Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.15 @ 00:42:37 Player: Berg Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (68) 340 Value Destroyed (1914) 1914 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3341) 3341 TOTAL SCORE: 13995 Bonus ------- Follower Combat Kills 41 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 92/300 Energy 238/270 System Corruption 0% Temperature Cool (72) Movement Flying (12) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (10) -- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Cooled Q-thruster > --- UTILITY (11) ----- Advanced Cooling System Enhanced Optical Array Advanced Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Railgun Heavy Pick > --- INVENTORY (5) ---- Light Quantum Reactor Field Propulsion Drive Experimental Q-thruster Improved Propulsion Shielding Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Advanced Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Railgun Heavy Pick > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Experimental Q-thruster Improved Propulsion Shielding Improved Grenade Launcher [Rating: 147] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Armored Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Flail Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . . . . . . 2 1 . 1 . . 1 1 1 1 Utility 9 | . . . 2 . . . . 1 1 1 . . 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 116 | 7 5 1 6 4 . 2 13 11 18 18 1 . 16 1 7 6 Power 18 | 1 1 . 2 . . . 1 1 3 1 . . 5 . 2 1 Engine 8 | 1 1 . 2 . . . . 1 2 . . . 1 . . . Core 3 | . . . . . . . 1 . 1 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . 4 . 2 1 Propulsion 34 | 2 1 1 2 . . . 6 2 6 7 . . 2 . 1 4 Treads 8 | 2 . . . . . . 4 1 1 . . . . . . . Leg 1 | . . . . . . . . . 1 . . . . . . . Wheel 7 | . . 1 2 . . . 2 . 2 . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . Flight 17 | . 1 . . . . . . 1 1 7 . . 2 . 1 4 Utility 46 | 2 2 . 1 3 . 2 4 6 4 8 1 . 8 1 3 1 Device 19 | 1 . . 1 1 . 1 3 1 1 4 1 . 4 . . 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 6 | . . . . 1 . 1 . 1 1 . . . 1 . 1 . Hackware 5 | . . . . . . . . . . 3 . . . 1 1 . Protection 14 | . 1 . . 1 . . 1 4 2 1 . . 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 18 | 2 1 . 1 1 . . 2 2 5 2 . . 1 . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 2 1 . 1 1 . . 2 1 4 1 . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . 1 . . . 1 3 1 . . 1 . 1 . Parts Lost 11 | . . 1 4 . . . 4 . . . . . 1 . 1 . Power 1 | . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . 1 . . . . . 1 . . . Utility 4 | . . . 1 . . . 2 . . . . . . . 1 . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . Highest Loss Streak 2 | . . 1 2 . . . 2 . . . . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 15 | 2 8 14 18 19 19 19 19 20 19 9 5 5 4 4 4 4 Power 1 | . 1 1 1 2 2 2 2 2 1 . 1 1 1 1 1 1 Propulsion 5 | 1 5 4 5 7 7 6 5 5 6 3 1 1 . 1 . 1 Utility 5 | . 1 3 3 3 4 5 7 9 7 3 2 2 1 1 1 1 Weapon 3 | . 1 5 6 6 6 6 5 4 4 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 28 | . 4 . 3 . . 2 2 4 5 4 . . 1 . . 3 Power 5 | . . . . . . . 1 1 1 . . . 1 . . 1 Propulsion 6 | . 2 . . . . 1 . . . 2 . . . . . 1 Utility 7 | . 1 . . . . . . 2 2 1 . . . . . 1 Weapon 10 | . 1 . 3 . . 1 1 1 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 75 95 100 100 94 95 96 95 100 100 97 92 93 94 Engine 8 | . 14 14 10 11 11 11 4 6 6 7 5 5 3 . . . Core 1 | . . . . . . . 4 . 4 3 5 5 . . . . Treads 12 | . 27 14 2 . . . 13 15 13 3 . . . . . . Wheel 11 | . . 12 18 22 22 22 17 15 12 3 . . . . . . Flight 6 | . . . . . . . . 6 3 24 35 35 35 33 33 35 Device 9 | . 9 . 3 11 11 11 17 11 6 12 17 17 14 9 7 6 Storage 8 | . 14 14 11 11 11 11 9 7 6 1 . . . . . . Processor 5 | . . . . 10 11 11 2 . 10 4 . . . . 3 4 Hackware 1 | . . . . . . . . . . 11 17 17 15 16 17 20 Protection 9 | . 4 14 6 7 11 11 6 14 13 7 5 5 8 14 13 12 Ballistic Gun 16 | . 28 28 21 22 22 22 18 14 12 6 5 5 5 4 4 4 Peak Build Rating 147 | 7 9 9 11 21 15 15 29 46 55 77 79 79 104 104 129 147 Average Rating 37 | 4 8 8 10 12 14 15 21 40 50 67 77 79 94 102 122 141 On Entrance 45 | . 7 9 9 11 14 15 15 29 44 52 77 79 79 101 104 125 Avg Prop Armor Cover (%) 12 | . . 10 10 . . . 14 12 12 15 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 95 | 12 51 51 51 53 53 53 71 90 95 92 31 31 45 42 49 49 Greatest Support 67 | 40 40 16 32 32 32 32 32 24 24 34 48 34 46 42 57 67 Greatest Overweight (x) 7 | . 1 3 3 1 1 1 3 3 7 4 . . 1 . 1 . Average Overweight (x) 1 | . . 3 1 1 1 1 1 2 3 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 17 | 7 17 20 20 20 20 20 20 20 20 9 5 5 5 5 5 5 Most Carried 20 | 4 13 17 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Carried 15 | 2 8 14 18 19 19 19 19 19 19 9 5 5 4 5 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 4 13 17 20 19 20 20 20 20 20 5 5 5 5 5 5 5 Class Distribution -------------------- 49% | Scavenger-Mutant 38% | Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -5/Cetus Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Matter Collected 3019 | 286 494 138 79 73 . 40 171 314 840 237 2 . 304 41 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2794 | 116 651 254 124 17 . 40 346 239 561 66 . . 339 41 . . Parts 153 | 5 43 18 9 . . 1 16 14 33 5 . . 9 . . . Haulers Intercepted 3 | . 1 . . . . . . . . . . . 2 . . . Recyclers Shooed 6 | 1 2 2 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Combat Hostiles Destroyed 43 | . 12 8 4 1 . 1 5 5 7 . . . . . . . Guns 43 | . 12 8 4 1 . 1 5 5 7 . . . . . . . Classes Destroyed 13 | 2 6 . 1 1 . 1 . 1 1 . . . . . . . Worker 3 | . 1 . . . . . . . 2 . . . . . . . Builder 1 | . . . . . . . . . 1 . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . . . . 2 . . . Recycler 8 | 1 2 1 . . . . 1 . 2 . . . 1 . . . Operator 2 | . 2 . . . . . . . . . . . . . . . Watcher 7 | . 2 . 1 . . . . . . 2 . . 1 1 . . Swarmer 15 | . 6 6 3 . . . . . . . . . . . . . Grunt 10 | . 6 2 . . . . 2 . . . . . . . . . Sentry 9 | . . . 1 . . . 3 2 3 . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . . . . . Programmer 6 | . . . . . . . . 2 4 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 4 | 2 3 3 4 1 . 1 2 1 3 1 . . 2 1 . . Combat Bots Only 3 | . 3 3 3 1 . 1 1 1 1 . . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Hostile Shots Fired 555 | . 62 31 30 . . 15 41 141 162 11 12 . 2 . 34 14 Missed 210 | . 17 9 5 . . 2 12 60 64 6 5 . . . 22 8 Hits 345 | . 45 22 25 . . 13 29 81 98 5 7 . 2 . 12 6 Projectile 345 | . 45 22 25 . . 13 29 81 98 5 7 . 2 . 12 6 Critical Strikes 7 | . . . . . . . 2 . 3 . 1 . . . 1 . Actively Blocked 2 | . . . . . . . . . . . 1 . . . 1 . Damage Taken 3646 | . 464 220 241 . . 197 437 546 800 105 166 . 47 . 290 133 Core 399 | . 65 48 30 . . 18 29 48 63 . 48 . 24 . 26 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . . . 32 . 15 . 47 11 Ignored by Resistances 238 | . . . . . . . . 140 98 . . . . . . . Core Remaining (%) 91 | 100 . 54 . . . 88 94 93 92 . . 95 97 100 98 100 Volleys Fired 225 | 4 61 24 13 5 . 10 30 28 44 . . . 1 1 1 3 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . . . 1 1 1 1 Hottest 53 | 40 40 40 40 40 . 40 43 51 53 . . . 33 33 35 35 Shots Fired 446 | 8 122 48 26 10 . 20 60 56 90 . . . 1 1 1 3 Gun 446 | 8 122 48 26 10 . 20 60 56 90 . . . 1 1 1 3 Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 446 | 8 122 48 26 10 . 20 60 56 90 . . . 1 1 1 3 Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 6 8 9 12 4 . 8 7 7 10 . . . . . . . Robot Miss Streak 7 | 1 6 3 3 1 . 1 2 3 7 . . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 4 1 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 310 | 6 65 34 16 7 . 16 44 46 63 4 . . 7 1 . 1 Core Hits 177 | 4 39 14 10 5 . 5 20 29 46 1 . . 2 1 . 1 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . Critical Strikes 5 | . . 1 . . . . . . 2 1 . . 1 . . . Destroy 2 | . . 1 . . . . . . 1 . . . . . . . Impale 3 | . . . . . . . . . 1 1 . . 1 . . . Melee Attacks 83 | . . . . . . . . 1 9 17 3 . 20 7 9 17 Impact 1 | . . . . . . . . 1 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 82 | . . . . . . . . . 9 17 3 . 20 7 9 17 Sneak Attacks 6 | . . . . . . . . . 3 . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4761 | 60 774 360 140 57 . 102 374 626 1464 223 . . 476 64 . 41 Guns 3679 | 60 774 360 135 57 . 102 374 626 1191 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 78 | . . . . . . . . . 78 . . . . . . . Melee 999 | . . . . . . . . . 195 223 . . 476 64 . 41 Ramming 5 | . . . 5 . . . . . . . . . . . . . Kinetic 3679 | 60 774 360 135 57 . 102 374 626 1191 . . . . . . . Thermal 78 | . . . . . . . . . 78 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 999 | . . . . . . . . . 195 223 . . 476 64 . 41 Highest Corruption 4 | . . . . . . . . . 4 1 1 1 . . 1 . Average Corruption 2 | . . . . . . . . . 3 1 1 1 . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . . 34 . 2 . . . . . Message Errors 9 | . . . . . . . . . 9 . . . . . . . Matter Fused 8 | . . . . . . . . . 7 . 1 . . . . . Heat Flow Errors 3 | . . . . . . . . . 2 . 1 . . . . . Energy Discharges 3 | . . . . . . . . . 3 . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . . . . . . . . . 7 . . . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . Misfires 3 | . . . . . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 160 | . . . . . . . . . . 53 . . 107 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 160 | . . . . . . . . . . 53 . . 107 . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . 1 . 1 . . . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 26 49 . . . . . 1 218 . 461 . . . 8 208 Average Temperature 52 | . 7 15 . . . . . 1 53 . 195 . . . 7 83 Received Heat Transfer 819 | . 168 81 18 . . . 198 114 168 . 9 . 9 . 27 27 Effects 2 | . . . . . . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 199 | 5 109 137 70 . . 33 30 36 125 85 41 15 18 32 199 179 Initial 119 | . . 12 41 . . . 8 . 10 9 37 15 8 . . 119 Average 24 | . 22 100 25 . . 2 6 5 42 9 28 15 3 11 46 141 Influence Increases 2200 | 10 386 195 126 . . 63 150 179 412 145 21 . 73 38 272 130 Destroy 0b10 Robot/C 860 | . 240 160 80 . . 40 100 100 140 . . . . . . . Destroy 0b10 Robot/NC 130 | 10 45 5 5 . . . 5 . 25 10 . . 20 5 . . Destroy Leader 290 | . 56 30 22 . . 20 30 50 70 4 . . 6 2 . . Allied During Kill 3 | . . . . . . 3 . . . . . . . . . . Successful Hack 139 | . 15 . 4 . . . 15 28 . . . . 16 25 20 16 Disable Machine 180 | . . . . . . . . . 135 . . . 15 . . 30 Destroy Structure 193 | . . . . . . . . 1 42 26 6 . 16 6 27 69 Partial Spotted 150 | . . . . . . . . . . 45 . . . . 105 . Lose Combat Pursuer 255 | . 30 . 15 . . . . . . 60 15 . . . 120 15 Influence Decreases 2021 | 10 355 119 233 . . 41 172 157 414 88 70 13 88 38 73 150 Entered New Map 262 | . . 19 66 . . . 14 . 12 11 40 13 7 . . 80 Time Decay 1707 | 10 355 90 145 . . 41 148 157 402 77 30 . 81 38 63 70 Lost Part 52 | . . 10 22 . . . 10 . . . . . . . 10 . Squads Dispatched 21 | . 2 . 1 . . . 2 2 7 1 1 . 1 . 3 1 Investigation 3 | . 1 . . . . . . . . . 1 . . . 1 . Extermination 12 | . . . . . . . . 2 6 1 . . 1 . 1 1 Reinforcement 6 | . 1 . 1 . . . 2 . 1 . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Distress Signals 6 | . 1 . . . . . 1 . . . . 1 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 143 | . 23 7 7 6 . 1 11 10 13 9 7 4 7 3 22 13 Peak Tracking Total 18 | . 5 3 6 4 . 1 2 3 2 6 8 5 3 1 18 8 Tactical Retreats 7 | . 1 . 1 . . . . . . 1 1 . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Traps Triggered 8 | . 1 . 1 . . . . . 1 2 . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Machines Disabled 12 | . . . . . . . . . 9 . . . 1 . . 2 Max in Single Turn 5 | . . . . . . . . . 5 . . . 1 . . 1 Garrison Access 3 | . . . . . . . . . . 2 . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Machines Accessed 45 | . 4 . 4 . 1 . 5 6 5 5 1 . 6 2 3 3 Terminals 36 | . 3 . 4 . . . 5 4 5 3 1 . 6 2 1 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . 1 . Garrison Access 3 | . . . . . . . . . . 2 . . . . . 1 Total Hacks 115 | . 12 . 13 . 1 . 13 14 11 9 3 . 21 4 6 8 Successful 49 | . 5 . 4 . 1 . 5 7 2 2 . . 11 3 4 5 Failed 65 | . 6 . 9 . . . 8 7 9 7 3 . 10 1 2 3 Catastrophic 13 | . 2 . 1 . . . 2 2 2 1 . . 2 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 77 | . 9 . 8 . 1 . 12 7 9 7 . . 15 2 3 4 Terminals 97 | . 10 . 13 . . . 13 5 11 7 3 . 21 4 3 7 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units 5 | . 2 . . . . . . 3 . . . . . . . . Scanalyzers 8 | . . . . . . . . 6 . . . . . . 2 . Garrison Access 3 | . . . . . . . . . . 2 . . . . . 1 Terminal Hacks 21 | . 4 . 1 . 1 . 2 1 . . . . 6 2 2 2 Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . 1 1 1 Branch Access Points 5 | . . . 1 . . . 1 1 . . . . 1 . 1 . Terminal Index 2 | . 1 . . . . . . . . . . . . 1 . . Garrison Index 2 | . . . . . . . . . . . . . 1 . . 1 Alert Level 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 5 . . . . . . 1 . Insert Component 3 | . . . . . . . . 2 . . . . . . 1 . Analyze 3 | . . . . . . . . 3 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 2 . . . . . 1 Seal Access 3 | . . . . . . . . . . 2 . . . . . 1 Unauthorized Hacks 19 | . 1 . 3 . . . 3 1 2 . . . 5 1 1 2 Terminals 17 | . . . 3 . . . 3 . 2 . . . 5 1 1 2 Botnet 17 | . . . 3 . . . 3 . 2 . . . 5 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . Reject 2 | . 1 . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . 4 . . . 5 4 5 3 1 . 6 2 2 2 Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Total Allies 4 | . . . . 4 . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . 5 . 15 . . . . . . . . . . Total Damage 206 | . . . . 41 . 165 . . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Active Infowar (turns) 1543 | 6 1224 . . 2 . . . . . . . . . . 166 145 Optics 311 | . . . . . . . . . . . . . . . 166 145 Sensors 2 | . . . . 2 . . . . . . . . . . . . Seismic 1230 | 6 1224 . . . . . . . . . . . . . . . Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Turns Passed 10113 | 81 1729 180 404 646 284 463 746 1447 2825 463 79 12 331 109 169 145 Spaces Moved 8324 | 38 658 70 275 487 241 317 465 829 1337 938 292 54 781 455 534 553 Core 5 | 5 . . . . . . . . . . . . . . . . Treads 691 | 33 658 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 4106 | . . 70 275 487 241 317 465 829 1337 85 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3522 | . . . . . . . . . . 853 292 54 781 455 534 553 Fastest Speed 5 | 50 160 145 115 115 115 115 110 120 135 20 5 20 17 18 15 12 Average Speed 89 | 145 223 145 120 115 115 115 114 134 137 31 17 20 26 18 15 12 Slowest Speed 240 | 160 240 145 145 115 115 115 145 135 195 145 20 20 98 18 90 15 Overloaded Moves 44 | . . . . . . . . . . . 44 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . 11 8 . 1 . 20 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 93 26 30 87 61 56 43 22 28 28 43 23 22 11 17 15 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . . . . . . . Spaces Dug 52 | . . . . . . . . 1 5 13 3 . 8 2 9 11 Terrain Destroyed 96 | . . . . . . . . 1 37 13 3 . 8 2 9 23 Melee 52 | . . . . . . . . 1 5 13 3 . 8 2 9 11 Projectile . | . . . . . . . . . . . . . . . . . AOE 44 | . . . . . . . . . 32 . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Acc Total 10433 | 53 806 105 326 566 248 401 635 1111 2229 1072 306 54 882 465 582 592 Wait 1499 | 1 59 6 16 66 7 68 109 222 784 74 18 1 19 2 39 8 Move 8233 | 37 657 69 274 486 240 316 464 828 1336 916 277 53 778 454 498 550 Hop 33 | . . . . . . . . . . 10 6 . 1 . 15 1 Pick Up 67 | 4 11 5 9 . 1 2 6 6 7 2 . . 9 . 3 2 Fast Attach 63 | 7 3 . 3 2 . . 5 5 10 9 1 . 12 1 4 1 Attach 32 | . 1 1 3 2 . . 2 . 2 11 . . 8 . 1 1 Detach 20 | . 3 . . 2 . . . . 1 7 . . 6 . 1 . Swap 56 | . 3 . 2 1 . 2 7 7 13 5 . . 8 . 4 4 Drop 120 | . 7 . 5 2 . 3 12 14 23 21 1 . 20 . 7 5 Fire 225 | 4 61 24 13 5 . 10 30 28 44 . . . 1 1 1 3 Melee 83 | . . . . . . . . 1 9 17 3 . 20 7 9 17 Ram 1 | . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 8) 393 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Central database locked down 989 | -10/Materials | Discovered new exit (range 16) 1059 | -10/Materials | Discovered new exit (range 9) 1486 | -10/Materials | Discovered new exit (range 16) 1811 | -10/Materials | Entered Mines 1979 | -10/Mines | Discovered new exit (range 9) 1981 | -10/Mines | Learned Materials emergency access door positions 1991 | -10/Mines | Entered Materials 1991 | -9/Materials | Evolved 2 slots: Utility x2 2200 | -9/Materials | Discovered new exit (range 16) 2319 | -9/Materials | Identified exit to Mines 2354 | -9/Materials | Build established: Scavenger-Mutant 2395 | -9/Materials | Entered Mines 2503 | -9/Mines | Received a Mining Laser from a helpful Derelict 2548 | -9/Mines | Discovered new exit (range 8) 2582 | -9/Mines | Assembled infested the area 2734 | -9/Mines | Learned location of Storage (-7) 2774 | -9/Mines | Discovered new exit (range 14) 2881 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2881 | -9/Mines | Learned Materials terminal intel 2912 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2916 | -9/Mines | Found Prototype Device 2916 | -9/Mines | Identified Exp. Sensor Array 3006 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3036 | -9/Mines | Discovered new exit (range 5) 3041 | -9/Mines | Entered Exiles 3041 | -9/Exiles | Accompanied by 3 allies 3069 | -9/Exiles | Met 8R-AWN 3090 | -9/Exiles | Met EX-HEX 3121 | -9/Exiles | Met EX-BIN 3133 | -9/Exiles | Aligned with FarCom system 3135 | -9/Exiles | Given EX-Vault access code 3161 | -9/Exiles | Opened EX-Vault 3170 | -9/Exiles | Found Trap Reconfigurator 3192 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3228 | -9/Exiles | Met EX-DEC 3308 | -9/Exiles | Discovered new exit (range 10) 3325 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3325 | -9/Exiles | Entered Mines 3325 | -8/Mines | Accompanied by 3 allies 3784 | -8/Mines | Discovered new exit (range 5) 3788 | -8/Mines | Entered Materials 3788 | -8/Materials | Evolved 2 slots: Propulsion x2 3789 | -8/Materials | Loaded intel: 12 terminal locations 4488 | -8/Materials | Discovered new exit (range 15) 4534 | -8/Materials | Entered Factory 4534 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5674 | -7/Factory | Identified exit to Storage 5674 | -7/Factory | Identified exit to Lower Caves 5848 | -7/Factory | Build established: Mutant 5917 | -7/Factory | Discovered new exit (range 16) 5981 | -7/Factory | Entered another Factory area 5981 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6277 | -6/Factory | Discovered new exit (range 12) 7780 | -6/Factory | Build established: Scavenger-Mutant 8535 | -6/Factory | Discovered new exit (range 15) 8806 | -6/Factory | Entered another Factory area 8806 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9215 | -5/Factory | Build established: Hacker-Sprinter 9240 | -5/Factory | Discovered new exit (range 15) 9266 | -5/Factory | Discovered new exit (range 16) 9269 | -5/Factory | Entered Extension 9313 | -5/Extension | Spotted B-75 Beast 9314 | -5/Extension | Spotted B-75 Beast 9336 | -5/Extension | Discovered new exit (range 16) 9336 | -5/Extension | Discovered new exit (range 15) 9348 | -5/Extension | Entered Cetus 9353 | -5/Cetus | Spotted Cetus Guard 9353 | -5/Cetus | Spotted Cetus Guard 9353 | -5/Cetus | Spotted Cetus Guard 9357 | -5/Cetus | Discovered new exit (range 16) 9360 | -5/Cetus | Entered Factory 9360 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9399 | -4/Factory | Identified exit to Upper Caves 9399 | -4/Factory | Identified exit to Armory 9673 | -4/Factory | Discovered new exit (range 15) 9691 | -4/Factory | Entered Research 9691 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9703 | -3/Research | Discovered new exit (range 3) 9717 | -3/Research | Identified exit to Research 9800 | -3/Research | Entered another Research area 9800 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9944 | -2/Research | Identified exit to Quarantine 9944 | -2/Research | Identified exit to Access 9969 | -2/Research | Entered Access 9969 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9992 | -1/Access | Identified exit to Surface 10035 | -1/Access | Energy Cycler disabled 10114 | *** | Escaped! Last Messages --------------- 10049_ Connecting with Garrison Access... >>Seal Access door sealed. 10055_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Index(Garrisons) Found 4 garrison accesses. Downloaded coordinate data. 10071_ W-44 Eye sends out distress signal. 10084_ Dropped Cld. VTOL Module. 10101_ W-44 Eye sends out distress signal. 10105_ C-30 ARC bursts open, deploying its payload. 10105_ G-73 Enforcer unfolds itself. 10110_ Slug penetrates Main Access Shell. 10110_ Main Access Shell breached. 10114_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ########################+############# | | ???????# k R | | ????????? " g g | | ??????????????????### ""###"###/########??? | | ????????????????????# ""##" g"%" #### | | ????????????????????# ""### g" # | | ????????????????????# T#?# w # = | | ????????????????????# ""#?# " # | | ????????????????????# ""#?# """ # | | ???????????????????## ""### """ # | | ???????????????????# ## " # | | ???????????????????## ### # | | ????????????????????# ### # | | ????????????????????# # " # | | ????????????????????# ### # | | ????????????????????# @" #?# = # | | ????????????????????# "" #?############## " | | ????????????????????# #?????????????## " | | ????????????????????# #?????????????#" | | ????????????????????# #?????????????## " | | ????????????????????#""""""""""#??????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ????????????????????????????????????????####?????? | | ????????????????????????????????????????#""####### | | ??????????????????????BB????BB??????????## """T" | | ??????????????????????BB????BB???????????# """ " | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 43 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 79 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Propulsion Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed BurstAbsorptionDetector Manual? 0 Play Time 02:04:10 Cumulative 115.3 hours Start 2026.05.02 @ 00:17:44 End 2026.05.15 @ 00:42:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6415fec-2c2c-4627-a9ce-b5a594420b95