Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 21:02:50 Player: WetFingerGun Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (168) 840 Value Destroyed (4318) 4318 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 8835 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 74 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Improved Shield Generator Drone Bay (0/2) Improved EM Pulse Cannon Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Kinecellerator Improved Shield Generator > --- WEAPON ----------- Plasma Rifle Flak Gun Coil Gun Gauss Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Light Armor Plating Drone Bay Improved Medium Laser Improved EM Pulse Cannon Assault Cannon Mini Assault Cannon Grenade Launcher [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 1 . Utility 3 | . . 1 . 1 . 1 Weapon 2 | . . 1 . . 1 . Parts Attached 64 | 8 7 11 12 7 11 8 Power 8 | 1 1 1 2 . 2 1 Engine 6 | 1 1 1 2 . 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 17 | 2 1 1 6 2 4 1 Treads . | . . . . . . . Leg 17 | 2 1 1 6 2 4 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 3 3 . 4 2 3 Device 11 | 1 . 2 . 4 1 3 Storage 2 | 1 1 . . . . . Processor 3 | . 2 . . . 1 . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 22 | 3 2 6 4 1 3 3 Energy Gun 8 | 2 1 3 . . . 2 Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 4 | 1 . . 1 . 1 1 Ballistic Cannon 6 | . . 2 2 1 1 . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 25 | . . 1 2 . 2 20 Power 2 | . . . . . . 2 Propulsion 8 | . . 1 1 . . 6 Utility 8 | . . . . . 1 7 Weapon 7 | . . . 1 . 1 5 Highest Loss Streak 16 | . . 1 1 . 1 16 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 5 9 9 8 9 8 Power . | . . . . 1 . . Propulsion . | 1 . . . 1 . . Utility 3 | . 2 4 3 2 4 2 Weapon 3 | . 1 3 4 4 4 4 Tool/Special . | . . . . . . . Unused Backups 7 | . 1 1 3 1 . 1 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 1 2 . . 1 Weapon 2 | . 1 . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 100 97 98 96 99 84 Engine 9 | . 14 11 11 9 5 . Core 1 | . . . . . 1 11 Leg 23 | . 28 21 20 23 30 20 Device 7 | . 2 7 . 9 15 16 Storage 9 | . 14 11 11 9 7 5 Processor 8 | . 11 11 11 7 3 5 Protection 5 | . . 2 10 9 3 . Energy Gun 10 | . 14 28 10 7 . 6 Energy Cannon 1 | . . . . . 6 . Ballistic Gun 4 | . 11 . 6 . 2 10 Ballistic Cannon 12 | . . 3 14 20 20 4 Peak Build Rating 53 | 7 9 17 23 31 42 53 Average Rating 24 | 4 7 16 18 28 37 44 On Entrance 18 | . 7 9 17 23 31 42 Naked Turns 46 | . . . . . . 46 Heaviest Build 52 | 12 20 29 35 42 47 52 Greatest Support 65 | 20 20 20 26 43 61 65 Greatest Overweight (x) 6 | 3 . 2 3 1 . 6 Average Overweight (x) . | 1 . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 Average Carried 8 | 2 5 9 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 2 10 8 10 10 9 5 Class Distribution -------------------- 37% | Tank 16% | Scavenger-Gunner 13% | Skirmisher 10% | Gunner 10% | Mutant 6% | Scavenger-Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Storage Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 3799 | 282 251 421 943 277 1196 429 Remotely . | . . . . . . . Salvage Created 5184 | 98 395 1041 1178 252 1431 789 Parts 326 | 8 24 48 83 23 102 38 Haulers Intercepted 9 | . 2 1 5 . 1 . Recyclers Shooed 3 | . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 95 | . 5 20 17 8 29 16 Guns 40 | . 3 18 7 2 5 5 Cannons 41 | . . 2 6 6 22 5 AOE 14 | . 2 . 4 . 2 6 Classes Destroyed 14 | 3 5 3 . . 3 . Worker 18 | 1 3 1 5 . 4 4 Builder 20 | . 2 . 3 2 12 1 Tunneler 2 | 1 . . . . . 1 Hauler 9 | . 2 1 5 . 1 . Recycler 10 | 1 1 3 3 . 1 1 Mechanic 1 | . . 1 . . . . Operator 3 | . . 1 1 . . 1 Watcher 9 | . 3 1 2 1 . 2 Swarmer 25 | . 3 7 4 5 . 6 Grunt 47 | . 2 10 4 3 20 8 Brawler 1 | . . . . . 1 . Sentry 18 | . . 3 9 1 4 1 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . 3 1 Best Kill Streak 14 | 1 6 11 7 4 14 9 Combat Bots Only 9 | . 2 9 4 3 6 5 Max Kills in Single Turn 5 | 1 3 2 3 2 3 5 Gunslinging . | . . . . . . . Exploded 4 | . 1 . 3 . 2 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 616 | . 16 85 53 35 173 254 Missed 203 | . 8 17 17 8 69 84 Hits 413 | . 8 68 36 27 104 170 Projectile 413 | . 8 68 36 27 104 170 Critical Strikes 12 | . . . 4 1 6 1 Damage Taken 5178 | . 74 664 667 254 1156 2363 Core 1210 | . 8 91 98 40 116 857 Absorbed by Shields 104 | . . . . . . 104 Regen/Repaired (Parts) 182 | . . 182 . . . . Core Remaining (%) 84 | 100 96 . 52 92 83 . Volleys Fired 321 | 6 39 51 101 17 70 37 Largest 4 | 2 2 3 3 3 4 4 Hottest 214 | 80 70 168 133 133 182 214 Shots Fired 917 | 12 77 149 232 51 274 122 Gun 469 | 12 70 121 123 15 41 87 Cannon 426 | . . 27 99 36 233 31 Launcher 22 | . 7 1 10 . . 4 Special . | . . . . . . . Kinetic 538 | 3 31 27 152 36 208 81 Thermal 353 | 9 39 121 70 15 63 36 Explosive 22 | . 7 1 10 . . 4 Electromagnetic 4 | . . . . . 3 1 Robot Hit Streak 14 | 5 7 12 14 4 10 13 Robot Miss Streak 10 | 1 4 5 2 6 10 5 Penetration Max 1 | . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 476 | 7 36 76 108 22 152 75 Core Hits 284 | 4 23 34 42 12 104 65 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 18 | . . 4 1 2 6 5 Burn 7 | . . 4 1 1 . 1 Destroy 1 | . . . . . . 1 Blast 10 | . . . . 1 6 3 Melee Attacks 10 | . . 10 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11990 | 85 719 1314 2269 625 4310 2668 Guns 4535 | 85 369 997 1059 156 663 1206 Cannons 5621 | . . 317 1059 469 3242 534 Explosions 1834 | . 350 . 151 . 405 928 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6814 | 29 192 317 1486 469 3064 1257 Thermal 3345 | 56 177 997 632 156 782 545 Explosive 1608 | . 350 . 151 . 405 702 Electromagnetic 223 | . . . . . 59 164 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . 1 . Average Corruption 1 | . . . 1 . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . 5 . 1 . Message Errors 2 | . . . 2 . . . Matter Fused 3 | . . . 2 . 1 . Data Loss (minor) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 236 | . . 7 31 36 109 53 Projectiles 109 | . . 7 4 36 59 3 Explosions 127 | . . . 27 . 50 50 Melee . | . . . . . . . Knockbacks 35 | . . 6 8 1 15 5 Impact . | . . . . . . . Kinetic 33 | . . 6 7 1 14 5 Secondary 2 | . . . 1 . 1 . Self-Inflicted Damage 154 | . . . 90 . 54 10 Shots 5 | . . . 3 . 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 442 | 54 36 333 375 392 284 442 Average Temperature 98 | 28 11 92 84 178 60 168 Received Heat Transfer 1549 | . 9 123 192 72 510 643 Effects 15 | . . 2 4 1 4 4 Shutdowns 2 | . . . . 1 . 1 Energy Bleed 2 | . . 1 . . 1 . Interference 7 | . . . 3 . 3 1 Matter Decay 2 | . . 1 . . . 1 Damage (minor) 2 | . . . 1 . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 2 2 . 1 . Heat Transferred 7293 | 125 400 2479 1443 407 1369 1070 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 3 | . . 1 1 . 3 2 Low Security (%) 64 | 100 100 81 58 100 53 . Level 1 25 | . . 18 41 . 26 19 Level 2 10 | . . . . . 18 80 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 704 | 5 110 329 299 150 704 683 Initial 343 | . . 28 131 118 . 343 Average 163 | 1 34 84 165 51 212 469 Influence Increases 3934 | 15 257 689 926 242 979 826 Destroy 0b10 Robot/C 1980 | . 100 400 420 160 580 320 Destroy 0b10 Robot/NC 370 | 15 55 50 95 15 90 50 Destroy Leader 536 | . 30 94 154 42 152 64 Allied During Kill 48 | . . . 48 . . . Successful Hack 43 | . 14 15 . . . 14 Disable Machine 465 | . 15 90 90 15 60 195 Destroy Structure 267 | . 43 40 89 10 67 18 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 210 | . . . 15 . 30 165 Influence Decreases 3251 | 15 188 445 959 522 278 844 Entered New Map 743 | . . 41 182 162 . 358 Time Decay 2128 | 15 188 394 697 290 258 286 Lost Part 250 | . . 10 20 . 20 200 Lost Ally 130 | . . . 60 70 . . Squads Dispatched 25 | . . 3 1 1 14 6 Investigation 3 | . . 2 . . . 1 Extermination 3 | . . . . . 2 1 Reinforcement 12 | . . 1 1 1 6 3 Assault 1 | . . . . . 1 . Garrison 6 | . . . . . 5 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 2 2 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 8 | . 2 . . 2 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 148 | . 10 28 31 9 34 36 Peak Tracking Total 8 | . 3 8 4 3 5 8 Tactical Retreats 8 | . . . 1 . 2 5 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . . 1 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 31 | . 1 6 6 1 4 13 Max in Single Turn 5 | . 1 2 1 1 1 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 17 | . 4 6 2 . 3 2 Terminals 14 | . 4 3 2 . 3 2 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 7 19 4 . 4 3 Successful 17 | . 4 9 2 . 1 1 Failed 20 | . 3 10 2 . 3 2 Catastrophic 7 | . 1 3 . . 2 1 Database Lockouts . | . . . . . . . Manual 3 | . . . 1 . 2 . Terminals 31 | . 7 13 4 . 4 3 Fabricators . | . . . . . . . Repair Stations 5 | . . 5 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 4 4 2 . 1 1 Record 4 | . 3 . . . 1 . Prototype ID Bank 2 | . 1 1 . . . . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . Locate Traps 1 | . . . . . . 1 Security Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 3 . . 3 1 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 58 | . . 58 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 3 . . Highest-Rated Group 88 | . . . 88 32 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders 18 | . . . 2 11 5 . GUARD 2 | . . . 2 . . . EXPLORE 12 | . . . . 9 3 . RETURN 4 | . . . . 2 2 . Ally Attacks 31 | . . . 29 2 . . Total Damage 219 | . . . 219 . . . Kills 4 | . . . 4 . . . Allies Corrupted 1 | . . . 1 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 5483 | 30 457 1272 3112 612 . . Seismic 132 | 30 102 . . . . . T.N.C. 5351 | . 355 1272 3112 612 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 12 | . . . . 9 3 . Drone Recoveries 8 | . . . . 6 2 . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 8206 | 142 620 1272 3112 711 1713 636 Spaces Moved 2862 | 71 368 399 1062 183 387 392 Core 146 | 49 . . . . . 97 Treads . | . . . . . . . Legs 2716 | 22 368 399 1062 183 387 295 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 120 122 50 Average Speed 162 | 142 120 192 201 164 122 109 Slowest Speed 350 | 200 120 260 330 190 122 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 5 65 29 82 42 14 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 42 | . . . 39 . 3 . Terrain Destroyed 253 | . 49 30 87 9 63 15 Melee . | . . . . . . . Projectile 89 | . . 3 29 9 42 6 AOE 164 | . 49 27 58 . 21 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 5722 | 99 469 785 1848 556 1452 513 Wait 2332 | 5 36 287 639 343 960 62 Move 2856 | 70 367 398 1061 182 386 392 Hop . | . . . . . . . Pick Up 61 | 9 13 13 9 3 8 6 Fast Attach 6 | . 1 1 2 1 1 . Attach 31 | 7 1 3 3 4 5 8 Detach 4 | . . . 2 1 . 1 Swap 59 | 2 6 11 17 2 14 7 Drop 42 | . 6 11 14 3 8 . Fire 321 | 6 39 51 101 17 70 37 Melee 10 | . . 10 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Discovered new exit (range 14) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 770 | -9/Materials | Discovered new exit (range 8) 832 | -9/Materials | Repaired Aluminum Leg 925 | -9/Materials | Discovered new exit (range 16) 1416 | -9/Materials | Repaired Hrd. Light Armor Plating 1508 | -9/Materials | Build established: Skirmisher 1676 | -9/Materials | Identified exit to Mines 1676 | -9/Materials | Identified exit to Storage 1819 | -9/Materials | Destroyed 9 combat bots 2035 | -9/Materials | Entered Storage 2481 | -9/Storage | Build established: Tank 3546 | -9/Storage | Build established: Scavenger-Tank 3802 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3908 | -9/Storage | Lost 3 allies 4062 | -9/Storage | Lost 3 allies 4104 | -9/Storage | Build established: Commander-Tank 4342 | -9/Storage | Met 01-MTF 4491 | -9/Storage | Build established: Tank 4869 | -9/Storage | Discovered new exit (range 16) 5147 | -9/Storage | Entered Materials 5147 | -8/Materials | Accompanied by 4 allies (01-MTF) 5147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5150 | -8/Materials | 01-MTF left 5217 | -8/Materials | Lost 3 allies 5569 | -8/Materials | Discovered new exit (range 57) 5858 | -8/Materials | Entered Factory 5858 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6495 | -7/Factory | Build established: Gunner 6585 | -7/Factory | Garrison activated, responded to threat 7102 | -7/Factory | Build established: Scavenger-Gunner 7458 | -7/Factory | First assault squad dispatched 7511 | -7/Factory | Discovered new exit (range 15) 7534 | -7/Factory | Garrison activated, responded to threat 7571 | -7/Factory | Entered another Factory area 7571 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7811 | -6/Factory | Lost 3 parts (1n2u) 8063 | -6/Factory | Garrison activated, responded to threat 8159 | -6/Factory | Core integrity fell below 50% 8189 | -6/Factory | Lost 16 parts (2p4n5u5w) 8201 | -6/Factory | Core integrity fell below 20% 8207 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08146_ Imp. Targeting Computer destroyed. 08147_ U-05 Engineer lays Concrete. 08152_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7P. 08154_ Mni. Assault Cannon destroyed. 08158_ Med. Storage Unit destroyed. 08164_ ALERT: Security rotation in progress. 08174_ Destroyed Imp. Hover Unit. 08178_ K-01 Serf cleans the Nuclear Reactor. 08180_ K-01 Serf destroyed. 08186_ S-27 Virus destroyed. 08192_ Penetrated by Slug. 08203_ Slug penetrates S-27 Virus. 08204_ Triggered Proton Bomb Trap. 08204_ A bubble of electromagnetic force engulfs the area. 08204_ Proton Bomb Trap short circuited. 08204_ A bubble of electromagnetic force engulfs the area. 08204_ Door malfunctions. 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"??# """ """ #?????????????????????????????? | | ??! ??# #?????????????????????????????? | | ??? ???? ! ??????????????????????????????? | | ??? ?????? ????????????????????????????????? | | ####+#########/############## #????????????????? | | @ #????????????????? | | #????????????????? | | s s s k #????????????????? | | """""" /= s ############### ##????????????????? | | """""" == #???????????????#?????????????????? | | """""" !! = #?????????????????????????????????? | | """""" ! ????????????????????????????????? | | ??????????????????????????????? | | ! ?????????????????????????????? | | ##### T##########?????????????????????????????? | | +###???####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 70% | -9/Materials Hrd. Light Armor Plating | 13% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Oops Please Form A Line Serviceable Loadout Significant Disruption The More The Merrier Challenges ------------ None Game ------ Seed ZionitePhaseSpecial Manual? 0 Play Time 02:17:34 Cumulative 11.6 hours Start 2025.05.19 @ 23:32:41 End 2025.05.20 @ 21:02:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 64% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d0b5006-b8a7-449a-9263-d12905954771