Fire 264 | . 40 78 68 47 31 Melee 29 | . 2 10 17 . . Ram 10 | . . 1 . . 9 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 26 | . . . . 26 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: [*Fac] / Sto x2 / Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 14) 569 | -10/Materials | Discovered new exit (range 8) 946 | -10/Materials | Repaired Com. Wheel 984 | -10/Materials | Repaired Med. Laser 1017 | -10/Materials | Repaired Lgt. Ion Engine 1099 | -10/Materials | Discovered new exit (range 10) 1876 | -10/Materials | Discovered new exit (range 15) 1993 | -10/Materials | Entered another Materials area 1993 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2264 | -9/Materials | Discovered new exit (range 16) 2276 | -9/Materials | Destroyed 7 combat bots 2393 | -9/Materials | First assault squad dispatched 2430 | -9/Materials | Discovered new exit (range 6) 2531 | -9/Materials | Destroyed 8 combat bots 2785 | -9/Materials | Discovered new exit (range 9) 3212 | -9/Materials | Discovered new exit (range 11) 3234 | -9/Materials | Entered another Materials area 3234 | -8/Materials | Evolved 2 slots: Utility x2 3486 | -8/Materials | Lost 5 parts (1p1n1u2w) 3887 | -8/Materials | Discovered new exit (range 5) 4323 | -8/Materials | Repaired Imp. Ion Engine 4357 | -8/Materials | Repaired Beam Rifle 4385 | -8/Materials | Repaired Wheel 4414 | -8/Materials | Repaired Weapon Shielding 4455 | -8/Materials | Repaired Ion Cannon 4651 | -8/Materials | Discovered new exit (range 13) 5070 | -8/Materials | Repaired Imp. Ion Engine 5093 | -8/Materials | Build established: Scavenger-Skirmisher 5367 | -8/Materials | Entered Factory 5367 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5391 | -7/Factory | Identified exit to Storage 5391 | -7/Factory | Identified exit to Lower Caves 5674 | -7/Factory | Build established: Scavenger-Tank 6842 | -7/Factory | Discovered new exit (range 4) 6852 | -7/Factory | Crushed by falling debris 6889 | -7/Factory | Lost 13 parts (2p2n4u5w) 6962 | -7/Factory | Core integrity fell below 50% 6989 | -7/Factory | Lost 3 parts (1n1u1w) 7211 | -7/Factory | Identified exit to Garrison 7381 | -7/Factory | Entered Garrison 7467 | -7/Garrison | System corruption reached 10% 7497 | -7/Garrison | Lost 4 parts (3u1w) 7586 | -7/Garrison | Triggered checkpoint 7600 | -7/Garrison | Triggered checkpoint 7604 | -7/Garrison | Triggered checkpoint 7626 | -7/Garrison | Core integrity fell below 20% 7641 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07627_ Particle Gun destroyed. 07629_ S-27 Virus destroyed. 07629_ Spread Laser destroyed. 07631_ Acquired 5 matter. 07632_ Slammed into S-27 Virus. 07633_ System corrupted: Component data lost. 07633_ Slammed into S-27 Virus. 07634_ Penetrated by Slug. 07634_ Reactive Plating destroyed. 07634_ Slammed into S-27 Virus. 07635_ Destabilizing: Core damaged (-35). 07636_ Slammed into S-27 Virus. 07636_ Imp. Heat Sink broken. 07636_ Destabilizing: Short circuit. 07637_ Slammed into S-27 Virus. 07640_ Arm. Huge Wheel destroyed. 07640_ Slammed into S-27 Virus. 07641_ Penetrated by Slug. 07641_ S-27 Virus destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????## #????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# ####### #####????????????????? | | ?????????????????# " h%Y ?????????? | | ?????????????????# #####[#######????????????????? | | ?????????????????# #???#s#??????????????????????? | | ???????????####??# !#???#%#??????????????????????? | | ???????????# ?# #???#%#??????????????????????? | | ??????###### ## ##??#%#??????????????????????? | | ???#### ####%##### ##???????????????? | | ??? hs=%@%%[ s #???????????? | | ??? ####s########???????????????? | | ?????## ## ## #??#*#??????????????????????? | | ??????# ## ## #### #??????????????????????? | | ??????" [%*# #??????????????????????? | | ??????" = ####??????????????????????? | | ??????" #?????????????????????????? | | ??????" #?????????????????????????? | | ??????# ## ## ###?????????????????????????? | | ??????# ## ## ############????????????????? | | ??????# ???????????????? | | ??????# ^ #??????????????????? | | ??????# ####### #??????????????????? | | ??????## ## ## ##?????? #??????????????????? | | ???????# ??# ## #??????? #??????????????????? | | ???????#???####### #??????# #??????????????????? | | ?????????????????# #??????# #??????????????????? | | ?????????????????# #??????# #??????????????????? | | ?????????????????# #??????# #??????????????????? | | ?????????????????# #??????# #??????????????????? | | ?????????????????# ######## #??????????????????? | | ?????????????????# ######?????????????? | | ?????????????????# ??????? | | ?????????????????##+######## ######?????????????? | | ??????????????????# #??????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 45 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control It's Just You Made in Tau Ceti IV Novice Programmer Safety First Significant Disruption System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed AuthchipFrostDeconstructor Manual? 0 Play Time 02:44:33 Cumulative 10.4 hours Start 2022.05.14 @ 10:21:27 End 2022.05.14 @ 13:33:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 6 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7367bef9-2b8e-4e9f-a512-2ce2256a162a