Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.18 @ 20:10:20 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (184) 920 Value Destroyed (5685) 5685 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 10202 Bonus ------- High Alert Combat Kills 257 Cogmind --------- Core Integrity 378/550 Matter 272/300 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Experimental Targeting Computer Medium Reactive Plating > --- WEAPON (3) ------- Improved Medium Laser Minigun > --- INVENTORY (15) --- Light Nuclear Core High-capacity Matter Pod (200) Sensor Array Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Medium Reactive Plating Hacking Suite Heavy Particle Gun Heavy Battle Rifle Datajack Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Heavy Battle Rifle > --- INVENTORY -------- Deuterium Engine Improved Heat Sink High-capacity Matter Pod Sensor Array Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Medium Reactive Plating Medium Reactive Plating Hacking Suite Improved Medium Laser Missile Launcher Improved Datajack Plasma Cutter Heavy Hammer [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 126 | 6 9 12 23 7 . 4 40 24 1 . Power 12 | 1 . 1 4 . . 1 4 1 . . Engine 10 | 1 . 1 4 . . . 3 1 . . Core 2 | . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 1 2 3 1 . 1 8 5 1 . Treads 24 | 2 1 2 3 1 . 1 8 5 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 6 2 6 1 . 1 11 3 . . Device 3 | . 1 . . . . . 1 1 . . Storage 4 | 1 2 . 1 . . . . . . . Processor 4 | . . 1 1 1 . . . 1 . . Hackware 1 | . . . . . . . 1 . . . Protection 19 | . 3 1 4 . . 1 9 1 . . Artifact . | . . . . . . . . . . . Weapon 59 | 2 2 7 10 5 . 1 17 15 . . Energy Gun 23 | . 2 3 2 . . . 9 7 . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 23 | 2 . 2 6 3 . 1 4 5 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . 1 2 . . Special Weapon 3 | . . 2 . . . . . 1 . . Impact Weapon 5 | . . . . 2 . . 3 . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 2 2 . . Parts Lost 12 | . . 5 1 . . 1 2 2 1 . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . 1 . Utility 7 | . . 1 1 . . 1 2 2 . . Weapon 3 | . . 3 . . . . . . . . Highest Loss Streak 3 | . . 3 1 . . 1 1 2 1 . To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 97 | . 97 90 94 100 100 100 98 99 99 100 Engine 9 | . 14 8 10 11 11 . 7 9 9 9 Core 1 | . . . . . . 10 1 . . . Treads 24 | . 28 27 21 22 22 22 26 26 26 27 Device 2 | . . . . . . . . 7 9 9 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Processor 5 | . . 3 5 6 11 11 . 4 9 9 Hackware 1 | . . . . . . . 8 6 . . Protection 12 | . 10 7 13 15 11 11 16 9 9 9 Energy Gun 10 | . 19 20 3 . . . 11 17 18 18 Ballistic Gun 18 | . 8 6 27 31 33 33 13 8 9 9 Peak Build Rating 35 | 6 10 10 20 21 21 21 31 35 33 33 Average Rating 21 | 4 8 9 17 20 21 20 28 33 32 32 On Entrance 18 | . 6 10 10 20 21 21 21 31 33 33 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 14 34 34 46 47 44 44 66 62 57 57 Greatest Support 63 | 40 40 40 40 40 40 40 63 63 60 60 Greatest Overweight (x) 2 | . . . 2 1 1 1 1 1 1 . Average Overweight (x) . | . . . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 10 10 15 15 15 15 15 15 14 13 Average Carried 12 | 1 7 7 12 15 15 14 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 10 6 15 15 15 15 15 14 13 13 Class Distribution -------------------- 24% | Tank 20% | Mutant 17% | Scavenger-Gunner 15% | Hacker-Tank 10% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Hacker-Tank | -8/Materials Hacker-Tank | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 3807 | 210 315 331 1003 302 . 285 806 470 66 19 Remotely . | . . . . . . . . . . . Salvage Created 7501 | . 396 386 1678 500 . 491 1957 1837 256 . Parts 410 | . 36 10 99 24 . 36 102 95 8 . Haulers Intercepted 19 | . 2 . 6 . . . 5 6 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 147 | . 11 17 22 12 . 18 33 31 3 . Melee 2 | . . . . . . . 2 . . . Guns 139 | . 11 16 22 12 . 18 28 29 3 . AOE 3 | . . 1 . . . . . 2 . . Classes Destroyed 14 | . 4 1 6 . . 1 1 1 . . Worker 5 | . . . 2 1 . . 1 1 . . Builder 3 | . . . 2 . . . 1 . . . Hauler 19 | . 2 . 6 . . . 5 6 . . Recycler 4 | . . . 1 . . . 2 . 1 . Mechanic 1 | . . . . . . . . 1 . . Operator 3 | . . . 1 . . . 1 1 . . Watcher 12 | . 3 . 5 . . . 2 2 . . Swarmer 35 | . 9 3 . 3 . 12 4 4 . . Grunt 65 | . 2 4 13 7 . 4 20 15 . . Brawler 4 | . . . . . . 2 . 2 . . Duelist 4 | . . . 1 2 . . . 1 . . Sentry 27 | . . . 8 . . . 7 9 3 . Hunter 2 | . . . . . . . 2 . . . Assembled 10 | . . 10 . . . . . . . . Best Kill Streak 8 | . 3 4 6 3 . 4 5 8 1 . Combat Bots Only 7 | . 3 4 5 3 . 4 4 7 1 . Max Kills in Single Turn 2 | . 1 1 2 2 . 2 2 2 1 . Gunslinging 1 | . . . . . . 1 1 1 . . Exploded 2 | . . 1 . . . . . 2 . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 508 | . 54 59 75 31 . 37 132 94 4 22 Missed 132 | . 12 13 17 9 . 8 36 29 2 6 Damage Taken 4462 | . 396 749 654 239 . 279 1201 813 17 114 Core 445 | . 51 104 73 15 . 30 86 69 . 17 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 91 | . . . . . . . 91 . . . Ignored by Resistances 1318 | . 118 218 184 74 . 86 357 238 9 34 Regen/Repaired (Parts) 410 | . 70 . 118 . . . 222 . . . Core Remaining (%) 69 | 100 . 38 . . . 70 . . . . Volleys Fired 431 | . 51 43 87 24 . 34 96 89 7 . Largest 3 | . 2 2 3 3 . 3 3 3 3 . Hottest 167 | . 90 145 121 79 . 79 167 149 142 . Shots Fired 1089 | . 102 83 248 70 . 83 257 227 18 1 Gun 1084 | . 102 79 248 70 . 83 257 226 18 1 Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . Special 4 | . . 4 . . . . . . . . Kinetic 616 | . 46 15 201 70 . 83 123 72 5 1 Thermal 331 | . . 4 26 . . . 134 154 13 . Explosive 1 | . . . . . . . . 1 . . Electromagnetic 141 | . 56 64 21 . . . . . . . Robot Hit Streak 42 | . 14 42 34 14 . 40 26 17 16 . Robot Miss Streak 3 | . 3 2 2 2 . 2 3 3 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 18 | . 2 . 2 1 . 4 5 4 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . Shots Hit Robots 731 | . 54 54 156 44 . 56 209 144 14 . Core Hits 312 | . 24 34 63 20 . 25 75 66 5 . Critical Kills 2 | . . . . . . . 1 1 . . Critical Parts Destroyed 5 | . 1 . . 1 . . 3 . . . Critical Strikes 27 | . 1 . 3 1 . . 12 9 1 . Burn 20 | . . . 3 . . . 8 8 1 . Destroy 5 | . 1 . . 1 . . 2 1 . . Smash 2 | . . . . . . . 2 . . . Melee Attacks 33 | . . . 4 15 . . 14 . . . Impact 29 | . . . . 15 . . 14 . . . Slashing 4 | . . . 4 . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13545 | . 805 856 2672 747 . 940 4028 3221 276 . Guns 12339 | . 648 709 2380 744 . 929 3634 3019 276 . Cannons . | . . . . . . . . . . . Explosions 604 | . 157 122 123 . . . . 202 . . Melee 554 | . . . 163 . . . 391 . . . Ramming 24 | . . 1 6 3 . 11 3 . . . Kinetic 6581 | . 337 132 1713 744 . 929 1740 934 52 . Thermal 4788 | . 104 146 335 . . . 1894 2085 224 . Explosive 355 | . 53 . 100 . . . . 202 . . Electromagnetic 1243 | . 311 577 355 . . . . . . . Impact 391 | . . . . . . . 391 . . . Slashing 163 | . . . 163 . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . 5 1 1 1 1 1 5 5 5 Average Corruption 2 | . . 4 1 1 1 1 1 2 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 113 | . . 14 12 13 2 6 14 15 16 21 Message Errors 25 | . . 2 3 5 . 1 3 3 5 3 Matter Fused 24 | . . 2 1 1 . 2 6 2 7 3 Heat Flow Errors 13 | . . 3 1 2 2 1 . . 1 3 Energy Discharges 11 | . . . 3 . . . 1 2 1 4 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 18 | . . 3 3 1 . . 2 3 1 5 Data Loss (major) 5 | . . 2 . . . 1 1 . . 1 Misfires 9 | . . 2 1 2 . 1 . 1 1 1 Alerts 5 | . . . . 1 . . . 3 . 1 Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 118 | . 12 29 36 . . . 41 . . . Projectiles 7 | . . 7 . . . . . . . . Explosions 69 | . 12 22 35 . . . . . . . Melee 42 | . . . 1 . . . 41 . . . Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 210 | . 91 52 53 . . . . 14 . . Shots 7 | . 2 2 2 . . . . 1 . . Rammed 8 | . . 1 2 2 . 2 1 . . . Targets Rammed 8 | . . 1 2 2 . 2 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 510 | . 234 250 392 256 253 213 510 344 123 245 Average Temperature 90 | . 88 80 68 63 111 65 114 102 49 105 Received Heat Transfer 1994 | . 66 128 372 93 . 117 765 369 27 57 Effects 11 | . . . 2 . . . 6 3 . . Shutdowns 2 | . . . 1 . . . 1 . . . Energy Bleed 4 | . . . 1 . . . 1 2 . . Interference 5 | . . . . . . . 4 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 8 | . 5 1 . . . . 2 . . . Impact Corruptions 3 | . . . . . . . 3 . . . Robots Melted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Melted 18 | . . . 1 . . . 10 6 1 . Heat Transferred 10958 | . 200 200 1049 . . . 4588 4440 481 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 1 2 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Peak Influence 791 | . 256 241 310 338 . 352 504 791 336 . Initial 260 | . . 45 . 24 . . 27 55 260 . Average 161 | . 108 66 99 91 . 208 151 460 227 . Maximum Alert Level 3 | . 1 1 1 1 . 1 2 3 1 . Low Security (%) 70 | 100 95 86 87 89 . 38 69 16 50 . Level 1 21 | . 4 13 12 10 . 61 27 19 49 . Level 2 5 | . . . . . . . 3 51 . . Level 3 1 | . . . . . . . . 12 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . 4 . . . 4 4 . . Investigation 6 | . . . 3 . . . 2 1 . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . 1 . . . 2 1 . . Assault 1 | . . . . . . . . 1 . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 9 | . 1 . 4 . . 1 . 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 199 | . 15 28 36 13 . 16 45 39 2 5 Peak Tracking Total 10 | . 3 10 8 3 . 4 5 5 1 6 Tactical Retreats 9 | . 1 3 1 1 . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 8 | . 1 . 3 . . . 3 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 48 | . 7 2 3 17 . 7 3 7 2 . Max in Single Turn 3 | . 3 1 1 1 . 1 2 2 1 . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 51 | . 8 . 8 1 . . 15 8 8 3 Terminals 38 | . 7 . 7 1 . . 10 7 6 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 231 | . 29 . 32 3 . . 70 21 53 23 Successful 159 | . 17 . 22 1 . . 49 11 36 23 Failed 71 | . 12 . 9 2 . . 21 10 17 . Catastrophic 7 | . . . 1 . . . 4 . 2 . Database Lockouts 1 | . . . 1 . . . . . . . Manual 98 | . 21 . 19 . . . 36 8 14 . Terminals 151 | . 27 . 30 3 . . 43 19 29 . Fabricators . | . . . . . . . . . . . Repair Stations 10 | . 2 . 2 . . . 6 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 20 | . . . . . . . 20 . . . Garrison Access 3 | . . . . . . . 1 2 . . Terminal Hacks 95 | . 8 . 13 1 . . 12 8 30 23 Record 51 | . . . 3 1 . . . . 24 23 Part Schematic 7 | . 1 . 1 . . . . 2 3 . Robot Analysis 5 | . 2 . 1 . . . 2 . . . Prototype ID Bank 9 | . 2 . 1 . . . 3 2 1 . Open Door 3 | . . . . . . . . 3 . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . Terminal Index 3 | . . . 1 . . . 1 . 1 . Unreport Threat 6 | . . . 2 . . . 4 . . . Locate Traps 3 | . 1 . . . . . 1 1 . . Maintenance Status 1 | . . . 1 . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . . 6 . . . Scan Component 5 | . 1 . 1 . . . 3 . . . Repair 5 | . 1 . 1 . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 19 | . . . . . . . 19 . . . Insert Component 9 | . . . . . . . 9 . . . Analyze 10 | . . . . . . . 10 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Unlock Access 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 33 | . 7 . 7 . . . 11 2 6 . Terminals 32 | . 7 . 7 . . . 10 2 6 . Botnet 32 | . 7 . 7 . . . 10 2 6 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Extract 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 7 . 7 1 . . 14 3 6 . Full Trace Events 13 | . 5 . 4 1 . . 1 . 2 . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . 1 . . . 10 2 3 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 3 . . . Time 191 | . 26 . 32 . . . 133 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . 9 . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 5 | . 2 . 1 . . . 2 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 12518 | 58 1082 1110 2324 1719 363 1024 1960 1181 815 882 Spaces Moved 5637 | 39 539 449 912 650 152 550 819 485 495 547 Core 15 | 15 . . . . . . . . . . Treads 5622 | 24 539 449 912 650 152 550 819 485 495 547 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 160 160 160 160 160 Average Speed 177 | 117 160 160 195 240 240 161 162 166 160 160 Slowest Speed 320 | 160 160 160 320 240 240 240 240 240 240 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 70 | 4 86 90 68 98 52 100 71 75 87 45 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . Scrap Searched 5 | . . 1 . 1 . 1 . . . 2 Spaces Dug 4 | . . . . . . . 4 . . . Terrain Destroyed 207 | . 51 14 39 16 . 5 49 33 . . Melee 3 | . . . . . . . 3 . . . Projectile 18 | . . . . 3 . 2 3 10 . . AOE 186 | . 51 14 39 13 . 3 43 23 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 7171 | 51 658 753 1258 725 151 621 1228 669 504 553 Wait 753 | . 36 238 182 25 . 21 206 37 2 6 Move 5627 | 38 538 448 911 649 151 549 818 484 494 547 Hop . | . . . . . . . . . . . Pick Up 97 | 7 18 5 30 1 . 6 20 10 . . Fast Attach 22 | . . . 4 1 . . 15 2 . . Attach 51 | 6 5 10 10 . . 3 7 9 1 . Detach 5 | . . 2 2 . . . . 1 . . Swap 53 | . 4 2 9 6 . 1 18 13 . . Drop 82 | . 6 4 17 2 . 5 33 15 . . Fire 431 | . 51 43 87 24 . 34 96 89 7 . Melee 33 | . . . 4 15 . . 14 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . . 1 2 2 . 2 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x2] / *Sto x2 / Gar) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 12) 750 | -10/Materials | Repaired Lgt. Armor Plating 922 | -10/Materials | Discovered new exit (range 15) 1141 | -10/Materials | Entered Mines 1142 | -10/Mines | Met a Derelict bent on vengeance 1161 | -10/Mines | Discovered new exit (range 5) 1359 | -10/Mines | Found DCF Scrap (12 items) 1359 | -10/Mines | Discovered new exit (range 9) 1424 | -10/Mines | Identified exit to Materials 1468 | -10/Mines | Assembled infested the area 1473 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1497 | -10/Mines | Core integrity fell below 50% 1768 | -10/Mines | Lost 3 parts (1n1u1w) 1774 | -10/Mines | Learned location of Zion (-6) 1944 | -10/Mines | Learned location of Storage (-8) 2251 | -10/Mines | Entered Materials 2251 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2576 | -9/Materials | Identified exit to Mines 3013 | -9/Materials | Central database locked down 3168 | -9/Materials | Build established: Gunner 3706 | -9/Materials | Build established: Tank 4115 | -9/Materials | Repaired Med. Armor Plating 4575 | -9/Materials | Entered Mines 4968 | -9/Mines | Discovered new exit (range 8) 5017 | -9/Mines | Learned Materials machine intel 5085 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5159 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5185 | -9/Mines | Discovered new exit (range 5) 5249 | -9/Mines | Identified exit to Materials 5482 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5482 | -9/Mines | Discovered new exit (range 5) 5650 | -9/Mines | Found a hidden stash of uninstalled traps 6291 | -9/Mines | Identified exit to Exiles 6294 | -9/Mines | Entered Exiles 6326 | -9/Exiles | Discovered new exit (range 15) 6357 | -9/Exiles | Identified exit to Mines 6402 | -9/Exiles | Met 8R-AWN 6441 | -9/Exiles | Met EX-HEX 6508 | -9/Exiles | Met EX-BIN 6551 | -9/Exiles | Met EX-DEC 6633 | -9/Exiles | Discovered exit to Mines (range 12) 6657 | -9/Exiles | Entered Mines 6684 | -8/Mines | Discovered exit to Materials (range 11) 6836 | -8/Mines | Discovered exit to Materials (range 13) 7028 | -8/Mines | Build established: Scavenger-Tank 7681 | -8/Mines | Entered Materials 7681 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7682 | -8/Materials | Loaded intel: 45 machine locations 7730 | -8/Materials | Identified exit to Garrison 8112 | -8/Materials | Repaired Imp. Assault Rifle 8401 | -8/Materials | Build established: Hacker-Tank 8502 | -8/Materials | Identified exit to Storage 8842 | -8/Materials | Discovered new exit (range 5) 9044 | -8/Materials | Repaired Deuterium Engine 9143 | -8/Materials | Repaired Hvy. Battle Rifle? 9375 | -8/Materials | Discovered new exit (range 12) 9641 | -8/Materials | Entered Storage 10231 | -8/Storage | Found Prototype Processor 10232 | -8/Storage | Identified Exp. Targeting Computer 10306 | -8/Storage | Discovered new exit (range 3) 10413 | -8/Storage | Discovered new exit (range 12) 10441 | -8/Storage | First assault squad dispatched 10453 | -8/Storage | Garrison activated, responded to threat 10496 | -8/Storage | Destroyed 7 combat bots 10803 | -8/Storage | Build established: Scavenger-Gunner 10822 | -8/Storage | Entered Recycling 10823 | -8/Recycling | Met a Zionite searching for Scraptown 11042 | -8/Recycling | Discovered new exit (range 7) 11574 | -8/Recycling | Scanned before Scraplab entrance 11597 | -8/Recycling | Entered Scraplab 11610 | -8/Recycling | Discovered new exit (range 3) 11637 | -8/Recycling | Entered Scraptown 11842 | -8/Scraptown | Visited Cyclists 11938 | -8/Scraptown | Discovered new exit (range 11) 12015 | -8/Scraptown | Visited Assassins FH 12068 | -8/Scraptown | Visited TADAMA 12106 | -8/Scraptown | Visited UFD Registry 12338 | -8/Scraptown | Visited Shadow of the Wyrm 12385 | -8/Scraptown | Visited Symbiants 12455 | -8/Scraptown | Visited Bundlers 12482 | -8/Scraptown | Visited The Evicted 12512 | -8/Scraptown | Attacked by Scraptown defenders 12519 | -8/Scraptown | Self-destructed Last Messages --------------- accepting than Zion. I'm happier to be here anyway, something's not right over there, and it's only gotten worse over time. 3W-N54(z): Were you kicked out of Zion, too? 12512_ System corrupted: FCS attempts to trigger Minigun. 12512_ System corrupted: Minigun misfires. 12512_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 12516_ G0-21X(r) follow-up attacks with Ripteeth. 12517_ RY-ZU2(r) follow-up attacks with Ripteeth. 12518_ G0-21X(r) follow-up attacks with Ripteeth. 12518_ Adv. Beam Rifle ripped off. 12518_ G0-21X(r) follow-up attacks with Ripteeth. 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