Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 17:15:59 Player: Dosh Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (196) 980 Value Destroyed (7436) 7436 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2536) 2536 TOTAL SCORE: 15532 Bonus ------- High Alert Combat Kills 1347 Follower Combat Kills 89 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 97/100 System Corruption 12% Temperature Cool (36) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Ghost Barrier > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Hacking Suite System Mapper Quantum Router Ionic Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine F-cell Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Terrain Scan Processor Experimental Targeting Computer Microactuators Microactuators System Restoration Module > --- WEAPON ----------- Ionic Axe Ionic Axe Ionic Axe Ionic Axe > --- INVENTORY -------- Light Angular Momentum Engine Wheel Wheel Matter Compressor Terrain Scanner Microactuators Microactuators Hacking Suite System Mapper Ghost Barrier Quantum Router EM Pulse Cannon Long-range Proton Cannon Overtuned Barrage Gun Makeshift Shrapnel Gun Improved Heavy Machine Gun Scatter Rocket Array CPS Tube Ionic Axe Botcube [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Scrapsphere Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Layered Medium Armor Plating Weapon Beam Cannon Energy Gun Improved Arc Projector Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Scatter Rocket Array Slashing Weapon Ionic Axe Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . 8 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 5 | . . . . 4 . . . . 1 Weapon 2 | . . . . 1 . . . . 1 Parts Attached 128 | 5 11 3 3 59 1 3 2 9 32 Power 20 | 1 1 . 1 8 1 . . 2 6 Engine 14 | 1 1 . 1 5 1 . . 1 4 Core 4 | . . . . 1 . . . 1 2 Reactor 2 | . . . . 2 . . . . . Propulsion 36 | 2 2 . 1 16 . 3 . 3 9 Treads 14 | 2 2 . 1 8 . . . 1 . Leg 1 | . . . . . . . . 1 . Wheel 21 | . . . . 8 . 3 . 1 9 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | 1 6 . 1 18 . . 2 3 9 Device 13 | . 2 . . 6 . . 1 . 4 Storage 7 | 1 2 . 1 1 . . . . 2 Processor 7 | . . . . 4 . . . 2 1 Hackware 1 | . . . . . . . . . 1 Protection 12 | . 2 . . 7 . . 1 1 1 Artifact . | . . . . . . . . . . Weapon 32 | 1 2 3 . 17 . . . 1 8 Energy Gun 1 | . . . . . . . . 1 . Energy Cannon 10 | . 2 2 . 5 . . . . 1 Ballistic Gun 11 | 1 . . . 9 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . . 1 . 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . . . 5 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 6 . . . . 2 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 1 | . . . . . . . . 1 . Parts Lost 68 | . 1 5 . 22 . 3 4 11 22 Power 14 | . . 2 . 2 . . 2 2 6 Propulsion 19 | . 1 1 . 6 . 2 1 2 6 Utility 19 | . . . . 10 . . 1 4 4 Weapon 16 | . . 2 . 4 . 1 . 3 6 Highest Loss Streak 13 | . 1 4 . 7 . 2 3 7 13 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 14 | . 7 8 12 17 18 17 16 15 17 Power . | . . . . . 2 2 1 . . Propulsion 1 | . 1 2 1 2 3 2 1 2 2 Utility 6 | . 3 4 6 6 5 7 7 6 7 Weapon 4 | . 2 2 2 6 6 5 5 5 6 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . . . 1 8 3 . . . 11 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 7 | . . . . 1 1 . . . 5 Weapon 13 | . . . 1 7 2 . . . 3 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 85 | . 97 88 81 92 85 83 82 65 75 Engine 10 | . 14 8 13 9 6 6 5 6 6 Treads 16 | . 27 22 23 17 6 1 . 4 . Wheel 6 | . . . . 8 20 24 23 11 18 Device 4 | . 2 . . 11 6 6 7 . 7 Storage 9 | . 14 14 14 6 6 6 6 6 5 Processor 4 | . . . . 6 6 6 6 15 15 Protection 6 | . 9 14 2 9 6 6 7 5 . Energy Cannon 14 | . 27 27 28 3 . 2 9 6 2 Ballistic Gun 6 | . . . . 15 19 12 3 . . Peak Build Rating 80 | 5 9 8 15 72 71 71 68 66 80 Average Rating 37 | 3 7 7 13 59 69 66 63 53 62 On Entrance 35 | . 5 8 6 15 65 71 62 66 52 Avg Prop Armor Cover (%) 7 | . . . . 8 5 5 . 10 8 Naked Turns 3 | . . . . . . . . . 3 Heaviest Build 118 | 12 32 32 56 118 99 104 107 86 91 Greatest Support 118 | 40 40 40 40 118 26 42 42 23 64 Greatest Overweight (x) 10 | 3 . 1 2 9 3 3 3 10 7 Average Overweight (x) 2 | . . . 1 2 3 2 2 7 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 15 19 20 20 20 20 20 19 Most Carried 20 | . 10 10 16 20 20 20 19 20 20 Average Carried 15 | . 7 8 12 18 19 18 17 17 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | . 10 8 16 20 20 18 19 16 5 Scrap Suit Usage (%) 8 | . . . . 1 64 100 77 . . Parts Cannibalized 1 | . . . . 1 . . . . . Class Distribution -------------------- 53% | Mutant 15% | Tank 11% | Scavenger-Scrapper 7% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Tank | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Matter Collected 5821 | 242 125 51 35 3387 235 178 385 178 1005 Remotely . | . . . . . . . . . . Salvage Created 8859 | . 875 192 . 5010 245 500 169 204 1664 Parts 389 | . 41 10 . 229 5 20 4 8 72 Haulers Intercepted 10 | . 2 . . 6 . . . . 2 Recyclers Shooed 13 | . 1 . . 11 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . 10 . . 2 7 . 6 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 135 | . 13 7 . 64 1 18 4 9 19 Melee 11 | . . . . . . . . . 11 Guns 56 | . . . . 53 1 1 . . 1 Cannons 28 | . 13 6 . 2 . . 1 2 4 AOE 39 | . . 1 . 9 . 17 3 7 2 Classes Destroyed 18 | . 7 1 . 10 . . . . . Worker 14 | . 1 . . 9 . . . . 4 Builder 9 | . . . . 6 . . . . 3 Tunneler 2 | . . . . 2 . . . . . Hauler 10 | . 2 . . 6 . . . . 2 Recycler 11 | . 3 . . 5 . . . . 3 Mechanic 6 | . . . . 5 . . . . 1 Operator 1 | . 1 . . . . . . . . Watcher 6 | . 3 . . 1 . . . . 2 Swarmer 28 | . 3 3 . 10 . 4 . 5 3 Grunt 65 | . 10 2 . 32 1 10 . 2 8 Brawler 4 | . . . . 3 . . . 1 . Duelist 2 | . . . . 2 . . . . . Sentry 8 | . . . . 5 . 1 . 1 1 Demolisher 1 | . . . . 1 . . . . . Hunter 10 | . . . . 5 . 2 . . 3 Programmer 11 | . . . . 6 . 1 . . 4 Enhanced Grunt 4 | . . . . . . . 4 . . Subdweller 2 | . . 2 . . . . . . . Scrapoid 1 | . . . . 1 . . . . . Best Kill Streak 13 | . 5 3 . 13 1 7 2 5 7 Combat Bots Only 7 | . 3 3 . 7 1 7 2 5 5 Max Kills in Single Turn 4 | . 1 1 . 3 1 3 1 4 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 1 . 2 . 3 1 4 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 1008 | . 62 49 . 510 5 48 21 108 205 Missed 303 | . 12 15 . 159 2 14 7 30 64 Hits 705 | . 50 34 . 351 3 34 14 78 141 Melee 18 | . . . . 15 . . . 3 . Projectile 687 | . 50 34 . 336 3 34 14 75 141 AOE 1 | . . . . 1 . . . . . Critical Strikes 24 | . 2 1 . 14 . 1 . 2 4 Damage Taken 12571 | . 534 672 . 4922 121 1034 658 1726 2904 Core 1976 | . 93 124 . 294 . 102 93 262 1008 Absorbed by Shields 458 | . . . . 458 . . . . . Redirected to Shielding 35 | . 12 23 . . . . . . . Ignored by Resistances 369 | . . . . 369 . . . . . Regen/Repaired (Parts) 10 | . . . . 10 . . . . . Core Remaining (%) 41 | 100 . . 13 . . . . 11 . Volleys Fired 397 | . 56 24 . 225 7 20 17 16 32 Largest 3 | . 2 2 . 3 3 3 2 2 2 Hottest 190 | . 120 120 . 175 75 140 190 190 175 Shots Fired 876 | . 104 46 . 582 23 27 22 22 50 Gun 576 | . 3 . . 536 23 10 . 2 2 Cannon 272 | . 101 45 . 34 . 11 18 17 46 Launcher 28 | . . 1 . 12 . 6 4 3 2 Special . | . . . . . . . . . . Kinetic 581 | . 3 . . 536 23 10 . . 9 Thermal 265 | . 101 45 . 34 . 11 18 17 39 Explosive 28 | . . 1 . 12 . 6 4 3 2 Electromagnetic 2 | . . . . . . . . 2 . Robot Hit Streak 29 | . 12 13 . 29 4 3 7 4 18 Robot Miss Streak 10 | . 4 1 . 4 2 10 5 10 3 Penetration Max 2 | . . . . 2 . . . . . Secondary Targets 9 | . . . . 9 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 625 | . 64 34 . 388 8 7 17 12 95 Core Hits 456 | . 25 10 . 212 4 63 37 31 74 Critical Kills 6 | . . . . 5 . . . . 1 Critical Parts Destroyed 7 | . . . . 7 . . . . . Critical Strikes 22 | . . . . 12 . . . . 10 Meltdown 1 | . . . . . . . . . 1 Destroy 12 | . . . . 12 . . . . . Sever 9 | . . . . . . . . . 9 Melee Attacks 72 | . . . . 1 . . . . 71 Impact . | . . . . . . . . . . Slashing 72 | . . . . 1 . . . . 71 Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . 14 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . . 22 Damage Inflicted 23910 | . 1183 703 . 11943 263 1908 1243 1038 5629 Guns 9612 | . . . . 9252 263 33 . 27 37 Cannons 4034 | . 1163 604 . 268 . . 369 258 1372 Explosions 7171 | . . 99 . 2423 . 1875 874 753 1147 Melee 3073 | . . . . . . . . . 3073 Ramming 20 | . 20 . . . . . . . . Kinetic 9840 | . . . . 9252 263 33 . . 292 Thermal 4133 | . 1163 604 . 567 . . 369 258 1172 Explosive 6817 | . . 99 . 2124 . 1875 874 753 1092 Electromagnetic 27 | . . . . . . . . 27 . Impact . | . . . . . . . . . . Slashing 3073 | . . . . . . . . . 3073 Piercing . | . . . . . . . . . . Highest Corruption 35 | . 2 2 . 23 23 24 24 35 12 Average Corruption 11 | . 2 2 . 5 23 23 24 29 8 Corruption Purged 5 | . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . Effects 199 | . 4 12 . 52 32 23 13 38 25 Message Errors 45 | . 1 1 . 9 9 10 2 9 4 Matter Fused 47 | . . 2 . 11 10 2 4 13 5 Heat Flow Errors 18 | . 1 3 . 5 3 2 2 . 2 Energy Discharges 26 | . . 1 . 9 6 4 . 2 4 Parts Rejected 5 | . 1 . . 1 . . . 1 2 Parts Fused 4 | . . . . 2 . . 1 1 . Data Loss (minor) 23 | . 1 1 . 6 1 3 1 7 3 Data Loss (major) 10 | . . 2 . 1 1 1 . . 5 Misfires 4 | . . . . 1 2 . 1 . . Alerts 3 | . . 1 . 1 . . . 1 . Misdirections 3 | . . . . . . 1 . 2 . Weapon Failures 11 | . . 1 . 6 . . 2 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 586 | . 12 . . 117 . . . 2 455 Projectiles 77 | . 12 . . 1 . . . . 64 Explosions 133 | . . . . 116 . . . 2 15 Melee 376 | . . . . . . . . . 376 Knockbacks 10 | . . . . . . . . . 10 Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . . . . 10 Secondary . | . . . . . . . . . . Self-Inflicted Damage 826 | . . 26 . 171 . 100 . 229 300 Shots 30 | . . 1 . 3 . 5 . 9 12 Rammed 7 | . 7 . . . . . . . . Targets Rammed 7 | . 7 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 427 | . 392 361 . 341 324 280 358 427 300 Average Temperature 102 | . 124 118 . 78 98 95 126 145 119 Received Heat Transfer 2769 | . 228 513 . 1269 27 171 . 288 273 Effects 9 | . 5 1 . . . . 1 . 2 Shutdowns 2 | . 1 . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . 2 Interference 3 | . 3 . . . . . . . . Damage (minor) 2 | . 1 1 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 12 | . 4 2 . 1 . . . . 5 Heat Transferred 6699 | . 2405 1258 . 497 . . 750 336 1453 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Maximum Alert Level 4 | . . . . 4 . . . . 2 Low Security (%) 36 | 100 100 . . 14 . . . . 38 Level 1 17 | . . . . 16 . . . . 45 Level 2 14 | . . . . 19 . . . . 15 Level 3 8 | . . . . 12 . . . . . Level 4 22 | . . . . 36 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1570 | . 91 . . 1570 . . . . 517 Initial . | . . . . . . . . . . Average 517 | . 37 . . 751 . . . . 234 Influence Increases 4598 | . 465 140 . 2388 20 390 20 200 975 Destroy 0b10 Robot/C 2640 | . 260 100 . 1320 20 360 20 180 380 Destroy 0b10 Robot/NC 295 | . 50 . . 170 . . . . 75 Destroy Leader 490 | . 60 10 . 294 . 30 . 20 76 Allied During Kill 20 | . . . . 20 . . . . . Successful Hack 35 | . 19 . . . . . . . 16 Disable Machine 510 | . 15 . . 315 . . . . 180 Destroy Structure 338 | . 1 . . 149 . . . . 188 Lose Combat Pursuer 270 | . 60 30 . 120 . . . . 60 Influence Decreases 4111 | . 413 192 . 818 867 414 719 200 488 Entered New Map 1444 | . . 26 . . 581 138 699 . . Time Decay 2065 | . 393 156 . 538 286 246 20 130 296 Lost Part 532 | . 10 10 . 220 . 30 . 70 192 Lost Ally 70 | . 10 . . 60 . . . . . Squads Dispatched 38 | . 3 . . 28 . . . . 7 Investigation 11 | . 1 . . 9 . . . . 1 Extermination 8 | . . . . 6 . . . . 2 Reinforcement 13 | . 2 . . 9 . . . . 2 Assault 5 | . . . . 4 . . . . 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . 4 . . . . . Haulers Reinforced 4 | . . . . 3 . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Distress Signals 7 | . 1 . . 6 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 206 | . 25 9 . 98 1 18 3 13 39 Peak Tracking Total 10 | . 3 6 . 8 1 7 2 8 10 Tactical Retreats 14 | . 4 1 . 5 . . . . 4 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Traps Triggered 6 | . 2 . . 3 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Machines Disabled 35 | . 1 . . 21 . . 1 . 12 Max in Single Turn 6 | . 1 . . 4 . . 1 . 6 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Machines Accessed 24 | . 4 . 4 13 1 . . . 2 Terminals 8 | . 4 . . 3 . . . . 1 Fabricators 1 | . . . . 1 . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 9 | . . . . 8 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 45 | . 10 . 13 19 1 . . . 2 Successful 34 | . 5 . 13 13 1 . . . 2 Failed 11 | . 5 . . 6 . . . . . Catastrophic 3 | . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . Manual 22 | . 10 . . 10 . . . . 2 Terminals 16 | . 10 . . 5 . . . . 1 Fabricators 2 | . . . . 2 . . . . . Repair Stations 3 | . . . . 3 . . . . . Recycling Units 10 | . . . . 9 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 4 . 13 1 1 . . . . Record 13 | . . . 13 . . . . . . Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . Open Door 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 1 . . 9 . . . . 2 Terminals 3 | . 1 . . 1 . . . . 1 Assimilate 2 | . 1 . . . . . . . 1 Botnet 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . . . . 8 . . . . 1 Fedlink 8 | . . . . 7 . . . . 1 Scrapoids 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 3 . . 6 . . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time 38 | . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Total Allies 6 | . 1 . . 5 . . . . . Largest Group 5 | . 1 . . 5 . . . . . Highest-Rated Group 146 | . 10 . . 146 . . . . . Highest-Rated Ally 31 | . 10 . . 31 . . . . . Initial UFD Resources 45 | . . . . 22 43 43 43 45 45 Total Orders . | . . . . . . . . . . Ally Attacks 39 | . . . . 39 . . . . . Total Damage 607 | . . . . 607 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 3268 | . . . . 1787 . . . 572 909 Optics 1481 | . . . . . . . . 572 909 Terrain 276 | . . . . . . . . . 276 Seismic 1787 | . . . . 1787 . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . 2 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Turns Passed 12560 | 66 1155 570 4141 3632 629 536 230 684 917 Spaces Moved 6122 | 40 557 248 1584 1682 561 431 99 366 554 Core 25 | 15 . . . . . . . . 10 Treads 2990 | 25 557 248 1584 554 . . . 22 . Legs 11 | . . . . . . . . 1 10 Wheels 3096 | . . . . 1128 561 431 99 343 534 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 95 106 104 102 100 50 Average Speed 173 | 150 160 184 260 159 106 104 106 164 114 Slowest Speed 410 | 200 160 240 320 410 106 106 113 400 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 57 | 4 92 19 89 51 88 64 78 74 13 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 1 . . . 1 . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . . 6 . 4 2 . 2 . Spaces Dug 17 | . . . . 14 . 3 . . . Terrain Destroyed 696 | . . 9 . 167 1 243 65 114 97 Melee 1 | . . . . 1 . . . . . Projectile 58 | . . . . 34 1 13 . 6 4 AOE 636 | . . 9 . 131 . 230 65 108 93 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Total 7284 | 44 716 314 1604 2188 585 482 193 412 746 Wait 352 | . 64 37 2 107 3 20 60 13 46 Move 6112 | 39 556 247 1583 1681 560 429 98 365 554 Hop . | . . . . . . . . . . Pick Up 100 | . 13 1 11 44 4 1 7 3 16 Fast Attach 47 | 5 3 . 1 16 . . . 5 17 Attach 54 | . 1 3 1 23 1 3 5 7 10 Detach 11 | . . . 1 5 . 1 1 2 1 Swap 84 | . 8 2 1 48 5 6 2 . 12 Drop 65 | . 8 . 4 30 4 1 3 1 14 Fire 397 | . 56 24 . 225 7 20 17 16 32 Melee 45 | . . . . 1 . . . . 44 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . 7 . . . . . . . . Escape Stasis 9 | . . . . 8 . 1 . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 12) 803 | -10/Materials | Discovered new exit (range 15) 833 | -10/Materials | Discovered new exit (range 3) 1031 | -10/Materials | Discovered new exit (range 16) 1211 | -10/Materials | Discovered new exit (range 9) 1222 | -10/Materials | Entered Subcaves 1223 | -10/Subcaves | Approached by a straggling Scientist 1288 | -10/Subcaves | Discovered new exit (range 14) 1549 | -10/Subcaves | Core integrity fell below 50% 1567 | -10/Subcaves | Core integrity fell below 20% 1607 | -10/Subcaves | Lost 4 parts (1p1n2w) 1792 | -10/Subcaves | Entered Scraptown 1792 | -8/Scraptown | System corruption cleaned by C-Scrubber 2606 | -8/Scraptown | Discovered new exit (range 13) 2871 | -8/Scraptown | Visited Comm Corps 3006 | -8/Scraptown | Visited Cyclists 3115 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3189 | -8/Scraptown | Visited Cave Peace 3237 | -8/Scraptown | Visited UFD Registry 3237 | -8/Scraptown | Registered with UFD as "Thermoeater" 3254 | -8/Scraptown | Visited Bundlers 3404 | -8/Scraptown | Visited Fellowship of the Rings 3454 | -8/Scraptown | Visited Symbiants 3651 | -8/Scraptown | Entered Cyclist Reading Room 3809 | -8/Scraptown | Visited Observation Area 3949 | -8/Scraptown | Visited Abandonware Association 3973 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3973 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4033 | -8/Scraptown | Visited Scrap Suit Storage 4081 | -8/Scraptown | Visited Infowarlord's Domain 4097 | -8/Scraptown | Found Spectral Analyzer 4158 | -8/Scraptown | Visited Chapter 10 4221 | -8/Scraptown | Visited Junk Repository 4288 | -8/Scraptown | Visited Supply Room 4324 | -8/Scraptown | Visited Supply Room 4523 | -8/Scraptown | Visited Curators Association 4566 | -8/Scraptown | Visited Botcube Research 4576 | -8/Scraptown | Found Botcube 5242 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5249 | -8/Scraptown | Learned location of Extension (-5) 5794 | -8/Scraptown | Met Optimus 5794 | -8/Scraptown | Accepted into 0bPrime 5928 | -8/Scraptown | Discovered new exit (range 3) 5933 | -8/Scraptown | Entered Factory 5933 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6158 | -6/Factory | Loaded intel: 8 recycling unit locations 6241 | -6/Factory | Build established: Tank 6543 | -6/Factory | Found Prototype Processor 6543 | -6/Factory | Identified Exp. Targeting Computer 6637 | -6/Factory | Discovered new exit (range 5) 6796 | -6/Factory | Learned location of Protoforge (-2) 8033 | -6/Factory | First assault squad dispatched 8271 | -6/Factory | Destroyed 7 combat bots 8504 | -6/Factory | Scrapoid reinforcements arrived 8625 | -6/Factory | Found Scrap Suit 8823 | -6/Factory | Discovered new exit (range 6) 8833 | -6/Factory | Identified exit to Factory 8914 | -6/Factory | Build established: Scavenger-Gunner 9061 | -6/Factory | System corruption reached 10% 9101 | -6/Factory | Lost 7 parts (1p1n4u1w) 9326 | -6/Factory | Found Prototype Launcher 9326 | -6/Factory | Identified Scatter Rocket Array 9565 | -6/Factory | Entered Lower Caves 9731 | -6/Lower Caves | Learned Factory emergency access door positions 9855 | -6/Lower Caves | Build established: Scavenger-Scrapper 10122 | -6/Lower Caves | Discovered new exit (range 11) 10132 | -6/Lower Caves | Learned location of 1 exit from Factory 10194 | -6/Lower Caves | Entered another Lower Caves area 10326 | -6/Lower Caves | Destroyed 7 combat bots 10571 | -6/Lower Caves | Crushed by falling debris 10607 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10623 | -6/Lower Caves | Discovered new exit (range 16) 10647 | -6/Lower Caves | Learned Factory trap positions 10730 | -6/Lower Caves | Entered Data Miner 10730 | -6/Data Miner | Discovered new exit (range 6) 10750 | -6/Data Miner | Met Data Miner 10761 | -6/Data Miner | Destroyed Data Miner 10836 | -6/Data Miner | Core integrity fell below 50% 10842 | -6/Data Miner | Data Conduit disabled 10906 | -6/Data Miner | Lost 3 parts (2p1n) 10916 | -6/Data Miner | Found Prototype Hackware 10918 | -6/Data Miner | Found Prototype Hackware 10920 | -6/Data Miner | Found Prototype Hackware 10960 | -6/Data Miner | Entered Proximity Caves 11022 | -5/Proximity Caves | Lost 7 parts (1p2n3u1w) 11063 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11076 | -5/Proximity Caves | Core integrity fell below 20% 11130 | -5/Proximity Caves | Learned location of Armory (-4) 11181 | -5/Proximity Caves | System corruption reached 30% 11277 | -5/Proximity Caves | Build established: Mutant 11636 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 11637 | -5/Proximity Caves | Discovered exit to Factory (range 3) 11644 | -5/Proximity Caves | Entered Factory 11644 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11645 | -5/Factory | Identified exit to Factory 11646 | -5/Factory | Loaded intel: 92 trap records 11975 | -5/Factory | System corruption reached 10% 12028 | -5/Factory | Lost 5 parts (2n3w) 12194 | -5/Factory | Garrison activated, responded to threat 12221 | -5/Factory | Loaded intel: 8 recycling unit locations 12396 | -5/Factory | Lost 3 parts (2p1n) 12433 | -5/Factory | Build established: Scavenger-Gladiator 12450 | -5/Factory | Spotted B-75 Beast 12544 | -5/Factory | First assault squad dispatched 12546 | -5/Factory | Cargo convoy interrupted 12552 | -5/Factory | Core integrity fell below 50% 12553 | -5/Factory | Released all parts (7) 12556 | -5/Factory | Identified Ghost Barrier 12557 | -5/Factory | Core integrity fell below 20% 12561 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 12553_ Released Terrain Scan Processor. 12553_ Released Microactuators. 12553_ Released Ionic Axe. 12553_ Dropped Lrn. Proton Cannon. 12554_ The unstable cave ceiling collapses. 12554_ Slug penetrates C-45 Heavy ARC. 12554_ Penetrated by Slug. 12554_ C-45 Heavy ARC bursts open, deploying its payload. 12554_ X-77 Beamer unfolds itself. 12554_ H-66 Slayer unfolds itself. 12554_ P-70 Sage unfolds itself. 12554_ E-15 Imp unfolds itself. 12554_ Penetrated by Slug. 12555_ Acquired Prototype Hackware. 12556_ The unstable cave ceiling collapses. 12556_ Penetrated by Slug. 12556_ Acquired Prototype Hackware. 12556_ Identified Ghost Barrier. 12557_ Penetrated by Slug. 12557_ Slug penetrates H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????^??^?????????????????????????????????????? | | ?????^???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????^??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ???????????????????#???#+????#???????????????????? | | ???????????????? ???#??# #???########????????????? | | ???????????????????????# #???""" #????????????? | | ???????????????? ???#??# #?#?"Y" !#????????????? | | ??????????????##+####### ###?" " #????????????? | | ??????????????# # @ # #????????????? | | ??????????????# """"" ; A ! #????????????? | | ??????????????# ""T"" # e# """#????????????? | | ??????????????# # #? """?????????????? | | ??^???^??? ??## # #? """?????????????? | | ??^???????????# !!! # #? #????????????? | | ??????????? ?# !!! # ## ####i##???????????? | | ??????????? ??# !!! +/ x## ###^#????????????? | | ? ^???^????? ?# # |!# # # ?##??????????? | | ?? ^?"" ?????##########=[p# #??????????????? | | ? ??""" !!##########[%*!h/ # ##???????????? | | ????""" !%!![h] # #####???????? | | ?# ! x% %= " + | | ?# %=[ #########???? | | ????# ##########=! # ###???????????? | | ????######??#??#??#####;;p;### ???????????? | | ?? ?????????#?##?## ????????? | | ?#??????????????### ?????? | | ?? ????????????#??# ???? | | ????#??????#???##?# ? | | ?? ?????????#?# ####### ? | | #??????????????#??# # #???????? ? | | #??????????#########/############# #??????????? | | ???????????#! #?? ? ????? #??????????? | | #?? ???? ? # """ """ ##????? ?? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 715 Matter Stores 389 Matter Capacity 550 Sight Range 24 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 30 Core Shielding 20 Melee Speed Boost 40 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 4 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Hulk Smash Challenges ------------ None Game ------ Seed AerolevThiefHammerchucker Manual? 0 Play Time 01:08:11 Cumulative 850.3 hours Start 2026.04.14 @ 14:06:47 End 2026.04.14 @ 17:15:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 73 Types 47/5/7/4/1/1/3/3/1/1 Lore% 93 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fed5590-2992-4c6b-b7d6-4cdd2ff1a4b2