Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 13:25:24 Player: Bingus Khan Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (3320) 3320 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9635 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 86/300 Energy 99/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Carbon-fiber Leg VTOL Module > --- UTILITY ---------- Advanced Heat Sink Weight Redist. System Advanced Weight Redist. System Visual Processing Unit Advanced Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Improved Focal Shield Advanced Force Field Improved Point Defense System > --- WEAPON ----------- Variable Charge Gun Mini Assault Cannon > --- INVENTORY -------- Armored Huge Wheel [Rating: 98] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Power Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Carbide Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 . . 2 2 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 3 | . . . . 1 . 1 . . . 1 . Utility 8 | . . . 2 1 . 1 . . 2 1 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 122 | 6 6 3 16 17 19 10 2 1 30 1 11 Power 17 | 1 . 1 1 2 5 3 . . 2 . 2 Engine 7 | 1 . 1 1 . 3 1 . . . . . Core 7 | . . . . 2 2 . . . 2 . 1 Reactor 3 | . . . . . . 2 . . . . 1 Propulsion 37 | 2 1 . 6 4 4 4 . . 10 . 6 Treads 5 | . . . 2 . . . . . 2 . 1 Leg 17 | . . . 4 4 4 4 . . 1 . . Wheel 4 | 2 1 . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight 11 | . . . . . . . . . 7 . 4 Utility 40 | 1 4 . 3 6 6 2 . . 15 1 2 Device 23 | . 2 . 2 2 3 1 . . 10 1 2 Storage 7 | 1 1 . . 1 1 1 . . 2 . . Processor 8 | . 1 . 1 2 2 . . . 2 . . Hackware 1 | . . . . . . . . . 1 . . Protection 1 | . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 1 2 6 5 4 1 2 1 3 . 1 Energy Gun 8 | . . . 1 1 1 1 2 1 1 . . Energy Cannon 6 | . 1 . 1 2 1 . . . 1 . . Ballistic Gun 6 | 2 . . 1 1 1 . . . 1 . . Ballistic Cannon 3 | . . 1 . 1 1 . . . . . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 2 . . . 2 . . Parts Lost 51 | . 1 3 3 5 3 1 . . 11 2 22 Power 6 | . . 1 . . 1 . . . 1 . 3 Propulsion 23 | . . 1 1 3 2 . . . 6 1 9 Utility 13 | . 1 . 1 1 . . . . 3 . 7 Weapon 9 | . . 1 1 1 . 1 . . 1 1 3 Highest Loss Streak 14 | . 1 3 3 3 2 1 . . 8 1 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 4 7 15 9 7 7 7 8 8 5 2 1 Power 1 | . 1 1 1 1 1 3 3 3 1 1 . Propulsion 2 | 3 4 4 1 1 2 2 3 4 2 1 . Utility . | . . 5 1 . 1 . . . . . . Weapon 2 | . 1 4 4 3 2 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . . 2 10 1 . 1 . . 1 . . Power 2 | . . . 1 . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . . Utility 4 | . . 1 3 . . . . . . . . Weapon 5 | . . . 4 1 . . . . . . . Tool/Special 2 | . . 1 . . . 1 . . . . . Average Slot Usage (%) 92 | . 94 96 98 94 96 95 100 100 86 87 69 Engine 4 | . 14 13 11 3 7 3 . . . . . Core 2 | . . . . 5 6 4 . . 2 5 5 Reactor 4 | . . . . . . 4 13 13 6 5 2 Treads 1 | . . . 1 . . . . . 3 10 8 Leg 16 | . . . 18 23 22 22 26 26 6 9 2 Wheel 3 | . 28 27 2 . . . . . . . . Flight 1 | . . . . . . . . . 9 . 2 Device 13 | . 7 . 10 13 9 13 13 13 19 28 24 Storage 6 | . 14 14 10 9 7 6 6 6 5 . . Processor 17 | . . 14 21 18 16 20 20 20 16 15 13 Energy Gun 6 | . . . 1 2 1 5 19 15 5 5 2 Energy Cannon 3 | . 13 14 9 8 4 . . . . . . Ballistic Gun 3 | . 14 . 8 5 4 6 . . 1 1 . Ballistic Cannon 3 | . . 11 . . 8 6 . 3 2 5 3 Peak Build Rating 98 | 6 9 10 19 31 40 64 65 66 80 81 98 Average Rating 44 | 5 7 8 17 26 34 51 64 64 63 79 73 On Entrance 38 | . 6 7 9 19 26 40 64 64 66 80 77 Avg Prop Armor Cover (%) 13 | . . . . . . . . . 14 18 10 Naked Turns 10 | . . . . . . . . . . . 10 Heaviest Build 63 | 11 49 53 55 23 37 48 46 48 59 40 63 Greatest Support 90 | 26 26 26 40 49 37 72 72 72 72 45 90 Greatest Overweight (x) 4 | . 2 4 3 . 1 . . . 1 1 1 Average Overweight (x) . | . . 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 8 8 20 8 8 8 5 5 Average Capacity 8 | 7 9 20 9 8 8 8 8 8 6 5 5 Most Carried 19 | 6 9 19 17 8 8 8 8 8 8 2 4 Average Carried 7 | 5 7 15 9 7 7 7 7 7 5 2 1 Final Capacity 20 | 8 20 20 8 8 8 8 8 8 5 5 5 Final Carried 17 | 6 9 17 8 7 8 8 8 8 2 2 . Class Distribution -------------------- 40% | Mutant 29% | Gunner 17% | Scavenger-Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Matter Collected 2764 | 238 106 201 347 327 343 174 319 103 468 . 138 Remotely . | . . . . . . . . . . . . Salvage Created 3116 | . 133 167 595 866 540 172 34 119 407 . 83 Parts 200 | . 15 8 45 42 40 8 . 7 25 . 10 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 4 7 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 73 | . 3 7 13 16 13 3 1 6 10 . 1 Melee 1 | . . . . . . . . . . . 1 Guns 33 | . 3 . 3 7 3 2 1 6 8 . . Cannons 30 | . . 5 7 9 6 1 . . 2 . . AOE 7 | . . . 3 . 4 . . . . . . Classes Destroyed 15 | . 5 1 3 3 2 . . . . . 1 Worker 7 | . 1 . 2 1 . 1 . . 2 . . Builder 2 | . . . . 1 . . . . . . 1 Tunneler 4 | . 1 . . . . . . . 2 . 1 Recycler 1 | . . . 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 3 | . 1 . 1 . . 1 . . . . . Watcher 8 | . 2 . 2 1 2 . . . 1 . . Swarmer 22 | . 3 5 3 . . . . 6 5 . . Cutter 1 | . . . . . . . . . . . 1 Grunt 22 | . . . 5 11 6 . . . . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 15 | . . 2 4 3 1 2 1 . 2 . . Hunter 3 | . . . . 1 1 . . . 1 . . Programmer 8 | . . . . . 5 1 . . 2 . . Best Kill Streak 7 | . 4 3 5 7 4 2 1 3 4 . 1 Combat Bots Only 4 | . 2 3 4 4 4 1 1 3 4 . 1 Max Kills in Single Turn 2 | . 1 1 2 2 2 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Hostile Shots Fired 781 | . 20 50 50 87 61 29 27 15 178 20 244 Missed 281 | . 8 15 16 27 25 13 7 3 65 5 97 Hits 500 | . 12 35 34 60 36 16 20 12 113 15 147 Melee 20 | . . . . 2 . . . . . . 18 Projectile 480 | . 12 35 34 58 36 16 20 12 113 15 129 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 25 | . . . 2 1 2 . . . . 1 19 Part Disruptions 4 | . . . . . . . . . . . 4 Damage Taken 8993 | . 101 418 417 953 850 117 159 166 1676 328 3808 Core 2391 | . 7 94 76 93 258 20 38 28 445 21 1311 Absorbed by Shields 144 | . . . . . . . . . . . 144 Redirected to Shielding 18 | . . . . 14 4 . . . . . . Ignored by Resistances 217 | . . . . . . . . . 152 65 . Core Remaining (%) 78 | 100 . 59 81 83 63 . . 89 55 98 . Volleys Fired 285 | . 13 26 39 58 26 7 4 7 59 2 44 Largest 3 | . 2 2 2 2 3 3 3 3 3 2 2 Hottest 235 | . 80 90 101 131 140 148 148 235 185 108 115 Shots Fired 528 | . 26 41 71 111 70 20 9 21 110 4 45 Gun 281 | . 13 4 34 47 21 13 6 21 82 4 36 Cannon 241 | . 13 37 35 64 45 7 3 . 28 . 9 Launcher 6 | . . . 2 . 4 . . . . . . Special . | . . . . . . . . . . . . Kinetic 223 | . 13 15 30 42 48 14 5 . 45 2 9 Thermal 279 | . 13 26 39 63 8 6 4 21 61 2 36 Explosive 6 | . . . 2 . 4 . . . . . . Electromagnetic 20 | . . . . 6 10 . . . 4 . . Robot Hit Streak 20 | . 5 5 10 20 13 8 5 6 13 3 6 Robot Miss Streak 8 | . 2 4 5 3 6 3 2 4 8 1 5 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 3 | . . . 1 . . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . Shots Hit Robots 329 | . 13 26 42 82 47 15 9 12 56 3 24 Core Hits 170 | . 8 7 25 33 34 18 4 12 22 1 6 Critical Kills 2 | . 1 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 9 | . 1 2 . 1 2 . . . 3 . . Burn 2 | . . . . 1 1 . . . . . . Meltdown 1 | . . 1 . . . . . . . . . Destroy 2 | . 1 . . . . . . . 1 . . Blast 3 | . . 1 . . . . . . 2 . . Corrupt 1 | . . . . . 1 . . . . . . Melee Attacks 7 | . . . 6 . . . . . . . 1 Impact 2 | . . . 2 . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7928 | . 207 458 1023 1704 1388 329 229 276 1384 212 718 Guns 3400 | . 69 11 286 720 294 227 147 276 894 42 434 Cannons 3661 | . 138 447 481 974 752 102 82 . 453 . 232 Explosions 737 | . . . 196 . 342 . . . 29 170 . Melee 83 | . . . 60 . . . . . . . 23 Ramming 47 | . . . . 10 . . . . 8 . 29 Kinetic 3037 | . 69 108 272 647 795 219 119 . 552 24 232 Thermal 3909 | . 138 350 495 940 129 110 110 276 739 188 434 Explosive 538 | . . . 196 . 342 . . . . . . Electromagnetic 314 | . . . . 107 122 . . . 85 . . Impact 60 | . . . 60 . . . . . . . . Slashing 23 | . . . . . . . . . . . 23 Piercing . | . . . . . . . . . . . . Highest Corruption 28 | . . . . . 1 . . . 7 . 28 Average Corruption 5 | . . . . . 1 . . . 5 . 21 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . . . . . 7 . . . 11 . 16 Message Errors 4 | . . . . . . . . . 3 . 1 Matter Fused 6 | . . . . . 3 . . . 2 . 1 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . 1 . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 2 . . . 2 . 2 Data Loss (major) 5 | . . . . . . . . . 2 . 3 Misfires 1 | . . . . . 1 . . . . . . Misdirections 5 | . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 206 | . . . 3 11 67 . . . 13 86 26 Projectiles 80 | . . . 3 11 27 . . . 13 . 26 Explosions 126 | . . . . . 40 . . . . 86 . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . 1 . . 3 . . . 3 . 3 Impact . | . . . . . . . . . . . . Kinetic 10 | . . 1 . . 3 . . . 3 . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 590 | . . . 25 . 386 . . . . 158 21 Shots 8 | . . . 1 . 5 . . . . 2 . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 6 | . . . . 1 . . . . 2 . 3 Kicked 3 | . . . . 1 . . . . 2 . . Crushed . | . . . . . . . . . . . . Highest Temperature 491 | . 90 297 183 142 132 60 223 491 491 15 247 Average Temperature 107 | . 30 110 45 40 35 24 127 245 152 10 94 Received Heat Transfer 933 | . . 108 144 450 81 30 54 . 57 . 9 Effects 10 | . . . . . . . . 4 6 . . Shutdowns 6 | . . . . . . . . 2 4 . . Matter Decay 2 | . . . . . . . . 2 . . . Damage (minor) 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . Parts Melted 17 | . 1 4 1 6 1 . . 1 3 . . Heat Transferred 7236 | . 296 740 925 1776 296 224 250 625 1301 137 666 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . Low Security (%) 98 | 100 100 100 98 88 100 100 . . 100 100 100 Level 1 1 | . . . 1 11 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 226 | . 74 60 201 226 180 90 . . 141 124 48 Initial 91 | . . 16 8 70 91 65 . . . 58 48 Average 46 | . 20 13 65 88 79 25 . . 36 93 5 Influence Increases 2731 | . 114 165 426 476 554 114 20 140 531 86 105 Destroy 0b10 Robot/C 1460 | . 60 140 260 320 260 60 20 120 200 . 20 Destroy 0b10 Robot/NC 130 | . 25 . 30 15 15 10 . . 25 . 10 Destroy Leader 386 | . 14 10 74 92 94 30 . 20 52 . . Successful Hack 81 | . . . 14 . 48 14 . . 5 . . Disable Machine 165 | . . . 30 . 75 . . . 15 30 15 Destroy Structure 164 | . . . 18 4 62 . . . 24 56 . Partial Spotted 105 | . . . . . . . . . 105 . . Lose Combat Pursuer 240 | . 15 15 . 45 . . . . 105 . 60 Influence Decreases 2731 | . 70 186 280 443 621 249 20 140 410 113 199 Entered New Map 432 | . . 28 15 99 111 70 . . . 63 46 Time Decay 2079 | . 60 132 265 294 480 169 20 140 368 30 121 Lost Part 220 | . 10 26 . 50 30 10 . . 42 20 32 Squads Dispatched 25 | . . . 3 4 7 2 . . 3 1 5 Investigation 6 | . . . 1 1 3 . . . . 1 . Extermination 11 | . . . . . 4 2 . . 2 . 3 Reinforcement 8 | . . . 2 3 . . . . 1 . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Distress Signals 4 | . 1 . 1 2 . . . . . . . Communications Jammed 16 | . . . . . . . . . 13 . 3 Distress Signals 16 | . . . . . . . . . 13 . 3 Times Spotted 144 | . 7 8 18 25 15 4 1 6 37 3 20 Peak Tracking Total 12 | . 4 3 5 6 2 2 1 2 12 2 10 Tactical Retreats 14 | . 1 1 . 3 . . . . 6 . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Traps Triggered 2 | . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Machines Disabled 11 | . . . 2 . 5 . . . 1 2 1 Max in Single Turn 3 | . . . 1 . 3 . . . 1 2 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Machines Accessed 23 | . 2 . 5 . 7 2 . 1 4 1 1 Terminals 15 | . 2 . 4 . 3 1 . . 3 1 1 Fabricators 2 | . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . 1 . 1 . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 63 | . 5 . 17 . 20 3 . 1 12 3 2 Successful 30 | . 3 . 11 . 9 2 . 1 3 1 . Failed 32 | . 2 . 5 . 11 1 . . 9 2 2 Catastrophic 7 | . . . 2 . 1 1 . . 1 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 7 | . . . 4 . 1 . . . . . 2 Terminals 45 | . 5 . 16 . 9 1 . . 9 3 2 Fabricators 4 | . . . . . 2 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . 1 . 4 . . . 3 . . Scanalyzers 4 | . . . . . 4 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 20 | . 3 . 10 . 3 . . 1 2 1 . Record 9 | . 1 . 5 . 3 . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . Alert Level 3 | . 1 . 1 . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Zone Layout 3 | . . . 3 . . . . . . . . Fabricator Hacks 3 | . . . . . 1 2 . . . . . Network Status 2 | . . . . . 1 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . 2 . . . 1 . . Process 1 | . . . . . 1 . . . . . . Report Inventory 3 | . . . 1 . 1 . . . 1 . . Scanalyzer 2 | . . . . . 2 . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 16 | . 1 . 3 . 5 2 . . 3 1 1 Full Trace Events 7 | . 1 . 2 . 3 . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 64 | . . . . . . 64 . . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 116 | . . . . . 116 . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . . parse_system 2 | . . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Active Infowar (turns) 6243 | . 156 . 31 640 1322 517 1179 598 1077 76 647 Optics 4879 | . . . . . 785 517 1179 598 1077 76 647 Sensors 300 | . . . 31 . . . . . 269 . . Terrain 18 | . 18 . . . . . . . . . . Seismic 138 | . 138 . . . . . . . . . . Machine Analysis 1177 | . . . . 640 537 . . . . . . Jamming 1434 | . . . . . . . . . 765 76 593 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Turns Passed 7991 | 218 283 571 605 654 1419 517 1179 598 1077 76 794 Spaces Moved 6011 | 53 208 404 317 281 869 384 964 460 1466 55 550 Core 95 | 2 . . . . . . . . 30 . 63 Treads 287 | . . . 7 . . . . . 20 . 260 Legs 3589 | . . . 288 281 869 384 964 460 288 55 . Wheels 708 | 51 208 404 22 . . . . . . . 23 Hover . | . . . . . . . . . . . . Flight 1332 | . . . . . . . . . 1128 . 204 Fastest Speed 28 | 50 80 105 105 123 120 120 120 120 28 120 37 Average Speed 106 | 88 86 119 132 126 144 121 120 120 55 126 105 Slowest Speed 340 | 100 110 140 340 130 190 123 120 120 170 190 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 4 . 3 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 38 73 45 23 19 9 98 49 28 2 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 5 | . . 3 . . . . 1 1 . . . Known Exits Taken 3 | . 1 1 1 . . . . . . . . Unknown Exits Taken 8 | 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . 3 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 139 | . . . 21 1 66 . . 1 13 37 . Melee . | . . . . . . . . . . . . Projectile 20 | . . . . 1 4 . . 1 13 1 . AOE 119 | . . . 21 . 62 . . . . 36 . Terrain Rammed 2 | . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Total 7085 | 220 282 450 426 461 976 420 977 487 1617 57 712 Wait 507 | 156 51 3 22 92 37 4 6 17 22 . 97 Move 5986 | 52 207 403 316 280 868 383 963 459 1457 54 544 Hop 7 | . . . . . . . . . 4 . 3 Pick Up 56 | 6 3 12 13 4 5 4 1 1 4 . 3 Fast Attach 48 | 6 1 1 3 5 2 3 . . 19 1 7 Attach 32 | . 1 2 5 2 6 1 . . 10 . 5 Detach 12 | . . . . . 3 . . . 9 . . Swap 80 | . 6 1 13 14 19 8 2 2 15 . . Drop 55 | . . 2 9 5 10 10 1 1 16 . 1 Fire 285 | . 13 26 39 58 26 7 4 7 59 2 44 Melee 7 | . . . 6 . . . . . . . 1 Ram 5 | . . . . . . . . . . . 5 Kick 3 | . . . . 1 . . . . 2 . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 8) 493 | -10/Materials | Identified exit to Mines 502 | -10/Materials | Entered Mines 565 | -10/Mines | Lost 3 parts (1p1n1w) 699 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 749 | -10/Mines | Learned location of Storage (-8) 809 | -10/Mines | Discovered new exit (range 12) 822 | -10/Mines | Identified exit to Materials 857 | -10/Mines | Learned location of Zion (-6) 1073 | -10/Mines | Entered Materials 1073 | -9/Materials | Evolved 2 slots: Utility x2 1155 | -9/Materials | Lost 3 parts (1n1u1w) 1212 | -9/Materials | Central database locked down 1656 | -9/Materials | Discovered new exit (range 16) 1677 | -9/Materials | Identified exit to Materials 1678 | -9/Materials | Entered another Materials area 1678 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2165 | -8/Materials | Build established: Scavenger-Mutant 2243 | -8/Materials | Lost 3 parts (2n1w) 2314 | -8/Materials | Discovered new exit (range 15) 2332 | -8/Materials | Entered Factory 2332 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2697 | -7/Factory | Discovered new exit (range 8) 2751 | -7/Factory | Build established: Scavenger-Gunner 3736 | -7/Factory | Cargo convoy interrupted 3751 | -7/Factory | Entered another Factory area 3751 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3845 | -6/Factory | Discovered new exit (range 12) 4053 | -6/Factory | Fabricated Mic. Antimatter Reactor? 4268 | -6/Factory | Entered Lower Caves 4270 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4390 | -6/Lower Caves | Build established: Gunner 4646 | -6/Lower Caves | Encountered a Warlord checkpoint 5438 | -6/Lower Caves | Discovered new exit (range 5) 5447 | -6/Lower Caves | Entered another Lower Caves area 5535 | -6/Lower Caves | Discovered new exit (range 6) 5546 | -6/Lower Caves | Learned location of Extension (-6) 6045 | -6/Lower Caves | Entered Factory 6045 | -5/Factory | Evolved 2 slots: Utility x2 6243 | -5/Factory | Spotted B-75 Beast 6558 | -5/Factory | Build established: Mutant 6738 | -5/Factory | Lost 8 parts (1p5n1u1w) 7115 | -5/Factory | Discovered new exit (range 7) 7122 | -5/Factory | Entered another Factory area 7122 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7132 | -4/Factory | Discovered new exit (range 18) 7198 | -4/Factory | Entered Research 7198 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7764 | -3/Research | System corruption reached 10% 7838 | -3/Research | Lost 14 parts (3p4n5u2w) 7950 | -3/Research | Core integrity fell below 50% 7954 | -3/Research | Released all parts (2) 7974 | -3/Research | Core integrity fell below 20% 7992 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07975_ Acquired 35 matter. 07976_ System corrupted: Component data lost. 07976_ Acquired Antimatter Reactor. 07977_ Slug penetrates Wall. 07978_ W-44 Eye destroyed. 07978_ P-80 Master resets C-35 Carver, system corruption cleaned. 07978_ Slammed into C-35 Carver. 07980_ Acquired Carbide Saw. 07980_ P-80 Master resets C-35 Carver, system corruption cleaned. 07980_ Slug penetrates Wall. 07980_ Field Propulsion Array destroyed. 07982_ Antimatter Reactor severed. 07983_ Field Manipulator disabled. 07984_ Acquired 47 matter. 07985_ Slug penetrates Wall. 07986_ Carbide Saw destroyed. 07987_ Slammed into P-80 Master. 07989_ Field Propulsion Array destroyed. 07989_ Door malfunctions. 07991_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ## ##????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #?????????????????????????????? ?????????????? | | # #????????????????????????????? ""????????????? | | # ###########??????????????? #? "????????????? | | # # #?????????????? ? " " ?????????? | | # # #??###########/### ??????? | | # # ####^^ #?????? | | # " + @ #?????? | | # ############## c= #?????? | | # # !! # ^ ^== +?????? | | # # *! # ########## #?????? | | # # ! # c == #????????# #?????? | | # # = # #????????# #?????? | | + # * ! # k#????????# #?????? | | # # ! pp #????????# #?????? | | ## ## * #p R #????????# #?????? | | ?# ## !/p ### #????????+ ####### | | ?# ## "" ######?# #????????# # ! | | ?# ## """" #??????# #????????# # | | ?# ## """" #??????# #????????# # """S | | ?# ## """ ######## #????????# # """ | | ?# ################ # #????????# # | | ?# #??????????????# # #????????# + | | ?# #?????########## # ########## # | | ?# #?????# # # # """" # # """ | | ?# #?????# # # # """" # # """ | | ##/#?????# "" # # # """" # # """ | | #?????# "" + # # """" # # | | #?????# T" # # #! # # | | #?????# "" # #! # # ####### | | #?????# "" # # # + # | | #?????# # # # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 46 Energy Capacity 575 Matter Stores 390 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Resistance: KI 25 Power Shielding 33 Point Defense Rating 160 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Fist Fight Heavy Suspicion I Have A Map? Item+ Physics Hates This One Trick Spot Them First Total Silence Challenges ------------ None Game ------ Seed LauncherProcessingSheargun Manual? 0 Play Time 02:06:15 Cumulative 16.2 hours Start 2026.05.30 @ 10:23:10 End 2026.05.30 @ 13:25:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 26 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb8ed927-63f5-4217-a970-0b7ee1f0d80b