Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 21:15:03 Player: MJWkr Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (56) 280 Value Destroyed (1554) 1554 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 10381 Bonus ------- High Alert Combat Kills 193 Follower Combat Kills 376 Entered DSFs 500 Friendly Fire -182 Cogmind --------- Core Integrity 0/1600 Matter 117/300 Energy 92/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Faulty Experimental Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Datajack Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor ECM Suite Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Scythe Lance > --- INVENTORY -------- Fission Core Linear Gravjet Experimental Gyrokinetic Inverter Nuclear Pulse Thruster Advanced Datajack [Rating: 128] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Scythe Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . 2 2 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . 1 . Propulsion 6 | . . 1 . 1 . . . . . 1 . . . 1 2 Utility 7 | . . 1 . 1 1 . . . . 1 1 2 . . . Weapon 3 | . . . . . 1 . . 1 . . 1 . . . . Parts Attached 99 | 7 10 . 17 5 2 1 . 5 6 8 2 1 4 5 26 Power 16 | 1 2 . 2 . . 1 . 1 . 2 . . . 3 4 Engine 7 | 1 2 . 2 . . 1 . 1 . . . . . . . Core 6 | . . . . . . . . . . 2 . . . 2 2 Reactor 3 | . . . . . . . . . . . . . . 1 2 Propulsion 35 | 2 2 . 8 2 . . . . 5 3 . . . 2 11 Treads 2 | . . . 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . . . Hover 13 | . . . 6 2 . . . . 1 1 . . . . 3 Flight 16 | . . . . . . . . . 4 2 . . . 2 8 Utility 29 | 2 2 . 3 1 1 . . 4 1 2 2 1 3 . 7 Device 15 | 1 . . 2 . . . . 4 1 . 2 1 1 . 3 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 7 | . 1 . 1 . 1 . . . . 2 . . 1 . 1 Hackware 2 | . . . . 1 . . . . . . . . 1 . . Protection 3 | . . . . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 2 4 . 4 2 1 . . . . 1 . . 1 . 4 Energy Gun 3 | 2 . . . . . . . . . . . . 1 . . Energy Cannon 3 | . . . 1 1 1 . . . . . . . . . . Ballistic Gun 3 | . 2 . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . 1 . 1 . . . . . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 8 | . . . 1 2 . . . 1 . . . . 1 1 2 Parts Lost 58 | . 9 . 8 1 . 1 2 . 2 2 . . . 2 31 Power 8 | . 2 . 1 . . 1 . . 1 . . . . . 3 Propulsion 22 | . 2 . 5 1 . . . . . . . . . 1 13 Utility 17 | . 1 . 1 . . . 2 . . 1 . . . 1 11 Weapon 11 | . 4 . 1 . . . . . 1 1 . . . . 4 Highest Loss Streak 16 | . 9 . 4 1 . 1 2 . 2 1 . . . 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 75 . 89 96 92 100 97 88 90 83 73 67 77 77 65 Engine 5 | . 11 . 11 9 7 7 7 9 11 3 . . . . . Core 1 | . . . . . . . . . . 4 10 9 9 4 . Reactor 1 | . . . . . . . . . . . . . . 3 6 Wheel 1 | . 21 . 2 . . . . . . . . . . . . Hover 13 | . . . 24 36 30 30 30 26 4 1 . . . . . Flight 10 | . . . . . . . . . 21 24 26 23 23 25 20 Device 9 | . 7 . 5 9 7 7 6 12 13 10 9 10 14 13 12 Processor 18 | . 8 . 19 18 21 23 23 20 20 21 21 19 20 20 11 Hackware 2 | . . . . 5 7 7 6 . . . . . 3 4 2 Energy Cannon 4 | . . . 3 10 9 15 15 13 11 1 . . . . . Ballistic Gun 1 | . 8 . 7 . . . . . . . . . . . . Launcher 2 | . 5 . 9 . . . . . . . . . . . 2 Impact Weapon 2 | . . . 1 7 7 7 7 6 6 5 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 5 5 4 4 4 3 Peak Build Rating 128 | 9 9 6 25 34 39 39 35 39 43 64 67 73 84 92 128 Average Rating 50 | 5 6 6 14 29 35 37 33 36 40 55 65 66 76 86 99 On Entrance 38 | . 9 6 6 25 33 39 34 27 36 40 60 66 73 78 82 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 55 | 13 13 7 21 23 28 28 22 21 21 30 29 30 30 32 55 Greatest Support 60 | 20 20 20 22 31 31 31 31 31 31 30 30 30 30 40 60 Greatest Overweight (x) 4 | . 1 . 4 . . . . . 2 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 3 5 4 4 5 4 4 5 4 4 4 5 5 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 44% | Mutant 19% | Scout 15% | Sprinter 8% | Commander-Mutant 6% | Ninja 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Scout | -3/Testing Scout | -2/Research Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Matter Collected 1269 | 266 144 . 566 55 20 10 . 50 . 75 . . 16 . 67 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1682 | 114 299 . 657 156 60 51 100 14 . 148 . . 16 . 67 Parts 106 | 5 24 . 47 7 4 3 1 3 . 3 . . 3 . 6 Haulers Intercepted 2 | . . . 1 . . . . . . 1 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 3 1 . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 32 | . 9 . 15 2 1 2 2 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 4 | . 3 . 1 . . . . . . . . . . . . Cannons 9 | . . . 3 1 1 2 2 . . . . . . . . AOE 17 | . 6 . 11 . . . . . . . . . . . . Classes Destroyed 12 | 2 5 . 3 . . . 1 . . . . . 1 . . Worker 4 | . 2 . . . . . . 1 . 1 . . . . . Builder 6 | . 2 . 3 1 . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . 1 . . . . . Hauler 2 | . . . 1 . . . . . . 1 . . . . . Recycler 3 | 1 1 . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . Watcher 5 | . 1 . 2 1 . . . . . . . . . . 1 Swarmer 7 | . 3 . 1 . . 2 . . . . . . . . 1 Grunt 17 | . 6 . 7 2 . . 2 . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . Sentry 7 | . . . 6 . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | 1 6 . 7 4 1 2 2 1 . 2 . . 1 . 1 Combat Bots Only 4 | . 3 . 4 2 1 2 2 . . . . . . . 1 Max Kills in Single Turn 4 | 1 4 . 2 1 1 1 1 1 . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 2 . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Hostile Shots Fired 641 | . 88 . 58 12 18 28 16 . 32 45 6 . 16 21 301 Missed 301 | . 33 . 24 6 9 8 9 . 19 20 2 . 8 15 148 Damage Taken 6347 | 37 610 . 640 103 71 282 97 5 115 349 122 . 155 131 3630 Core 2311 | . 174 . 173 . 15 30 12 . 40 76 107 . 38 45 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 323 | . . . . . . . . . . . . . . . 323 Regen/Repaired (Parts) 21 | . . . 21 . . . . . . . . . . . . Core Remaining (%) 84 | 100 30 . 56 100 . . 91 . 95 92 90 . 97 96 . Volleys Fired 108 | 7 29 . 46 7 4 6 7 . 2 . . . . . . Largest 2 | 2 2 . 2 2 2 2 2 . 2 . . . . . . Hottest 150 | 90 150 . 98 136 148 148 148 . 148 . . . . . . Shots Fired 166 | 14 40 . 63 11 7 12 14 . 5 . . . . . . Gun 57 | 14 31 . 12 . . . . . . . . . . . . Cannon 60 | . . . 11 11 7 12 14 . 5 . . . . . . Launcher 47 | . 7 . 40 . . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . . Kinetic 22 | . 10 . 12 . . . . . . . . . . . . Thermal 85 | 7 18 . 11 11 7 12 14 . 5 . . . . . . Explosive 47 | . 7 . 40 . . . . . . . . . . . . Electromagnetic 12 | 7 5 . . . . . . . . . . . . . . Robot Hit Streak 10 | 5 10 . 7 6 5 2 5 . . . . . . . . Robot Miss Streak 4 | 1 2 . 2 1 . 4 1 . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 101 | 10 19 . 22 10 5 4 10 . . 10 1 . 2 . 8 Core Hits 94 | 3 23 . 50 3 2 2 2 1 . 3 . . 2 . 3 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . 1 . . . . . Critical Strikes 7 | 2 . . . 1 . . . . . 2 . . . . 2 Burn 2 | 2 . . . . . . . . . . . . . . . Smash 2 | . . . . 1 . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . Impale 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 94 | . . . . 3 1 6 1 . . 26 3 . 7 6 41 Impact 16 | . . . . 3 1 6 1 . . 5 . . . . . Slashing 51 | . . . . . . . . . . 21 3 . 7 6 14 Piercing 25 | . . . . . . . . . . . . . . . 25 Sneak Attacks 4 | . . . . . . . 1 . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 2 . . . . 3 Damage Inflicted 4274 | 176 769 . 1710 273 111 90 279 10 . 472 53 . 85 . 246 Guns 381 | 137 168 . 76 . . . . . . . . . . . . Cannons 742 | . . . 163 163 111 90 215 . . . . . . . . Explosions 2108 | 39 598 . 1471 . . . . . . . . . . . . Melee 1015 | . . . . 95 . . 64 . . 472 53 . 85 . 246 Ramming 28 | . 3 . . 15 . . . 10 . . . . . . . Kinetic 123 | . 47 . 76 . . . . . . . . . . . . Thermal 965 | 126 97 . 163 163 111 90 215 . . . . . . . . Explosive 2069 | . 598 . 1471 . . . . . . . . . . . . Electromagnetic 74 | 50 24 . . . . . . . . . . . . . . Impact 214 | . . . . 95 . . 64 . . 55 . . . . . Slashing 693 | . . . . . . . . . . 417 53 . 85 . 138 Piercing 108 | . . . . . . . . . . . . . . . 108 Highest Corruption 9 | . . . 5 . . . . . 1 . . . . . 9 Average Corruption 5 | . . . 5 . . . . . 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . . . 5 . . . . . 1 . . . . . 5 Matter Fused 2 | . . . 1 . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . 1 . . . . . . . . . . . 2 Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 264 | 9 . . 6 59 . . 16 . . 96 23 . . . 55 Projectiles 14 | . . . . 14 . . . . . . . . . . . Explosions 15 | 9 . . 6 . . . . . . . . . . . . Melee 235 | . . . . 45 . . 16 . . 96 23 . . . 55 Knockbacks 1 | . . . . 1 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | 37 1 . 135 7 . . . 5 . . . . . . . Shots 10 | 1 . . 9 . . . . . . . . . . . . Rammed 5 | . 3 . . 1 . . . 1 . . . . . . . Targets Rammed 5 | . 3 . . 1 . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 282 | 102 156 . 172 282 237 231 207 . 4 . . . . . 204 Average Temperature 76 | 46 47 . 59 121 128 115 89 . 4 . . . . . 40 Received Heat Transfer 606 | . 198 . 144 54 24 . . . 18 9 . . 33 . 126 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 . . 1 . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 . . . . . . . . Impact Corruptions 7 | . . . . 2 . . 4 . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 1 1 . . . . . . . . . . Heat Transferred 2115 | 457 296 . 296 296 211 161 398 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Peak Influence 1205 | 10 325 137 1205 614 443 . . 259 199 247 284 156 211 358 642 Initial 508 | . 6 137 57 508 279 . . 224 184 101 115 156 87 118 141 Average 302 | 4 119 137 679 530 357 . . 229 185 170 143 156 160 148 181 Maximum Alert Level 4 | . 1 . 4 2 2 . . 1 . 1 1 . 1 1 2 Low Security (%) 52 | 100 70 100 8 . . . . . 100 61 92 100 64 89 71 Level 1 22 | . 29 . 12 . 86 . . 100 . 38 7 . 35 10 19 Level 2 14 | . . . 30 100 13 . . . . . . . . . 9 Level 3 7 | . . . 31 . . . . . . . . . . . . Level 4 3 | . . . 17 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 7 1 1 . . 1 1 1 1 . 1 1 4 Investigation 3 | . . . 2 . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 11 | . 2 . . . 1 . . 1 1 1 1 . 1 1 2 Assault 3 | . . . 3 . . . . . . . . . . . . Garrison 3 | . . . 2 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Distress Signals 4 | . . . 2 . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 199 | . 16 . 34 11 5 4 6 1 5 9 12 . 5 22 69 Peak Tracking Total 23 | . 6 . 6 7 3 4 4 1 4 4 11 . 4 7 23 Tactical Retreats 29 | . 2 . 1 1 1 1 2 . 2 1 2 . . 4 12 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Traps Triggered . | . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 1 5 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Machines Disabled 9 | . . . 5 . . 1 . . . . . . 3 . . Max in Single Turn 1 | . . . 1 . . 1 . . . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Machines Accessed 35 | . . . 14 2 2 . 1 3 . 3 . . 6 2 2 Terminals 27 | . . . 12 2 2 . 1 1 . 2 . . 4 1 2 Fabricators 2 | . . . . . . . . 1 . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 81 | . . . 40 5 5 . 1 5 . 7 . . 11 3 4 Successful 37 | . . . 18 2 4 . 1 2 . 2 . . 6 2 . Failed 44 | . . . 22 3 1 . . 3 . 5 . . 5 1 4 Catastrophic 7 | . . . 4 . . . . . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 15 | . . . 9 4 1 . . . . 1 . . . . . Terminals 60 | . . . 29 5 5 . 1 3 . 5 . . 7 1 4 Fabricators 3 | . . . . . . . . 1 . . . . . 2 . Repair Stations 5 | . . . 5 . . . . . . . . . . . . Recycling Units 7 | . . . 6 . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . . . . . . 2 . . 4 . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 22 | . . . 11 2 3 . 1 1 . 1 . . 2 1 . Record 3 | . . . 2 . . . 1 . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Open Door 4 | . . . 3 . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 1 . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . 1 . . . . . Locate Traps 4 | . . . 2 2 . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . Dispatch Records 2 | . . . 1 . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . 3 . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 4 . . . . 1 . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . Report Inventory 3 | . . . 2 . . . . 1 . . . . . . . Scanalyzer 5 | . . . . . . . . . . 1 . . 4 . . Insert Component 3 | . . . . . . . . . . 1 . . 2 . . Analyze 2 | . . . . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . . . 13 2 2 . . 1 . 3 . . 5 2 2 Full Trace Events 5 | . . . 4 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 13 | . . . 13 . . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Total Allies 12 | . . . 12 . . . . . . . . . . . . Largest Group 10 | . . . 10 1 . . . . . . . . . . . Highest-Rated Group 88 | . . . 88 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . Total Orders 4 | . . . . 1 1 1 1 . . . . . . . . EXPLORE 4 | . . . . 1 1 1 1 . . . . . . . . Ally Attacks 110 | . . . 107 3 . . . . . . . . . . . Total Damage 1119 | . . . 1056 63 . . . . . . . . . . . Kills 18 | . . . 18 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . . . . Drone Launches 5 | . . . . 2 1 1 1 . . . . . . . . Drone Recoveries 4 | . . . . 1 1 1 1 . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Turns Passed 3853 | 82 218 7 720 172 87 345 310 156 89 231 101 31 137 493 674 Spaces Moved 5473 | 58 156 9 651 184 137 375 522 273 166 487 274 74 302 535 1270 Core 33 | 2 . . 1 . . . . . . . . . . . 30 Treads 100 | . . . 100 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 289 | 56 156 9 68 . . . . . . . . . . . . Hover 2067 | . . . 482 184 137 375 522 273 6 . . . . . 88 Flight 2984 | . . . . . . . . . 160 487 274 74 302 535 1152 Fastest Speed 20 | 50 80 80 48 43 43 43 43 43 31 28 28 28 28 25 20 Average Speed 39 | 78 80 80 69 44 43 43 43 43 34 30 28 28 28 25 27 Slowest Speed 250 | 80 95 80 250 45 43 43 43 43 180 34 28 28 28 29 117 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . 11 4 2 4 . 11 Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 27 2 89 24 6 76 71 8 85 16 10 2 37 14 44 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . 2 . . . . . . . . Spaces Dug 38 | . 2 . 4 . 1 . . . . 11 2 . 1 6 11 Terrain Destroyed 323 | 3 49 . 238 . 1 . 1 . . 11 2 . 1 6 11 Melee 32 | . . . . . 1 . . . . 11 2 . 1 6 11 Projectile 3 | . 2 . . . . . 1 . . . . . . . . AOE 288 | 3 47 . 238 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac DSF Fac Fac Res Tes Res Acc Total 6819 | 76 204 8 854 256 154 535 591 309 194 523 289 81 338 882 1525 Wait 989 | . . . 117 53 11 148 59 1 9 14 11 9 28 332 197 Move 5398 | 57 155 8 650 183 136 374 521 272 165 466 265 69 293 534 1250 Hop 28 | . . . . . . . . . . 9 4 2 4 . 9 Pick Up 30 | 5 3 . 10 3 . . 2 . 3 2 1 . . . 1 Fast Attach 69 | 7 8 . 9 1 2 . . 5 5 4 2 1 4 4 17 Attach 22 | . 2 . 5 2 . 1 . . . 2 . . . 1 9 Detach 10 | . 1 . 2 . . . . . . . . . . 1 6 Swap 8 | . . . 3 2 . . . . 1 2 . . . . . Drop 37 | . 3 . 8 1 . . 1 2 9 3 3 . 2 4 1 Fire 108 | 7 29 . 46 7 4 6 7 . 2 . . . . . . Melee 83 | . . . . 3 1 6 1 . . 21 3 . 7 6 35 Ram 5 | . 3 . . 1 . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 32 | . . . 4 . . . . 28 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Crushed by falling debris 220 | -10/Materials | Core integrity fell below 50% 222 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Lost 9 parts (2p2n1u4w) 280 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Discovered new exit (range 7) 308 | -9/Materials | Entered Storage 344 | -9/Storage | Repaired Grenade Launcher 432 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 492 | -9/Storage | Lost 3 allies 720 | -9/Storage | Build established: Commander-Mutant 770 | -9/Storage | Garrison activated, responded to threat 774 | -9/Storage | Lost 5 allies 847 | -9/Storage | Met a pair of Derelict thieves 941 | -9/Storage | Lost 4 parts (1p2n1w) 1016 | -9/Storage | Discovered new exit (range 8) 1025 | -9/Storage | Identified exit to Materials 1028 | -9/Storage | Entered Materials 1028 | -8/Materials | Accompanied by 1 ally 1028 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1049 | -8/Materials | Build established: Mutant 1171 | -8/Materials | Garrison activated, responded to threat 1193 | -8/Materials | Discovered new exit (range 16) 1199 | -8/Materials | Identified exit to Factory 1200 | -8/Materials | Entered Factory 1200 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1261 | -7/Factory | Discovered new exit (range 12) 1286 | -7/Factory | Identified exit to Lower Caves 1287 | -7/Factory | Entered Lower Caves 1316 | -7/Lower Caves | Learned Factory garrison access intel 1453 | -7/Lower Caves | Encountered a Warlord checkpoint 1501 | -7/Lower Caves | Learned location of 1 exit from Factory 1627 | -7/Lower Caves | Discovered new exit (range 13) 1631 | -7/Lower Caves | Identified exit to Lower Caves 1632 | -7/Lower Caves | Entered another Lower Caves area 1702 | -7/Lower Caves | Encountered a Warlord checkpoint 1940 | -7/Lower Caves | Discovered new exit (range 5) 1941 | -7/Lower Caves | Identified exit to Factory 1942 | -7/Lower Caves | Entered Factory 1942 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1943 | -6/Factory | Identified exit to Factory 1944 | -6/Factory | Loaded intel: 4 garrison access locations 2098 | -6/Factory | Identified exit to DSF 2098 | -6/Factory | Entered DSF 2128 | -6/DSF | Additional patrols routed to DSF 2175 | -6/DSF | Discovered exit to Factory (range 12) 2187 | -6/DSF | Entered Factory 2187 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2417 | -5/Factory | Discovered new exit (range 6) 2418 | -5/Factory | Identified exit to Factory 2418 | -5/Factory | Entered another Factory area 2418 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2515 | -4/Factory | Discovered new exit (range 14) 2519 | -4/Factory | Identified exit to Research 2519 | -4/Factory | Entered Research 2519 | -3/Research | Evolved 2 slots: Utility x2 2543 | -3/Research | Discovered new exit (range 9) 2550 | -3/Research | Identified exit to Testing 2550 | -3/Research | Entered Testing 2601 | -3/Testing | Build established: Sprinter 2608 | -3/Testing | Found Prototype Energy Gun 2608 | -3/Testing | Identified Warp Gun 2669 | -3/Testing | Discovered new exit (range 10) 2681 | -3/Testing | Identified exit to Research 2687 | -3/Testing | Entered Research 2687 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 2919 | -2/Research | Build established: Scout 3176 | -2/Research | Discovered new exit (range 15) 3180 | -2/Research | Identified exit to Access 3180 | -2/Research | Entered Access 3180 | -1/Access | Evolved 2 slots: Propulsion x2 3659 | -1/Access | Lost 11 parts (4n6u1w) 3764 | -1/Access | Core integrity fell below 50% 3775 | -1/Access | Lost 16 parts (3p7n4u2w) 3840 | -1/Access | Core integrity fell below 20% 3851 | -1/Access | Spotted B-99 Colossus 3854 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 03827_ Slug penetrates H-88 Terminator. 03827_ Penetrated by Slug. 03830_ Slug penetrates H-88 Terminator. 03830_ Penetrated by Slug. 03836_ Slug penetrates Wall. 03839_ Penetrated by Slug. 03839_ Cmb. Linear Gravjet destroyed. 03839_ Penetrated by Slug. 03842_ Slug penetrates Wall. 03842_ Penetrated by Slug. 03843_ K-01 Serf destroyed. 03843_ Slug penetrates Wall. 03844_ System corrupted: Energy discharge (-36). 03845_ Penetrated by Slug. 03849_ Slug penetrates R-10 Processor. 03849_ R-10 Processor suffers critical hit (Destroy). 03849_ R-10 Processor destroyed. 03849_ Imp. Melee Analysis Suite destroyed. 03849_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????##??????????????? | | ?????????????????????# ?????? ???????????????? | | ?????????????????????# ????? ???????????????? | | ?????????????????????# ??? ????????????????? | | ?????????????????????+ """ ?????????????????? | | ?????????????????????# ""F ###???????????????? | | ?????????????????????# "" !BB#???????????????? | | ????????????????###### """ BB????????????????? | | ????????????????? g """ #?????????????????? | | ??????????????????? m #?????????????????? | | ????????????????????? #?????????????????? | | ??????????????????????? #?????????????????? | | ??????????????????????###@### #?????????????????? | | ??????????????????????# # #???????? ###?????? | | ??????????????????????# u # #?????? / ?????? | | ??????????????????????# + #????! #???????? | | ??????????????????????# # #?? !! #???????# | | ??????????????????????# # # #???????? | | ??????????????????????# + + #???????? | | ??????????????????????# # ################??? | | ??????????????????????# # ?? | | ??????????????????????# # ?? | | ??????????????????????# !# ?? | | ??????????????????????# # ?? | | ??????????????????????####### ?? | | ???????????????????########?# !%= ??? | | ???????????????????# [ # = ^ ??? | | ???????????????????# # ###############???? | | ???????????????????# # #?????????????????? | | ???????????????????# " # #?????????????????? | | ???????????????????# """ # #?????????????????? | | ???????????????????# """# =#?????????????????? | | ???????????????????# " # %#?????????????????? | | ???????????????????# # #?????????????????? | | ????????????????????? ??# #?????????????????? | | ?????????????????????##+##### ###+###???????????? | | ?????????????????????# ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 54 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Propulsion Shielding 66 Evasion (%) 72 Targeting Accuracy 11 Melee Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hvy. Rocket Launcher | -3/Testing | Scanalyzed Linear Gravjet | -3/Testing | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed ThunderSmartbombFlail Manual? 0 Play Time 01:30:29 Cumulative 35.8 hours Start 2025.01.27 @ 19:38:26 End 2025.01.27 @ 21:15:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e530157a-e14d-40a2-b8a9-43ff88cde08e