Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 01:35:07 Player: Empythree Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1196) 1196 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 2789 Bonus ------- High Alert Combat Kills 153 Cogmind --------- Core Integrity 0/400 Matter 196/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Improved Targeting Computer Tractor Beam Field Recycling Unit (12) Particle Cannon Cooled Plasma Cannon Autogun Autogun Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Reactive Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Compact Wheel Improved Flight Unit Improved Targeting Computer Tractor Beam Field Recycling Unit Particle Cannon Autogun Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 49 | 8 3 13 25 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 19 | 4 . 6 9 Treads 12 | 2 . 5 5 Leg . | . . . . Wheel 6 | 2 . . 4 Hover . | . . . . Flight 1 | . . 1 . Utility 9 | 1 1 4 3 Device 1 | . . 1 . Storage 4 | 1 1 2 . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 17 | 2 2 2 11 Energy Gun 3 | 1 . 2 . Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 1 . . 6 Ballistic Cannon . | . . . . Launcher 5 | . 2 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . . 2 11 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility 2 | . . . 2 Weapon 5 | . . 1 4 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 85 81 94 Engine 10 | . 14 11 9 Treads 22 | . . 24 24 Wheel 8 | . 28 3 7 Device 4 | . . 4 5 Storage 11 | . 14 11 11 Processor 3 | . . . 5 Protection 8 | . . 4 9 Energy Gun 2 | . 1 1 2 Energy Cannon 1 | . . . 2 Ballistic Gun 6 | . 1 . 9 Launcher 10 | . 24 18 6 Peak Build Rating 16 | 6 10 15 16 Average Rating 12 | 4 8 11 14 On Entrance 6 | . 6 9 11 Naked Turns . | . . . . Heaviest Build 47 | 13 17 47 47 Greatest Support 60 | 40 20 60 60 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 7 8 12 15 Most Carried 14 | 5 9 10 14 Average Carried 8 | 2 7 8 9 Final Capacity 15 | 8 10 15 15 Final Carried 14 | 4 9 10 14 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1138 | 210 37 348 543 Remotely . | . . . . Salvage Created 1331 | . 85 468 778 Parts 105 | . 5 42 58 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled 4 | . . . 4 Retrieved Matter 20 | . . . 20 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 33 | . 3 11 19 Guns 11 | . . 2 9 Cannons 3 | . . . 3 AOE 19 | . 3 9 7 Classes Destroyed 10 | . 2 7 1 Worker 2 | . . 1 1 Builder 3 | . . 3 . Tunneler 2 | . 1 1 . Hauler 2 | . . 1 1 Recycler 2 | . . 2 . Operator 1 | . . . 1 Watcher 3 | . . 2 1 Swarmer 10 | . . 6 4 Grunt 13 | . 3 4 6 Sentry 10 | . . 1 9 Best Kill Streak 8 | . 4 6 8 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 4 | . 2 3 4 Gunslinging . | . . . . Exploded 4 | . 1 3 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 241 | . 1 73 167 Missed 69 | . . 25 44 Damage Taken 2432 | . 49 673 1710 Core 424 | . 19 67 338 Absorbed by Shields . | . . . . Ignored by Resistances 208 | . . 77 131 Core Remaining (%) 96 | 100 92 . . Volleys Fired 90 | . 3 20 67 Largest 2 | . 2 2 2 Hottest 91 | . 60 80 91 Shots Fired 124 | . 6 26 92 Gun 75 | . . 6 69 Cannon 9 | . . . 9 Launcher 40 | . 6 20 14 Special . | . . . . Kinetic 57 | . . . 57 Thermal 9 | . . . 9 Explosive 40 | . 6 20 14 Electromagnetic 18 | . . 6 12 Robot Hit Streak 14 | . . 6 14 Robot Miss Streak 3 | . 2 . 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 67 | . . 6 61 Core Hits 68 | . 4 30 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2952 | . 222 1229 1501 Guns 887 | . . 74 813 Cannons 166 | . . . 166 Explosions 1896 | . 222 1155 519 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 703 | . . . 703 Thermal 200 | . . . 200 Explosive 1862 | . 222 1155 485 Electromagnetic 184 | . . 74 110 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . . 16 27 Projectiles . | . . . . Explosions 43 | . . 16 27 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 328 | . 38 96 194 Shots 11 | . 1 3 7 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 365 | . 6 81 365 Average Temperature 64 | . 6 31 76 Received Heat Transfer 813 | . 6 183 624 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 346 | . . . 346 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 687 | . 164 543 687 Initial 224 | . . 68 224 Average 388 | . 105 311 476 Maximum Alert Level 2 | . . 2 2 Low Security (%) 22 | 100 100 45 . Level 1 25 | . . 20 31 Level 2 52 | . . 33 68 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 1 16 26 Peak Tracking Total 8 | . 1 3 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 8 | . 4 1 3 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 7 | . . 1 6 Terminals 7 | . . 1 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . . 2 19 Successful 12 | . . 2 10 Failed 9 | . . . 9 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . . 2 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . . 2 10 Record 6 | . . 2 4 Part Schematic 1 | . . . 1 Prototype ID Bank 2 | . . . 2 Open Door 2 | . . . 2 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . . 6 Full Trace Events 4 | . . . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1272 | 72 83 282 835 Spaces Moved 694 | 50 76 150 418 Core 9 | 9 . . . Treads 428 | 20 . 108 300 Legs . | . . . . Wheels 257 | 21 76 42 118 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 100 Average Speed 133 | 106 80 139 144 Slowest Speed 240 | 160 80 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 22 22 68 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . . . 9 Terrain Destroyed 234 | . 27 119 88 Melee . | . . . . Projectile . | . . . . AOE 234 | . 27 119 88 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 928 | 67 92 201 568 Wait 19 | . . . 19 Move 691 | 49 75 149 418 Hop . | . . . . Pick Up 53 | 10 7 10 26 Fast Attach 2 | . 2 . . Attach 27 | 6 . 8 13 Detach 3 | . . 2 1 Swap 20 | 2 1 5 12 Drop 22 | . 4 7 11 Fire 90 | . 3 20 67 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 5) 156 | -10/Materials | Entered another Materials area 156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 337 | -9/Materials | Build established: Mutant 383 | -9/Materials | Discovered new exit (range 16) 438 | -9/Materials | Entered Storage 795 | -9/Storage | Core integrity fell below 50% 1006 | -9/Storage | Core integrity fell below 20% 1039 | -9/Storage | Destroyed 7 combat bots 1048 | -9/Storage | Lost 6 parts (1p2n1u2w) 1149 | -9/Storage | Discovered new exit (range 14) 1273 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01151_ Connecting with Terminal... >>Schematic(Imp. Salvage Targeting Computer) Downloading schematic... Imp. Salvage Targeting Computer Rating: 4 Schematic downloaded. 01168_ Connecting with Door Terminal... 01178_ Door Terminal disabled. 01180_ Imp. Ion Engine destroyed. 01180_ Destroyed Imp. Ion Engine. 01184_ Compression Vault explodes. 01186_ The unstable cave ceiling collapses. 01228_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01232_ Acquired Prototype Energy Cannon. 01262_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01270_ Lgt. Armor Plating destroyed. 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Salvage Targeting Computer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderTrapNanovents Manual? 0 Play Time 00:21:59 Cumulative 6.9 hours Start 2024.08.10 @ 01:13:01 End 2024.08.10 @ 01:35:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 9 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3201d011-a9b1-43ed-872a-0947bf4474bc