Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.25 @ 17:52:12 Player: Wer1in Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (152) 760 Value Destroyed (5761) 5761 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3024) 3024 TOTAL SCORE: 12905 Bonus ------- High Alert Combat Kills 843 Follower Combat Kills 137 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -56 Cogmind --------- Core Integrity 0/700 Matter 75/300 Energy 290/290 System Corruption 8% Temperature Cool (9) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Improved Hover Unit > --- UTILITY (7) ------ Melee Analysis Suite Improved Light Armor Plating Relay Coupler [Sentry] (16) > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (4) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating Insulated Plating Relay Coupler [Brawler] Relay Coupler [Duelist] > --- WEAPON ----------- Gatling Laser Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Aluminum Leg Carbon-fiber Leg Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Duelist] Lightning Gun Improved EM Pulse Cannon Plasma Cannon Flak Gun Grenade Launcher Heavy Rocket Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Titanium Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [Duelist] Protection Improved Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Slots Evolved 6 | . . 2 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 5 | . . 2 2 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 171 | 8 4 14 11 12 34 19 42 15 12 Power 14 | 1 . 1 . 1 5 1 4 . 1 Engine 11 | 1 . 1 . . 4 . 4 . 1 Core 3 | . . . . 1 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . 2 2 . 4 2 8 2 4 Treads 6 | . . . 2 . 3 . . . 1 Leg 17 | 2 . 2 . . 1 2 8 2 . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Utility 42 | 3 1 3 4 3 7 6 10 2 3 Device 6 | 1 . 1 . 1 1 1 1 . . Storage 6 | 1 1 1 1 . 1 . 1 . . Processor 6 | 1 . . 1 1 2 . . . 1 Hackware 9 | . . . . . . 4 2 2 1 Protection 15 | . . 1 2 1 3 1 6 . 1 Artifact . | . . . . . . . . . . Weapon 89 | 2 3 8 5 8 18 10 20 11 4 Energy Gun 13 | . . . . . 1 3 6 1 2 Energy Cannon 6 | . . . . . . . 3 3 . Ballistic Gun 29 | 2 2 4 3 4 8 1 3 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 26 | . 1 3 . 4 6 4 5 3 . Special Weapon 10 | . . 1 2 . 3 1 . 2 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 3 . . Unidentified Prototypes 2 | . . . . . 2 . . . . Parts Lost 44 | . . 1 . 4 10 5 9 11 4 Power 3 | . . 1 . . 1 . . 1 . Propulsion 8 | . . . . . 2 1 . 3 2 Utility 11 | . . . . 2 5 . 3 1 . Weapon 22 | . . . . 2 2 4 6 6 2 Highest Loss Streak 4 | . . 1 . 3 2 3 4 4 2 Average Slot Usage (%) 88 | . 99 98 99 97 85 90 95 85 44 Engine 6 | . 14 11 9 2 6 5 5 6 . Core 1 | . . . . 6 1 4 1 . . Treads 6 | . . . 12 18 16 8 . . . Leg 12 | . 28 22 5 . . 9 22 22 7 Device 3 | . 14 11 9 8 3 2 . . . Storage 15 | . 4 22 18 18 18 18 15 15 9 Processor 4 | . 9 . 8 13 7 2 . . 1 Hackware 11 | . . . . . . 21 23 20 16 Protection 9 | . . 9 17 11 13 2 10 4 . Energy Gun 1 | . . . . . 1 2 4 . 1 Ballistic Gun 6 | . 18 17 14 12 9 . 2 1 . Launcher 3 | . 9 4 . 5 6 5 2 2 . Special Melee Weapon 1 | . . . . . . 8 2 . . Naked Turns 62 | . . . . . . . . . 62 Heaviest Build 94 | 13 28 48 72 72 91 65 94 90 48 Greatest Support 56 | 20 20 34 56 56 56 56 53 50 25 Greatest Overweight (x) 4 | 4 1 2 1 1 3 2 2 2 4 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 Largest Inventory Capacity 18 | 6 10 16 18 18 18 18 18 18 18 Average Capacity 16 | 5 5 15 17 18 18 18 18 18 12 Most Carried 18 | 3 5 12 12 14 16 13 17 18 14 Average Carried 11 | . 4 8 11 11 13 7 13 13 9 Final Capacity 18 | 4 10 16 18 18 18 18 18 18 4 Final Carried 14 | 3 5 12 12 14 12 13 14 13 1 Class Distribution -------------------- 51% | Mutant 46% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Matter Collected 4054 | 306 81 429 366 439 1020 271 709 275 158 Remotely . | . . . . . . . . . . Salvage Created 5586 | 116 111 320 462 492 2361 432 940 216 136 Parts 304 | 6 8 30 22 31 121 21 42 12 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 121 | . 3 5 7 23 42 9 19 10 3 Melee 2 | . . . . . . . . . 2 Guns 48 | . . 5 7 3 17 1 11 3 1 Cannons 4 | . . . . . . . 3 1 . AOE 60 | . 3 . . 20 20 7 4 6 . Classes Destroyed 14 | 2 2 5 . 2 2 . 1 . . Worker 4 | . 1 . . . 2 . 1 . . Builder 11 | . . 1 2 . 7 . 1 . . Tunneler 1 | 1 . . . . . . . . . Recycler 5 | 1 1 1 1 . . . 1 . . Mechanic 1 | . . . . . 1 . . . . Operator 4 | . . 1 . . 1 . 2 . . Watcher 5 | . . 1 . . 4 . . . . Swarmer 34 | . 3 . . 8 13 1 3 6 . Grunt 50 | . . 2 6 7 16 7 10 . 2 Brawler 3 | . . . . . 2 . . 1 . Duelist 4 | . . . . 4 . . . . . Sentry 22 | . . 3 1 2 10 1 3 2 . Hunter 3 | . . . . 2 1 . . . . Programmer 5 | . . . . . . . 3 1 1 Best Kill Streak 12 | 1 3 2 4 8 12 5 4 4 2 Combat Bots Only 10 | . 3 2 4 8 10 5 3 4 2 Max Kills in Single Turn 4 | 1 1 1 2 4 3 1 2 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 4 | . 1 . . 4 3 1 2 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Damage Taken 8875 | . 118 362 534 824 2060 658 2179 1407 733 Core 1220 | . 6 85 50 88 193 83 230 215 270 Absorbed by Shields 8 | . . . . . . . . 8 . Core Remaining (%) 74 | 100 97 78 . . . 24 . . . Volleys Fired 383 | 6 9 29 37 47 118 18 69 44 6 Largest 2 | 2 2 2 2 2 2 1 2 2 1 Hottest 160 | 40 53 100 100 50 100 100 160 108 80 Shots Fired 569 | 12 16 55 69 64 167 18 101 61 6 Gun 384 | 12 9 52 64 35 107 7 59 34 5 Cannon 28 | . . . . . . . 18 10 . Launcher 136 | . 7 2 . 29 51 10 24 13 . Special 21 | . . 1 5 . 9 1 . 4 1 Kinetic 319 | 12 9 52 64 35 92 1 28 26 . Thermal 84 | . . 1 5 . 9 7 44 16 2 Explosive 68 | . 7 2 . 29 . . 17 13 . Electromagnetic 93 | . . . . . 66 10 12 2 3 Robot Hit Streak 19 | 4 5 10 13 19 10 2 16 10 8 Robot Miss Streak 10 | 1 2 2 5 2 3 1 4 10 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 406 | 8 5 37 45 35 116 15 86 44 15 Core Hits 296 | 3 8 15 19 52 82 11 67 32 7 Critical Hits 7 | . . . 1 2 2 . 1 . 1 Critical Kills 2 | . . . . . 1 . . . 1 Critical Parts Destroyed 5 | . . . 1 2 1 . 1 . . Melee Attacks 55 | . . . . . . 11 23 . 21 Impact . | . . . . . . . . . . Slashing 21 | . . . . . . . . . 21 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 9 . 1 Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12645 | 100 267 665 832 2074 4356 546 2177 1263 365 Guns 4658 | 100 43 598 826 314 1341 72 865 430 69 Cannons 490 | . . . . . . . 288 202 . Explosions 7188 | . 224 67 . 1760 3008 474 1024 631 . Melee 286 | . . . . . . . . . 286 Ramming 23 | . . . 6 . 7 . . . 10 Kinetic 3688 | 100 43 598 826 314 1115 . 392 300 . Thermal 1543 | . . . . . 352 112 750 280 49 Explosive 3478 | . 224 67 . 1760 88 . 708 631 . Electromagnetic 3627 | . . . . . 2794 434 327 52 20 Impact . | . . . . . . . . . . Slashing 286 | . . . . . . . . . 286 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . 7 8 6 7 8 Average Corruption 5 | . . . . . 5 7 3 6 7 Corruption Purged . | . . . . . . . . . . Effects 165 | . . . . . 55 23 36 29 22 Message Errors 34 | . . . . . 11 5 9 6 3 Matter Fused 36 | . . . . . 10 5 7 8 6 Heat Flow Errors 12 | . . . . . 3 3 3 3 . Energy Discharges 20 | . . . . . 8 1 3 1 7 Parts Rejected 5 | . . . . . . 1 2 . 2 Data Loss (minor) 20 | . . . . . 6 4 5 4 1 Data Loss (major) 6 | . . . . . 2 3 . 1 . Misfires 2 | . . . . . . . 1 1 . Targeting Errors 24 | . . . . . 11 1 5 4 3 Weapon Failures 6 | . . . . . 4 . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 251 | . 3 . . 43 55 14 21 78 37 Projectiles 38 | . . . . . . . . 38 . Explosions 176 | . 3 . . 43 55 14 21 40 . Melee 37 | . . . . . . . . . 37 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 659 | . 39 . . 23 291 36 172 94 4 Shots 32 | . 1 . . 3 14 2 8 4 . Rammed 4 | . . . 1 . 1 . . . 2 Targets Rammed 4 | . . . 1 . 1 . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 535 | . . 44 126 8 218 254 535 367 28 Average Temperature 82 | . . 15 46 4 49 63 112 143 14 Received Heat Transfer 2232 | . . 135 234 189 315 297 528 225 309 Effects 9 | . . . . . . . 7 2 . Shutdowns 2 | . . . . . . . 2 . . Energy Bleed 3 | . . . . . . . 1 2 . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 7 | . . . . . 6 1 . . . Combat Hostiles 6 | . . . . . 5 1 . . . Parts Fried 21 | . . . . . 19 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 7 | . . . . . . . 7 . . Heat Transferred 2658 | . . . . . 300 235 1423 600 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . . . 7 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Peak Influence 1065 | 10 107 186 125 816 1065 909 521 536 475 Average Influence 342 | 3 68 99 57 521 588 761 151 443 319 Maximum Alert Level 3 | . . . . 3 3 3 2 2 2 Low Security (%) 38 | 100 100 100 100 10 . . 68 . 6 Level 1 18 | . . . . 20 15 . 24 14 59 Level 2 31 | . . . . 36 62 41 6 85 34 Level 3 11 | . . . . 33 22 58 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 2 1 2 . 8 . 7 . 2 Investigation 5 | . . . 1 . 2 . 1 . 1 Extermination 4 | . . . . . . . 3 . 1 Reinforcement 11 | . 2 1 . . 5 . 3 . . Assault 1 | . . . . . 1 . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Distress Signals 7 | . . . . . 5 . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 235 | . 7 7 22 27 71 21 44 24 12 Peak Tracking Total 11 | . 3 2 10 10 11 7 5 6 4 Tactical Retreats 20 | . . . 1 1 5 1 6 3 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Traps Triggered 25 | . . 1 1 9 4 5 1 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . 11 . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Machines Disabled 23 | . . 1 . 1 8 2 9 2 . Max in Single Turn 6 | . . 1 . 1 2 1 6 1 . Garrison Relay 3 | . . . . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Machines Accessed 28 | . 3 1 2 . 8 . 11 . 3 Terminals 16 | . 2 1 1 . 5 . 6 . 1 Fabricators 3 | . . . . . . . 2 . 1 Repair Stations 3 | . . . . . 1 . 2 . . Recycling Units 3 | . 1 . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . Total Hacks 99 | . 11 3 4 . 25 . 42 . 14 Successful 60 | . 8 2 3 . 11 . 28 . 8 Failed 39 | . 3 1 1 . 14 . 14 . 6 Catastrophic 4 | . . . . . 1 . 3 . . Database Lockouts . | . . . . . . . . . . Manual 59 | . 5 2 3 . 17 . 26 . 6 Terminals 70 | . 10 3 3 . 19 . 32 . 3 Fabricators 11 | . . . . . . . 5 . 6 Repair Stations 5 | . . . . . 2 . 3 . . Recycling Units 9 | . 1 . . . 3 . . . 5 Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 2 . . Terminal Hacks 19 | . 4 1 1 . 3 . 10 . . Part Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Fabricator Index 2 | . . . . . . . 2 . . Unreport Threat 6 | . . . 1 . 2 . 3 . . Dispatch Records 1 | . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 6 | . 2 1 . . 1 . 2 . . Fabricator Hacks 6 | . . . . . . . 4 . 2 Load Schematic 3 | . . . . . . . 2 . 1 Build 3 | . . . . . . . 2 . 1 Repair Station Hacks 4 | . . . . . 2 . 2 . . Scan Component 2 | . . . . . 1 . 1 . . Repair 2 | . . . . . 1 . 1 . . Recycling Unit Hacks 7 | . 1 . . . 2 . . . 4 Recycle Component 1 | . . . . . . . . . 1 Process 1 | . . . . . . . . . 1 Report Inventory 2 | . 1 . . . 1 . . . . Retrieve Matter 3 | . . . . . 1 . . . 2 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 2 . . Unlock Access 3 | . . . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks 20 | . 3 1 1 . 3 . 10 . 2 Terminals 18 | . 3 1 1 . 3 . 10 . . Track 5 | . 1 . . . . . 4 . . Botnet 13 | . 2 1 1 . 3 . 6 . . Fabricators 2 | . . . . . . . . . 2 Report 1 | . . . . . . . . . 1 Siphon 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 1 1 1 . 7 . 8 . 3 Full Trace Events 4 | . 1 . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built 2 | . . . . . . . 1 . 1 Matter 462 | . . . . . . . 336 . 126 Time 210 | . . . . . . . 126 . 84 Total Part Build Rating 8 | . . . . . . . 4 . 4 Parts Repaired 2 | . . . . . 1 . 1 . . Time 82 | . . . . . 44 . 38 . . Parts Recycled 1 | . . . . . . . . . 1 Recycled Matter 31 | . . . . . . . . . 31 Retrieved Matter 31 | . . . . . . . . . 31 Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . 1 . Robots Hacked 21 | . . . . . . 8 8 4 1 Non-combat 6 | . . . . . . . 6 . . Combat 15 | . . . . . . 8 2 4 1 Robot Hacks Applied 26 | . . . . . . 9 12 4 1 no_distress 2 | . . . . . . . 2 . . generate_echo 1 | . . . . . . . 1 . . map_walls 1 | . . . . . . . 1 . . find_shortcuts 1 | . . . . . . . 1 . . link_fov 2 | . . . . . . . 2 . . spike_heat 1 | . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . 1 . wipe_record 1 | . . . . . . 1 . . . go_dormant 1 | . . . . . . 1 . . . overwrite_iff 6 | . . . . . . 3 1 2 . streamctrl_high 5 | . . . . . . 4 1 . . formatsys_low 2 | . . . . . . . 2 . . formatsys_high 2 | . . . . . . . . 1 1 Relay Couplers Released 14 | . . . . 4 . 5 . 5 . Machine Destruction 14 | . . . . 4 . 5 . 5 . Attached 9 | . . . . . . 4 2 2 1 Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Total Allies 14 | . . . . . . 7 3 3 1 Largest Group 2 | . . . . . . 2 2 2 1 Highest-Rated Group 45 | . . . . . . 45 20 24 32 Highest-Rated Ally 32 | . . . . . . 29 20 20 32 Total Orders 13 | . . . . . . . 7 4 2 GOTO 9 | . . . . . . . 6 2 1 GUARD 3 | . . . . . . . . 2 1 AID 1 | . . . . . . . 1 . . Ally Attacks 44 | . . . . . . 28 3 12 1 Total Damage 593 | . . . . . . 361 55 167 10 Kills 6 | . . . . . . 5 . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Turns Passed 8208 | 77 339 550 444 885 1578 536 2373 735 691 Spaces Moved 3979 | 41 238 253 152 409 615 247 1236 369 419 Core 167 | 13 . . . . . . . . 154 Treads 1250 | . . . 115 409 615 108 . . 3 Legs 2512 | 28 238 253 37 . . 139 1236 369 212 Wheels . | . . . . . . . . . . Hover 50 | . . . . . . . . . 50 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 155 160 180 180 160 153 150 50 Average Speed 158 | 111 128 162 173 180 183 168 154 151 123 Slowest Speed 250 | 250 150 180 180 180 220 200 185 180 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 5 39 24 22 52 70 44 27 58 11 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 91 | . . 1 5 . 9 . 76 . . Terrain Destroyed 402 | . 51 11 5 81 57 2 137 58 . Melee . | . . . . . . . . . . Projectile 15 | . . 1 5 . 9 . . . . AOE 387 | . 51 10 . 81 48 2 137 58 . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Total 5224 | 57 255 341 265 497 886 337 1564 480 542 Wait 456 | . . 31 51 8 96 11 162 26 71 Move 3972 | 40 237 252 152 407 615 246 1236 368 419 Hop . | . . . . . . . . . . Pick Up 65 | 2 2 9 5 4 6 11 13 6 7 Fast Attach 61 | 8 3 4 4 4 15 4 14 . 5 Attach 41 | . . 1 2 2 6 9 7 7 7 Detach 5 | 1 . . . . 2 . 1 . 1 Swap 69 | . 1 9 5 6 13 6 21 8 . Drop 55 | . 3 6 8 1 14 2 17 1 3 Fire 383 | 6 9 29 37 47 118 18 69 44 6 Melee 55 | . . . . . . 11 23 . 21 Ram 1 | . . . . . . . . . 1 Kick 1 | . . . . . . . . . 1 Crush 2 | . . . 1 . 1 . . . . Escape Stasis 46 | . . . . 18 . 8 . 20 . Rewire 1 | . . . . . . . 1 . . Trap 11 | . . . . . . 11 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Utility x2 617 | -9/Materials | Discovered new exit (range 5) 836 | -9/Materials | Discovered new exit (range 14) 967 | -9/Materials | Entered another Materials area 967 | -8/Materials | Evolved 2 slots: Utility x2 1315 | -8/Materials | Garrison activated, responded to threat 1411 | -8/Materials | Identified exit to Garrison 1411 | -8/Materials | Entered Garrison 1422 | -8/Garrison | Triggered checkpoint 1644 | -8/Garrison | Triggered checkpoint 1650 | -8/Garrison | Triggered checkpoint 1704 | -8/Garrison | Destroyed 8 combat bots 1705 | -8/Garrison | Lost 3 parts (2u1w) 1849 | -8/Garrison | Discovered new exit (range 10) 1974 | -8/Garrison | Triggered checkpoint 2076 | -8/Garrison | Discovered new exit (range 15) 2116 | -8/Garrison | Installed Relay Interface Framework 2172 | -8/Garrison | Triggered checkpoint 2229 | -8/Garrison | Garrison Relay disabled 2296 | -8/Garrison | Entered Materials 3453 | -8/Materials | Discovered new exit (range 15) 3496 | -8/Materials | First assault squad dispatched 3569 | -8/Materials | Core integrity fell below 50% 3613 | -8/Materials | Destroyed 10 combat bots 3695 | -8/Materials | Build established: Bothacker-Mutant 3726 | -8/Materials | Repaired Med. Treads 3842 | -8/Materials | Discovered new exit (range 16) 3874 | -8/Materials | Identified exit to Garrison 3874 | -8/Materials | Entered Garrison 3883 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4014 | -8/Garrison | Triggered checkpoint 4085 | -8/Garrison | Triggered checkpoint 4112 | -8/Garrison | Triggered checkpoint 4175 | -8/Garrison | Lost 3 parts (1n2w) 4217 | -8/Garrison | Discovered new exit (range 13) 4232 | -8/Garrison | Triggered checkpoint 4327 | -8/Garrison | Garrison Relay disabled 4410 | -8/Garrison | Entered Factory 4410 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5693 | -7/Factory | Repaired Titanium Leg 5872 | -7/Factory | Lost 4 parts (1u3w) 6093 | -7/Factory | Fabricated Remote Datajack? 6783 | -7/Factory | Identified exit to Garrison 6783 | -7/Factory | Entered Garrison 6875 | -7/Garrison | Triggered checkpoint 6879 | -7/Garrison | Triggered checkpoint 6984 | -7/Garrison | Discovered new exit (range 13) 7054 | -7/Garrison | Triggered checkpoint 7098 | -7/Garrison | Garrison Relay disabled 7202 | -7/Garrison | Triggered checkpoint 7240 | -7/Garrison | Lost 4 parts (2n1u1w) 7294 | -7/Garrison | Discovered new exit (range 15) 7482 | -7/Garrison | Core integrity fell below 50% 7489 | -7/Garrison | Discovered new exit (range 11) 7512 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7518 | -7/Garrison | Entered Factory 7530 | -7/Factory | Lost 4 parts (1p1n2w) 7721 | -7/Factory | Fabricated Remote Datajack (x1) 7955 | -7/Factory | Released all parts (5) 8049 | -7/Factory | Core integrity fell below 20% 8209 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08097_ Sneak attack on R-06 Scavenger. 08097_ Destroyed Lgt. Ion Engine. 08097_ Destroyed Tractor Beam. 08101_ Gatling Laser destroyed. 08103_ Imp. Hover Unit destroyed. 08109_ Destroyed Particle Gun. 08113_ Acquired 43 matter. 08117_ Acquired Imp. Deuterium Engine. 08118_ System corrupted: Energy discharge (-22). 08119_ Acquired Imp. Light Armor Plating. 08122_ Dropped Remote Datajack. 08123_ Acquired Remote Datajack. 08124_ Acquired Shock Rifle. 08128_ Acquired Lgt. Treads. 08128_ K-01 Serf collects debris. 08139_ SUFS9C,GQ8NMKK7RYTVM X< 08174_ System corrupted: Imp. Hover Unit rejected. 08188_ Slammed into G-47 Trooper. 08190_ Shock Rifle destroyed. 08190_ G-47 Trooper destroyed. 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""" # g!! #??????????????????? | | ??"" "T" + """ @ !! #??????????????????? | | ? " " # """ #??????????????????? | | ??"" #! """=""T"" #??????????????????? | | ??"" # *!%[=""""" #??????????????????? | | ??"" ##############??????????????????? | | ? // #?????????????????#######???????? | | ??"" // """ ###################* #???????? | | ???" // """ T #???????? | | ??"" """ "" #???????? | | ? ! #???????? | | ??? """ """ "" "" !!#### #???????? | | ????# """ """ "" "" ! #??## ########## | | ????# """ """ """ """ #???# # !# | | ????# """ """ #???# + !!! # | | ??+ """ """ #???# # !!! # | | ????## ### #???# # !! /# | | ?????######+##??# #???# ## # | | ????????????????### ############### ## "" """ # | | ??????????????????# ##### + ## "Y """ # | | ??????????????????# ! # ########## "" """ # | | ????????????????###+##### # #????????# # | | ????????????????# = [## # #????????########## | | ????????????????# ] ## # #?????????????????? | | ????????????????# !]|## # #?????????????????? | | ????????????????# ## ######?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Heat Shielding 100 Armor Coverage 750 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Evasion (%) 53 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x1 | -7/Factory Remote Datajack | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Infiltrator Challenges ------------ None Game ------ Seed ControlPhasingCompactor Manual? 0 Play Time 03:34:50 Cumulative 48.4 hours Start 2020.07.23 @ 23:07:14 End 2020.07.25 @ 17:52:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81c5ba17-1c91-4063-be2c-e47e2a51daec