Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 14:44:17 Player: canerib Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (108) 540 Value Destroyed (2924) 2924 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 5434 Bonus ------- High Alert Combat Kills 130 Cogmind --------- Core Integrity 0/550 Matter 111/300 Energy 96/100 System Corruption 2% Temperature Cool (2) Movement Treading (325) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (4) ------- Rocket Launcher > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Heavy Deuterium Engine Light Treads Light Treads Cryofiber Web Large Battery (200) High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Improved Utility Shielding Light Armor Plating Improved Light Armor Plating Insulated Plating Insulated Plating Shield Generator Shield Generator Recalibrator Beam Rifle Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Target Analyzer Weapon Cycler > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Armored Treads Heat Sink Huge Storage Unit Large Battery High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Shield Generator Shield Generator Beam Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Visual Processing Unit Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 66 | 7 4 2 21 32 Power 8 | 1 . . 3 4 Engine 4 | 1 . . 2 1 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 24 | 2 2 . 9 11 Treads 22 | . 2 . 9 11 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 . 4 8 Device 8 | 1 1 . 2 4 Storage 3 | 1 . . 1 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 19 | 2 1 2 5 9 Energy Gun 8 | . . . 3 5 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 1 2 3 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 23 | . . . 6 17 Power 3 | . . . 2 1 Propulsion 4 | . . . 1 3 Utility 6 | . . . . 6 Weapon 10 | . . . 3 7 Highest Loss Streak 5 | . . . 4 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 100 95 92 Engine 8 | . 14 14 6 5 Core 2 | . . . 2 2 Treads 19 | . 15 28 21 17 Wheel 1 | . 12 . . . Device 10 | . 13 14 12 7 Storage 10 | . 14 14 11 9 Processor 9 | . . . 9 14 Protection 1 | . . . . 3 Energy Gun 12 | . . . 13 17 Ballistic Gun 16 | . 28 24 14 13 Ballistic Cannon 1 | . . 3 4 . Peak Build Rating 35 | 9 10 10 15 35 Average Rating 18 | 6 8 10 12 26 On Entrance 8 | . 9 10 10 14 Naked Turns . | . . . . . Heaviest Build 102 | 13 14 16 54 102 Greatest Support 40 | 26 40 40 40 40 Greatest Overweight (x) 28 | . . . 2 28 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 8 20 25 Average Capacity 17 | 7 8 8 18 22 Most Carried 25 | 4 8 8 18 25 Average Carried 14 | 2 5 8 12 20 Final Capacity 25 | 8 8 8 20 25 Final Carried 22 | 4 8 8 16 22 Class Distribution -------------------- 30% | Mutant 23% | Scavenger-Skirmisher 19% | Scavenger-Gunner 18% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1921 | 241 371 157 444 708 Remotely . | . . . . . Salvage Created 3755 | 61 387 236 960 2111 Parts 236 | 9 21 15 73 118 Haulers Intercepted 8 | . 2 . 2 4 Recyclers Shooed 4 | . 1 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 78 | . 10 7 22 39 Melee 1 | . . . 1 . Guns 66 | . 10 7 14 35 Cannons 7 | . . . 7 . AOE 4 | . . . . 4 Classes Destroyed 14 | 1 3 . 5 5 Worker 4 | . . . . 4 Builder 3 | . . . 2 1 Tunneler 4 | 4 . . . . Hauler 8 | . 2 . 2 4 Recycler 3 | . . . . 3 Operator 1 | . . . 1 . Watcher 7 | . . . 3 4 Swarmer 23 | . 6 3 4 10 Grunt 37 | . 4 4 11 18 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 12 | . . . 6 6 Specialist 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 6 | 3 3 3 6 6 Combat Bots Only 6 | . 3 3 6 5 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . 1 1 . 1 Exploded 1 | . . . . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 422 | . 32 36 135 219 Missed 116 | . 6 14 31 65 Damage Taken 4764 | . 242 265 1389 2868 Core 1023 | . 92 98 230 603 Absorbed by Shields . | . . . . . Redirected to Shielding 74 | . . . . 74 Core Remaining (%) 55 | 100 . 24 42 . Volleys Fired 302 | 16 27 28 65 166 Largest 4 | 2 2 2 3 4 Hottest 196 | 40 40 40 131 196 Shots Fired 714 | 32 55 56 185 386 Gun 678 | 32 55 56 162 373 Cannon 23 | . . . 23 . Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 433 | 32 55 56 97 193 Thermal 268 | . . . 88 180 Explosive 13 | . . . . 13 Electromagnetic . | . . . . . Robot Hit Streak 24 | 7 7 11 24 18 Robot Miss Streak 4 | 3 3 4 3 4 Penetration Max . | . . . . . Secondary Targets 7 | . 1 1 . 5 Max Gunslinging Chain 2 | . 1 1 . 2 Shots Hit Robots 437 | 15 34 40 118 230 Core Hits 196 | 7 23 17 47 102 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 18 | . . . 6 12 Burn 15 | . . . 5 10 Destroy 2 | . . . . 2 Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6648 | 125 319 410 1677 4117 Guns 5834 | 125 319 406 1359 3625 Cannons 314 | . . . 314 . Explosions 488 | . . . . 488 Melee . | . . . . . Ramming 12 | . . 4 4 4 Kinetic 3197 | 125 319 406 903 1444 Thermal 2951 | . . . 770 2181 Explosive 454 | . . . . 454 Electromagnetic 34 | . . . . 34 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 2 4 . . Matter Fused 2 | . . 2 . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 159 | . . . . 159 Shots 2 | . . . . 2 Rammed 6 | . . 2 3 1 Targets Rammed 6 | . . 2 3 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 506 | . 18 18 96 506 Average Temperature 89 | . 9 8 32 114 Received Heat Transfer 1560 | . 66 126 486 882 Effects 10 | . . . . 10 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 14 | . . . 6 8 Heat Transferred 7512 | . . . 2233 5279 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 747 | 20 212 201 374 747 Initial 102 | . 13 31 17 102 Average 191 | 6 99 85 195 252 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 65 | 100 87 87 54 58 Level 1 25 | . 12 12 45 22 Level 2 8 | . . . . 17 Level 3 . | . . . . 1 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 . 2 8 Investigation 3 | . . . 1 2 Extermination . | . . . . . Reinforcement 7 | . 1 . 1 5 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 16 8 35 56 Peak Tracking Total 12 | . 3 3 6 12 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . . 5 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 2 1 2 3 Terminals 5 | . 2 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access 1 | . . . . 1 Total Hacks 28 | . 5 1 6 16 Successful 17 | . 1 . 3 13 Failed 11 | . 4 1 3 3 Catastrophic 6 | . 2 1 2 1 Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 12 | . 5 1 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 14 | . . . . 14 Garrison Access 2 | . . . . 2 Terminal Hacks 4 | . 1 . 3 . Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 12 | . . . . 12 Insert Component 6 | . . . . 6 Analyze 6 | . . . . 6 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 2 1 1 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . . 5 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . . . 6 Part Schematics Acquired 5 | . . . . 5 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4833 | 145 507 649 1249 2283 Spaces Moved 1691 | 94 223 335 411 628 Core 2 | 1 . . . 1 Treads 1516 | . 143 335 411 627 Legs . | . . . . . Wheels 173 | 93 80 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 160 240 Average Speed 212 | 90 134 160 227 276 Slowest Speed 1450 | 100 160 160 320 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 49 | 3 35 90 57 63 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 97 | . . . . 97 Melee . | . . . . . Projectile . | . . . . . AOE 97 | . . . . 97 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2394 | 125 387 398 578 906 Wait 252 | 5 117 28 64 38 Move 1686 | 93 222 334 410 627 Hop . | . . . . . Pick Up 42 | 4 9 1 7 21 Fast Attach 32 | 7 2 1 9 13 Attach 10 | . 1 . 2 7 Detach . | . . . . . Swap 24 | . 1 1 10 12 Drop 40 | . 8 3 8 21 Fire 302 | 16 27 28 65 166 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . . 2 3 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / [*Min x2] / Sto x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 653 | -10/Materials | Entered Mines 758 | -10/Mines | Discovered new exit (range 7) 790 | -10/Mines | Learned 2 Materials zone layouts 794 | -10/Mines | Learned Materials emergency access door positions 909 | -10/Mines | Learned Materials security intel 967 | -10/Mines | Core integrity fell below 50% 1291 | -10/Mines | Discovered new exit (range 6) 1302 | -10/Mines | Entered Materials 1302 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1303 | -9/Materials | Identified exit to Storage 1598 | -9/Materials | Discovered new exit (range 6) 1677 | -9/Materials | Build established: Scavenger-Skirmisher 1701 | -9/Materials | Discovered new exit (range 6) 1807 | -9/Materials | Lost 4 parts (1p1n2w) 2069 | -9/Materials | Core integrity fell below 50% 2532 | -9/Materials | Discovered new exit (range 4) 2551 | -9/Materials | Entered another Materials area 2551 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2839 | -8/Materials | Build established: Scavenger-Tank 3588 | -8/Materials | Discovered new exit (range 11) 3765 | -8/Materials | Build established: Scavenger-Gunner 4430 | -8/Materials | Core integrity fell below 50% 4792 | -8/Materials | Lost 5 parts (1p2n1u1w) 4799 | -8/Materials | Core integrity fell below 20% 4834 | -8/Materials | Crushed by falling debris 4834 | -8/Materials | Smashed by cave-in Last Messages --------------- 04778_ K-01 Serf collects debris. 04780_ K-01 Serf destroyed. 04781_ The unstable cave ceiling collapses. 04781_ U-05 Engineer builds a Door. 04782_ G-47 Trooper destroyed. 04786_ U-05 Engineer builds a Wall. 04787_ The unstable cave ceiling collapses. 04793_ U-05 Engineer lays Concrete. 04794_ U-05 Engineer destroyed. 04800_ The unstable cave ceiling collapses. 04806_ Y-45 Defender destroyed. 04807_ The unstable cave ceiling collapses. 04808_ Nuclear Reactor explodes. 04809_ The unstable cave ceiling collapses. 04817_ Nuclear Reactor explodes. 04817_ Material Compactor disabled. 04820_ The unstable cave ceiling collapses. 04834_ Crushed by falling debris. 04834_ Target Analyzer destroyed. 04834_ System corrupted by crushing effect (+2). 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Signal Interpreter | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingTerrabombCyclogen Manual? 0 Play Time 00:32:17 Cumulative 90.7 hours Start 2025.03.29 @ 14:13:50 End 2025.03.29 @ 14:44:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f616994b-0e61-4751-8f2c-81bd8c6009ce