Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 15:12:13 Player: Gale Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1990) 1990 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 5031 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 103/160 System Corruption 2% Temperature Critical (529) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Cryofiber Web Advanced Visual Processing Unit Energy Filter Energy Filter Particle Charger > --- WEAPON (3) ------- Gatling Laser Gatling Laser > --- INVENTORY (5) ---- Aluminum Leg Energy Filter Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Backup Plating I Thief Drone Bay > --- WEAPON ----------- Gatling Laser Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Advanced Visual Processing Unit EM Pulse Cannon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Thief Drone Bay Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 69 | 7 7 . 5 19 31 Power 9 | 2 1 . . 2 4 Engine 5 | 2 1 . . 2 . Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 26 | 2 3 . 3 6 12 Treads . | . . . . . . Leg 26 | 2 3 . 3 6 12 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 2 . 1 8 8 Device 9 | . 1 . . 1 7 Storage 2 | 1 1 . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 7 | . . . 1 6 . Artifact . | . . . . . . Weapon 14 | 2 1 . 1 3 7 Energy Gun 10 | 2 1 . 1 1 5 Energy Cannon 4 | . . . . 2 2 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 26 | . . . . 3 23 Power 3 | . . . . . 3 Propulsion 7 | . . . . 1 6 Utility 8 | . . . . 2 6 Weapon 8 | . . . . . 8 Highest Loss Streak 11 | . . . . 2 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 91 | . 96 100 99 94 86 Engine 7 | . 14 14 11 9 2 Core 3 | . . . . . 8 Leg 25 | . 28 28 32 26 21 Device 12 | . 10 14 11 5 18 Storage 8 | . 14 14 11 9 5 Processor 1 | . . . . 1 1 Protection 8 | . . . 11 16 7 Energy Gun 17 | . 28 28 22 21 8 Energy Cannon 5 | . . . . 5 9 Peak Build Rating 40 | 6 7 8 12 27 40 Average Rating 20 | 4 6 7 11 19 30 On Entrance 9 | . 6 7 8 12 24 Naked Turns . | . . . . . . Heaviest Build 44 | 13 20 19 25 40 44 Greatest Support 45 | 20 20 20 30 40 45 Greatest Overweight (x) 4 | . . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 9 Most Carried 10 | 1 7 8 10 10 10 Average Carried 6 | . 2 7 6 7 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 1 7 8 10 8 3 Class Distribution -------------------- 38% | Mutant 29% | Tank 14% | Scavenger-Mutant 6% | Skirmisher 4% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 985 | 197 167 . 55 110 456 Remotely . | . . . . . . Salvage Created 2154 | . 286 . 208 624 1036 Parts 125 | . 23 . 11 41 50 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 52 | . 10 . 7 15 20 Guns 34 | . 9 . 6 11 8 Cannons 12 | . . . . 3 9 AOE 1 | . . . . 1 . Classes Destroyed 11 | . 3 . . 3 5 Worker 7 | . 1 . . 5 1 Builder 2 | . . . . . 2 Tunneler 1 | . . . . . 1 Hauler 2 | . . . . 1 1 Operator 1 | . . . . . 1 Watcher 2 | . . . . 1 1 Swarmer 20 | . 6 . 4 7 3 Grunt 21 | . 4 . 3 6 8 Duelist 1 | . . . . . 1 Sentry 6 | . . . . 2 4 Programmer 4 | . . . . . 4 Best Kill Streak 6 | . 3 . 4 6 4 Combat Bots Only 4 | . 3 . 4 4 4 Max Kills in Single Turn 5 | . 1 . 1 5 2 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 406 | . 57 . 34 51 264 Missed 119 | . 13 . 9 11 86 Damage Taken 4151 | . 435 . 329 666 2721 Core 1067 | . 112 . 76 150 729 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 286 | . . . 39 247 . Core Remaining (%) 77 | 100 . 55 81 72 . Volleys Fired 153 | . 42 . 17 29 65 Largest 3 | . 2 . 2 3 3 Hottest 240 | . 100 . 106 181 240 Shots Fired 359 | . 83 . 34 81 161 Gun 273 | . 83 . 34 76 80 Cannon 86 | . . . . 5 81 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 352 | . 83 . 34 79 156 Explosive . | . . . . . . Electromagnetic 7 | . . . . 2 5 Robot Hit Streak 11 | . 11 . 5 8 9 Robot Miss Streak 6 | . 4 . 4 3 6 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 1 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 210 | . 46 . 19 46 99 Core Hits 108 | . 15 . 9 33 51 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . 4 . 2 4 4 Burn 12 | . 4 . 2 4 2 Meltdown 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4483 | . 567 . 258 1217 2441 Guns 2431 | . 567 . 258 555 1051 Cannons 1162 | . . . . 72 1090 Explosions 890 | . . . . 590 300 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 4298 | . 567 . 258 1195 2278 Explosive 108 | . . . . . 108 Electromagnetic 77 | . . . . 22 55 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . 2 Average Corruption 1 | . 2 3 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . 9 3 . . 11 Message Errors 4 | . 1 . . . 3 Matter Fused 7 | . 3 1 . . 3 Heat Flow Errors 1 | . 1 . . . . Energy Discharges 2 | . 1 1 . . . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 4 | . 1 1 . . 2 Misfires 4 | . 1 . . . 3 Overload Shots . | . . . . . . Overflow Damage 216 | . . . . 84 132 Projectiles 16 | . . . . . 16 Explosions 200 | . . . . 84 116 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 437 | . . . 68 143 226 Shots 6 | . . . 1 2 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 626 | . 276 . 360 626 538 Average Temperature 157 | . 101 . 119 222 154 Received Heat Transfer 1026 | . 156 . 96 117 657 Effects 36 | . . . . 23 13 Shutdowns 9 | . . . . 4 5 Energy Bleed 3 | . . . . . 3 Interference 4 | . . . . 4 . Matter Decay 5 | . . . . 3 2 Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . 1 1 Damage (major) 11 | . . . . 9 2 Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 5 | . 1 . 1 . 3 Combat Hostiles 5 | . 1 . 1 . 3 Parts Melted 32 | . 6 . 1 3 22 Heat Transferred 9156 | . 1831 . 888 2224 4213 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 552 | . 245 64 297 552 480 Initial 250 | . . 64 24 125 250 Average 258 | . 120 64 138 351 321 Maximum Alert Level 2 | . 1 . 1 2 2 Low Security (%) 31 | 100 97 100 59 13 . Level 1 57 | . 2 . 40 59 90 Level 2 10 | . . . . 26 9 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 3 . 1 3 10 Investigation 2 | . . . . 2 . Extermination 4 | . . . . . 4 Reinforcement 8 | . 3 . 1 1 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 2 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 30 . 14 20 37 Peak Tracking Total 6 | . 5 . 4 4 6 Tactical Retreats 15 | . 10 . 2 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . 1 . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 14 | . . . 1 8 5 Max in Single Turn 8 | . . . 1 8 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 14 | . 2 1 3 6 2 Terminals 10 | . 2 . 2 4 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 46 | . 5 1 12 22 6 Successful 25 | . 3 1 8 11 2 Failed 21 | . 2 . 4 11 4 Catastrophic 4 | . . . 1 2 1 Database Lockouts . | . . . . . . Manual 6 | . . . . 2 4 Terminals 33 | . 5 . 8 14 6 Fabricators . | . . . . . . Repair Stations 10 | . . . 4 6 . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 3 1 5 7 2 Record 5 | . . . 2 2 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . 1 . Emergency Access Points 2 | . . . 2 . . Alert Level 4 | . 1 . . 2 1 Locate Traps 2 | . . . 1 1 . Reprogram Traps 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 3 4 . Scan Component 4 | . . . 2 2 . Repair 3 | . . . 1 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 12 | . 2 . 2 6 2 Full Trace Events 5 | . 1 . . 4 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 1 2 . Time 106 | . . . 36 70 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 37 | . . . . . 37 Total Damage 148 | . . . . . 148 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 8 | . . . . . 8 Drone Recoveries 8 | . . . . . 8 Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3565 | 69 646 118 360 791 1581 Spaces Moved 1961 | 55 386 98 204 350 868 Core 23 | 9 . . . . 14 Treads . | . . . . . . Legs 1938 | 46 386 98 204 350 854 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 130 | 108 120 120 120 141 135 Slowest Speed 260 | 120 120 120 120 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 51 30 32 45 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 109 | . . . 46 40 23 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 108 | . . . 46 40 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2640 | 61 486 98 283 581 1131 Wait 418 | . 41 . 55 173 149 Move 1956 | 54 385 97 203 349 868 Hop . | . . . . . . Pick Up 23 | . 7 1 3 3 9 Fast Attach 18 | 6 1 . 1 4 6 Attach 27 | . 2 . 2 5 18 Detach 2 | . 1 . . . 1 Swap 24 | 1 4 . 2 10 7 Drop 19 | . 3 . . 8 8 Fire 153 | . 42 . 17 29 65 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 10) 696 | -10/Materials | Discovered new exit (range 14) 716 | -10/Materials | Entered Mines 728 | -10/Mines | Learned 4 Materials zone layouts 806 | -10/Mines | Discovered new exit (range 11) 813 | -10/Mines | Found the Drone Emporium 817 | -10/Mines | Found Prototype Device 834 | -10/Mines | Entered Materials 834 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 949 | -9/Materials | Repaired Broken Aluminum Leg 1171 | -9/Materials | Discovered new exit (range 16) 1194 | -9/Materials | Entered another Materials area 1194 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1585 | -8/Materials | Discovered new exit (range 11) 1627 | -8/Materials | Build established: Tank 1659 | -8/Materials | Identified Thief Drone Bay 1737 | -8/Materials | Repaired Carbon-fiber Leg 1771 | -8/Materials | Repaired Hrd. Light Armor Plating 1985 | -8/Materials | Entered Factory 1985 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2124 | -7/Factory | Discovered new exit (range 10) 2669 | -7/Factory | Build established: Scavenger-Mutant 3035 | -7/Factory | Lost 3 parts (1p1n1u) 3137 | -7/Factory | Garrison activated, responded to threat 3218 | -7/Factory | Lost 5 parts (1p2n1u1w) 3297 | -7/Factory | Core integrity fell below 50% 3322 | -7/Factory | Core integrity fell below 20% 3346 | -7/Factory | Lost 11 parts (1p3n3u4w) 3566 | -7/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- report to Factory Zone 2Z. 03507_ Y-54 Guardian destroyed. 03511_ R-06 Scavenger collects Imp. Deuterium Engine. 03515_ R-06 Scavenger collects Flak Gun. 03518_ Power failure, Lgt. Nuclear Core shutdown. 03518_ R-06 Scavenger collects Imp. Heat Sink. 03528_ Overheating: Energy bleed (-38). 03550_ Acquired Particle Charger. 03560_ Gatling Laser destroyed. 03564_ P-60 Hacker heat spikes uncontrollably. 03565_ Power failure, Lgt. Nuclear Core shutdown. 03565_ Overheating: Energy bleed (-35). 03565_ Shock Rifle melted. 03565_ P-60 Hacker destroyed. 03566_ Nuclear Reactor explodes. 03566_ Overheating: Matter decay (-35). 03566_ T-07 Excavator destroyed. 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