Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 17:56:08 Player: FlyingLemon Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (55) 275 Value Destroyed (2293) 2293 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (1913) 1913 TOTAL SCORE: 12121 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 504 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -90 Cogmind --------- Core Integrity 0/1300 Matter 180/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Target Analyzer Advanced Target Analyzer Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Advanced Visual Processing Unit Advanced ECM Suite Improved Phase Shifter Improved Core Shielding Zionite Weapon Casing Makeshift System Shield > --- WEAPON ----------- Hypervelocity Railgun Micro-nuke Launcher Heavy Flail > --- INVENTORY -------- Heavy Siege Treads Xenon Bombardment Thruster Xenon Bombardment Thruster KE Penetrator [Rating: 124] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Signal Interpreter Device Advanced ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Propulsion Shielding Weapon CR-A16's Pointy Stick Energy Gun Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Heavy Flak Cannon Launcher Micro-nuke Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 . . . 2 . . . . 2 2 2 . Power 3 | . . . . . 1 . . . . . . . . 1 . 1 . Propulsion 4 | . . 1 . 1 1 . . . . . . . . . 1 . . Utility 6 | . . 1 . 1 . . . . 2 . . . . 1 1 . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . Parts Attached 160 | 6 1 15 2 13 11 . . 1 13 3 14 4 13 19 12 15 18 Power 28 | 1 . 2 . 1 1 . . . 2 . 5 . 4 7 . 2 3 Engine 8 | 1 . 2 . 1 1 . . . 1 . . . 2 . . . . Core 13 | . . . . . . . . . . . 5 . 2 6 . . . Reactor 7 | . . . . . . . . . 1 . . . . 1 . 2 3 Propulsion 51 | 2 . 7 1 3 6 . . . 3 1 6 1 3 2 3 5 8 Treads 13 | 1 . 2 . 2 . . . . . . . . 2 . 1 . 5 Leg 2 | . . 1 . . . . . . . . . 1 . . . . . Wheel 8 | 1 . 4 1 1 1 . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . 2 2 4 1 Flight 19 | . . . . . 5 . . . 3 1 6 . 1 . . 1 2 Utility 37 | 1 1 2 . 3 2 . . . 5 1 2 1 2 3 4 6 4 Device 18 | . . . . 3 . . . . 1 . 1 1 2 2 3 4 1 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . Processor 7 | . 1 . . . . . . . 2 . . . . . . 1 3 Hackware 5 | . . . . . 2 . . . 1 1 . . . 1 . . . Protection 5 | . . 1 . . . . . . 1 . 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . 4 1 6 2 . . 1 3 1 1 2 4 7 5 2 3 Energy Gun 4 | . . . . . . . . . . . . . 2 . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . Ballistic Gun 22 | 2 . 3 . 5 1 . . . 2 . 1 1 1 2 2 1 1 Ballistic Cannon 4 | . . 1 . . . . . . . . . . . 2 1 . . Launcher 2 | . . . 1 . . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 1 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . 1 1 . . 1 . 1 . 1 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . 2 . . . 3 . . . 1 . . 5 2 Parts Lost 88 | . . 7 . 2 . . . 5 1 1 12 . 8 20 . 1 31 Power 21 | . . 2 . 1 . . . 1 . . 3 . 2 6 . . 6 Propulsion 31 | . . 3 . 1 . . . 1 1 . 7 . 4 3 . . 11 Utility 23 | . . . . . . . . 2 . 1 2 . 1 7 . 1 9 Weapon 13 | . . 2 . . . . . 1 . . . . 1 4 . . 5 Highest Loss Streak 22 | . . 5 . 2 . . . 5 1 1 12 . 7 9 . 1 22 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 98 93 100 96 72 . 76 67 65 73 69 81 81 45 43 74 66 Engine 3 | . 14 10 11 8 4 . 7 5 3 6 1 . 4 1 . . . Core 5 | . . . . . . . . . . . 8 13 6 7 5 4 2 Treads 4 | . 14 12 11 8 3 . . . . . . . 4 2 2 1 6 Leg 1 | . . 3 . . . . . . . . . 3 3 . . . . Wheel 3 | . 14 14 22 25 3 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 12 21 5 Flight 7 | . . . . . 16 . 23 21 20 24 14 13 8 . . 2 . Device 6 | . . . . 15 11 . 7 7 7 3 1 5 8 5 3 13 11 Storage 2 | . 14 11 11 9 4 . . . . . . . . . . . . Processor 14 | . 12 11 11 9 7 . 7 7 18 20 20 20 20 7 . 1 10 Hackware 4 | . . . . . 6 . 15 10 5 6 6 6 6 7 5 4 4 Protection 4 | . . 11 11 2 . . . . 4 6 3 6 3 . 4 6 3 Ballistic Gun 7 | . 28 16 7 16 9 . 7 5 1 . 3 6 6 2 4 . 4 Piercing Weapon 2 | . . . . . 4 . 7 7 . 4 6 5 3 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 13 13 34 35 39 34 15 15 15 18 16 20 20 29 59 31 58 58 Greatest Support 210 | 20 20 32 20 36 20 15 15 15 21 21 25 20 48 48 33 67 210 Greatest Overweight (x) 19 | . 1 2 1 1 3 . . . 4 . 5 6 1 19 1 1 4 Average Overweight (x) . | . . . 1 . . . . . . . . 1 . 1 . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 13 15 15 11 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 11 13 15 15 5 5 5 5 5 2 5 5 5 5 5 5 Average Carried 4 | 4 7 6 12 14 9 5 5 4 4 3 1 2 4 1 2 4 3 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 11 13 15 5 5 5 5 5 3 1 5 5 2 3 5 . Class Distribution -------------------- 48% | Scavenger-Mutant 29% | Mutant 8% | Sprinter 4% | Hacker-Mutant 3% | Messiah-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -4/Factory Messiah-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Matter Collected 2376 | 203 83 319 63 126 . . . . 16 84 380 42 225 91 51 328 365 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1966 | . 110 552 50 204 . . . . 16 50 128 . 177 230 51 15 383 Parts 130 | . 3 38 5 15 . . . . 2 . 7 . 9 15 1 . 35 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 3 . . 4 . 6 . . . . Prevented 6 | . . . . . . . . . . . 2 . 4 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Combat Hostiles Destroyed 48 | . 2 13 3 3 . . . . 1 . 5 . 4 7 1 1 8 Melee 5 | . . . . . . . . . . . 2 . 1 . . . 2 Guns 29 | . 2 13 . 3 . . . . . . 3 . 3 2 1 . 2 Cannons 2 | . . . . . . . . . . . . . . 2 . . . AOE 10 | . . . 3 . . . . . . . . . . 2 . 1 4 Classes Destroyed 15 | . 1 6 1 3 . . . . . . . . 2 1 . . 1 Worker 1 | . . 1 . . . . . . . . . . . . . . . Builder 3 | . . . . . . . . . . . . . . 1 . . 2 Hauler 1 | . . 1 . . . . . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . . Swarmer 18 | . . 6 . . . . . . 1 . 5 . . 5 . 1 . Grunt 9 | . 2 4 2 . . . . . . . . . . . 1 . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . 2 Programmer 11 | . . . . . . . . . . . . . 3 2 . . 6 Heavy 1 | . . . . 1 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 2 9 3 2 . . . . 1 . 5 . 3 5 1 1 5 Combat Bots Only 8 | . 2 8 3 2 . . . . 1 . 5 . 3 5 1 1 3 Max Kills in Single Turn 2 | . 1 2 1 1 . . . . 1 1 1 . 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . . . . 2 . 1 2 Melee 1 | . . . . . . . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Hostile Shots Fired 1013 | . 7 149 6 40 5 . . 83 46 8 95 . 89 150 8 20 307 Missed 335 | . 1 44 3 13 3 . . 48 22 5 33 . 25 43 2 7 86 Damage Taken 12428 | . 138 1083 34 457 33 . . 501 332 61 921 . 1048 2283 118 335 5084 Core 3305 | . 53 291 10 70 15 . . 195 126 . 255 . 233 719 17 53 1268 Absorbed by Shields 119 | . . . . 81 . . . . 38 . . . . . . . . Redirected to Shielding 310 | . . 17 . . . . . . . . . . 52 . 6 20 215 Regen/Repaired (Parts) 213 | . . . . 52 . . . . . . . 161 . . . . . Core Remaining (%) 64 | 100 78 . 24 87 . . . 70 . . . . 27 28 98 . . Volleys Fired 184 | . 4 51 4 15 . . . . 3 . 9 . 28 20 5 2 43 Largest 2 | . 2 2 2 2 . . . . 1 . 1 . 2 2 2 1 2 Hottest 98 | . 40 59 69 56 . . . . 15 . 23 . 75 98 86 49 89 Shots Fired 272 | . 8 87 8 30 . . . . 3 . 9 . 34 23 6 2 62 Gun 231 | . 8 84 . 30 . . . . 2 . 9 . 34 10 2 . 52 Cannon 24 | . . 3 4 . . . . . . . . . . 13 4 . . Launcher 16 | . . . 4 . . . . . . . . . . . . 2 10 Special 1 | . . . . . . . . . 1 . . . . . . . . Kinetic 218 | . 8 87 4 30 . . . . 2 . 9 . 28 7 6 . 37 Thermal 21 | . . . . . . . . . . . . . 6 12 . . 3 Explosive 16 | . . . 4 . . . . . . . . . . . . 2 10 Electromagnetic 16 | . . . . . . . . . . . . . . 4 . . 12 Robot Hit Streak 25 | . 2 25 2 23 . . . . 25 . 3 . 9 2 5 6 7 Robot Miss Streak 6 | . 2 4 2 1 . . . . 1 . 1 . 3 6 4 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 192 | . 4 62 4 25 . . . . 2 1 10 . 31 8 6 1 38 Core Hits 111 | . 4 25 6 8 . . . . 1 1 7 . 17 7 6 5 24 Critical Kills 2 | . . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . . . . . 3 Critical Strikes 6 | . . 1 . . . . . . . . . . . 1 . . 4 Meltdown 1 | . . . . . . . . . . . . . . 1 . . . Destroy 5 | . . 1 . . . . . . . . . . . . . . 4 Melee Attacks 28 | . . . . 1 1 . . 1 . 1 5 . 6 8 1 3 1 Impact 5 | . . . . . . . . . . . . . . . 1 3 1 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 23 | . . . . 1 1 . . 1 . 1 5 . 6 8 . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5101 | . 66 774 250 499 . . . . 33 86 181 . 741 507 143 417 1404 Guns 2637 | . 45 711 . 499 . . . . 21 . 100 . 674 115 50 . 422 Cannons 415 | . . 63 39 . . . . . . . . . . 220 93 . . Explosions 1736 | . . . 211 . . . . . . . . . . 172 . 417 936 Melee 234 | . . . . . . . . . . 86 81 . 67 . . . . Ramming 79 | . 21 . . . . . . . 12 . . . . . . . 46 Kinetic 2662 | . 45 774 39 499 . . . . 21 . 100 . 569 114 143 . 358 Thermal 509 | . . . . . . . . . . . . . 105 374 . . 30 Explosive 1564 | . . . 211 . . . . . . . . . . . . 417 936 Electromagnetic 53 | . . . . . . . . . . . . . . 19 . . 34 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 234 | . . . . . . . . . . 86 81 . 67 . . . . Highest Corruption 23 | . . . . . . . . . . . . . 3 14 . 2 23 Average Corruption 4 | . . . . . . . . . . . . . 2 7 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . 15 Effects 31 | . . . . . . . . . . . . . 5 15 . 3 8 Message Errors 4 | . . . . . . . . . . . . . 2 1 . 1 . Matter Fused 8 | . . . . . . . . . . . . . . 4 . 1 3 Heat Flow Errors 5 | . . . . . . . . . . . . . 2 1 . 1 1 Energy Discharges 3 | . . . . . . . . . . . . . 1 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . . . . . . 2 . . . Misdirections 4 | . . . . . . . . . . . . . . 1 . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 248 | . . . . . . . . . . . . . . . . 60 188 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 248 | . . . . . . . . . . . . . . . . 60 188 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . 1 . . . . . 1 . . . . 2 3 . . Impact 1 | . . . . . . . . . 1 . . . . . . . . Kinetic 6 | . . . 1 . . . . . . . . . . 2 3 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 420 | . 10 . . . . . . . 4 . . . . 260 . 4 142 Shots 7 | . . . . . . . . . . . . . . 4 . 1 2 Rammed 24 | . 3 1 . . . . . . 6 . . . . . . . 14 Targets Rammed 26 | . 3 1 . . . . . . 6 . . . . . . . 16 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . 2 Highest Temperature 451 | . 18 27 30 . 451 . . 1 1 . 11 . 255 355 12 300 35 Average Temperature 108 | . 12 6 17 . 211 . . 1 1 . 8 . 105 143 7 150 20 Received Heat Transfer 792 | . 51 384 18 . . . . 30 6 . 21 . 72 9 39 . 162 Effects 10 | . . . . . 2 . . . . . . . . 2 . 6 . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . Interference 5 | . . . . . . . . . . . . . . 2 . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . Heat Transferred 566 | . . . . . . . . . . . . . 148 400 . . 18 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Peak Influence 458 | . 52 352 216 169 76 . . . 112 . . . . 359 115 445 458 Initial 249 | . . 20 136 83 76 . . . 32 . . . . 168 78 60 249 Average 151 | . 25 187 163 110 76 . . . 68 . . . . 167 102 338 383 Maximum Alert Level 2 | . . 1 1 . . . . . . . . . . 1 . 2 2 Low Security (%) 76 | 100 100 47 68 100 100 . . . 100 . . . . 91 100 23 1 Level 1 11 | . . 52 31 . . . . . . . . . . 8 . 16 35 Level 2 11 | . . . . . . . . . . . . . . . . 60 62 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 1 . 2 . . . . 2 . . . . 1 . 1 4 Investigation 2 | . 2 . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . 1 . . 1 Reinforcement 8 | . . 1 . 2 . . . . 2 . . . . . . 1 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Distress Signals 3 | . 1 1 . 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 153 | . 5 20 5 7 3 . . 12 13 7 11 . 13 10 2 17 28 Peak Tracking Total 17 | . 2 11 3 4 3 . . 7 4 5 6 . 4 4 2 6 17 Tactical Retreats 14 | . . 1 . 1 . . . 2 4 1 1 . 2 . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Traps Triggered 7 | . 2 . . . 1 . . . 3 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Machines Disabled 13 | . . . . . . . . 1 . . . . 1 6 . 2 3 Max in Single Turn 4 | . . . . . . . . 1 . . . . 1 4 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Machines Accessed 20 | . 6 2 . 3 1 . 4 . 3 . . . 1 . . . . Terminals 8 | . 5 1 . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units 5 | . 1 1 . . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Total Hacks 63 | . 17 3 . 5 2 . 30 . 5 . . . 1 . . . . Successful 51 | . 11 1 . 3 . . 30 . 5 . . . 1 . . . . Failed 12 | . 6 2 . 2 2 . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 31 | . 12 2 . 3 . . . 1 . . . . . 2 5 3 3 Terminals 19 | . 15 2 . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . Recycling Units 8 | . 2 1 . . . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . Terminal Hacks 38 | . 7 . . . . . 30 . . . . . 1 . . . . Record 12 | . . . . . . . 11 . . . . . 1 . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . 1 . . . . . . 5 . . . . . . . . Process 2 | . . . . . . . . . 2 . . . . . . . . Report Inventory 3 | . . 1 . . . . . . 2 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 4 . . 1 . . . . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 5 . . 1 1 . . . 1 . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 11 . . . . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . . 24 . . . . . . . . Retrieved Matter 24 | . . . . . . . . . 24 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Total Allies 11 | . . . . . . . . 1 . . . 4 . 2 3 1 . Largest Group 4 | . . . . . . . . 1 . . . 4 4 2 3 3 . Highest-Rated Group 288 | . . . . . . . . 96 . . . 151 151 170 288 288 . Highest-Rated Ally 96 | . . . . . . . . 96 . . . 39 39 85 96 96 . Zionite Dispatches 4 | . . . . . . . . . . . . . . 1 2 1 . Heavy 1 | . . . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . . . 8 . . . . 22 . . 27 . Total Damage 2029 | . . . . . . . . 376 . . . . 459 . . 1194 . Kills 16 | . . . . . . . . 2 . . . . 4 . . 10 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 1 . 1 . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Turns Passed 6731 | 75 570 276 147 324 140 4 31 107 562 86 275 1443 1127 626 258 273 407 Spaces Moved 5754 | 42 441 116 135 218 114 7 95 309 1247 270 300 721 584 317 261 350 227 Core 432 | 1 . . . . . . . . 23 . 58 215 3 88 . . 44 Treads 587 | 35 185 3 . 2 11 . . . . . . . 219 61 . . 71 Legs 839 | . . . . . . . . . . . . 506 333 . . . . Wheels 726 | 6 256 113 135 216 . . . . . . . . . . . . . Hover 880 | . . . . . . . . . . . . . . 168 261 350 101 Flight 2290 | . . . . . 103 7 95 309 1224 270 242 . 29 . . . 11 Fastest Speed 26 | 50 95 95 95 86 32 32 32 32 28 29 26 140 42 40 45 36 38 Average Speed 98 | 145 122 105 95 95 55 32 32 32 36 29 75 197 168 166 81 66 108 Slowest Speed 1000 | 160 160 240 95 250 247 32 32 37 250 32 300 350 210 1000 120 161 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . 1 . . . 25 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 36 | 5 78 15 26 24 5 2 75 59 45 56 55 86 75 13 5 10 25 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . 1 . . . . 2 . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . . 1 1 . Scrap Searched 9 | . . . 1 . . . . . . 1 1 2 4 . . . . Spaces Dug 13 | . . . . 1 . . . . . . . . . 8 1 3 . Terrain Destroyed 230 | . . . 12 1 . . . . . . . . . 93 1 40 83 Melee 13 | . . . . 1 . . . . . . . . . 8 1 3 . Projectile 5 | . . . . . . . . . . . . . . 5 . . . AOE 212 | . . . 12 . . . . . . . . . . 80 . 37 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Total 6478 | 53 465 193 144 307 192 8 94 314 1324 273 331 743 676 373 294 382 312 Wait 210 | . 9 5 2 36 52 2 . . 37 . 3 11 38 2 12 1 . Move 5695 | 41 440 115 134 217 111 6 94 308 1206 269 299 720 583 316 260 349 227 Hop 16 | . . . . . 1 . . . 15 . . . . . . . . Pick Up 60 | 6 5 4 2 10 3 . . 1 9 . . 6 2 4 2 4 2 Fast Attach 91 | 6 1 6 . 5 3 . . 1 6 . 10 2 10 10 6 13 12 Attach 48 | . . 5 . 2 8 . . . 7 2 3 2 2 7 3 2 5 Detach 7 | . . . . 2 . . . . 2 . . . . 1 2 . . Swap 23 | . . 4 2 6 . . . . . 1 1 . 2 2 3 1 1 Drop 65 | . 3 2 . 13 13 . . 3 8 . 1 2 5 3 . 7 5 Fire 184 | . 4 51 4 15 . . . . 3 . 9 . 28 20 5 2 43 Melee 28 | . . . . 1 1 . . 1 . 1 5 . 6 8 1 3 1 Ram 10 | . 3 . . . . . . . 6 . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 16 | . . 1 . . . . . . . . . . . . . . 15 Escape Stasis 25 | . . . . . . . . . 25 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 313 | -10/Materials | Identified exit to Mines 430 | -10/Materials | Discovered new exit (range 9) 437 | -10/Materials | Identified exit to Materials 534 | -10/Materials | Discovered exit to Mines (range 16) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 806 | -9/Materials | Core integrity fell below 50% 834 | -9/Materials | Destroyed 8 combat bots 836 | -9/Materials | Lost 5 parts (1p3n1w) 866 | -9/Materials | Discovered new exit (range 16) 892 | -9/Materials | Identified exit to Mines 922 | -9/Materials | Entered Mines 1002 | -9/Mines | Discovered new exit (range 3) 1004 | -9/Mines | Identified exit to Materials 1053 | -9/Mines | Learned location of 2 exits from Materials 1069 | -9/Mines | Entered Materials 1069 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1070 | -8/Materials | Identified exit to Factory 1191 | -8/Materials | Build established: Scavenger-Mutant 1284 | -8/Materials | Repaired Lgt. Treads 1393 | -8/Materials | Entered Factory 1393 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1522 | -7/Factory | Discovered new exit (range 13) 1526 | -7/Factory | Identified exit to Lower Caves 1533 | -7/Factory | Entered Lower Caves 1534 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1537 | -7/Lower Caves | Identified exit to Data Miner 1537 | -7/Lower Caves | Entered Data Miner 1537 | -7/Data Miner | Discovered new exit (range 6) 1544 | -7/Data Miner | Met Data Miner 1551 | -7/Data Miner | Learned location of Section 7 (-2) 1551 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1556 | -7/Data Miner | Received God Mode back door access code from Data Miner 1567 | -7/Data Miner | Identified exit to Proximity Caves 1568 | -7/Data Miner | Entered Proximity Caves 1572 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 1579 | -6/Proximity Caves | Found Prototype Special Weapon 1595 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1623 | -6/Proximity Caves | Spotted B-75 Beast 1636 | -6/Proximity Caves | Escorted by Enhanced Grunt 1665 | -6/Proximity Caves | Learned Factory stockpile data 1672 | -6/Proximity Caves | Discovered new exit (range 10) 1675 | -6/Proximity Caves | Identified exit to Factory 1675 | -6/Proximity Caves | Entered Factory 1675 | -6/Factory | Evolved 2 slots: Utility x2 1676 | -6/Factory | Identified Molecular Deconstructor 1687 | -6/Factory | Lost 5 parts (1p1n2u1w) 2235 | -6/Factory | Discovered new exit (range 8) 2237 | -6/Factory | Identified exit to Lower Caves 2237 | -6/Factory | Entered Lower Caves 2273 | -6/Lower Caves | Learned Factory stockpile data 2321 | -6/Lower Caves | Discovered new exit (range 6) 2322 | -6/Lower Caves | Identified exit to Lower Caves 2323 | -6/Lower Caves | Entered another Lower Caves area 2454 | -6/Lower Caves | Lost 12 parts (3p7n2u) 2544 | -6/Lower Caves | Discovered new exit (range 14) 2595 | -6/Lower Caves | Identified exit to Zion 2598 | -6/Lower Caves | Entered Zion 2688 | -6/Zion | Learned Factory emergency access door positions 2987 | -6/Zion | Learned Factory emergency access door positions 3030 | -6/Zion | Found CR-A16's Pointy Stick 3126 | -6/Zion | Visited the Megawrench Repair Shop 3126 | -6/Zion | Megawrench repaired 9 parts 3437 | -6/Zion | Imprinted 3439 | -6/Zion | Declared Zion's savior 4015 | -6/Zion | Discovered new exit (range 12) 4029 | -6/Zion | Identified exit to Proximity Caves 4041 | -6/Zion | Entered Proximity Caves 4041 | -5/Proximity Caves | Accompanied by 4 allies 4043 | -5/Proximity Caves | Spotter reported a threat 4132 | -5/Proximity Caves | Learned location of 1 exit from Factory 4261 | -5/Proximity Caves | Lost 3 allies 4702 | -5/Proximity Caves | Core integrity fell below 50% 4704 | -5/Proximity Caves | P-70 Sage assimilated allied 5J-OVD(M) 4762 | -5/Proximity Caves | Lost 7 parts (1p4n1u1w) 4904 | -5/Proximity Caves | Found Alien Artifact 4904 | -5/Proximity Caves | Identified Dimensional Node Initializer 4904 | -5/Proximity Caves | Initialized slip node 5156 | -5/Proximity Caves | Discovered new exit (range 8) 5166 | -5/Proximity Caves | Identified exit to Factory 5168 | -5/Proximity Caves | Entered Factory 5168 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5169 | -5/Factory | Identified exit to Upper Caves 5170 | -5/Factory | Identified exit to Factory 5251 | -5/Factory | Crushed by falling debris 5361 | -5/Factory | Lost 9 parts (3p2n2u2w) 5544 | -5/Factory | System corruption reached 10% 5559 | -5/Factory | Core integrity fell below 50% 5580 | -5/Factory | Lost 7 parts (3p2u2w) 5603 | -5/Factory | Zion Heavy squad teleported in 5611 | -5/Factory | Spotted B-75 Beast 5794 | -5/Factory | Entered another Factory area 5794 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5880 | -4/Factory | Zion Light squad teleported in 5888 | -4/Factory | Build established: Mutant 5889 | -4/Factory | Zion Recon squad teleported in 5895 | -4/Factory | Discovered new exit (range 9) 6052 | -4/Factory | Entered Research 6052 | -3/Research | Accompanied by 3 allies 6052 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 6161 | -3/Research | Found Prototype Protection 6161 | -3/Research | Identified Zio. Weapon Casing 6231 | -3/Research | Zion Demo squad teleported in 6282 | -3/Research | Found Prototype Device 6282 | -3/Research | Identified Exp. EM Disruption Field 6300 | -3/Research | Discovered new exit (range 8) 6325 | -3/Research | Entered Testing 6373 | -3/Testing | Scanned by Researcher 6452 | -3/Testing | Lost 8 parts (5n3u) 6604 | -3/Testing | First assault squad dispatched 6699 | -3/Testing | System corruption reached 10% 6702 | -3/Testing | Core integrity fell below 50% 6720 | -3/Testing | Core integrity fell below 20% 6732 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- L-61 Swordsman unfolds itself. G-67 Veteran unfolds itself. I-47 Archangel unfolds itself. Mic. Antimatter Reactor destroyed. Critical hit (Burn: +37). P-80 Master resets G-67 Veteran, system corruption cleaned. Mic. Antimatter Reactor destroyed. Hvy. Treads destroyed. System Guard destroyed. System corrupted: Heat flow error (+256). Hvy. Wave Gun destroyed. Slammed into L-61 Swordsman. Xenon Bombardment Thruster destroyed. Door malfunctions. Xenon Bombardment Thruster destroyed. Adv. Cryofiber Web destroyed. K-01 Serf cleans the Engineering Station. System corrupted: Matter fused (-9). Adv. Visual Processing Unit destroyed. K-01 Serf cleans the Engineering Station. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# ????????????????????????????? | | ??????????????+ ?? ?????????????????????????? | | ??????????????# """? ??????????????????????? | | ??????????????# """" ??????????????????????? | | ??????????????# """" #??????????????????????? | | ??????????????# """" #??????????????????????? | | ############### " #??????????????????????? | | k #??????????????????????? | | """" #??????????????????????? | | """" #??????????????????????? | | sp """" #??????????????????????? | | ###########+### """" #??????????????????????? | | #????????? ?# " #??????????????????????? | | #????????? ""?# ######+#### #?????????? | | #???????? ""## k ?????????? | | #???????? G## #????????? | | #??????? ""## #????????? | | #??????? ""## @ R k????????? | | #?????? ?####+####+###########??????????????? | | "?????? ???????????# ????????????????????????? | | "?????#####???????????# ????????????????????????? | | "?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | "?????????????????????#####??????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 54 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 200 EM Shielding 4 Corruption Containment 8 Armor Coverage 150 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 66 Target Analysis 12 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 23 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Hvy. Neutron Cannon | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Deconstruction Knowing Is Half The Battle Challenges ------------ None Game ------ Seed DirtyThermalLauncher Manual? 0 Play Time 01:38:16 Cumulative 23.5 hours Start 2024.04.23 @ 16:17:46 End 2024.04.23 @ 17:56:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da527030-19e0-43d1-a1f9-6a878f671cfa