Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.24 @ 20:40:56 Player: Azken Zutik Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (195) 975 Value Destroyed (4452) 4452 Prototype IDs (243) 4860 Alien Tech Used (1) 200 Bonus (5423) 5423 TOTAL SCORE: 21910 Bonus ------- High Alert Combat Kills 403 Follower Combat Kills 20 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (1200) Ox23 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- Makeshift Axe Great Axe > --- INVENTORY (28) --- Makeshift Power Source Light Angular Momentum Engine Matter Compressor (197) Terrain Scan Processor 0b10 Decoder Chip [Generic] Makeshift Salvage Targeting Computer Weapon Cycler Maneuvering Thrusters Improved Light Armor Plating Layered Light Armor Plating Makeshift Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield Component Analysis Suite Hacking Drone Bay Heart of Steel Makeshift Laser Barrage Gun Makeshift Shrapnel Gun Bore Cannon Improved Remote Datajack Enhanced Flamer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle Heavy Missile Launcher Great Axe > --- INVENTORY -------- Reinforced Deuterium Engine Armored Wheel Large Storage Unit Matter Compressor 0b10 Decoder Chip [Generic] Weapon Cycler Maneuvering Thrusters Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Medium Reflective Plating Improved Shield Generator Heart of Steel Minigun Shock Bomb Launcher Remote Datajack Plasma Sword [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Armored Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . Utility 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . Parts Attached 175 | 6 2 5 8 . 5 1 8 1 6 6 13 1 1 2 . 7 7 16 78 2 Power 19 | 1 . . 2 . . . 1 . . . 2 . . . . 1 1 3 8 . Engine 16 | 1 . . 2 . . . 1 . . . . . . . . 1 1 3 7 . Core 3 | . . . . . . . . . . . 2 . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 21 | 2 . . . . . . 1 . . . . . . . . . . 2 16 . Treads 6 | 2 . . . . . . . . . . . . . . . . . . 4 . Leg 11 | . . . . . . . . . . . . . . . . . . . 11 . Wheel 2 | . . . . . . . . . . . . . . . . . . 1 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Utility 61 | 1 . 2 4 . 4 1 5 . 2 2 2 . 1 . . 3 . . 33 1 Device 16 | . . 2 1 . . . . . 1 . . . . . . 1 . . 10 1 Storage 19 | 1 . . . . 4 . 4 . . 1 . . . . . 1 . . 8 . Processor 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . Protection 23 | . . . 3 . . 1 1 . 1 1 1 . . . . . . . 15 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 2 3 2 . 1 . 1 1 4 4 9 1 . 2 . 3 6 11 21 1 Energy Gun 13 | 2 1 2 1 . . . . . 1 1 . . . . . . 1 1 3 . Energy Cannon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Ballistic Gun 29 | . . . . . . . . 1 1 1 8 . . . . 2 2 5 9 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 1 . 1 . . . 1 2 . 1 . 1 . . 3 5 . . Special Weapon 4 | . 1 1 . . . . . . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . 1 . . 1 . 1 . . 6 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . . . . . . . . . . . . 3 1 Parts Lost 46 | . . 5 1 . . 1 1 . 1 . 3 . . . 1 . 2 4 17 10 Power 7 | . . . . . . . 1 . . . . . . . . . 1 1 2 2 Propulsion 9 | . . . . . . 1 . . . . . . . . . . . . 4 4 Utility 9 | . . 1 . . . . . . 1 . . . . . . . . . 6 1 Weapon 21 | . . 4 1 . . . . . . . 3 . . . 1 . 1 3 5 3 Highest Loss Streak 6 | . . 5 1 . . 1 1 . 1 . 2 . . . 1 . 2 2 2 6 Average Slot Usage (%) 80 | . 85 94 90 88 84 66 69 72 71 72 75 76 76 76 76 73 75 62 83 87 Engine 8 | . 14 14 10 11 11 11 6 9 9 9 . . . . . . 3 5 9 5 Core 1 | . . . . . . . . . . . 7 7 7 7 7 6 6 . 1 5 Treads 9 | . 28 28 22 22 22 11 . . . . . . . . . . . . 6 16 Leg 6 | . . . . . . . . . . . . . . . . . . . 16 . Flight 2 | . . . . . . . 9 9 9 9 7 7 7 7 7 6 6 5 . . Device 4 | . . 13 11 11 5 . . . 6 9 3 . . . . 1 . . 4 5 Storage 13 | . 14 14 11 11 17 11 18 18 18 23 23 23 23 23 23 20 20 20 5 26 Hackware 1 | . . . . . . . . . . . . . . . . 4 6 6 2 . Protection 8 | . . . 16 22 10 10 18 18 11 3 2 7 7 . . . . . 13 . Energy Gun 3 | . 27 22 10 . . . . . 5 2 . . . . . . . 1 1 . Ballistic Gun 8 | . . . . . . . . 8 8 2 28 26 23 23 23 20 17 8 9 10 Launcher 3 | . . . 7 11 18 22 11 9 3 12 . 3 7 7 7 . . 1 . . Slashing Weapon 4 | . . . . . . . . . . . 1 . . . . 5 6 4 6 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 12 13 14 23 22 175 99 51 51 50 64 71 72 72 65 65 67 72 71 98 100 Greatest Support 88 | 40 40 40 40 40 40 20 72 72 72 72 72 72 72 72 72 72 72 72 88 88 Greatest Overweight (x) 24 | . . . . . 4 4 . . . . . . . . . . . 20 5 24 Average Overweight (x) . | . . . . . 1 4 . . . . . . . . . . . . . 1 Largest Inventory Capacity 44 | 6 6 6 6 6 44 44 28 16 16 22 22 22 22 22 22 22 22 22 28 28 Average Capacity 14 | 5 6 6 6 6 25 24 10 16 16 19 22 22 22 22 22 22 22 22 8 28 Most Carried 28 | 6 6 6 6 6 14 16 16 15 16 22 22 22 22 22 22 22 22 22 28 28 Average Carried 12 | 4 6 5 5 6 9 15 9 12 15 18 21 22 22 22 21 21 21 21 7 27 Final Capacity 44 | 6 6 6 6 6 44 24 16 16 16 22 22 22 22 22 22 22 22 22 28 28 Final Carried 28 | 6 6 4 6 6 14 16 11 15 16 22 22 22 22 22 22 22 22 22 28 27 Class Distribution -------------------- 36% | Scavenger-Mutant 26% | Mutant 23% | Hauler-Mutant 5% | Derelict-Mutant 3% | Hauler-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Hauler-Bomber | -7/Lower Caves Hauler-Bomber | -7/Lower Caves Hauler-Bomber | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 5847 | 260 20 20 112 26 . 37 65 379 355 295 133 65 . . 250 70 486 504 2452 318 Remotely 801 | . . . 112 26 . . . . 235 295 133 . . . . . . . . . Salvage Created 5181 | 140 59 219 112 . . 27 97 197 326 371 133 49 . . 83 70 360 578 2042 318 Parts 352 | 9 5 6 6 . . 2 14 25 24 24 3 2 . . 3 1 15 19 185 9 Haulers Intercepted 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Recyclers Shooed 4 | 1 . . 1 . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . 1 . . 3 . 13 11 . 5 Prevented 5 | . . . . . . . . . . . . . 1 . . . 3 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 100 | . 3 5 3 . . 2 6 14 6 14 2 3 . . 5 . 11 15 9 2 Melee 7 | . . 1 . . . . . . . . . . . . . . . 1 3 2 Guns 20 | . 3 1 . . . . . 2 . . 2 1 . . 1 . . 4 6 . AOE 72 | . . 3 3 . . 2 6 12 6 14 . 2 . . 4 . 10 10 . . Classes Destroyed 18 | 2 1 1 2 . . . 1 . 2 2 . . . . . . . 2 3 2 Worker 7 | . . . 1 . . . . . 3 . . . . . . 3 . . . . Builder 2 | . . . . . . . 2 . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Recycler 3 | 1 . . . . . . . . 2 . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . Swarmer 40 | . 3 . . . . . 3 8 3 8 . 3 . . 3 . 7 . . 2 Grunt 31 | . . 4 2 . . 2 2 6 1 2 . . . . 2 . 3 7 . . Brawler 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . Duelist 2 | . . . . . . . . . . . . . . . . . . 2 . . Sentry 9 | . . . 1 . . . 1 . 2 2 2 . . . . . . 1 . . Hunter 3 | . . . . . . . . . . 1 . . . . . . . 2 . . Zionite 75 | . . . . . . . . . . . . . . . . . . . 75 . Packrat 2 | . . . . . . . . . . . . . . . . . . . . 2 Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 2 Tinkerer 6 | . . . . . . . . . . . . . . . . . . . 6 . Thief 2 | . . . . . . . . . . . . . . . . . . 2 . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Mutant 6 | . . . . . . . . . . . . . . . . . . . 6 . Best Kill Streak 14 | 2 3 2 4 . . 2 5 14 4 8 1 3 . . 3 3 7 6 11 2 Combat Bots Only 14 | . 3 2 3 . . 2 4 14 3 8 1 3 . . 3 . 7 5 3 2 Max Kills in Single Turn 4 | 1 1 2 1 . . 2 3 3 4 3 1 2 . . 1 1 4 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 . . 2 3 3 3 3 . 2 . . 1 . 4 3 . . Melee 1 | . . 1 . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . 1 . YI-UF0 (-10/Mines) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Damage Taken 9800 | . 90 488 223 . . 111 134 225 259 136 512 109 . 420 249 . 403 1161 3599 1681 Core 1525 | . . 122 12 . . 18 12 41 13 37 69 . . 326 17 . 71 154 367 266 Absorbed by Shields 588 | . . . . . . . . . . . . . . . . . . . 588 . Core Remaining (%) 73 | 100 . 51 . . . 92 . . . 81 . . . . 41 . . . . . Volleys Fired 498 | 9 7 22 8 1 . 5 7 20 24 27 16 12 . 2 9 . 12 34 281 2 Largest 4 | 2 2 2 1 1 . 2 1 1 2 2 4 4 . 1 3 . 1 4 3 1 Hottest 131 | 80 80 100 36 36 . 72 36 36 113 72 88 91 . 36 63 . 39 131 98 24 Shots Fired 688 | 18 14 38 8 1 . 8 7 20 25 34 58 39 . 2 13 . 12 58 329 4 Gun 549 | 18 14 35 . . . . . 7 14 12 58 38 . . 6 . . 36 307 4 Cannon 23 | . . . . . . . . . 1 . . . . . . . . . 22 . Launcher 113 | . . . 8 1 . 8 7 13 10 22 . 1 . 2 7 . 12 22 . . Special 3 | . . 3 . . . . . . . . . . . . . . . . . . Kinetic 428 | . . . . . . . . 7 4 2 58 38 . . 6 . . 28 281 4 Thermal 23 | 9 . 8 . . . . . . . . . . . . . . . . 6 . Explosive 97 | . . . 8 1 . 8 7 13 10 22 . 1 . 2 7 . 4 14 . . Electromagnetic 140 | 9 14 30 . . . . . . 11 10 . . . . . . 8 16 42 . Robot Hit Streak 30 | 6 4 10 2 . . 2 4 14 9 8 10 5 . 2 9 . 1 7 30 2 Robot Miss Streak 6 | 1 3 3 2 . . 6 1 1 2 2 6 6 . . 1 . 5 2 6 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 4 | . . 1 . . . . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 506 | 11 8 29 2 . . 2 5 10 21 16 43 20 . 2 9 5 3 44 256 20 Core Hits 328 | 5 3 10 7 . . 9 14 23 21 24 13 7 . 2 11 3 15 34 120 7 Critical Hits 3 | . . . . . . . . . . . . . . . . . . . 2 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 181 | . . . . . . . 5 . . . 1 . . 1 . 14 . 5 121 34 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 176 | . . . . . . . . . . . 1 . . 1 . 14 . 5 121 34 Piercing 5 | . . . . . . . 5 . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . 1 . . . . . . 1 . 2 . . 4 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . 6 Damage Inflicted 19455 | 164 79 493 454 . . 463 582 1539 843 1263 401 361 . 306 762 394 806 2537 6428 1580 Guns 6641 | 164 79 348 . . . . . 41 174 184 401 190 . . 7 . . 506 4522 25 Cannons 68 | . . . . . . . . . 28 . . . . . . . . . 40 . Explosions 8615 | . . 143 454 . . 463 480 1498 641 1079 . 171 . 190 755 . 806 1865 70 . Melee 4129 | . . . . . . . 102 . . . . . . 116 . 394 . 166 1796 1555 Ramming 2 | . . 2 . . . . . . . . . . . . . . . . . . Kinetic 5310 | . . . . . . . . 41 30 . 401 190 . . 7 . . 374 4242 25 Thermal 669 | 86 . 196 . . . . . . 60 72 . . . . . . 96 . 159 . Explosive 7576 | . . . 395 . . 463 480 1498 581 1007 . 171 . 190 755 . 396 1640 . . Electromagnetic 1769 | 78 79 295 59 . . . . . 172 184 . . . . . . 314 357 231 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4027 | . . . . . . . . . . . . . . 116 . 394 . 166 1796 1555 Piercing 102 | . . . . . . . 102 . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . . . . . . 11 11 Average Corruption 6 | . . . . . . . . . . . . . . . . . . . 5 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 162 | . . . . . . . . . . . . . . . . . . . 123 39 Message Errors 42 | . . . . . . . . . . . . . . . . . . . 35 7 Matter Fused 24 | . . . . . . . . . . . . . . . . . . . 16 8 Heat Flow Errors 17 | . . . . . . . . . . . . . . . . . . . 13 4 Energy Discharges 20 | . . . . . . . . . . . . . . . . . . . 17 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . . . . . . . . . . . . . 13 6 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . 6 2 Misfires 6 | . . . . . . . . . . . . . . . . . . . 4 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . . 7 4 Targeting Errors 11 | . . . . . . . . . . . . . . . . . . . 9 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1263 | . . . 24 . . 7 14 80 4 22 . . . . 38 198 14 70 219 573 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 235 | . . . 24 . . 7 14 80 4 22 . . . . 38 . 14 23 9 . Melee 1028 | . . . . . . . . . . . . . . . . 198 . 47 210 573 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 738 | . . . 84 . . 18 15 35 98 34 . . . . . . 147 307 . . Shots 26 | . . . 3 . . 1 1 1 2 1 . . . . . . 3 14 . . Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 609 | 108 126 296 10 2 . 33 65 106 92 72 218 195 . . 25 . 77 390 609 239 Average Temperature 108 | 44 64 105 4 1 . 23 27 35 30 18 92 105 . . 9 . 30 128 126 106 Received Heat Transfer 1195 | . . 186 93 . . 45 45 81 63 . 144 . . 54 63 . 45 150 214 12 Effects 42 | . . . . . . . . . . . . . . . . . . 3 39 . Shutdowns 12 | . . . . . . . . . . . . . . . . . . . 12 . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . 5 . Interference 6 | . . . . . . . . . . . . . . . . . . 3 3 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . 3 . Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . 5 . Damage (major) 8 | . . . . . . . . . . . . . . . . . . . 8 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 5 | . . 1 . . . . . . . . . . . . . . 3 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 860 | 200 . 175 . . . . . . 100 100 . . . . . . 50 . 235 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 2 . . . . . . 1 1 . . . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 903 | 20 90 75 165 60 . 134 258 651 742 903 571 . . . . 538 . . . . Initial 482 | . 13 34 . 60 . . 15 167 317 482 473 . . . . 78 . . . . Average 237 | 10 44 35 29 60 . 85 110 505 579 754 497 . . . . 356 . . . . Maximum Alert Level 3 | . . . . . . . 1 2 3 3 2 . . . . 2 . . . . Low Security (%) 64 | 100 100 100 100 100 . 100 75 11 . . . . . . . 39 . . . . Level 1 3 | . . . . . . . 24 13 8 . 6 . . . . . . . . . Level 2 26 | . . . . . . . . 75 83 28 93 . . . . 60 . . . . Level 3 5 | . . . . . . . . . 8 71 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 2 . . . 2 . 4 . . . . . . . . . . . Investigation 3 | . . . . . . . 1 . 2 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 5 | . . . 2 . . . 1 . 2 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 9 | . 1 . 3 . . . 2 . 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 231 | . 4 5 11 . . 4 11 18 13 13 5 6 . 4 10 . 14 15 90 8 Peak Tracking Total 6 | . 3 2 6 . . 3 4 6 6 4 3 4 . 4 5 . 4 5 5 4 Tactical Retreats 31 | . . . . . . 2 . 7 4 1 . 3 . . 1 . 1 . 10 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 13 | . . . 1 . . . . 7 2 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 13 | . . . 4 . . 4 1 . 1 1 . . . . . . . . 1 1 Max in Single Turn 2 | . . . 2 . . 2 1 . 1 1 . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 29 | . 1 . 1 . 1 . 2 . 5 . 5 1 . 4 . 3 3 1 1 1 Terminals 12 | . 1 . 1 . . . 1 . 3 . 4 . . . . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Total Hacks 83 | . 6 . 1 . 1 . 5 . 10 . 9 1 . 25 . 7 10 1 6 1 Successful 62 | . 1 . 1 . 1 . 2 . 5 . 4 1 . 25 . 4 10 1 6 1 Failed 21 | . 5 . . . . . 3 . 5 . 5 . . . . 3 . . . . Catastrophic 6 | . 1 . . . . . 1 . 2 . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 20 | . . . 1 . 3 . . . 6 . 4 . . . . 2 . . 4 . Terminals 29 | . 6 . 1 . . . 4 . 7 . 7 . . . . 4 . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Terminal Hacks 53 | . 1 . 1 . 1 . 1 . . . 3 1 . 25 . 2 10 1 6 1 Record 20 | . . . . . . . . . . . . . . 11 . . 8 . . 1 Part Schematic 12 | . . . . . . . . . . . 1 . . 5 . . . . 6 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . 2 1 . . Branch Access Points 5 | . 1 . 1 . . . 1 . . . 1 . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . Terminals 2 | . . . . . . . . . 2 . . . . . . . . . . . Assimilate 2 | . . . . . . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . . . 2 . 5 . 4 . . . . 3 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 1 . 1 . . 5 . . . . 6 . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Matter 318 | . . . . . . . . . . . . . . . . 318 . . . . Time 84 | . . . . . . . . . . . . . . . . 84 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 2 | . . . . . . . . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . . . . . . . . 2 . . . Highest-Rated Group 62 | . . . . . . . . . . . . . . . . . 62 . . . Highest-Rated Ally 31 | . . . . . . . . . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . . . . . . 14 . . . Total Damage 150 | . . . . . . . . . . . . . . . . . 150 . . . Kills 3 | . . . . . . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total 115 | . . . . . . . . . . . . . . 115 . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . . . 1 . 3 . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 12801 | 264 152 946 246 122 892 709 190 262 365 292 428 166 178 74 186 248 582 419 5106 974 Spaces Moved 9294 | 141 81 518 129 66 453 289 211 368 237 331 663 239 353 127 324 215 1062 488 2549 450 Core 5 | 3 . . . . . . . . . . . . . . . . . 1 . 1 Treads 2793 | 138 81 518 129 66 453 289 . . . . . . . . . . . . 670 449 Legs 1612 | . . . . . . . . . . . . . . . . . . . 1612 . Wheels 112 | . . . . . . . . . . . . . . . . . . 10 102 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 4772 | . . . . . . . 211 368 237 331 663 239 353 127 324 215 1062 477 165 . Fastest Speed 50 | 50 160 160 160 160 160 240 50 50 50 50 50 50 50 50 50 50 50 50 50 185 Average Speed 106 | 157 160 160 160 160 192 240 50 50 50 50 50 50 50 50 50 50 50 53 142 199 Slowest Speed 1250 | 160 160 160 160 160 240 240 50 50 50 50 50 50 50 50 50 50 50 1050 190 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 48 | 7 22 86 22 17 61 68 28 72 37 63 18 39 53 78 56 6 87 58 86 52 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 28 | . . . . . . . . . . . . . . 24 1 . 3 . . . Known Exits Taken 12 | . 1 . 1 . . . 1 . 1 . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . . 1 . . . . . . . . Scrap Searched 13 | . . . . 1 . 1 . . . . . 1 . . 3 . 2 1 4 . Spaces Dug 109 | . . . 8 . . . 4 11 . . 1 . . 7 . 9 . . 69 . Terrain Destroyed 756 | . . 7 68 14 . 60 33 70 79 98 1 11 . 15 33 9 65 124 69 . Melee 83 | . . . . . . . 4 . . . 1 . . . . 9 . . 69 . Projectile 5 | . . 3 . . . . . . . . . . . . . . . 2 . . AOE 668 | . . 4 68 14 . 60 29 70 79 98 . 11 . 15 33 . 65 122 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Total 11291 | 162 89 589 157 81 477 296 282 424 454 418 732 261 353 131 336 331 1100 590 3535 493 Wait 848 | . . 40 5 15 . . 36 8 184 26 16 10 . . . 83 13 31 371 10 Move 9267 | 140 80 517 128 65 452 288 211 366 235 330 660 238 352 126 323 214 1059 487 2546 450 Hop 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . Pick Up 149 | 7 . 2 5 . 11 1 7 6 3 9 13 . . . 2 6 1 6 70 . Fast Attach 74 | 5 . 1 6 . . . 2 . . 1 1 . . . . 1 1 4 50 2 Attach 59 | 1 . 4 . . 4 1 4 . 1 . 8 . . . . 3 3 11 18 1 Detach 21 | . . . . . 1 1 . . . . 2 . . . . 1 3 7 6 . Swap 43 | . 2 . 2 . 1 . 2 1 5 5 4 1 1 2 . 3 3 1 10 . Drop 117 | . . . 3 . 8 . 8 2 1 5 10 . . . 2 6 4 4 63 1 Fire 498 | 9 7 22 8 1 . 5 7 20 24 27 16 12 . 2 9 . 12 34 281 2 Melee 171 | . . . . . . . 5 . . . 1 . . 1 . 14 . 5 118 27 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 21 . 15 . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 69 | -11/Scrapyard | Discovered new exit (range 14) 265 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 310 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Entered Mines 460 | -10/Mines | Learned Materials non-interactive machine intel 721 | -10/Mines | Destroyed YI-UF0 745 | -10/Mines | Discovered new exit (range 8) 1091 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1094 | -10/Mines | Found Prototype Device 1095 | -10/Mines | Identified Exp. Sensor Array 1097 | -10/Mines | Lost 5 parts (1u4w) 1125 | -10/Mines | Discovered new exit (range 3) 1363 | -10/Mines | Entered Materials 1363 | -9/Materials | Evolved 2 slots: Utility x2 1364 | -9/Materials | Loaded intel: 31 non-interactive machine locations 1473 | -9/Materials | Identified exit to Mines 1473 | -9/Materials | Identified exit to Storage 1609 | -9/Materials | Entered Mines 1610 | -9/Mines | Assembled infested the area 1694 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1694 | -9/Mines | Discovered new exit (range 5) 1731 | -9/Mines | Entered Exiles 1768 | -9/Exiles | Met 8R-AWN 1799 | -9/Exiles | Met EX-HEX 1847 | -9/Exiles | Met EX-BIN 1939 | -9/Exiles | Aligned with FarCom system 1941 | -9/Exiles | Given EX-Vault access code 1978 | -9/Exiles | Opened EX-Vault 1990 | -9/Exiles | Found Flying Fortress v7 2023 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2068 | -9/Exiles | Met EX-DEC 2484 | -9/Exiles | Build established: Hauler-Mutant 2594 | -9/Exiles | Discovered new exit (range 14) 2623 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2623 | -9/Exiles | Entered Mines 3310 | -8/Mines | Discovered new exit (range 7) 3332 | -8/Mines | Entered Materials 3332 | -8/Materials | Evolved 2 slots: Propulsion x2 3522 | -8/Materials | Identified exit to Garrison 3522 | -8/Materials | Entered Garrison 3547 | -8/Garrison | Triggered checkpoint 3625 | -8/Garrison | Build established: Mutant 3628 | -8/Garrison | Destroyed 14 combat bots 3630 | -8/Garrison | Discovered new exit (range 10) 3692 | -8/Garrison | Discovered new exit (range 8) 3746 | -8/Garrison | Discovered new exit (range 10) 3756 | -8/Garrison | Installed Relay Interface Framework 3784 | -8/Garrison | Entered Materials 4149 | -8/Materials | Identified exit to Garrison 4149 | -8/Materials | Entered Garrison 4172 | -8/Garrison | Triggered checkpoint 4188 | -8/Garrison | Triggered checkpoint 4218 | -8/Garrison | Destroyed 8 combat bots 4300 | -8/Garrison | Discovered new exit (range 14) 4361 | -8/Garrison | Discovered new exit (range 11) 4390 | -8/Garrison | Triggered checkpoint 4427 | -8/Garrison | Discovered new exit (range 15) 4439 | -8/Garrison | Expanded RIF knowledge: Hotswap 4441 | -8/Garrison | Entered Factory 4441 | -7/Factory | Evolved 2 slots: Weapon x2 4606 | -7/Factory | Discovered new exit (range 15) 4638 | -7/Factory | Identified exit to Factory 4664 | -7/Factory | Identified exit to Lower Caves 4869 | -7/Factory | Entered Lower Caves 5032 | -7/Lower Caves | Discovered new exit (range 2) 5035 | -7/Lower Caves | Entered another Lower Caves area 5150 | -7/Lower Caves | Build established: Hauler-Bomber 5207 | -7/Lower Caves | Discovered new exit (range 8) 5213 | -7/Lower Caves | Identified exit to Data Miner 5213 | -7/Lower Caves | Entered Data Miner 5213 | -7/Data Miner | Discovered new exit (range 6) 5223 | -7/Data Miner | Met Data Miner 5242 | -7/Data Miner | Received God Mode back door access code from Data Miner 5245 | -7/Data Miner | Learned location of Section 7 (-3) 5245 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5267 | -7/Data Miner | Interfaced with the Data Conduit 5286 | -7/Data Miner | Core integrity fell below 50% 5286 | -7/Data Miner | Identified exit to Proximity Caves 5287 | -7/Data Miner | Entered Proximity Caves 5310 | -6/Proximity Caves | Learned location of 1 exit from Factory 5467 | -6/Proximity Caves | Discovered exit to Factory (range 9) 5473 | -6/Proximity Caves | Entered Factory 5473 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5474 | -6/Factory | Identified exit to Factory 5475 | -6/Factory | Loaded intel: 304 machine locations 5504 | -6/Factory | Identified exit to Lower Caves 5570 | -6/Factory | Local fabrication network quarantined 5625 | -6/Factory | Fabricated Plasma Sword (x1) 5721 | -6/Factory | Entered Lower Caves 5745 | -6/Lower Caves | A Commander dispatched an escort 5755 | -6/Lower Caves | Learned 8 Factory zone layouts 5755 | -6/Lower Caves | Learned 8 Research zone layouts 5755 | -6/Lower Caves | Learned Extension stockpile data 5755 | -6/Lower Caves | Learned Armory security intel 5755 | -6/Lower Caves | Learned Extension garrison access intel 5812 | -6/Lower Caves | Build established: Hauler-Mutant 5823 | -6/Lower Caves | Encountered a Warlord checkpoint 6061 | -6/Lower Caves | Found Prototype Device 6080 | -6/Lower Caves | Learned Factory stockpile data 6263 | -6/Lower Caves | Destroyed 7 combat bots 6296 | -6/Lower Caves | Discovered new exit (range 12) 6303 | -6/Lower Caves | Identified exit to Lower Caves 6303 | -6/Lower Caves | Entered another Lower Caves area 6336 | -6/Lower Caves | Discovered exit to Factory (range 16) 6469 | -6/Lower Caves | Rnf. Deuterium Engine stolen by Master Thief 6635 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6715 | -6/Lower Caves | Discovered new exit (range 14) 6721 | -6/Lower Caves | Identified exit to Zion 6722 | -6/Lower Caves | Entered Zion 6755 | -6/Zion | Given the Hacking Drone Bay 6787 | -6/Zion | Discovered new exit (range 7) 6790 | -6/Zion | Identified exit to Proximity Caves 6862 | -6/Zion | Identified Heart of Steel 6883 | -6/Zion | Found Prototype Device 6883 | -6/Zion | Identified Hacking Drone Bay 6965 | -6/Zion | Crushed by falling debris 6992 | -6/Zion | RIF detected upon attempting to enter Zion 6992 | -6/Zion | Attacked by Zionites 7389 | -6/Zion | Build established: Scavenger-Mutant 8118 | -6/Zion | Destroyed Imprinter 8131 | -6/Zion | Extracted access codes from Imprinter's data core 8398 | -6/Zion | Learned Factory garrison access intel 8812 | -6/Zion | Build established: Derelict-Mutant 9182 | -6/Zion | Crushed by falling debris 9270 | -6/Zion | Crushed by falling debris 9765 | -6/Zion | Build established: Scavenger-Mutant 9865 | -6/Zion | Opened final containment barrier to the Deep Caves 10069 | -6/Zion | Found Prototype Device 10106 | -6/Zion | Identified Bomb Factory No. 2 10221 | -6/Zion | Core integrity fell below 50% 10602 | -6/Zion | System corruption reached 10% 11828 | -6/Zion | Entered Proximity Caves 12160 | -5/Proximity Caves | Found Alien Artifact 12160 | -5/Proximity Caves | Identified Dimensional Node Initializer 12160 | -5/Proximity Caves | Initialized slip node 12497 | -5/Proximity Caves | Spotted B-75 Beast 12773 | -5/Proximity Caves | Core integrity fell below 20% 12802 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12783_ Slug penetrates Wall. 12784_ Penetrated by Slug. 12784_ Fission Core destroyed. 12785_ System corrupted: IFF burst signal emitted. 12785_ Mak. Axe follow-up attack on H-66 Slayer. 12786_ Slug penetrates Wall. 12786_ Penetrated by Slug. 12787_ Mak. Axe follow-up attack on H-66 Slayer. 12788_ Penetrated by Slug. 12789_ Slug penetrates H-66 Slayer. 12790_ System corrupted: Ripper targeting data glitched. 12790_ Destroyed Phase Shifter. 12791_ Penetrated by Slug. 12793_ Arm. Treads destroyed. 12793_ S-27 Virus destroyed. 12795_ Penetrated by Slug. 12795_ Ripper destroyed. 12796_ Penetrated by Slug. 12799_ Slug penetrates Wall. 12799_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# # # # | | ????????????????????????????????????????# # # | | ###########?????####??##########????????# | | # ####### #### ## ##???????# # | | ### ######??# # | | ## ##### # | | ### #### ## # # | | # ### ##?## ##??# ## | | # ### ##???###???# ##### | | # #?## ##??????????###???# | | # ##??# #?????????????????# ## | | #??# #???###???????# ## ### | | #?# #??# ??????# #### #?## | | ##?## #?## ?????# ##??# #??? | | #???# ##?# #???# #???# #??? | | ######???# #??? ##?# ## #???# #??? | | ##???????? ??? ??## ##?# #???# #??# | | ##?#??????# ??? ???##???# #??## #### | | ## ####???# ??# ????????## #?## ## | | ##??? ???# ?????????# ### | | #???? #???? ??? ### | | #?????????????? = ??? | | ### #??????????????#*%#???# ## | | ###??? #??????????????# =#???# #### ##? | | ??????? #??????????????# h#????? ???## ### | | ???????? #?????????????# @#????? ????# | | ????????? #????????????# #?????? ?????# | | ?????????? ???????????## #####?##??????## | | ??????????????????????# ## ## ##??###?# ### | | ????????????????####### ## ### ### ### | | ???????????????## = ## #? | | ???????????????# h ### #? | | ??????????????## ###?# #? | | ??????????????# ##???# #? | | ??????????????###### ##????# ##? | | ???????????????????## ### #?????# ####?? | | ????????????????????# ??## #?????# #????? | | ????????????????????###???# #?##### #????? | | ????????????????????????### ####?# #????? | | ???????????????????????## ####?# ######????? | | ???????????????????????# ### #?????????? | | ???????????????????????#### ## #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????## ####?????????? | | ???????????????????????????## ##????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????## #?????????????? | | ?????????????????????????????## ?????????????? | | ??????????????????????????????## ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: TH 15 Evasion (%) 60 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed Wave Gun | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Plasma Sword | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Adventurer The Oracle Unlimited Data Challenges ------------ None Game ------ Seed TractorKineticMultirail Manual? 0 Play Time 02:36:49 Cumulative 67.9 hours Start 2021.11.24 @ 17:58:48 End 2021.11.24 @ 20:40:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61f3dcd0-7860-4f6c-a8ce-0b3b6d6f404a