Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.09 @ 21:09:12 Player: zapruda Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2936) 2936 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 8169 Bonus ------- High Alert Combat Kills 183 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 100/100 System Corruption 37% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Coolant Injector Advanced Visual Processing Unit Long-range Sensor Array Recoil Stabilizer Improved Utility Shielding Hacking Suite Recalibrator > --- WEAPON ----------- Phase Cannon Remote Datajack > --- INVENTORY -------- Improved Power Shielding Hacking Suite System Shield Heavy Plasma Cannon [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . 2 Utility 5 | . . . . . 4 1 . . . Weapon . | . . . . . . . . . . Parts Attached 115 | 7 5 . 3 . 34 25 1 3 37 Power 15 | 1 . . 1 . 4 3 1 . 5 Engine 5 | 1 . . 1 . 2 . . . 1 Core 8 | . . . . . 2 3 1 . 2 Reactor 2 | . . . . . . . . . 2 Propulsion 33 | 3 2 . 2 . 4 7 . 1 14 Treads 4 | 2 . . . . 1 . . . 1 Leg 18 | 1 2 . 2 . 3 6 . . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 11 | . . . . . . 1 . 1 9 Utility 31 | 1 2 . . . 13 6 . 1 8 Device 15 | . . . . . 7 4 . . 4 Storage 5 | 1 1 . . . 2 1 . . . Processor 4 | . 1 . . . 3 . . . . Hackware 4 | . . . . . 1 1 . . 2 Protection 3 | . . . . . . . . 1 2 Artifact . | . . . . . . . . . . Weapon 36 | 2 1 . . . 13 9 . 1 10 Energy Gun 10 | 1 1 . . . 6 . . . 2 Energy Cannon 10 | . . . . . . 5 . . 5 Ballistic Gun 8 | 1 . . . . 3 2 . 1 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 5 | . . . . . 3 2 . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 1 . . 1 Parts Lost 60 | . . . . . 15 8 3 3 31 Power 11 | . . . . . 3 1 2 . 5 Propulsion 14 | . . . . . 2 2 1 . 9 Utility 14 | . . . . . 1 2 . 1 10 Weapon 21 | . . . . . 9 3 . 2 7 Highest Loss Streak 29 | . . . . . 10 3 2 3 29 Average Slot Usage (%) 93 | . 99 100 100 100 92 96 88 86 80 Engine 4 | . 14 14 14 14 5 . . . . Core 6 | . . . . . 2 13 9 7 5 Leg 15 | . 22 28 28 28 16 14 9 7 1 Flight 2 | . . . . . . . . 7 18 Device 10 | . . . . . 5 18 15 15 19 Storage 14 | . 14 14 14 14 20 16 15 15 1 Processor 14 | . 13 14 14 14 22 15 15 9 5 Hackware 3 | . . . . . 2 1 7 7 7 Energy Gun 4 | . 14 14 14 14 3 . . . 1 Energy Cannon 1 | . . . . . . 3 . . 2 Ballistic Gun 7 | . 14 14 14 14 7 4 7 7 1 Launcher 2 | . . . . . 2 2 7 2 . Naked Turns 9 | . . . . . . . . . 9 Heaviest Build 93 | 12 41 41 41 41 93 77 72 67 65 Greatest Support 60 | 40 40 20 60 60 60 50 25 15 40 Greatest Overweight (x) 21 | . 2 2 2 . 2 5 4 4 21 Average Overweight (x) 1 | . 1 2 1 . . 1 3 4 . Largest Inventory Capacity 26 | 6 12 12 12 12 26 18 18 18 18 Average Capacity 15 | 5 10 12 12 12 21 18 18 18 5 Most Carried 19 | 6 12 12 12 12 19 18 18 18 16 Average Carried 13 | 4 9 12 10 9 13 15 17 16 4 Final Capacity 18 | 6 12 12 12 12 18 18 18 18 4 Final Carried 18 | 6 12 12 11 12 18 17 18 16 . Class Distribution -------------------- 52% | Mutant 15% | Scavenger-Mutant 12% | Skirmisher 8% | Hauler-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2210 | 180 78 . 292 45 725 255 274 59 302 Remotely . | . . . . . . . . . . Salvage Created 3162 | . 165 . . 21 1750 519 215 24 468 Parts 149 | . 6 . . 1 80 30 9 1 22 Haulers Intercepted 5 | . 2 . . . 2 1 . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 7 1 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 52 | . 2 . . . 26 10 8 1 5 Melee 3 | . . . . . 1 1 . . 1 Guns 22 | . 2 . . . 14 3 2 1 . Cannons 6 | . . . . . . 2 . . 4 AOE 18 | . . . . . 9 3 6 . . Classes Destroyed 15 | . 3 . . 1 7 1 1 1 1 Worker 5 | . . . . 1 3 1 . . . Builder 5 | . . . . . 4 . . . 1 Tunneler 1 | . . . . . . . . . 1 Hauler 5 | . 2 . . . 2 1 . . . Recycler 3 | . . . . . 2 . . . 1 Mechanic 1 | . . . . . 1 . . . . Operator 3 | . . . . . 1 1 . . 1 Watcher 3 | . 1 . . . . . . . 2 Swarmer 9 | . 2 . . . 4 3 . . . Grunt 32 | . . . . . 19 4 6 . 3 Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . . . 2 . . . . Sentry 4 | . . . . . 1 1 1 . 1 Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . 2 . . 1 Best Kill Streak 12 | . 2 . . 1 12 3 4 1 4 Combat Bots Only 9 | . 2 . . . 9 3 4 1 1 Max Kills in Single Turn 3 | . 1 . . 1 3 2 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 2 2 . . Melee 1 | . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 6988 | . 63 . . . 1840 1238 375 135 3337 Core 1553 | . . . . . 341 284 66 . 862 Absorbed by Shields 118 | . . . . . . 88 . . 30 Core Remaining (%) 72 | 100 . . . 100 38 . . 50 . Volleys Fired 228 | . 18 . . 2 90 39 21 10 48 Largest 2 | . 2 . . 2 2 2 2 2 2 Hottest 180 | . 60 . . 60 90 160 64 64 180 Shots Fired 305 | . 30 . . 4 109 60 36 11 55 Gun 196 | . 30 . . 4 97 22 21 10 12 Cannon 75 | . . . . . . 33 . . 42 Launcher 33 | . . . . . 12 5 15 1 . Special 1 | . . . . . . . . . 1 Kinetic 165 | . 18 . . 2 83 22 21 10 9 Thermal 55 | . . . . . 3 14 . . 38 Explosive 21 | . . . . . . 5 15 1 . Electromagnetic 63 | . 12 . . 2 23 19 . . 7 Robot Hit Streak 16 | . 7 . . 2 16 5 8 6 10 Robot Miss Streak 5 | . 2 . . 1 3 4 3 2 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 221 | . 20 . . 2 96 38 23 8 34 Core Hits 140 | . 6 . . 1 65 20 24 2 22 Critical Hits 4 | . . . . . 1 1 . . 2 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 2 | . . . . . 1 . . . 1 Melee Attacks 16 | . . . . . 10 6 . . . Impact . | . . . . . . . . . . Slashing 16 | . . . . . 10 6 . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7205 | . 262 . . 15 3126 1183 1047 160 1412 Guns 2037 | . 262 . . 15 1066 166 279 110 139 Cannons 1362 | . . . . . . 554 . . 808 Explosions 2993 | . . . . . 1473 272 768 50 430 Melee 778 | . . . . . 587 191 . . . Ramming 35 | . . . . . . . . . 35 Kinetic 1801 | . 127 . . . 926 166 279 110 193 Thermal 1391 | . . . . . 404 312 . . 675 Explosive 1348 | . . . . . . 128 768 50 402 Electromagnetic 1852 | . 135 . . 15 1209 386 . . 107 Impact . | . . . . . . . . . . Slashing 778 | . . . . . 587 191 . . . Piercing . | . . . . . . . . . . Highest Corruption 37 | . . . . . 5 . . . 37 Average Corruption 5 | . . . . . 4 . . . 12 Corruption Purged . | . . . . . . . . . . Effects 31 | . . . . . 26 . . . 5 Message Errors 4 | . . . . . 3 . . . 1 Matter Fused 4 | . . . . . 3 . . . 1 Energy Discharges 2 | . . . . . 2 . . . . Parts Rejected 2 | . . . . . 1 . . . 1 Data Loss (major) 2 | . . . . . 2 . . . . Misfires 1 | . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . 1 Targeting Errors 11 | . . . . . 10 . . . 1 Weapon Failures 4 | . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 375 | . . . . . 180 46 41 . 108 Projectiles 61 | . . . . . . 46 . . 15 Explosions 222 | . . . . . 88 . 41 . 93 Melee 92 | . . . . . 92 . . . . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 308 | . . . . . 143 122 32 . 11 Shots 8 | . . . . . 5 2 1 . . Rammed 15 | . . . . . . . . . 15 Targets Rammed 19 | . . . . . . . . . 19 Kicked 3 | . . . . . . . . . 3 Crushed 1 | . . . . . . . . . 1 Highest Temperature 611 | . . . . . 104 611 41 . 198 Average Temperature 97 | . . . . . 34 125 17 . 101 Received Heat Transfer 2206 | . . . . . 576 292 165 . 1173 Effects 11 | . . . . . . 11 . . . Shutdowns 2 | . . . . . . 2 . . . Interference 2 | . . . . . . 2 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 4 | . . . . . . 4 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . 2 1 . . . Parts Fried 11 | . 1 . . . 8 1 . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 1816 | . . . . . 574 550 . . 692 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . . . 7 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 670 | . 73 28 . 5 670 385 . . 510 Initial 233 | . . 28 . . 1 233 . . 32 Average 214 | . 18 28 . . 388 257 . . 243 Maximum Alert Level 2 | . . . . . 2 1 . . 2 Low Security (%) 46 | 100 100 100 . 100 33 13 . . 40 Level 1 36 | . . . . . 2 86 . . 30 Level 2 17 | . . . . . 63 . . . 29 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . . . . 6 3 . . 6 Investigation 3 | . . . . . 2 . . . 1 Extermination 3 | . . . . . . 2 . . 1 Reinforcement 6 | . . . . . 2 1 . . 3 Assault 2 | . . . . . 1 . . . 1 Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 90 | . 4 . . . 40 14 9 1 22 Peak Tracking Total 11 | . 2 . . . 7 3 4 1 11 Tactical Retreats 9 | . . . . . 4 2 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 2 | . . . . . 1 . . . 1 Indirectly 1 | . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 36 | . . . . . 4 9 . . 23 Max in Single Turn 7 | . . . . . 1 6 . . 7 Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 17 | . 2 . 4 . 5 4 . . 2 Terminals 10 | . 2 . . . 3 4 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 10 . 4 . 12 9 . . 4 Successful 23 | . 6 . 4 . 7 2 . . 4 Failed 16 | . 4 . . . 5 7 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 29 | . 10 . . . 8 9 . . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 Recycling Units 4 | . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 6 . 4 . 4 2 . . 2 Record 8 | . 2 . 3 . . 2 . . 1 Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . Assault Status 1 | . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . 3 . . . . Report Inventory 2 | . . . . . 2 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 . . . 4 4 . . 2 Full Trace Events 2 | . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 38 | . . . . . . . . . 38 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 find_station 1 | . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 3 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 5681 | 96 388 398 490 230 820 1405 1124 172 558 Spaces Moved 3314 | 50 201 222 333 241 385 722 488 62 610 Core 12 | 2 . . . . . . . . 10 Treads 100 | 47 39 . . . . . . . 14 Legs 2631 | 1 162 222 333 241 385 722 488 62 15 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 571 | . . . . . . . . . 571 Fastest Speed 26 | 50 120 180 90 90 90 140 180 240 26 Average Speed 140 | 154 157 180 143 90 129 162 218 240 44 Slowest Speed 1100 | 160 180 180 180 90 175 270 240 240 1100 Overloaded Moves 10 | . . . . . 10 . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 34 30 62 50 36 17 66 8 20 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . 2 1 . Spaces Dug 11 | . . . . . . 11 . . . Terrain Destroyed 261 | . . . . . 12 84 84 10 71 Melee . | . . . . . . . . . . Projectile 16 | . . . . . . 1 5 . 10 AOE 245 | . . . . . 12 83 79 10 61 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total 4019 | 68 242 221 347 251 582 887 510 75 836 Wait 163 | . 6 . . . 16 60 . . 81 Move 3305 | 49 200 221 332 240 384 721 487 61 610 Hop . | . . . . . . . . . . Pick Up 117 | 11 9 . 5 5 35 23 1 1 27 Fast Attach 8 | 2 1 . 1 . . . . . 4 Attach 81 | 5 . . . . 28 16 1 3 28 Detach 3 | . . . . . 3 . . . . Swap 29 | . 4 . 2 . 7 9 . . 7 Drop 50 | 1 4 . 7 4 9 13 . . 12 Fire 228 | . 18 . . 2 90 39 21 10 48 Melee 16 | . . . . . 10 6 . . . Ram 7 | . . . . . . . . . 7 Kick 7 | . . . . . . . . . 7 Crush 5 | . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 7) 485 | -10/Materials | Entered Mines 874 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 876 | -10/Mines | Discovered new exit (range 5) 883 | -10/Mines | Entered Exiles 936 | -10/Exiles | Met 8R-AWN 967 | -10/Exiles | Met EX-HEX 1015 | -10/Exiles | Met EX-BIN 1058 | -10/Exiles | Aligned with FarCom system 1060 | -10/Exiles | Given EX-Vault access code 1102 | -10/Exiles | Opened EX-Vault 1174 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1241 | -10/Exiles | Found Potential Leg 1244 | -10/Exiles | Found Potential Leg 1295 | -10/Exiles | Met EX-DEC 1346 | -10/Exiles | Discovered new exit (range 14) 1373 | -10/Exiles | Left Exiles lab with Potential Leg 1373 | -10/Exiles | Entered Mines 1391 | -9/Mines | Met a Derelict bent on vengeance 1475 | -9/Mines | Discovered new exit (range 4) 1503 | -9/Mines | Discovered new exit (range 15) 1540 | -9/Mines | Found a hidden stash of uninstalled traps 1603 | -9/Mines | Entered Materials 1603 | -8/Materials | Evolved 4 slots: Utility x4 1862 | -8/Materials | Garrison activated, responded to threat 1876 | -8/Materials | Discovered new exit (range 18) 1925 | -8/Materials | Destroyed 9 combat bots 2100 | -8/Materials | Build established: Hauler-Mutant 2123 | -8/Materials | Lost 10 parts (2p1n1u6w) 2198 | -8/Materials | Core integrity fell below 50% 2328 | -8/Materials | Lost 4 parts (1p1n2w) 2423 | -8/Materials | Entered Factory 2423 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2607 | -7/Factory | Build established: Scavenger-Mutant 2975 | -7/Factory | Discovered new exit (range 8) 3231 | -7/Factory | Lost 3 parts (1u2w) 3417 | -7/Factory | Lost 3 parts (2n1w) 3828 | -7/Factory | Entered Lower Caves 3830 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3924 | -7/Lower Caves | Learned Factory emergency access door positions 3944 | -7/Lower Caves | Learned 12 Factory zone layouts 4468 | -7/Lower Caves | Build established: Mutant 4631 | -7/Lower Caves | Learned Factory terminal intel 4794 | -7/Lower Caves | Discovered new exit (range 18) 4952 | -7/Lower Caves | Entered another Lower Caves area 4970 | -7/Lower Caves | Discovered new exit (range 7) 5051 | -7/Lower Caves | Lost 3 parts (1u2w) 5124 | -7/Lower Caves | Entered Factory 5124 | -6/Factory | Evolved 2 slots: Propulsion x2 5125 | -6/Factory | Identified exit to Lower Caves 5126 | -6/Factory | Identified exit to Factory 5128 | -6/Factory | Loaded intel: 20 terminal locations 5250 | -6/Factory | Repaired Recoil Stabilizer 5383 | -6/Factory | Discovered exit to Lower Caves (range 17) 5474 | -6/Factory | First assault squad dispatched 5584 | -6/Factory | Core integrity fell below 50% 5648 | -6/Factory | System corruption reached 10% 5661 | -6/Factory | System corruption reached 30% 5665 | -6/Factory | Core integrity fell below 20% 5682 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted by crushing effect (+3). Knocked back. Slammed into B-48 Gladiator. K-01 Serf collects debris. ZMFKG QBFKIBG2OBMSGJL8NV WCVNGRT6J Slammed into B-48 Gladiator. Destabilizing: System corrupted (+1). Acquired Lgt. Antimatter Reactor. K-01 Serf collects debris. Slammed into B-48 Gladiator. Acquired 7 matter. Lgt. Antimatter Reactor destroyed. K-01 Serf collects debris. Slammed into B-48 Gladiator. Acquired Carbon-fiber Leg. Slammed into B-48 Gladiator. Destabilizing: System corrupted (+2). Slammed into B-48 Gladiator. K-01 Serf collects debris. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????? #??# # ##??######+####### | | ?????? #??## ## """ """ #???# / | | ?????? #???# ## """ """ ##??# " | | ?????? #???# ## """ """ + ??+ """=""" #! | | ?????? #???# ## ##??# """ """ #### | | ??????""" #??## ## #???# """ """ #??? | | ??????""" #??# ##+########???# "" #??? | | ???????????????""????? #?????# "" #??? | | ???????????????T??????? #?????# #??? | | ??????????????????????? #?????# #??? | | ???????????????????????# #?????# #??? | | ???????????????????????#k #?????# #??? | | ???????????????????????# #?????# #??? | | ???????????????????????# #########+##########??? | | ???????????????????????# # * #??????????? | | ????????????????########%% # % * #??????????? | | ????????????????# T % # = #??????????? | | ????????????????# %# #??????????? | | ????????????????# h"""" %+ #??????????? | | ????????????????# h"""" # " #??????????? | | ????????????????# """" # " """ #??????????? | | ????????????????## """" # """"" #??????????? | | ?????????????????# """" %# #??????????? | | ?????????????????# """ ############??????????? | | ?????????????????# g ##????????????????????? | | ?????????????????# """" @ #????????????????????? | | ?????????????????# """" #????????????????????? | | ?????????????????# k""""b #????????????????????? | | ?????????????????# """" #????????????????????? | | ?????????????????# """"g #????????????????????? | | ????????i????????# "" h #??"?????????????????? | | ?????????????????# %%% % #??"?????????????????? | | ?????? # # k""" #?#"?????????????????? | | ?????? # # g"""" #?#T?????????????????? | | ?????? ########### g"""" #?#"?????????????????? | | ?????? """" #?#"?????????????????? | | ?????? """" #?#"?????????????????? | | ?????? """" #?#??????????????????? | | ?????? ! #?#??????????????????? | | ?????? w #?#??????????????????? | | ?????? ################ #?#??????????????????? | | ?????? # """ #??# ###??????????????????? | | ?????? # """ #??# ??????????????????? | | ?????? # """ #??# ! ??????????????????? | | ?????? + ##?# """ ??????????????????? | | ?????? # #?# """ ??????????????????? | | ?????? # ##?# """ ??????????????????? | | ?????? # #??# ??????????????????? | | ?????? ###+############ ??????????????????? | | ?????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 28 Energy Capacity 380 Matter Stores 424 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Armor Coverage 150 Power Shielding 66 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 11 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed SkeletonArcRecalibrator Manual? 0 Play Time 01:04:56 Cumulative 15.1 hours Start 2021.07.09 @ 20:05:24 End 2021.07.09 @ 21:09:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d204fdd5-6495-4e16-a6d6-ca2d5901d021