Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 10:40:53 Player: kasaphescent Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (271) 1355 Value Destroyed (13556) 13556 Prototype IDs (48) 960 Alien Tech Used (6) 1200 Bonus (10779) 10779 TOTAL SCORE: 36450 Bonus ------- High Alert Combat Kills 359 Follower Combat Kills 40 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1704 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -624 Cogmind --------- Core Integrity 0/1450 Matter 202/300 Energy 69/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gamma Rifle Sigix Shearcannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Spectral Analyzer Seismic Detector Experimental Armor Integrity Analyzer Improved Medium Armor Plating Centrium Heavy Armor Plating Centrium Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Phase Gun Heavy Quantum Rifle Heavy Mass Driver > --- INVENTORY -------- Light Quantum Reactor High-density Centrium Heavy Treads Experimental Matter Compressor Long-range Tractor Beam Subatomic Replicator Phase Gun Phase Gun Enhanced Quantum Rifle Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator Gamma Bomb Array Sigix Containment Pod [Rating: 193] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Leg Experimental Myomer Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Protection Centrium Heavy Armor Plating Artifact Microwarp Drive Weapon Coil Gun Energy Gun Phase Gun Energy Cannon Neutron Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Mass Driver Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Slots Evolved 16 | . . 2 2 2 . 2 . . . . 2 . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . Utility 10 | . . 2 . . . 2 . . . . 2 . . 2 . . . . . . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 343 | 8 6 13 7 3 24 38 . 8 5 13 4 2 55 8 7 12 24 7 37 23 12 6 21 Power 24 | 1 1 . 1 . 2 2 . . . . . . 4 . . 1 . . 1 4 3 1 3 Engine 5 | 1 . . . . 1 . . . . . . . 2 . . . . . . 1 . . . Core 6 | . 1 . 1 . 1 2 . . . . . . 1 . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . 1 . . 1 . . 1 3 3 1 3 Propulsion 76 | 2 . 3 . 2 9 8 . . . 4 . . 17 2 3 2 4 . 9 4 4 1 2 Treads 23 | 1 . 1 . 1 4 . . . . . . . 2 . 2 . 2 . 3 1 3 1 2 Leg 32 | . . . . . 5 7 . . . 4 . . 7 . . . 2 . 6 . 1 . . Wheel 20 | 1 . 2 . 1 . 1 . . . . . . 7 2 1 2 . . . 3 . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 135 | 2 1 5 2 1 3 20 . 4 . 4 4 1 18 4 3 6 14 2 15 11 5 2 8 Device 76 | 1 . 1 . . 2 11 . 3 . 3 4 . 11 2 2 2 7 2 9 8 1 2 5 Storage 8 | 1 1 1 . . . . . . . . . 1 . . . . . . 1 2 1 . . Processor 13 | . . 1 2 . 1 1 . . . . . . 1 2 . 1 2 . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 36 | . . 2 . 1 . 8 . 1 . 1 . . 6 . 1 3 5 . 4 1 2 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 108 | 3 4 5 4 . 10 8 . 4 5 5 . 1 16 2 1 3 6 5 12 4 . 2 8 Energy Gun 24 | 1 . . . . . 2 . 1 1 2 . . 4 2 1 . 1 . 3 2 . 1 3 Energy Cannon 5 | . . . . . . . . . . 1 . . 3 . . . . . 1 . . . . Ballistic Gun 47 | 2 4 4 3 . 9 5 . 1 2 . . . 6 . . 2 2 . 5 . . . 2 Ballistic Cannon 21 | . . . . . . 1 . 1 2 1 . . 3 . . 1 3 2 1 2 . 1 3 Launcher 8 | . . . 1 . 1 . . 1 . 1 . 1 . . . . . 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Unidentified Prototypes 26 | . . . 1 . . . . . 1 2 . 1 1 1 1 . 7 . 4 1 1 1 4 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Lost 111 | . 1 1 . . 16 5 . . . 2 1 1 27 1 1 6 1 . 11 14 . 2 21 Power 12 | . 1 . . . 1 . . . . . . . 3 . . 1 . . . 2 . . 4 Propulsion 30 | . . 1 . . 7 . . . . 1 . . 8 1 . 2 . . 2 4 . . 4 Utility 35 | . . . . . 2 1 . . . . 1 . 8 . 1 2 1 . 5 6 . 2 6 Weapon 34 | . . . . . 6 4 . . . 1 . 1 8 . . 1 . . 4 2 . . 7 Highest Loss Streak 16 | . 1 1 . . 13 2 . . . 1 1 1 13 1 1 3 1 . 5 7 . 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 97 100 100 81 92 93 93 68 93 94 90 88 88 89 94 97 90 87 84 75 72 64 Core 2 | . 10 11 9 7 3 6 6 6 6 6 5 5 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 . . 2 5 5 4 4 8 8 7 Treads 6 | . 14 11 9 15 6 . . . . . . . 1 10 10 10 7 10 7 4 9 12 10 Leg 7 | . . . . . 13 18 13 13 13 13 23 21 12 . . . 3 5 11 15 2 . . Wheel 6 | . 14 10 9 15 4 3 6 6 6 5 . . 5 9 12 14 13 10 5 4 5 . . Device 19 | . 14 11 9 7 6 20 20 20 20 20 27 29 26 26 23 24 20 20 19 16 13 16 16 Storage 5 | . 14 11 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 8 | . . 9 9 7 9 5 6 6 6 6 5 5 3 10 10 11 12 15 12 10 8 8 7 Protection 6 | . . 10 9 7 2 5 6 6 6 6 1 . 4 5 7 8 12 10 6 5 8 9 4 Energy Gun 4 | . . . . . . 6 6 6 . 6 5 5 3 10 10 6 3 . 2 1 8 7 6 Ballistic Gun 7 | . 28 21 35 30 23 14 13 13 1 7 5 4 7 . . 3 7 . 5 7 . . . Ballistic Cannon 4 | . . . . . . 2 6 5 . 5 5 5 2 5 5 5 5 9 4 6 4 4 4 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 151 | 13 32 36 41 41 42 65 63 64 64 68 70 67 80 81 88 89 132 132 151 121 135 135 123 Greatest Support 240 | 10 10 10 10 20 64 69 28 28 28 84 84 84 65 54 36 42 42 26 108 108 225 225 240 Greatest Overweight (x) 9 | 1 3 3 4 2 3 2 2 2 2 2 . . 6 8 4 3 5 5 6 9 6 . . Average Overweight (x) 2 | . 1 3 4 2 . 1 2 2 1 1 . . 2 3 2 1 1 4 3 1 4 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 11 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 8 14 14 14 13 14 15 14 14 14 12 14 14 12 14 14 14 14 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 11 15 15 15 15 15 15 15 15 13 14 15 13 13 15 12 15 15 15 15 13 15 5 Class Distribution -------------------- 24% | Scavenger-Mutant 20% | Scavenger-Tank 17% | Scavenger-Gunner 16% | Scavenger-Skirmisher 7% | Skirmisher 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Matter Collected 12931 | 304 128 351 332 21 598 1039 86 164 145 670 90 676 1326 141 291 459 1413 412 1233 911 712 354 1075 Remotely 1987 | . . . . . . . . . . . . . . . . . 946 56 208 251 . 195 331 Salvage Created 12533 | 111 205 505 232 21 522 1011 165 118 . 428 144 538 1705 224 424 678 734 492 1471 979 69 618 1139 Parts 541 | 8 16 29 16 4 31 38 5 13 . 11 12 . 94 13 16 22 25 14 47 55 5 28 39 Haulers Intercepted 5 | . . 2 2 . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 8 | . . 1 . . . 3 . . . . . . 2 . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . 5 10 . 9 . . . . 10 20 . 14 . . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 227 | . 3 10 2 . 9 20 3 6 . 12 5 3 28 7 10 14 12 10 23 15 1 11 23 Guns 112 | . 3 10 2 . 7 17 3 1 . 4 5 . 16 5 5 3 2 . 11 4 1 4 9 Cannons 92 | . . . . . . 3 . 1 . 6 . . 7 2 5 11 10 6 9 11 . 7 14 AOE 19 | . . . . . 2 . . 4 . 2 . 3 1 . . . . 4 3 . . . . Classes Destroyed 22 | 2 2 3 1 1 3 1 . . . 2 . 1 2 . . . 4 . . . . . . Worker 5 | . . . 1 . . 1 . . . . 1 . 2 . . . . . . . . . . Builder 12 | . . . . . . . . . . . . . 5 . . . . . 1 5 . . 1 Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . 2 2 . . . . . . . . . . . . . . . 1 . . . . Recycler 11 | 1 1 1 . . . 2 . . . . . . 2 . . . . . 2 2 . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 6 | . 2 . . . . 1 . . . . . . 2 1 . . . . . . . . . Swarmer 58 | . . 4 . . . 7 3 4 . . 5 . 9 4 4 2 1 . 8 . . 2 5 Grunt 73 | . 3 2 1 . 4 9 . . . 9 . . 6 . 2 6 2 8 3 6 . 4 8 Brawler 5 | . . . . . 1 . . . . . . . 1 . . . 2 . . . . . 1 Duelist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . Sentry 15 | . . 4 1 . . 2 . 1 . . . . 1 1 . 2 . . 3 . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Specialist 7 | . . . . . 3 . . . . . . . 2 . . . . . 2 . . . . Hunter 15 | . . . . . . . . . . . . . 2 . . 2 1 2 2 . . 3 3 Programmer 31 | . . . . . . 2 . 1 . . . . 6 2 . 2 . . 4 5 1 2 6 Heavy 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Compactor 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Executioner 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Savage 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 1 2 5 2 1 2 7 3 4 . 4 6 2 6 3 4 5 6 5 5 9 1 2 7 Combat Bots Only 7 | . 2 5 1 . 2 7 3 4 . 4 5 2 5 3 4 5 6 5 5 3 1 2 7 Max Kills in Single Turn 3 | 1 1 1 1 1 2 1 1 2 . 2 2 1 2 1 2 2 1 1 2 3 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 2 | . . . . . 2 . . 2 . 2 . 1 1 . . . . 1 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Damage Taken 27678 | . 91 249 110 . 2108 1351 196 169 . 1100 284 57 3161 422 325 1136 739 757 2943 2618 99 2992 6771 Core 2793 | . . 35 64 . 288 96 28 33 . 133 12 . 214 24 18 31 49 49 104 145 . 46 1424 Absorbed by Shields 217 | . . . . . . . . . . . . . . . . . . . 217 . . . . Reduced by Siege Mode 565 | . . . . . . . . . . . . . . . . . . . . . . 129 436 Redirected to Shielding 61 | . . . . . . . . . . . . . . . . . . . . 61 . . . Core Remaining (%) 82 | 100 100 91 88 . 58 . . . . 65 . . 77 . . . . 85 . 80 . . . Volleys Fired 766 | 4 11 31 8 2 34 70 8 14 . 36 9 25 110 25 19 27 38 18 84 61 5 35 92 Largest 4 | 2 2 2 4 3 4 4 3 4 . 4 4 1 4 3 3 4 4 2 4 4 3 3 4 Hottest 324 | 40 46 46 92 69 94 245 145 206 . 250 250 43 324 263 263 263 208 260 260 202 251 251 321 Shots Fired 1858 | 8 22 62 30 6 105 197 17 24 . 127 24 25 280 52 50 79 86 25 214 167 13 71 174 Gun 1240 | 8 22 62 30 6 104 180 17 10 . 82 10 . 198 42 36 52 23 . 140 65 8 45 100 Cannon 574 | . . . . . . 17 . 9 . 42 14 . 82 10 14 27 63 19 70 102 5 26 74 Launcher 44 | . . . . . 1 . . 5 . 3 . 25 . . . . . 6 4 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1209 | 8 22 62 30 6 104 159 9 15 . 69 10 . 147 10 14 49 77 19 128 164 5 26 76 Thermal 615 | . . . . . . 38 8 4 . 55 14 . 133 42 36 30 9 6 86 3 8 45 98 Explosive 33 | . . . . . . . . 5 . 3 . 25 . . . . . . . . . . . Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 2 6 12 8 2 16 11 10 11 . 12 3 9 28 14 9 21 6 6 16 10 4 17 35 Robot Miss Streak 8 | 1 5 5 2 1 2 8 3 1 . 4 2 2 4 4 6 6 4 3 3 5 2 3 5 Penetration Max 1 | . . . . . . 1 . . . 1 . . 1 . 1 . 1 . . 1 . . 1 Secondary Targets 7 | . . . . . 4 . . . . . . . . . . . . . 2 . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Shots Hit Robots 1185 | 5 16 42 17 3 91 137 8 12 . 78 5 19 180 31 35 55 46 18 134 84 7 53 109 Core Hits 563 | 3 12 22 7 3 27 88 5 8 . 38 6 6 67 17 24 35 24 17 45 43 3 21 42 Critical Kills 8 | . . 1 . . . 1 . 1 . . . . 4 . . . . . . 1 . . . Critical Parts Destroyed 9 | . . 1 . . 1 2 . . . 1 . . . 1 . 1 . . 1 1 . . . Critical Strikes 64 | . . 2 . . 1 9 1 1 . 5 . . 5 2 2 4 5 . 6 8 1 2 10 Burn 11 | . . . . . . 3 1 . . 2 . . . . . . . . 1 . . 2 2 Meltdown 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Destroy 13 | . . 2 . . 1 3 . 1 . 1 . . . 1 . 1 . . 1 2 . . . Blast 36 | . . . . . . 3 . . . 2 . . 1 1 2 3 5 . 4 6 1 . 8 Melee Attacks 7 | . . 1 . . . . . . . . . . . . . . . 2 4 . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . 2 4 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42870 | 64 222 627 275 40 1524 2765 156 686 . 2677 158 2918 4987 1158 1443 2126 2973 1785 5366 3377 387 2281 4875 Guns 18846 | 64 222 627 275 40 1354 2277 156 180 . 1127 121 . 2679 774 696 1208 398 . 2621 930 137 1117 1843 Cannons 18295 | . . . . . . 473 . 75 . 980 37 . 1887 384 747 918 2575 921 2407 2447 250 1164 3030 Explosions 5699 | . . . . . 170 . . 431 . 570 . 2918 418 . . . . 859 333 . . . . Melee 10 | . . . . . . . . . . . . . . . . . . 5 5 . . . . Ramming 20 | . . . . . . 15 . . . . . . 3 . . . . . . . . . 2 Kinetic 25898 | 64 222 627 275 40 1354 2198 48 219 . 1366 45 . 1955 384 747 1202 2798 921 3612 3377 250 1164 3030 Thermal 12435 | . . . . . . 552 108 36 . 741 113 . 2611 774 696 924 175 859 1749 . 137 1117 1843 Explosive 4337 | . . . . . . . . 431 . 570 . 2918 418 . . . . . . . . . . Electromagnetic 170 | . . . . . 170 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . 5 5 . . . . Highest Corruption 21 | . . . . . . 2 2 2 2 2 . . 10 1 2 2 2 . 7 19 . 5 21 Average Corruption 4 | . . . . . . 2 2 2 2 2 . . 5 1 2 2 2 . 4 11 . 4 5 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 194 | . . . . . . 6 5 9 2 12 . . 38 . 12 9 1 . 21 33 . 13 33 Message Errors 51 | . . . . . . . 1 2 1 4 . . 12 . 3 3 . . 6 9 . 3 7 Matter Fused 42 | . . . . . . 2 1 2 . 2 . . 5 . 3 1 . . 5 8 . 2 11 Heat Flow Errors 16 | . . . . . . . . . . . . . 1 . 1 2 . . 3 5 . 1 3 Energy Discharges 27 | . . . . . . 3 . 2 1 . . . 7 . 3 1 1 . 3 1 . 3 2 Parts Rejected 5 | . . . . . . . . . . . . . 1 . 1 . . . . 2 . 1 . Data Loss (minor) 20 | . . . . . . . 2 2 . 2 . . 6 . 1 2 . . . 2 . . 3 Data Loss (major) 6 | . . . . . . . . . . 1 . . 1 . . . . . 1 . . . 3 Misfires 10 | . . . . . . 1 . 1 . 1 . . 3 . . . . . . 3 . 1 . Alerts 5 | . . . . . . . . . . 1 . . . . . . . . 1 2 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . . 1 . . 1 . . 2 . . . . . 2 1 . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1536 | . . . . . . 59 . 4 . 36 . 62 119 25 19 26 234 120 361 15 3 125 328 Projectiles 1325 | . . . . . . 59 . . . 10 . . 47 25 19 26 234 110 324 15 3 125 328 Explosions 211 | . . . . . . . . 4 . 26 . 62 72 . . . . 10 37 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 105 | . . . . . . 5 . . . 4 . . 8 1 2 3 12 5 7 16 2 9 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 98 | . . . . . . 5 . . . 4 . . 8 1 2 3 11 5 6 15 2 9 27 Secondary 7 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . 4 Self-Inflicted Damage 171 | . . . . . . . . . . . . . 171 . . . . . . . . . . Shots 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 Kicked 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 530 | . 22 21 90 18 530 48 . . . 102 234 . 216 52 126 115 200 200 398 167 120 309 181 Average Temperature 82 | . 11 7 31 13 231 20 . . . 14 136 . 61 17 33 34 104 113 107 40 58 109 76 Received Heat Transfer 2610 | . 90 111 36 . 180 438 . 30 . 291 . . 180 9 21 183 72 171 108 159 . 135 396 Effects 7 | . . . . . 5 . . . . . . . . . . . . 1 1 . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 2 . . . . . . . . . . . . 1 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . 3 7 Total Turns 299 | . . . . . . . . . . . . . . . . . . . . . . 72 227 Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . . 39 60 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Robots Melted 5 | . . . . . . 1 . . . . . . 4 . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Melted 37 | . . . . . . 6 . . . . . . 17 1 1 2 . 1 7 . . . 2 Heat Transferred 18426 | . . . . . . 1490 400 100 . 1316 148 . 3674 1142 1095 1486 240 1200 2213 . 185 1480 2257 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Peak Influence 729 | 10 100 198 168 147 255 427 . . . . 263 275 729 477 . . . . 334 391 118 288 449 Initial 318 | . 6 42 83 76 105 126 . . . . 91 92 185 318 . . . . 137 165 118 35 134 Average 237 | 3 59 105 103 120 198 274 . . . . 211 211 523 378 . . . . 174 247 68 155 239 Maximum Alert Level 3 | . . . . . 1 2 . . . . 1 1 3 2 . . . . 1 1 . 1 2 Low Security (%) 47 | 100 100 100 100 100 31 25 . . . . 25 33 13 . . . . . 53 28 100 62 43 Level 1 39 | . . . . . 68 69 . . . . 74 66 11 56 . . . . 46 71 . 37 49 Level 2 11 | . . . . . . 5 . . . . . . 60 43 . . . . . . . . 7 Level 3 1 | . . . . . . . . . . . . . 14 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . . 1 1 1 3 4 . . . . . . 9 2 . . . . 6 4 3 7 6 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination 16 | . . . . 1 . 3 . . . . . . 2 2 . . . . 2 2 . 1 3 Reinforcement 28 | . . 1 1 . 3 1 . . . . . . 5 . . . . . 4 2 2 6 3 Assault 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Distress Signals 16 | . 1 1 . . . 2 . . . . . . 1 1 . . . . 1 . 7 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 384 | . 7 17 2 1 17 28 8 8 . 17 5 6 35 14 10 13 52 12 37 22 6 28 39 Peak Tracking Total 12 | . 2 5 1 1 4 9 7 4 . 4 5 3 5 5 4 5 12 5 6 4 3 6 7 Tactical Retreats 29 | . . 1 . . 4 1 . 1 . 7 . . 3 1 . . 2 2 2 1 1 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Traps Triggered 4 | . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . 1 . . 2 . . . . . . . . 9 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Disabled 27 | . . . . . . 1 . . . . . . 7 1 . 1 . . 4 3 . 1 9 Max in Single Turn 4 | . . . . . . 1 . . . . . . 4 1 . 1 . . 1 1 . 1 2 Garrison Access 6 | . . . 1 . . 2 . . . . . . . . . . . . 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Accessed 42 | . . 1 1 3 . 6 . 1 4 . 1 . 4 3 . 2 2 . 5 3 2 4 . Terminals 16 | . . 1 . 3 . 1 . . . . 1 . 2 . . . . . 3 2 . 3 . Fabricators 6 | . . . . . . 2 . . . . . . 2 . . . . . 1 . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . . 2 . . . . . . . 1 . . . . 1 1 1 1 . Total Hacks 118 | . . 3 1 7 . 16 . 1 33 . 2 . 12 4 . 5 5 . 12 5 3 9 . Successful 79 | . . 2 1 6 . 7 . 1 33 . 2 . 2 . . 5 5 . 7 3 . 5 . Failed 39 | . . 1 . 1 . 9 . . . . . . 10 4 . . . . 5 2 3 4 . Catastrophic 11 | . . 1 . . . 1 . . . . . . 2 2 . . . . 2 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . . 2 . 3 . 7 . . . . 1 . 5 . . . 1 . 6 1 . 5 . Terminals 40 | . . 3 . 7 . 3 . . . . 2 . 6 . . . . . 8 4 . 7 . Fabricators 16 | . . . . . . 7 . . . . . . 6 . . . . . 2 . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 4 | . . . . . . 3 . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . 1 . . 3 . . . . . . . 2 . . . . 2 1 2 2 . Terminal Hacks 59 | . . 2 . 4 . . . 1 33 . 1 . 1 . . 5 5 . 3 2 . 2 . Record 18 | . . . . . . . . . 11 . . . . . . 4 . . 1 1 . 1 . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . 2 . . . . 3 . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . 1 . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 2 . . . . . . . . . . . . 1 1 . 1 . Seal Access 6 | . . . 1 . . 2 . . . . . . . . . . . . 1 1 . 1 . Unauthorized Hacks 9 | . . . . 2 . 1 . . . . 1 . 1 . . . . . 2 . . 2 . Terminals 8 | . . . . 2 . . . . . . 1 . 1 . . . . . 2 . . 2 . Botnet 8 | . . . . 2 . . . . . . 1 . 1 . . . . . 2 . . 2 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . 1 . 2 . 2 . . . . 1 . 4 3 . . . . 4 1 2 4 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 11 . . . . . . . . . . . . 2 . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 185 | . . . . . . 185 . . . . . . . . . . . . . . . . . Retrieved Matter 185 | . . . . . . 185 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Total Allies 3 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . Highest-Rated Group 96 | . . . . . . 41 . . . 96 . . . . . . . 47 . . . . . Highest-Rated Ally 96 | . . . . . . 41 . . . 96 . . . . . . . 47 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . 3 . . . 4 . . . . . . . 3 . . . . . Total Damage 303 | . . . . . . 54 . . . 153 . . . . . . . 96 . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 2 . . . . . . 3 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Turns Passed 16829 | 84 281 676 374 257 371 1330 451 771 130 600 290 372 1388 782 997 661 1116 630 1592 831 765 795 1285 Spaces Moved 9378 | 56 201 345 201 185 172 752 312 468 103 344 206 259 636 408 718 458 835 334 718 376 437 420 434 Core 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 Treads 982 | . . . . . . . . . . . . . . 4 . . . . . . 125 420 433 Legs 1670 | . . . . . 130 297 . . . 26 206 259 231 . . . . . 301 220 . . . Wheels 6724 | 55 201 345 201 185 42 455 312 468 103 318 . . 405 404 718 458 835 334 417 156 312 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 125 140 110 95 115 130 130 115 122 122 122 120 125 116 101 106 136 102 102 150 145 50 Average Speed 135 | 89 103 125 140 110 118 124 130 130 116 129 122 122 152 141 125 118 111 169 169 145 164 146 146 Slowest Speed 400 | 95 125 125 140 110 185 130 130 130 130 130 122 123 400 250 140 135 170 170 210 255 170 150 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 36 43 22 4 73 19 51 59 71 44 8 72 17 9 66 55 86 52 17 42 22 51 24 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . 1 1 . . . . . 1 1 . . . . . . . Known Exits Taken 8 | . . . . 1 . . . . . . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 1 . . 1 . . . . . . . 1 1 . Scrap Searched 11 | . . . . . . . . 4 . . . . . . 3 4 . . . . . . . Spaces Dug 114 | . . 1 . . . 1 . 20 . . 4 38 1 5 1 3 2 . 11 7 . 4 16 Terrain Destroyed 599 | . . 1 . . . 5 . 64 . 50 17 167 107 7 6 20 21 9 32 49 1 10 33 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Projectile 257 | . . . . . . 5 . 8 . 21 17 . 23 7 6 20 21 8 28 49 1 10 33 AOE 340 | . . . . . . . . 56 . 28 . 167 84 . . . . 1 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Res Tes Sec Total 12271 | 79 254 533 283 237 265 1014 343 612 114 410 231 292 898 576 776 524 974 384 993 569 474 524 912 Wait 1387 | 1 23 114 43 39 28 106 24 115 . 12 9 4 59 126 20 17 40 19 113 83 5 60 327 Move 9356 | 55 200 344 200 184 171 751 311 467 102 343 206 258 635 407 717 457 834 333 717 375 436 419 434 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 144 | 8 7 13 12 4 3 14 . 2 1 1 1 1 17 4 6 7 8 . 14 9 3 1 8 Fast Attach 155 | 7 1 3 1 . 15 10 . 2 4 4 2 1 27 1 4 2 14 2 17 16 6 3 13 Attach 94 | 1 . 1 3 2 6 3 . . 1 3 2 . 20 4 2 8 4 3 12 7 2 . 10 Detach 47 | 1 . 1 2 . 3 . . . 1 . 2 1 6 2 1 1 6 3 7 5 2 . 3 Swap 100 | . 5 9 3 1 3 25 . 6 . 6 . 1 8 3 2 2 6 2 8 1 4 3 2 Drop 188 | 2 7 16 11 3 2 29 . 6 5 5 . 1 15 4 5 3 23 2 17 12 11 3 6 Fire 766 | 4 11 31 8 2 34 70 8 14 . 36 9 25 110 25 19 27 38 18 84 61 5 35 92 Melee 7 | . . 1 . . . . . . . . . . . . . . . 2 4 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Rewire 7 | . . . . 2 . 4 . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: Sto / Low x2 / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: [*Acc] / [*Sec]) -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Utility x2 621 | -9/Materials | Discovered new exit (range 13) 718 | -9/Materials | Build established: Scavenger-Mutant 998 | -9/Materials | Discovered new exit (range 8) 1042 | -9/Materials | Entered another Materials area 1042 | -8/Materials | Evolved 2 slots: Weapon x2 1398 | -8/Materials | Discovered new exit (range 14) 1416 | -8/Materials | Entered Factory 1416 | -7/Factory | Evolved 2 slots: Propulsion x2 1544 | -7/Factory | Identified exit to Storage 1544 | -7/Factory | Identified exit to Lower Caves 1633 | -7/Factory | Build established: Gunner 1673 | -7/Factory | Identified exit to DSF 1673 | -7/Factory | Entered DSF 1698 | -7/DSF | Additional patrols routed to DSF 1870 | -7/DSF | Sterilization system engaged 1890 | -7/DSF | Ambient heat levels rising (+10) 1904 | -7/DSF | Lost 13 parts (1p5n1u6w) 1905 | -7/DSF | Ambient heat levels rising (+10) 1912 | -7/DSF | Discovered new exit (range 16) 1920 | -7/DSF | Ambient heat levels rising (+10) 1935 | -7/DSF | Ambient heat levels rising (+10) 1950 | -7/DSF | Ambient heat levels rising (+10) 1965 | -7/DSF | Ambient heat levels rising (+10) 1980 | -7/DSF | Ambient heat levels rising (+10) 1995 | -7/DSF | Ambient heat levels rising (+10) 2010 | -7/DSF | Ambient heat levels rising (+10) 2025 | -7/DSF | Ambient heat levels rising (+10) 2040 | -7/DSF | Ambient heat levels rising (+10) 2044 | -7/DSF | Entered Factory 2044 | -6/Factory | Evolved 2 slots: Utility x2 2489 | -6/Factory | Destroyed 7 combat bots 2711 | -6/Factory | Fabricated Hvy. Gauss Cannon? 3310 | -6/Factory | Discovered new exit (range 14) 3374 | -6/Factory | Entered Lower Caves 3474 | -6/Lower Caves | Learned Factory security intel 3613 | -6/Lower Caves | Spotted B-75 Beast 3755 | -6/Lower Caves | Discovered new exit (range 14) 3764 | -6/Lower Caves | Build established: Skirmisher 3817 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3825 | -6/Lower Caves | Entered another Lower Caves area 3877 | -6/Lower Caves | Discovered new exit (range 9) 4190 | -6/Lower Caves | Learned Factory terminal intel 4493 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4567 | -6/Lower Caves | Discovered new exit (range 13) 4596 | -6/Lower Caves | Entered Data Miner 4598 | -6/Data Miner | Discovered new exit (range 6) 4622 | -6/Data Miner | Met Data Miner 4647 | -6/Data Miner | Learned location of Section 7 (-2) 4647 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4667 | -6/Data Miner | Received God Mode back door access code from Data Miner 4726 | -6/Data Miner | Entered Proximity Caves 4833 | -5/Proximity Caves | Spotted B-75 Beast 4835 | -5/Proximity Caves | Escorted by Enhanced Grunt 4878 | -5/Proximity Caves | Destroyed B-75 Beast 4900 | -5/Proximity Caves | Found Prototype Device 4900 | -5/Proximity Caves | Identified Exp. Thermal Shield 5296 | -5/Proximity Caves | Discovered new exit (range 15) 5326 | -5/Proximity Caves | Entered Factory 5326 | -5/Factory | Evolved 2 slots: Utility x2 5328 | -5/Factory | Loaded intel: 26 terminal locations 5397 | -5/Factory | Build established: Scavenger-Skirmisher 5616 | -5/Factory | Sucked down chute 5616 | -5/Factory | Entered Waste 5660 | -5/Waste | Spotted C-40 Crusher 5678 | -5/Waste | Destroyed C-40 Crusher 5700 | -5/Waste | Spotted C-40 Crusher 5702 | -5/Waste | Spotted C-40 Crusher 5702 | -5/Waste | Spotted C-40 Crusher 5730 | -5/Waste | Destroyed C-40 Crusher 5746 | -5/Waste | Destroyed C-40 Crusher 5759 | -5/Waste | Spotted C-40 Crusher 5829 | -5/Waste | Build established: Scavenger-Mutant 5908 | -5/Waste | Spotted C-40 Crusher 5917 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5970 | -5/Waste | Discovered new exit (range 14) 5988 | -5/Waste | Entered Factory 6429 | -5/Factory | Lost 7 parts (1p3n3u) 6588 | -5/Factory | First assault squad dispatched 6607 | -5/Factory | Incoming assault squad redirected 6911 | -5/Factory | Incoming assault squad redirected 7082 | -5/Factory | Lost 13 parts (2p3n4u4w) 7119 | -5/Factory | System corruption reached 10% 7152 | -5/Factory | Discovered new exit (range 9) 7376 | -5/Factory | Entered another Factory area 7376 | -4/Factory | Evolved 2 slots: Utility x2 7670 | -4/Factory | Build established: Scavenger-Skirmisher 8088 | -4/Factory | Discovered new exit (range 5) 8157 | -4/Factory | Identified exit to Upper Caves 8158 | -4/Factory | Entered Upper Caves 8332 | -4/Upper Caves | Ambushed by wild Derelicts 8607 | -4/Upper Caves | Found Alien Artifact 8607 | -4/Upper Caves | Identified Core Expander 8607 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 8635 | -4/Upper Caves | Learned location of Quarantine (-3) 8930 | -4/Upper Caves | Learned Research non-interactive machine intel 9029 | -4/Upper Caves | Build established: Scavenger-Tank 9030 | -4/Upper Caves | Learned location of 1 exit from Research 9094 | -4/Upper Caves | Discovered new exit (range 8) 9103 | -4/Upper Caves | Identified exit to Upper Caves 9155 | -4/Upper Caves | Entered another Upper Caves area 9416 | -4/Upper Caves | Discovered new exit (range 19) 9463 | -4/Upper Caves | Learned location of Armory (-3) 9505 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9565 | -4/Upper Caves | Lost 3 parts (1p1n1u) 9769 | -4/Upper Caves | Learned location of 1 exit from Research 9769 | -4/Upper Caves | Learned Extension trap positions 9769 | -4/Upper Caves | Learned Research garrison access intel 9806 | -4/Upper Caves | Discovered new exit (range 10) 9815 | -4/Upper Caves | Identified exit to Warlord 9816 | -4/Upper Caves | Entered Warlord 9853 | -4/Warlord | System corruption cleaned by Quarantine Array 10139 | -4/Warlord | Opened side exit 10359 | -4/Warlord | Warlord's base attacked by MAIN.C 10442 | -4/Warlord | Met Warlord 10453 | -4/Warlord | Opened Warlord's prototype stash 10458 | -4/Warlord | Found Prototype Reactor 10473 | -4/Warlord | Found Prototype Processor 10473 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 10620 | -4/Warlord | P-70 Sage assimilated allied W5-C1G(Y) 10666 | -4/Warlord | Found Prototype Ballistic Cannon 10666 | -4/Warlord | Identified Hvy. Autocannon 10709 | -4/Warlord | Warlord forces counterattacked 10740 | -4/Warlord | Found Hvy. Autocannon 10783 | -4/Warlord | Spotted Executioner 10805 | -4/Warlord | Spotted Executioner 10824 | -4/Warlord | Destroyed Executioner 10859 | -4/Warlord | Discovered new exit (range 12) 10859 | -4/Warlord | Spotted Executioner 10869 | -4/Warlord | Destroyed Executioner 10916 | -4/Warlord | Found Prototype Device 10916 | -4/Warlord | Identified Adv. Kinecellerator 10931 | -4/Warlord | Identified exit to Proximity Caves 10932 | -4/Warlord | Entered Proximity Caves 11127 | -3/Proximity Caves | Build established: Scavenger-Gunner 11510 | -3/Proximity Caves | Discovered new exit (range 19) 11561 | -3/Proximity Caves | Identified exit to Research 11562 | -3/Proximity Caves | Entered Research 11562 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11563 | -3/Research | Identified exit to Research 11563 | -3/Research | Identified exit to Quarantine 11563 | -3/Research | Identified Vortex Chain Reactor 11564 | -3/Research | Loaded intel: 73 non-interactive machine locations 11565 | -3/Research | Loaded intel: 4 garrison access locations 12317 | -3/Research | Lost 5 parts (1n2u2w) 12532 | -3/Research | Spotted B-86 Titan 12696 | -3/Research | Lost 3 parts (1n2u) 12783 | -3/Research | Found Gamma Bomb Array 12861 | -3/Research | Discovered exit to Quarantine (range 23) 12888 | -3/Research | Found Prototype Protection 12888 | -3/Research | Identified Centrium Heavy Armor Plating 12908 | -3/Research | Found Centrium Heavy Armor Plating 13154 | -3/Research | Entered Quarantine 13195 | -3/Quarantine | Found Alien Artifact 13195 | -3/Quarantine | Identified Subatomic Replicator 13344 | -3/Quarantine | Found Alien Impact Weapon 13551 | -3/Quarantine | Met incapacitated Sigix Warrior 13551 | -3/Quarantine | Lockdown squad dispatched 13556 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13558 | -3/Quarantine | Unlocked Sigix quarantine chamber 13594 | -3/Quarantine | Spotted Lightning 13594 | -3/Quarantine | Spotted Lightning 13602 | -3/Quarantine | Spotted Lightning 13623 | -3/Quarantine | System corruption reached 10% 13643 | -3/Quarantine | Destroyed Lightning 13661 | -3/Quarantine | Destroyed Lightning 13666 | -3/Quarantine | Lost 7 parts (3n2u2w) 13687 | -3/Quarantine | Destroyed Lightning 13930 | -3/Quarantine | Discovered exit to Research (range 4) 13985 | -3/Quarantine | Entered Research 13985 | -2/Research | Warlord forces began assault on 0b10 13985 | -2/Research | Evolved 2 slots: Utility x2 14014 | -2/Research | Lost 3 parts (1n2u) 14095 | -2/Research | Research machine network offline 14211 | -2/Research | Met up with Warlord 14285 | -2/Research | Found Prototype Processor 14285 | -2/Research | Identified Spectral Analyzer 14461 | -2/Research | Build established: Scavenger-Tank 14544 | -2/Research | Spotted Striker 14644 | -2/Research | Borebot progress halted 14681 | -2/Research | Borebot progress halted 14712 | -2/Research | Discovered new exit (range 22) 14732 | -2/Research | Borebot progress halted 14750 | -2/Research | Entered Testing 14949 | -2/Testing | Discovered new exit (range 5) 15439 | -2/Testing | Spotted Fortress 15539 | -2/Testing | Discovered new exit (range 5) 15545 | -2/Testing | Entered Section 7 15561 | -2/Section 7 | Found Prototype Device 15561 | -2/Section 7 | Identified Exp. EM Disruption Field 15565 | -2/Section 7 | Found Exp. EM Disruption Field 15590 | -2/Section 7 | Spotted S7 Guard 15643 | -2/Section 7 | Build established: Scavenger-Mutant 15821 | -2/Section 7 | Found Alien Artifact 15821 | -2/Section 7 | Identified Core Reset Matrix 15821 | -2/Section 7 | Used Core Reset Matrix 15825 | -2/Section 7 | Sensed 18 artifacts in vicinity 15852 | -2/Section 7 | Found Integrated Thermoelectric Network 15852 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 16013 | -2/Section 7 | Found Integrated Dissipator 16013 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16136 | -2/Section 7 | Destroyed 7 combat bots 16496 | -2/Section 7 | Spotted B-90 Cyclops 16535 | -2/Section 7 | Discovered new exit (range 16) 16604 | -2/Section 7 | System corruption reached 10% 16665 | -2/Section 7 | Lost 16 parts (2p2n5u7w) 16748 | -2/Section 7 | Found Microwarp Drive 16776 | -2/Section 7 | Spotted S7 Guard 16797 | -2/Section 7 | Found Sigix Shearcannon 16807 | -2/Section 7 | Scanned by Researcher 16816 | -2/Section 7 | Released all parts (10) 16821 | -2/Section 7 | Core integrity fell below 50% 16827 | -2/Section 7 | Core integrity fell below 20% 16830 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16817_ Penetrated by Slug. 16819_ Held in stasis. 16819_ C-65 Expert is analyzing... 16820_ Penetrated by Slug. 16822_ Slug penetrates P-80 Master. 16823_ Knocked back. 16823_ Held in stasis. 16823_ C-65 Expert is analyzing... 16825_ Penetrated by Slug. 16825_ Slug penetrates P-80 Master. 16826_ Penetrated by Slug. 16827_ ,EJ9ZBZNAYYAXVN:YS3/T45N 16828_ Slug penetrates Suspension Chamber. 16828_ Penetrated by Slug. 16829_ Acquired Subatomic Replicator. 16829_ Unable to initiate replication process, detached Subatomic Replicator. 16830_ Held in stasis. 16830_ C-65 Expert is analyzing... 16830_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##############???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ##??# #????#+#????????????????????????? | | #??# """"""" #????# #??########??????????????? | | #??# " " #????# #??# """#??????????????? | | ##?# " """ " #????# #### """"#??????????????? | | #### " " " " ###### #% " ""#??????????????? | | + + " "" " + c#! ""#??????????????? | | #### " ###### ]p;** """#??????????????? | | #??# #????# %@hp[[% ""#??????????????? | | #??# #????# hp][Y "#??????????????? | | #??# #????# %##;;####??????????????? | | ###########""########## #####?????????????????? | | #??????????????????? | | !%%^! < #??????????????????? | | %^ #??????????????????? | | ! #??????????????????? | | #####+######+######+###########??????????????????? | | ????????#! =! # #??????????????????????? | | ????????#| =" " """ !#??????????????????????? | | ????????# !=# T """ #??????????????????????? | | ????????# "" # """ ]#??????????????????????? | | ????????# |# ????? ???????????????????????? | | ????????# !==! #???????????????????????????????? | | ????????# ! #???????????????????????????????? | | ????????# |! #???????????????????????????????? | | ????????# = #???????????????????????????????? | | ????????##########???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 120 Energy Generation 70 Energy Capacity 700 Matter Stores 518 Matter Capacity 800 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 EM Shielding 3 Armor Coverage 2850 Resistance: KI 10 Resistance: TH 30 Resistance: EM 75 Weapon Shielding 90 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Gauss Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Subatomic Replicator Core Reset Matrix Integrated Thermoelectric Network Integrated Dissipator Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellSwordInterpreter Manual? 0 Play Time 02:42:35 Cumulative 274.0 hours Start 2022.06.08 @ 22:14:57 End 2022.06.14 @ 10:40:53 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0 Lore% 67 Gallery% 82 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca66f204-1972-4c08-9e91-d3da7f886d4e