Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.16 @ 11:43:46 Player: Hekatonkheires Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (161) 805 Value Destroyed (5930) 5930 Prototype IDs (79) 1580 Alien Tech Used (1) 200 Bonus (11824) 11824 TOTAL SCORE: 29739 Bonus ------- High Alert Combat Kills 295 Follower Combat Kills 3372 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Friendly Fire -1043 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 37/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Transmission Jammer Matter Neutralizer Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Energy Well Compact Matter Pod Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Quantum Capacitor Graphene Brace > --- WEAPON ----------- Gamma Rifle Nova Cannon Advanced Remote Datajack Phasing Sabre > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Advanced Transmission Jammer Matter Neutralizer Fusion Bomb Launcher [Rating: 148] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Actuator Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Layered Medium Armor Plating Weapon Makeshift Axe Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 2 Utility 8 | . . . . . 2 . 2 . . . . 1 . . . 1 . . . . 1 . . . . 1 . Weapon 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Parts Attached 263 | 6 5 3 . . 16 42 26 . 6 8 7 6 1 2 7 10 4 1 13 7 11 10 3 8 18 21 22 Power 20 | 1 . 1 . . . 2 1 . 1 . 1 . . . . . . . 1 . 1 2 . 1 1 2 5 Engine 7 | 1 . 1 . . . 2 1 . 1 . 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Reactor 11 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . 2 5 Propulsion 53 | 2 1 1 . . 4 9 4 . 1 . 2 1 . 1 . 1 1 . 4 . 3 4 . . 4 4 6 Treads 23 | 2 1 1 . . 4 9 3 . 1 . 1 . . . . . 1 . . . . . . . . . . Leg 13 | . . . . . . . . . . . . 1 . 1 . 1 . . 4 . 3 . . . 3 . . Wheel 6 | . . . . . . . 1 . . . 1 . . . . . . . . . . 4 . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 93 | 1 4 1 . . 6 7 10 . 1 1 2 4 1 1 5 8 2 1 6 2 4 1 3 6 6 7 3 Device 53 | . . . . . 3 3 4 . 1 . 1 3 1 . 2 3 2 1 4 1 4 1 2 4 5 5 3 Storage 9 | 1 3 . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . Processor 13 | . 1 . . . 3 . 1 . . . 1 . . . 1 2 . . 1 . . . 1 . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 18 | . . 1 . . . 4 5 . . 1 . . . . 2 3 . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 . . . . 6 24 11 . 3 7 2 1 . . 2 1 1 . 2 5 3 3 . 1 7 8 8 Energy Gun 28 | 2 . . . . 2 14 5 . . 1 . . . . . . . . . . . . . . 1 1 2 Energy Cannon 15 | . . . . . 1 3 . . . . . . . . . . 1 . 1 1 1 1 . . . 2 4 Ballistic Gun 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . 2 1 3 . 2 4 . . . . . . . . . . . . . . . . 1 Special Weapon 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 1 Impact Weapon 8 | . . . . . . 1 2 . 1 2 1 . . . . . . . . . . 1 . . . . . Slashing Weapon 15 | . . . . . . 4 1 . . . 1 . . . 1 1 . . . 1 . . . . 4 2 . Piercing Weapon 10 | . . . . . . . . . . . . 1 . . 1 . . . 1 3 2 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 2 8 . . . . . . . . . . . . 6 . 1 . . 5 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Lost 77 | . . . . . 2 7 9 . 2 4 2 2 . . 2 1 1 . . 4 8 1 . . 18 2 12 Power 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . 1 Propulsion 25 | . . . . . . 2 3 . 1 1 2 1 . . . . 1 . . . 3 . . . 5 . 6 Utility 30 | . . . . . . 4 5 . . 2 . 1 . . 1 1 . . . 2 4 . . . 5 2 3 Weapon 17 | . . . . . 2 1 1 . . 1 . . . . 1 . . . . 2 . 1 . . 6 . 2 Highest Loss Streak 8 | . . . . . 1 7 5 . 1 4 2 2 . . 2 1 2 . . 4 6 1 . . 8 1 7 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 98 98 88 84 83 79 74 84 86 92 92 92 93 94 95 99 90 97 100 99 78 70 75 Engine 5 | . 14 14 14 14 9 9 7 7 6 7 7 6 6 6 6 5 5 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 5 4 5 5 7 3 3 7 Treads 11 | . 28 28 28 28 36 35 25 15 14 14 5 . . . . . 4 5 3 . . . . . . . . Leg 4 | . . . . . . . . . . . . 2 6 12 13 11 5 5 9 23 20 8 . . . . . Wheel 4 | . . . . . . . 1 7 7 7 9 10 6 6 6 5 5 5 4 . . 12 21 21 18 . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 19 Device 15 | . . . . . 8 9 18 15 15 23 27 28 33 33 17 12 16 17 14 10 14 24 23 20 13 13 17 Storage 8 | . 14 14 14 14 9 9 7 7 7 5 . 4 6 6 6 5 5 5 7 11 10 10 10 12 14 13 7 Processor 9 | . 12 11 . . 8 7 1 . . . 2 6 6 6 12 14 17 17 16 16 10 10 12 12 11 13 10 Protection 5 | . . 2 14 14 9 7 9 15 14 6 7 3 . . 8 10 5 5 5 5 7 . . . . . . Energy Gun 5 | . 28 28 28 28 3 16 8 . . . 2 . . . . . . . . . . . . . . 3 . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . 1 5 5 3 . 2 . . . 3 3 Impact Weapon 1 | . . . . . . . 2 7 4 2 4 6 6 6 1 . . . . . . 1 5 5 4 . . Slashing Weapon 5 | . . . . . . . 2 7 7 3 4 6 6 6 5 11 11 11 11 11 10 10 10 10 7 . 3 Piercing Weapon 3 | . . . . . . . . . . . . 6 6 6 10 11 9 5 5 7 9 6 5 3 . . . Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 124 | 14 49 56 56 56 70 64 85 79 82 80 27 38 35 70 79 87 82 81 101 101 124 95 89 100 99 72 75 Greatest Support 110 | 40 40 40 40 40 80 88 88 28 28 28 56 28 28 30 28 28 28 28 110 110 110 85 64 64 64 52 78 Greatest Overweight (x) 5 | . 1 1 1 1 . . 2 2 2 2 . 2 1 2 2 5 2 2 3 . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . 2 2 1 . 1 1 1 2 3 2 2 1 . . . 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 7 12 20 20 20 20 20 20 20 20 16 5 7 8 16 20 20 20 20 20 20 20 20 20 20 19 5 5 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 5 8 8 17 20 20 20 20 20 20 20 16 20 20 19 5 5 Average Carried 15 | 3 12 19 19 19 19 19 18 20 19 16 2 7 8 12 19 18 19 19 19 19 19 13 16 19 16 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 8 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 20 20 20 20 19 20 20 20 20 2 5 8 8 17 19 20 20 20 20 16 17 13 19 19 4 5 4 Class Distribution -------------------- 42% | Mutant 26% | Derelict-Assassin 19% | Derelict-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Assassin | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Derelict-Mutant | -4/Factory Derelict-Assassin | -4/Upper Caves Derelict-Assassin | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Assassin | -3/Proximity Caves Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Matter Collected 4239 | 158 302 . . 39 447 467 316 33 167 150 260 106 . 73 60 100 25 85 130 35 122 143 30 . 283 312 396 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6909 | . 385 . . . 1414 1017 848 140 218 . 214 102 . . 188 441 79 . . 113 308 124 200 . 416 374 328 Parts 275 | . 27 . . . 55 36 23 . 13 . 3 5 . . . 14 3 . . 11 19 9 9 . 15 20 13 Haulers Intercepted 9 | . 2 . . . 1 5 . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . 19 . 2 . . 2 5 . 2 . . 10 . 9 6 . 14 . . Prevented 4 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 110 | . 6 . . . 17 12 17 3 11 2 5 2 . . . 1 1 . . 2 4 5 3 . 8 5 6 Melee 34 | . . . . . . . 4 1 2 . 1 1 . . . 1 1 . . 2 4 5 2 . 7 3 . Guns 18 | . 3 . . . . 9 4 . . . 2 . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 AOE 36 | . 3 . . . 11 . 7 . 9 2 . . . . . . . . . . . . . . . . 4 Classes Destroyed 17 | . 7 . . . 5 2 1 . . . 1 . . . . . . . . . . . 1 . . . . Worker 13 | . 1 . . . 3 2 2 . . . . 1 . . . 3 . . . . . . . . . 1 . Builder 5 | . 1 . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . Tunneler 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 1 5 . . . . . . . . . . . . . . . . . . . . 1 Recycler 7 | . . . . . 3 . 2 . . . . . . . . 2 . . . . . . . . . . . Mechanic 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 8 | . 1 . . . 2 1 . . . . . . . . . . . . . . 2 . . . 2 . . Swarmer 29 | . 4 . . . . . 1 . 8 . . 1 . . . . . . . . . 5 . . 6 . 4 Grunt 45 | . 3 . . . 14 5 10 3 2 . 3 1 . . . . . . . . . . . . 1 1 2 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . . . 1 4 1 . 1 . . . . . . 1 1 . . . . . . . 1 1 . Hunter 5 | . . . . . 1 1 1 . . . . . . . . . . . . . . . 2 . . . . Programmer 11 | . . . . . . . 2 . . . . . . . . . . . . 2 4 . . . . 3 . Enhanced Grunt 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 3 . . . 10 5 9 2 4 2 3 2 . . . 5 1 . . 2 2 5 2 . 4 1 3 Combat Bots Only 7 | . 3 . . . 5 4 7 3 4 2 3 1 . . . 1 1 . . 2 2 5 2 . 4 1 3 Max Kills in Single Turn 7 | . 2 . . . 3 2 7 1 3 1 1 2 . . . 1 1 . . 1 1 1 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 2 . . . 1 . 7 . 3 1 . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . 1 1 1 . 1 1 . . . 1 1 . . 1 1 1 1 . 1 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Warlord (-2/Research) God Mode (-2/Research) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Damage Taken 15849 | . 119 24 . . 651 1486 2118 167 575 1026 342 88 . . 255 242 86 . 241 707 1662 93 186 . 2560 409 2812 Core 3378 | . 6 . . . 97 106 283 20 24 127 36 . . . 68 . . . 57 164 169 6 32 . 666 63 1454 Absorbed by Shields 2066 | . . . . . 67 52 . . . . . 24 . . 8 . . . 213 109 644 99 201 . 55 216 378 Redirected to Shielding 21 | . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 78 | . . . . . . . . . . . . . . . . . . . 78 . . . . . . . . Core Remaining (%) 72 | 100 . . . 97 . 63 . . . . 30 . . . 92 . . . . 77 . . . . 24 95 . Volleys Fired 394 | . 27 . . . 49 64 40 . 9 10 . . . . . . 4 11 . 9 7 32 . 4 4 66 58 Largest 2 | . 2 . . . 2 2 2 . 1 2 . . . . . . 1 1 . 1 1 1 . 1 2 1 2 Hottest 218 | . 80 . . . 175 122 122 . 36 72 . . . . . . 85 85 . 90 90 90 . 7 108 113 218 Shots Fired 609 | . 55 . . . 74 122 78 . 9 45 18 . . . . . 4 11 . 9 7 32 . 4 8 65 68 Gun 303 | . 55 . . . . 121 72 . . 26 18 . . . . . . . . . . . . . 8 . 3 Cannon 184 | . . . . . 4 1 . . . . . . . . . . 4 11 . 9 7 32 . . . 65 51 Launcher 110 | . . . . . 66 . 6 . 9 19 . . . . . . . . . . . . . . . . 10 Special 12 | . . . . . 4 . . . . . . . . . . . . . . . . . . 4 . . 4 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Thermal 429 | . . . . . 8 122 72 . . 26 18 . . . . . 4 11 . 9 7 32 . . 4 65 51 Explosive 44 | . . . . . . . 6 . 9 19 . . . . . . . . . . . . . . . . 10 Electromagnetic 124 | . 55 . . . 66 . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 67 | . 9 . . . 17 64 67 . 3 14 6 . . . . . . . . . . . . 5 3 14 12 Robot Miss Streak 3 | . 2 . . . 2 1 3 . 1 2 2 . . . . . . . . . . . . . 2 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 32 Autonomous 45 | . . . . . . . . . . 26 19 . . . . . . . . . . . . . . . . Shots Hit Robots 499 | . 36 . . . 46 103 72 10 9 35 16 8 . . 5 10 3 . . 4 20 7 12 4 36 32 31 Core Hits 273 | . 14 . . . 50 38 45 1 13 26 2 3 . . 2 6 2 . . 3 11 5 6 . 12 10 24 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . . . . 2 4 . 1 2 1 . . . . . . . . . . . . 2 . . Critical Strikes 39 | . . . . . . 7 10 5 . 1 2 1 . . 2 2 . . . . 2 . 2 . 4 1 . Burn 13 | . . . . . . 6 7 . . . . . . . . . . . . . . . . . . . . Smash 13 | . . . . . . . 3 4 . 1 2 1 . . . . . . . . . . . . 2 . . Sever 7 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . 2 1 . Impale 6 | . . . . . . . . . . . . . . . 2 2 . . . . 1 . 1 . . . . Melee Attacks 294 | . . . . . . 10 27 13 7 2 8 14 . 2 7 22 4 . . 6 54 16 18 . 60 16 8 Impact 67 | . . . . . . . 19 10 . 2 7 4 . 1 1 . . . . . . 1 4 . 18 . . Slashing 137 | . . . . . . 10 8 3 7 . 1 4 . . 1 9 1 . . 2 19 7 6 . 35 16 8 Piercing 90 | . . . . . . . . . . . . 6 . 1 5 13 3 . . 4 35 8 8 . 7 . . Sneak Attacks 19 | . . . . . . 1 3 . . 1 . 3 . . . 6 . . . . 1 . . . 2 1 1 Combat Hostiles 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . Follow-up Attacks 64 | . . . . . . . 1 2 . . 1 6 . . 2 3 1 . . 1 13 8 8 . 18 . . Damage Inflicted 19554 | . 770 5 . 2 2454 1898 3083 487 789 1569 501 388 . . 262 559 94 . . 153 702 225 477 . 1430 1364 2342 Guns 4352 | . 545 . . . . 1755 1158 . . 436 285 . . . . . . . . . . . . . 111 . 62 Cannons 1778 | . . . . . 75 . . . . . . . . . . . . . . . . . . . . 856 847 Explosions 6621 | . 212 . . . 2282 . 1150 . 595 1026 . . . . . . . . . . . . . . . . 1356 Melee 6622 | . . . . . . 141 713 487 194 107 216 388 . . 262 559 94 . . 153 702 225 477 . 1319 508 77 Ramming 109 | . 13 5 . 2 25 2 62 . . . . . . . . . . . . . . . . . . . . Kinetic 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . Thermal 5817 | . 212 . . . 204 1755 1158 . . 436 285 . . . . . . . . . . . . . 64 856 847 Explosive 4127 | . . . . . . . 1150 . 595 1026 . . . . . . . . . . . . . . . . 1356 Electromagnetic 2832 | . 545 . . . 2225 . . . . . . . . . . . . . . . . . . . . . 62 Impact 2022 | . . . . . . . 559 459 . 107 216 147 . . . . . . . . . . 145 . 389 . . Slashing 2605 | . . . . . . 141 154 28 194 . . 74 . . . 87 31 . . 36 256 96 156 . 767 508 77 Piercing 1995 | . . . . . . . . . . . . 167 . . 262 472 63 . . 117 446 129 176 . 163 . . Highest Corruption 18 | . 1 1 1 1 2 18 1 . . . . . . 4 . 3 3 3 3 16 9 9 10 10 10 5 6 Average Corruption 4 | . 1 1 1 1 1 7 1 . . . . . . 4 . 2 3 3 3 3 5 9 9 10 10 1 4 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 211 | . 3 1 6 2 7 40 7 . . . . . . 1 . . 7 15 3 8 14 27 11 6 36 15 2 Message Errors 49 | . 1 . . 1 1 8 2 . . . . . . . . . 1 3 . 1 4 6 3 1 11 6 . Matter Fused 43 | . . 1 1 . 2 7 1 . . . . . . . . . 2 6 . 3 2 4 . 2 10 2 . Heat Flow Errors 35 | . . . 3 . . 6 1 . . . . . . 1 . . 2 4 1 1 1 3 2 1 7 1 1 Energy Discharges 26 | . 1 . . . 2 4 . . . . . . . . . . . . . 2 3 6 2 2 1 3 . Parts Rejected 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 28 | . . . 1 . 2 4 1 . . . . . . . . . 2 2 2 . 2 5 2 . 2 2 1 Data Loss (major) 7 | . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 . 2 . . Misfires 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Alerts 7 | . . . . . . 1 1 . . . . . . . . . . . . . 1 1 1 . 2 . . Weapon Failures 7 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1597 | . 31 . . . 11 . 304 246 11 87 96 135 . . 121 139 . . . . . 7 38 . 211 51 109 Projectiles 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 7 Explosions 247 | . 31 . . . 11 . 42 . 11 57 . . . . . . . . . . . . . . . . 95 Melee 1328 | . . . . . . . 262 246 . 30 96 135 . . 121 139 . . . . . 7 38 . 211 36 7 Knockbacks 10 | . . . . . . . 3 3 . 1 2 1 . . . . . . . . . . . . . . . Impact 9 | . . . . . . . 3 3 . 1 1 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . 38 . . . 18 . 101 . . . . . . . . . . . . . . . . . . . 193 Shots 8 | . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . 3 Rammed 9 | . 1 1 . 1 3 1 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 4 1 . 1 4 1 4 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 3 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 685 | . 96 . 277 . 154 389 685 . . . . . . 126 . . 263 224 110 190 240 342 270 207 246 312 272 Average Temperature 118 | . 34 . 114 . 31 90 231 . . . . . . 82 . . 94 114 68 92 69 115 118 115 97 127 101 Received Heat Transfer 2283 | . 6 . . . 365 431 384 117 120 . 156 42 . . 22 18 18 . 69 9 223 . . . 196 20 87 Effects 21 | . . . . . . 3 16 . . . . . . . . . . . . . . . 1 . . . 1 Energy Bleed 5 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . 1 Interference 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Damage (major) 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 40 | . 5 . . . 16 . 2 2 . . 5 1 . . . . . . . . . . 3 . 6 . . Impact Corruptions 29 | . . . . . . . 5 7 . 4 4 2 . . . . . . . . . . 1 . 6 . . Robots Melted 6 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 6 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . 1 . Parts Melted 18 | . . . . . . 9 8 . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 10406 | . 250 . . . 361 4181 2738 . . 814 370 . . . . . . . . . . . . . 111 777 804 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Peak Influence 1123 | . 337 49 . 9 337 763 455 . . . . 175 . . . 70 . . . . 131 . . . . 119 1123 Initial 346 | . . 49 . . 3 142 346 . . . . 150 . . . . . . . . 6 . . . . . 66 Average 197 | . 142 34 . 8 114 474 299 . . . . 116 . . . 24 . . . . 39 . . . . 52 341 Maximum Alert Level 4 | . 1 . . . 1 3 2 . . . . . . . . . . . . . . . . . . . 4 Low Security (%) 63 | 100 52 100 . 100 69 18 17 . . . . 100 . . . 100 . . . . 100 . . . . 100 59 Level 1 23 | . 47 . . . 30 25 76 . . . . . . . . . . . . . . . . . . . 5 Level 2 7 | . . . . . . 47 5 . . . . . . . . . . . . . . . . . . . 5 Level 3 5 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 28 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . . 2 7 4 . . . . . . . . 2 . . . . 4 . . . . 2 . Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . 3 . . . . . . . . 1 . . . . 2 . . . . 2 . Reinforcement 9 | . 2 . . . 1 2 1 . . . . . . . . 1 . . . . 2 . . . . . . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Distress Signals 17 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 12 Communications Jammed 58 | . . . . . . . . . . . . . . . . . . . . . 25 . . . 28 5 . Distress Signals 58 | . . . . . . . . . . . . . . . . . . . . . 25 . . . 28 5 . Times Spotted 308 | . 21 . . . 19 34 22 3 10 4 5 2 . . 6 6 1 . 46 3 15 5 3 . 17 11 75 Peak Tracking Total 27 | . 4 . . . 3 5 9 3 4 2 3 1 . . 4 3 1 . 16 2 6 3 2 . 8 3 27 Tactical Retreats 21 | . 1 . . . 1 2 1 . . . . . . . . . . . 3 . 1 . . . . . 12 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Traps Triggered 9 | . 1 1 . . 1 . 2 . . . . . . . . 2 . . . . 1 . . . . 1 . Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 1 . . . . . . . 1 . 12 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Disabled 22 | . 3 . . . 1 6 1 . . 1 . . . . . . . . . . . . 1 . 1 3 5 Max in Single Turn 1 | . 1 . . . 1 1 1 . . 1 . . . . . . . . . . . . 1 . 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Accessed 55 | . 7 1 2 1 4 7 6 . . 4 . . . . . 4 . 1 1 . 3 . . 6 2 6 . Terminals 32 | . 6 . . 1 4 6 5 . . . . . . . . 3 . . . . 2 . . . 2 3 . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 2 . Total Hacks 152 | . 24 1 5 1 10 15 12 . . 30 . . . . . 7 . 7 4 . 6 . . 19 2 9 . Successful 101 | . 10 1 5 1 2 9 2 . . 30 . . . . . 4 . 7 4 . 3 . . 19 2 2 . Failed 51 | . 14 . . . 8 6 10 . . . . . . . . 3 . . . . 3 . . . . 7 . Catastrophic 10 | . . . . . 1 1 3 . . . . . . . . 1 . . . . 1 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 19 . 1 1 11 6 9 . . . . . . . . 1 . . 1 . 2 . . . . 3 . Terminals 70 | . 22 . . 1 10 12 10 . . . . . . . . 6 . . . . 4 . . . 2 3 . Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . 4 . Terminal Hacks 88 | . 6 1 5 1 1 7 1 . . 30 . . . . . 3 . 7 4 . 1 . . 19 2 . . Record 36 | . . . 4 . . . . . . 11 . . . . . 1 . 7 4 . 1 . . 7 1 . . Part Schematic 14 | . . . . . . . . . . 10 . . . . . . . . . . . . . 4 . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 5 . . . 1 1 . . . . . . . . . 1 . . . . . . . 4 . . . Prototype ID Bank 8 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . Open Door 5 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Unauthorized Hacks 7 | . 2 . . . 1 2 1 . . . . . . . . . . . . . 1 . . . . . . Terminals 7 | . 2 . . . 1 2 1 . . . . . . . . . . . . . 1 . . . . . . Botnet 6 | . 1 . . . 1 2 1 . . . . . . . . . . . . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . . . 4 6 6 . . . . . . . . 3 . . . . 2 . . . 1 5 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 6 . . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . 10 . . . 15 . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 parse_system 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total Allies 24 | . 1 1 . . . 11 . . . . . . . 2 . . . . 4 . . . . . . . 5 Largest Group 10 | . 1 1 . . . 10 . . . . . . . 2 2 . . . 4 . . . . . . . 5 Highest-Rated Group 741 | . 16 31 . . . 173 . . . . . . . 59 59 . . . 250 . . . . . . . 741 Highest-Rated Ally 369 | . 16 31 . . . 100 . . . . . . . 31 31 . . . 68 . . . . . . . 369 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 269 | . 14 . . . . 143 . . . . . . . . 5 . . . 13 . . . . . . . 94 Total Damage 8750 | . 182 . . . . 2386 . . . . . . . . 83 . . . 796 . . . . . . . 5303 Kills 57 | . 6 . . . . 25 . . . . . . . . 3 . . . 5 . . . . . . . 18 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 12 | . 5 . . . 1 1 . . . . . . . . . 1 . . . . . . . 4 . . . Derelict Logs Recovered 12 | . . 1 . . . . . 1 . . 1 . . . 2 . 1 2 . 1 . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Turns Passed 21261 | 77 1296 570 656 97 1352 1341 1608 305 502 219 621 594 10 1444 963 687 474 719 1262 372 924 814 346 224 1065 1067 1652 Spaces Moved 14497 | 40 595 228 265 37 633 590 701 205 342 140 530 333 8 1036 629 422 349 525 821 303 425 500 267 183 673 968 2749 Core 22 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Treads 2936 | 39 595 228 265 37 633 590 549 . . . . . . . . . . . . . . . . . . . . Legs 1304 | . . . . . . . . . . . . 81 . 120 . 2 . . 140 303 425 233 . . . . . Wheels 6500 | . . . . . . . 152 205 342 140 530 252 8 916 629 420 349 525 681 . . 267 267 183 634 . . Hover 3558 | . . . . . . . . . . . . . . . . . . . . . . . . . . 961 2597 Flight 177 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 7 131 Fastest Speed 40 | 50 160 240 245 245 162 145 130 130 130 100 100 115 115 115 130 130 130 130 110 110 106 106 110 110 40 40 40 Average Speed 119 | 157 181 240 245 245 164 154 156 130 130 122 100 150 115 134 130 146 130 130 129 110 176 136 110 110 106 75 44 Slowest Speed 470 | 160 240 245 245 245 165 165 241 130 130 130 100 260 115 190 130 470 130 130 310 110 180 176 110 110 120 106 122 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 9 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Exploration Rate (%) 49 | 3 97 51 69 10 52 79 13 39 53 79 70 6 6 85 71 16 66 65 84 61 12 56 47 62 62 27 47 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 9 | . . 1 1 . . . . 1 . 1 . . . 1 . . . 1 . . . . . 3 . . . Known Exits Taken 20 | . . . . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . 2 . . . 1 2 . 4 . . 4 1 . 2 3 . 2 . . 4 . 2 . . Spaces Dug 198 | . . . . . . . 11 . 12 . . 1 . . . 4 4 11 . 9 17 32 . . . 38 59 Terrain Destroyed 503 | . 4 . . . 5 . 78 . 60 46 6 1 . . . 4 4 11 . 9 17 32 . . . 43 183 Melee 29 | . . . . . . . 11 . . . . 1 . . . 4 . . . . 10 . . . . 2 1 Projectile 138 | . . . . . 2 . . . . 2 6 . . . . . 4 11 . 9 7 32 . . . 41 24 AOE 336 | . 4 . . . 3 . 67 . 60 44 . . . . . . . . . . . . . . . . 158 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total 17528 | 51 759 251 274 45 855 882 1083 222 376 161 607 412 8 1086 762 467 360 552 1028 325 535 582 302 203 956 1253 3131 Wait 1812 | . 90 11 7 . 135 119 276 8 6 . 53 54 . 31 119 6 . 9 135 1 50 33 13 . 207 161 288 Move 14446 | 39 594 227 264 36 632 589 700 204 341 139 529 332 7 1035 628 421 348 524 820 301 424 499 266 182 667 967 2731 Hop 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 Pick Up 161 | 6 23 3 1 4 8 19 6 . 4 . 8 8 . 13 2 6 2 3 9 1 9 1 8 1 7 6 3 Fast Attach 97 | 6 1 1 . . 6 15 9 . 1 1 2 3 . . 2 5 . . 8 . 2 . 1 6 4 14 10 Attach 79 | . 1 . . . 5 7 6 . 2 2 4 2 . 1 1 4 2 . 2 4 6 5 . 1 12 6 6 Detach 29 | . 1 . . . 1 5 2 . . . . . . . 1 2 . . 1 . 1 . 1 1 6 5 2 Swap 89 | . 3 2 . . 6 20 11 . 3 5 1 1 1 1 4 1 2 1 3 3 3 5 2 2 2 1 6 Drop 155 | . 12 6 2 4 9 32 6 . 3 3 3 4 . 4 1 6 . 4 20 1 2 . 3 5 4 11 10 Fire 394 | . 27 . . . 49 64 40 . 9 10 . . . . . . 4 11 . 9 7 32 . 4 4 66 58 Melee 200 | . . . . . . 10 23 10 7 1 7 8 . 1 4 12 2 . . 4 31 7 8 . 41 16 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 4 1 . 1 4 1 4 . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rewire 39 | . 3 . . . . 1 . . . . . . . . . 4 . . 30 . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 78 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Discovered new exit (range 14) 900 | -10/Materials | Discovered new exit (range 11) 1016 | -10/Materials | Discovered new exit (range 16) 1374 | -10/Materials | Entered Mines 1398 | -10/Mines | Learned location of Zion (-6) 1560 | -10/Mines | Received a Mining Laser from a helpful Derelict 1652 | -10/Mines | Discovered new exit (range 10) 1775 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1934 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1934 | -10/Mines | Discovered new exit (range 5) 1944 | -10/Mines | Entered Exiles 2001 | -10/Exiles | Met 8R-AWN 2040 | -10/Exiles | Met EX-HEX 2116 | -10/Exiles | Met EX-BIN 2155 | -10/Exiles | Aligned with FarCom system 2158 | -10/Exiles | Given EX-Vault access code 2214 | -10/Exiles | Opened EX-Vault 2230 | -10/Exiles | Found AWS/Thermal 2285 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2361 | -10/Exiles | Met EX-DEC 2561 | -10/Exiles | Discovered new exit (range 14) 2600 | -10/Exiles | Left Exiles lab with AWS/Thermal 2600 | -10/Exiles | Entered Mines 2605 | -9/Mines | Identified exit to Materials 2656 | -9/Mines | Met a Derelict bent on vengeance 2697 | -9/Mines | Entered Materials 2697 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3732 | -8/Materials | Discovered new exit (range 7) 3996 | -8/Materials | Discovered new exit (range 7) 4003 | -8/Materials | Discovered new exit (range 8) 4011 | -8/Materials | Identified exit to Storage 4021 | -8/Materials | Identified exit to Factory 4049 | -8/Materials | Entered Storage 4185 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4447 | -8/Storage | Build established: Commander-Mutant 4630 | -8/Storage | Garrison activated, responded to threat 4849 | -8/Storage | First assault squad dispatched 4896 | -8/Storage | System corruption reached 10% 4958 | -8/Storage | Build established: Mutant 4963 | -8/Storage | Lost 7 parts (2n4u1w) 5065 | -8/Storage | Met 01-MTF 5368 | -8/Storage | Discovered exit to Factory (range 15) 5390 | -8/Storage | Entered Factory 5390 | -7/Factory | Accompanied by 1 ally (01-MTF) 5390 | -7/Factory | Evolved 2 slots: Utility x2 5395 | -7/Factory | 01-MTF left 5727 | -7/Factory | Identified exit to Lower Caves 6026 | -7/Factory | Discovered new exit (range 6) 6083 | -7/Factory | Lost 3 parts (1n2u) 6386 | -7/Factory | Destroyed 7 combat bots 6450 | -7/Factory | Lost 5 parts (2n3u) 6998 | -7/Factory | Entered Lower Caves 6999 | -7/Lower Caves | Encountered a Warlord checkpoint 7004 | -7/Lower Caves | Learned location of Extension (-5) 7290 | -7/Lower Caves | Discovered new exit (range 8) 7303 | -7/Lower Caves | Entered another Lower Caves area 7453 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7798 | -7/Lower Caves | Discovered new exit (range 4) 7805 | -7/Lower Caves | Entered Data Miner 7805 | -7/Data Miner | Discovered new exit (range 6) 7830 | -7/Data Miner | Met Data Miner 7883 | -7/Data Miner | Received God Mode back door access code from Data Miner 7894 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7894 | -7/Data Miner | Learned location of Section 7 (-2) 7933 | -7/Data Miner | Data Conduit disabled 7964 | -7/Data Miner | Core integrity fell below 50% 8024 | -7/Data Miner | Entered Proximity Caves 8027 | -6/Proximity Caves | Spotter reported a threat 8031 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 8548 | -6/Proximity Caves | Build established: Derelict-Mutant 8633 | -6/Proximity Caves | Discovered new exit (range 10) 8639 | -6/Proximity Caves | Identified exit to Factory 8645 | -6/Proximity Caves | Entered Factory 8645 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8759 | -6/Factory | Discovered new exit (range 15) 8774 | -6/Factory | Identified exit to Lower Caves 9239 | -6/Factory | Entered Lower Caves 9240 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9248 | -6/Lower Caves | Identified exit to Zion 9249 | -6/Lower Caves | Entered Zion 9307 | -6/Zion | Discovered new exit (range 9) 9398 | -6/Zion | System corruption cleaned by Quarantine Array 9533 | -6/Zion | Given A8's code to call for help 9649 | -6/Zion | Gained Derelict followers 9944 | -6/Zion | Found CR-A16's Pointy Stick 9981 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10097 | -6/Zion | Learned Factory fabricator intel 10231 | -6/Zion | Found Prototype Device 10407 | -6/Zion | Rebuked by Imprinter 10648 | -6/Zion | Found GAL Module 10688 | -6/Zion | Identified exit to Proximity Caves 10693 | -6/Zion | Entered Proximity Caves 10693 | -5/Proximity Caves | Accompanied by 2 allies 10997 | -5/Proximity Caves | Spotted B-75 Beast 11004 | -5/Proximity Caves | Allies destroyed B-75 Beast 11059 | -5/Proximity Caves | Learned location of 1 exit from Factory 11207 | -5/Proximity Caves | Learned Factory non-interactive machine intel 11313 | -5/Proximity Caves | Build established: Derelict-Assassin 11626 | -5/Proximity Caves | Discovered new exit (range 3) 11629 | -5/Proximity Caves | Identified exit to Factory 11656 | -5/Proximity Caves | Entered Factory 11656 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11657 | -5/Factory | Identified exit to Extension 11658 | -5/Factory | Identified exit to Upper Caves 11659 | -5/Factory | Loaded intel: 230 non-interactive machine locations 11660 | -5/Factory | Loaded intel: 6 fabricator locations 12152 | -5/Factory | Build established: Derelict-Mutant 12343 | -5/Factory | Entered Upper Caves 12345 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12440 | -5/Upper Caves | Learned 4 Factory zone layouts 12498 | -5/Upper Caves | Encountered a Warlord checkpoint 12627 | -5/Upper Caves | Spotted B-75 Beast 12640 | -5/Upper Caves | Build established: Derelict-Assassin 12805 | -5/Upper Caves | Discovered new exit (range 11) 12816 | -5/Upper Caves | Identified exit to Upper Caves 12817 | -5/Upper Caves | Entered another Upper Caves area 13073 | -5/Upper Caves | Encountered a Warlord checkpoint 13080 | -5/Upper Caves | Learned 8 Research zone layouts 13203 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13419 | -5/Upper Caves | Learned 8 Factory zone layouts 13499 | -5/Upper Caves | Discovered new exit (range 8) 13512 | -5/Upper Caves | Identified exit to Warlord 13536 | -5/Upper Caves | Entered Warlord 13594 | -5/Warlord | Discovered new exit (range 8) 13601 | -5/Warlord | Identified exit to Proximity Caves 13644 | -5/Warlord | System corruption cleaned by Quarantine Array 14256 | -5/Warlord | Met Warlord 14281 | -5/Warlord | Warlord's base attacked by MAIN.C 14282 | -5/Warlord | Opened Warlord's prototype stash 14314 | -5/Warlord | Found Prototype Processor 14314 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 14317 | -5/Warlord | Found Prototype Device 14317 | -5/Warlord | Identified Thermal Barrier 14333 | -5/Warlord | Found Prototype Reactor 14615 | -5/Warlord | Spotted Executioner 14616 | -5/Warlord | Spotted Executioner 14631 | -5/Warlord | Warlord forces counterattacked 14645 | -5/Warlord | Spotted Striker 14699 | -5/Warlord | Spotted Striker 14781 | -5/Warlord | Spotted B-86 Titan 14781 | -5/Warlord | Spotted Executioner 14781 | -5/Warlord | Spotted B-75 Beast 14781 | -5/Warlord | Spotted Striker 14798 | -5/Warlord | Entered Proximity Caves 14799 | -4/Proximity Caves | Identified exit to Factory 14809 | -4/Proximity Caves | P-70 Sage assimilated allied LN-U2C(S) 14978 | -4/Proximity Caves | Build established: Scavenger-Assassin 15083 | -4/Proximity Caves | Learned Research stockpile data 15147 | -4/Proximity Caves | Crushed by falling debris 15150 | -4/Proximity Caves | Crushed by falling debris 15150 | -4/Proximity Caves | System corruption reached 10% 15160 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15170 | -4/Proximity Caves | Entered Factory 15170 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15171 | -4/Factory | Identified exit to Research 15171 | -4/Factory | Identified Vortex Chain Reactor 15172 | -4/Factory | Identified exit to Upper Caves 15181 | -4/Factory | Lost 4 parts (2u2w) 15465 | -4/Factory | Build established: Derelict-Mutant 16042 | -4/Factory | Spotted B-86 Titan 16094 | -4/Factory | Entered Upper Caves 16095 | -4/Upper Caves | Encountered a Warlord checkpoint 16117 | -4/Upper Caves | Spotted B-86 Titan 16120 | -4/Upper Caves | Lost 6 parts (1p3n2u) 16300 | -4/Upper Caves | Build established: Derelict-Assassin 16883 | -4/Upper Caves | Discovered new exit (range 5) 16888 | -4/Upper Caves | Identified exit to Upper Caves 16896 | -4/Upper Caves | Learned Research garrison access intel 16897 | -4/Upper Caves | Learned Research emergency access door positions 16908 | -4/Upper Caves | Entered another Upper Caves area 16943 | -4/Upper Caves | Learned Research emergency access door positions 17077 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 17078 | -4/Upper Caves | System corruption reached 10% 17226 | -4/Upper Caves | Discovered new exit (range 19) 17252 | -4/Upper Caves | Identified exit to Zhirov 17254 | -4/Upper Caves | Entered Zhirov 17254 | -4/Zhirov | Discovered new exit (range 3) 17274 | -4/Zhirov | Met Zhirov 17296 | -4/Zhirov | Learned location of Quarantine (-2) 17296 | -4/Zhirov | Learned location of Testing (-3) 17296 | -4/Zhirov | Learned location of Command (-1) 17315 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17335 | -4/Zhirov | Found Alien Artifact 17335 | -4/Zhirov | Identified Integrated Dissipator 17335 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17350 | -4/Zhirov | Found Alien Artifact 17477 | -4/Zhirov | Identified exit to Proximity Caves 17478 | -4/Zhirov | Entered Proximity Caves 17480 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17538 | -3/Proximity Caves | Lost 5 parts (1p2u2w) 18205 | -3/Proximity Caves | Lost 8 parts (1p2n2u3w) 18393 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 18468 | -3/Proximity Caves | Build established: Derelict-Mutant 18515 | -3/Proximity Caves | Core integrity fell below 50% 18535 | -3/Proximity Caves | Discovered exit to Research (range 8) 18543 | -3/Proximity Caves | Lost 5 parts (3n1u1w) 18543 | -3/Proximity Caves | Entered Research 18543 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18544 | -3/Research | Identified exit to Research 18544 | -3/Research | Identified exit to Testing 18547 | -3/Research | Loaded intel: 4 garrison access locations 18566 | -3/Research | Found Quantum Capacitor 18817 | -3/Research | Build established: Mutant 19576 | -3/Research | Spotted B-86 Titan 19610 | -3/Research | Entered another Research area 19610 | -2/Research | Warlord forces began assault on 0b10 19610 | -2/Research | Evolved 2 slots: Propulsion x2 19720 | -2/Research | Research machine network offline 19760 | -2/Research | Found Fusion Bomb Launcher 19767 | -2/Research | Spotted FI-DPD(L) 19845 | -2/Research | Met up with Warlord 19910 | -2/Research | Build established: Scavenger-Mutant 20141 | -2/Research | Borebot progress halted 20142 | -2/Research | Borebot progress halted 20436 | -2/Research | Took control of God Mode 20436 | -2/Research | Attacked by Warlord forces 20437 | -2/Research | Attacked by Warlord 20437 | -2/Research | Spotted TM-EKH(K) 20437 | -2/Research | Spotted EB-X5Q(K) 20441 | -2/Research | Allies destroyed TM-EKH(K) 20441 | -2/Research | Allies destroyed EB-X5Q(K) 20469 | -2/Research | Allies destroyed Warlord 20471 | -2/Research | Warlord destroyed during the assault 20577 | -2/Research | Spotted Striker 20592 | -2/Research | Spotted Striker 20592 | -2/Research | Spotted Striker 20594 | -2/Research | Spotted Executioner 20600 | -2/Research | Allies destroyed Striker 20603 | -2/Research | Allies destroyed Executioner 20629 | -2/Research | Spotted XT-H00(B) 20645 | -2/Research | Allies destroyed XT-H00(B) 20667 | -2/Research | Spotted B-90 Cyclops 21049 | -2/Research | Spotted P2-QTL(H) 21097 | -2/Research | Spotted Striker 21113 | -2/Research | Spotted QG-CY7(L) 21128 | -2/Research | Spotted Executioner 21128 | -2/Research | Spotted Striker 21138 | -2/Research | Spotted Striker 21138 | -2/Research | Spotted Executioner 21139 | -2/Research | Spotted Executioner 21182 | -2/Research | Released all parts (9) 21209 | -2/Research | Core integrity fell below 50% 21211 | -2/Research | Lost 7 parts (1p4n1u1w) 21224 | -2/Research | Spotted Striker 21237 | -2/Research | Spotted Striker 21251 | -2/Research | Spotted Executioner 21252 | -2/Research | Spotted Executioner 21258 | -2/Research | Core integrity fell below 20% 21262 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 21252_ C-30 ARC bursts open, deploying its payload. 21252_ H-88 Terminator unfolds itself. 21252_ Slug penetrates Wall. 21252_ Penetrated by Slug. 21252_ Impulse Thruster Array destroyed. 21255_ System corrupted: Component data lost. 21256_ Penetrated by Slug. 21256_ Slug penetrates Wall. 21257_ Penetrated by Slug. 21257_ Slug penetrates Wall. 21257_ Penetrated by Slug. 21259_ Gamma Rifle destroyed. 21260_ Penetrated by Slug. 21260_ Slug penetrates Executioner. 21260_ Slug penetrates G-73 Enforcer. 21261_ Penetrated by Slug. 21261_ Slug penetrates H-88 Terminator. 21262_ Slug penetrates Executioner. 21262_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????? ???# %% "???? """""???? | | ????? ??+%%" "???? """"""??? | | ????? ?#%% "???? ? ??? | | ???? ?# "???? ??? ?? | | ???? # #############+## | | ??????? # = | | ??????????#"%%% [ ]%* | | ???????######%%%% ![ | | ????? %%%%*%! | | ????????#"### "%""""#######"##+## | | ????????# % "%% #???# % | | ???????## "%" #???# | | ???????#" %"""" " #???# | | ???????## g""" "" #???# | | ????????#% """ """ #???# | | ????????# """ p""" #???# | | ????????+% "" """ #???# | | ????????# """ """ #???# | | ????????# """ """ #???######## | | ????????# #??????????? | | ????K??## % #??????????? | | ???????#; % #??????????? | | ???????#;##g###;######??????????? | | ????K??# # p #???????????????? | | ??# K##;#lg #???????????????? | | ??# !!h@E% #???????????????? | | ??# ##E# #???????????????? | | ???????#h# #???????????????? | | ???????#%# #???????????????? | | ???????#%########???????????????? | | ???????#d#??????????????????????? | | ???????#[#??????????????????????? | | ???????#%#??????????????????????? | | ???????#*#??????????????????????? | | ????????[???????????????????????? | | ????????%???????????????????????? | | ????????/???????????????????????? | | ????????=???????????????????????? | | ????????*???????????????????????? | | ????????%???????????????????????? | | ????????%???????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 65 Energy Generation 55 Energy Capacity 1620 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 750 Resistance: EX 50 Utility Shielding 66 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 6 Launcher Accuracy 40 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Lance | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Hyp. Gauss Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Coil Gun | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Antigrav System | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Can't Touch This Collateral Damage Godhack I Think I Know What's Going On Reappropriation Challenges ------------ None Game ------ Seed DisruptorHackingSpecial Manual? 0 Play Time 05:03:39 Cumulative 54.3 hours Start 2023.04.15 @ 05:51:39 End 2023.04.16 @ 11:43:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1820076c-aff2-4d78-83b5-7f3092b3ea38